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Geant4/visualization/modeling/src/G4AxesModel.cc

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Diff markup

Differences between /visualization/modeling/src/G4AxesModel.cc (Version 11.3.0) and /visualization/modeling/src/G4AxesModel.cc (Version 4.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
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 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
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 17 // *                                               15 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
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 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4AxesModel.cc,v 1.5 2001/08/14 18:43:29 johna Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-04-00 $
 27 //                                                 26 //
 28 //                                                 27 // 
 29 // John Allison  3rd April 2001                    28 // John Allison  3rd April 2001
 30 // Model which knows how to draw axes.             29 // Model which knows how to draw axes.
 31                                                    30 
 32 #include "G4AxesModel.hh"                          31 #include "G4AxesModel.hh"
 33                                                    32 
 34 #include "G4ModelingParameters.hh"                 33 #include "G4ModelingParameters.hh"
 35 #include "G4VGraphicsScene.hh"                     34 #include "G4VGraphicsScene.hh"
 36 #include "G4VisAttributes.hh"                      35 #include "G4VisAttributes.hh"
 37 #include "G4Polyline.hh"                           36 #include "G4Polyline.hh"
 38 #include "G4Colour.hh"                             37 #include "G4Colour.hh"
 39 #include "G4UnitsTable.hh"                     << 
 40 #include "G4ArrowModel.hh"                     << 
 41 #include "G4TextModel.hh"                      << 
 42                                                << 
 43 G4AxesModel::~G4AxesModel ()                   << 
 44 {                                              << 
 45   delete fZAnnotationModel;                    << 
 46   delete fZLabelModel;                         << 
 47   delete fZAxisModel;                          << 
 48   delete fYAnnotationModel;                    << 
 49   delete fYLabelModel;                         << 
 50   delete fYAxisModel;                          << 
 51   delete fXAnnotationModel;                    << 
 52   delete fXLabelModel;                         << 
 53   delete fXAxisModel;                          << 
 54 }                                              << 
 55                                                    38 
 56 G4AxesModel::G4AxesModel                       <<  39 G4AxesModel::~G4AxesModel () {}
 57 (G4double x0, G4double y0, G4double z0, G4doub << 
 58  G4double arrowWidth, const G4String& colourSt << 
 59  const G4String& description,                  << 
 60  G4bool withAnnotation,                        << 
 61  G4double textSize,                            << 
 62  const G4Transform3D& transform)               << 
 63 {                                              << 
 64   Construct                                    << 
 65   (x0,y0,z0,length,arrowWidth,                 << 
 66    colourString,description,withAnnotation,tex << 
 67    transform);                                 << 
 68 }                                              << 
 69                                                    40 
 70 // Alternative short constructor               << 
 71 G4AxesModel::G4AxesModel                           41 G4AxesModel::G4AxesModel
 72 (G4double x0, G4double y0, G4double z0, G4doub <<  42 (G4double x0, G4double y0, G4double z0, G4double length):
 73  const G4Transform3D& transform)               <<  43   fX0(x0), fY0(y0), fZ0(z0), fLength(length) {
 74 {                                              <<  44   fGlobalTag = "G4AxesModel";
 75   G4double arrowWidth = 1.;                    <<  45   fGlobalDescription = fGlobalTag;
 76   const G4String& colourString = "auto";       << 
 77   const G4String& description = "";            << 
 78   G4bool withAnnotation = true;                << 
 79   G4double textSize = 10.;                     << 
 80   Construct                                    << 
 81   (x0,y0,z0,length,arrowWidth,                 << 
 82    colourString,description,withAnnotation,tex << 
 83    transform);                                 << 
 84 }                                                  46 }
 85                                                    47 
 86 void G4AxesModel::Construct                    <<  48 void G4AxesModel::DescribeYourselfTo (G4VGraphicsScene& sceneHandler) {
 87 (G4double x0, G4double y0, G4double z0, G4doub <<  49 
 88  G4double arrowWidth, const G4String& colourSt <<  50   G4Polyline x_axis, y_axis, z_axis;
 89  const G4String& description,                  <<  51 
 90  G4bool withAnnotation,                        <<  52   G4Colour cx(1.0, 0.0, 0.0); // color for x-axis
 91  G4double textSize,                            <<  53   G4Colour cy(0.0, 1.0, 0.0); // color for y-axis
 92  const G4Transform3D& transform)               <<  54   G4Colour cz(0.0, 0.0, 1.0); // color for z-axis
 93 {                                              <<  55 
 94   fXAxisModel = nullptr;                       <<  56   G4VisAttributes ax(cx);     // VA for x-axis
 95   fXLabelModel = nullptr;                      <<  57   G4VisAttributes ay(cy);     // VA for y-axis
 96   fXAnnotationModel = nullptr;                 <<  58   G4VisAttributes az(cz);     // VA for z-axis
 97   fYAxisModel = nullptr;                       <<  59 
 98   fYLabelModel = nullptr;                      <<  60   sceneHandler.BeginPrimitives();
 99   fYAnnotationModel = nullptr;                 <<  61 
100   fZAxisModel = nullptr;                       <<  62   //----- Draw x-axis
101   fZLabelModel = nullptr;                      <<  63   x_axis.SetVisAttributes(&ax);
102   fZAnnotationModel = nullptr;                 <<  64   x_axis.push_back(G4Point3D(fX0,fY0,fZ0));
103                                                <<  65   x_axis.push_back(G4Point3D((fX0 + fLength),fY0,fZ0));
104   fTransform = transform;                      <<  66   sceneHandler.AddPrimitive(x_axis);
105                                                <<  67 
106   fType = "Axes";                              <<  68   //----- Draw y-axis
107   fGlobalTag = fType;                          <<  69   y_axis.SetVisAttributes(&ay);
108   fGlobalDescription = fType + ": " + descript <<  70   y_axis.push_back(G4Point3D(fX0,fY0,fZ0));
109   fExtent = G4VisExtent                        <<  71   y_axis.push_back(G4Point3D(fX0,(fY0 + fLength),fZ0));
110     (x0, x0+length, y0, y0+length, z0, z0+leng <<  72   sceneHandler.AddPrimitive(y_axis);
111                                                <<  73 
112   G4Colour colour(1,1,1,1);  // Default white  <<  74   //----- Draw z-axis
113   G4bool autoColour = false;                   <<  75   z_axis.SetVisAttributes(&az);
114   if (colourString == "auto") autoColour = tru <<  76   z_axis.push_back(G4Point3D(fX0,fY0,fZ0));
115   else {                                       <<  77   z_axis.push_back(G4Point3D(fX0,fY0,(fZ0 + fLength)));
116     if (!G4Colour::GetColour(colourString, col <<  78   sceneHandler.AddPrimitive(z_axis);
117       G4ExceptionDescription ed;               << 
118       ed << "Colour \"" << colourString        << 
119    << "\" not found.  Defaulting to white and  << 
120       G4Exception                              << 
121   ("G4AxesModel::G4AxesModel",                 << 
122    "modeling0011", JustWarning, ed);           << 
123     }                                          << 
124   }                                            << 
125                                                << 
126   G4String annotation = G4BestUnit(length,"Len << 
127   G4int lineSegmentsPerCircle = 6;             << 
128                                                << 
129   G4Colour xColour(colour);                    << 
130   if (autoColour) xColour = G4Colour::Red();   << 
131   fXAxisModel = new G4ArrowModel               << 
132     (x0, y0, z0, x0+length, y0, z0, arrowWidth << 
133      xColour, "x-axis: " + description,        << 
134      lineSegmentsPerCircle, fTransform);       << 
135   if (withAnnotation) {                        << 
136     G4VisAttributes va(xColour);               << 
137     G4Text lmtext("x",G4Point3D(x0+1.05*length << 
138     lmtext.SetScreenSize(textSize);            << 
139     lmtext.SetOffset(0.5*textSize,0.5*textSize << 
140     lmtext.SetLayout(G4Text::centre);          << 
141     lmtext.SetVisAttributes(va);               << 
142     fXLabelModel = new G4TextModel(lmtext,fTra << 
143     G4Text amtext(annotation,G4Point3D(x0+0.8* << 
144     amtext.SetScreenSize(textSize);            << 
145     amtext.SetOffset(-1.5*textSize,-1.5*textSi << 
146     amtext.SetLayout(G4Text::centre);          << 
147     amtext.SetVisAttributes(va);               << 
148     fXAnnotationModel = new G4TextModel(amtext << 
149   }                                            << 
150                                                << 
151   G4Colour yColour(colour);                    << 
152   if (autoColour) yColour = G4Colour::Green(); << 
153   fYAxisModel = new G4ArrowModel               << 
154     (x0, y0, z0, x0, y0+length, z0, arrowWidth << 
155      yColour, "y-axis: " + description,        << 
156      lineSegmentsPerCircle, fTransform);       << 
157   if (withAnnotation) {                        << 
158     G4VisAttributes va(yColour);               << 
159     G4Text lmtext("y",G4Point3D(x0,y0+1.05*len << 
160     lmtext.SetScreenSize(textSize);            << 
161     lmtext.SetOffset(0.5*textSize,0.5*textSize << 
162     lmtext.SetLayout(G4Text::centre);          << 
163     lmtext.SetVisAttributes(va);               << 
164     fYLabelModel = new G4TextModel(lmtext,fTra << 
165     G4Text amtext(annotation,G4Point3D(x0,y0+0 << 
166     amtext.SetScreenSize(textSize);            << 
167     amtext.SetOffset(-1.5*textSize,-1.5*textSi << 
168     amtext.SetLayout(G4Text::centre);          << 
169     amtext.SetVisAttributes(va);               << 
170     fYAnnotationModel = new G4TextModel(amtext << 
171   }                                            << 
172                                                << 
173   G4Colour zColour(colour);                    << 
174   if (autoColour) zColour = G4Colour::Blue();  << 
175   fZAxisModel = new G4ArrowModel               << 
176     (x0, y0, z0, x0, y0, z0+length, arrowWidth << 
177      zColour, "z-axis: " + description,        << 
178      lineSegmentsPerCircle, fTransform);       << 
179   if (withAnnotation) {                        << 
180     G4VisAttributes va(zColour);               << 
181     G4Text lmtext("z",G4Point3D(x0,y0,z0+1.05* << 
182     lmtext.SetScreenSize(textSize);            << 
183     lmtext.SetOffset(0.5*textSize,0.5*textSize << 
184     lmtext.SetLayout(G4Text::centre);          << 
185     lmtext.SetVisAttributes(va);               << 
186     fZLabelModel = new G4TextModel(lmtext,fTra << 
187     G4Text amtext(annotation,G4Point3D(x0,y0,z << 
188     amtext.SetScreenSize(textSize);            << 
189     amtext.SetOffset(-1.5*textSize,-1.5*textSi << 
190     amtext.SetLayout(G4Text::centre);          << 
191     amtext.SetVisAttributes(va);               << 
192     fZAnnotationModel = new G4TextModel(amtext << 
193   }                                            << 
194 }                                              << 
195                                                    79 
196 void G4AxesModel::DescribeYourselfTo (G4VGraph <<  80   sceneHandler.EndPrimitives();
197 {                                              << 
198   if (fXAxisModel)       fXAxisModel->      De << 
199   if (fXLabelModel)      fXLabelModel->     De << 
200   if (fXAnnotationModel) fXAnnotationModel->De << 
201                                                << 
202   if (fYAxisModel)       fYAxisModel->      De << 
203   if (fYLabelModel)      fYLabelModel->     De << 
204   if (fYAnnotationModel) fYAnnotationModel->De << 
205                                                << 
206   if (fZAxisModel)       fZAxisModel->      De << 
207   if (fZLabelModel)      fZLabelModel->     De << 
208   if (fZAnnotationModel) fZAnnotationModel->De << 
209 }                                                  81 }
210                                                    82