Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/include/G4ArrowModel.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 21 // * any work based  on the software)  you  agree  to acknowledge its *
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 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // 
 29 // John Allison  15th July 2012
 30 //
 31 // Class Description:
 32 //
 33 // Model that knows how to draw an arrow.
 34 //
 35 // For access to base class information, e.g., modeling parameters,
 36 // use GetModelingParameters() inherited from G4VModel.  See Class
 37 // Description of the base class G4VModel.
 38 
 39 #ifndef G4ARROWMODEL_HH
 40 #define G4ARROWMODEL_HH
 41 
 42 #include "G4VModel.hh"
 43 
 44 class G4Colour;
 45 class G4Polyhedron;
 46 
 47 class G4ArrowModel: public G4VModel {
 48 
 49 public: // With description
 50 
 51   G4ArrowModel(G4double x1, G4double y1, G4double z1,
 52          G4double x2, G4double y2, G4double z2,
 53          G4double width, const G4Colour& colour,
 54          const G4String& description = "",
 55                G4int lineSegmentsPerCircle = 6,
 56          const G4Transform3D& transform = G4Transform3D());
 57 
 58   virtual ~G4ArrowModel ();
 59 
 60   void DescribeYourselfTo (G4VGraphicsScene&) override;
 61   // The main task of a model is to describe itself to the graphics scene.
 62 
 63 private:
 64 
 65   // Private copy contructor and assignment to forbid use...
 66   G4ArrowModel (const G4ArrowModel&);
 67   G4ArrowModel& operator = (const G4ArrowModel&);
 68 
 69   G4Polyhedron* fpShaftPolyhedron;
 70   G4Polyhedron* fpHeadPolyhedron;
 71   G4Transform3D fTransform;
 72 };
 73 
 74 #endif
 75