Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // John Allison 15th July 2012 30 // 31 // Class Description: 32 // 33 // Model that knows how to draw an arrow. 34 // 35 // For access to base class information, e.g., modeling parameters, 36 // use GetModelingParameters() inherited from G4VModel. See Class 37 // Description of the base class G4VModel. 38 39 #ifndef G4ARROWMODEL_HH 40 #define G4ARROWMODEL_HH 41 42 #include "G4VModel.hh" 43 44 class G4Colour; 45 class G4Polyhedron; 46 47 class G4ArrowModel: public G4VModel { 48 49 public: // With description 50 51 G4ArrowModel(G4double x1, G4double y1, G4double z1, 52 G4double x2, G4double y2, G4double z2, 53 G4double width, const G4Colour& colour, 54 const G4String& description = "", 55 G4int lineSegmentsPerCircle = 6, 56 const G4Transform3D& transform = G4Transform3D()); 57 58 virtual ~G4ArrowModel (); 59 60 void DescribeYourselfTo (G4VGraphicsScene&) override; 61 // The main task of a model is to describe itself to the graphics scene. 62 63 private: 64 65 // Private copy contructor and assignment to forbid use... 66 G4ArrowModel (const G4ArrowModel&); 67 G4ArrowModel& operator = (const G4ArrowModel&); 68 69 G4Polyhedron* fpShaftPolyhedron; 70 G4Polyhedron* fpHeadPolyhedron; 71 G4Transform3D fTransform; 72 }; 73 74 #endif 75