Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // John Allison July 1995 30 31 // Class Description: 32 // A set of line segments defined with a set of vertices. 33 // G4Polyline is used for visualizing trajectories, steps, coordinate axes, 34 // etc. 35 // Class Description - End: 36 37 38 #ifndef G4POLYLINE_HH 39 #define G4POLYLINE_HH 40 41 #include "G4Visible.hh" 42 #include "G4Point3DList.hh" 43 44 #include "G4Transform3D.hh" 45 46 class G4Polyline: public G4Visible, public G4Point3DList { 47 48 friend std::ostream& operator << (std::ostream& os, const G4Polyline&); 49 50 public: // With description 51 52 using iterator = G4Point3DList::iterator; 53 54 G4Polyline (); 55 ~G4Polyline () override; 56 G4Polyline& transform (const G4Transform3D&); 57 }; 58 59 #endif 60