Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/global/management/include/G4UnitsTable.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 24 // ********************************************************************
 25 //
 26 // G4UnitsTable
 27 //
 28 // Class description:
 29 //
 30 // This class maintains a table of Units.
 31 // A Unit has a name, a symbol, a value and belong to a category (i.e. its
 32 // dimensional definition): Length, Time, Energy, etc...
 33 // The Units are grouped by category. The TableOfUnits is a list of categories.
 34 // The class G4BestUnit allows to convert automaticaly a physical quantity
 35 // from its internal value into the most appropriate Unit of the same category.
 36 
 37 // Author: M.Maire, 17.05.1998 - First version
 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated to STL vectors
 39 // --------------------------------------------------------------------
 40 #ifndef G4UnitsTable_hh
 41 #define G4UnitsTable_hh 1
 42 
 43 #include <vector>
 44 
 45 #include "G4ThreeVector.hh"
 46 #include "globals.hh"
 47 
 48 class G4UnitsCategory;
 49 class G4UnitDefinition;
 50 
 51 // --------------------------------------------------------------------
 52 
 53 #ifdef G4MULTITHREADED
 54 
 55 class G4UnitsTable : public std::vector<G4UnitsCategory*>
 56 {
 57  public:
 58   using std::vector<G4UnitsCategory*>::vector;
 59   G4UnitsTable() = default;
 60   ~G4UnitsTable();
 61 
 62  public:
 63   void Synchronize();
 64   G4bool Contains(const G4UnitDefinition*, const G4String&);
 65 };
 66 #else
 67 
 68 using G4UnitsTable = std::vector<G4UnitsCategory*>;
 69 
 70 #endif
 71 
 72 // --------------------------------------------------------------------
 73 
 74 class G4UnitDefinition
 75 {
 76  public:
 77   G4UnitDefinition(const G4String& name, const G4String& symbol,
 78                    const G4String& category, G4double value);
 79 
 80   ~G4UnitDefinition() = default;
 81   G4bool operator==(const G4UnitDefinition&) const;
 82   G4bool operator!=(const G4UnitDefinition&) const;
 83 
 84   inline const G4String& GetName() const;
 85   inline const G4String& GetSymbol() const;
 86   inline G4double GetValue() const;
 87 
 88   void PrintDefinition();
 89 
 90   static void BuildUnitsTable();
 91   static void PrintUnitsTable();
 92   static void ClearUnitsTable();
 93 
 94   static G4UnitsTable& GetUnitsTable();
 95 
 96   static G4bool IsUnitDefined(const G4String&);
 97   static G4double GetValueOf(const G4String&);
 98   static G4String GetCategory(const G4String&);
 99 
100  private:
101   G4UnitDefinition(const G4UnitDefinition&);
102   G4UnitDefinition& operator=(const G4UnitDefinition&);
103 
104  private:
105   G4String Name;         // SI name
106   G4String SymbolName;   // SI symbol
107   G4double Value = 0.0;  // value in the internal system of units
108 
109   static G4ThreadLocal G4UnitsTable* pUnitsTable;  // table of Units
110   static G4ThreadLocal G4bool unitsTableDestroyed;
111 
112   std::size_t CategoryIndex = 0;  // category index of this unit
113 
114 #ifdef G4MULTITHREADED
115   static G4UnitsTable* pUnitsTableShadow;  // shadow of table of Units
116 
117  public:
118   inline static G4UnitsTable& GetUnitsTableShadow()
119   {
120     return *pUnitsTableShadow;
121   }
122 #endif
123 };
124 
125 // --------------------------------------------------------------------
126 
127 using G4UnitsContainer = std::vector<G4UnitDefinition*>;
128 
129 class G4UnitsCategory
130 {
131  public:
132   explicit G4UnitsCategory(const G4String& name);
133   ~G4UnitsCategory();
134   G4bool operator==(const G4UnitsCategory&) const;
135   G4bool operator!=(const G4UnitsCategory&) const;
136 
137   inline const G4String& GetName() const;
138   inline G4UnitsContainer& GetUnitsList();
139   inline G4int GetNameMxLen() const;
140   inline G4int GetSymbMxLen() const;
141   inline void UpdateNameMxLen(G4int len);
142   inline void UpdateSymbMxLen(G4int len);
143   void PrintCategory();
144 
145  private:
146   G4UnitsCategory(const G4UnitsCategory&);
147   G4UnitsCategory& operator=(const G4UnitsCategory&);
148 
149  private:
150   G4String Name;               // dimensional family: Length,Volume,Energy
151   G4UnitsContainer UnitsList;  // List of units in this family
152   G4int NameMxLen = 0;         // max length of the units name
153   G4int SymbMxLen = 0;         // max length of the units symbol
154 };
155 
156 // --------------------------------------------------------------------
157 
158 class G4BestUnit
159 {
160  public:
161   G4BestUnit(G4double internalValue, const G4String& category);
162   G4BestUnit(const G4ThreeVector& internalValue, const G4String& category);
163   // These constructors convert a physical quantity from its internalValue
164   // into the most appropriate unit of the same category.
165   // In practice it builds an object VU = (newValue, newUnit)
166 
167   ~G4BestUnit() = default;
168 
169   inline G4double* GetValue();
170   inline const G4String& GetCategory() const;
171   inline std::size_t GetIndexOfCategory() const;
172   operator G4String() const;  // Conversion to best string.
173 
174   friend std::ostream& operator<<(std::ostream&, const G4BestUnit& VU);
175   // Default format to print the objet VU above.
176 
177  private:
178   G4double Value[3];   // value in the internal system of units
179   G4int nbOfVals = 0;  // G4double=1; G4ThreeVector=3
180   G4String Category;   // dimensional family: Length,Volume,Energy ...
181   std::size_t IndexOfCategory = 0;  // position of Category in UnitsTable
182 };
183 
184 #include "G4UnitsTable.icc"
185 
186 #endif
187