Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisManager.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /visualization/management/src/G4VisManager.cc (Version 11.3.0) and /visualization/management/src/G4VisManager.cc (Version 9.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: G4VisManager.cc,v 1.122 2009/11/04 12:58:00 allison Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-09-03 $
 26 //                                                 28 //
 27 //                                                 29 // 
 28 // GEANT4 Visualization Manager - John Allison     30 // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
 29 // Michael Kelsey  31 Jan 2019 -- Add new comm << 
 30                                                    31 
 31 #include "G4VisManager.hh"                         32 #include "G4VisManager.hh"
 32                                                    33 
 33 #include "G4VisCommands.hh"                        34 #include "G4VisCommands.hh"
 34 #include "G4VisCommandsCompound.hh"                35 #include "G4VisCommandsCompound.hh"
 35 #include "G4VisCommandsGeometry.hh"                36 #include "G4VisCommandsGeometry.hh"
 36 #include "G4VisCommandsGeometrySet.hh"             37 #include "G4VisCommandsGeometrySet.hh"
 37 #include "G4VisCommandsMultithreading.hh"      << 
 38 #include "G4VisCommandsSet.hh"                 << 
 39 #include "G4VisCommandsScene.hh"                   38 #include "G4VisCommandsScene.hh"
 40 #include "G4VisCommandsSceneAdd.hh"                39 #include "G4VisCommandsSceneAdd.hh"
 41 #include "G4VisCommandsPlotter.hh"             << 
 42 #include "G4VisCommandsSceneHandler.hh"            40 #include "G4VisCommandsSceneHandler.hh"
 43 #include "G4VisCommandsTouchable.hh"           << 
 44 #include "G4VisCommandsTouchableSet.hh"        << 
 45 #include "G4VisCommandsViewer.hh"                  41 #include "G4VisCommandsViewer.hh"
 46 #include "G4VisCommandsViewerDefault.hh"       << 
 47 #include "G4VisCommandsViewerSet.hh"               42 #include "G4VisCommandsViewerSet.hh"
 48 #include "G4UImanager.hh"                          43 #include "G4UImanager.hh"
 49 #include "G4VisStateDependent.hh"                  44 #include "G4VisStateDependent.hh"
 50 #include "G4UIdirectory.hh"                        45 #include "G4UIdirectory.hh"
                                                   >>  46 #include "G4VisFeaturesOfFukuiRenderer.hh"
                                                   >>  47 #include "G4VisFeaturesOfDAWNFILE.hh"
                                                   >>  48 #include "G4VisFeaturesOfOpenGL.hh"
                                                   >>  49 #include "G4VisFeaturesOfOpenInventor.hh"
 51 #include "G4VGraphicsSystem.hh"                    50 #include "G4VGraphicsSystem.hh"
 52 #include "G4VSceneHandler.hh"                      51 #include "G4VSceneHandler.hh"
 53 #include "G4VViewer.hh"                            52 #include "G4VViewer.hh"
 54 #include "G4VPhysicalVolume.hh"                    53 #include "G4VPhysicalVolume.hh"
 55 #include "G4LogicalVolume.hh"                      54 #include "G4LogicalVolume.hh"
 56 #include "G4VSolid.hh"                             55 #include "G4VSolid.hh"
 57 #include "G4Vector3D.hh"                           56 #include "G4Vector3D.hh"
 58 #include "G4Point3D.hh"                            57 #include "G4Point3D.hh"
 59 #include "G4RotationMatrix.hh"                     58 #include "G4RotationMatrix.hh"
 60 #include "G4Polyline.hh"                           59 #include "G4Polyline.hh"
 61 #include "G4Polyhedron.hh"                         60 #include "G4Polyhedron.hh"
                                                   >>  61 #include "G4NURBS.hh"
 62 #include "G4NullModel.hh"                          62 #include "G4NullModel.hh"
 63 #include "G4ModelingParameters.hh"                 63 #include "G4ModelingParameters.hh"
 64 #include "G4TransportationManager.hh"              64 #include "G4TransportationManager.hh"
 65 #include "G4VisCommandModelCreate.hh"              65 #include "G4VisCommandModelCreate.hh"
 66 #include "G4VisCommandsListManager.hh"             66 #include "G4VisCommandsListManager.hh"
 67 #include "G4VisModelManager.hh"                    67 #include "G4VisModelManager.hh"
 68 #include "G4VModelFactory.hh"                      68 #include "G4VModelFactory.hh"
 69 #include "G4VisFilterManager.hh"                   69 #include "G4VisFilterManager.hh"
 70 #include "G4VTrajectoryModel.hh"                   70 #include "G4VTrajectoryModel.hh"
 71 #include "G4TrajectoryDrawByCharge.hh"             71 #include "G4TrajectoryDrawByCharge.hh"
 72 #include "Randomize.hh"                            72 #include "Randomize.hh"
 73 #include "G4RunManager.hh"                         73 #include "G4RunManager.hh"
 74 #include "G4RunManagerFactory.hh"              << 
 75 #include "G4EventManager.hh"                       74 #include "G4EventManager.hh"
 76 #include "G4Run.hh"                                75 #include "G4Run.hh"
 77 #include "G4Event.hh"                              76 #include "G4Event.hh"
 78 #include <map>                                 << 
 79 #include <set>                                 << 
 80 #include <vector>                              << 
 81 #include <sstream>                                 77 #include <sstream>
 82                                                    78 
 83 #include "G4Threading.hh"                      << 
 84 #include "G4AutoLock.hh"                       << 
 85 #include "G4GeometryWorkspace.hh" // no_geant4 << 
 86 #include "G4SolidsWorkspace.hh"                << 
 87 #include <deque>                               << 
 88 #include <typeinfo>                            << 
 89 #include <chrono>                              << 
 90 #include <thread>                              << 
 91 #include <utility>                             << 
 92                                                << 
 93 #define G4warn G4cout                          << 
 94                                                << 
 95 // Local threading related variables           << 
 96 namespace {                                    << 
 97   G4bool mtRunInProgress = false;              << 
 98   std::deque<const G4Event*> mtVisEventQueue;  << 
 99   G4Thread* mtVisSubThread = 0;                << 
100   [[maybe_unused]] G4Mutex mtVisSubThreadMutex << 
101   //  G4Mutex visBeginOfRunMutex = G4MUTEX_INI << 
102   //  G4Mutex visBeginOfEventMutex = G4MUTEX_I << 
103   G4Mutex visEndOfEventMutex = G4MUTEX_INITIAL << 
104   //  G4Mutex visEndOfRunMutex = G4MUTEX_INITI << 
105   G4bool isSubEventRunManagerType = false;     << 
106   G4bool isValidViewForRun = false;            << 
107   G4bool isFakeRun = false;                    << 
108 }                                              << 
109                                                << 
110 // Class statics                               << 
111 G4VisManager* G4VisManager::fpInstance = 0;        79 G4VisManager* G4VisManager::fpInstance = 0;
112                                                    80 
113 G4VisManager::Verbosity G4VisManager::fVerbosi <<  81 G4VisManager::G4VisManager ():
114                                                <<  82   fVerbose         (1),
115 G4VisManager::G4VisManager (const G4String& ve <<  83   fInitialised     (false),
116 : fVerbose         (1)                         <<  84   fpUserVisAction  (0),
117 , fDefaultGraphicsSystemName("OGL")          / <<  85   fpGraphicsSystem (0),
118 , fDefaultXGeometryString   ("600x600-0+0")  / <<  86   fpScene          (0),
119 , fDefaultGraphicsSystemBasis ("G4VisManager i <<  87   fpSceneHandler   (0),
120 , fDefaultXGeometryStringBasis("G4VisManager i <<  88   fpViewer         (0),
121 , fInitialised     (false)                     <<  89   fVerbosity       (warnings),
122 , fpGraphicsSystem (0)                         <<  90   fpStateDependent (0),
123 , fpScene          (0)                         <<  91   fEventRefreshing          (false),
124 , fpSceneHandler   (0)                         <<  92   fTransientsDrawnThisRun   (false),
125 , fpViewer         (0)                         <<  93   fTransientsDrawnThisEvent (false),
126 , fpStateDependent (0)                         <<  94   fEventKeepingSuspended    (false),
127 , fEventRefreshing          (false)            <<  95   fKeptLastEvent            (false),
128 , fTransientsDrawnThisRun   (false)            <<  96   fpRequestedEvent (0),
129 , fTransientsDrawnThisEvent (false)            <<  97   fAbortReviewKeptEvents    (false)
130 , fNoOfEventsDrawnThisRun   (0)                <<  98   // All other objects use default constructors.
131 , fNKeepForPostProcessingRequests (0)          << 
132 , fNKeepTheEventRequests    (0)                << 
133 , fEventKeepingSuspended    (false)            << 
134 , fDrawEventOnlyIfToBeKept  (false)            << 
135 , fpRequestedEvent          (0)                << 
136 , fReviewingKeptEvents      (false)            << 
137 , fAbortReviewKeptEvents    (false)            << 
138 , fReviewingPlots           (false)            << 
139 , fAbortReviewPlots         (false)            << 
140 , fIsDrawGroup              (false)            << 
141 , fDrawGroupNestingDepth    (0)                << 
142 , fIgnoreStateChanges       (false)            << 
143 , fMaxEventQueueSize        (100)              << 
144 , fWaitOnEventQueueFull     (true)             << 
145 // All other objects use default constructors. << 
146 {                                                  99 {
147   fpTrajDrawModelMgr = new G4VisModelManager<G    100   fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories");
148   fpTrajFilterMgr = new G4VisFilterManager<G4V    101   fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories");
149   fpHitFilterMgr = new G4VisFilterManager<G4VH    102   fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits");
150   fpDigiFilterMgr = new G4VisFilterManager<G4V << 
151                                                   103 
152   VerbosityGuidanceStrings.push_back              104   VerbosityGuidanceStrings.push_back
153     ("Simple graded message scheme - digit or     105     ("Simple graded message scheme - digit or string (1st character defines):");
154   VerbosityGuidanceStrings.push_back              106   VerbosityGuidanceStrings.push_back
155     ("  0) quiet,         // Nothing is printe    107     ("  0) quiet,         // Nothing is printed.");
156   VerbosityGuidanceStrings.push_back              108   VerbosityGuidanceStrings.push_back
157     ("  1) startup,       // Startup and endup    109     ("  1) startup,       // Startup and endup messages are printed...");
158   VerbosityGuidanceStrings.push_back              110   VerbosityGuidanceStrings.push_back
159     ("  2) errors,        // ...and errors..."    111     ("  2) errors,        // ...and errors...");
160   VerbosityGuidanceStrings.push_back              112   VerbosityGuidanceStrings.push_back
161     ("  3) warnings,      // ...and warnings..    113     ("  3) warnings,      // ...and warnings...");
162   VerbosityGuidanceStrings.push_back              114   VerbosityGuidanceStrings.push_back
163     ("  4) confirmations, // ...and confirming    115     ("  4) confirmations, // ...and confirming messages...");
164   VerbosityGuidanceStrings.push_back              116   VerbosityGuidanceStrings.push_back
165     ("  5) parameters,    // ...and parameters    117     ("  5) parameters,    // ...and parameters of scenes and views...");
166   VerbosityGuidanceStrings.push_back              118   VerbosityGuidanceStrings.push_back
167     ("  6) all            // ...and everything    119     ("  6) all            // ...and everything available.");
168                                                   120 
169   if (fpInstance) {                               121   if (fpInstance) {
170     G4Exception                                   122     G4Exception
171       ("G4VisManager::G4VisManager",           << 123       ("G4VisManager: attempt to Construct more than one VisManager.");
172        "visman0001", FatalException,           << 
173        "Attempt to Construct more than one Vis << 
174   }                                               124   }
                                                   >> 125   else {
175                                                   126 
176   fpInstance = this;                           << 127     fpInstance = this;
177   SetConcreteInstance(this);                   << 128     SetConcreteInstance(this);
178                                                   129 
179   fpStateDependent = new G4VisStateDependent ( << 130     fpStateDependent = new G4VisStateDependent (this);
180   // No need to delete this; G4StateManager do << 131     // No need to delete this; G4StateManager does this.
181                                                   132 
182   fVerbosity = GetVerbosityValue(verbosityStri << 133     if (fVerbosity >= startup) {
183   if (fVerbosity >= startup) {                 << 134       G4cout << "Visualization Manager instantiating..." << G4endl;
184       G4cout                                   << 135     }
185   << "Visualization Manager instantiating with << 
186   << VerbosityString(fVerbosity)               << 
187   << "\"..." << G4endl;                        << 
188   }                                            << 
189                                                << 
190   // Note: The specific graphics systems must  << 
191   // higher level library to avoid circular de << 
192   // some specifically need additional externa << 
193   // user must supply.  Therefore we ask the u << 
194   // RegisterGraphicsSystems() and RegisterMod << 
195   // in a subclass.  We have to wait for the s << 
196   // so RegisterGraphicsSystems() cannot be ca << 
197   // constructor; it is called from Initialise << 
198   // user:                                     << 
199   //   (a) to write a subclass and implement   << 
200   //       and RegisterModelFactories().  See  << 
201   //       visualization/include/G4VisExecutiv << 
202   //   (b) instantiate the subclass.           << 
203   //   (c) invoke the Initialise() method of t << 
204   // For example:                              << 
205   //   ...                                     << 
206   //   // Instantiate and initialise Visualiza << 
207   //   G4VisManager* visManager = new G4VisExe << 
208   //   visManager -> SetVerboseLevel (Verbose) << 
209   //   visManager -> Initialise ();            << 
210   //   // (Don't forget to delete visManager;) << 
211   //   ...                                     << 
212                                                << 
213   // Make top level command directory...       << 
214   // vis commands should *not* be broadcast to << 
215   G4bool propagateToWorkers;                   << 
216   auto directory = new G4UIdirectory ("/vis/", << 
217   directory -> SetGuidance ("Visualization com << 
218   // Request commands in name order            << 
219   directory -> Sort();  // Ordering propagates << 
220   fDirectoryList.push_back (directory);        << 
221                                                   136 
222   // Instantiate *basic* top level commands so << 137     // Note: The specific graphics systems must be instantiated in a
223   // immediately after instantiation of the vi << 138     // higher level library to avoid circular dependencies.  Also,
224   // level and lower level commands are instan << 139     // some specifically need additional external libararies that the
225   // RegisterMessengers.                       << 140     // user must supply.  Therefore we ask the user to implement
226   G4VVisCommand::SetVisManager (this);  // Set << 141     // RegisterGraphicsSystems() and RegisterModelFactories()
227   RegisterMessenger(new G4VisCommandVerbose);  << 142     // in a subclass.  We have to wait for the subclass to instantiate
228   RegisterMessenger(new G4VisCommandInitialize << 143     // so RegisterGraphicsSystems() cannot be called from this
                                                   >> 144     // constructor; it is called from Initialise().  So we ask the
                                                   >> 145     // user:
                                                   >> 146     //   (a) to write a subclass and implement  RegisterGraphicsSystems()
                                                   >> 147     //       and RegisterModelFactories().  See
                                                   >> 148     //       visualization/include/G4VisExecutive.hh/icc as an example.
                                                   >> 149     //   (b) instantiate the subclass.
                                                   >> 150     //   (c) invoke the Initialise() method of the subclass.
                                                   >> 151     // For example:
                                                   >> 152     //   ...
                                                   >> 153     // #ifdef G4VIS_USE
                                                   >> 154     //   // Instantiate and initialise Visualization Manager.
                                                   >> 155     //   G4VisManager* visManager = new G4VisExecutive;
                                                   >> 156     //   visManager -> SetVerboseLevel (Verbose);
                                                   >> 157     //   visManager -> Initialise ();
                                                   >> 158     // #endif
                                                   >> 159     //   // (Don't forget to delete visManager;)
                                                   >> 160     //   ...
                                                   >> 161 
                                                   >> 162     // Make top level command directory...
                                                   >> 163     G4UIcommand* directory;
                                                   >> 164     directory = new G4UIdirectory ("/vis/");
                                                   >> 165     directory -> SetGuidance ("Visualization commands.");
                                                   >> 166     fDirectoryList.push_back (directory);
                                                   >> 167 
                                                   >> 168     // Instantiate top level basic commands
                                                   >> 169     G4VVisCommand::SetVisManager (this);  // Sets shared pointer
                                                   >> 170     RegisterMessenger(new G4VisCommandVerbose);
                                                   >> 171     RegisterMessenger(new G4VisCommandInitialize);
                                                   >> 172   }
229 }                                                 173 }
230                                                   174 
231 G4VisManager::~G4VisManager()                  << 175 G4VisManager::~G4VisManager () {
232 {                                              << 176   fpInstance = 0;
233   G4UImanager* UImanager = G4UImanager::GetUIp << 177   size_t i;
234   UImanager->SetCoutDestination(nullptr);      << 
235   std::size_t i;                               << 
236   for (i = 0; i < fSceneList.size (); ++i) {      178   for (i = 0; i < fSceneList.size (); ++i) {
237     delete fSceneList[i];                         179     delete fSceneList[i];
238   }                                               180   }
239   for (i = 0; i < fAvailableSceneHandlers.size    181   for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
240   if (fAvailableSceneHandlers[i] != NULL) {    << 
241     delete fAvailableSceneHandlers[i];            182     delete fAvailableSceneHandlers[i];
242   }                                               183   }
243   }                                            << 
244   for (i = 0; i < fAvailableGraphicsSystems.si    184   for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
245     if (fAvailableGraphicsSystems[i]) {        << 185     delete fAvailableGraphicsSystems[i];
246       delete fAvailableGraphicsSystems[i];     << 
247     }                                          << 
248   }                                               186   }
249   if (fVerbosity >= startup) {                    187   if (fVerbosity >= startup) {
250     G4cout << "Graphics systems deleted." << G    188     G4cout << "Graphics systems deleted." << G4endl;
251     G4cout << "Visualization Manager deleting.    189     G4cout << "Visualization Manager deleting..." << G4endl;
252   }                                               190   }
253   for (i = 0; i < fMessengerList.size (); ++i)    191   for (i = 0; i < fMessengerList.size (); ++i) {
254     delete fMessengerList[i];                     192     delete fMessengerList[i];
255   }                                               193   }
256   for (i = 0; i < fDirectoryList.size (); ++i)    194   for (i = 0; i < fDirectoryList.size (); ++i) {
257     delete fDirectoryList[i];                     195     delete fDirectoryList[i];
258   }                                               196   }
259                                                   197 
260   delete fpDigiFilterMgr;                      << 
261   delete fpHitFilterMgr;                       << 
262   delete fpTrajFilterMgr;                      << 
263   delete fpTrajDrawModelMgr;                      198   delete fpTrajDrawModelMgr;
264   fpInstance = 0;                              << 199   delete fpTrajFilterMgr;
                                                   >> 200   delete fpHitFilterMgr;
265 }                                                 201 }
266                                                   202 
267 G4VisManager* G4VisManager::GetInstance () {      203 G4VisManager* G4VisManager::GetInstance () {
268   if (!fpInstance) {                              204   if (!fpInstance) {
269     G4Exception                                   205     G4Exception
270       ("G4VisManager::GetInstance",            << 206       ("G4VisManager::GetInstance: VisManager not yet instantiated!");
271        "visman0002", FatalException, "VisManag << 
272   }                                               207   }
273   return fpInstance;                              208   return fpInstance;
274 }                                                 209 }
275                                                   210 
276 void G4VisManager::Initialise () {                211 void G4VisManager::Initialise () {
277                                                   212 
278   if (fInitialised && fVerbosity >= warnings)     213   if (fInitialised && fVerbosity >= warnings) {
279     G4warn << "WARNING: G4VisManager::Initiali << 214     G4cout << "WARNING: G4VisManager::Initialise: already initialised."
280      << G4endl;                                   215      << G4endl;
281     return;                                       216     return;
282   }                                               217   }
283                                                   218 
284   if (fVerbosity >= startup) {                    219   if (fVerbosity >= startup) {
285     G4cout << "Visualization Manager initialis    220     G4cout << "Visualization Manager initialising..." << G4endl;
286   }                                               221   }
287                                                   222 
288   if (fVerbosity >= parameters) {                 223   if (fVerbosity >= parameters) {
289     G4cout <<                                     224     G4cout <<
290       "\nYou have instantiated your own Visual    225       "\nYou have instantiated your own Visualization Manager, inheriting"
291       "\n  G4VisManager and implementing Regis    226       "\n  G4VisManager and implementing RegisterGraphicsSystems(), in which"
292       "\n  you should, normally, instantiate d    227       "\n  you should, normally, instantiate drivers which do not need"
293       "\n  external packages or libraries, and    228       "\n  external packages or libraries, and, optionally, drivers under"
294       "\n  control of environment variables."     229       "\n  control of environment variables."
295       "\n  Also you should implement RegisterM    230       "\n  Also you should implement RegisterModelFactories()."
296       "\n  See visualization/management/includ << 231       "\n  See visualization/include/G4VisExecutive.hh/icc, for example."
297       "\n  In your main() you will have someth    232       "\n  In your main() you will have something like:"
                                                   >> 233       "\n  #ifdef G4VIS_USE"
298       "\n    G4VisManager* visManager = new G4    234       "\n    G4VisManager* visManager = new G4VisExecutive;"
299       "\n    visManager -> SetVerboseLevel (Ve    235       "\n    visManager -> SetVerboseLevel (Verbose);"
300       "\n    visManager -> Initialize ();"        236       "\n    visManager -> Initialize ();"
                                                   >> 237       "\n  #endif"
301       "\n  (Don't forget to delete visManager;    238       "\n  (Don't forget to delete visManager;)"
302       "\n"                                        239       "\n"
303    << G4endl;                                     240    << G4endl;
304   }                                               241   }
305                                                   242 
306   if (fVerbosity >= startup) {                    243   if (fVerbosity >= startup) {
307     G4cout << "Registering graphics systems...    244     G4cout << "Registering graphics systems..." << G4endl;
308   }                                               245   }
309                                                   246 
310   RegisterGraphicsSystems ();                     247   RegisterGraphicsSystems ();
311                                                   248 
312   if (fVerbosity >= startup) {                    249   if (fVerbosity >= startup) {
313     G4cout <<                                     250     G4cout <<
314       "\nYou have successfully registered the     251       "\nYou have successfully registered the following graphics systems."
315    << G4endl;                                     252    << G4endl;
316     PrintAvailableGraphicsSystems (fVerbosity) << 253     PrintAvailableGraphicsSystems ();
317     G4cout << G4endl;                             254     G4cout << G4endl;
318   }                                               255   }
319                                                   256 
320   // Make command directories for commands ins    257   // Make command directories for commands instantiated in the
321   // modeling subcategory...                      258   // modeling subcategory...
322   G4UIcommand* directory;                         259   G4UIcommand* directory;
323   directory = new G4UIdirectory ("/vis/modelin    260   directory = new G4UIdirectory ("/vis/modeling/");
324   directory -> SetGuidance ("Modeling commands    261   directory -> SetGuidance ("Modeling commands.");
325   fDirectoryList.push_back (directory);           262   fDirectoryList.push_back (directory);
326   directory = new G4UIdirectory ("/vis/modelin    263   directory = new G4UIdirectory ("/vis/modeling/trajectories/");
327   directory -> SetGuidance ("Trajectory model     264   directory -> SetGuidance ("Trajectory model commands.");
328   fDirectoryList.push_back (directory);           265   fDirectoryList.push_back (directory);
329   directory = new G4UIdirectory ("/vis/modelin    266   directory = new G4UIdirectory ("/vis/modeling/trajectories/create/");
330   directory -> SetGuidance ("Create trajectory    267   directory -> SetGuidance ("Create trajectory models and messengers.");
331   fDirectoryList.push_back (directory);           268   fDirectoryList.push_back (directory);
332                                                   269 
333   // Filtering command directory                  270   // Filtering command directory
334   directory = new G4UIdirectory ("/vis/filteri    271   directory = new G4UIdirectory ("/vis/filtering/");
335   directory -> SetGuidance ("Filtering command    272   directory -> SetGuidance ("Filtering commands.");
336   fDirectoryList.push_back (directory);           273   fDirectoryList.push_back (directory);
337   directory = new G4UIdirectory ("/vis/filteri    274   directory = new G4UIdirectory ("/vis/filtering/trajectories/");
338   directory -> SetGuidance ("Trajectory filter    275   directory -> SetGuidance ("Trajectory filtering commands.");
339   fDirectoryList.push_back (directory);           276   fDirectoryList.push_back (directory);
340   directory = new G4UIdirectory ("/vis/filteri    277   directory = new G4UIdirectory ("/vis/filtering/trajectories/create/");
341   directory -> SetGuidance ("Create trajectory    278   directory -> SetGuidance ("Create trajectory filters and messengers.");
342   fDirectoryList.push_back (directory);           279   fDirectoryList.push_back (directory);
343   directory = new G4UIdirectory ("/vis/filteri    280   directory = new G4UIdirectory ("/vis/filtering/hits/");
344   directory -> SetGuidance ("Hit filtering com    281   directory -> SetGuidance ("Hit filtering commands.");
345   fDirectoryList.push_back (directory);           282   fDirectoryList.push_back (directory);
346   directory = new G4UIdirectory ("/vis/filteri    283   directory = new G4UIdirectory ("/vis/filtering/hits/create/");
347   directory -> SetGuidance ("Create hit filter    284   directory -> SetGuidance ("Create hit filters and messengers.");
348   fDirectoryList.push_back (directory);           285   fDirectoryList.push_back (directory);
349   directory = new G4UIdirectory ("/vis/filteri << 
350   directory -> SetGuidance ("Digi filtering co << 
351   fDirectoryList.push_back (directory);        << 
352   directory = new G4UIdirectory ("/vis/filteri << 
353   directory -> SetGuidance ("Create digi filte << 
354   fDirectoryList.push_back (directory);        << 
355                                                   286 
356   RegisterMessengers ();                          287   RegisterMessengers ();
357                                                   288 
358   if (fVerbosity >= startup) {                    289   if (fVerbosity >= startup) {
359     G4cout << "Registering model factories..."    290     G4cout << "Registering model factories..." << G4endl;
360   }                                               291   }
361                                                   292 
362   RegisterModelFactories();                       293   RegisterModelFactories();
363                                                   294 
364   if (fVerbosity >= startup) {                    295   if (fVerbosity >= startup) {
365     G4cout <<                                     296     G4cout <<
366       "\nYou have successfully registered the     297       "\nYou have successfully registered the following model factories."
367      << G4endl;                                << 298    << G4endl;
368     PrintAvailableModels (fVerbosity);            299     PrintAvailableModels (fVerbosity);
369     G4cout << G4endl;                             300     G4cout << G4endl;
370   }                                               301   }
371                                                   302 
372   if (fVerbosity >= startup) {                 << 
373     PrintAvailableUserVisActions (fVerbosity); << 
374     G4cout << G4endl;                          << 
375   }                                            << 
376                                                << 
377   InitialiseG4ColourMap();                     << 
378                                                << 
379   if (fVerbosity >= startup) {                 << 
380     G4cout <<                                  << 
381     "Some /vis commands (optionally) take a st << 
382     "\n\"/vis/list\" to see available colours. << 
383     << G4endl;                                 << 
384   }                                            << 
385                                                << 
386   fInitialised = true;                            303   fInitialised = true;
387 }                                                 304 }
388                                                   305 
389 void G4VisManager::InitialiseG4ColourMap() con << 
390 {                                              << 
391   G4Colour::InitialiseColourMap();  // Initial << 
392                                                << 
393   // our forever 65 named colors taken long ti << 
394   // Extracted from g4tools/include/tools/colo << 
395   // Copyright (C) 2010, Guy Barrand. All righ << 
396   // See the file tools.license for terms.     << 
397                                                << 
398 #define TOOLS_COLORS_STAT(name,r,g,b) \        << 
399 G4Colour::AddToMap(#name, G4Colour(r,g,b));    << 
400                                                << 
401   //0-9                                        << 
402   TOOLS_COLORS_STAT(aquamarine,0.496101F,0.996 << 
403   TOOLS_COLORS_STAT(mediumaquamarine,0.398444F << 
404   //  TOOLS_COLORS_STAT(black,0,0,0) (already  << 
405   //  TOOLS_COLORS_STAT(blue,0,0,1) (already d << 
406   TOOLS_COLORS_STAT(cadetblue,0.371099F,0.6171 << 
407   TOOLS_COLORS_STAT(cornflowerblue,0.390631F,0 << 
408   TOOLS_COLORS_STAT(darkslateblue,0.281254F,0. << 
409   TOOLS_COLORS_STAT(lightblue,0.675792F,0.8437 << 
410   TOOLS_COLORS_STAT(lightsteelblue,0.68751F,0. << 
411   TOOLS_COLORS_STAT(mediumblue,0,0,0.800793F)  << 
412                                                << 
413   //10-19                                      << 
414   TOOLS_COLORS_STAT(mediumslateblue,0.480476F, << 
415   TOOLS_COLORS_STAT(midnightblue,0.0976577F,0. << 
416   TOOLS_COLORS_STAT(navyblue,0,0,0.500008F)    << 
417   TOOLS_COLORS_STAT(navy,0,0,0.500008F)        << 
418   TOOLS_COLORS_STAT(skyblue,0.527352F,0.8047F, << 
419   TOOLS_COLORS_STAT(slateblue,0.414069F,0.3515 << 
420   TOOLS_COLORS_STAT(steelblue,0.273442F,0.5078 << 
421   TOOLS_COLORS_STAT(coral,0.996109F,0.496101F, << 
422   //  TOOLS_COLORS_STAT(cyan,0,1,1) (already d << 
423   TOOLS_COLORS_STAT(firebrick,0.695323F,0.1328 << 
424                                                << 
425   //20-29                                      << 
426   //  TOOLS_COLORS_STAT(brown,0.644541F,0.1640 << 
427   TOOLS_COLORS_STAT(gold,0.996109F,0.839857F,0 << 
428   TOOLS_COLORS_STAT(goldenrod,0.851575F,0.6445 << 
429   //  TOOLS_COLORS_STAT(green,0,1,0) (already  << 
430   TOOLS_COLORS_STAT(darkgreen,0,0.390631F,0)   << 
431   TOOLS_COLORS_STAT(darkolivegreen,0.332036F,0 << 
432   TOOLS_COLORS_STAT(forestgreen,0.132815F,0.54 << 
433   TOOLS_COLORS_STAT(limegreen,0.195315F,0.8007 << 
434   TOOLS_COLORS_STAT(mediumseagreen,0.234379F,0 << 
435   TOOLS_COLORS_STAT(mediumspringgreen,0,0.9765 << 
436                                                << 
437   //30-39                                      << 
438   TOOLS_COLORS_STAT(palegreen,0.593759F,0.9804 << 
439   TOOLS_COLORS_STAT(seagreen,0.17969F,0.542977 << 
440   TOOLS_COLORS_STAT(springgreen,0,0.996109F,0. << 
441   TOOLS_COLORS_STAT(yellowgreen,0.601572F,0.80 << 
442   TOOLS_COLORS_STAT(darkslategrey,0.183597F,0. << 
443   TOOLS_COLORS_STAT(dimgrey,0.410163F,0.410163 << 
444   TOOLS_COLORS_STAT(lightgrey,0.824231F,0.8242 << 
445   //  TOOLS_COLORS_STAT(grey,0.750011F,0.75001 << 
446   TOOLS_COLORS_STAT(khaki,0.937514F,0.898451F, << 
447   //  TOOLS_COLORS_STAT(magenta,1,0,1) (alread << 
448                                                << 
449   //40-49                                      << 
450   TOOLS_COLORS_STAT(maroon,0.68751F,0.187503F, << 
451   TOOLS_COLORS_STAT(orange,0.996109F,0.644541F << 
452   TOOLS_COLORS_STAT(orchid,0.851575F,0.437507F << 
453   TOOLS_COLORS_STAT(darkorchid,0.597665F,0.195 << 
454   TOOLS_COLORS_STAT(mediumorchid,0.726574F,0.3 << 
455   TOOLS_COLORS_STAT(pink,0.996109F,0.750011F,0 << 
456   TOOLS_COLORS_STAT(plum,0.863294F,0.62501F,0. << 
457   //  TOOLS_COLORS_STAT(red,1,0,0) (already de << 
458   TOOLS_COLORS_STAT(indianred,0.800793F,0.3593 << 
459   TOOLS_COLORS_STAT(mediumvioletred,0.777356F, << 
460                                                << 
461   //50-59                                      << 
462   TOOLS_COLORS_STAT(orangered,0.996109F,0.2695 << 
463   TOOLS_COLORS_STAT(violetred,0.812512F,0.1250 << 
464   TOOLS_COLORS_STAT(salmon,0.976577F,0.500008F << 
465   TOOLS_COLORS_STAT(sienna,0.62501F,0.320317F, << 
466   TOOLS_COLORS_STAT(tan,0.820325F,0.703136F,0. << 
467   TOOLS_COLORS_STAT(thistle,0.843763F,0.746105 << 
468   TOOLS_COLORS_STAT(turquoise,0.250004F,0.8750 << 
469   TOOLS_COLORS_STAT(darkturquoise,0,0.8047F,0. << 
470   TOOLS_COLORS_STAT(mediumturquoise,0.281254F, << 
471   TOOLS_COLORS_STAT(violet,0.929702F,0.50782F, << 
472                                                << 
473   //60-64                                      << 
474   TOOLS_COLORS_STAT(blueviolet,0.539071F,0.167 << 
475   TOOLS_COLORS_STAT(wheat,0.957046F,0.867201F, << 
476   //  TOOLS_COLORS_STAT(white,1,1,1) (already  << 
477   //  TOOLS_COLORS_STAT(yellow,1,1,0) (already << 
478   TOOLS_COLORS_STAT(greenyellow,0.675792F,0.99 << 
479                                                << 
480 #undef TOOLS_COLORS_STAT                       << 
481 }                                              << 
482                                                << 
483 void G4VisManager::RegisterMessengers () {     << 
484                                                << 
485   // Instantiate individual messengers/command << 
486   // always - one command per messenger).      << 
487                                                << 
488   G4UIcommand* directory;                      << 
489                                                << 
490   directory = new G4UIdirectory ("/vis/geometr << 
491   directory -> SetGuidance("Operations on vis  << 
492   fDirectoryList.push_back (directory);        << 
493   RegisterMessenger(new G4VisCommandGeometryLi << 
494   RegisterMessenger(new G4VisCommandGeometryRe << 
495                                                << 
496   directory = new G4UIdirectory ("/vis/geometr << 
497   directory -> SetGuidance("Set vis attributes << 
498   fDirectoryList.push_back (directory);        << 
499   RegisterMessenger(new G4VisCommandGeometrySe << 
500   RegisterMessenger(new G4VisCommandGeometrySe << 
501   RegisterMessenger(new G4VisCommandGeometrySe << 
502   RegisterMessenger(new G4VisCommandGeometrySe << 
503   RegisterMessenger(new G4VisCommandGeometrySe << 
504   RegisterMessenger(new G4VisCommandGeometrySe << 
505   RegisterMessenger(new G4VisCommandGeometrySe << 
506   RegisterMessenger(new G4VisCommandGeometrySe << 
507   RegisterMessenger(new G4VisCommandGeometrySe << 
508   RegisterMessenger(new G4VisCommandGeometrySe << 
509                                                << 
510   directory = new G4UIdirectory ("/vis/multith << 
511   directory -> SetGuidance("Commands unique to << 
512   fDirectoryList.push_back (directory);        << 
513   RegisterMessenger(new G4VisCommandMultithrea << 
514   RegisterMessenger(new G4VisCommandMultithrea << 
515                                                << 
516   directory = new G4UIdirectory ("/vis/set/"); << 
517   directory -> SetGuidance                     << 
518     ("Set quantities for use in future command << 
519   fDirectoryList.push_back (directory);        << 
520   RegisterMessenger(new G4VisCommandSetArrow3D << 
521   RegisterMessenger(new G4VisCommandSetColour) << 
522   RegisterMessenger(new G4VisCommandSetExtentF << 
523   RegisterMessenger(new G4VisCommandSetLineWid << 
524   RegisterMessenger(new G4VisCommandSetTextCol << 
525   RegisterMessenger(new G4VisCommandSetTextLay << 
526   RegisterMessenger(new G4VisCommandSetTextSiz << 
527   RegisterMessenger(new G4VisCommandSetTouchab << 
528   RegisterMessenger(new G4VisCommandSetVolumeF << 
529                                                << 
530   directory = new G4UIdirectory ("/vis/scene/" << 
531   directory -> SetGuidance ("Operations on Gea << 
532   fDirectoryList.push_back (directory);        << 
533   RegisterMessenger(new G4VisCommandSceneActiv << 
534   RegisterMessenger(new G4VisCommandSceneCreat << 
535   RegisterMessenger(new G4VisCommandSceneEndOf << 
536   RegisterMessenger(new G4VisCommandSceneEndOf << 
537   RegisterMessenger(new G4VisCommandSceneList) << 
538   RegisterMessenger(new G4VisCommandSceneNotif << 
539   RegisterMessenger(new G4VisCommandSceneRemov << 
540   RegisterMessenger(new G4VisCommandSceneSelec << 
541   RegisterMessenger(new G4VisCommandSceneShowE << 
542                                                << 
543   directory = new G4UIdirectory ("/vis/scene/a << 
544   directory -> SetGuidance ("Add model to curr << 
545   fDirectoryList.push_back (directory);        << 
546   RegisterMessenger(new G4VisCommandSceneAddAr << 
547   RegisterMessenger(new G4VisCommandSceneAddAr << 
548   RegisterMessenger(new G4VisCommandSceneAddAx << 
549   RegisterMessenger(new G4VisCommandSceneAddDa << 
550   RegisterMessenger(new G4VisCommandSceneAddDi << 
551   RegisterMessenger(new G4VisCommandSceneAddEv << 
552   RegisterMessenger(new G4VisCommandSceneAddEx << 
553   RegisterMessenger(new G4VisCommandSceneAddEl << 
554   RegisterMessenger(new G4VisCommandSceneAddFr << 
555   RegisterMessenger(new G4VisCommandSceneAddGP << 
556   RegisterMessenger(new G4VisCommandSceneAddHi << 
557   RegisterMessenger(new G4VisCommandSceneAddLi << 
558   RegisterMessenger(new G4VisCommandSceneAddLi << 
559   RegisterMessenger(new G4VisCommandSceneAddLo << 
560   RegisterMessenger(new G4VisCommandSceneAddLo << 
561   RegisterMessenger(new G4VisCommandSceneAddLo << 
562   RegisterMessenger(new G4VisCommandSceneAddLo << 
563   RegisterMessenger(new G4VisCommandSceneAddMa << 
564   RegisterMessenger(new G4VisCommandSceneAddPl << 
565   RegisterMessenger(new G4VisCommandSceneAddPS << 
566   RegisterMessenger(new G4VisCommandSceneAddSc << 
567   RegisterMessenger(new G4VisCommandSceneAddTe << 
568   RegisterMessenger(new G4VisCommandSceneAddTe << 
569   RegisterMessenger(new G4VisCommandSceneAddTr << 
570   RegisterMessenger(new G4VisCommandSceneAddUs << 
571   RegisterMessenger(new G4VisCommandSceneAddVo << 
572                                                << 
573   RegisterMessenger(new G4VisCommandPlotterCre << 
574   RegisterMessenger(new G4VisCommandPlotterSet << 
575   RegisterMessenger(new G4VisCommandPlotterAdd << 
576   RegisterMessenger(new G4VisCommandPlotterAdd << 
577   RegisterMessenger(new G4VisCommandPlotterAdd << 
578   RegisterMessenger(new G4VisCommandPlotterCle << 
579   RegisterMessenger(new G4VisCommandPlotterCle << 
580   RegisterMessenger(new G4VisCommandPlotterLis << 
581   RegisterMessenger(new G4VisCommandPlotterAdd << 
582   RegisterMessenger(new G4VisCommandPlotterAdd << 
583                                                << 
584   directory = new G4UIdirectory ("/vis/sceneHa << 
585   directory -> SetGuidance ("Operations on Gea << 
586   fDirectoryList.push_back (directory);        << 
587   RegisterMessenger(new G4VisCommandSceneHandl << 
588   RegisterMessenger(new G4VisCommandSceneHandl << 
589   RegisterMessenger(new G4VisCommandSceneHandl << 
590   RegisterMessenger(new G4VisCommandSceneHandl << 
591                                                << 
592   directory = new G4UIdirectory ("/vis/touchab << 
593   directory -> SetGuidance ("Operations on tou << 
594   fDirectoryList.push_back (directory);        << 
595   RegisterMessenger(new G4VisCommandsTouchable << 
596                                                << 
597   directory = new G4UIdirectory ("/vis/touchab << 
598   directory -> SetGuidance ("Set vis attribute << 
599   fDirectoryList.push_back (directory);        << 
600   RegisterMessenger(new G4VisCommandsTouchable << 
601                                                << 
602   directory = new G4UIdirectory ("/vis/viewer/ << 
603   directory -> SetGuidance ("Operations on Gea << 
604   fDirectoryList.push_back (directory);        << 
605   RegisterMessenger(new G4VisCommandViewerAddC << 
606   RegisterMessenger(new G4VisCommandViewerCent << 
607   RegisterMessenger(new G4VisCommandViewerChan << 
608   RegisterMessenger(new G4VisCommandViewerClea << 
609   RegisterMessenger(new G4VisCommandViewerClea << 
610   RegisterMessenger(new G4VisCommandViewerClea << 
611   RegisterMessenger(new G4VisCommandViewerClea << 
612   RegisterMessenger(new G4VisCommandViewerClon << 
613   RegisterMessenger(new G4VisCommandViewerColo << 
614   RegisterMessenger(new G4VisCommandViewerCopy << 
615   RegisterMessenger(new G4VisCommandViewerCrea << 
616   RegisterMessenger(new G4VisCommandViewerDoll << 
617   RegisterMessenger(new G4VisCommandViewerFlus << 
618   RegisterMessenger(new G4VisCommandViewerInte << 
619   RegisterMessenger(new G4VisCommandViewerList << 
620   RegisterMessenger(new G4VisCommandViewerPan) << 
621   RegisterMessenger(new G4VisCommandViewerRebu << 
622   RegisterMessenger(new G4VisCommandViewerRefr << 
623   RegisterMessenger(new G4VisCommandViewerRese << 
624   RegisterMessenger(new G4VisCommandViewerRese << 
625   RegisterMessenger(new G4VisCommandViewerSave << 
626   RegisterMessenger(new G4VisCommandViewerScal << 
627   RegisterMessenger(new G4VisCommandViewerSele << 
628   RegisterMessenger(new G4VisCommandViewerUpda << 
629   RegisterMessenger(new G4VisCommandViewerZoom << 
630                                                << 
631   directory = new G4UIdirectory ("/vis/viewer/ << 
632   directory -> SetGuidance("Set default values << 
633   fDirectoryList.push_back (directory);        << 
634   RegisterMessenger(new G4VisCommandViewerDefa << 
635   RegisterMessenger(new G4VisCommandViewerDefa << 
636                                                << 
637   directory = new G4UIdirectory ("/vis/viewer/ << 
638   directory -> SetGuidance ("Set view paramete << 
639   fDirectoryList.push_back (directory);        << 
640   RegisterMessenger(new G4VisCommandsViewerSet << 
641                                                << 
642   // *Basic* top level commands were instantia << 
643   // so that they can be used immediately afte << 
644   // vis manager.  Other top level commands, i << 
645   // (i.e., commands that invoke other command << 
646                                                << 
647   RegisterMessenger(new G4VisCommandAbortRevie << 
648   RegisterMessenger(new G4VisCommandAbortRevie << 
649   RegisterMessenger(new G4VisCommandDrawOnlyTo << 
650   RegisterMessenger(new G4VisCommandDrawTree); << 
651   RegisterMessenger(new G4VisCommandDrawView); << 
652   RegisterMessenger(new G4VisCommandDrawLogica << 
653   RegisterMessenger(new G4VisCommandDrawVolume << 
654   RegisterMessenger(new G4VisCommandEnable);   << 
655   RegisterMessenger(new G4VisCommandList);     << 
656   RegisterMessenger(new G4VisCommandOpen);     << 
657   RegisterMessenger(new G4VisCommandPlot);     << 
658   RegisterMessenger(new G4VisCommandReviewKept << 
659   RegisterMessenger(new G4VisCommandReviewPlot << 
660   RegisterMessenger(new G4VisCommandSpecify);  << 
661                                                << 
662   // List manager commands                     << 
663   RegisterMessenger(new G4VisCommandListManage << 
664         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
665   RegisterMessenger(new G4VisCommandListManage << 
666         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
667                                                << 
668   // Trajectory filter manager commands        << 
669   RegisterMessenger(new G4VisCommandListManage << 
670                     (fpTrajFilterMgr, fpTrajFi << 
671   RegisterMessenger(new G4VisCommandManagerMod << 
672                     (fpTrajFilterMgr, fpTrajFi << 
673                                                << 
674   // Hit filter manager commands               << 
675   RegisterMessenger(new G4VisCommandListManage << 
676                     (fpHitFilterMgr, fpHitFilt << 
677   RegisterMessenger(new G4VisCommandManagerMod << 
678                     (fpHitFilterMgr, fpHitFilt << 
679                                                << 
680   // Digi filter manager commands              << 
681   RegisterMessenger(new G4VisCommandListManage << 
682                     (fpDigiFilterMgr, fpDigiFi << 
683   RegisterMessenger(new G4VisCommandManagerMod << 
684                     (fpDigiFilterMgr, fpDigiFi << 
685 }                                              << 
686                                                << 
687 #include <tools/histo/h1d>                     << 
688 #include <tools/histo/h2d>                     << 
689                                                << 
690 namespace {                                    << 
691   struct PlotResults {                         << 
692     std::size_t fNumberOfPlots = 0;            << 
693     std::size_t fTotalEntries = 0;             << 
694   };                                           << 
695   template <typename HT>  // tools::histo::h1d << 
696   PlotResults ResultsOfHnPlots(const G4String& << 
697     PlotResults plotResults;                   << 
698     auto ui = G4UImanager::GetUIpointer();     << 
699     auto keepControlVerbose = ui->GetVerboseLe << 
700     ui->SetVerboseLevel(0);                    << 
701     auto status = ui->ApplyCommand("/analysis/ << 
702     ui->SetVerboseLevel(keepControlVerbose);   << 
703     if(status==G4UIcommandStatus::fCommandSucc << 
704       G4String hexString = ui->GetCurrentValue << 
705       if(hexString.size()) {                   << 
706         void* ptr; std::istringstream is(hexSt << 
707         auto vectorOfPlots = (const std::vecto << 
708         for (std::size_t i = 0; i < vectorOfPl << 
709           auto plot = (*vectorOfPlots)[i];     << 
710           if (plot == nullptr) continue;  // I << 
711           ++plotResults.fNumberOfPlots;        << 
712           plotResults.fTotalEntries += plot->e << 
713         }                                      << 
714       }                                        << 
715     }                                          << 
716     return plotResults;                        << 
717   }                                            << 
718   void PrintListOfPlots() {                    << 
719     std::size_t numberOfPlots = 0;             << 
720     std::size_t numberOfEntries = 0;           << 
721     PlotResults h1results = ResultsOfHnPlots<t << 
722     numberOfPlots += h1results.fNumberOfPlots; << 
723     numberOfEntries += h1results.fTotalEntries << 
724     PlotResults h2results = ResultsOfHnPlots<t << 
725     numberOfPlots += h2results.fNumberOfPlots; << 
726     numberOfEntries += h2results.fTotalEntries << 
727     if (numberOfPlots > 0) {                   << 
728       G4warn << "There are histograms that can << 
729       if (h1results.fNumberOfPlots > 0) {      << 
730         G4warn << "\n  " << h1results.fNumberO << 
731       }                                        << 
732       if (h2results.fNumberOfPlots > 0) {      << 
733         G4warn << "\n  " << h2results.fNumberO << 
734       }                                        << 
735       G4warn                                   << 
736       << "\n  List them with \"/analysis/list\ << 
737       << "\n  View them immediately with \"/vi << 
738       << G4endl;                               << 
739       if (numberOfEntries == 0) {              << 
740         G4warn <<                              << 
741         "  But...there are no entries. To make << 
742         "\n  plotting in this UI session, use  << 
743         "\n  EndOfRunAction and Reset() in you << 
744         << G4endl;                             << 
745       }                                        << 
746     }                                          << 
747   }                                            << 
748 }                                              << 
749                                                << 
750 void G4VisManager::Enable() {                     306 void G4VisManager::Enable() {
751   if (IsValidView ()) {                           307   if (IsValidView ()) {
752     SetConcreteInstance(this);                 << 
753     if (fVerbosity >= confirmations) {            308     if (fVerbosity >= confirmations) {
754       G4cout << "G4VisManager::Enable: visuali    309       G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
755     }                                             310     }
756     if (fVerbosity >= warnings) {              << 
757       std::size_t nKeptEvents = 0;             << 
758       const G4Run* run = G4RunManager::GetRunM << 
759       if (run) nKeptEvents = run->GetNumberOfK << 
760       G4String isare("are"),plural("s");       << 
761       if (nKeptEvents == 1) {isare = "is"; plu << 
762       G4cout <<                                << 
763       "There " << isare << ' ' << nKeptEvents  << 
764       << G4endl;                               << 
765       if (nKeptEvents > 0) {                   << 
766         G4cout <<                              << 
767   "  \"/vis/reviewKeptEvents\" to review one b << 
768   "\n  To see accumulated, \"/vis/enable\", th << 
769         << G4endl;                             << 
770       }                                        << 
771       PrintListOfPlots();                      << 
772     }                                          << 
773   }                                               311   }
774   else {                                          312   else {
775     if (fVerbosity >= warnings) {                 313     if (fVerbosity >= warnings) {
776       G4warn <<                                << 314       G4cout <<
777   "G4VisManager::Enable: WARNING: visualizatio    315   "G4VisManager::Enable: WARNING: visualization remains disabled for"
778   "\n  above reasons.  Rectifying with valid v    316   "\n  above reasons.  Rectifying with valid vis commands will"
779   "\n  automatically enable."                     317   "\n  automatically enable."
780        << G4endl;                                 318        << G4endl;
781     }                                             319     }
782   }                                               320   }
783 }                                                 321 }
784                                                   322 
785 void G4VisManager::Disable() {                    323 void G4VisManager::Disable() {
786   SetConcreteInstance(0);                         324   SetConcreteInstance(0);
787   if (fVerbosity >= confirmations) {              325   if (fVerbosity >= confirmations) {
788     G4cout <<                                     326     G4cout <<
789     "G4VisManager::Disable: visualization disa << 327       "G4VisManager::Disable: visualization disabled."
790     "\n  The pointer returned by GetConcreteIn << 328       "\n  The pointer returned by GetConcreteInstance will be zero."
791     "\n  Note that it will become enabled afte << 329       "\n  Note that it will become enabled after some valid vis commands."
792      << G4endl;                                   330      << G4endl;
793   }                                               331   }
794   if (fVerbosity >= warnings) {                << 
795     G4int currentTrajectoryType =              << 
796     G4RunManagerKernel::GetRunManagerKernel()- << 
797     if (currentTrajectoryType > 0) {           << 
798     G4warn <<                                  << 
799       "You may wish to disable trajectory prod << 
800       "\n  \"/tracking/storeTrajectory 0\""    << 
801       "\nbut don't forget to re-enable with"   << 
802       "\n  \"/vis/enable\""                    << 
803       "\n  \"/tracking/storeTrajectory " << cu << 
804       << "\"\n  and maybe \"/vis/viewer/rebuil << 
805       << G4endl;                               << 
806     }                                          << 
807   }                                            << 
808 }                                                 332 }
809                                                   333 
810 const G4GraphicsSystemList& G4VisManager::GetA    334 const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
811   std::size_t nSystems = fAvailableGraphicsSys << 335   G4int nSystems = fAvailableGraphicsSystems.size ();
812   if (nSystems == 0) {                            336   if (nSystems == 0) {
813     if (fVerbosity >= warnings) {                 337     if (fVerbosity >= warnings) {
814       G4warn << "G4VisManager::GetAvailableGra << 338       G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
815   "\n graphics system available!"                 339   "\n graphics system available!"
816   "\n  1) Did you have environment variables G    340   "\n  1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
817   "\n     when you compiled/built the visualiz    341   "\n     when you compiled/built the visualization code?"
818   "\n  2) Did you instantiate your own Visuali    342   "\n  2) Did you instantiate your own Visualization Manager and forget"
819   "\n     to implement RegisterGraphicsSystems    343   "\n     to implement RegisterGraphicsSystems correctly?"
820   "\n  3) You can register your own graphics s    344   "\n  3) You can register your own graphics system, e.g.,"
821   "\n     visManager->RegisterGraphicsSystem(n    345   "\n     visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
822   "\n     after instantiating your vis manager    346   "\n     after instantiating your vis manager and before"
823   "\n     visManager->Initialize()."              347   "\n     visManager->Initialize()."
824        << G4endl;                                 348        << G4endl;
825     }                                             349     }
826   }                                               350   }
827   return fAvailableGraphicsSystems;               351   return fAvailableGraphicsSystems;
828 }                                                 352 }
829                                                   353 
830 G4bool G4VisManager::RegisterGraphicsSystem (G    354 G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
831   G4bool happy = true;                            355   G4bool happy = true;
832   if (pSystem) {                                  356   if (pSystem) {
833     fAvailableGraphicsSystems.push_back (pSyst    357     fAvailableGraphicsSystems.push_back (pSystem);
834     if (fVerbosity >= confirmations) {            358     if (fVerbosity >= confirmations) {
835       G4cout << "G4VisManager::RegisterGraphic    359       G4cout << "G4VisManager::RegisterGraphicsSystem: "
836        << pSystem -> GetName ();                  360        << pSystem -> GetName ();
837       if (pSystem -> GetNickname () != "") {      361       if (pSystem -> GetNickname () != "") {
838   G4cout << " (" << pSystem -> GetNickname ()     362   G4cout << " (" << pSystem -> GetNickname () << ")";
839       }                                           363       }
840       G4cout << " registered." << G4endl;         364       G4cout << " registered." << G4endl;
841     }                                             365     }
842   }                                               366   }
843   else {                                          367   else {
844     if (fVerbosity >= errors) {                   368     if (fVerbosity >= errors) {
845       G4warn << "G4VisManager::RegisterGraphic << 369       G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
846        << G4endl;                                 370        << G4endl;
847     }                                             371     }
848     happy=false;                                  372     happy=false;
849   }                                               373   }
850   return happy;                                   374   return happy;
851 }                                                 375 }
852                                                   376 
853 const G4VTrajectoryModel*                         377 const G4VTrajectoryModel*
854 G4VisManager::CurrentTrajDrawModel() const        378 G4VisManager::CurrentTrajDrawModel() const
855 {                                                 379 {
856   assert (0 != fpTrajDrawModelMgr);               380   assert (0 != fpTrajDrawModelMgr);
857                                                   381 
858   const G4VTrajectoryModel* model = fpTrajDraw    382   const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current();
859                                                   383 
860   if (0 == model) {                               384   if (0 == model) {
861     // No model was registered with the trajec    385     // No model was registered with the trajectory model manager.
862     // Use G4TrajectoryDrawByCharge as a fallb << 386     // Use G4TrajectoryDrawByCharge as a default.
863     fpTrajDrawModelMgr->Register(new G4Traject << 387     fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated"));
                                                   >> 388 
864     if (fVerbosity >= warnings) {                 389     if (fVerbosity >= warnings) {
865       G4warn<<"G4VisManager: Using G4Trajector << 390       G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl;
866       G4warn<<"See commands in /vis/modeling/t << 391       G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl;
867     }                                             392     }
868   }                                               393   }
869                                                   394 
870   model = fpTrajDrawModelMgr->Current();          395   model = fpTrajDrawModelMgr->Current();
871   assert (0 != model); // Should definitely ex    396   assert (0 != model); // Should definitely exist now
872                                                   397 
873   return model;                                   398   return model;
874 }                                                 399 }
875                                                   400 
876 void G4VisManager::RegisterModel(G4VTrajectory << 401 void G4VisManager::RegisterModel(G4VTrajectoryModel* model) 
877 {                                                 402 {
878   fpTrajDrawModelMgr->Register(model);            403   fpTrajDrawModelMgr->Register(model);
879 }                                                 404 }
880                                                   405 
881 void                                              406 void
882 G4VisManager::RegisterModelFactory(G4TrajDrawM    407 G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory) 
883 {                                                 408 {
884   fpTrajDrawModelMgr->Register(factory);          409   fpTrajDrawModelMgr->Register(factory);
885 }                                                 410 }
886                                                   411 
887 void G4VisManager::RegisterModel(G4VFilter<G4V    412 void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model)
888 {                                                 413 {
889   fpTrajFilterMgr->Register(model);               414   fpTrajFilterMgr->Register(model);
890 }                                                 415 }
891                                                   416 
892 void                                              417 void
893 G4VisManager::RegisterModelFactory(G4TrajFilte    418 G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory)
894 {                                                 419 {
895   fpTrajFilterMgr->Register(factory);             420   fpTrajFilterMgr->Register(factory);
896 }                                                 421 }
897                                                   422 
898 void G4VisManager::RegisterModel(G4VFilter<G4V    423 void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model)
899 {                                                 424 {
900   fpHitFilterMgr->Register(model);                425   fpHitFilterMgr->Register(model);
901 }                                                 426 }
902                                                   427 
903 void                                              428 void
904 G4VisManager::RegisterModelFactory(G4HitFilter    429 G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory)
905 {                                                 430 {
906   fpHitFilterMgr->Register(factory);              431   fpHitFilterMgr->Register(factory);
907 }                                                 432 }
908                                                   433 
909 void G4VisManager::RegisterModel(G4VFilter<G4V << 
910 {                                              << 
911   fpDigiFilterMgr->Register(model);            << 
912 }                                              << 
913                                                << 
914 void                                           << 
915 G4VisManager::RegisterModelFactory(G4DigiFilte << 
916 {                                              << 
917   fpDigiFilterMgr->Register(factory);          << 
918 }                                              << 
919                                                << 
920 void G4VisManager::SelectTrajectoryModel(const    434 void G4VisManager::SelectTrajectoryModel(const G4String& model) 
921 {                                                 435 {
922    fpTrajDrawModelMgr->SetCurrent(model);         436    fpTrajDrawModelMgr->SetCurrent(model);
923 }                                                 437 }
924                                                   438 
925 void G4VisManager::BeginDraw (const G4Transfor << 439 void G4VisManager::Draw (const G4Circle& circle,
926 {                                              << 440        const G4Transform3D& objectTransform) {
927   if (G4Threading::IsWorkerThread()) return;   << 
928                                                << 
929   fDrawGroupNestingDepth++;                    << 
930   if (fDrawGroupNestingDepth > 1) {            << 
931     G4Exception                                << 
932       ("G4VisManager::BeginDraw",              << 
933        "visman0008", JustWarning,              << 
934        "Nesting detected. It is illegal to nes << 
935        "\n Ignored");                          << 
936     return;                                    << 
937   }                                            << 
938   if (IsValidView ()) {                           441   if (IsValidView ()) {
939     ClearTransientStoreIfMarked();                442     ClearTransientStoreIfMarked();
940     fpSceneHandler -> BeginPrimitives (objectT    443     fpSceneHandler -> BeginPrimitives (objectTransform);
941     fIsDrawGroup = true;                       << 444     fpSceneHandler -> AddPrimitive (circle);
                                                   >> 445     fpSceneHandler -> EndPrimitives ();
942   }                                               446   }
943 }                                                 447 }
944                                                   448 
945 void G4VisManager::EndDraw ()                  << 449 void G4VisManager::Draw (const G4NURBS& nurbs,
946 {                                              << 450        const G4Transform3D& objectTransform) {
947   if (G4Threading::IsWorkerThread()) return;   << 
948                                                << 
949   fDrawGroupNestingDepth--;                    << 
950   if (fDrawGroupNestingDepth != 0) {           << 
951     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
952     return;                                    << 
953   }                                            << 
954   if (IsValidView ()) {                           451   if (IsValidView ()) {
                                                   >> 452     ClearTransientStoreIfMarked();
                                                   >> 453     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 454     fpSceneHandler -> AddPrimitive (nurbs);
955     fpSceneHandler -> EndPrimitives ();           455     fpSceneHandler -> EndPrimitives ();
956   }                                               456   }
957   fIsDrawGroup = false;                        << 
958 }                                                 457 }
959                                                   458 
960 void G4VisManager::BeginDraw2D (const G4Transf << 459 void G4VisManager::Draw (const G4Polyhedron& polyhedron,
961 {                                              << 460        const G4Transform3D& objectTransform) {
962   if (G4Threading::IsWorkerThread()) return;   << 
963                                                << 
964   fDrawGroupNestingDepth++;                    << 
965   if (fDrawGroupNestingDepth > 1) {            << 
966     G4Exception                                << 
967       ("G4VisManager::BeginDraw2D",            << 
968        "visman0009", JustWarning,              << 
969        "Nesting detected. It is illegal to nes << 
970        "\n Ignored");                          << 
971     return;                                    << 
972   }                                            << 
973   if (IsValidView ()) {                           461   if (IsValidView ()) {
974     ClearTransientStoreIfMarked();                462     ClearTransientStoreIfMarked();
975     fpSceneHandler -> BeginPrimitives2D (objec << 463     fpSceneHandler -> BeginPrimitives (objectTransform);
976     fIsDrawGroup = true;                       << 464     fpSceneHandler -> AddPrimitive (polyhedron);
                                                   >> 465     fpSceneHandler -> EndPrimitives ();
977   }                                               466   }
978 }                                                 467 }
979                                                   468 
980 void G4VisManager::EndDraw2D ()                << 469 void G4VisManager::Draw (const G4Polyline& line,
981 {                                              << 470        const G4Transform3D& objectTransform) {
982   if (G4Threading::IsWorkerThread()) return;   << 
983                                                << 
984   fDrawGroupNestingDepth--;                    << 
985   if (fDrawGroupNestingDepth != 0) {           << 
986     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
987     return;                                    << 
988   }                                            << 
989   if (IsValidView ()) {                           471   if (IsValidView ()) {
990     fpSceneHandler -> EndPrimitives2D ();      << 472     ClearTransientStoreIfMarked();
                                                   >> 473     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 474     fpSceneHandler -> AddPrimitive (line);
                                                   >> 475     fpSceneHandler -> EndPrimitives ();
991   }                                               476   }
992   fIsDrawGroup = false;                        << 
993 }                                                 477 }
994                                                   478 
995 template <class T> void G4VisManager::DrawT    << 479 void G4VisManager::Draw (const G4Polymarker& polymarker,
996 (const T& graphics_primitive, const G4Transfor << 480        const G4Transform3D& objectTransform) {
997   if (G4Threading::IsWorkerThread()) return;   << 481   if (IsValidView ()) {
998                                                << 482     ClearTransientStoreIfMarked();
999   if (fIsDrawGroup) {                          << 483     fpSceneHandler -> BeginPrimitives (objectTransform);
1000     if (objectTransform != fpSceneHandler->Ge << 484     fpSceneHandler -> AddPrimitive (polymarker);
1001       G4Exception                             << 485     fpSceneHandler -> EndPrimitives ();
1002   ("G4VSceneHandler::DrawT",                  << 
1003    "visman0010", FatalException,              << 
1004    "Different transform detected in Begin/End << 
1005     }                                         << 
1006     fpSceneHandler -> AddPrimitive (graphics_ << 
1007   } else {                                    << 
1008     if (IsValidView ()) {                     << 
1009       ClearTransientStoreIfMarked();          << 
1010       fpSceneHandler -> BeginPrimitives (obje << 
1011       fpSceneHandler -> AddPrimitive (graphic << 
1012       fpSceneHandler -> EndPrimitives ();     << 
1013     }                                         << 
1014   }                                              486   }
1015 }                                                487 }
1016                                                  488 
1017 template <class T> void G4VisManager::DrawT2D << 489 void G4VisManager::Draw (const G4Scale& scale,
1018 (const T& graphics_primitive, const G4Transfo << 490        const G4Transform3D& objectTransform) {
1019   if (G4Threading::IsWorkerThread()) return;  << 491   if (IsValidView ()) {
1020                                               << 492     ClearTransientStoreIfMarked();
1021   if (fIsDrawGroup) {                         << 493     fpSceneHandler -> BeginPrimitives (objectTransform);
1022     if (objectTransform != fpSceneHandler->Ge << 494     fpSceneHandler -> AddPrimitive (scale);
1023       G4Exception                             << 495     fpSceneHandler -> EndPrimitives ();
1024   ("G4VSceneHandler::DrawT",                  << 
1025    "visman0011", FatalException,              << 
1026    "Different transform detected in Begin/End << 
1027     }                                         << 
1028     fpSceneHandler -> AddPrimitive (graphics_ << 
1029   } else {                                    << 
1030     if (IsValidView ()) {                     << 
1031       ClearTransientStoreIfMarked();          << 
1032       fpSceneHandler -> BeginPrimitives2D (ob << 
1033       fpSceneHandler -> AddPrimitive (graphic << 
1034       fpSceneHandler -> EndPrimitives2D ();   << 
1035     }                                         << 
1036   }                                              496   }
1037 }                                                497 }
1038                                                  498 
1039 void G4VisManager::Draw (const G4Circle& circ << 
1040        const G4Transform3D& objectTransform)  << 
1041 {                                             << 
1042   DrawT (circle, objectTransform);            << 
1043 }                                             << 
1044                                               << 
1045 void G4VisManager::Draw (const G4Polyhedron&  << 
1046        const G4Transform3D& objectTransform)  << 
1047 {                                             << 
1048   DrawT (polyhedron, objectTransform);        << 
1049 }                                             << 
1050                                               << 
1051 void G4VisManager::Draw (const G4Polyline& li << 
1052        const G4Transform3D& objectTransform)  << 
1053 {                                             << 
1054   DrawT (line, objectTransform);              << 
1055 }                                             << 
1056                                               << 
1057 void G4VisManager::Draw (const G4Polymarker&  << 
1058        const G4Transform3D& objectTransform)  << 
1059 {                                             << 
1060   DrawT (polymarker, objectTransform);        << 
1061 }                                             << 
1062                                               << 
1063 void G4VisManager::Draw (const G4Square& squa    499 void G4VisManager::Draw (const G4Square& square,
1064        const G4Transform3D& objectTransform)  << 500        const G4Transform3D& objectTransform) {
1065 {                                             << 501   if (IsValidView ()) {
1066   DrawT (square, objectTransform);            << 502     ClearTransientStoreIfMarked();
                                                   >> 503     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 504     fpSceneHandler -> AddPrimitive (square);
                                                   >> 505     fpSceneHandler -> EndPrimitives ();
                                                   >> 506   }
1067 }                                                507 }
1068                                                  508 
1069 void G4VisManager::Draw (const G4Text& text,     509 void G4VisManager::Draw (const G4Text& text,
1070        const G4Transform3D& objectTransform)  << 510        const G4Transform3D& objectTransform) {
1071 {                                             << 511   if (IsValidView ()) {
1072   DrawT (text, objectTransform);              << 512     ClearTransientStoreIfMarked();
                                                   >> 513     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 514     fpSceneHandler -> AddPrimitive (text);
                                                   >> 515     fpSceneHandler -> EndPrimitives ();
                                                   >> 516   }
1073 }                                                517 }
1074                                                  518 
1075 void G4VisManager::Draw2D (const G4Circle& ci    519 void G4VisManager::Draw2D (const G4Circle& circle,
1076          const G4Transform3D& objectTransform    520          const G4Transform3D& objectTransform)
1077 {                                                521 {
1078   DrawT2D (circle, objectTransform);          << 522   if (IsValidView()) {
                                                   >> 523     ClearTransientStoreIfMarked();
                                                   >> 524     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 525     fpSceneHandler -> AddPrimitive(circle);
                                                   >> 526     fpSceneHandler -> EndPrimitives2D();
                                                   >> 527   }
                                                   >> 528 }
                                                   >> 529 
                                                   >> 530 void G4VisManager::Draw2D (const G4NURBS& nurbs,
                                                   >> 531          const G4Transform3D& objectTransform)
                                                   >> 532 {
                                                   >> 533   if (IsValidView()) {
                                                   >> 534     ClearTransientStoreIfMarked();
                                                   >> 535     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 536     fpSceneHandler -> AddPrimitive(nurbs);
                                                   >> 537     fpSceneHandler -> EndPrimitives2D();
                                                   >> 538   }
1079 }                                                539 }
1080                                                  540 
1081 void G4VisManager::Draw2D (const G4Polyhedron    541 void G4VisManager::Draw2D (const G4Polyhedron& polyhedron,
1082          const G4Transform3D& objectTransform    542          const G4Transform3D& objectTransform)
1083 {                                                543 {
1084   DrawT2D (polyhedron, objectTransform);      << 544   if (IsValidView()) {
                                                   >> 545     ClearTransientStoreIfMarked();
                                                   >> 546     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 547     fpSceneHandler -> AddPrimitive(polyhedron);
                                                   >> 548     fpSceneHandler -> EndPrimitives2D();
                                                   >> 549   }
1085 }                                                550 }
1086                                                  551 
1087 void G4VisManager::Draw2D (const G4Polyline&     552 void G4VisManager::Draw2D (const G4Polyline& line,
1088          const G4Transform3D& objectTransform    553          const G4Transform3D& objectTransform)
1089 {                                                554 {
1090   DrawT2D (line, objectTransform);            << 555   if (IsValidView()) {
                                                   >> 556     ClearTransientStoreIfMarked();
                                                   >> 557     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 558     fpSceneHandler -> AddPrimitive(line);
                                                   >> 559     fpSceneHandler -> EndPrimitives2D();
                                                   >> 560   }
1091 }                                                561 }
1092                                                  562 
1093 void G4VisManager::Draw2D (const G4Polymarker    563 void G4VisManager::Draw2D (const G4Polymarker& polymarker,
1094          const G4Transform3D& objectTransform    564          const G4Transform3D& objectTransform)
1095 {                                                565 {
1096   DrawT2D (polymarker, objectTransform);      << 566   if (IsValidView()) {
                                                   >> 567     ClearTransientStoreIfMarked();
                                                   >> 568     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 569     fpSceneHandler -> AddPrimitive(polymarker);
                                                   >> 570     fpSceneHandler -> EndPrimitives2D();
                                                   >> 571   }
1097 }                                                572 }
1098                                                  573 
1099 void G4VisManager::Draw2D (const G4Square& sq    574 void G4VisManager::Draw2D (const G4Square& square,
1100          const G4Transform3D& objectTransform    575          const G4Transform3D& objectTransform)
1101 {                                                576 {
1102   DrawT2D (square, objectTransform);          << 577   if (IsValidView()) {
                                                   >> 578     ClearTransientStoreIfMarked();
                                                   >> 579     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 580     fpSceneHandler -> AddPrimitive(square);
                                                   >> 581     fpSceneHandler -> EndPrimitives2D();
                                                   >> 582   }
1103 }                                                583 }
1104                                                  584 
1105 void G4VisManager::Draw2D (const G4Text& text    585 void G4VisManager::Draw2D (const G4Text& text,
1106          const G4Transform3D& objectTransform    586          const G4Transform3D& objectTransform)
1107 {                                                587 {
1108   DrawT2D (text, objectTransform);            << 588   if (IsValidView()) {
                                                   >> 589     ClearTransientStoreIfMarked();
                                                   >> 590     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 591     fpSceneHandler -> AddPrimitive(text);
                                                   >> 592     fpSceneHandler -> EndPrimitives2D();
                                                   >> 593   }
1109 }                                                594 }
1110                                                  595 
1111 void G4VisManager::Draw (const G4VHit& hit) {    596 void G4VisManager::Draw (const G4VHit& hit) {
1112   if (G4Threading::IsWorkerThread()) return;  << 597   if (IsValidView ()) {
1113                                               << 598     ClearTransientStoreIfMarked();
1114   if (fIsDrawGroup) {                         << 
1115     fpSceneHandler -> AddCompound (hit);         599     fpSceneHandler -> AddCompound (hit);
1116   } else {                                    << 
1117     if (IsValidView ()) {                     << 
1118       ClearTransientStoreIfMarked();          << 
1119       fpSceneHandler -> AddCompound (hit);    << 
1120     }                                         << 
1121   }                                              600   }
1122 }                                                601 }
1123                                                  602 
1124 void G4VisManager::Draw (const G4VDigi& digi) << 603 void G4VisManager::Draw (const G4VTrajectory& traj,
1125   if (G4Threading::IsWorkerThread()) return;  << 604        G4int i_mode) {
1126                                               << 605   if (IsValidView ()) {
1127   if (fIsDrawGroup) {                         << 606     ClearTransientStoreIfMarked();
1128     fpSceneHandler -> AddCompound (digi);     << 607     fpSceneHandler -> SetModel (&dummyTrajectoriesModel);
1129   } else {                                    << 608     dummyTrajectoriesModel.SetDrawingMode(i_mode);
1130     if (IsValidView ()) {                     << 
1131       ClearTransientStoreIfMarked();          << 
1132       fpSceneHandler -> AddCompound (digi);   << 
1133     }                                         << 
1134   }                                           << 
1135 }                                             << 
1136                                               << 
1137 void G4VisManager::Draw (const G4VTrajectory& << 
1138   if (G4Threading::IsWorkerThread()) return;  << 
1139                                               << 
1140   // A trajectory needs a trajectories model  << 
1141   static G4TrajectoriesModel trajectoriesMode << 
1142   trajectoriesModel.SetCurrentTrajectory(&tra << 
1143   G4RunManager* runManager = G4RunManagerFact << 
1144   const G4Run* currentRun  = runManager->GetC << 
1145   if (currentRun) {                           << 
1146     trajectoriesModel.SetRunID(currentRun->Ge << 
1147   }                                           << 
1148   const G4Event* currentEvent =               << 
1149   G4EventManager::GetEventManager()->GetConst << 
1150   if (currentEvent) {                         << 
1151     trajectoriesModel.SetEventID(currentEvent << 
1152   }                                           << 
1153   if (fIsDrawGroup) {                         << 
1154     fpSceneHandler -> SetModel (&trajectories << 
1155     fpSceneHandler -> AddCompound (traj);        609     fpSceneHandler -> AddCompound (traj);
1156     fpSceneHandler -> SetModel (0);           << 
1157   } else {                                    << 
1158     if (IsValidView ()) {                     << 
1159       ClearTransientStoreIfMarked();          << 
1160       fpSceneHandler -> SetModel (&trajectori << 
1161       fpSceneHandler -> AddCompound (traj);   << 
1162       fpSceneHandler -> SetModel (0);         << 
1163     }                                         << 
1164   }                                              610   }
1165 }                                                611 }
1166                                                  612 
1167 void G4VisManager::Draw (const G4LogicalVolum    613 void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
1168        const G4VisAttributes& attribs,           614        const G4VisAttributes& attribs,
1169        const G4Transform3D& objectTransform)     615        const G4Transform3D& objectTransform) {
1170   if (G4Threading::IsWorkerThread()) return;  << 
1171                                               << 
1172   // Find corresponding solid.                   616   // Find corresponding solid.
1173   G4VSolid* pSol = logicalVol.GetSolid ();       617   G4VSolid* pSol = logicalVol.GetSolid ();
1174   Draw (*pSol, attribs, objectTransform);        618   Draw (*pSol, attribs, objectTransform);
1175 }                                                619 }
1176                                                  620 
1177 void G4VisManager::Draw (const G4VSolid& soli    621 void G4VisManager::Draw (const G4VSolid& solid,
1178        const G4VisAttributes& attribs,           622        const G4VisAttributes& attribs,
1179        const G4Transform3D& objectTransform)     623        const G4Transform3D& objectTransform) {
1180   if (G4Threading::IsWorkerThread()) return;  << 624   if (IsValidView ()) {
1181                                               << 625     ClearTransientStoreIfMarked();
1182   if (fIsDrawGroup) {                         << 
1183     fpSceneHandler -> PreAddSolid (objectTran    626     fpSceneHandler -> PreAddSolid (objectTransform, attribs);
1184     solid.DescribeYourselfTo (*fpSceneHandler    627     solid.DescribeYourselfTo (*fpSceneHandler);
1185     fpSceneHandler -> PostAddSolid ();           628     fpSceneHandler -> PostAddSolid ();
1186   } else {                                    << 
1187     if (IsValidView ()) {                     << 
1188       ClearTransientStoreIfMarked();          << 
1189       fpSceneHandler -> PreAddSolid (objectTr << 
1190       solid.DescribeYourselfTo (*fpSceneHandl << 
1191       fpSceneHandler -> PostAddSolid ();      << 
1192     }                                         << 
1193   }                                              629   }
1194 }                                                630 }
1195                                                  631 
1196 void G4VisManager::Draw (const G4VPhysicalVol    632 void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
1197        const G4VisAttributes& attribs,           633        const G4VisAttributes& attribs,
1198        const G4Transform3D& objectTransform)     634        const G4Transform3D& objectTransform) {
1199   if (G4Threading::IsWorkerThread()) return;  << 
1200                                               << 
1201   // Note: It is tempting to use a temporary  << 
1202   // trajectories, in order to get at the G4A << 
1203   // volume.  I tried it (JA).  But it's not  << 
1204   // vis attributes.  Also other aspects of t << 
1205   // be properly set up.  So, the idea has be << 
1206   // being.  The model pointer will be null.  << 
1207   // will be no G4Atts from this physical vol << 
1208   //                                          << 
1209   // If this is called from DrawHit, for exam << 
1210   // hit and these will be available with "/v << 
1211   //                                          << 
1212   // Find corresponding logical volume and so    635   // Find corresponding logical volume and solid.
1213   G4LogicalVolume* pLV  = physicalVol.GetLogi    636   G4LogicalVolume* pLV  = physicalVol.GetLogicalVolume ();
1214   G4VSolid*        pSol = pLV -> GetSolid ();    637   G4VSolid*        pSol = pLV -> GetSolid ();
1215   Draw (*pSol, attribs, objectTransform);        638   Draw (*pSol, attribs, objectTransform);
1216 }                                                639 }
1217                                                  640 
1218 void G4VisManager::DrawGeometry               << 641 void G4VisManager::CreateSceneHandler (G4String name) {
1219 (G4VPhysicalVolume* v, const G4Transform3D& t << 
1220 // Draws a geometry tree starting at the spec << 
1221 {                                             << 
1222   auto modelingParameters = fpSceneHandler->C << 
1223   auto depth = G4PhysicalVolumeModel::UNLIMIT << 
1224   const G4bool useFullExtent = true;          << 
1225   G4PhysicalVolumeModel aPVModel(v,depth,t,mo << 
1226   aPVModel.DescribeYourselfTo(*fpSceneHandler << 
1227   delete modelingParameters;                  << 
1228 }                                             << 
1229                                               << 
1230 void G4VisManager::CreateSceneHandler (const  << 
1231   if (!fInitialised) Initialise ();              642   if (!fInitialised) Initialise ();
1232   if (fpGraphicsSystem) {                        643   if (fpGraphicsSystem) {
1233     G4VSceneHandler* pSceneHandler =             644     G4VSceneHandler* pSceneHandler =
1234       fpGraphicsSystem -> CreateSceneHandler     645       fpGraphicsSystem -> CreateSceneHandler (name);
1235     if (pSceneHandler) {                         646     if (pSceneHandler) {
1236       fAvailableSceneHandlers.push_back (pSce    647       fAvailableSceneHandlers.push_back (pSceneHandler);
1237       fpSceneHandler = pSceneHandler;            648       fpSceneHandler = pSceneHandler;                         // Make current.
1238     }                                            649     }
1239     else {                                       650     else {
1240       if (fVerbosity >= errors) {             << 651       if(fVerbosity >= errors) {
1241   G4warn << "ERROR in G4VisManager::CreateSce << 652   G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
1242          << fpGraphicsSystem -> GetName ()       653          << fpGraphicsSystem -> GetName ()
1243          << " scene handler creation.\n  No a    654          << " scene handler creation.\n  No action taken."
1244          << G4endl;                              655          << G4endl;
1245       }                                          656       }
1246     }                                            657     }
1247   }                                              658   }
1248   else PrintInvalidPointers ();                  659   else PrintInvalidPointers ();
1249 }                                                660 }
1250                                                  661 
1251 void G4VisManager::CreateViewer               << 662 void G4VisManager::CreateViewer (G4String name,G4String XGeometry) {
1252 (const G4String& name, const G4String& XGeome << 
1253 {                                             << 
1254                                                  663 
1255   if (!fInitialised) Initialise ();              664   if (!fInitialised) Initialise ();
1256                                                  665 
1257   if (!fpSceneHandler) {                         666   if (!fpSceneHandler) {
1258     PrintInvalidPointers ();                     667     PrintInvalidPointers ();
1259     return;                                      668     return;
1260   }                                              669   }
1261                                                  670 
1262   G4VViewer* p = fpGraphicsSystem -> CreateVi    671   G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
1263                                                  672 
1264   if (!p) {                                      673   if (!p) {
1265     if (fVerbosity >= errors) {                  674     if (fVerbosity >= errors) {
1266       G4warn << "ERROR in G4VisManager::Creat << 675       G4cout << "ERROR in G4VisManager::CreateViewer during "
1267        << fpGraphicsSystem -> GetName ()         676        << fpGraphicsSystem -> GetName ()
1268        << " viewer creation.\n  No action tak    677        << " viewer creation.\n  No action taken."
1269        << G4endl;                                678        << G4endl;
1270     }                                            679     }
1271     return;                                      680     return;
1272   }                                              681   }
1273                                                  682 
1274   if (p -> GetViewId() < 0) {                    683   if (p -> GetViewId() < 0) {
1275     if (fVerbosity >= errors) {                  684     if (fVerbosity >= errors) {
1276       G4warn << "ERROR in G4VisManager::Creat << 685       G4cout << "ERROR in G4VisManager::CreateViewer during "
1277        << fpGraphicsSystem -> GetName ()         686        << fpGraphicsSystem -> GetName ()
1278        << " viewer instantiation.\n  No actio << 687        << " viewer initialisation.\n  No action taken."
1279        << G4endl;                                688        << G4endl;
1280     }                                            689     }
1281     return;                                      690     return;
1282   }                                              691   }
1283                                                  692 
1284   // Viewer is created, now we can set geomet    693   // Viewer is created, now we can set geometry parameters
1285   // Before 12/2008, it was done in G4VViewer    694   // Before 12/2008, it was done in G4VViewer.cc but it did not have to be there!
1286                                                  695     
1287   G4ViewParameters initialvp = p -> GetViewPa    696   G4ViewParameters initialvp = p -> GetViewParameters();
1288   initialvp.SetXGeometryString(XGeometry); //    697   initialvp.SetXGeometryString(XGeometry); //parse string and store parameters
1289   p -> SetViewParameters(initialvp);             698   p -> SetViewParameters(initialvp);
1290   p -> Initialise ();  // (Viewer itself may     699   p -> Initialise ();  // (Viewer itself may change view parameters further.)
1291   if (p -> GetViewId() < 0) {                 << 
1292     if (fVerbosity >= errors) {               << 
1293       G4warn << "ERROR in G4VisManager::Creat << 
1294        << fpGraphicsSystem -> GetName ()      << 
1295        << " viewer initialisation.\n  No acti << 
1296        << G4endl;                             << 
1297     }                                         << 
1298     return;                                   << 
1299   }                                           << 
1300                                                  700 
1301   fpViewer = p;                             /    701   fpViewer = p;                             // Make current.
1302   fpSceneHandler -> AddViewerToList (fpViewer    702   fpSceneHandler -> AddViewerToList (fpViewer);
1303   fpSceneHandler -> SetCurrentViewer (fpViewe    703   fpSceneHandler -> SetCurrentViewer (fpViewer);
1304   if (fVerbosity >= confirmations) {             704   if (fVerbosity >= confirmations) {
1305     G4cout << "G4VisManager::CreateViewer: ne    705     G4cout << "G4VisManager::CreateViewer: new viewer created."
1306      << G4endl;                                  706      << G4endl;
1307   }                                              707   }
1308                                                  708 
1309   const G4ViewParameters& vp = fpViewer->GetV    709   const G4ViewParameters& vp = fpViewer->GetViewParameters();
1310   if (fVerbosity >= parameters) {                710   if (fVerbosity >= parameters) {
1311     G4cout << " view parameters are:\n  " <<     711     G4cout << " view parameters are:\n  " << vp << G4endl;
1312   }                                              712   }
1313                                                  713 
1314   if (vp.IsCulling () && vp.IsCullingInvisibl    714   if (vp.IsCulling () && vp.IsCullingInvisible ()) {
1315     static G4bool warned = false;                715     static G4bool warned = false;
1316     if (fVerbosity >= confirmations) {           716     if (fVerbosity >= confirmations) {
1317       if (!warned) {                             717       if (!warned) {
1318   G4cout <<                                      718   G4cout <<
1319   "NOTE: objects with visibility flag set to     719   "NOTE: objects with visibility flag set to \"false\""
1320   " will not be drawn!"                          720   " will not be drawn!"
1321   "\n  \"/vis/viewer/set/culling global false    721   "\n  \"/vis/viewer/set/culling global false\" to Draw such objects."
1322   "\n  Also see other \"/vis/viewer/set\" com    722   "\n  Also see other \"/vis/viewer/set\" commands."
1323          << G4endl;                              723          << G4endl;
1324   warned = true;                                 724   warned = true;
1325       }                                          725       }
1326     }                                            726     }
1327   }                                              727   }
1328   if (vp.IsCullingCovered ()) {                  728   if (vp.IsCullingCovered ()) {
1329     static G4bool warned = false;                729     static G4bool warned = false;
1330     if (fVerbosity >= warnings) {                730     if (fVerbosity >= warnings) {
1331       if (!warned) {                             731       if (!warned) {
1332   G4warn <<                                   << 732   G4cout <<
1333   "WARNING: covered objects in solid mode wil    733   "WARNING: covered objects in solid mode will not be rendered!"
1334   "\n  \"/vis/viewer/set/culling coveredDaugh    734   "\n  \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
1335   "\n  Also see other \"/vis/viewer/set\" com    735   "\n  Also see other \"/vis/viewer/set\" commands."
1336          << G4endl;                              736          << G4endl;
1337   warned = true;                                 737   warned = true;
1338       }                                          738       }
1339     }                                            739     }
1340   }                                              740   }
1341 }                                                741 }
1342                                                  742 
1343 void G4VisManager::GeometryHasChanged () {       743 void G4VisManager::GeometryHasChanged () {
1344   if (fVerbosity >= confirmations) {             744   if (fVerbosity >= confirmations) {
1345     G4cout << "G4VisManager::GeometryHasChang    745     G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
1346   }                                              746   }
1347                                                  747 
1348   // Change the world...                         748   // Change the world...
1349   G4VPhysicalVolume* pWorld =                    749   G4VPhysicalVolume* pWorld =
1350     G4TransportationManager::GetTransportatio    750     G4TransportationManager::GetTransportationManager ()
1351     -> GetNavigatorForTracking () -> GetWorld    751     -> GetNavigatorForTracking () -> GetWorldVolume ();
1352   if (!pWorld) {                                 752   if (!pWorld) {
1353     if (fVerbosity >= warnings) {                753     if (fVerbosity >= warnings) {
1354       G4warn << "WARNING: There is no world v << 754       G4cout << "WARNING: There is no world volume!" << G4endl;
1355     }                                            755     }
1356   }                                              756   }
1357                                                  757 
1358   // Check scenes.                               758   // Check scenes.
1359   G4SceneList& sceneList = fSceneList;           759   G4SceneList& sceneList = fSceneList;
1360   std::size_t iScene, nScenes = sceneList.siz << 760   G4int iScene, nScenes = sceneList.size ();
1361   for (iScene = 0; iScene < nScenes; ++iScene << 761   for (iScene = 0; iScene < nScenes; iScene++) {
1362     G4Scene* pScene = sceneList [iScene];        762     G4Scene* pScene = sceneList [iScene];
1363     std::vector<G4Scene::Model>& modelList =  << 763     std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
                                                   >> 764 
1364     if (modelList.size ()) {                     765     if (modelList.size ()) {
1365       G4bool modelInvalid;                       766       G4bool modelInvalid;
1366       do {  // Remove, if required, one at a     767       do {  // Remove, if required, one at a time.
1367   modelInvalid = false;                          768   modelInvalid = false;
1368   std::vector<G4Scene::Model>::iterator iterM << 769   std::vector<G4VModel*>::iterator iterModel;
1369   for (iterModel = modelList.begin();            770   for (iterModel = modelList.begin();
1370        iterModel != modelList.end();             771        iterModel != modelList.end();
1371        ++iterModel) {                            772        ++iterModel) {
1372     modelInvalid = !(iterModel->fpModel->Vali << 773     modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings));
1373     if (modelInvalid) {                          774     if (modelInvalid) {
1374       // Model invalid - remove and break.       775       // Model invalid - remove and break.
1375       if (fVerbosity >= warnings) {              776       if (fVerbosity >= warnings) {
1376         G4warn << "WARNING: Model \""         << 777         G4cout << "WARNING: Model \""
1377          << iterModel->fpModel->GetGlobalDesc << 778          << (*iterModel) -> GetGlobalDescription ()
1378          <<                                      779          <<
1379     "\" is no longer valid - being removed\n     780     "\" is no longer valid - being removed\n  from scene \""
1380          << pScene -> GetName () << "\""         781          << pScene -> GetName () << "\""
1381          << G4endl;                              782          << G4endl;
1382       }                                          783       }
1383       modelList.erase (iterModel);               784       modelList.erase (iterModel);
1384       break;                                     785       break;
1385     }                                            786     }
1386   }                                              787   }
1387       } while (modelInvalid);                    788       } while (modelInvalid);
1388                                                  789 
1389       if (modelList.size () == 0) {              790       if (modelList.size () == 0) {
1390   if (fVerbosity >= warnings) {                  791   if (fVerbosity >= warnings) {
1391     G4warn << "WARNING: No run-duration model << 792     G4cout << "WARNING: No models left in this scene \""
1392      << pScene -> GetName ()                     793      << pScene -> GetName ()
1393      << "\"."                                    794      << "\"."
1394      << G4endl;                                  795      << G4endl;
1395   }                                              796   }
1396         if (pWorld) {                         << 
1397           if (fVerbosity >= warnings) {       << 
1398             G4warn << "  Adding current world << 
1399             << pScene -> GetName ()           << 
1400             << "\"."                          << 
1401             << G4endl;                        << 
1402           }                                   << 
1403           pScene->AddRunDurationModel(new G4P << 
1404           // (The above includes a re-calcula << 
1405           G4UImanager::GetUIpointer () ->     << 
1406           ApplyCommand (G4String("/vis/scene/ << 
1407         }                                     << 
1408       }                                          797       }
1409       else {                                     798       else {
1410   pScene->CalculateExtent();  // Recalculate  << 799   pScene->CalculateExtent();
1411   G4UImanager::GetUIpointer () ->                800   G4UImanager::GetUIpointer () ->
1412     ApplyCommand (G4String("/vis/scene/notify    801     ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1413       }                                          802       }
1414     }                                            803     }
1415   }                                              804   }
1416                                                  805 
1417   // Check the manager's current scene...        806   // Check the manager's current scene...
1418   if (fpScene && fpScene -> GetRunDurationMod    807   if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1419     if (fVerbosity >= warnings) {                808     if (fVerbosity >= warnings) {
1420       G4warn << "WARNING: The current scene \ << 809       G4cout << "WARNING: The current scene \""
1421        << fpScene -> GetName ()                  810        << fpScene -> GetName ()
1422        << "\" has no run duration models."    << 811        << "\" has no models."
1423              << "\n  Use \"/vis/scene/add/vol << 
1424        << G4endl;                                812        << G4endl;
1425     }                                            813     }
1426     // Clean up                               << 
1427     if (fpSceneHandler) {                     << 
1428       fpSceneHandler->ClearTransientStore();  << 
1429       fpSceneHandler->ClearStore();           << 
1430       if (fpViewer) {                         << 
1431         fpViewer->NeedKernelVisit();          << 
1432         fpViewer->SetView();                  << 
1433         fpViewer->ClearView();                << 
1434         fpViewer->FinishView();               << 
1435       }                                       << 
1436     }                                         << 
1437   }                                              814   }
1438 }                                             << 
1439                                                  815 
                                                   >> 816 }
1440 void G4VisManager::NotifyHandlers () {           817 void G4VisManager::NotifyHandlers () {
1441                                                  818 
1442   if (fVerbosity >= confirmations) {             819   if (fVerbosity >= confirmations) {
1443     G4cout << "G4VisManager::NotifyHandler()     820     G4cout << "G4VisManager::NotifyHandler() called." << G4endl;
1444   }                                              821   }
1445                                                  822 
1446   if (IsValidView()) {                        << 823   // Check scenes.
1447                                               << 824   G4SceneList& sceneList = fSceneList;
1448     // Check scenes.                          << 825   G4int iScene, nScenes = sceneList.size ();
1449     G4SceneList& sceneList = fSceneList;      << 826   for (iScene = 0; iScene < nScenes; iScene++) {
1450     std::size_t iScene, nScenes = sceneList.s << 827     G4Scene* pScene = sceneList [iScene];
1451     for (iScene = 0; iScene < nScenes; ++iSce << 828     std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
1452       G4Scene* pScene = sceneList [iScene];   << 829     
1453       std::vector<G4Scene::Model>& modelList  << 830     if (modelList.size ()) {
1454                                               << 831       pScene->CalculateExtent();
1455       if (modelList.size ()) {                << 832       G4UImanager::GetUIpointer () ->
1456         pScene->CalculateExtent();            << 
1457         G4UImanager::GetUIpointer () ->       << 
1458         ApplyCommand (G4String("/vis/scene/no    833         ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1459       }                                       << 
1460     }                                            834     }
                                                   >> 835   }
1461                                                  836 
1462     // Check the manager's current scene...   << 837   // Check the manager's current scene...
1463     if (fpScene && fpScene -> GetRunDurationM << 838   if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1464       if (fVerbosity >= warnings) {           << 839     if (fVerbosity >= warnings) {
1465         G4warn << "WARNING: The current scene << 840       G4cout << "WARNING: The current scene \""
1466         << fpScene -> GetName ()              << 841        << fpScene -> GetName ()
1467         << "\" has no run duration models."   << 842        << "\" has no models."
1468         << "\n  Use \"/vis/scene/add/volume\" << 843        << G4endl;
1469         << G4endl;                            << 
1470       }                                       << 
1471       fpSceneHandler->ClearTransientStore();  << 
1472       fpSceneHandler->ClearStore();           << 
1473       fpViewer->NeedKernelVisit();            << 
1474       fpViewer->SetView();                    << 
1475       fpViewer->ClearView();                  << 
1476       fpViewer->FinishView();                 << 
1477     }                                            844     }
1478   }                                              845   }
                                                   >> 846 
1479 }                                                847 }
1480                                                  848 
1481 G4bool G4VisManager::FilterTrajectory(const G    849 G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory)
1482 {                                                850 {
1483   return fpTrajFilterMgr->Accept(trajectory);    851   return fpTrajFilterMgr->Accept(trajectory);
1484 }                                                852 }   
1485                                                  853 
1486 G4bool G4VisManager::FilterHit(const G4VHit&     854 G4bool G4VisManager::FilterHit(const G4VHit& hit)
1487 {                                                855 {
1488   return fpHitFilterMgr->Accept(hit);            856   return fpHitFilterMgr->Accept(hit);
1489 }                                                857 }   
1490                                                  858 
1491 G4bool G4VisManager::FilterDigi(const G4VDigi << 859 void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode)
1492 {                                             << 
1493   return fpDigiFilterMgr->Accept(digi);       << 
1494 }                                             << 
1495                                               << 
1496 void G4VisManager::DispatchToModel(const G4VT << 
1497 {                                                860 {
1498   G4bool visible(true);                          861   G4bool visible(true);
1499                                                  862 
1500   // See if trajectory passes filter             863   // See if trajectory passes filter
1501   G4bool passed = FilterTrajectory(trajectory    864   G4bool passed = FilterTrajectory(trajectory);
1502                                                  865 
1503   if (!passed) {                                 866   if (!passed) {
1504     // Draw invisible trajectory if trajector    867     // Draw invisible trajectory if trajectory failed filter and
1505     // are filtering in soft mode                868     // are filtering in soft mode
1506     if (fpTrajFilterMgr->GetMode() == FilterM    869     if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false;
1507     else {return;}                               870     else {return;}
1508   }                                              871   }
1509                                                  872 
1510   // Go on to draw trajectory                    873   // Go on to draw trajectory
1511   assert (0 != fpTrajDrawModelMgr);              874   assert (0 != fpTrajDrawModelMgr);
1512                                                  875 
1513   const G4VTrajectoryModel* trajectoryModel = << 876   const G4VTrajectoryModel* model = CurrentTrajDrawModel();
1514                                               << 
1515   assert (0 != trajectoryModel); // Should ex << 
1516                                               << 
1517   if (IsValidView()) {                        << 
1518       trajectoryModel->Draw(trajectory, visib << 
1519   }                                           << 
1520 }                                             << 
1521                                                  877 
1522 void G4VisManager::RegisterRunDurationUserVis << 878   assert (0 != model); // Should exist
1523 (const G4String& name,                        << 
1524  G4VUserVisAction* pVisAction,                << 
1525  const G4VisExtent& extent) {                 << 
1526   fRunDurationUserVisActions.push_back(UserVi << 
1527   if (extent.GetExtentRadius() > 0.) {        << 
1528     fUserVisActionExtents[pVisAction] = exten << 
1529   } else {                                    << 
1530     if (fVerbosity >= warnings) {             << 
1531       G4warn <<                               << 
1532   "WARNING: No extent set for user vis action << 
1533        << G4endl;                             << 
1534     }                                         << 
1535   }                                           << 
1536   if (fVerbosity >= confirmations) {          << 
1537     G4cout                                    << 
1538     << "Run duration user vis action \"" << n << 
1539     << G4endl;                                << 
1540   }                                           << 
1541 }                                             << 
1542                                                  879 
1543 void G4VisManager::RegisterEndOfEventUserVisA << 880   model->Draw(trajectory, i_mode, visible);
1544 (const G4String& name,                        << 881 } 
1545  G4VUserVisAction* pVisAction,                << 
1546  const G4VisExtent& extent) {                 << 
1547   fEndOfEventUserVisActions.push_back(UserVis << 
1548   if (extent.GetExtentRadius() > 0.) {        << 
1549     fUserVisActionExtents[pVisAction] = exten << 
1550   } else {                                    << 
1551     if (fVerbosity >= warnings) {             << 
1552       G4warn <<                               << 
1553   "WARNING: No extent set for user vis action << 
1554        << G4endl;                             << 
1555     }                                         << 
1556   }                                           << 
1557   if (fVerbosity >= confirmations) {          << 
1558     G4cout                                    << 
1559     << "End of event user vis action \"" << n << 
1560     << G4endl;                                << 
1561   }                                           << 
1562 }                                             << 
1563                                                  882 
1564 void G4VisManager::RegisterEndOfRunUserVisAct << 883 void G4VisManager::SetUserAction
1565 (const G4String& name,                        << 884 (G4VUserVisAction* pVisAction,
1566  G4VUserVisAction* pVisAction,                << 
1567  const G4VisExtent& extent) {                    885  const G4VisExtent& extent) {
1568   fEndOfRunUserVisActions.push_back(UserVisAc << 886   fpUserVisAction = pVisAction;
1569   if (extent.GetExtentRadius() > 0.) {        << 887   fUserVisActionExtent = extent;
1570     fUserVisActionExtents[pVisAction] = exten << 888   if (extent.GetExtentRadius() <= 0.) {
1571   } else {                                    << 
1572     if (fVerbosity >= warnings) {                889     if (fVerbosity >= warnings) {
1573       G4warn <<                               << 890       G4cout << 
1574   "WARNING: No extent set for user vis action << 891   "WARNING: No extent set for user vis action.  (You may"
                                                   >> 892   "\n  set it later when adding with /vis/scene/add/userAction.)"
1575        << G4endl;                                893        << G4endl;
1576     }                                            894     }
1577   }                                              895   }
1578   if (fVerbosity >= confirmations) {          << 
1579     G4cout                                    << 
1580     << "End of run user vis action \"" << nam << 
1581     << G4endl;                                << 
1582   }                                           << 
1583 }                                                896 }
1584                                                  897 
1585 void G4VisManager::SetCurrentScene (G4Scene*     898 void G4VisManager::SetCurrentScene (G4Scene* pScene) {
1586   if (pScene != fpScene) {                       899   if (pScene != fpScene) {
1587     // A change of scene.  Therefore reset tr    900     // A change of scene.  Therefore reset transients drawn flags.  All
1588     // memory of previous transient proceessi    901     // memory of previous transient proceessing thereby erased...
1589     ResetTransientsDrawnFlags();                 902     ResetTransientsDrawnFlags();
1590   }                                              903   }
1591   fpScene = pScene;                              904   fpScene = pScene;
1592 }                                                905 }
1593                                                  906 
1594 void G4VisManager::SetCurrentGraphicsSystem (    907 void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
1595   fpGraphicsSystem = pSystem;                    908   fpGraphicsSystem = pSystem;
1596   if (fVerbosity >= confirmations) {             909   if (fVerbosity >= confirmations) {
1597     G4cout << "G4VisManager::SetCurrentGraphi    910     G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
1598      << pSystem -> GetName () << G4endl;         911      << pSystem -> GetName () << G4endl;
1599   }                                              912   }
1600   // If current scene handler is of same grap    913   // If current scene handler is of same graphics system, leave unchanged.
1601   // Else find the most recent scene handler     914   // Else find the most recent scene handler of same graphics system.
1602   // Or clear pointers.                          915   // Or clear pointers.
1603   if (!(fpSceneHandler && fpSceneHandler -> G    916   if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
1604     const G4SceneHandlerList& sceneHandlerLis    917     const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
1605     G4int nSH = (G4int)sceneHandlerList.size  << 918     G4int nSH = sceneHandlerList.size ();  // No. of scene handlers.
1606     G4int iSH;                                   919     G4int iSH;
1607     for (iSH = nSH - 1; iSH >= 0; iSH--) {       920     for (iSH = nSH - 1; iSH >= 0; iSH--) {
1608       if (sceneHandlerList [iSH] -> GetGraphi    921       if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
1609     }                                            922     }
1610     if (iSH >= 0) {                              923     if (iSH >= 0) {
1611       fpSceneHandler = sceneHandlerList [iSH]    924       fpSceneHandler = sceneHandlerList [iSH];
1612       if (fVerbosity >= confirmations) {         925       if (fVerbosity >= confirmations) {
1613   G4cout << "  Scene Handler now "               926   G4cout << "  Scene Handler now "
1614          << fpSceneHandler -> GetName () << G    927          << fpSceneHandler -> GetName () << G4endl;
1615       }                                          928       }
1616       if (fpScene != fpSceneHandler -> GetSce    929       if (fpScene != fpSceneHandler -> GetScene ()) {
1617   fpScene = fpSceneHandler -> GetScene ();       930   fpScene = fpSceneHandler -> GetScene ();
1618   if (fVerbosity >= confirmations) {             931   if (fVerbosity >= confirmations) {
1619     G4cout << "  Scene now \""                   932     G4cout << "  Scene now \""
1620      << fpScene -> GetName () << "\"" << G4en    933      << fpScene -> GetName () << "\"" << G4endl;
1621   }                                              934   }
1622       }                                          935       }
1623       const G4ViewerList& viewerList = fpScen    936       const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1624       if (viewerList.size ()) {                  937       if (viewerList.size ()) {
1625   fpViewer = viewerList [0];                     938   fpViewer = viewerList [0];
1626   if (fVerbosity >= confirmations) {             939   if (fVerbosity >= confirmations) {
1627     G4cout << "  Viewer now " << fpViewer ->     940     G4cout << "  Viewer now " << fpViewer -> GetName () << G4endl;
1628   }                                              941   }
1629       }                                          942       }
1630       else {                                     943       else {
1631   fpViewer = 0;                                  944   fpViewer = 0;
1632       }                                          945       }
1633     }                                            946     }
1634     else {                                       947     else {
1635       fpSceneHandler = 0;                        948       fpSceneHandler = 0;
1636       fpViewer = 0;                              949       fpViewer = 0;
1637     }                                            950     }
1638   }                                              951   }
1639 }                                                952 }
1640                                                  953 
1641 void G4VisManager::SetCurrentSceneHandler (G4    954 void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
1642   fpSceneHandler = pSceneHandler;                955   fpSceneHandler = pSceneHandler;
1643   if (fVerbosity >= confirmations) {             956   if (fVerbosity >= confirmations) {
1644     G4cout << "G4VisManager::SetCurrentSceneH    957     G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
1645      << pSceneHandler -> GetName () << "\"" <    958      << pSceneHandler -> GetName () << "\"" << G4endl;
1646   }                                              959   }
1647   if (fpScene != fpSceneHandler -> GetScene (    960   if (fpScene != fpSceneHandler -> GetScene ()) {
1648     fpScene = fpSceneHandler -> GetScene ();     961     fpScene = fpSceneHandler -> GetScene ();
1649     if (fVerbosity >= confirmations) {           962     if (fVerbosity >= confirmations) {
1650       G4cout << "  Scene now \""                 963       G4cout << "  Scene now \""
1651        << fpScene -> GetName () << "\"" << G4    964        << fpScene -> GetName () << "\"" << G4endl;
1652     }                                            965     }
1653   }                                              966   }
1654   if (fpGraphicsSystem != pSceneHandler -> Ge    967   if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
1655     fpGraphicsSystem = pSceneHandler -> GetGr    968     fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
1656     if (fVerbosity >= confirmations) {           969     if (fVerbosity >= confirmations) {
1657       G4cout << "  Graphics system now \""       970       G4cout << "  Graphics system now \""
1658        << fpGraphicsSystem -> GetName () << "    971        << fpGraphicsSystem -> GetName () << "\"" << G4endl;
1659     }                                            972     }
1660   }                                              973   }
1661   const G4ViewerList& viewerList = fpSceneHan    974   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1662   std::size_t nViewers = viewerList.size ();  << 975   G4int nViewers = viewerList.size ();
1663   if (nViewers) {                                976   if (nViewers) {
1664     std::size_t iViewer;                      << 977     G4int iViewer;
1665     for (iViewer = 0; iViewer < nViewers; ++i << 978     for (iViewer = 0; iViewer < nViewers; iViewer++) {
1666       if (fpViewer == viewerList [iViewer]) b    979       if (fpViewer == viewerList [iViewer]) break;
1667     }                                            980     }
1668     if (iViewer >= nViewers) {                   981     if (iViewer >= nViewers) {
1669       fpViewer = viewerList [0];                 982       fpViewer = viewerList [0];
1670       if (fVerbosity >= confirmations) {         983       if (fVerbosity >= confirmations) {
1671   G4cout << "  Viewer now \"" << fpViewer ->     984   G4cout << "  Viewer now \"" << fpViewer -> GetName () << "\""
1672          << G4endl;                              985          << G4endl;
1673       }                                          986       }
1674     }                                            987     }
1675     if (!IsValidView ()) {                    << 988     IsValidView ();  // Checks.
1676       if (fVerbosity >= warnings) {           << 
1677   G4warn <<                                   << 
1678   "WARNING: Problem setting scene handler - p << 
1679          << G4endl;                           << 
1680       }                                       << 
1681     }                                         << 
1682   }                                              989   }
1683   else {                                         990   else {
1684     fpViewer = 0;                                991     fpViewer = 0;
1685     if (fVerbosity >= warnings) {                992     if (fVerbosity >= warnings) {
1686       G4warn <<                               << 993       G4cout <<
1687   "WARNING: No viewers for this scene handler    994   "WARNING: No viewers for this scene handler - please create one."
1688        << G4endl;                                995        << G4endl;
1689     }                                            996     }
1690   }                                              997   }
1691 }                                                998 }
1692                                                  999 
1693 void G4VisManager::SetCurrentViewer (G4VViewe    1000 void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
1694   fpViewer  = pViewer;                           1001   fpViewer  = pViewer;
1695   if (fpViewer == nullptr) {                  << 
1696     if (fVerbosity >= confirmations) {        << 
1697       G4cout << "G4VisManager::SetCurrentView << 
1698       << G4endl;                              << 
1699     }                                         << 
1700     return;                                   << 
1701   }                                           << 
1702   if (fVerbosity >= confirmations) {             1002   if (fVerbosity >= confirmations) {
1703     G4cout << "G4VisManager::SetCurrentViewer    1003     G4cout << "G4VisManager::SetCurrentViewer: viewer now "
1704      << pViewer -> GetName ()                    1004      << pViewer -> GetName ()
1705      << G4endl;                                  1005      << G4endl;
1706   }                                              1006   }
1707   fpSceneHandler = fpViewer -> GetSceneHandle    1007   fpSceneHandler = fpViewer -> GetSceneHandler ();
1708   if (!fpSceneHandler) {                      << 
1709     if (fVerbosity >= warnings) {             << 
1710       G4warn <<                               << 
1711       "WARNING: No scene handler for this vie << 
1712       << G4endl;                              << 
1713     }                                         << 
1714     return;                                   << 
1715   }                                           << 
1716   // JA: I don't think we need this. Setview  << 
1717   // fpViewer->SetView();                     << 
1718   fpSceneHandler -> SetCurrentViewer (pViewer    1008   fpSceneHandler -> SetCurrentViewer (pViewer);
1719   fpScene = fpSceneHandler -> GetScene ();       1009   fpScene = fpSceneHandler -> GetScene ();
1720   fpGraphicsSystem = fpSceneHandler -> GetGra    1010   fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
1721   if (!IsValidView ()) {                      << 1011   IsValidView ();  // Checks.
1722     if (fVerbosity >= warnings) {             << 
1723       G4warn <<                               << 
1724   "WARNING: Problem setting viewer - please r << 
1725        << G4endl;                             << 
1726     }                                         << 
1727   }                                           << 
1728 }                                                1012 }
1729                                                  1013 
1730 void G4VisManager::PrintAvailableGraphicsSyst << 1014 void G4VisManager::RegisterMessengers () {
1731 (Verbosity verbosity, std::ostream& out) cons << 1015 
1732 {                                             << 1016   // Instantiate individual messengers/commands (often - but not
1733   out << "Registered graphics systems are:\n" << 1017   // always - one command per messenger).
1734   if (fAvailableGraphicsSystems.size ()) {    << 1018 
1735     for (const auto& gs: fAvailableGraphicsSy << 1019   G4UIcommand* directory;
1736       const G4String& name = gs->GetName();   << 1020 
1737       const std::vector<G4String>& nicknames  << 1021   // Top level commands...
1738       if (verbosity >= warnings) {            << 1022   RegisterMessenger(new G4VisCommandAbortReviewKeptEvents);
1739         // Brief output                       << 1023   RegisterMessenger(new G4VisCommandEnable);
1740         out << "  " << name << " (";          << 1024   RegisterMessenger(new G4VisCommandList);
1741         for (std::size_t i = 0; i < nicknames << 1025   RegisterMessenger(new G4VisCommandReviewKeptEvents);
1742           if (i != 0) {                       << 1026 
1743             out << ", ";                      << 1027   // Compound commands...
1744           }                                   << 1028   RegisterMessenger(new G4VisCommandDrawTree);
1745           out << nicknames[i];                << 1029   RegisterMessenger(new G4VisCommandDrawView);
1746         }                                     << 1030   RegisterMessenger(new G4VisCommandDrawVolume);
1747         out << ')';                           << 1031   RegisterMessenger(new G4VisCommandOpen);
1748       } else {                                << 1032   RegisterMessenger(new G4VisCommandSpecify);
1749         // Full output                        << 1033 
1750         out << *gs;                           << 1034   directory = new G4UIdirectory ("/vis/geometry/");
1751       }                                       << 1035   directory -> SetGuidance("Operations on vis attributes of Geant4 geometry.");
1752       out << std::endl;                       << 1036   fDirectoryList.push_back (directory);
1753     }                                         << 1037   RegisterMessenger(new G4VisCommandGeometryList);
1754     out <<                                    << 1038   RegisterMessenger(new G4VisCommandGeometryRestore);
1755     "You may choose a graphics system (driver << 1039 
1756     "\nthe command \"/vis/open\" or \"/vis/sc << 1040   directory = new G4UIdirectory ("/vis/geometry/set/");
1757     "\nor you may omit the driver parameter a << 1041   directory -> SetGuidance("Set vis attributes of Geant4 geometry.");
1758     "\n- by argument in the construction of G << 1042   fDirectoryList.push_back (directory);
1759     "\n- by environment variable \"G4VIS_DEFA << 1043   RegisterMessenger(new G4VisCommandGeometrySetColour);
1760     "\n- by entry in \"~/.g4session\";"       << 1044   RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible);
1761     "\n- by build flags."                     << 1045   RegisterMessenger(new G4VisCommandGeometrySetLineStyle);
1762     "\n- Note: This feature is not allowed in << 1046   RegisterMessenger(new G4VisCommandGeometrySetLineWidth);
1763     "\nFor further information see \"examples << 1047   RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible);
1764     "\nand \"vis.mac\"."                      << 1048   RegisterMessenger(new G4VisCommandGeometrySetForceLineSegmentsPerCircle);
1765     << std::endl;                             << 1049   RegisterMessenger(new G4VisCommandGeometrySetForceSolid);
1766   } else {                                    << 1050   RegisterMessenger(new G4VisCommandGeometrySetForceWireframe);
1767     out << "  NONE!!!  None registered - yet! << 1051   RegisterMessenger(new G4VisCommandGeometrySetVisibility);
                                                   >> 1052 
                                                   >> 1053   directory = new G4UIdirectory ("/vis/scene/");
                                                   >> 1054   directory -> SetGuidance ("Operations on Geant4 scenes.");
                                                   >> 1055   fDirectoryList.push_back (directory);
                                                   >> 1056   RegisterMessenger(new G4VisCommandSceneCreate);
                                                   >> 1057   RegisterMessenger(new G4VisCommandSceneEndOfEventAction);
                                                   >> 1058   RegisterMessenger(new G4VisCommandSceneEndOfRunAction);
                                                   >> 1059   RegisterMessenger(new G4VisCommandSceneList);
                                                   >> 1060   RegisterMessenger(new G4VisCommandSceneNotifyHandlers);
                                                   >> 1061   RegisterMessenger(new G4VisCommandSceneSelect);
                                                   >> 1062 
                                                   >> 1063   directory = new G4UIdirectory ("/vis/scene/add/");
                                                   >> 1064   directory -> SetGuidance ("Add model to current scene.");
                                                   >> 1065   fDirectoryList.push_back (directory);
                                                   >> 1066   RegisterMessenger(new G4VisCommandSceneAddAxes);
                                                   >> 1067   RegisterMessenger(new G4VisCommandSceneAddEventID);
                                                   >> 1068   RegisterMessenger(new G4VisCommandSceneAddGhosts);
                                                   >> 1069   RegisterMessenger(new G4VisCommandSceneAddHits);
                                                   >> 1070   RegisterMessenger(new G4VisCommandSceneAddLogicalVolume);
                                                   >> 1071   RegisterMessenger(new G4VisCommandSceneAddLogo);
                                                   >> 1072   RegisterMessenger(new G4VisCommandSceneAddPSHits);
                                                   >> 1073   RegisterMessenger(new G4VisCommandSceneAddScale);
                                                   >> 1074   RegisterMessenger(new G4VisCommandSceneAddText);
                                                   >> 1075   RegisterMessenger(new G4VisCommandSceneAddTrajectories);
                                                   >> 1076   RegisterMessenger(new G4VisCommandSceneAddUserAction);
                                                   >> 1077   RegisterMessenger(new G4VisCommandSceneAddVolume);
                                                   >> 1078 
                                                   >> 1079   directory = new G4UIdirectory ("/vis/sceneHandler/");
                                                   >> 1080   directory -> SetGuidance ("Operations on Geant4 scene handlers.");
                                                   >> 1081   fDirectoryList.push_back (directory);
                                                   >> 1082   RegisterMessenger(new G4VisCommandSceneHandlerAttach);
                                                   >> 1083   RegisterMessenger(new G4VisCommandSceneHandlerCreate);
                                                   >> 1084   RegisterMessenger(new G4VisCommandSceneHandlerList);
                                                   >> 1085   RegisterMessenger(new G4VisCommandSceneHandlerSelect);
                                                   >> 1086 
                                                   >> 1087   directory = new G4UIdirectory ("/vis/viewer/");
                                                   >> 1088   directory -> SetGuidance ("Operations on Geant4 viewers.");
                                                   >> 1089   fDirectoryList.push_back (directory);
                                                   >> 1090   RegisterMessenger(new G4VisCommandViewerAddCutawayPlane);
                                                   >> 1091   RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane);
                                                   >> 1092   RegisterMessenger(new G4VisCommandViewerClear);
                                                   >> 1093   RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes);
                                                   >> 1094   RegisterMessenger(new G4VisCommandViewerClearTransients);
                                                   >> 1095   RegisterMessenger(new G4VisCommandViewerClone);
                                                   >> 1096   RegisterMessenger(new G4VisCommandViewerCreate);
                                                   >> 1097   RegisterMessenger(new G4VisCommandViewerDolly);
                                                   >> 1098   RegisterMessenger(new G4VisCommandViewerFlush);
                                                   >> 1099   RegisterMessenger(new G4VisCommandViewerList);
                                                   >> 1100   RegisterMessenger(new G4VisCommandViewerPan);
                                                   >> 1101   RegisterMessenger(new G4VisCommandViewerRebuild);
                                                   >> 1102   RegisterMessenger(new G4VisCommandViewerRefresh);
                                                   >> 1103   RegisterMessenger(new G4VisCommandViewerReset);
                                                   >> 1104   RegisterMessenger(new G4VisCommandViewerScale);
                                                   >> 1105   RegisterMessenger(new G4VisCommandViewerSelect);
                                                   >> 1106   RegisterMessenger(new G4VisCommandViewerUpdate);
                                                   >> 1107   RegisterMessenger(new G4VisCommandViewerZoom);
                                                   >> 1108 
                                                   >> 1109   directory = new G4UIdirectory ("/vis/viewer/set/");
                                                   >> 1110   directory -> SetGuidance ("Set view parameters of current viewer.");
                                                   >> 1111   fDirectoryList.push_back (directory);
                                                   >> 1112   RegisterMessenger(new G4VisCommandsViewerSet);
                                                   >> 1113 
                                                   >> 1114   // List manager commands
                                                   >> 1115   RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> >
                                                   >> 1116         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
                                                   >> 1117   RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> >
                                                   >> 1118         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));  
                                                   >> 1119 
                                                   >> 1120   // Trajectory filter manager commands
                                                   >> 1121   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> >
                                                   >> 1122                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
                                                   >> 1123   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> >
                                                   >> 1124                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
                                                   >> 1125 
                                                   >> 1126   // Hit filter manager commands
                                                   >> 1127   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> >
                                                   >> 1128                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
                                                   >> 1129   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> >
                                                   >> 1130                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
                                                   >> 1131 }
                                                   >> 1132 
                                                   >> 1133 void G4VisManager::PrintAvailableGraphicsSystems () const {
                                                   >> 1134   G4int nSystems = fAvailableGraphicsSystems.size ();
                                                   >> 1135   G4cout << "Current available graphics systems are:";
                                                   >> 1136   if (nSystems) {
                                                   >> 1137     for (int i = 0; i < nSystems; i++) {
                                                   >> 1138       const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i];
                                                   >> 1139       G4cout << "\n  " << pSystem -> GetName ();
                                                   >> 1140       if (pSystem -> GetNickname () != "") {
                                                   >> 1141   G4cout << " (" << pSystem -> GetNickname () << ")";
                                                   >> 1142       }
                                                   >> 1143     }
                                                   >> 1144   }
                                                   >> 1145   else {
                                                   >> 1146     G4cout << "\n  NONE!!!  None registered - yet!  Mmmmm!";
1768   }                                              1147   }
                                                   >> 1148   G4cout << G4endl;
1769 }                                                1149 }
1770                                                  1150 
1771 void G4VisManager::PrintAvailableModels (Verb    1151 void G4VisManager::PrintAvailableModels (Verbosity verbosity) const
1772 {                                                1152 {
1773   {                                              1153   {
1774     //fpTrajDrawModelMgr->Print(G4cout);         1154     //fpTrajDrawModelMgr->Print(G4cout);
1775     G4cout << "Registered model factories:" <    1155     G4cout << "Registered model factories:" << G4endl;
1776     const std::vector<G4VModelFactory<G4VTraj    1156     const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList =
1777       fpTrajDrawModelMgr->FactoryList();         1157       fpTrajDrawModelMgr->FactoryList();
1778     if (factoryList.empty()) G4cout << "  Non    1158     if (factoryList.empty()) G4cout << "  None" << G4endl;
1779     else {                                       1159     else {
1780       std::vector<G4VModelFactory<G4VTrajecto    1160       std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i;
1781       for (i = factoryList.begin(); i != fact << 1161       for (i = factoryList.begin(); i != factoryList.end(); ++i)
1782         (*i)->Print(G4cout);                  << 1162   (*i)->Print(G4cout);
1783       }                                       << 
1784     }                                            1163     }
1785     G4cout << "\nRegistered models:" << G4end << 
1786     const G4VisListManager<G4VTrajectoryModel    1164     const G4VisListManager<G4VTrajectoryModel>* listManager =
1787       fpTrajDrawModelMgr->ListManager();         1165       fpTrajDrawModelMgr->ListManager();
1788     const std::map<G4String, G4VTrajectoryMod    1166     const std::map<G4String, G4VTrajectoryModel*>& modelMap =
1789       listManager->Map();                        1167       listManager->Map();
1790     if (modelMap.empty()) G4cout << "  None"  << 1168     if (!modelMap.empty()) {
1791     else {                                    << 1169       G4cout << "\nRegistered models:" << G4endl;
1792       std::map<G4String, G4VTrajectoryModel*>    1170       std::map<G4String, G4VTrajectoryModel*>::const_iterator i;
1793       for (i = modelMap.begin(); i != modelMa    1171       for (i = modelMap.begin(); i != modelMap.end(); ++i) {
1794   G4cout << "  " << i->second->Name();           1172   G4cout << "  " << i->second->Name();
1795   if (i->second == listManager->Current()) G4    1173   if (i->second == listManager->Current()) G4cout << " (Current)";
1796   G4cout << G4endl;                              1174   G4cout << G4endl;
1797   if (verbosity >= parameters) i->second->Pri    1175   if (verbosity >= parameters) i->second->Print(G4cout);
1798       }                                          1176       }
1799     }                                            1177     }
1800   }                                              1178   }
1801                                                  1179 
1802   G4cout << G4endl;                              1180   G4cout << G4endl;
1803                                                  1181 
1804   {                                              1182   {
1805     //fpTrajFilterMgr->Print(G4cout);            1183     //fpTrajFilterMgr->Print(G4cout);
1806     G4cout << "Registered filter factories:"     1184     G4cout << "Registered filter factories:" << G4endl;
1807     const std::vector<G4VModelFactory<G4VFilt    1185     const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>&
1808       factoryList = fpTrajFilterMgr->FactoryL    1186       factoryList = fpTrajFilterMgr->FactoryList();
1809     if (factoryList.empty()) G4cout << "  Non    1187     if (factoryList.empty()) G4cout << "  None" << G4endl;
1810     else {                                       1188     else {
1811       std::vector<G4VModelFactory<G4VFilter<G    1189       std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i;
1812       for (i = factoryList.begin(); i != fact << 1190       for (i = factoryList.begin(); i != factoryList.end(); ++i)
1813         (*i)->Print(G4cout);                  << 1191   (*i)->Print(G4cout);
1814       }                                       << 
1815     }                                            1192     }
1816                                               << 
1817     G4cout << "\nRegistered filters:" << G4en << 
1818     const std::vector<G4VFilter<G4VTrajectory    1193     const std::vector<G4VFilter<G4VTrajectory>*>&
1819       filterList = fpTrajFilterMgr->FilterLis    1194       filterList = fpTrajFilterMgr->FilterList();
1820     if (filterList.empty()) G4cout << "  None << 1195     if (!filterList.empty()) {
1821     else {                                    << 1196       G4cout << "\nRegistered filters:" << G4endl;
1822       std::vector<G4VFilter<G4VTrajectory>*>:    1197       std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i;
1823       for (i = filterList.begin(); i != filte    1198       for (i = filterList.begin(); i != filterList.end(); ++i) {
1824   G4cout << "  " << (*i)->GetName() << G4endl    1199   G4cout << "  " << (*i)->GetName() << G4endl;
1825   if (verbosity >= parameters) (*i)->PrintAll    1200   if (verbosity >= parameters) (*i)->PrintAll(G4cout);
1826       }                                          1201       }
1827     }                                            1202     }
1828   }                                              1203   }
1829 }                                                1204 }
1830                                                  1205 
1831 void G4VisManager::PrintAvailableUserVisActio << 
1832 {                                             << 
1833   G4cout <<                                   << 
1834     "You have successfully registered the fol << 
1835    << G4endl;                                 << 
1836   G4cout << "Run Duration User Vis Actions:"; << 
1837   if (fRunDurationUserVisActions.empty()) G4c << 
1838   else {                                      << 
1839     G4cout << G4endl;                         << 
1840     for (std::size_t i = 0; i < fRunDurationU << 
1841       const G4String& name = fRunDurationUser << 
1842       G4cout << "  " << name << G4endl;       << 
1843     }                                         << 
1844   }                                           << 
1845                                               << 
1846   G4cout << "End of Event User Vis Actions:"; << 
1847   if (fEndOfEventUserVisActions.empty()) G4co << 
1848   else {                                      << 
1849     G4cout << G4endl;                         << 
1850     for (std::size_t i = 0; i < fEndOfEventUs << 
1851       const G4String& name = fEndOfEventUserV << 
1852       G4cout << "  " << name << G4endl;       << 
1853     }                                         << 
1854   }                                           << 
1855                                               << 
1856   G4cout << "End of Run User Vis Actions:";   << 
1857   if (fEndOfRunUserVisActions.empty()) G4cout << 
1858   else {                                      << 
1859     G4cout << G4endl;                         << 
1860     for (std::size_t i = 0; i < fEndOfRunUser << 
1861       const G4String& name = fEndOfRunUserVis << 
1862       G4cout << "  " << name << G4endl;       << 
1863     }                                         << 
1864   }                                           << 
1865 }                                             << 
1866                                               << 
1867 void G4VisManager::PrintAvailableColours (Ver << 
1868   G4cout <<                                   << 
1869   "Some /vis commands (optionally) take a str << 
1870   "\nThey are also available in your C++ code << 
1871   "\n  G4Colour niceColour;  // Default - whi << 
1872   "\n  G4Colour::GetColour(\"pink\", niceColo << 
1873   "\n  logical->SetVisAttributes(niceColour); << 
1874   "\nSee G4Colour.hh."                        << 
1875   "\nAvailable colours";                      << 
1876   for (const auto& i: G4Colour::GetMap()) {   << 
1877     G4cout << ", " << i.first;                << 
1878   }                                           << 
1879   G4cout << G4endl;                           << 
1880 }                                             << 
1881                                               << 
1882 void G4VisManager::PrintInvalidPointers () co    1206 void G4VisManager::PrintInvalidPointers () const {
1883   if (fVerbosity >= errors) {                    1207   if (fVerbosity >= errors) {
1884     G4warn << "ERROR: G4VisManager::PrintInva << 1208     G4cout << "ERROR: G4VisManager::PrintInvalidPointers:";
1885     if (!fpGraphicsSystem) {                     1209     if (!fpGraphicsSystem) {
1886       G4warn << "\n null graphics system poin << 1210       G4cout << "\n null graphics system pointer.";
1887     }                                            1211     }
1888     else {                                       1212     else {
1889       G4warn << "\n  Graphics system is " <<  << 1213       G4cout << "\n  Graphics system is " << fpGraphicsSystem -> GetName ()
1890        << " but:";                               1214        << " but:";
1891       if (!fpScene)                              1215       if (!fpScene)
1892   G4warn <<                                   << 1216   G4cout <<
1893     "\n  Null scene pointer. Use \"/vis/drawV    1217     "\n  Null scene pointer. Use \"/vis/drawVolume\" or"
1894     " \"/vis/scene/create\".";                   1218     " \"/vis/scene/create\".";
1895       if (!fpSceneHandler)                       1219       if (!fpSceneHandler)
1896   G4warn <<                                   << 1220   G4cout <<
1897     "\n  Null scene handler pointer. Use \"/v    1221     "\n  Null scene handler pointer. Use \"/vis/open\" or"
1898     " \"/vis/sceneHandler/create\".";            1222     " \"/vis/sceneHandler/create\".";
1899       if (!fpViewer )                            1223       if (!fpViewer )
1900   G4warn <<                                   << 1224   G4cout <<
1901     "\n  Null viewer pointer. Use \"/vis/view    1225     "\n  Null viewer pointer. Use \"/vis/viewer/create\".";
1902     }                                            1226     }
1903     G4warn << G4endl;                         << 1227     G4cout << G4endl;
1904   }                                           << 
1905 }                                             << 
1906                                               << 
1907                                               << 
1908 G4ThreadFunReturnType G4VisManager::G4VisSubT << 
1909 {                                             << 
1910 #ifdef G4MULTITHREADED                        << 
1911   G4VisManager* pVisManager = (G4VisManager*) << 
1912   G4VSceneHandler* pSceneHandler = pVisManage << 
1913   if (!pSceneHandler) return 0;               << 
1914   G4Scene* pScene = pSceneHandler->GetScene() << 
1915   if (!pScene) return 0;                      << 
1916   G4VViewer* pViewer = pVisManager->GetCurren << 
1917   if (!pViewer) return 0;                     << 
1918                                               << 
1919   G4UImanager::GetUIpointer()->SetUpForSpecia << 
1920                                               << 
1921   // Set up geometry and navigation for a thr << 
1922   G4GeometryWorkspace::GetPool()->CreateAndUs << 
1923   G4SolidsWorkspace::GetPool()->CreateAndUseW << 
1924   G4Navigator* navigator = G4TransportationMa << 
1925                              ->GetNavigatorFo << 
1926   navigator->SetWorldVolume(                  << 
1927     G4RunManagerFactory::GetMasterRunManagerK << 
1928                                               << 
1929   pViewer->SwitchToVisSubThread();            << 
1930                                               << 
1931   while (true) {                              << 
1932                                               << 
1933     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1934     std::size_t eventQueueSize = mtVisEventQu << 
1935     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1936     // G4cout << "Event queue size (A): " <<  << 
1937                                               << 
1938     while (eventQueueSize) {                  << 
1939                                               << 
1940       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1941       const G4Event* event = mtVisEventQueue. << 
1942       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1943                                               << 
1944       // Here comes the event drawing         << 
1945       pVisManager->SetTransientsDrawnThisEven << 
1946       pSceneHandler->SetTransientsDrawnThisEv << 
1947                                               << 
1948       // We are about to draw the event (traj << 
1949       // have to clear the previous event(s)  << 
1950       // needs to be drawn afresh, e.g., the  << 
1951       // "accumulate" is not requested, the o << 
1952       // We have postponed this so that, for  << 
1953       // previous event(s) stay on screen unt << 
1954       // along.  For a file-writing viewer th << 
1955       // See, for example, G4HepRepFileSceneH << 
1956       pVisManager->ClearTransientStoreIfMarke << 
1957                                               << 
1958       // Now draw the event...                << 
1959       pSceneHandler->DrawEvent(event);        << 
1960       ++pVisManager->fNoOfEventsDrawnThisRun; << 
1961                                               << 
1962       // Then pop and release event           << 
1963       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1964       mtVisEventQueue.pop_front();            << 
1965       pVisManager->EndOfEventCleanup(event);  << 
1966       eventQueueSize = mtVisEventQueue.size() << 
1967       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1968     }                                         << 
1969                                               << 
1970     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1971     G4bool runInProgress = mtRunInProgress;   << 
1972     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1973     if (!runInProgress) {                     << 
1974       // EndOfRun on master thread has signal << 
1975       // nothing to draw so...                << 
1976       break;                                  << 
1977     }                                         << 
1978                                               << 
1979     // Run still in progress but nothing to d << 
1980     std::this_thread::sleep_for(std::chrono:: << 
1981   }                                              1228   }
1982                                               << 
1983   // Inform viewer that we have finished all  << 
1984   pViewer->DoneWithVisSubThread();            << 
1985   pViewer->MovingToMasterThread();            << 
1986 #else                                         << 
1987   G4ConsumeParameters(p);                     << 
1988 #endif                                        << 
1989   return nullptr;                             << 
1990 }                                                1229 }
1991                                                  1230 
1992 void G4VisManager::BeginOfRun ()                 1231 void G4VisManager::BeginOfRun ()
1993 {                                                1232 {
1994   if (fIgnoreStateChanges) return;            << 1233   //G4cout << "G4VisManager::BeginOfRun" << G4endl;
1995   if (G4Threading::IsWorkerThread()) return;  << 1234   fKeptLastEvent = false;
1996   if (!GetConcreteInstance()) return;         << 
1997                                               << 
1998   // Check if view is valid                   << 
1999   // Protect IsValidView() with fpSceneHandle << 
2000   isValidViewForRun = fpSceneHandler && IsVal << 
2001   if (!isValidViewForRun) return;             << 
2002                                               << 
2003   // For a fake run...                        << 
2004   G4RunManager* runManager = G4RunManagerFact << 
2005   G4int nEventsToBeProcessed = runManager->Ge << 
2006   isFakeRun = (nEventsToBeProcessed == 0);    << 
2007   if (isFakeRun) return;                      << 
2008                                               << 
2009   // Is the run manager a sub-event type?     << 
2010   G4RunManager::RMType rmType = runManager->G << 
2011   isSubEventRunManagerType =                  << 
2012   (rmType == G4RunManager::subEventMasterRM)  << 
2013   (rmType == G4RunManager::subEventWorkerRM); << 
2014                                               << 
2015   fNKeepForPostProcessingRequests = 0;        << 
2016   fNKeepTheEventRequests = 0;                 << 
2017   fEventKeepingSuspended = false;                1235   fEventKeepingSuspended = false;
2018   fTransientsDrawnThisRun = false;               1236   fTransientsDrawnThisRun = false;
2019   if (fpSceneHandler) fpSceneHandler->SetTran    1237   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false);
2020   fNoOfEventsDrawnThisRun = 0;                << 
2021                                               << 
2022   // Check to see if the user has created a t << 
2023   // a default one. To avoid code duplication << 
2024   // and its result (a const G4VTrajectoryMod << 
2025   // The function is called again later when  << 
2026   CurrentTrajDrawModel();                     << 
2027                                               << 
2028   // Actions only in MT mode                  << 
2029   if (G4Threading::IsMultithreadedApplication << 
2030                                               << 
2031     // Inform viewer that we have finished al << 
2032     if (fpViewer) fpViewer->DoneWithMasterThr << 
2033                                               << 
2034     // Start vis sub-thread                   << 
2035     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2036     mtRunInProgress = true;                   << 
2037     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2038     mtVisSubThread = new G4Thread;            << 
2039     // Launch vis thread                      << 
2040     G4THREADCREATE(mtVisSubThread,G4VisSubThr << 
2041                                               << 
2042     // Tricky things for some viewers (e.g.,  << 
2043     // - Launch the vis thread                << 
2044     // - Wait for the vis thread to set its Q << 
2045     // - Then move current QOpenGL context (i << 
2046     // - Go ahead                             << 
2047     if (fpViewer) fpViewer->MovingToVisSubThr << 
2048   }                                           << 
2049 }                                                1238 }
2050                                                  1239 
2051 void G4VisManager::BeginOfEvent ()               1240 void G4VisManager::BeginOfEvent ()
2052 {                                                1241 {
2053   if (fIgnoreStateChanges) return;            << 1242   //G4cout << "G4VisManager::BeginOfEvent" << G4endl;
2054   if (!GetConcreteInstance()) return;         << 
2055   if (!isValidViewForRun) return;             << 
2056   if (isFakeRun) return;                      << 
2057                                               << 
2058   // Some instructions that should NOT be in  << 
2059   // TODO: protect with G4Threading::IsMultit << 
2060 #ifndef G4MULTITHREADED                       << 
2061   // These instructions are in G4VisSubThread << 
2062   fTransientsDrawnThisEvent = false;             1243   fTransientsDrawnThisEvent = false;
2063   if (fpSceneHandler) fpSceneHandler->SetTran    1244   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false);
2064 #endif                                        << 
2065 }                                                1245 }
2066                                                  1246 
2067 // Here begins a sequence of functions that d << 
2068 // Sequential/Serial mode:                    << 
2069 //   EndOfEvent is invoked by a state change  << 
2070 //     EndOfEvent pulls the event from the Ev << 
2071 //     EndOfEventKernel draws the event and c << 
2072 //     (Unless the user him/herself has reque << 
2073 //      also sets KeepTheEvent for a certain  << 
2074 //      of events. The run manager keeps thes << 
2075 //      run, so, for example, the vis manager << 
2076 // Multithreading/Tasking:                    << 
2077 //   EndOfEvent is invoked by a state change  << 
2078 //     EndOfEvent pulls the event from the (w << 
2079 //     EndOfEventKernel pushes it to the vis  << 
2080 //       are marked KeepForPostProcessing so  << 
2081 //       PostProcessingFinished in EndOfEvent << 
2082 //     EndOfEventKernel also sets KeepTheEven << 
2083 //     The vis sub thread pulls events from t << 
2084 //       calls EndOfEventCleanup, which calls << 
2085 // Sub-event parallelism:                     << 
2086 //   EndOfEvent is invoked by a state change  << 
2087 //     multithreading, but actually, the even << 
2088 //     employed on sub-events, so we ignore s << 
2089 //     G4SubEvtRunManager knows when the even << 
2090 //   Events are pushed to the Vis Manager by  << 
2091 //      when the event is ready. EventReadyFo << 
2092 //      processsing continues as for Multithr << 
2093                                               << 
2094 void G4VisManager::EndOfEvent ()                 1247 void G4VisManager::EndOfEvent ()
2095 {                                                1248 {
2096   if (fIgnoreStateChanges) return;            << 1249   //G4cout << "G4VisManager::EndOfEvent" << G4endl;
2097   if (!GetConcreteInstance()) return;         << 
2098   if (!isValidViewForRun) return;             << 
2099   if (isFakeRun) return;                      << 
2100                                               << 
2101   // For sub-event parallelism, this is not t << 
2102   if (isSubEventRunManagerType) return;       << 
2103                                               << 
2104   G4AutoLock al(&visEndOfEventMutex);         << 
2105                                                  1250 
2106   G4RunManager* runManager = G4RunManagerFact << 1251   // Don't call IsValidView unless there is a scene handler.  This
                                                   >> 1252   // avoids WARNING message at end of event and run when the user has
                                                   >> 1253   // not instantiated a scene handler, e.g., in batch mode.
                                                   >> 1254   G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
                                                   >> 1255   if (!valid) return;
2107                                                  1256 
                                                   >> 1257   G4RunManager* runManager = G4RunManager::GetRunManager();
2108   const G4Run* currentRun = runManager->GetCu    1258   const G4Run* currentRun = runManager->GetCurrentRun();
2109   if (!currentRun) return;                    << 
2110                                                  1259 
2111   // This gets the appropriate event manager  << 
2112   G4EventManager* eventManager = G4EventManag    1260   G4EventManager* eventManager = G4EventManager::GetEventManager();
2113   const G4Event* currentEvent = eventManager-    1261   const G4Event* currentEvent = eventManager->GetConstCurrentEvent();
2114   if (!currentEvent) return;                     1262   if (!currentEvent) return;
2115                                                  1263 
2116   // Call kernel                              << 1264   ClearTransientStoreIfMarked();
2117   EndOfEventKernel(currentEvent);             << 1265   fpSceneHandler->DrawEvent(currentEvent);
2118 }                                             << 
2119                                               << 
2120 void G4VisManager::EventReadyForVis(const G4E << 
2121 // This is invoked by G4SubEvtRunManager.     << 
2122 // The event is passed to EndOfEventKernel.   << 
2123 {                                             << 
2124   if (fIgnoreStateChanges) return;            << 
2125   if (!GetConcreteInstance()) return;         << 
2126   if (!isValidViewForRun) return;             << 
2127   if (isFakeRun) return;                      << 
2128                                               << 
2129   G4AutoLock al(&visEndOfEventMutex);         << 
2130   EndOfEventKernel(event);                    << 
2131 }                                             << 
2132                                               << 
2133 void G4VisManager::EndOfEventKernel (const G4 << 
2134 {                                             << 
2135   // Note: we are still subject to the mutex  << 
2136                                                  1266 
2137   // Discard event if fDrawEventOnlyIfToBeKep << 1267   G4int nEventsToBeProcessed = 0;
2138   // user has requested the event to be kept. << 1268   G4int nKeptEvents = 0;
2139   if (fDrawEventOnlyIfToBeKept) {             << 1269   G4int eventID = -2;  // (If no run manager, triggers ShowView as normal.)
2140     if (!currentEvent->KeepTheEventFlag()) re << 1270   if (currentRun) {
                                                   >> 1271     nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed();
                                                   >> 1272     eventID = currentEvent->GetEventID();
                                                   >> 1273     const std::vector<const G4Event*>* events =
                                                   >> 1274       currentRun->GetEventVector();
                                                   >> 1275     if (events) nKeptEvents = events->size();
2141   }                                              1276   }
2142                                                  1277 
2143   if (G4Threading::IsMultithreadedApplication << 1278   if (fpScene->GetRefreshAtEndOfEvent()) {
2144                                               << 
2145     // Wait if too many events in the queue.  << 
2146     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2147     std::size_t eventQueueSize = mtVisEventQu << 
2148     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2149                                               << 
2150     G4bool eventQueueFull = false;            << 
2151     while (fMaxEventQueueSize > 0 && (G4int)e << 
2152                                               << 
2153       if (fWaitOnEventQueueFull) {            << 
2154                                               << 
2155         static G4bool warned = false;         << 
2156         if (!warned) {                        << 
2157           G4warn <<                           << 
2158           "WARNING: The number of events in t << 
2159           "\n  the maximum, "                 << 
2160           << fMaxEventQueueSize <<            << 
2161           ".\n  If, during a multithreaded ru << 
2162           "\n  visualisation by more than thi << 
2163           "\n  until the vis sub-thread has d << 
2164           "\n  from the queue.  You may chang << 
2165           "\n  \"/vis/multithreading/maxEvent << 
2166           "\n  number you wish to allow.  N < << 
2167           "\n  Alternatively you may choose t << 
2168           "\n  \"/vis/multithreading/actionOn << 
2169           "\n  To avoid visualisation altoget << 
2170           "\n  And maybe \"/tracking/storeTra << 
2171           << G4endl;                          << 
2172           warned = true;                      << 
2173         }                                     << 
2174                                               << 
2175         // Wait a while to give event drawing << 
2176         std::this_thread::sleep_for(std::chro << 
2177                                               << 
2178       } else {                                << 
2179                                               << 
2180         static G4bool warned = false;         << 
2181         if (!warned) {                        << 
2182           G4warn <<                           << 
2183           "WARNING: The number of events in t << 
2184           "\n  the maximum, "                 << 
2185           << fMaxEventQueueSize <<            << 
2186           ".\n  Some events have been discard << 
2187           "\n  behaviour with \"/vis/multithr << 
2188           "\n  To avoid visualisation altoget << 
2189           "\n  And maybe \"/tracking/storeTra << 
2190           << G4endl;                          << 
2191           warned = true;                      << 
2192         }                                     << 
2193                                                  1279 
2194         eventQueueFull = true;  // Causes eve << 1280     // Unless last event (in which case wait end of run)...
2195         break;                                << 1281     if (eventID < nEventsToBeProcessed - 1) {
                                                   >> 1282       fpViewer->ShowView();
                                                   >> 1283       fpSceneHandler->SetMarkForClearingTransientStore(true);
                                                   >> 1284     } else {  // Last event...
                                                   >> 1285       // Keep, but only if user has not kept any...
                                                   >> 1286       if (!nKeptEvents) {
                                                   >> 1287   eventManager->KeepTheCurrentEvent();
                                                   >> 1288   fKeptLastEvent = true;
2196       }                                          1289       }
2197                                               << 
2198       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
2199       eventQueueSize = mtVisEventQueue.size() << 
2200       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
2201     }                                            1290     }
2202                                                  1291 
2203     if (!eventQueueFull) {                    << 1292   } else {  //  Accumulating events...
2204                                                  1293 
2205       if (RequiredToBeKeptForVis(currentEvent << 1294     G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents();
2206         currentEvent->KeepTheEvent();         << 1295     if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) {
2207         fNKeepTheEventRequests++;  // Counts  << 1296       fEventKeepingSuspended = true;
                                                   >> 1297       static G4bool warned = false;
                                                   >> 1298       if (!warned) {
                                                   >> 1299   if (fVerbosity >= warnings) {
                                                   >> 1300     G4cout <<
                                                   >> 1301  "WARNING: G4VisManager::EndOfEvent: Automatic event keeping suspended."
                                                   >> 1302  "\n  The number of events exceeds the maximum, "
                                                   >> 1303      << maxNumberOfKeptEvents <<
                                                   >> 1304  ", that can be kept by the vis manager."
                                                   >> 1305      << G4endl;
                                                   >> 1306   }
                                                   >> 1307   warned = true;
2208       }                                          1308       }
2209                                               << 1309     } else if (maxNumberOfKeptEvents != 0) {
2210       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 1310       eventManager->KeepTheCurrentEvent();
2211                                               << 
2212       // Keep while post processing (i.e., dr << 
2213       // Make sure the event is not deleted b << 
2214       currentEvent->KeepForPostProcessing();  << 
2215       fNKeepForPostProcessingRequests++;      << 
2216                                               << 
2217       // Put event on vis queue               << 
2218       mtVisEventQueue.push_back(currentEvent) << 
2219                                               << 
2220       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
2221     }                                         << 
2222                                               << 
2223   } else {                                    << 
2224                                               << 
2225     // Sequential mode                        << 
2226                                               << 
2227     // We are about to draw the event (trajec << 
2228     // have to clear the previous event(s) if << 
2229     // needs to be drawn afresh, e.g., the fi << 
2230     // "accumulate" is not requested, the old << 
2231     // We have postponed this so that, for no << 
2232     // previous event(s) stay on screen until << 
2233     // along.  For a file-writing viewer the  << 
2234     // See, for example, G4HepRepFileSceneHan << 
2235     ClearTransientStoreIfMarked();            << 
2236                                               << 
2237     // Keep while post processing (i.e., draw << 
2238     currentEvent->KeepForPostProcessing();    << 
2239     fNKeepForPostProcessingRequests++;        << 
2240                                               << 
2241     if (RequiredToBeKeptForVis(currentEvent-> << 
2242       currentEvent->KeepTheEvent();           << 
2243       fNKeepTheEventRequests++;  // Counts nu << 
2244     }                                            1311     }
2245                                               << 
2246     // Now draw the event...                  << 
2247     fpSceneHandler->DrawEvent(currentEvent);  << 
2248     ++fNoOfEventsDrawnThisRun;                << 
2249                                               << 
2250     EndOfEventCleanup(currentEvent);          << 
2251   }                                              1312   }
2252 }                                                1313 }
2253                                                  1314 
2254 void G4VisManager::EndOfEventCleanup(const G4 << 1315 void G4VisManager::EndOfRun ()
2255 {                                             << 
2256   if (fpScene->GetRefreshAtEndOfEvent()) {    << 
2257                                               << 
2258     fpSceneHandler->SetMarkForClearingTransie << 
2259                                               << 
2260     // ShowView guarantees the view is flushe << 
2261     // triggers other features such as pickin << 
2262     // file-writing viewers to close the file << 
2263     fpViewer->ShowView();                     << 
2264   }                                           << 
2265                                               << 
2266   currentEvent->PostProcessingFinished();     << 
2267 }                                             << 
2268                                               << 
2269 G4bool G4VisManager::RequiredToBeKeptForVis ( << 
2270 // i.e., kept by the run manager at least to  << 
2271 {                                                1316 {
2272   G4bool requiredToBeKept = false;            << 1317   //G4cout << "G4VisManager::EndOfRun" << G4endl;
2273                                               << 
2274   G4RunManager* runManager = G4RunManagerFact << 
2275   G4int nEventsToBeProcessed = runManager->Ge << 
2276                                               << 
2277   if (fpScene->GetRefreshAtEndOfEvent()) {  / << 
2278                                                  1318 
2279     // Keep last event only                   << 1319   // Don't call IsValidView unless there is a scene handler.  This
2280     if (eventID == nEventsToBeProcessed - 1)  << 1320   // avoids WARNING message at end of event and run when the user has
2281       requiredToBeKept = true;                << 1321   // not instantiated a scene handler, e.g., in batch mode.
2282     }                                         << 1322   G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
2283                                               << 1323   if (valid) {
2284   } else {  //  Accumulating events           << 1324     if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
2285                                               << 1325       if (fpScene->GetRefreshAtEndOfRun()) {
2286     G4int maxNumberOfKeptEvents = fpScene->Ge << 1326   fpSceneHandler->DrawEndOfRunModels();
2287                                               << 1327   fpViewer->ShowView();
2288     if (maxNumberOfKeptEvents >= 0) {  // Eve << 1328   fpSceneHandler->SetMarkForClearingTransientStore(true);
2289                                               << 
2290       if (fNKeepTheEventRequests < maxNumberO << 
2291                                               << 
2292         // Not yet reached the limit          << 
2293         requiredToBeKept = true;              << 
2294                                               << 
2295       } else {                                << 
2296                                               << 
2297         // We have already reached the limit  << 
2298         fEventKeepingSuspended = true;        << 
2299         static G4bool warned = false;         << 
2300         if (!warned) {                        << 
2301           if (fVerbosity >= warnings) {       << 
2302             G4warn <<                         << 
2303             "WARNING: G4VisManager::EndOfEven << 
2304             << G4endl;                        << 
2305             if (maxNumberOfKeptEvents > 0) {  << 
2306               G4warn <<                       << 
2307               "\n  The number of events excee << 
2308               << maxNumberOfKeptEvents <<     << 
2309               ", that may be kept by\n  the v << 
2310               << G4endl;                      << 
2311             }                                 << 
2312           }                                   << 
2313           warned = true;                      << 
2314         }                                     << 
2315       }                                          1329       }
                                                   >> 1330     }
2316                                                  1331 
2317     } else {  // Indefinite event keeping (ma << 1332     if (fEventKeepingSuspended && fVerbosity >= warnings) {
2318                                               << 1333       G4cout <<
2319       requiredToBeKept = true;                << 1334  "WARNING: G4VisManager::EndOfRun: Automatic event keeping has been suspended."
2320                                               << 1335  "\n  The number of events in the run exceeded the maximum, "
                                                   >> 1336        << fpScene->GetMaxNumberOfKeptEvents() <<
                                                   >> 1337  ", that can be kept by the vis manager." <<
                                                   >> 1338  "\n  The number of events kept by the vis manager can be changed with"
                                                   >> 1339  "\n  \"/vis/scene/endOfEventAction accumulate <N>\", where N is the"
                                                   >> 1340  "\n  maximum number you wish to allow.  N < 0 means \"unlimited\"."
                                                   >> 1341        << G4endl;
2321     }                                            1342     }
2322   }                                              1343   }
                                                   >> 1344   fEventRefreshing = false;
2323                                                  1345 
2324   return requiredToBeKept;                    << 1346   G4RunManager* runManager = G4RunManager::GetRunManager();
2325 }                                             << 
2326                                               << 
2327 void G4VisManager::EndOfRun ()                << 
2328 {                                             << 
2329   if (fIgnoreStateChanges) return;            << 
2330   if (G4Threading::IsWorkerThread()) return;  << 
2331   if (!GetConcreteInstance()) return;         << 
2332   if (!isValidViewForRun) return;             << 
2333   if (isFakeRun) return;                      << 
2334                                               << 
2335   G4RunManager* runManager = G4RunManagerFact << 
2336                                               << 
2337   // For a fake run...                        << 
2338   G4int nEventsToBeProcessed = runManager->Ge << 
2339   if (nEventsToBeProcessed == 0) return;      << 
2340                                               << 
2341   const G4Run* currentRun = runManager->GetCu    1347   const G4Run* currentRun = runManager->GetCurrentRun();
2342   if (!currentRun) return;                    << 1348   
                                                   >> 1349   G4int nKeptEvents = 0;
                                                   >> 1350   const std::vector<const G4Event*>* events =
                                                   >> 1351     currentRun? currentRun->GetEventVector(): 0;
                                                   >> 1352   if (events) nKeptEvents = events->size();
2343                                                  1353 
2344   //  G4AutoLock al(&visEndOfRunMutex);  ???  << 1354   if (nKeptEvents && !fKeptLastEvent) {
2345   if (G4Threading::IsMultithreadedApplication << 1355     if (!valid && fVerbosity >= warnings) G4cout << "WARNING: ";
2346     // Reset flag so that sub-thread exits wh << 1356     if (fVerbosity >= warnings) {
2347     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 1357       G4cout << nKeptEvents;
2348     mtRunInProgress = false;                  << 1358       if (nKeptEvents == 1) G4cout << " event has";
2349     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 1359       else G4cout << " events have";
2350     // Wait for sub-thread to finish.         << 1360       G4cout << " been kept for refreshing and/or reviewing." << G4endl;
2351     G4THREADJOIN(*mtVisSubThread);            << 1361     }
2352     delete mtVisSubThread;                    << 1362     static G4bool warned = false;
2353     fpViewer->SwitchToMasterThread();         << 1363     if (!valid && fVerbosity >= warnings && !warned) {
2354   }                                           << 1364       G4cout <<
2355                                               << 1365   "  Only useful if before starting the run:"
2356   if (G4Threading::IsMultithreadedApplication << 1366   "\n    a) trajectories are stored (\"/vis/scene/add/trajectories [smooth|rich]\"), or"
2357     G4int noOfEventsRequested = runManager->G << 1367   "\n    b) the Draw method of any hits is implemented."
2358     if (fNoOfEventsDrawnThisRun != noOfEvents << 1368   "\n  To view trajectories and hits:"
2359       if (!fWaitOnEventQueueFull && fVerbosit << 1369   "\n    open a viewer, draw a volume, \"/vis/scene/add/trajectories\""
2360         G4warn                                << 1370   "\n    \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"."
2361         << "WARNING: Number of events drawn t << 1371   "\n  To see all events: \"/vis/scene/endOfEventAction accumulate\"."
2362         << fNoOfEventsDrawnThisRun << ", is d << 1372   "\n  To see events individually: \"/vis/reviewKeptEvents\"."
2363         << noOfEventsRequested <<             << 1373        << G4endl;
2364         ".\n  (This is because you requested  << 1374       warned = true;
2365         << G4endl;                            << 
2366       }                                       << 
2367     }                                         << 
2368   }                                           << 
2369                                               << 
2370   G4int nKeptEvents = currentRun->GetNumberOf << 
2371   if (fVerbosity >= warnings && nKeptEvents > << 
2372     G4warn << nKeptEvents;                    << 
2373     if (nKeptEvents == 1) G4warn << " event h << 
2374     else G4warn << " events have";            << 
2375     G4warn << " been kept for refreshing and/ << 
2376     if (nKeptEvents != fNKeepTheEventRequests << 
2377       if (fNKeepTheEventRequests == 0) {      << 
2378         G4warn << "No keep requests were";    << 
2379       } else if (fNKeepTheEventRequests == 1) << 
2380         G4warn << "1 keep request was";       << 
2381       } else {                                << 
2382         G4warn << fNKeepTheEventRequests << " << 
2383       }                                       << 
2384       G4warn << " made by the vis manager.";  << 
2385       if (fNKeepTheEventRequests == 0) {      << 
2386         G4warn <<                             << 
2387         "\n  The kept events are those you ha << 
2388       } else {                                << 
2389         G4warn <<                             << 
2390         "\n  The same or further events may h << 
2391         "\n  To turn off event keeping by the << 
2392         "\n  or use /vis/scene/endOfEventActi << 
2393       }                                       << 
2394       G4warn << G4endl;                       << 
2395     }                                         << 
2396     G4warn <<                                 << 
2397   "  \"/vis/reviewKeptEvents\" to review one  << 
2398   "\n  To see accumulated, \"/vis/enable\", t << 
2399     << G4endl;                                << 
2400   }                                           << 
2401                                               << 
2402   if (fVerbosity >= warnings) PrintListOfPlot << 
2403                                               << 
2404   if (fEventKeepingSuspended && fVerbosity >= << 
2405     G4warn <<                                 << 
2406     "WARNING: G4VisManager::EndOfRun: Automat << 
2407     << G4endl;                                << 
2408     if (fpScene->GetMaxNumberOfKeptEvents() > << 
2409       G4warn <<                               << 
2410       "  The number of events in the run exce << 
2411       << fpScene->GetMaxNumberOfKeptEvents()  << 
2412       ", that may be\n  kept by the vis manag << 
2413       "\n  The number of events kept by the v << 
2414       "\n  \"/vis/scene/endOfEventAction accu << 
2415       "\n  maximum number you wish to allow.  << 
2416       << G4endl;                              << 
2417     }                                         << 
2418   }                                           << 
2419                                               << 
2420 //    // if (!fpSceneHandler->GetMarkForClear << 
2421 //    // is here.  It prevents ShowView at en << 
2422 //    // for sequential mode, but MT mode see << 
2423 //    // figured out why). ???? JA ????       << 
2424 //    if (!fpSceneHandler->GetMarkForClearing << 
2425   if (fpScene->GetRefreshAtEndOfRun()) {      << 
2426     fpSceneHandler->DrawEndOfRunModels();     << 
2427     // An extra refresh for auto-refresh view << 
2428     // ???? I DON'T WHY THIS IS NECESSARY ??? << 
2429     if (fpViewer->GetViewParameters().IsAutoR << 
2430       fpViewer->RefreshView();                << 
2431     }                                         << 
2432     // ShowView guarantees the view is flushe << 
2433     // triggers other features such picking ( << 
2434     // file-writing viewers to close the file << 
2435     fpViewer->ShowView();                     << 
2436     fpSceneHandler->SetMarkForClearingTransie << 
2437   } else {                                    << 
2438     if (fpGraphicsSystem->GetFunctionality()  << 
2439         G4VGraphicsSystem::fileWriter) {      << 
2440       if (fVerbosity >= warnings) {           << 
2441         G4warn << "\"/vis/viewer/update\" to  << 
2442       }                                       << 
2443     }                                            1375     }
2444   }                                              1376   }
2445 //}                                           << 
2446   fEventRefreshing = false;                   << 
2447 }                                                1377 }
2448                                                  1378 
2449 void G4VisManager::ClearTransientStoreIfMarke    1379 void G4VisManager::ClearTransientStoreIfMarked(){
2450   // Assumes valid view.                         1380   // Assumes valid view.
2451   if (fpSceneHandler->GetMarkForClearingTrans    1381   if (fpSceneHandler->GetMarkForClearingTransientStore()) {
2452     fpSceneHandler->SetMarkForClearingTransie    1382     fpSceneHandler->SetMarkForClearingTransientStore(false);
2453     fpSceneHandler->ClearTransientStore();       1383     fpSceneHandler->ClearTransientStore();
2454   }                                              1384   }
2455   // Record if transients drawn.  These local    1385   // Record if transients drawn.  These local flags are only set
2456   // *after* ClearTransientStore.  In the cod    1386   // *after* ClearTransientStore.  In the code in G4VSceneHandler
2457   // triggered by ClearTransientStore, use th    1387   // triggered by ClearTransientStore, use these flags so that
2458   // event refreshing is not done too early.     1388   // event refreshing is not done too early.
2459   fTransientsDrawnThisEvent = fpSceneHandler-    1389   fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent();
2460   fTransientsDrawnThisRun = fpSceneHandler->G    1390   fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun();
2461 }                                                1391 }
2462                                                  1392 
2463 void G4VisManager::ResetTransientsDrawnFlags(    1393 void G4VisManager::ResetTransientsDrawnFlags()
2464 {                                                1394 {
2465   fTransientsDrawnThisRun = false;               1395   fTransientsDrawnThisRun = false;
2466   fTransientsDrawnThisEvent = false;             1396   fTransientsDrawnThisEvent = false;
2467   G4SceneHandlerListConstIterator i;             1397   G4SceneHandlerListConstIterator i;
2468   for (i = fAvailableSceneHandlers.begin();      1398   for (i = fAvailableSceneHandlers.begin();
2469        i != fAvailableSceneHandlers.end(); ++    1399        i != fAvailableSceneHandlers.end(); ++i) {
2470     (*i)->SetTransientsDrawnThisEvent(false);    1400     (*i)->SetTransientsDrawnThisEvent(false);
2471     (*i)->SetTransientsDrawnThisRun(false);      1401     (*i)->SetTransientsDrawnThisRun(false);
2472   }                                              1402   }
2473 }                                                1403 }
2474                                                  1404 
2475 G4String G4VisManager::ViewerShortName (const    1405 G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
2476   const G4String& viewerShortName = viewerNam << 1406   G4String viewerShortName (viewerName);
2477   return G4StrUtil::strip_copy(viewerShortNam << 1407   viewerShortName = viewerShortName (0, viewerShortName.find (' '));
                                                   >> 1408   return viewerShortName.strip ();
2478 }                                                1409 }
2479                                                  1410 
2480 G4VViewer* G4VisManager::GetViewer (const G4S    1411 G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
2481   G4String viewerShortName = ViewerShortName     1412   G4String viewerShortName = ViewerShortName (viewerName);
2482   std::size_t nHandlers = fAvailableSceneHand << 1413   size_t nHandlers = fAvailableSceneHandlers.size ();
2483   std::size_t iHandler, iViewer;              << 1414   size_t iHandler, iViewer;
2484   G4VViewer* viewer = 0;                         1415   G4VViewer* viewer = 0;
2485   G4bool found = false;                          1416   G4bool found = false;
2486   for (iHandler = 0; iHandler < nHandlers; iH    1417   for (iHandler = 0; iHandler < nHandlers; iHandler++) {
2487     G4VSceneHandler* sceneHandler = fAvailabl    1418     G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
2488     const G4ViewerList& viewerList = sceneHan    1419     const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
2489     for (iViewer = 0; iViewer < viewerList.si    1420     for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
2490       viewer = viewerList [iViewer];             1421       viewer = viewerList [iViewer];
2491       if (viewerShortName == viewer -> GetSho    1422       if (viewerShortName == viewer -> GetShortName ()) {
2492   found = true;                                  1423   found = true;
2493   break;                                         1424   break;
2494       }                                          1425       }
2495     }                                            1426     }
2496     if (found) break;                            1427     if (found) break;
2497   }                                              1428   }
2498   if (found) return viewer;                      1429   if (found) return viewer;
2499   else return 0;                                 1430   else return 0;
2500 }                                                1431 }
2501                                                  1432 
2502 std::vector<G4String> G4VisManager::Verbosity    1433 std::vector<G4String> G4VisManager::VerbosityGuidanceStrings;
2503                                                  1434 
2504 G4String G4VisManager::VerbosityString(Verbos    1435 G4String G4VisManager::VerbosityString(Verbosity verbosity) {
2505   G4String rs;                                << 1436   G4String s;
2506   switch (verbosity) {                           1437   switch (verbosity) {
2507   case         quiet: rs = "quiet (0)"; break << 1438   case         quiet: s = "quiet (0)"; break;
2508   case       startup: rs = "startup (1)"; bre << 1439   case       startup: s = "startup (1)"; break;
2509   case        errors: rs = "errors (2)"; brea << 1440   case        errors: s = "errors (2)"; break;
2510   case      warnings: rs = "warnings (3)"; br << 1441   case      warnings: s = "warnings (3)"; break;
2511   case confirmations: rs = "confirmations (4) << 1442   case confirmations: s = "confirmations (4)"; break;
2512   case    parameters: rs = "parameters (5)";  << 1443   case    parameters: s = "parameters (5)"; break;
2513   case           all: rs = "all (6)"; break;  << 1444   case           all: s = "all (6)"; break;
2514   }                                              1445   }
2515   return rs;                                  << 1446   return s;
2516 }                                             << 
2517                                               << 
2518 void G4VisManager::PrintAvailableVerbosity(st << 
2519 {                                             << 
2520   os << "Available verbosity options:";       << 
2521   for (std::size_t i = 0; i < VerbosityGuidan << 
2522     os << '\n' << VerbosityGuidanceStrings[i] << 
2523   }                                           << 
2524   os << "\nCurrent verbosity: " << G4VisManag << 
2525   os << std::endl;                            << 
2526 }                                                1447 }
2527                                                  1448 
2528 G4VisManager::Verbosity                          1449 G4VisManager::Verbosity
2529 G4VisManager::GetVerbosityValue(const G4Strin    1450 G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
2530   G4String ss = G4StrUtil::to_lower_copy(verb << 1451   G4String s(verbosityString); s.toLower();
2531   Verbosity verbosity;                           1452   Verbosity verbosity;
2532   if      (ss[0] == 'q') verbosity = quiet;   << 1453   if      (s(0) == 'q') verbosity = quiet;
2533   else if (ss[0] == 's') verbosity = startup; << 1454   else if (s(0) == 's') verbosity = startup;
2534   else if (ss[0] == 'e') verbosity = errors;  << 1455   else if (s(0) == 'e') verbosity = errors;
2535   else if (ss[0] == 'w') verbosity = warnings << 1456   else if (s(0) == 'w') verbosity = warnings;
2536   else if (ss[0] == 'c') verbosity = confirma << 1457   else if (s(0) == 'c') verbosity = confirmations;
2537   else if (ss[0] == 'p') verbosity = paramete << 1458   else if (s(0) == 'p') verbosity = parameters;
2538   else if (ss[0] == 'a') verbosity = all;     << 1459   else if (s(0) == 'a') verbosity = all;
2539   else {                                         1460   else {
2540     // Could be an integer                    << 
2541     G4int intVerbosity;                          1461     G4int intVerbosity;
2542     std::istringstream is(ss);                << 1462     std::istringstream is(s);
2543     is >> intVerbosity;                          1463     is >> intVerbosity;
2544     if (!is) {                                   1464     if (!is) {
2545       G4warn << "ERROR: G4VisManager::GetVerb << 1465       G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
2546        << verbosityString << "\"\n";          << 1466        << verbosityString << "\"";
2547       PrintAvailableVerbosity(G4warn);        << 1467       for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) {
2548       // Return existing verbosity            << 1468   G4cout << '\n' << VerbosityGuidanceStrings[i];
2549       return fVerbosity;                      << 1469       }
                                                   >> 1470       verbosity = warnings;
                                                   >> 1471       G4cout << "\n  Returning " << VerbosityString(verbosity)
                                                   >> 1472        << G4endl;
2550     }                                            1473     }
2551     else {                                       1474     else {
2552       verbosity = GetVerbosityValue(intVerbos    1475       verbosity = GetVerbosityValue(intVerbosity);
2553     }                                            1476     }
2554   }                                              1477   }
2555   return verbosity;                              1478   return verbosity;
2556 }                                                1479 }
2557                                                  1480 
2558 G4VisManager::Verbosity G4VisManager::GetVerb    1481 G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
2559   Verbosity verbosity;                           1482   Verbosity verbosity;
2560   if      (intVerbosity < quiet) verbosity =     1483   if      (intVerbosity < quiet) verbosity = quiet;
2561   else if (intVerbosity > all)   verbosity =     1484   else if (intVerbosity > all)   verbosity = all;
2562   else                           verbosity =     1485   else                           verbosity = Verbosity(intVerbosity);
2563   return verbosity;                              1486   return verbosity;
2564 }                                                1487 }
2565                                                  1488 
2566 G4VisManager::Verbosity G4VisManager::GetVerb << 
2567   return fVerbosity;                          << 
2568 }                                             << 
2569                                               << 
2570 void G4VisManager::SetVerboseLevel (G4int int    1489 void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
2571   fVerbosity = GetVerbosityValue(intVerbosity    1490   fVerbosity = GetVerbosityValue(intVerbosity);
2572 }                                                1491 }
2573                                                  1492 
2574 void G4VisManager::SetVerboseLevel (const G4S    1493 void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
2575   fVerbosity = GetVerbosityValue(verbosityStr    1494   fVerbosity = GetVerbosityValue(verbosityString);
2576 }                                                1495 }
2577                                                  1496 
2578 G4bool G4VisManager::IsValidView () {            1497 G4bool G4VisManager::IsValidView () {
2579                                                  1498 
2580   if (!fInitialised) Initialise ();              1499   if (!fInitialised) Initialise ();
2581                                                  1500 
2582   static G4bool noGSPrinting = true;             1501   static G4bool noGSPrinting = true;
2583   if (!fpGraphicsSystem) {                       1502   if (!fpGraphicsSystem) {
2584     // Limit printing - we do not want printi    1503     // Limit printing - we do not want printing if the user simply does
2585     // not want to use graphics, e.g., in bat    1504     // not want to use graphics, e.g., in batch mode.
2586     if (noGSPrinting) {                          1505     if (noGSPrinting) {
2587       noGSPrinting = false;                      1506       noGSPrinting = false;
2588       if (fVerbosity >= warnings) {              1507       if (fVerbosity >= warnings) {
2589   G4warn <<                                   << 1508   G4cout <<
2590   "WARNING: G4VisManager::IsValidView(): Atte    1509   "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system"
2591   "\n  has been instantiated.  Use \"/vis/ope    1510   "\n  has been instantiated.  Use \"/vis/open\" or \"/vis/sceneHandler/create\"."
2592   "\n  Alternatively, to avoid this message,     1511   "\n  Alternatively, to avoid this message, suppress instantiation of vis"
2593   "\n  manager (G4VisExecutive) and ensure dr << 1512   "\n  manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure"
2594   "\n  G4VVisManager::GetConcreteInstance() i << 1513   "\n  drawing code is executed only if G4VVisManager::GetConcreteInstance()"
2595         << G4endl;                            << 1514   "\n  is non-zero."
                                                   >> 1515          << G4endl;
2596       }                                          1516       }
2597     }                                            1517     }
2598     return false;                                1518     return false;
2599   }                                              1519   }
2600                                                  1520 
2601   if ((!fpScene) || (!fpSceneHandler) || (!fp    1521   if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
2602     if (fVerbosity >= errors) {                  1522     if (fVerbosity >= errors) {
2603       G4warn <<                               << 1523       G4cout <<
2604   "ERROR: G4VisManager::IsValidView(): Curren    1524   "ERROR: G4VisManager::IsValidView(): Current view is not valid."
2605        << G4endl;                                1525        << G4endl;
2606       PrintInvalidPointers ();                   1526       PrintInvalidPointers ();
2607     }                                            1527     }
2608     return false;                                1528     return false;
2609   }                                              1529   }
2610                                                  1530 
2611   if (fpScene != fpSceneHandler -> GetScene (    1531   if (fpScene != fpSceneHandler -> GetScene ()) {
2612     if (fVerbosity >= errors) {                  1532     if (fVerbosity >= errors) {
2613       G4warn << "ERROR: G4VisManager::IsValid << 1533       G4cout << "ERROR: G4VisManager::IsValidView ():";
2614       if (fpSceneHandler -> GetScene ()) {       1534       if (fpSceneHandler -> GetScene ()) {
2615   G4warn <<                                   << 1535   G4cout <<
2616     "\n  The current scene \""                   1536     "\n  The current scene \""
2617          << fpScene -> GetName ()                1537          << fpScene -> GetName ()
2618          << "\" is not handled by"               1538          << "\" is not handled by"
2619     "\n  the current scene handler \""           1539     "\n  the current scene handler \""
2620          << fpSceneHandler -> GetName ()         1540          << fpSceneHandler -> GetName ()
2621          << "\""                                 1541          << "\""
2622     "\n  (it currently handles scene \""         1542     "\n  (it currently handles scene \""
2623          << fpSceneHandler -> GetScene () ->     1543          << fpSceneHandler -> GetScene () -> GetName ()
2624          << "\")."                               1544          << "\")."
2625     "\n  Either:"                                1545     "\n  Either:"
2626     "\n  (a) attach it to the scene handler w    1546     "\n  (a) attach it to the scene handler with"
2627     "\n      /vis/sceneHandler/attach "          1547     "\n      /vis/sceneHandler/attach "
2628          << fpScene -> GetName ()                1548          << fpScene -> GetName ()
2629          << ", or"                               1549          << ", or"
2630     "\n  (b) create a new scene handler with     1550     "\n  (b) create a new scene handler with "
2631     "\n      /vis/sceneHandler/create <graphi    1551     "\n      /vis/sceneHandler/create <graphics-system>,"
2632     "\n      in which case it should pick up     1552     "\n      in which case it should pick up the the new scene."
2633          << G4endl;                              1553          << G4endl;
2634       }                                          1554       }
2635       else {                                     1555       else {
2636   G4warn << "\n  Scene handler \""            << 1556   G4cout << "\n  Scene handler \""
2637          << fpSceneHandler -> GetName ()         1557          << fpSceneHandler -> GetName ()
2638          << "\" has null scene pointer."         1558          << "\" has null scene pointer."
2639     "\n  Attach a scene with /vis/sceneHandle    1559     "\n  Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
2640          << G4endl;                              1560          << G4endl;
2641       }                                          1561       }
2642     }                                            1562     }
2643     return false;                                1563     return false;
2644   }                                              1564   }
2645                                                  1565 
2646   const G4ViewerList& viewerList = fpSceneHan    1566   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
2647   if (viewerList.size () == 0) {                 1567   if (viewerList.size () == 0) {
2648     if (fVerbosity >= errors) {                  1568     if (fVerbosity >= errors) {
2649       G4warn <<                               << 1569       G4cout <<
2650   "ERROR: G4VisManager::IsValidView (): the c    1570   "ERROR: G4VisManager::IsValidView (): the current scene handler\n  \""
2651        << fpSceneHandler -> GetName ()           1571        << fpSceneHandler -> GetName ()
2652        << "\" has no viewers.  Do /vis/viewer    1572        << "\" has no viewers.  Do /vis/viewer/create."
2653        << G4endl;                                1573        << G4endl;
2654     }                                            1574     }
2655     return false;                                1575     return false;
2656   }                                              1576   }
2657                                                  1577 
2658   G4bool isValid = true;                         1578   G4bool isValid = true;
2659   if (fpScene -> IsEmpty ()) {  // Add world     1579   if (fpScene -> IsEmpty ()) {  // Add world by default if possible...
2660     G4bool warn(fVerbosity >= warnings);         1580     G4bool warn(fVerbosity >= warnings);
2661     G4bool successful = fpScene -> AddWorldIf    1581     G4bool successful = fpScene -> AddWorldIfEmpty (warn);
2662     if (!successful || fpScene -> IsEmpty ())    1582     if (!successful || fpScene -> IsEmpty ()) {        // If still empty...
2663       if (fVerbosity >= errors) {                1583       if (fVerbosity >= errors) {
2664   G4warn << "ERROR: G4VisManager::IsValidView << 1584   G4cout << "ERROR: G4VisManager::IsViewValid ():";
2665   G4warn <<                                   << 1585   G4cout <<
2666     "\n  Attempt at some drawing operation wh    1586     "\n  Attempt at some drawing operation when scene is empty."
2667     "\n  Maybe the geometry has not yet been     1587     "\n  Maybe the geometry has not yet been defined."
2668     "  Try /run/initialize."                     1588     "  Try /run/initialize."
2669           "\n  Or use \"/vis/scene/add/extent << 
2670          << G4endl;                              1589          << G4endl;
2671       }                                          1590       }
2672       isValid = false;                           1591       isValid = false;
2673     }                                            1592     }
2674     else {                                       1593     else {
2675       G4UImanager::GetUIpointer()->ApplyComma    1594       G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers");
2676       if (fVerbosity >= warnings) {              1595       if (fVerbosity >= warnings) {
2677   G4warn <<                                   << 1596   G4cout <<
2678     "WARNING: G4VisManager: the scene was emp    1597     "WARNING: G4VisManager: the scene was empty, \"world\" has been"
2679     "\n  added and the scene handlers notifie    1598     "\n  added and the scene handlers notified.";
2680   G4warn << G4endl;                           << 1599   G4cout << G4endl;
2681       }                                          1600       }
2682     }                                            1601     }
2683   }                                              1602   }
                                                   >> 1603   if (isValid) SetConcreteInstance(this);
2684   return isValid;                                1604   return isValid;
2685 }                                                1605 }
2686                                                  1606 
2687 void                                             1607 void
2688 G4VisManager::RegisterModelFactories()           1608 G4VisManager::RegisterModelFactories() 
2689 {                                                1609 {
2690   if (fVerbosity >= warnings) {                  1610   if (fVerbosity >= warnings) {
2691     G4warn<<"G4VisManager: No model factories << 1611     G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl;
2692     G4warn<<"G4VisManager::RegisterModelFacto << 1612     G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl;
2693     G4warn<<"class. See G4VisExecutive for an << 1613     G4cout<<"class. See G4VisExecutive for an example."<<G4endl;
2694   }                                              1614   }
2695 }                                             << 
2696                                               << 
2697 void G4VisManager::SetUpForAThread()          << 
2698 {                                             << 
2699   // TODO: protect with G4Threading::IsMultit << 
2700 #ifdef G4MULTITHREADED                        << 
2701   new G4VisStateDependent(this);              << 
2702 #endif                                        << 
2703 }                                             << 
2704                                               << 
2705 void G4VisManager::IgnoreStateChanges(G4bool  << 
2706 {                                             << 
2707   fIgnoreStateChanges = val;                  << 
2708 }                                                1615 }
2709                                                  1616