Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4UIdirectory 27 // 28 // Class description: 29 // 30 // A concrete class of G4UIcommand. This class defines a command 31 // directory which can have commands. 32 // General information of G4UIcommand is given in G4UIcommand.hh 33 34 // Author: Makoto Asai, 1998 35 // -------------------------------------------------------------------- 36 #ifndef G4UIdirectory_hh 37 #define G4UIdirectory_hh 1 38 39 #include "G4UIcommand.hh" 40 41 class G4UIdirectory : public G4UIcommand 42 { 43 public: 44 // Constructors. The argument is a full path directory which 45 // starts and ends with "/". 46 G4UIdirectory(char* theCommandPath, G4bool commandsToBeBroadcasted = true); 47 G4UIdirectory(const char* theCommandPath, G4bool commandsToBeBroadcasted = true); 48 49 void Sort(G4bool val = true) { ifSort = val; } 50 51 // N.B. ifSort is defined in the base class G4UIcommand 52 G4bool IfSort() const { return ifSort; } 53 }; 54 55 #endif 56