Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisManager.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /visualization/management/src/G4VisManager.cc (Version 11.3.0) and /visualization/management/src/G4VisManager.cc (Version 9.2.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: G4VisManager.cc,v 1.115.2.1 2009/03/13 09:02:57 gcosmo Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-09-02-patch-03 $
 26 //                                                 28 //
 27 //                                                 29 // 
 28 // GEANT4 Visualization Manager - John Allison     30 // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
 29 // Michael Kelsey  31 Jan 2019 -- Add new comm << 
 30                                                    31 
 31 #include "G4VisManager.hh"                         32 #include "G4VisManager.hh"
 32                                                    33 
 33 #include "G4VisCommands.hh"                        34 #include "G4VisCommands.hh"
 34 #include "G4VisCommandsCompound.hh"                35 #include "G4VisCommandsCompound.hh"
 35 #include "G4VisCommandsGeometry.hh"                36 #include "G4VisCommandsGeometry.hh"
 36 #include "G4VisCommandsGeometrySet.hh"             37 #include "G4VisCommandsGeometrySet.hh"
 37 #include "G4VisCommandsMultithreading.hh"      << 
 38 #include "G4VisCommandsSet.hh"                 << 
 39 #include "G4VisCommandsScene.hh"                   38 #include "G4VisCommandsScene.hh"
 40 #include "G4VisCommandsSceneAdd.hh"                39 #include "G4VisCommandsSceneAdd.hh"
 41 #include "G4VisCommandsPlotter.hh"             << 
 42 #include "G4VisCommandsSceneHandler.hh"            40 #include "G4VisCommandsSceneHandler.hh"
 43 #include "G4VisCommandsTouchable.hh"           << 
 44 #include "G4VisCommandsTouchableSet.hh"        << 
 45 #include "G4VisCommandsViewer.hh"                  41 #include "G4VisCommandsViewer.hh"
 46 #include "G4VisCommandsViewerDefault.hh"       << 
 47 #include "G4VisCommandsViewerSet.hh"               42 #include "G4VisCommandsViewerSet.hh"
 48 #include "G4UImanager.hh"                          43 #include "G4UImanager.hh"
 49 #include "G4VisStateDependent.hh"                  44 #include "G4VisStateDependent.hh"
 50 #include "G4UIdirectory.hh"                        45 #include "G4UIdirectory.hh"
                                                   >>  46 #include "G4VisFeaturesOfFukuiRenderer.hh"
                                                   >>  47 #include "G4VisFeaturesOfDAWNFILE.hh"
                                                   >>  48 #include "G4VisFeaturesOfOpenGL.hh"
                                                   >>  49 #include "G4VisFeaturesOfOpenInventor.hh"
 51 #include "G4VGraphicsSystem.hh"                    50 #include "G4VGraphicsSystem.hh"
 52 #include "G4VSceneHandler.hh"                      51 #include "G4VSceneHandler.hh"
 53 #include "G4VViewer.hh"                            52 #include "G4VViewer.hh"
 54 #include "G4VPhysicalVolume.hh"                    53 #include "G4VPhysicalVolume.hh"
 55 #include "G4LogicalVolume.hh"                      54 #include "G4LogicalVolume.hh"
 56 #include "G4VSolid.hh"                             55 #include "G4VSolid.hh"
 57 #include "G4Vector3D.hh"                           56 #include "G4Vector3D.hh"
 58 #include "G4Point3D.hh"                            57 #include "G4Point3D.hh"
 59 #include "G4RotationMatrix.hh"                     58 #include "G4RotationMatrix.hh"
 60 #include "G4Polyline.hh"                           59 #include "G4Polyline.hh"
 61 #include "G4Polyhedron.hh"                         60 #include "G4Polyhedron.hh"
                                                   >>  61 #include "G4NURBS.hh"
 62 #include "G4NullModel.hh"                          62 #include "G4NullModel.hh"
 63 #include "G4ModelingParameters.hh"                 63 #include "G4ModelingParameters.hh"
 64 #include "G4TransportationManager.hh"              64 #include "G4TransportationManager.hh"
 65 #include "G4VisCommandModelCreate.hh"              65 #include "G4VisCommandModelCreate.hh"
 66 #include "G4VisCommandsListManager.hh"             66 #include "G4VisCommandsListManager.hh"
 67 #include "G4VisModelManager.hh"                    67 #include "G4VisModelManager.hh"
 68 #include "G4VModelFactory.hh"                      68 #include "G4VModelFactory.hh"
 69 #include "G4VisFilterManager.hh"                   69 #include "G4VisFilterManager.hh"
 70 #include "G4VTrajectoryModel.hh"                   70 #include "G4VTrajectoryModel.hh"
 71 #include "G4TrajectoryDrawByCharge.hh"             71 #include "G4TrajectoryDrawByCharge.hh"
 72 #include "Randomize.hh"                            72 #include "Randomize.hh"
 73 #include "G4RunManager.hh"                         73 #include "G4RunManager.hh"
 74 #include "G4RunManagerFactory.hh"              << 
 75 #include "G4EventManager.hh"                       74 #include "G4EventManager.hh"
 76 #include "G4Run.hh"                                75 #include "G4Run.hh"
 77 #include "G4Event.hh"                              76 #include "G4Event.hh"
 78 #include <map>                                 << 
 79 #include <set>                                 << 
 80 #include <vector>                              << 
 81 #include <sstream>                                 77 #include <sstream>
 82                                                    78 
 83 #include "G4Threading.hh"                      << 
 84 #include "G4AutoLock.hh"                       << 
 85 #include "G4GeometryWorkspace.hh" // no_geant4 << 
 86 #include "G4SolidsWorkspace.hh"                << 
 87 #include <deque>                               << 
 88 #include <typeinfo>                            << 
 89 #include <chrono>                              << 
 90 #include <thread>                              << 
 91 #include <utility>                             << 
 92                                                << 
 93 #define G4warn G4cout                          << 
 94                                                << 
 95 // Local threading related variables           << 
 96 namespace {                                    << 
 97   G4bool mtRunInProgress = false;              << 
 98   std::deque<const G4Event*> mtVisEventQueue;  << 
 99   G4Thread* mtVisSubThread = 0;                << 
100   [[maybe_unused]] G4Mutex mtVisSubThreadMutex << 
101   //  G4Mutex visBeginOfRunMutex = G4MUTEX_INI << 
102   //  G4Mutex visBeginOfEventMutex = G4MUTEX_I << 
103   G4Mutex visEndOfEventMutex = G4MUTEX_INITIAL << 
104   //  G4Mutex visEndOfRunMutex = G4MUTEX_INITI << 
105   G4bool isSubEventRunManagerType = false;     << 
106   G4bool isValidViewForRun = false;            << 
107   G4bool isFakeRun = false;                    << 
108 }                                              << 
109                                                << 
110 // Class statics                               << 
111 G4VisManager* G4VisManager::fpInstance = 0;        79 G4VisManager* G4VisManager::fpInstance = 0;
112                                                    80 
113 G4VisManager::Verbosity G4VisManager::fVerbosi <<  81 G4VisManager::G4VisManager ():
114                                                <<  82   fVerbose         (1),
115 G4VisManager::G4VisManager (const G4String& ve <<  83   fInitialised     (false),
116 : fVerbose         (1)                         <<  84   fpUserVisAction  (0),
117 , fDefaultGraphicsSystemName("OGL")          / <<  85   fpGraphicsSystem (0),
118 , fDefaultXGeometryString   ("600x600-0+0")  / <<  86   fpScene          (0),
119 , fDefaultGraphicsSystemBasis ("G4VisManager i <<  87   fpSceneHandler   (0),
120 , fDefaultXGeometryStringBasis("G4VisManager i <<  88   fpViewer         (0),
121 , fInitialised     (false)                     <<  89   fVerbosity       (warnings),
122 , fpGraphicsSystem (0)                         <<  90   fpStateDependent (0),
123 , fpScene          (0)                         <<  91   fEventRefreshing          (false),
124 , fpSceneHandler   (0)                         <<  92   fTransientsDrawnThisRun   (false),
125 , fpViewer         (0)                         <<  93   fTransientsDrawnThisEvent (false),
126 , fpStateDependent (0)                         <<  94   fEventKeepingSuspended    (false),
127 , fEventRefreshing          (false)            <<  95   fKeptLastEvent            (false),
128 , fTransientsDrawnThisRun   (false)            <<  96   fpRequestedEvent (0),
129 , fTransientsDrawnThisEvent (false)            <<  97   fAbortReviewKeptEvents    (false)
130 , fNoOfEventsDrawnThisRun   (0)                <<  98   // All other objects use default constructors.
131 , fNKeepForPostProcessingRequests (0)          << 
132 , fNKeepTheEventRequests    (0)                << 
133 , fEventKeepingSuspended    (false)            << 
134 , fDrawEventOnlyIfToBeKept  (false)            << 
135 , fpRequestedEvent          (0)                << 
136 , fReviewingKeptEvents      (false)            << 
137 , fAbortReviewKeptEvents    (false)            << 
138 , fReviewingPlots           (false)            << 
139 , fAbortReviewPlots         (false)            << 
140 , fIsDrawGroup              (false)            << 
141 , fDrawGroupNestingDepth    (0)                << 
142 , fIgnoreStateChanges       (false)            << 
143 , fMaxEventQueueSize        (100)              << 
144 , fWaitOnEventQueueFull     (true)             << 
145 // All other objects use default constructors. << 
146 {                                                  99 {
147   fpTrajDrawModelMgr = new G4VisModelManager<G    100   fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories");
148   fpTrajFilterMgr = new G4VisFilterManager<G4V    101   fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories");
149   fpHitFilterMgr = new G4VisFilterManager<G4VH    102   fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits");
150   fpDigiFilterMgr = new G4VisFilterManager<G4V << 
151                                                   103 
152   VerbosityGuidanceStrings.push_back              104   VerbosityGuidanceStrings.push_back
153     ("Simple graded message scheme - digit or     105     ("Simple graded message scheme - digit or string (1st character defines):");
154   VerbosityGuidanceStrings.push_back              106   VerbosityGuidanceStrings.push_back
155     ("  0) quiet,         // Nothing is printe    107     ("  0) quiet,         // Nothing is printed.");
156   VerbosityGuidanceStrings.push_back              108   VerbosityGuidanceStrings.push_back
157     ("  1) startup,       // Startup and endup    109     ("  1) startup,       // Startup and endup messages are printed...");
158   VerbosityGuidanceStrings.push_back              110   VerbosityGuidanceStrings.push_back
159     ("  2) errors,        // ...and errors..."    111     ("  2) errors,        // ...and errors...");
160   VerbosityGuidanceStrings.push_back              112   VerbosityGuidanceStrings.push_back
161     ("  3) warnings,      // ...and warnings..    113     ("  3) warnings,      // ...and warnings...");
162   VerbosityGuidanceStrings.push_back              114   VerbosityGuidanceStrings.push_back
163     ("  4) confirmations, // ...and confirming    115     ("  4) confirmations, // ...and confirming messages...");
164   VerbosityGuidanceStrings.push_back              116   VerbosityGuidanceStrings.push_back
165     ("  5) parameters,    // ...and parameters    117     ("  5) parameters,    // ...and parameters of scenes and views...");
166   VerbosityGuidanceStrings.push_back              118   VerbosityGuidanceStrings.push_back
167     ("  6) all            // ...and everything    119     ("  6) all            // ...and everything available.");
168                                                   120 
169   if (fpInstance) {                               121   if (fpInstance) {
170     G4Exception                                   122     G4Exception
171       ("G4VisManager::G4VisManager",           << 123       ("G4VisManager: attempt to Construct more than one VisManager.");
172        "visman0001", FatalException,           << 
173        "Attempt to Construct more than one Vis << 
174   }                                               124   }
                                                   >> 125   else {
175                                                   126 
176   fpInstance = this;                           << 127     fpInstance = this;
177   SetConcreteInstance(this);                   << 128     SetConcreteInstance(this);
178                                                   129 
179   fpStateDependent = new G4VisStateDependent ( << 130     fpStateDependent = new G4VisStateDependent (this);
180   // No need to delete this; G4StateManager do << 131     // No need to delete this; G4StateManager does this.
181                                                   132 
182   fVerbosity = GetVerbosityValue(verbosityStri << 133     if (fVerbosity >= startup) {
183   if (fVerbosity >= startup) {                 << 134       G4cout << "Visualization Manager instantiating..." << G4endl;
184       G4cout                                   << 135     }
185   << "Visualization Manager instantiating with << 
186   << VerbosityString(fVerbosity)               << 
187   << "\"..." << G4endl;                        << 
188   }                                            << 
189                                                << 
190   // Note: The specific graphics systems must  << 
191   // higher level library to avoid circular de << 
192   // some specifically need additional externa << 
193   // user must supply.  Therefore we ask the u << 
194   // RegisterGraphicsSystems() and RegisterMod << 
195   // in a subclass.  We have to wait for the s << 
196   // so RegisterGraphicsSystems() cannot be ca << 
197   // constructor; it is called from Initialise << 
198   // user:                                     << 
199   //   (a) to write a subclass and implement   << 
200   //       and RegisterModelFactories().  See  << 
201   //       visualization/include/G4VisExecutiv << 
202   //   (b) instantiate the subclass.           << 
203   //   (c) invoke the Initialise() method of t << 
204   // For example:                              << 
205   //   ...                                     << 
206   //   // Instantiate and initialise Visualiza << 
207   //   G4VisManager* visManager = new G4VisExe << 
208   //   visManager -> SetVerboseLevel (Verbose) << 
209   //   visManager -> Initialise ();            << 
210   //   // (Don't forget to delete visManager;) << 
211   //   ...                                     << 
212                                                << 
213   // Make top level command directory...       << 
214   // vis commands should *not* be broadcast to << 
215   G4bool propagateToWorkers;                   << 
216   auto directory = new G4UIdirectory ("/vis/", << 
217   directory -> SetGuidance ("Visualization com << 
218   // Request commands in name order            << 
219   directory -> Sort();  // Ordering propagates << 
220   fDirectoryList.push_back (directory);        << 
221                                                   136 
222   // Instantiate *basic* top level commands so << 137     // Note: The specific graphics systems must be instantiated in a
223   // immediately after instantiation of the vi << 138     // higher level library to avoid circular dependencies.  Also,
224   // level and lower level commands are instan << 139     // some specifically need additional external libararies that the
225   // RegisterMessengers.                       << 140     // user must supply.  Therefore we ask the user to implement
226   G4VVisCommand::SetVisManager (this);  // Set << 141     // RegisterGraphicsSystems() and RegisterModelFactories()
227   RegisterMessenger(new G4VisCommandVerbose);  << 142     // in a subclass.  We have to wait for the subclass to instantiate
228   RegisterMessenger(new G4VisCommandInitialize << 143     // so RegisterGraphicsSystems() cannot be called from this
                                                   >> 144     // constructor; it is called from Initialise().  So we ask the
                                                   >> 145     // user:
                                                   >> 146     //   (a) to write a subclass and implement  RegisterGraphicsSystems()
                                                   >> 147     //       and RegisterModelFactories().  See
                                                   >> 148     //       visualization/include/G4VisExecutive.hh/icc as an example.
                                                   >> 149     //   (b) instantiate the subclass.
                                                   >> 150     //   (c) invoke the Initialise() method of the subclass.
                                                   >> 151     // For example:
                                                   >> 152     //   ...
                                                   >> 153     // #ifdef G4VIS_USE
                                                   >> 154     //   // Instantiate and initialise Visualization Manager.
                                                   >> 155     //   G4VisManager* visManager = new G4VisExecutive;
                                                   >> 156     //   visManager -> SetVerboseLevel (Verbose);
                                                   >> 157     //   visManager -> Initialise ();
                                                   >> 158     // #endif
                                                   >> 159     //   // (Don't forget to delete visManager;)
                                                   >> 160     //   ...
                                                   >> 161   }
229 }                                                 162 }
230                                                   163 
231 G4VisManager::~G4VisManager()                  << 164 G4VisManager::~G4VisManager () {
232 {                                              << 165   fpInstance = 0;
233   G4UImanager* UImanager = G4UImanager::GetUIp << 166   size_t i;
234   UImanager->SetCoutDestination(nullptr);      << 
235   std::size_t i;                               << 
236   for (i = 0; i < fSceneList.size (); ++i) {      167   for (i = 0; i < fSceneList.size (); ++i) {
237     delete fSceneList[i];                         168     delete fSceneList[i];
238   }                                               169   }
239   for (i = 0; i < fAvailableSceneHandlers.size    170   for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
240   if (fAvailableSceneHandlers[i] != NULL) {    << 
241     delete fAvailableSceneHandlers[i];            171     delete fAvailableSceneHandlers[i];
242   }                                               172   }
243   }                                            << 
244   for (i = 0; i < fAvailableGraphicsSystems.si    173   for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
245     if (fAvailableGraphicsSystems[i]) {        << 174     delete fAvailableGraphicsSystems[i];
246       delete fAvailableGraphicsSystems[i];     << 
247     }                                          << 
248   }                                               175   }
249   if (fVerbosity >= startup) {                    176   if (fVerbosity >= startup) {
250     G4cout << "Graphics systems deleted." << G    177     G4cout << "Graphics systems deleted." << G4endl;
251     G4cout << "Visualization Manager deleting.    178     G4cout << "Visualization Manager deleting..." << G4endl;
252   }                                               179   }
253   for (i = 0; i < fMessengerList.size (); ++i)    180   for (i = 0; i < fMessengerList.size (); ++i) {
254     delete fMessengerList[i];                     181     delete fMessengerList[i];
255   }                                               182   }
256   for (i = 0; i < fDirectoryList.size (); ++i)    183   for (i = 0; i < fDirectoryList.size (); ++i) {
257     delete fDirectoryList[i];                     184     delete fDirectoryList[i];
258   }                                               185   }
259                                                   186 
260   delete fpDigiFilterMgr;                      << 
261   delete fpHitFilterMgr;                       << 
262   delete fpTrajFilterMgr;                      << 
263   delete fpTrajDrawModelMgr;                      187   delete fpTrajDrawModelMgr;
264   fpInstance = 0;                              << 188   delete fpTrajFilterMgr;
                                                   >> 189   delete fpHitFilterMgr;
265 }                                                 190 }
266                                                   191 
267 G4VisManager* G4VisManager::GetInstance () {      192 G4VisManager* G4VisManager::GetInstance () {
268   if (!fpInstance) {                              193   if (!fpInstance) {
269     G4Exception                                   194     G4Exception
270       ("G4VisManager::GetInstance",            << 195       ("G4VisManager::GetInstance: VisManager not yet instantiated!");
271        "visman0002", FatalException, "VisManag << 
272   }                                               196   }
273   return fpInstance;                              197   return fpInstance;
274 }                                                 198 }
275                                                   199 
276 void G4VisManager::Initialise () {                200 void G4VisManager::Initialise () {
277                                                   201 
278   if (fInitialised && fVerbosity >= warnings)  << 
279     G4warn << "WARNING: G4VisManager::Initiali << 
280      << G4endl;                                << 
281     return;                                    << 
282   }                                            << 
283                                                << 
284   if (fVerbosity >= startup) {                    202   if (fVerbosity >= startup) {
285     G4cout << "Visualization Manager initialis    203     G4cout << "Visualization Manager initialising..." << G4endl;
286   }                                               204   }
287                                                   205 
288   if (fVerbosity >= parameters) {                 206   if (fVerbosity >= parameters) {
289     G4cout <<                                     207     G4cout <<
290       "\nYou have instantiated your own Visual    208       "\nYou have instantiated your own Visualization Manager, inheriting"
291       "\n  G4VisManager and implementing Regis    209       "\n  G4VisManager and implementing RegisterGraphicsSystems(), in which"
292       "\n  you should, normally, instantiate d    210       "\n  you should, normally, instantiate drivers which do not need"
293       "\n  external packages or libraries, and    211       "\n  external packages or libraries, and, optionally, drivers under"
294       "\n  control of environment variables."     212       "\n  control of environment variables."
295       "\n  Also you should implement RegisterM    213       "\n  Also you should implement RegisterModelFactories()."
296       "\n  See visualization/management/includ << 214       "\n  See visualization/include/G4VisExecutive.hh/icc, for example."
297       "\n  In your main() you will have someth    215       "\n  In your main() you will have something like:"
                                                   >> 216       "\n  #ifdef G4VIS_USE"
298       "\n    G4VisManager* visManager = new G4    217       "\n    G4VisManager* visManager = new G4VisExecutive;"
299       "\n    visManager -> SetVerboseLevel (Ve    218       "\n    visManager -> SetVerboseLevel (Verbose);"
300       "\n    visManager -> Initialize ();"        219       "\n    visManager -> Initialize ();"
                                                   >> 220       "\n  #endif"
301       "\n  (Don't forget to delete visManager;    221       "\n  (Don't forget to delete visManager;)"
302       "\n"                                        222       "\n"
303    << G4endl;                                     223    << G4endl;
304   }                                               224   }
305                                                   225 
306   if (fVerbosity >= startup) {                    226   if (fVerbosity >= startup) {
307     G4cout << "Registering graphics systems...    227     G4cout << "Registering graphics systems..." << G4endl;
308   }                                               228   }
309                                                   229 
310   RegisterGraphicsSystems ();                     230   RegisterGraphicsSystems ();
311                                                   231 
312   if (fVerbosity >= startup) {                    232   if (fVerbosity >= startup) {
313     G4cout <<                                     233     G4cout <<
314       "\nYou have successfully registered the     234       "\nYou have successfully registered the following graphics systems."
315    << G4endl;                                     235    << G4endl;
316     PrintAvailableGraphicsSystems (fVerbosity) << 236     PrintAvailableGraphicsSystems ();
317     G4cout << G4endl;                             237     G4cout << G4endl;
318   }                                               238   }
319                                                   239 
320   // Make command directories for commands ins << 240   // Make top level directory...
321   // modeling subcategory...                   << 
322   G4UIcommand* directory;                         241   G4UIcommand* directory;
                                                   >> 242   directory = new G4UIdirectory ("/vis/");
                                                   >> 243   directory -> SetGuidance ("Visualization commands.");
                                                   >> 244   fDirectoryList.push_back (directory);
                                                   >> 245 
                                                   >> 246   // ... and make command directory for commands instantiated in the
                                                   >> 247   // modeling subcategory...
323   directory = new G4UIdirectory ("/vis/modelin    248   directory = new G4UIdirectory ("/vis/modeling/");
324   directory -> SetGuidance ("Modeling commands    249   directory -> SetGuidance ("Modeling commands.");
325   fDirectoryList.push_back (directory);           250   fDirectoryList.push_back (directory);
326   directory = new G4UIdirectory ("/vis/modelin    251   directory = new G4UIdirectory ("/vis/modeling/trajectories/");
327   directory -> SetGuidance ("Trajectory model     252   directory -> SetGuidance ("Trajectory model commands.");
328   fDirectoryList.push_back (directory);           253   fDirectoryList.push_back (directory);
329   directory = new G4UIdirectory ("/vis/modelin    254   directory = new G4UIdirectory ("/vis/modeling/trajectories/create/");
330   directory -> SetGuidance ("Create trajectory    255   directory -> SetGuidance ("Create trajectory models and messengers.");
331   fDirectoryList.push_back (directory);           256   fDirectoryList.push_back (directory);
332                                                   257 
333   // Filtering command directory                  258   // Filtering command directory
334   directory = new G4UIdirectory ("/vis/filteri    259   directory = new G4UIdirectory ("/vis/filtering/");
335   directory -> SetGuidance ("Filtering command    260   directory -> SetGuidance ("Filtering commands.");
336   fDirectoryList.push_back (directory);           261   fDirectoryList.push_back (directory);
337   directory = new G4UIdirectory ("/vis/filteri    262   directory = new G4UIdirectory ("/vis/filtering/trajectories/");
338   directory -> SetGuidance ("Trajectory filter    263   directory -> SetGuidance ("Trajectory filtering commands.");
339   fDirectoryList.push_back (directory);           264   fDirectoryList.push_back (directory);
340   directory = new G4UIdirectory ("/vis/filteri    265   directory = new G4UIdirectory ("/vis/filtering/trajectories/create/");
341   directory -> SetGuidance ("Create trajectory    266   directory -> SetGuidance ("Create trajectory filters and messengers.");
342   fDirectoryList.push_back (directory);           267   fDirectoryList.push_back (directory);
343   directory = new G4UIdirectory ("/vis/filteri    268   directory = new G4UIdirectory ("/vis/filtering/hits/");
344   directory -> SetGuidance ("Hit filtering com    269   directory -> SetGuidance ("Hit filtering commands.");
345   fDirectoryList.push_back (directory);           270   fDirectoryList.push_back (directory);
346   directory = new G4UIdirectory ("/vis/filteri    271   directory = new G4UIdirectory ("/vis/filtering/hits/create/");
347   directory -> SetGuidance ("Create hit filter    272   directory -> SetGuidance ("Create hit filters and messengers.");
348   fDirectoryList.push_back (directory);           273   fDirectoryList.push_back (directory);
349   directory = new G4UIdirectory ("/vis/filteri << 
350   directory -> SetGuidance ("Digi filtering co << 
351   fDirectoryList.push_back (directory);        << 
352   directory = new G4UIdirectory ("/vis/filteri << 
353   directory -> SetGuidance ("Create digi filte << 
354   fDirectoryList.push_back (directory);        << 
355                                                   274 
356   RegisterMessengers ();                          275   RegisterMessengers ();
357                                                   276 
358   if (fVerbosity >= startup) {                    277   if (fVerbosity >= startup) {
359     G4cout << "Registering model factories..."    278     G4cout << "Registering model factories..." << G4endl;
360   }                                               279   }
361                                                   280 
362   RegisterModelFactories();                       281   RegisterModelFactories();
363                                                   282 
364   if (fVerbosity >= startup) {                    283   if (fVerbosity >= startup) {
365     G4cout <<                                     284     G4cout <<
366       "\nYou have successfully registered the     285       "\nYou have successfully registered the following model factories."
367      << G4endl;                                << 286    << G4endl;
368     PrintAvailableModels (fVerbosity);            287     PrintAvailableModels (fVerbosity);
369     G4cout << G4endl;                             288     G4cout << G4endl;
370   }                                               289   }
371                                                   290 
372   if (fVerbosity >= startup) {                 << 
373     PrintAvailableUserVisActions (fVerbosity); << 
374     G4cout << G4endl;                          << 
375   }                                            << 
376                                                << 
377   InitialiseG4ColourMap();                     << 
378                                                << 
379   if (fVerbosity >= startup) {                 << 
380     G4cout <<                                  << 
381     "Some /vis commands (optionally) take a st << 
382     "\n\"/vis/list\" to see available colours. << 
383     << G4endl;                                 << 
384   }                                            << 
385                                                << 
386   fInitialised = true;                            291   fInitialised = true;
387 }                                                 292 }
388                                                   293 
389 void G4VisManager::InitialiseG4ColourMap() con << 
390 {                                              << 
391   G4Colour::InitialiseColourMap();  // Initial << 
392                                                << 
393   // our forever 65 named colors taken long ti << 
394   // Extracted from g4tools/include/tools/colo << 
395   // Copyright (C) 2010, Guy Barrand. All righ << 
396   // See the file tools.license for terms.     << 
397                                                << 
398 #define TOOLS_COLORS_STAT(name,r,g,b) \        << 
399 G4Colour::AddToMap(#name, G4Colour(r,g,b));    << 
400                                                << 
401   //0-9                                        << 
402   TOOLS_COLORS_STAT(aquamarine,0.496101F,0.996 << 
403   TOOLS_COLORS_STAT(mediumaquamarine,0.398444F << 
404   //  TOOLS_COLORS_STAT(black,0,0,0) (already  << 
405   //  TOOLS_COLORS_STAT(blue,0,0,1) (already d << 
406   TOOLS_COLORS_STAT(cadetblue,0.371099F,0.6171 << 
407   TOOLS_COLORS_STAT(cornflowerblue,0.390631F,0 << 
408   TOOLS_COLORS_STAT(darkslateblue,0.281254F,0. << 
409   TOOLS_COLORS_STAT(lightblue,0.675792F,0.8437 << 
410   TOOLS_COLORS_STAT(lightsteelblue,0.68751F,0. << 
411   TOOLS_COLORS_STAT(mediumblue,0,0,0.800793F)  << 
412                                                << 
413   //10-19                                      << 
414   TOOLS_COLORS_STAT(mediumslateblue,0.480476F, << 
415   TOOLS_COLORS_STAT(midnightblue,0.0976577F,0. << 
416   TOOLS_COLORS_STAT(navyblue,0,0,0.500008F)    << 
417   TOOLS_COLORS_STAT(navy,0,0,0.500008F)        << 
418   TOOLS_COLORS_STAT(skyblue,0.527352F,0.8047F, << 
419   TOOLS_COLORS_STAT(slateblue,0.414069F,0.3515 << 
420   TOOLS_COLORS_STAT(steelblue,0.273442F,0.5078 << 
421   TOOLS_COLORS_STAT(coral,0.996109F,0.496101F, << 
422   //  TOOLS_COLORS_STAT(cyan,0,1,1) (already d << 
423   TOOLS_COLORS_STAT(firebrick,0.695323F,0.1328 << 
424                                                << 
425   //20-29                                      << 
426   //  TOOLS_COLORS_STAT(brown,0.644541F,0.1640 << 
427   TOOLS_COLORS_STAT(gold,0.996109F,0.839857F,0 << 
428   TOOLS_COLORS_STAT(goldenrod,0.851575F,0.6445 << 
429   //  TOOLS_COLORS_STAT(green,0,1,0) (already  << 
430   TOOLS_COLORS_STAT(darkgreen,0,0.390631F,0)   << 
431   TOOLS_COLORS_STAT(darkolivegreen,0.332036F,0 << 
432   TOOLS_COLORS_STAT(forestgreen,0.132815F,0.54 << 
433   TOOLS_COLORS_STAT(limegreen,0.195315F,0.8007 << 
434   TOOLS_COLORS_STAT(mediumseagreen,0.234379F,0 << 
435   TOOLS_COLORS_STAT(mediumspringgreen,0,0.9765 << 
436                                                << 
437   //30-39                                      << 
438   TOOLS_COLORS_STAT(palegreen,0.593759F,0.9804 << 
439   TOOLS_COLORS_STAT(seagreen,0.17969F,0.542977 << 
440   TOOLS_COLORS_STAT(springgreen,0,0.996109F,0. << 
441   TOOLS_COLORS_STAT(yellowgreen,0.601572F,0.80 << 
442   TOOLS_COLORS_STAT(darkslategrey,0.183597F,0. << 
443   TOOLS_COLORS_STAT(dimgrey,0.410163F,0.410163 << 
444   TOOLS_COLORS_STAT(lightgrey,0.824231F,0.8242 << 
445   //  TOOLS_COLORS_STAT(grey,0.750011F,0.75001 << 
446   TOOLS_COLORS_STAT(khaki,0.937514F,0.898451F, << 
447   //  TOOLS_COLORS_STAT(magenta,1,0,1) (alread << 
448                                                << 
449   //40-49                                      << 
450   TOOLS_COLORS_STAT(maroon,0.68751F,0.187503F, << 
451   TOOLS_COLORS_STAT(orange,0.996109F,0.644541F << 
452   TOOLS_COLORS_STAT(orchid,0.851575F,0.437507F << 
453   TOOLS_COLORS_STAT(darkorchid,0.597665F,0.195 << 
454   TOOLS_COLORS_STAT(mediumorchid,0.726574F,0.3 << 
455   TOOLS_COLORS_STAT(pink,0.996109F,0.750011F,0 << 
456   TOOLS_COLORS_STAT(plum,0.863294F,0.62501F,0. << 
457   //  TOOLS_COLORS_STAT(red,1,0,0) (already de << 
458   TOOLS_COLORS_STAT(indianred,0.800793F,0.3593 << 
459   TOOLS_COLORS_STAT(mediumvioletred,0.777356F, << 
460                                                << 
461   //50-59                                      << 
462   TOOLS_COLORS_STAT(orangered,0.996109F,0.2695 << 
463   TOOLS_COLORS_STAT(violetred,0.812512F,0.1250 << 
464   TOOLS_COLORS_STAT(salmon,0.976577F,0.500008F << 
465   TOOLS_COLORS_STAT(sienna,0.62501F,0.320317F, << 
466   TOOLS_COLORS_STAT(tan,0.820325F,0.703136F,0. << 
467   TOOLS_COLORS_STAT(thistle,0.843763F,0.746105 << 
468   TOOLS_COLORS_STAT(turquoise,0.250004F,0.8750 << 
469   TOOLS_COLORS_STAT(darkturquoise,0,0.8047F,0. << 
470   TOOLS_COLORS_STAT(mediumturquoise,0.281254F, << 
471   TOOLS_COLORS_STAT(violet,0.929702F,0.50782F, << 
472                                                << 
473   //60-64                                      << 
474   TOOLS_COLORS_STAT(blueviolet,0.539071F,0.167 << 
475   TOOLS_COLORS_STAT(wheat,0.957046F,0.867201F, << 
476   //  TOOLS_COLORS_STAT(white,1,1,1) (already  << 
477   //  TOOLS_COLORS_STAT(yellow,1,1,0) (already << 
478   TOOLS_COLORS_STAT(greenyellow,0.675792F,0.99 << 
479                                                << 
480 #undef TOOLS_COLORS_STAT                       << 
481 }                                              << 
482                                                << 
483 void G4VisManager::RegisterMessengers () {     << 
484                                                << 
485   // Instantiate individual messengers/command << 
486   // always - one command per messenger).      << 
487                                                << 
488   G4UIcommand* directory;                      << 
489                                                << 
490   directory = new G4UIdirectory ("/vis/geometr << 
491   directory -> SetGuidance("Operations on vis  << 
492   fDirectoryList.push_back (directory);        << 
493   RegisterMessenger(new G4VisCommandGeometryLi << 
494   RegisterMessenger(new G4VisCommandGeometryRe << 
495                                                << 
496   directory = new G4UIdirectory ("/vis/geometr << 
497   directory -> SetGuidance("Set vis attributes << 
498   fDirectoryList.push_back (directory);        << 
499   RegisterMessenger(new G4VisCommandGeometrySe << 
500   RegisterMessenger(new G4VisCommandGeometrySe << 
501   RegisterMessenger(new G4VisCommandGeometrySe << 
502   RegisterMessenger(new G4VisCommandGeometrySe << 
503   RegisterMessenger(new G4VisCommandGeometrySe << 
504   RegisterMessenger(new G4VisCommandGeometrySe << 
505   RegisterMessenger(new G4VisCommandGeometrySe << 
506   RegisterMessenger(new G4VisCommandGeometrySe << 
507   RegisterMessenger(new G4VisCommandGeometrySe << 
508   RegisterMessenger(new G4VisCommandGeometrySe << 
509                                                << 
510   directory = new G4UIdirectory ("/vis/multith << 
511   directory -> SetGuidance("Commands unique to << 
512   fDirectoryList.push_back (directory);        << 
513   RegisterMessenger(new G4VisCommandMultithrea << 
514   RegisterMessenger(new G4VisCommandMultithrea << 
515                                                << 
516   directory = new G4UIdirectory ("/vis/set/"); << 
517   directory -> SetGuidance                     << 
518     ("Set quantities for use in future command << 
519   fDirectoryList.push_back (directory);        << 
520   RegisterMessenger(new G4VisCommandSetArrow3D << 
521   RegisterMessenger(new G4VisCommandSetColour) << 
522   RegisterMessenger(new G4VisCommandSetExtentF << 
523   RegisterMessenger(new G4VisCommandSetLineWid << 
524   RegisterMessenger(new G4VisCommandSetTextCol << 
525   RegisterMessenger(new G4VisCommandSetTextLay << 
526   RegisterMessenger(new G4VisCommandSetTextSiz << 
527   RegisterMessenger(new G4VisCommandSetTouchab << 
528   RegisterMessenger(new G4VisCommandSetVolumeF << 
529                                                << 
530   directory = new G4UIdirectory ("/vis/scene/" << 
531   directory -> SetGuidance ("Operations on Gea << 
532   fDirectoryList.push_back (directory);        << 
533   RegisterMessenger(new G4VisCommandSceneActiv << 
534   RegisterMessenger(new G4VisCommandSceneCreat << 
535   RegisterMessenger(new G4VisCommandSceneEndOf << 
536   RegisterMessenger(new G4VisCommandSceneEndOf << 
537   RegisterMessenger(new G4VisCommandSceneList) << 
538   RegisterMessenger(new G4VisCommandSceneNotif << 
539   RegisterMessenger(new G4VisCommandSceneRemov << 
540   RegisterMessenger(new G4VisCommandSceneSelec << 
541   RegisterMessenger(new G4VisCommandSceneShowE << 
542                                                << 
543   directory = new G4UIdirectory ("/vis/scene/a << 
544   directory -> SetGuidance ("Add model to curr << 
545   fDirectoryList.push_back (directory);        << 
546   RegisterMessenger(new G4VisCommandSceneAddAr << 
547   RegisterMessenger(new G4VisCommandSceneAddAr << 
548   RegisterMessenger(new G4VisCommandSceneAddAx << 
549   RegisterMessenger(new G4VisCommandSceneAddDa << 
550   RegisterMessenger(new G4VisCommandSceneAddDi << 
551   RegisterMessenger(new G4VisCommandSceneAddEv << 
552   RegisterMessenger(new G4VisCommandSceneAddEx << 
553   RegisterMessenger(new G4VisCommandSceneAddEl << 
554   RegisterMessenger(new G4VisCommandSceneAddFr << 
555   RegisterMessenger(new G4VisCommandSceneAddGP << 
556   RegisterMessenger(new G4VisCommandSceneAddHi << 
557   RegisterMessenger(new G4VisCommandSceneAddLi << 
558   RegisterMessenger(new G4VisCommandSceneAddLi << 
559   RegisterMessenger(new G4VisCommandSceneAddLo << 
560   RegisterMessenger(new G4VisCommandSceneAddLo << 
561   RegisterMessenger(new G4VisCommandSceneAddLo << 
562   RegisterMessenger(new G4VisCommandSceneAddLo << 
563   RegisterMessenger(new G4VisCommandSceneAddMa << 
564   RegisterMessenger(new G4VisCommandSceneAddPl << 
565   RegisterMessenger(new G4VisCommandSceneAddPS << 
566   RegisterMessenger(new G4VisCommandSceneAddSc << 
567   RegisterMessenger(new G4VisCommandSceneAddTe << 
568   RegisterMessenger(new G4VisCommandSceneAddTe << 
569   RegisterMessenger(new G4VisCommandSceneAddTr << 
570   RegisterMessenger(new G4VisCommandSceneAddUs << 
571   RegisterMessenger(new G4VisCommandSceneAddVo << 
572                                                << 
573   RegisterMessenger(new G4VisCommandPlotterCre << 
574   RegisterMessenger(new G4VisCommandPlotterSet << 
575   RegisterMessenger(new G4VisCommandPlotterAdd << 
576   RegisterMessenger(new G4VisCommandPlotterAdd << 
577   RegisterMessenger(new G4VisCommandPlotterAdd << 
578   RegisterMessenger(new G4VisCommandPlotterCle << 
579   RegisterMessenger(new G4VisCommandPlotterCle << 
580   RegisterMessenger(new G4VisCommandPlotterLis << 
581   RegisterMessenger(new G4VisCommandPlotterAdd << 
582   RegisterMessenger(new G4VisCommandPlotterAdd << 
583                                                << 
584   directory = new G4UIdirectory ("/vis/sceneHa << 
585   directory -> SetGuidance ("Operations on Gea << 
586   fDirectoryList.push_back (directory);        << 
587   RegisterMessenger(new G4VisCommandSceneHandl << 
588   RegisterMessenger(new G4VisCommandSceneHandl << 
589   RegisterMessenger(new G4VisCommandSceneHandl << 
590   RegisterMessenger(new G4VisCommandSceneHandl << 
591                                                << 
592   directory = new G4UIdirectory ("/vis/touchab << 
593   directory -> SetGuidance ("Operations on tou << 
594   fDirectoryList.push_back (directory);        << 
595   RegisterMessenger(new G4VisCommandsTouchable << 
596                                                << 
597   directory = new G4UIdirectory ("/vis/touchab << 
598   directory -> SetGuidance ("Set vis attribute << 
599   fDirectoryList.push_back (directory);        << 
600   RegisterMessenger(new G4VisCommandsTouchable << 
601                                                << 
602   directory = new G4UIdirectory ("/vis/viewer/ << 
603   directory -> SetGuidance ("Operations on Gea << 
604   fDirectoryList.push_back (directory);        << 
605   RegisterMessenger(new G4VisCommandViewerAddC << 
606   RegisterMessenger(new G4VisCommandViewerCent << 
607   RegisterMessenger(new G4VisCommandViewerChan << 
608   RegisterMessenger(new G4VisCommandViewerClea << 
609   RegisterMessenger(new G4VisCommandViewerClea << 
610   RegisterMessenger(new G4VisCommandViewerClea << 
611   RegisterMessenger(new G4VisCommandViewerClea << 
612   RegisterMessenger(new G4VisCommandViewerClon << 
613   RegisterMessenger(new G4VisCommandViewerColo << 
614   RegisterMessenger(new G4VisCommandViewerCopy << 
615   RegisterMessenger(new G4VisCommandViewerCrea << 
616   RegisterMessenger(new G4VisCommandViewerDoll << 
617   RegisterMessenger(new G4VisCommandViewerFlus << 
618   RegisterMessenger(new G4VisCommandViewerInte << 
619   RegisterMessenger(new G4VisCommandViewerList << 
620   RegisterMessenger(new G4VisCommandViewerPan) << 
621   RegisterMessenger(new G4VisCommandViewerRebu << 
622   RegisterMessenger(new G4VisCommandViewerRefr << 
623   RegisterMessenger(new G4VisCommandViewerRese << 
624   RegisterMessenger(new G4VisCommandViewerRese << 
625   RegisterMessenger(new G4VisCommandViewerSave << 
626   RegisterMessenger(new G4VisCommandViewerScal << 
627   RegisterMessenger(new G4VisCommandViewerSele << 
628   RegisterMessenger(new G4VisCommandViewerUpda << 
629   RegisterMessenger(new G4VisCommandViewerZoom << 
630                                                << 
631   directory = new G4UIdirectory ("/vis/viewer/ << 
632   directory -> SetGuidance("Set default values << 
633   fDirectoryList.push_back (directory);        << 
634   RegisterMessenger(new G4VisCommandViewerDefa << 
635   RegisterMessenger(new G4VisCommandViewerDefa << 
636                                                << 
637   directory = new G4UIdirectory ("/vis/viewer/ << 
638   directory -> SetGuidance ("Set view paramete << 
639   fDirectoryList.push_back (directory);        << 
640   RegisterMessenger(new G4VisCommandsViewerSet << 
641                                                << 
642   // *Basic* top level commands were instantia << 
643   // so that they can be used immediately afte << 
644   // vis manager.  Other top level commands, i << 
645   // (i.e., commands that invoke other command << 
646                                                << 
647   RegisterMessenger(new G4VisCommandAbortRevie << 
648   RegisterMessenger(new G4VisCommandAbortRevie << 
649   RegisterMessenger(new G4VisCommandDrawOnlyTo << 
650   RegisterMessenger(new G4VisCommandDrawTree); << 
651   RegisterMessenger(new G4VisCommandDrawView); << 
652   RegisterMessenger(new G4VisCommandDrawLogica << 
653   RegisterMessenger(new G4VisCommandDrawVolume << 
654   RegisterMessenger(new G4VisCommandEnable);   << 
655   RegisterMessenger(new G4VisCommandList);     << 
656   RegisterMessenger(new G4VisCommandOpen);     << 
657   RegisterMessenger(new G4VisCommandPlot);     << 
658   RegisterMessenger(new G4VisCommandReviewKept << 
659   RegisterMessenger(new G4VisCommandReviewPlot << 
660   RegisterMessenger(new G4VisCommandSpecify);  << 
661                                                << 
662   // List manager commands                     << 
663   RegisterMessenger(new G4VisCommandListManage << 
664         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
665   RegisterMessenger(new G4VisCommandListManage << 
666         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
667                                                << 
668   // Trajectory filter manager commands        << 
669   RegisterMessenger(new G4VisCommandListManage << 
670                     (fpTrajFilterMgr, fpTrajFi << 
671   RegisterMessenger(new G4VisCommandManagerMod << 
672                     (fpTrajFilterMgr, fpTrajFi << 
673                                                << 
674   // Hit filter manager commands               << 
675   RegisterMessenger(new G4VisCommandListManage << 
676                     (fpHitFilterMgr, fpHitFilt << 
677   RegisterMessenger(new G4VisCommandManagerMod << 
678                     (fpHitFilterMgr, fpHitFilt << 
679                                                << 
680   // Digi filter manager commands              << 
681   RegisterMessenger(new G4VisCommandListManage << 
682                     (fpDigiFilterMgr, fpDigiFi << 
683   RegisterMessenger(new G4VisCommandManagerMod << 
684                     (fpDigiFilterMgr, fpDigiFi << 
685 }                                              << 
686                                                << 
687 #include <tools/histo/h1d>                     << 
688 #include <tools/histo/h2d>                     << 
689                                                << 
690 namespace {                                    << 
691   struct PlotResults {                         << 
692     std::size_t fNumberOfPlots = 0;            << 
693     std::size_t fTotalEntries = 0;             << 
694   };                                           << 
695   template <typename HT>  // tools::histo::h1d << 
696   PlotResults ResultsOfHnPlots(const G4String& << 
697     PlotResults plotResults;                   << 
698     auto ui = G4UImanager::GetUIpointer();     << 
699     auto keepControlVerbose = ui->GetVerboseLe << 
700     ui->SetVerboseLevel(0);                    << 
701     auto status = ui->ApplyCommand("/analysis/ << 
702     ui->SetVerboseLevel(keepControlVerbose);   << 
703     if(status==G4UIcommandStatus::fCommandSucc << 
704       G4String hexString = ui->GetCurrentValue << 
705       if(hexString.size()) {                   << 
706         void* ptr; std::istringstream is(hexSt << 
707         auto vectorOfPlots = (const std::vecto << 
708         for (std::size_t i = 0; i < vectorOfPl << 
709           auto plot = (*vectorOfPlots)[i];     << 
710           if (plot == nullptr) continue;  // I << 
711           ++plotResults.fNumberOfPlots;        << 
712           plotResults.fTotalEntries += plot->e << 
713         }                                      << 
714       }                                        << 
715     }                                          << 
716     return plotResults;                        << 
717   }                                            << 
718   void PrintListOfPlots() {                    << 
719     std::size_t numberOfPlots = 0;             << 
720     std::size_t numberOfEntries = 0;           << 
721     PlotResults h1results = ResultsOfHnPlots<t << 
722     numberOfPlots += h1results.fNumberOfPlots; << 
723     numberOfEntries += h1results.fTotalEntries << 
724     PlotResults h2results = ResultsOfHnPlots<t << 
725     numberOfPlots += h2results.fNumberOfPlots; << 
726     numberOfEntries += h2results.fTotalEntries << 
727     if (numberOfPlots > 0) {                   << 
728       G4warn << "There are histograms that can << 
729       if (h1results.fNumberOfPlots > 0) {      << 
730         G4warn << "\n  " << h1results.fNumberO << 
731       }                                        << 
732       if (h2results.fNumberOfPlots > 0) {      << 
733         G4warn << "\n  " << h2results.fNumberO << 
734       }                                        << 
735       G4warn                                   << 
736       << "\n  List them with \"/analysis/list\ << 
737       << "\n  View them immediately with \"/vi << 
738       << G4endl;                               << 
739       if (numberOfEntries == 0) {              << 
740         G4warn <<                              << 
741         "  But...there are no entries. To make << 
742         "\n  plotting in this UI session, use  << 
743         "\n  EndOfRunAction and Reset() in you << 
744         << G4endl;                             << 
745       }                                        << 
746     }                                          << 
747   }                                            << 
748 }                                              << 
749                                                << 
750 void G4VisManager::Enable() {                     294 void G4VisManager::Enable() {
751   if (IsValidView ()) {                           295   if (IsValidView ()) {
752     SetConcreteInstance(this);                 << 
753     if (fVerbosity >= confirmations) {            296     if (fVerbosity >= confirmations) {
754       G4cout << "G4VisManager::Enable: visuali    297       G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
755     }                                             298     }
756     if (fVerbosity >= warnings) {              << 
757       std::size_t nKeptEvents = 0;             << 
758       const G4Run* run = G4RunManager::GetRunM << 
759       if (run) nKeptEvents = run->GetNumberOfK << 
760       G4String isare("are"),plural("s");       << 
761       if (nKeptEvents == 1) {isare = "is"; plu << 
762       G4cout <<                                << 
763       "There " << isare << ' ' << nKeptEvents  << 
764       << G4endl;                               << 
765       if (nKeptEvents > 0) {                   << 
766         G4cout <<                              << 
767   "  \"/vis/reviewKeptEvents\" to review one b << 
768   "\n  To see accumulated, \"/vis/enable\", th << 
769         << G4endl;                             << 
770       }                                        << 
771       PrintListOfPlots();                      << 
772     }                                          << 
773   }                                               299   }
774   else {                                          300   else {
775     if (fVerbosity >= warnings) {                 301     if (fVerbosity >= warnings) {
776       G4warn <<                                << 302       G4cout <<
777   "G4VisManager::Enable: WARNING: visualizatio    303   "G4VisManager::Enable: WARNING: visualization remains disabled for"
778   "\n  above reasons.  Rectifying with valid v    304   "\n  above reasons.  Rectifying with valid vis commands will"
779   "\n  automatically enable."                     305   "\n  automatically enable."
780        << G4endl;                                 306        << G4endl;
781     }                                             307     }
782   }                                               308   }
783 }                                                 309 }
784                                                   310 
785 void G4VisManager::Disable() {                    311 void G4VisManager::Disable() {
786   SetConcreteInstance(0);                         312   SetConcreteInstance(0);
787   if (fVerbosity >= confirmations) {              313   if (fVerbosity >= confirmations) {
788     G4cout <<                                     314     G4cout <<
789     "G4VisManager::Disable: visualization disa << 315       "G4VisManager::Disable: visualization disabled."
790     "\n  The pointer returned by GetConcreteIn << 316       "\n  The pointer returned by GetConcreteInstance will be zero."
791     "\n  Note that it will become enabled afte << 317       "\n  Note that it will become enabled after some valid vis commands."
792      << G4endl;                                   318      << G4endl;
793   }                                               319   }
794   if (fVerbosity >= warnings) {                << 
795     G4int currentTrajectoryType =              << 
796     G4RunManagerKernel::GetRunManagerKernel()- << 
797     if (currentTrajectoryType > 0) {           << 
798     G4warn <<                                  << 
799       "You may wish to disable trajectory prod << 
800       "\n  \"/tracking/storeTrajectory 0\""    << 
801       "\nbut don't forget to re-enable with"   << 
802       "\n  \"/vis/enable\""                    << 
803       "\n  \"/tracking/storeTrajectory " << cu << 
804       << "\"\n  and maybe \"/vis/viewer/rebuil << 
805       << G4endl;                               << 
806     }                                          << 
807   }                                            << 
808 }                                                 320 }
809                                                   321 
810 const G4GraphicsSystemList& G4VisManager::GetA    322 const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
811   std::size_t nSystems = fAvailableGraphicsSys << 323   G4int nSystems = fAvailableGraphicsSystems.size ();
812   if (nSystems == 0) {                            324   if (nSystems == 0) {
813     if (fVerbosity >= warnings) {                 325     if (fVerbosity >= warnings) {
814       G4warn << "G4VisManager::GetAvailableGra << 326       G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
815   "\n graphics system available!"                 327   "\n graphics system available!"
816   "\n  1) Did you have environment variables G    328   "\n  1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
817   "\n     when you compiled/built the visualiz    329   "\n     when you compiled/built the visualization code?"
818   "\n  2) Did you instantiate your own Visuali    330   "\n  2) Did you instantiate your own Visualization Manager and forget"
819   "\n     to implement RegisterGraphicsSystems    331   "\n     to implement RegisterGraphicsSystems correctly?"
820   "\n  3) You can register your own graphics s    332   "\n  3) You can register your own graphics system, e.g.,"
821   "\n     visManager->RegisterGraphicsSystem(n    333   "\n     visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
822   "\n     after instantiating your vis manager    334   "\n     after instantiating your vis manager and before"
823   "\n     visManager->Initialize()."              335   "\n     visManager->Initialize()."
824        << G4endl;                                 336        << G4endl;
825     }                                             337     }
826   }                                               338   }
827   return fAvailableGraphicsSystems;               339   return fAvailableGraphicsSystems;
828 }                                                 340 }
829                                                   341 
830 G4bool G4VisManager::RegisterGraphicsSystem (G    342 G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
831   G4bool happy = true;                            343   G4bool happy = true;
832   if (pSystem) {                                  344   if (pSystem) {
833     fAvailableGraphicsSystems.push_back (pSyst    345     fAvailableGraphicsSystems.push_back (pSystem);
834     if (fVerbosity >= confirmations) {            346     if (fVerbosity >= confirmations) {
835       G4cout << "G4VisManager::RegisterGraphic    347       G4cout << "G4VisManager::RegisterGraphicsSystem: "
836        << pSystem -> GetName ();                  348        << pSystem -> GetName ();
837       if (pSystem -> GetNickname () != "") {      349       if (pSystem -> GetNickname () != "") {
838   G4cout << " (" << pSystem -> GetNickname ()     350   G4cout << " (" << pSystem -> GetNickname () << ")";
839       }                                           351       }
840       G4cout << " registered." << G4endl;         352       G4cout << " registered." << G4endl;
841     }                                             353     }
842   }                                               354   }
843   else {                                          355   else {
844     if (fVerbosity >= errors) {                   356     if (fVerbosity >= errors) {
845       G4warn << "G4VisManager::RegisterGraphic << 357       G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
846        << G4endl;                                 358        << G4endl;
847     }                                             359     }
848     happy=false;                                  360     happy=false;
849   }                                               361   }
850   return happy;                                   362   return happy;
851 }                                                 363 }
852                                                   364 
853 const G4VTrajectoryModel*                         365 const G4VTrajectoryModel*
854 G4VisManager::CurrentTrajDrawModel() const        366 G4VisManager::CurrentTrajDrawModel() const
855 {                                                 367 {
856   assert (0 != fpTrajDrawModelMgr);               368   assert (0 != fpTrajDrawModelMgr);
857                                                   369 
858   const G4VTrajectoryModel* model = fpTrajDraw    370   const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current();
859                                                   371 
860   if (0 == model) {                               372   if (0 == model) {
861     // No model was registered with the trajec    373     // No model was registered with the trajectory model manager.
862     // Use G4TrajectoryDrawByCharge as a fallb << 374     // Use G4TrajectoryDrawByCharge as a default.
863     fpTrajDrawModelMgr->Register(new G4Traject << 375     fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated"));
                                                   >> 376 
864     if (fVerbosity >= warnings) {                 377     if (fVerbosity >= warnings) {
865       G4warn<<"G4VisManager: Using G4Trajector << 378       G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl;
866       G4warn<<"See commands in /vis/modeling/t << 379       G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl;
867     }                                             380     }
868   }                                               381   }
869                                                   382 
870   model = fpTrajDrawModelMgr->Current();          383   model = fpTrajDrawModelMgr->Current();
871   assert (0 != model); // Should definitely ex    384   assert (0 != model); // Should definitely exist now
872                                                   385 
873   return model;                                   386   return model;
874 }                                                 387 }
875                                                   388 
876 void G4VisManager::RegisterModel(G4VTrajectory << 389 void G4VisManager::RegisterModel(G4VTrajectoryModel* model) 
877 {                                                 390 {
878   fpTrajDrawModelMgr->Register(model);            391   fpTrajDrawModelMgr->Register(model);
879 }                                                 392 }
880                                                   393 
881 void                                              394 void
882 G4VisManager::RegisterModelFactory(G4TrajDrawM    395 G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory) 
883 {                                                 396 {
884   fpTrajDrawModelMgr->Register(factory);          397   fpTrajDrawModelMgr->Register(factory);
885 }                                                 398 }
886                                                   399 
887 void G4VisManager::RegisterModel(G4VFilter<G4V    400 void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model)
888 {                                                 401 {
889   fpTrajFilterMgr->Register(model);               402   fpTrajFilterMgr->Register(model);
890 }                                                 403 }
891                                                   404 
892 void                                              405 void
893 G4VisManager::RegisterModelFactory(G4TrajFilte    406 G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory)
894 {                                                 407 {
895   fpTrajFilterMgr->Register(factory);             408   fpTrajFilterMgr->Register(factory);
896 }                                                 409 }
897                                                   410 
898 void G4VisManager::RegisterModel(G4VFilter<G4V    411 void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model)
899 {                                                 412 {
900   fpHitFilterMgr->Register(model);                413   fpHitFilterMgr->Register(model);
901 }                                                 414 }
902                                                   415 
903 void                                              416 void
904 G4VisManager::RegisterModelFactory(G4HitFilter    417 G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory)
905 {                                                 418 {
906   fpHitFilterMgr->Register(factory);              419   fpHitFilterMgr->Register(factory);
907 }                                                 420 }
908                                                   421 
909 void G4VisManager::RegisterModel(G4VFilter<G4V << 
910 {                                              << 
911   fpDigiFilterMgr->Register(model);            << 
912 }                                              << 
913                                                << 
914 void                                           << 
915 G4VisManager::RegisterModelFactory(G4DigiFilte << 
916 {                                              << 
917   fpDigiFilterMgr->Register(factory);          << 
918 }                                              << 
919                                                << 
920 void G4VisManager::SelectTrajectoryModel(const    422 void G4VisManager::SelectTrajectoryModel(const G4String& model) 
921 {                                                 423 {
922    fpTrajDrawModelMgr->SetCurrent(model);         424    fpTrajDrawModelMgr->SetCurrent(model);
923 }                                                 425 }
924                                                   426 
925 void G4VisManager::BeginDraw (const G4Transfor << 427 void G4VisManager::Draw (const G4Circle& circle,
926 {                                              << 428        const G4Transform3D& objectTransform) {
927   if (G4Threading::IsWorkerThread()) return;   << 
928                                                << 
929   fDrawGroupNestingDepth++;                    << 
930   if (fDrawGroupNestingDepth > 1) {            << 
931     G4Exception                                << 
932       ("G4VisManager::BeginDraw",              << 
933        "visman0008", JustWarning,              << 
934        "Nesting detected. It is illegal to nes << 
935        "\n Ignored");                          << 
936     return;                                    << 
937   }                                            << 
938   if (IsValidView ()) {                           429   if (IsValidView ()) {
939     ClearTransientStoreIfMarked();                430     ClearTransientStoreIfMarked();
940     fpSceneHandler -> BeginPrimitives (objectT    431     fpSceneHandler -> BeginPrimitives (objectTransform);
941     fIsDrawGroup = true;                       << 432     fpSceneHandler -> AddPrimitive (circle);
                                                   >> 433     fpSceneHandler -> EndPrimitives ();
942   }                                               434   }
943 }                                                 435 }
944                                                   436 
945 void G4VisManager::EndDraw ()                  << 437 void G4VisManager::Draw (const G4NURBS& nurbs,
946 {                                              << 438        const G4Transform3D& objectTransform) {
947   if (G4Threading::IsWorkerThread()) return;   << 
948                                                << 
949   fDrawGroupNestingDepth--;                    << 
950   if (fDrawGroupNestingDepth != 0) {           << 
951     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
952     return;                                    << 
953   }                                            << 
954   if (IsValidView ()) {                           439   if (IsValidView ()) {
                                                   >> 440     ClearTransientStoreIfMarked();
                                                   >> 441     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 442     fpSceneHandler -> AddPrimitive (nurbs);
955     fpSceneHandler -> EndPrimitives ();           443     fpSceneHandler -> EndPrimitives ();
956   }                                               444   }
957   fIsDrawGroup = false;                        << 
958 }                                                 445 }
959                                                   446 
960 void G4VisManager::BeginDraw2D (const G4Transf << 447 void G4VisManager::Draw (const G4Polyhedron& polyhedron,
961 {                                              << 448        const G4Transform3D& objectTransform) {
962   if (G4Threading::IsWorkerThread()) return;   << 
963                                                << 
964   fDrawGroupNestingDepth++;                    << 
965   if (fDrawGroupNestingDepth > 1) {            << 
966     G4Exception                                << 
967       ("G4VisManager::BeginDraw2D",            << 
968        "visman0009", JustWarning,              << 
969        "Nesting detected. It is illegal to nes << 
970        "\n Ignored");                          << 
971     return;                                    << 
972   }                                            << 
973   if (IsValidView ()) {                           449   if (IsValidView ()) {
974     ClearTransientStoreIfMarked();                450     ClearTransientStoreIfMarked();
975     fpSceneHandler -> BeginPrimitives2D (objec << 451     fpSceneHandler -> BeginPrimitives (objectTransform);
976     fIsDrawGroup = true;                       << 452     fpSceneHandler -> AddPrimitive (polyhedron);
                                                   >> 453     fpSceneHandler -> EndPrimitives ();
977   }                                               454   }
978 }                                                 455 }
979                                                   456 
980 void G4VisManager::EndDraw2D ()                << 457 void G4VisManager::Draw (const G4Polyline& line,
981 {                                              << 458        const G4Transform3D& objectTransform) {
982   if (G4Threading::IsWorkerThread()) return;   << 
983                                                << 
984   fDrawGroupNestingDepth--;                    << 
985   if (fDrawGroupNestingDepth != 0) {           << 
986     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
987     return;                                    << 
988   }                                            << 
989   if (IsValidView ()) {                           459   if (IsValidView ()) {
990     fpSceneHandler -> EndPrimitives2D ();      << 460     ClearTransientStoreIfMarked();
                                                   >> 461     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 462     fpSceneHandler -> AddPrimitive (line);
                                                   >> 463     fpSceneHandler -> EndPrimitives ();
991   }                                               464   }
992   fIsDrawGroup = false;                        << 
993 }                                                 465 }
994                                                   466 
995 template <class T> void G4VisManager::DrawT    << 467 void G4VisManager::Draw (const G4Polymarker& polymarker,
996 (const T& graphics_primitive, const G4Transfor << 468        const G4Transform3D& objectTransform) {
997   if (G4Threading::IsWorkerThread()) return;   << 469   if (IsValidView ()) {
998                                                << 470     ClearTransientStoreIfMarked();
999   if (fIsDrawGroup) {                          << 471     fpSceneHandler -> BeginPrimitives (objectTransform);
1000     if (objectTransform != fpSceneHandler->Ge << 472     fpSceneHandler -> AddPrimitive (polymarker);
1001       G4Exception                             << 473     fpSceneHandler -> EndPrimitives ();
1002   ("G4VSceneHandler::DrawT",                  << 
1003    "visman0010", FatalException,              << 
1004    "Different transform detected in Begin/End << 
1005     }                                         << 
1006     fpSceneHandler -> AddPrimitive (graphics_ << 
1007   } else {                                    << 
1008     if (IsValidView ()) {                     << 
1009       ClearTransientStoreIfMarked();          << 
1010       fpSceneHandler -> BeginPrimitives (obje << 
1011       fpSceneHandler -> AddPrimitive (graphic << 
1012       fpSceneHandler -> EndPrimitives ();     << 
1013     }                                         << 
1014   }                                              474   }
1015 }                                                475 }
1016                                                  476 
1017 template <class T> void G4VisManager::DrawT2D << 477 void G4VisManager::Draw (const G4Scale& scale,
1018 (const T& graphics_primitive, const G4Transfo << 478        const G4Transform3D& objectTransform) {
1019   if (G4Threading::IsWorkerThread()) return;  << 479   if (IsValidView ()) {
1020                                               << 480     ClearTransientStoreIfMarked();
1021   if (fIsDrawGroup) {                         << 481     fpSceneHandler -> BeginPrimitives (objectTransform);
1022     if (objectTransform != fpSceneHandler->Ge << 482     fpSceneHandler -> AddPrimitive (scale);
1023       G4Exception                             << 483     fpSceneHandler -> EndPrimitives ();
1024   ("G4VSceneHandler::DrawT",                  << 
1025    "visman0011", FatalException,              << 
1026    "Different transform detected in Begin/End << 
1027     }                                         << 
1028     fpSceneHandler -> AddPrimitive (graphics_ << 
1029   } else {                                    << 
1030     if (IsValidView ()) {                     << 
1031       ClearTransientStoreIfMarked();          << 
1032       fpSceneHandler -> BeginPrimitives2D (ob << 
1033       fpSceneHandler -> AddPrimitive (graphic << 
1034       fpSceneHandler -> EndPrimitives2D ();   << 
1035     }                                         << 
1036   }                                              484   }
1037 }                                                485 }
1038                                                  486 
1039 void G4VisManager::Draw (const G4Circle& circ << 
1040        const G4Transform3D& objectTransform)  << 
1041 {                                             << 
1042   DrawT (circle, objectTransform);            << 
1043 }                                             << 
1044                                               << 
1045 void G4VisManager::Draw (const G4Polyhedron&  << 
1046        const G4Transform3D& objectTransform)  << 
1047 {                                             << 
1048   DrawT (polyhedron, objectTransform);        << 
1049 }                                             << 
1050                                               << 
1051 void G4VisManager::Draw (const G4Polyline& li << 
1052        const G4Transform3D& objectTransform)  << 
1053 {                                             << 
1054   DrawT (line, objectTransform);              << 
1055 }                                             << 
1056                                               << 
1057 void G4VisManager::Draw (const G4Polymarker&  << 
1058        const G4Transform3D& objectTransform)  << 
1059 {                                             << 
1060   DrawT (polymarker, objectTransform);        << 
1061 }                                             << 
1062                                               << 
1063 void G4VisManager::Draw (const G4Square& squa    487 void G4VisManager::Draw (const G4Square& square,
1064        const G4Transform3D& objectTransform)  << 488        const G4Transform3D& objectTransform) {
1065 {                                             << 489   if (IsValidView ()) {
1066   DrawT (square, objectTransform);            << 490     ClearTransientStoreIfMarked();
                                                   >> 491     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 492     fpSceneHandler -> AddPrimitive (square);
                                                   >> 493     fpSceneHandler -> EndPrimitives ();
                                                   >> 494   }
1067 }                                                495 }
1068                                                  496 
1069 void G4VisManager::Draw (const G4Text& text,     497 void G4VisManager::Draw (const G4Text& text,
1070        const G4Transform3D& objectTransform)  << 498        const G4Transform3D& objectTransform) {
1071 {                                             << 499   if (IsValidView ()) {
1072   DrawT (text, objectTransform);              << 500     ClearTransientStoreIfMarked();
                                                   >> 501     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 502     fpSceneHandler -> AddPrimitive (text);
                                                   >> 503     fpSceneHandler -> EndPrimitives ();
                                                   >> 504   }
1073 }                                                505 }
1074                                                  506 
1075 void G4VisManager::Draw2D (const G4Circle& ci    507 void G4VisManager::Draw2D (const G4Circle& circle,
1076          const G4Transform3D& objectTransform    508          const G4Transform3D& objectTransform)
1077 {                                                509 {
1078   DrawT2D (circle, objectTransform);          << 510   if (IsValidView()) {
                                                   >> 511     ClearTransientStoreIfMarked();
                                                   >> 512     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 513     fpSceneHandler -> AddPrimitive(circle);
                                                   >> 514     fpSceneHandler -> EndPrimitives2D();
                                                   >> 515   }
                                                   >> 516 }
                                                   >> 517 
                                                   >> 518 void G4VisManager::Draw2D (const G4NURBS& nurbs,
                                                   >> 519          const G4Transform3D& objectTransform)
                                                   >> 520 {
                                                   >> 521   if (IsValidView()) {
                                                   >> 522     ClearTransientStoreIfMarked();
                                                   >> 523     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 524     fpSceneHandler -> AddPrimitive(nurbs);
                                                   >> 525     fpSceneHandler -> EndPrimitives2D();
                                                   >> 526   }
1079 }                                                527 }
1080                                                  528 
1081 void G4VisManager::Draw2D (const G4Polyhedron    529 void G4VisManager::Draw2D (const G4Polyhedron& polyhedron,
1082          const G4Transform3D& objectTransform    530          const G4Transform3D& objectTransform)
1083 {                                                531 {
1084   DrawT2D (polyhedron, objectTransform);      << 532   if (IsValidView()) {
                                                   >> 533     ClearTransientStoreIfMarked();
                                                   >> 534     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 535     fpSceneHandler -> AddPrimitive(polyhedron);
                                                   >> 536     fpSceneHandler -> EndPrimitives2D();
                                                   >> 537   }
1085 }                                                538 }
1086                                                  539 
1087 void G4VisManager::Draw2D (const G4Polyline&     540 void G4VisManager::Draw2D (const G4Polyline& line,
1088          const G4Transform3D& objectTransform    541          const G4Transform3D& objectTransform)
1089 {                                                542 {
1090   DrawT2D (line, objectTransform);            << 543   if (IsValidView()) {
                                                   >> 544     ClearTransientStoreIfMarked();
                                                   >> 545     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 546     fpSceneHandler -> AddPrimitive(line);
                                                   >> 547     fpSceneHandler -> EndPrimitives2D();
                                                   >> 548   }
1091 }                                                549 }
1092                                                  550 
1093 void G4VisManager::Draw2D (const G4Polymarker    551 void G4VisManager::Draw2D (const G4Polymarker& polymarker,
1094          const G4Transform3D& objectTransform    552          const G4Transform3D& objectTransform)
1095 {                                                553 {
1096   DrawT2D (polymarker, objectTransform);      << 554   if (IsValidView()) {
                                                   >> 555     ClearTransientStoreIfMarked();
                                                   >> 556     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 557     fpSceneHandler -> AddPrimitive(polymarker);
                                                   >> 558     fpSceneHandler -> EndPrimitives2D();
                                                   >> 559   }
1097 }                                                560 }
1098                                                  561 
1099 void G4VisManager::Draw2D (const G4Square& sq    562 void G4VisManager::Draw2D (const G4Square& square,
1100          const G4Transform3D& objectTransform    563          const G4Transform3D& objectTransform)
1101 {                                                564 {
1102   DrawT2D (square, objectTransform);          << 565   if (IsValidView()) {
                                                   >> 566     ClearTransientStoreIfMarked();
                                                   >> 567     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 568     fpSceneHandler -> AddPrimitive(square);
                                                   >> 569     fpSceneHandler -> EndPrimitives2D();
                                                   >> 570   }
1103 }                                                571 }
1104                                                  572 
1105 void G4VisManager::Draw2D (const G4Text& text    573 void G4VisManager::Draw2D (const G4Text& text,
1106          const G4Transform3D& objectTransform    574          const G4Transform3D& objectTransform)
1107 {                                                575 {
1108   DrawT2D (text, objectTransform);            << 576   if (IsValidView()) {
                                                   >> 577     ClearTransientStoreIfMarked();
                                                   >> 578     fpSceneHandler -> BeginPrimitives2D(objectTransform);
                                                   >> 579     fpSceneHandler -> AddPrimitive(text);
                                                   >> 580     fpSceneHandler -> EndPrimitives2D();
                                                   >> 581   }
1109 }                                                582 }
1110                                                  583 
1111 void G4VisManager::Draw (const G4VHit& hit) {    584 void G4VisManager::Draw (const G4VHit& hit) {
1112   if (G4Threading::IsWorkerThread()) return;  << 585   if (IsValidView ()) {
1113                                               << 586     ClearTransientStoreIfMarked();
1114   if (fIsDrawGroup) {                         << 
1115     fpSceneHandler -> AddCompound (hit);         587     fpSceneHandler -> AddCompound (hit);
1116   } else {                                    << 
1117     if (IsValidView ()) {                     << 
1118       ClearTransientStoreIfMarked();          << 
1119       fpSceneHandler -> AddCompound (hit);    << 
1120     }                                         << 
1121   }                                           << 
1122 }                                             << 
1123                                               << 
1124 void G4VisManager::Draw (const G4VDigi& digi) << 
1125   if (G4Threading::IsWorkerThread()) return;  << 
1126                                               << 
1127   if (fIsDrawGroup) {                         << 
1128     fpSceneHandler -> AddCompound (digi);     << 
1129   } else {                                    << 
1130     if (IsValidView ()) {                     << 
1131       ClearTransientStoreIfMarked();          << 
1132       fpSceneHandler -> AddCompound (digi);   << 
1133     }                                         << 
1134   }                                              588   }
1135 }                                                589 }
1136                                                  590 
1137 void G4VisManager::Draw (const G4VTrajectory& << 591 void G4VisManager::Draw (const G4VTrajectory& traj,
1138   if (G4Threading::IsWorkerThread()) return;  << 592        G4int i_mode) {
1139                                               << 593   if (IsValidView ()) {
1140   // A trajectory needs a trajectories model  << 594     ClearTransientStoreIfMarked();
1141   static G4TrajectoriesModel trajectoriesMode << 595     fpSceneHandler -> SetModel (&dummyTrajectoriesModel);
1142   trajectoriesModel.SetCurrentTrajectory(&tra << 596     dummyTrajectoriesModel.SetDrawingMode(i_mode);
1143   G4RunManager* runManager = G4RunManagerFact << 
1144   const G4Run* currentRun  = runManager->GetC << 
1145   if (currentRun) {                           << 
1146     trajectoriesModel.SetRunID(currentRun->Ge << 
1147   }                                           << 
1148   const G4Event* currentEvent =               << 
1149   G4EventManager::GetEventManager()->GetConst << 
1150   if (currentEvent) {                         << 
1151     trajectoriesModel.SetEventID(currentEvent << 
1152   }                                           << 
1153   if (fIsDrawGroup) {                         << 
1154     fpSceneHandler -> SetModel (&trajectories << 
1155     fpSceneHandler -> AddCompound (traj);        597     fpSceneHandler -> AddCompound (traj);
1156     fpSceneHandler -> SetModel (0);           << 
1157   } else {                                    << 
1158     if (IsValidView ()) {                     << 
1159       ClearTransientStoreIfMarked();          << 
1160       fpSceneHandler -> SetModel (&trajectori << 
1161       fpSceneHandler -> AddCompound (traj);   << 
1162       fpSceneHandler -> SetModel (0);         << 
1163     }                                         << 
1164   }                                              598   }
1165 }                                                599 }
1166                                                  600 
1167 void G4VisManager::Draw (const G4LogicalVolum    601 void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
1168        const G4VisAttributes& attribs,           602        const G4VisAttributes& attribs,
1169        const G4Transform3D& objectTransform)     603        const G4Transform3D& objectTransform) {
1170   if (G4Threading::IsWorkerThread()) return;  << 
1171                                               << 
1172   // Find corresponding solid.                   604   // Find corresponding solid.
1173   G4VSolid* pSol = logicalVol.GetSolid ();       605   G4VSolid* pSol = logicalVol.GetSolid ();
1174   Draw (*pSol, attribs, objectTransform);        606   Draw (*pSol, attribs, objectTransform);
1175 }                                                607 }
1176                                                  608 
1177 void G4VisManager::Draw (const G4VSolid& soli    609 void G4VisManager::Draw (const G4VSolid& solid,
1178        const G4VisAttributes& attribs,           610        const G4VisAttributes& attribs,
1179        const G4Transform3D& objectTransform)     611        const G4Transform3D& objectTransform) {
1180   if (G4Threading::IsWorkerThread()) return;  << 612   if (IsValidView ()) {
1181                                               << 613     ClearTransientStoreIfMarked();
1182   if (fIsDrawGroup) {                         << 
1183     fpSceneHandler -> PreAddSolid (objectTran    614     fpSceneHandler -> PreAddSolid (objectTransform, attribs);
1184     solid.DescribeYourselfTo (*fpSceneHandler    615     solid.DescribeYourselfTo (*fpSceneHandler);
1185     fpSceneHandler -> PostAddSolid ();           616     fpSceneHandler -> PostAddSolid ();
1186   } else {                                    << 
1187     if (IsValidView ()) {                     << 
1188       ClearTransientStoreIfMarked();          << 
1189       fpSceneHandler -> PreAddSolid (objectTr << 
1190       solid.DescribeYourselfTo (*fpSceneHandl << 
1191       fpSceneHandler -> PostAddSolid ();      << 
1192     }                                         << 
1193   }                                              617   }
1194 }                                                618 }
1195                                                  619 
1196 void G4VisManager::Draw (const G4VPhysicalVol    620 void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
1197        const G4VisAttributes& attribs,           621        const G4VisAttributes& attribs,
1198        const G4Transform3D& objectTransform)     622        const G4Transform3D& objectTransform) {
1199   if (G4Threading::IsWorkerThread()) return;  << 
1200                                               << 
1201   // Note: It is tempting to use a temporary  << 
1202   // trajectories, in order to get at the G4A << 
1203   // volume.  I tried it (JA).  But it's not  << 
1204   // vis attributes.  Also other aspects of t << 
1205   // be properly set up.  So, the idea has be << 
1206   // being.  The model pointer will be null.  << 
1207   // will be no G4Atts from this physical vol << 
1208   //                                          << 
1209   // If this is called from DrawHit, for exam << 
1210   // hit and these will be available with "/v << 
1211   //                                          << 
1212   // Find corresponding logical volume and so    623   // Find corresponding logical volume and solid.
1213   G4LogicalVolume* pLV  = physicalVol.GetLogi    624   G4LogicalVolume* pLV  = physicalVol.GetLogicalVolume ();
1214   G4VSolid*        pSol = pLV -> GetSolid ();    625   G4VSolid*        pSol = pLV -> GetSolid ();
1215   Draw (*pSol, attribs, objectTransform);        626   Draw (*pSol, attribs, objectTransform);
1216 }                                                627 }
1217                                                  628 
1218 void G4VisManager::DrawGeometry               << 629 void G4VisManager::CreateSceneHandler (G4String name) {
1219 (G4VPhysicalVolume* v, const G4Transform3D& t << 
1220 // Draws a geometry tree starting at the spec << 
1221 {                                             << 
1222   auto modelingParameters = fpSceneHandler->C << 
1223   auto depth = G4PhysicalVolumeModel::UNLIMIT << 
1224   const G4bool useFullExtent = true;          << 
1225   G4PhysicalVolumeModel aPVModel(v,depth,t,mo << 
1226   aPVModel.DescribeYourselfTo(*fpSceneHandler << 
1227   delete modelingParameters;                  << 
1228 }                                             << 
1229                                               << 
1230 void G4VisManager::CreateSceneHandler (const  << 
1231   if (!fInitialised) Initialise ();              630   if (!fInitialised) Initialise ();
1232   if (fpGraphicsSystem) {                        631   if (fpGraphicsSystem) {
1233     G4VSceneHandler* pSceneHandler =             632     G4VSceneHandler* pSceneHandler =
1234       fpGraphicsSystem -> CreateSceneHandler     633       fpGraphicsSystem -> CreateSceneHandler (name);
1235     if (pSceneHandler) {                         634     if (pSceneHandler) {
1236       fAvailableSceneHandlers.push_back (pSce    635       fAvailableSceneHandlers.push_back (pSceneHandler);
1237       fpSceneHandler = pSceneHandler;            636       fpSceneHandler = pSceneHandler;                         // Make current.
1238     }                                            637     }
1239     else {                                       638     else {
1240       if (fVerbosity >= errors) {             << 639       if(fVerbosity >= errors) {
1241   G4warn << "ERROR in G4VisManager::CreateSce << 640   G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
1242          << fpGraphicsSystem -> GetName ()       641          << fpGraphicsSystem -> GetName ()
1243          << " scene handler creation.\n  No a << 642          << " scene creation.\n  No action taken."
1244          << G4endl;                              643          << G4endl;
1245       }                                          644       }
1246     }                                            645     }
1247   }                                              646   }
1248   else PrintInvalidPointers ();                  647   else PrintInvalidPointers ();
1249 }                                                648 }
1250                                                  649 
1251 void G4VisManager::CreateViewer               << 650 void G4VisManager::CreateViewer (G4String name,G4String XGeometry) {
1252 (const G4String& name, const G4String& XGeome << 
1253 {                                             << 
1254                                                  651 
1255   if (!fInitialised) Initialise ();              652   if (!fInitialised) Initialise ();
1256                                                  653 
1257   if (!fpSceneHandler) {                      << 654   if (fpSceneHandler) {
1258     PrintInvalidPointers ();                  << 655     G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
1259     return;                                   << 
1260   }                                           << 
1261                                               << 
1262   G4VViewer* p = fpGraphicsSystem -> CreateVi << 
1263                                               << 
1264   if (!p) {                                   << 
1265     if (fVerbosity >= errors) {               << 
1266       G4warn << "ERROR in G4VisManager::Creat << 
1267        << fpGraphicsSystem -> GetName ()      << 
1268        << " viewer creation.\n  No action tak << 
1269        << G4endl;                             << 
1270     }                                         << 
1271     return;                                   << 
1272   }                                           << 
1273                                               << 
1274   if (p -> GetViewId() < 0) {                 << 
1275     if (fVerbosity >= errors) {               << 
1276       G4warn << "ERROR in G4VisManager::Creat << 
1277        << fpGraphicsSystem -> GetName ()      << 
1278        << " viewer instantiation.\n  No actio << 
1279        << G4endl;                             << 
1280     }                                         << 
1281     return;                                   << 
1282   }                                           << 
1283                                                  656 
1284   // Viewer is created, now we can set geomet << 657     // Viewer is created, now we can set geometry parameters
1285   // Before 12/2008, it was done in G4VViewer << 658     // Before 12/2008, it was done in G4VViewer.cc but it did not have to be there!
1286                                                  659     
1287   G4ViewParameters initialvp = p -> GetViewPa << 660     G4ViewParameters vp = p->GetViewParameters();
1288   initialvp.SetXGeometryString(XGeometry); // << 661     vp.SetXGeometryString(XGeometry);
1289   p -> SetViewParameters(initialvp);          << 662     p->SetViewParameters(vp); //parse string and store parameters
1290   p -> Initialise ();  // (Viewer itself may  << 663     
1291   if (p -> GetViewId() < 0) {                 << 664     if (!p) {
1292     if (fVerbosity >= errors) {               << 665       if (fVerbosity >= errors) {
1293       G4warn << "ERROR in G4VisManager::Creat << 666   G4cout << "ERROR in G4VisManager::CreateViewer during "
1294        << fpGraphicsSystem -> GetName ()      << 667          << fpGraphicsSystem -> GetName ()
1295        << " viewer initialisation.\n  No acti << 668          << " viewer creation.\n  No action taken."
1296        << G4endl;                             << 669          << G4endl;
1297     }                                         << 670       }
1298     return;                                   << 671     } else {
1299   }                                           << 672       p -> Initialise ();
                                                   >> 673       if (p -> GetViewId() < 0) {
                                                   >> 674   if (fVerbosity >= errors) {
                                                   >> 675   G4cout << "ERROR in G4VisManager::CreateViewer during "
                                                   >> 676          << fpGraphicsSystem -> GetName ()
                                                   >> 677          << " viewer initialisation.\n  No action taken."
                                                   >> 678          << G4endl;
                                                   >> 679   }
                                                   >> 680       } else {
                                                   >> 681   fpViewer = p;                             // Make current.
                                                   >> 682   fpSceneHandler -> AddViewerToList (fpViewer);
                                                   >> 683   fpSceneHandler -> SetCurrentViewer (fpViewer);
1300                                                  684 
1301   fpViewer = p;                             / << 685   if (fVerbosity >= confirmations) {
1302   fpSceneHandler -> AddViewerToList (fpViewer << 686     G4cout << "G4VisManager::CreateViewer: new viewer created."
1303   fpSceneHandler -> SetCurrentViewer (fpViewe << 687      << G4endl;
1304   if (fVerbosity >= confirmations) {          << 688   }
1305     G4cout << "G4VisManager::CreateViewer: ne << 
1306      << G4endl;                               << 
1307   }                                           << 
1308                                                  689 
1309   const G4ViewParameters& vp = fpViewer->GetV << 690   const G4ViewParameters& vp = fpViewer->GetViewParameters();
1310   if (fVerbosity >= parameters) {             << 691   if (fVerbosity >= parameters) {
1311     G4cout << " view parameters are:\n  " <<  << 692     G4cout << " view parameters are:\n  " << vp << G4endl;
1312   }                                           << 693   }
1313                                                  694 
1314   if (vp.IsCulling () && vp.IsCullingInvisibl << 695   if (vp.IsCulling () && vp.IsCullingInvisible ()) {
1315     static G4bool warned = false;             << 696     static G4bool warned = false;
1316     if (fVerbosity >= confirmations) {        << 697     if (fVerbosity >= confirmations) {
1317       if (!warned) {                          << 698       if (!warned) {
1318   G4cout <<                                   << 699         G4cout <<
1319   "NOTE: objects with visibility flag set to     700   "NOTE: objects with visibility flag set to \"false\""
1320   " will not be drawn!"                          701   " will not be drawn!"
1321   "\n  \"/vis/viewer/set/culling global false    702   "\n  \"/vis/viewer/set/culling global false\" to Draw such objects."
1322   "\n  Also see other \"/vis/viewer/set\" com    703   "\n  Also see other \"/vis/viewer/set\" commands."
1323          << G4endl;                           << 704          << G4endl;
1324   warned = true;                              << 705         warned = true;
1325       }                                       << 706       }
1326     }                                         << 707     }
1327   }                                           << 708   }
1328   if (vp.IsCullingCovered ()) {               << 709   if (vp.IsCullingCovered ()) {
1329     static G4bool warned = false;             << 710     static G4bool warned = false;
1330     if (fVerbosity >= warnings) {             << 711     if (fVerbosity >= warnings) {
1331       if (!warned) {                          << 712       if (!warned) {
1332   G4warn <<                                   << 713         G4cout <<
1333   "WARNING: covered objects in solid mode wil    714   "WARNING: covered objects in solid mode will not be rendered!"
1334   "\n  \"/vis/viewer/set/culling coveredDaugh    715   "\n  \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
1335   "\n  Also see other \"/vis/viewer/set\" com    716   "\n  Also see other \"/vis/viewer/set\" commands."
1336          << G4endl;                           << 717          << G4endl;
1337   warned = true;                              << 718         warned = true;
                                                   >> 719       }
                                                   >> 720     }
                                                   >> 721   }
1338       }                                          722       }
1339     }                                            723     }
1340   }                                              724   }
                                                   >> 725   else PrintInvalidPointers ();
1341 }                                                726 }
1342                                                  727 
1343 void G4VisManager::GeometryHasChanged () {       728 void G4VisManager::GeometryHasChanged () {
1344   if (fVerbosity >= confirmations) {             729   if (fVerbosity >= confirmations) {
1345     G4cout << "G4VisManager::GeometryHasChang    730     G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
1346   }                                              731   }
1347                                                  732 
1348   // Change the world...                         733   // Change the world...
1349   G4VPhysicalVolume* pWorld =                    734   G4VPhysicalVolume* pWorld =
1350     G4TransportationManager::GetTransportatio    735     G4TransportationManager::GetTransportationManager ()
1351     -> GetNavigatorForTracking () -> GetWorld    736     -> GetNavigatorForTracking () -> GetWorldVolume ();
1352   if (!pWorld) {                                 737   if (!pWorld) {
1353     if (fVerbosity >= warnings) {                738     if (fVerbosity >= warnings) {
1354       G4warn << "WARNING: There is no world v << 739       G4cout << "WARNING: There is no world volume!" << G4endl;
1355     }                                            740     }
1356   }                                              741   }
1357                                                  742 
1358   // Check scenes.                               743   // Check scenes.
1359   G4SceneList& sceneList = fSceneList;           744   G4SceneList& sceneList = fSceneList;
1360   std::size_t iScene, nScenes = sceneList.siz << 745   G4int iScene, nScenes = sceneList.size ();
1361   for (iScene = 0; iScene < nScenes; ++iScene << 746   for (iScene = 0; iScene < nScenes; iScene++) {
1362     G4Scene* pScene = sceneList [iScene];        747     G4Scene* pScene = sceneList [iScene];
1363     std::vector<G4Scene::Model>& modelList =  << 748     std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
                                                   >> 749 
1364     if (modelList.size ()) {                     750     if (modelList.size ()) {
1365       G4bool modelInvalid;                       751       G4bool modelInvalid;
1366       do {  // Remove, if required, one at a     752       do {  // Remove, if required, one at a time.
1367   modelInvalid = false;                          753   modelInvalid = false;
1368   std::vector<G4Scene::Model>::iterator iterM << 754   std::vector<G4VModel*>::iterator iterModel;
1369   for (iterModel = modelList.begin();            755   for (iterModel = modelList.begin();
1370        iterModel != modelList.end();             756        iterModel != modelList.end();
1371        ++iterModel) {                            757        ++iterModel) {
1372     modelInvalid = !(iterModel->fpModel->Vali << 758     modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings));
1373     if (modelInvalid) {                          759     if (modelInvalid) {
1374       // Model invalid - remove and break.       760       // Model invalid - remove and break.
1375       if (fVerbosity >= warnings) {              761       if (fVerbosity >= warnings) {
1376         G4warn << "WARNING: Model \""         << 762         G4cout << "WARNING: Model \""
1377          << iterModel->fpModel->GetGlobalDesc << 763          << (*iterModel) -> GetGlobalDescription ()
1378          <<                                      764          <<
1379     "\" is no longer valid - being removed\n     765     "\" is no longer valid - being removed\n  from scene \""
1380          << pScene -> GetName () << "\""         766          << pScene -> GetName () << "\""
1381          << G4endl;                              767          << G4endl;
1382       }                                          768       }
1383       modelList.erase (iterModel);               769       modelList.erase (iterModel);
1384       break;                                     770       break;
1385     }                                            771     }
1386   }                                              772   }
1387       } while (modelInvalid);                    773       } while (modelInvalid);
1388                                                  774 
1389       if (modelList.size () == 0) {              775       if (modelList.size () == 0) {
1390   if (fVerbosity >= warnings) {                  776   if (fVerbosity >= warnings) {
1391     G4warn << "WARNING: No run-duration model << 777     G4cout << "WARNING: No models left in this scene \""
1392      << pScene -> GetName ()                     778      << pScene -> GetName ()
1393      << "\"."                                    779      << "\"."
1394      << G4endl;                                  780      << G4endl;
1395   }                                              781   }
1396         if (pWorld) {                         << 
1397           if (fVerbosity >= warnings) {       << 
1398             G4warn << "  Adding current world << 
1399             << pScene -> GetName ()           << 
1400             << "\"."                          << 
1401             << G4endl;                        << 
1402           }                                   << 
1403           pScene->AddRunDurationModel(new G4P << 
1404           // (The above includes a re-calcula << 
1405           G4UImanager::GetUIpointer () ->     << 
1406           ApplyCommand (G4String("/vis/scene/ << 
1407         }                                     << 
1408       }                                          782       }
1409       else {                                     783       else {
1410   pScene->CalculateExtent();  // Recalculate  << 784   pScene->CalculateExtent();
1411   G4UImanager::GetUIpointer () ->                785   G4UImanager::GetUIpointer () ->
1412     ApplyCommand (G4String("/vis/scene/notify    786     ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1413       }                                          787       }
1414     }                                            788     }
1415   }                                              789   }
1416                                                  790 
1417   // Check the manager's current scene...        791   // Check the manager's current scene...
1418   if (fpScene && fpScene -> GetRunDurationMod    792   if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1419     if (fVerbosity >= warnings) {                793     if (fVerbosity >= warnings) {
1420       G4warn << "WARNING: The current scene \ << 794       G4cout << "WARNING: The current scene \""
1421        << fpScene -> GetName ()                  795        << fpScene -> GetName ()
1422        << "\" has no run duration models."    << 796        << "\" has no models."
1423              << "\n  Use \"/vis/scene/add/vol << 
1424        << G4endl;                                797        << G4endl;
1425     }                                            798     }
1426     // Clean up                               << 
1427     if (fpSceneHandler) {                     << 
1428       fpSceneHandler->ClearTransientStore();  << 
1429       fpSceneHandler->ClearStore();           << 
1430       if (fpViewer) {                         << 
1431         fpViewer->NeedKernelVisit();          << 
1432         fpViewer->SetView();                  << 
1433         fpViewer->ClearView();                << 
1434         fpViewer->FinishView();               << 
1435       }                                       << 
1436     }                                         << 
1437   }                                           << 
1438 }                                             << 
1439                                               << 
1440 void G4VisManager::NotifyHandlers () {        << 
1441                                               << 
1442   if (fVerbosity >= confirmations) {          << 
1443     G4cout << "G4VisManager::NotifyHandler()  << 
1444   }                                              799   }
1445                                                  800 
1446   if (IsValidView()) {                        << 
1447                                               << 
1448     // Check scenes.                          << 
1449     G4SceneList& sceneList = fSceneList;      << 
1450     std::size_t iScene, nScenes = sceneList.s << 
1451     for (iScene = 0; iScene < nScenes; ++iSce << 
1452       G4Scene* pScene = sceneList [iScene];   << 
1453       std::vector<G4Scene::Model>& modelList  << 
1454                                               << 
1455       if (modelList.size ()) {                << 
1456         pScene->CalculateExtent();            << 
1457         G4UImanager::GetUIpointer () ->       << 
1458         ApplyCommand (G4String("/vis/scene/no << 
1459       }                                       << 
1460     }                                         << 
1461                                               << 
1462     // Check the manager's current scene...   << 
1463     if (fpScene && fpScene -> GetRunDurationM << 
1464       if (fVerbosity >= warnings) {           << 
1465         G4warn << "WARNING: The current scene << 
1466         << fpScene -> GetName ()              << 
1467         << "\" has no run duration models."   << 
1468         << "\n  Use \"/vis/scene/add/volume\" << 
1469         << G4endl;                            << 
1470       }                                       << 
1471       fpSceneHandler->ClearTransientStore();  << 
1472       fpSceneHandler->ClearStore();           << 
1473       fpViewer->NeedKernelVisit();            << 
1474       fpViewer->SetView();                    << 
1475       fpViewer->ClearView();                  << 
1476       fpViewer->FinishView();                 << 
1477     }                                         << 
1478   }                                           << 
1479 }                                                801 }
1480                                                  802 
1481 G4bool G4VisManager::FilterTrajectory(const G    803 G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory)
1482 {                                                804 {
1483   return fpTrajFilterMgr->Accept(trajectory);    805   return fpTrajFilterMgr->Accept(trajectory);
1484 }                                                806 }   
1485                                                  807 
1486 G4bool G4VisManager::FilterHit(const G4VHit&     808 G4bool G4VisManager::FilterHit(const G4VHit& hit)
1487 {                                                809 {
1488   return fpHitFilterMgr->Accept(hit);            810   return fpHitFilterMgr->Accept(hit);
1489 }                                                811 }   
1490                                                  812 
1491 G4bool G4VisManager::FilterDigi(const G4VDigi << 813 void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode)
1492 {                                             << 
1493   return fpDigiFilterMgr->Accept(digi);       << 
1494 }                                             << 
1495                                               << 
1496 void G4VisManager::DispatchToModel(const G4VT << 
1497 {                                                814 {
1498   G4bool visible(true);                          815   G4bool visible(true);
1499                                                  816 
1500   // See if trajectory passes filter             817   // See if trajectory passes filter
1501   G4bool passed = FilterTrajectory(trajectory    818   G4bool passed = FilterTrajectory(trajectory);
1502                                                  819 
1503   if (!passed) {                                 820   if (!passed) {
1504     // Draw invisible trajectory if trajector    821     // Draw invisible trajectory if trajectory failed filter and
1505     // are filtering in soft mode                822     // are filtering in soft mode
1506     if (fpTrajFilterMgr->GetMode() == FilterM    823     if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false;
1507     else {return;}                               824     else {return;}
1508   }                                              825   }
1509                                                  826 
1510   // Go on to draw trajectory                    827   // Go on to draw trajectory
1511   assert (0 != fpTrajDrawModelMgr);              828   assert (0 != fpTrajDrawModelMgr);
1512                                                  829 
1513   const G4VTrajectoryModel* trajectoryModel = << 830   const G4VTrajectoryModel* model = CurrentTrajDrawModel();
1514                                                  831 
1515   assert (0 != trajectoryModel); // Should ex << 832   assert (0 != model); // Should exist
1516                                                  833 
1517   if (IsValidView()) {                        << 834   model->Draw(trajectory, i_mode, visible);
1518       trajectoryModel->Draw(trajectory, visib << 835 } 
1519   }                                           << 
1520 }                                             << 
1521                                                  836 
1522 void G4VisManager::RegisterRunDurationUserVis << 837 void G4VisManager::SetUserAction
1523 (const G4String& name,                        << 838 (G4VUserVisAction* pVisAction,
1524  G4VUserVisAction* pVisAction,                << 
1525  const G4VisExtent& extent) {                    839  const G4VisExtent& extent) {
1526   fRunDurationUserVisActions.push_back(UserVi << 840   fpUserVisAction = pVisAction;
1527   if (extent.GetExtentRadius() > 0.) {        << 841   fUserVisActionExtent = extent;
1528     fUserVisActionExtents[pVisAction] = exten << 842   if (extent.GetExtentRadius() <= 0.) {
1529   } else {                                    << 
1530     if (fVerbosity >= warnings) {                843     if (fVerbosity >= warnings) {
1531       G4warn <<                               << 844       G4cout << 
1532   "WARNING: No extent set for user vis action << 845   "WARNING: No extent set for user vis action.  (You may"
                                                   >> 846   "\n  set it later when adding with /vis/scene/add/userAction.)"
1533        << G4endl;                                847        << G4endl;
1534     }                                            848     }
1535   }                                              849   }
1536   if (fVerbosity >= confirmations) {          << 
1537     G4cout                                    << 
1538     << "Run duration user vis action \"" << n << 
1539     << G4endl;                                << 
1540   }                                           << 
1541 }                                             << 
1542                                               << 
1543 void G4VisManager::RegisterEndOfEventUserVisA << 
1544 (const G4String& name,                        << 
1545  G4VUserVisAction* pVisAction,                << 
1546  const G4VisExtent& extent) {                 << 
1547   fEndOfEventUserVisActions.push_back(UserVis << 
1548   if (extent.GetExtentRadius() > 0.) {        << 
1549     fUserVisActionExtents[pVisAction] = exten << 
1550   } else {                                    << 
1551     if (fVerbosity >= warnings) {             << 
1552       G4warn <<                               << 
1553   "WARNING: No extent set for user vis action << 
1554        << G4endl;                             << 
1555     }                                         << 
1556   }                                           << 
1557   if (fVerbosity >= confirmations) {          << 
1558     G4cout                                    << 
1559     << "End of event user vis action \"" << n << 
1560     << G4endl;                                << 
1561   }                                           << 
1562 }                                             << 
1563                                               << 
1564 void G4VisManager::RegisterEndOfRunUserVisAct << 
1565 (const G4String& name,                        << 
1566  G4VUserVisAction* pVisAction,                << 
1567  const G4VisExtent& extent) {                 << 
1568   fEndOfRunUserVisActions.push_back(UserVisAc << 
1569   if (extent.GetExtentRadius() > 0.) {        << 
1570     fUserVisActionExtents[pVisAction] = exten << 
1571   } else {                                    << 
1572     if (fVerbosity >= warnings) {             << 
1573       G4warn <<                               << 
1574   "WARNING: No extent set for user vis action << 
1575        << G4endl;                             << 
1576     }                                         << 
1577   }                                           << 
1578   if (fVerbosity >= confirmations) {          << 
1579     G4cout                                    << 
1580     << "End of run user vis action \"" << nam << 
1581     << G4endl;                                << 
1582   }                                           << 
1583 }                                                850 }
1584                                                  851 
1585 void G4VisManager::SetCurrentScene (G4Scene*     852 void G4VisManager::SetCurrentScene (G4Scene* pScene) {
1586   if (pScene != fpScene) {                       853   if (pScene != fpScene) {
1587     // A change of scene.  Therefore reset tr    854     // A change of scene.  Therefore reset transients drawn flags.  All
1588     // memory of previous transient proceessi    855     // memory of previous transient proceessing thereby erased...
1589     ResetTransientsDrawnFlags();                 856     ResetTransientsDrawnFlags();
1590   }                                              857   }
1591   fpScene = pScene;                              858   fpScene = pScene;
1592 }                                                859 }
1593                                                  860 
1594 void G4VisManager::SetCurrentGraphicsSystem (    861 void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
1595   fpGraphicsSystem = pSystem;                    862   fpGraphicsSystem = pSystem;
1596   if (fVerbosity >= confirmations) {             863   if (fVerbosity >= confirmations) {
1597     G4cout << "G4VisManager::SetCurrentGraphi    864     G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
1598      << pSystem -> GetName () << G4endl;         865      << pSystem -> GetName () << G4endl;
1599   }                                              866   }
1600   // If current scene handler is of same grap    867   // If current scene handler is of same graphics system, leave unchanged.
1601   // Else find the most recent scene handler     868   // Else find the most recent scene handler of same graphics system.
1602   // Or clear pointers.                          869   // Or clear pointers.
1603   if (!(fpSceneHandler && fpSceneHandler -> G    870   if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
1604     const G4SceneHandlerList& sceneHandlerLis    871     const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
1605     G4int nSH = (G4int)sceneHandlerList.size  << 872     G4int nSH = sceneHandlerList.size ();  // No. of scene handlers.
1606     G4int iSH;                                   873     G4int iSH;
1607     for (iSH = nSH - 1; iSH >= 0; iSH--) {       874     for (iSH = nSH - 1; iSH >= 0; iSH--) {
1608       if (sceneHandlerList [iSH] -> GetGraphi    875       if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
1609     }                                            876     }
1610     if (iSH >= 0) {                              877     if (iSH >= 0) {
1611       fpSceneHandler = sceneHandlerList [iSH]    878       fpSceneHandler = sceneHandlerList [iSH];
1612       if (fVerbosity >= confirmations) {         879       if (fVerbosity >= confirmations) {
1613   G4cout << "  Scene Handler now "               880   G4cout << "  Scene Handler now "
1614          << fpSceneHandler -> GetName () << G    881          << fpSceneHandler -> GetName () << G4endl;
1615       }                                          882       }
1616       if (fpScene != fpSceneHandler -> GetSce    883       if (fpScene != fpSceneHandler -> GetScene ()) {
1617   fpScene = fpSceneHandler -> GetScene ();       884   fpScene = fpSceneHandler -> GetScene ();
1618   if (fVerbosity >= confirmations) {             885   if (fVerbosity >= confirmations) {
1619     G4cout << "  Scene now \""                   886     G4cout << "  Scene now \""
1620      << fpScene -> GetName () << "\"" << G4en    887      << fpScene -> GetName () << "\"" << G4endl;
1621   }                                              888   }
1622       }                                          889       }
1623       const G4ViewerList& viewerList = fpScen    890       const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1624       if (viewerList.size ()) {                  891       if (viewerList.size ()) {
1625   fpViewer = viewerList [0];                     892   fpViewer = viewerList [0];
1626   if (fVerbosity >= confirmations) {             893   if (fVerbosity >= confirmations) {
1627     G4cout << "  Viewer now " << fpViewer ->     894     G4cout << "  Viewer now " << fpViewer -> GetName () << G4endl;
1628   }                                              895   }
1629       }                                          896       }
1630       else {                                     897       else {
1631   fpViewer = 0;                                  898   fpViewer = 0;
1632       }                                          899       }
1633     }                                            900     }
1634     else {                                       901     else {
1635       fpSceneHandler = 0;                        902       fpSceneHandler = 0;
1636       fpViewer = 0;                              903       fpViewer = 0;
1637     }                                            904     }
1638   }                                              905   }
1639 }                                                906 }
1640                                                  907 
1641 void G4VisManager::SetCurrentSceneHandler (G4    908 void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
1642   fpSceneHandler = pSceneHandler;                909   fpSceneHandler = pSceneHandler;
1643   if (fVerbosity >= confirmations) {             910   if (fVerbosity >= confirmations) {
1644     G4cout << "G4VisManager::SetCurrentSceneH    911     G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
1645      << pSceneHandler -> GetName () << "\"" <    912      << pSceneHandler -> GetName () << "\"" << G4endl;
1646   }                                              913   }
1647   if (fpScene != fpSceneHandler -> GetScene (    914   if (fpScene != fpSceneHandler -> GetScene ()) {
1648     fpScene = fpSceneHandler -> GetScene ();     915     fpScene = fpSceneHandler -> GetScene ();
1649     if (fVerbosity >= confirmations) {           916     if (fVerbosity >= confirmations) {
1650       G4cout << "  Scene now \""                 917       G4cout << "  Scene now \""
1651        << fpScene -> GetName () << "\"" << G4    918        << fpScene -> GetName () << "\"" << G4endl;
1652     }                                            919     }
1653   }                                              920   }
1654   if (fpGraphicsSystem != pSceneHandler -> Ge    921   if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
1655     fpGraphicsSystem = pSceneHandler -> GetGr    922     fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
1656     if (fVerbosity >= confirmations) {           923     if (fVerbosity >= confirmations) {
1657       G4cout << "  Graphics system now \""       924       G4cout << "  Graphics system now \""
1658        << fpGraphicsSystem -> GetName () << "    925        << fpGraphicsSystem -> GetName () << "\"" << G4endl;
1659     }                                            926     }
1660   }                                              927   }
1661   const G4ViewerList& viewerList = fpSceneHan    928   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1662   std::size_t nViewers = viewerList.size ();  << 929   G4int nViewers = viewerList.size ();
1663   if (nViewers) {                                930   if (nViewers) {
1664     std::size_t iViewer;                      << 931     G4int iViewer;
1665     for (iViewer = 0; iViewer < nViewers; ++i << 932     for (iViewer = 0; iViewer < nViewers; iViewer++) {
1666       if (fpViewer == viewerList [iViewer]) b    933       if (fpViewer == viewerList [iViewer]) break;
1667     }                                            934     }
1668     if (iViewer >= nViewers) {                   935     if (iViewer >= nViewers) {
1669       fpViewer = viewerList [0];                 936       fpViewer = viewerList [0];
1670       if (fVerbosity >= confirmations) {         937       if (fVerbosity >= confirmations) {
1671   G4cout << "  Viewer now \"" << fpViewer ->     938   G4cout << "  Viewer now \"" << fpViewer -> GetName () << "\""
1672          << G4endl;                              939          << G4endl;
1673       }                                          940       }
1674     }                                            941     }
1675     if (!IsValidView ()) {                    << 942     IsValidView ();  // Checks.
1676       if (fVerbosity >= warnings) {           << 
1677   G4warn <<                                   << 
1678   "WARNING: Problem setting scene handler - p << 
1679          << G4endl;                           << 
1680       }                                       << 
1681     }                                         << 
1682   }                                              943   }
1683   else {                                         944   else {
1684     fpViewer = 0;                                945     fpViewer = 0;
1685     if (fVerbosity >= warnings) {                946     if (fVerbosity >= warnings) {
1686       G4warn <<                               << 947       G4cout <<
1687   "WARNING: No viewers for this scene handler    948   "WARNING: No viewers for this scene handler - please create one."
1688        << G4endl;                                949        << G4endl;
1689     }                                            950     }
1690   }                                              951   }
1691 }                                                952 }
1692                                                  953 
1693 void G4VisManager::SetCurrentViewer (G4VViewe    954 void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
1694   fpViewer  = pViewer;                           955   fpViewer  = pViewer;
1695   if (fpViewer == nullptr) {                  << 
1696     if (fVerbosity >= confirmations) {        << 
1697       G4cout << "G4VisManager::SetCurrentView << 
1698       << G4endl;                              << 
1699     }                                         << 
1700     return;                                   << 
1701   }                                           << 
1702   if (fVerbosity >= confirmations) {             956   if (fVerbosity >= confirmations) {
1703     G4cout << "G4VisManager::SetCurrentViewer    957     G4cout << "G4VisManager::SetCurrentViewer: viewer now "
1704      << pViewer -> GetName ()                    958      << pViewer -> GetName ()
1705      << G4endl;                                  959      << G4endl;
1706   }                                              960   }
1707   fpSceneHandler = fpViewer -> GetSceneHandle    961   fpSceneHandler = fpViewer -> GetSceneHandler ();
1708   if (!fpSceneHandler) {                      << 
1709     if (fVerbosity >= warnings) {             << 
1710       G4warn <<                               << 
1711       "WARNING: No scene handler for this vie << 
1712       << G4endl;                              << 
1713     }                                         << 
1714     return;                                   << 
1715   }                                           << 
1716   // JA: I don't think we need this. Setview  << 
1717   // fpViewer->SetView();                     << 
1718   fpSceneHandler -> SetCurrentViewer (pViewer    962   fpSceneHandler -> SetCurrentViewer (pViewer);
1719   fpScene = fpSceneHandler -> GetScene ();       963   fpScene = fpSceneHandler -> GetScene ();
1720   fpGraphicsSystem = fpSceneHandler -> GetGra    964   fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
1721   if (!IsValidView ()) {                      << 965   IsValidView ();  // Checks.
1722     if (fVerbosity >= warnings) {             << 
1723       G4warn <<                               << 
1724   "WARNING: Problem setting viewer - please r << 
1725        << G4endl;                             << 
1726     }                                         << 
1727   }                                           << 
1728 }                                                966 }
1729                                                  967 
1730 void G4VisManager::PrintAvailableGraphicsSyst << 968 void G4VisManager::RegisterMessengers () {
1731 (Verbosity verbosity, std::ostream& out) cons << 969 
1732 {                                             << 970   // Instantiate individual messengers/commands (often - but not
1733   out << "Registered graphics systems are:\n" << 971   // always - one command per messenger).
1734   if (fAvailableGraphicsSystems.size ()) {    << 972 
1735     for (const auto& gs: fAvailableGraphicsSy << 973   G4VVisCommand::SetVisManager (this);  // Sets shared pointer to vis manager.
1736       const G4String& name = gs->GetName();   << 974 
1737       const std::vector<G4String>& nicknames  << 975   G4UIcommand* directory;
1738       if (verbosity >= warnings) {            << 976 
1739         // Brief output                       << 977   // Top level basic commands...
1740         out << "  " << name << " (";          << 978   RegisterMessenger(new G4VisCommandAbortReviewKeptEvents);
1741         for (std::size_t i = 0; i < nicknames << 979   RegisterMessenger(new G4VisCommandEnable);
1742           if (i != 0) {                       << 980   RegisterMessenger(new G4VisCommandList);
1743             out << ", ";                      << 981   RegisterMessenger(new G4VisCommandVerbose);
1744           }                                   << 982 
1745           out << nicknames[i];                << 983   // Other top level commands...
1746         }                                     << 984   RegisterMessenger(new G4VisCommandReviewKeptEvents);
1747         out << ')';                           << 985 
1748       } else {                                << 986   // Compound commands...
1749         // Full output                        << 987   RegisterMessenger(new G4VisCommandDrawTree);
1750         out << *gs;                           << 988   RegisterMessenger(new G4VisCommandDrawView);
                                                   >> 989   RegisterMessenger(new G4VisCommandDrawVolume);
                                                   >> 990   RegisterMessenger(new G4VisCommandOpen);
                                                   >> 991   RegisterMessenger(new G4VisCommandSpecify);
                                                   >> 992 
                                                   >> 993   directory = new G4UIdirectory ("/vis/geometry/");
                                                   >> 994   directory -> SetGuidance("Operations on vis attributes of Geant4 geometry.");
                                                   >> 995   fDirectoryList.push_back (directory);
                                                   >> 996   RegisterMessenger(new G4VisCommandGeometryList);
                                                   >> 997   RegisterMessenger(new G4VisCommandGeometryRestore);
                                                   >> 998 
                                                   >> 999   directory = new G4UIdirectory ("/vis/geometry/set/");
                                                   >> 1000   directory -> SetGuidance("Set vis attributes of Geant4 geometry.");
                                                   >> 1001   fDirectoryList.push_back (directory);
                                                   >> 1002   RegisterMessenger(new G4VisCommandGeometrySetColour);
                                                   >> 1003   RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible);
                                                   >> 1004   RegisterMessenger(new G4VisCommandGeometrySetLineStyle);
                                                   >> 1005   RegisterMessenger(new G4VisCommandGeometrySetLineWidth);
                                                   >> 1006   RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible);
                                                   >> 1007   RegisterMessenger(new G4VisCommandGeometrySetForceLineSegmentsPerCircle);
                                                   >> 1008   RegisterMessenger(new G4VisCommandGeometrySetForceSolid);
                                                   >> 1009   RegisterMessenger(new G4VisCommandGeometrySetForceWireframe);
                                                   >> 1010   RegisterMessenger(new G4VisCommandGeometrySetVisibility);
                                                   >> 1011 
                                                   >> 1012   directory = new G4UIdirectory ("/vis/scene/");
                                                   >> 1013   directory -> SetGuidance ("Operations on Geant4 scenes.");
                                                   >> 1014   fDirectoryList.push_back (directory);
                                                   >> 1015   RegisterMessenger(new G4VisCommandSceneCreate);
                                                   >> 1016   RegisterMessenger(new G4VisCommandSceneEndOfEventAction);
                                                   >> 1017   RegisterMessenger(new G4VisCommandSceneEndOfRunAction);
                                                   >> 1018   RegisterMessenger(new G4VisCommandSceneList);
                                                   >> 1019   RegisterMessenger(new G4VisCommandSceneNotifyHandlers);
                                                   >> 1020   RegisterMessenger(new G4VisCommandSceneSelect);
                                                   >> 1021 
                                                   >> 1022   directory = new G4UIdirectory ("/vis/scene/add/");
                                                   >> 1023   directory -> SetGuidance ("Add model to current scene.");
                                                   >> 1024   fDirectoryList.push_back (directory);
                                                   >> 1025   RegisterMessenger(new G4VisCommandSceneAddAxes);
                                                   >> 1026   RegisterMessenger(new G4VisCommandSceneAddEventID);
                                                   >> 1027   RegisterMessenger(new G4VisCommandSceneAddGhosts);
                                                   >> 1028   RegisterMessenger(new G4VisCommandSceneAddHits);
                                                   >> 1029   RegisterMessenger(new G4VisCommandSceneAddLogicalVolume);
                                                   >> 1030   RegisterMessenger(new G4VisCommandSceneAddLogo);
                                                   >> 1031   RegisterMessenger(new G4VisCommandSceneAddScale);
                                                   >> 1032   RegisterMessenger(new G4VisCommandSceneAddText);
                                                   >> 1033   RegisterMessenger(new G4VisCommandSceneAddTrajectories);
                                                   >> 1034   RegisterMessenger(new G4VisCommandSceneAddUserAction);
                                                   >> 1035   RegisterMessenger(new G4VisCommandSceneAddVolume);
                                                   >> 1036 
                                                   >> 1037   directory = new G4UIdirectory ("/vis/sceneHandler/");
                                                   >> 1038   directory -> SetGuidance ("Operations on Geant4 scene handlers.");
                                                   >> 1039   fDirectoryList.push_back (directory);
                                                   >> 1040   RegisterMessenger(new G4VisCommandSceneHandlerAttach);
                                                   >> 1041   RegisterMessenger(new G4VisCommandSceneHandlerCreate);
                                                   >> 1042   RegisterMessenger(new G4VisCommandSceneHandlerList);
                                                   >> 1043   RegisterMessenger(new G4VisCommandSceneHandlerSelect);
                                                   >> 1044 
                                                   >> 1045   directory = new G4UIdirectory ("/vis/viewer/");
                                                   >> 1046   directory -> SetGuidance ("Operations on Geant4 viewers.");
                                                   >> 1047   fDirectoryList.push_back (directory);
                                                   >> 1048   RegisterMessenger(new G4VisCommandViewerAddCutawayPlane);
                                                   >> 1049   RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane);
                                                   >> 1050   RegisterMessenger(new G4VisCommandViewerClear);
                                                   >> 1051   RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes);
                                                   >> 1052   RegisterMessenger(new G4VisCommandViewerClearTransients);
                                                   >> 1053   RegisterMessenger(new G4VisCommandViewerClone);
                                                   >> 1054   RegisterMessenger(new G4VisCommandViewerCreate);
                                                   >> 1055   RegisterMessenger(new G4VisCommandViewerDolly);
                                                   >> 1056   RegisterMessenger(new G4VisCommandViewerFlush);
                                                   >> 1057   RegisterMessenger(new G4VisCommandViewerList);
                                                   >> 1058   RegisterMessenger(new G4VisCommandViewerPan);
                                                   >> 1059   RegisterMessenger(new G4VisCommandViewerRebuild);
                                                   >> 1060   RegisterMessenger(new G4VisCommandViewerRefresh);
                                                   >> 1061   RegisterMessenger(new G4VisCommandViewerReset);
                                                   >> 1062   RegisterMessenger(new G4VisCommandViewerScale);
                                                   >> 1063   RegisterMessenger(new G4VisCommandViewerSelect);
                                                   >> 1064   RegisterMessenger(new G4VisCommandViewerUpdate);
                                                   >> 1065   RegisterMessenger(new G4VisCommandViewerZoom);
                                                   >> 1066 
                                                   >> 1067   directory = new G4UIdirectory ("/vis/viewer/set/");
                                                   >> 1068   directory -> SetGuidance ("Set view parameters of current viewer.");
                                                   >> 1069   fDirectoryList.push_back (directory);
                                                   >> 1070   RegisterMessenger(new G4VisCommandsViewerSet);
                                                   >> 1071 
                                                   >> 1072   // List manager commands
                                                   >> 1073   RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> >
                                                   >> 1074         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
                                                   >> 1075   RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> >
                                                   >> 1076         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));  
                                                   >> 1077 
                                                   >> 1078   // Trajectory filter manager commands
                                                   >> 1079   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> >
                                                   >> 1080                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
                                                   >> 1081   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> >
                                                   >> 1082                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
                                                   >> 1083 
                                                   >> 1084   // Hit filter manager commands
                                                   >> 1085   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> >
                                                   >> 1086                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
                                                   >> 1087   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> >
                                                   >> 1088                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
                                                   >> 1089 }
                                                   >> 1090 
                                                   >> 1091 void G4VisManager::PrintAvailableGraphicsSystems () const {
                                                   >> 1092   G4int nSystems = fAvailableGraphicsSystems.size ();
                                                   >> 1093   G4cout << "Current available graphics systems are:";
                                                   >> 1094   if (nSystems) {
                                                   >> 1095     for (int i = 0; i < nSystems; i++) {
                                                   >> 1096       const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i];
                                                   >> 1097       G4cout << "\n  " << pSystem -> GetName ();
                                                   >> 1098       if (pSystem -> GetNickname () != "") {
                                                   >> 1099   G4cout << " (" << pSystem -> GetNickname () << ")";
1751       }                                          1100       }
1752       out << std::endl;                       << 
1753     }                                            1101     }
1754     out <<                                    << 
1755     "You may choose a graphics system (driver << 
1756     "\nthe command \"/vis/open\" or \"/vis/sc << 
1757     "\nor you may omit the driver parameter a << 
1758     "\n- by argument in the construction of G << 
1759     "\n- by environment variable \"G4VIS_DEFA << 
1760     "\n- by entry in \"~/.g4session\";"       << 
1761     "\n- by build flags."                     << 
1762     "\n- Note: This feature is not allowed in << 
1763     "\nFor further information see \"examples << 
1764     "\nand \"vis.mac\"."                      << 
1765     << std::endl;                             << 
1766   } else {                                    << 
1767     out << "  NONE!!!  None registered - yet! << 
1768   }                                              1102   }
                                                   >> 1103   else {
                                                   >> 1104     G4cout << "\n  NONE!!!  None registered - yet!  Mmmmm!";
                                                   >> 1105   }
                                                   >> 1106   G4cout << G4endl;
1769 }                                                1107 }
1770                                                  1108 
1771 void G4VisManager::PrintAvailableModels (Verb    1109 void G4VisManager::PrintAvailableModels (Verbosity verbosity) const
1772 {                                                1110 {
1773   {                                              1111   {
1774     //fpTrajDrawModelMgr->Print(G4cout);         1112     //fpTrajDrawModelMgr->Print(G4cout);
1775     G4cout << "Registered model factories:" <    1113     G4cout << "Registered model factories:" << G4endl;
1776     const std::vector<G4VModelFactory<G4VTraj    1114     const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList =
1777       fpTrajDrawModelMgr->FactoryList();         1115       fpTrajDrawModelMgr->FactoryList();
1778     if (factoryList.empty()) G4cout << "  Non    1116     if (factoryList.empty()) G4cout << "  None" << G4endl;
1779     else {                                       1117     else {
1780       std::vector<G4VModelFactory<G4VTrajecto    1118       std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i;
1781       for (i = factoryList.begin(); i != fact << 1119       for (i = factoryList.begin(); i != factoryList.end(); ++i)
1782         (*i)->Print(G4cout);                  << 1120   (*i)->Print(G4cout);
1783       }                                       << 
1784     }                                            1121     }
1785     G4cout << "\nRegistered models:" << G4end << 
1786     const G4VisListManager<G4VTrajectoryModel    1122     const G4VisListManager<G4VTrajectoryModel>* listManager =
1787       fpTrajDrawModelMgr->ListManager();         1123       fpTrajDrawModelMgr->ListManager();
1788     const std::map<G4String, G4VTrajectoryMod    1124     const std::map<G4String, G4VTrajectoryModel*>& modelMap =
1789       listManager->Map();                        1125       listManager->Map();
1790     if (modelMap.empty()) G4cout << "  None"  << 1126     if (!modelMap.empty()) {
1791     else {                                    << 1127       G4cout << "\nRegistered models:" << G4endl;
1792       std::map<G4String, G4VTrajectoryModel*>    1128       std::map<G4String, G4VTrajectoryModel*>::const_iterator i;
1793       for (i = modelMap.begin(); i != modelMa    1129       for (i = modelMap.begin(); i != modelMap.end(); ++i) {
1794   G4cout << "  " << i->second->Name();           1130   G4cout << "  " << i->second->Name();
1795   if (i->second == listManager->Current()) G4    1131   if (i->second == listManager->Current()) G4cout << " (Current)";
1796   G4cout << G4endl;                              1132   G4cout << G4endl;
1797   if (verbosity >= parameters) i->second->Pri    1133   if (verbosity >= parameters) i->second->Print(G4cout);
1798       }                                          1134       }
1799     }                                            1135     }
1800   }                                              1136   }
1801                                                  1137 
1802   G4cout << G4endl;                              1138   G4cout << G4endl;
1803                                                  1139 
1804   {                                              1140   {
1805     //fpTrajFilterMgr->Print(G4cout);            1141     //fpTrajFilterMgr->Print(G4cout);
1806     G4cout << "Registered filter factories:"     1142     G4cout << "Registered filter factories:" << G4endl;
1807     const std::vector<G4VModelFactory<G4VFilt    1143     const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>&
1808       factoryList = fpTrajFilterMgr->FactoryL    1144       factoryList = fpTrajFilterMgr->FactoryList();
1809     if (factoryList.empty()) G4cout << "  Non    1145     if (factoryList.empty()) G4cout << "  None" << G4endl;
1810     else {                                       1146     else {
1811       std::vector<G4VModelFactory<G4VFilter<G    1147       std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i;
1812       for (i = factoryList.begin(); i != fact << 1148       for (i = factoryList.begin(); i != factoryList.end(); ++i)
1813         (*i)->Print(G4cout);                  << 1149   (*i)->Print(G4cout);
1814       }                                       << 
1815     }                                            1150     }
1816                                               << 
1817     G4cout << "\nRegistered filters:" << G4en << 
1818     const std::vector<G4VFilter<G4VTrajectory    1151     const std::vector<G4VFilter<G4VTrajectory>*>&
1819       filterList = fpTrajFilterMgr->FilterLis    1152       filterList = fpTrajFilterMgr->FilterList();
1820     if (filterList.empty()) G4cout << "  None << 1153     if (!filterList.empty()) {
1821     else {                                    << 1154       G4cout << "\nRegistered filters:" << G4endl;
1822       std::vector<G4VFilter<G4VTrajectory>*>:    1155       std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i;
1823       for (i = filterList.begin(); i != filte    1156       for (i = filterList.begin(); i != filterList.end(); ++i) {
1824   G4cout << "  " << (*i)->GetName() << G4endl    1157   G4cout << "  " << (*i)->GetName() << G4endl;
1825   if (verbosity >= parameters) (*i)->PrintAll    1158   if (verbosity >= parameters) (*i)->PrintAll(G4cout);
1826       }                                          1159       }
1827     }                                            1160     }
1828   }                                              1161   }
1829 }                                                1162 }
1830                                                  1163 
1831 void G4VisManager::PrintAvailableUserVisActio << 
1832 {                                             << 
1833   G4cout <<                                   << 
1834     "You have successfully registered the fol << 
1835    << G4endl;                                 << 
1836   G4cout << "Run Duration User Vis Actions:"; << 
1837   if (fRunDurationUserVisActions.empty()) G4c << 
1838   else {                                      << 
1839     G4cout << G4endl;                         << 
1840     for (std::size_t i = 0; i < fRunDurationU << 
1841       const G4String& name = fRunDurationUser << 
1842       G4cout << "  " << name << G4endl;       << 
1843     }                                         << 
1844   }                                           << 
1845                                               << 
1846   G4cout << "End of Event User Vis Actions:"; << 
1847   if (fEndOfEventUserVisActions.empty()) G4co << 
1848   else {                                      << 
1849     G4cout << G4endl;                         << 
1850     for (std::size_t i = 0; i < fEndOfEventUs << 
1851       const G4String& name = fEndOfEventUserV << 
1852       G4cout << "  " << name << G4endl;       << 
1853     }                                         << 
1854   }                                           << 
1855                                               << 
1856   G4cout << "End of Run User Vis Actions:";   << 
1857   if (fEndOfRunUserVisActions.empty()) G4cout << 
1858   else {                                      << 
1859     G4cout << G4endl;                         << 
1860     for (std::size_t i = 0; i < fEndOfRunUser << 
1861       const G4String& name = fEndOfRunUserVis << 
1862       G4cout << "  " << name << G4endl;       << 
1863     }                                         << 
1864   }                                           << 
1865 }                                             << 
1866                                               << 
1867 void G4VisManager::PrintAvailableColours (Ver << 
1868   G4cout <<                                   << 
1869   "Some /vis commands (optionally) take a str << 
1870   "\nThey are also available in your C++ code << 
1871   "\n  G4Colour niceColour;  // Default - whi << 
1872   "\n  G4Colour::GetColour(\"pink\", niceColo << 
1873   "\n  logical->SetVisAttributes(niceColour); << 
1874   "\nSee G4Colour.hh."                        << 
1875   "\nAvailable colours";                      << 
1876   for (const auto& i: G4Colour::GetMap()) {   << 
1877     G4cout << ", " << i.first;                << 
1878   }                                           << 
1879   G4cout << G4endl;                           << 
1880 }                                             << 
1881                                               << 
1882 void G4VisManager::PrintInvalidPointers () co    1164 void G4VisManager::PrintInvalidPointers () const {
1883   if (fVerbosity >= errors) {                    1165   if (fVerbosity >= errors) {
1884     G4warn << "ERROR: G4VisManager::PrintInva << 1166     G4cout << "ERROR: G4VisManager::PrintInvalidPointers:";
1885     if (!fpGraphicsSystem) {                     1167     if (!fpGraphicsSystem) {
1886       G4warn << "\n null graphics system poin << 1168       G4cout << "\n null graphics system pointer.";
1887     }                                            1169     }
1888     else {                                       1170     else {
1889       G4warn << "\n  Graphics system is " <<  << 1171       G4cout << "\n  Graphics system is " << fpGraphicsSystem -> GetName ()
1890        << " but:";                               1172        << " but:";
1891       if (!fpScene)                              1173       if (!fpScene)
1892   G4warn <<                                   << 1174   G4cout <<
1893     "\n  Null scene pointer. Use \"/vis/drawV    1175     "\n  Null scene pointer. Use \"/vis/drawVolume\" or"
1894     " \"/vis/scene/create\".";                   1176     " \"/vis/scene/create\".";
1895       if (!fpSceneHandler)                       1177       if (!fpSceneHandler)
1896   G4warn <<                                   << 1178   G4cout <<
1897     "\n  Null scene handler pointer. Use \"/v    1179     "\n  Null scene handler pointer. Use \"/vis/open\" or"
1898     " \"/vis/sceneHandler/create\".";            1180     " \"/vis/sceneHandler/create\".";
1899       if (!fpViewer )                            1181       if (!fpViewer )
1900   G4warn <<                                   << 1182   G4cout <<
1901     "\n  Null viewer pointer. Use \"/vis/view    1183     "\n  Null viewer pointer. Use \"/vis/viewer/create\".";
1902     }                                            1184     }
1903     G4warn << G4endl;                         << 1185     G4cout << G4endl;
1904   }                                           << 
1905 }                                             << 
1906                                               << 
1907                                               << 
1908 G4ThreadFunReturnType G4VisManager::G4VisSubT << 
1909 {                                             << 
1910 #ifdef G4MULTITHREADED                        << 
1911   G4VisManager* pVisManager = (G4VisManager*) << 
1912   G4VSceneHandler* pSceneHandler = pVisManage << 
1913   if (!pSceneHandler) return 0;               << 
1914   G4Scene* pScene = pSceneHandler->GetScene() << 
1915   if (!pScene) return 0;                      << 
1916   G4VViewer* pViewer = pVisManager->GetCurren << 
1917   if (!pViewer) return 0;                     << 
1918                                               << 
1919   G4UImanager::GetUIpointer()->SetUpForSpecia << 
1920                                               << 
1921   // Set up geometry and navigation for a thr << 
1922   G4GeometryWorkspace::GetPool()->CreateAndUs << 
1923   G4SolidsWorkspace::GetPool()->CreateAndUseW << 
1924   G4Navigator* navigator = G4TransportationMa << 
1925                              ->GetNavigatorFo << 
1926   navigator->SetWorldVolume(                  << 
1927     G4RunManagerFactory::GetMasterRunManagerK << 
1928                                               << 
1929   pViewer->SwitchToVisSubThread();            << 
1930                                               << 
1931   while (true) {                              << 
1932                                               << 
1933     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1934     std::size_t eventQueueSize = mtVisEventQu << 
1935     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1936     // G4cout << "Event queue size (A): " <<  << 
1937                                               << 
1938     while (eventQueueSize) {                  << 
1939                                               << 
1940       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1941       const G4Event* event = mtVisEventQueue. << 
1942       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1943                                               << 
1944       // Here comes the event drawing         << 
1945       pVisManager->SetTransientsDrawnThisEven << 
1946       pSceneHandler->SetTransientsDrawnThisEv << 
1947                                               << 
1948       // We are about to draw the event (traj << 
1949       // have to clear the previous event(s)  << 
1950       // needs to be drawn afresh, e.g., the  << 
1951       // "accumulate" is not requested, the o << 
1952       // We have postponed this so that, for  << 
1953       // previous event(s) stay on screen unt << 
1954       // along.  For a file-writing viewer th << 
1955       // See, for example, G4HepRepFileSceneH << 
1956       pVisManager->ClearTransientStoreIfMarke << 
1957                                               << 
1958       // Now draw the event...                << 
1959       pSceneHandler->DrawEvent(event);        << 
1960       ++pVisManager->fNoOfEventsDrawnThisRun; << 
1961                                               << 
1962       // Then pop and release event           << 
1963       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1964       mtVisEventQueue.pop_front();            << 
1965       pVisManager->EndOfEventCleanup(event);  << 
1966       eventQueueSize = mtVisEventQueue.size() << 
1967       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1968     }                                         << 
1969                                               << 
1970     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1971     G4bool runInProgress = mtRunInProgress;   << 
1972     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1973     if (!runInProgress) {                     << 
1974       // EndOfRun on master thread has signal << 
1975       // nothing to draw so...                << 
1976       break;                                  << 
1977     }                                         << 
1978                                               << 
1979     // Run still in progress but nothing to d << 
1980     std::this_thread::sleep_for(std::chrono:: << 
1981   }                                              1186   }
1982                                               << 
1983   // Inform viewer that we have finished all  << 
1984   pViewer->DoneWithVisSubThread();            << 
1985   pViewer->MovingToMasterThread();            << 
1986 #else                                         << 
1987   G4ConsumeParameters(p);                     << 
1988 #endif                                        << 
1989   return nullptr;                             << 
1990 }                                                1187 }
1991                                                  1188 
1992 void G4VisManager::BeginOfRun ()                 1189 void G4VisManager::BeginOfRun ()
1993 {                                                1190 {
1994   if (fIgnoreStateChanges) return;            << 1191   //G4cout << "G4VisManager::BeginOfRun" << G4endl;
1995   if (G4Threading::IsWorkerThread()) return;  << 1192   fKeptLastEvent = false;
1996   if (!GetConcreteInstance()) return;         << 
1997                                               << 
1998   // Check if view is valid                   << 
1999   // Protect IsValidView() with fpSceneHandle << 
2000   isValidViewForRun = fpSceneHandler && IsVal << 
2001   if (!isValidViewForRun) return;             << 
2002                                               << 
2003   // For a fake run...                        << 
2004   G4RunManager* runManager = G4RunManagerFact << 
2005   G4int nEventsToBeProcessed = runManager->Ge << 
2006   isFakeRun = (nEventsToBeProcessed == 0);    << 
2007   if (isFakeRun) return;                      << 
2008                                               << 
2009   // Is the run manager a sub-event type?     << 
2010   G4RunManager::RMType rmType = runManager->G << 
2011   isSubEventRunManagerType =                  << 
2012   (rmType == G4RunManager::subEventMasterRM)  << 
2013   (rmType == G4RunManager::subEventWorkerRM); << 
2014                                               << 
2015   fNKeepForPostProcessingRequests = 0;        << 
2016   fNKeepTheEventRequests = 0;                 << 
2017   fEventKeepingSuspended = false;                1193   fEventKeepingSuspended = false;
2018   fTransientsDrawnThisRun = false;               1194   fTransientsDrawnThisRun = false;
2019   if (fpSceneHandler) fpSceneHandler->SetTran    1195   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false);
2020   fNoOfEventsDrawnThisRun = 0;                << 
2021                                               << 
2022   // Check to see if the user has created a t << 
2023   // a default one. To avoid code duplication << 
2024   // and its result (a const G4VTrajectoryMod << 
2025   // The function is called again later when  << 
2026   CurrentTrajDrawModel();                     << 
2027                                               << 
2028   // Actions only in MT mode                  << 
2029   if (G4Threading::IsMultithreadedApplication << 
2030                                               << 
2031     // Inform viewer that we have finished al << 
2032     if (fpViewer) fpViewer->DoneWithMasterThr << 
2033                                               << 
2034     // Start vis sub-thread                   << 
2035     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2036     mtRunInProgress = true;                   << 
2037     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2038     mtVisSubThread = new G4Thread;            << 
2039     // Launch vis thread                      << 
2040     G4THREADCREATE(mtVisSubThread,G4VisSubThr << 
2041                                               << 
2042     // Tricky things for some viewers (e.g.,  << 
2043     // - Launch the vis thread                << 
2044     // - Wait for the vis thread to set its Q << 
2045     // - Then move current QOpenGL context (i << 
2046     // - Go ahead                             << 
2047     if (fpViewer) fpViewer->MovingToVisSubThr << 
2048   }                                           << 
2049 }                                                1196 }
2050                                                  1197 
2051 void G4VisManager::BeginOfEvent ()               1198 void G4VisManager::BeginOfEvent ()
2052 {                                                1199 {
2053   if (fIgnoreStateChanges) return;            << 1200   //G4cout << "G4VisManager::BeginOfEvent" << G4endl;
2054   if (!GetConcreteInstance()) return;         << 
2055   if (!isValidViewForRun) return;             << 
2056   if (isFakeRun) return;                      << 
2057                                               << 
2058   // Some instructions that should NOT be in  << 
2059   // TODO: protect with G4Threading::IsMultit << 
2060 #ifndef G4MULTITHREADED                       << 
2061   // These instructions are in G4VisSubThread << 
2062   fTransientsDrawnThisEvent = false;             1201   fTransientsDrawnThisEvent = false;
2063   if (fpSceneHandler) fpSceneHandler->SetTran    1202   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false);
2064 #endif                                        << 
2065 }                                                1203 }
2066                                                  1204 
2067 // Here begins a sequence of functions that d << 
2068 // Sequential/Serial mode:                    << 
2069 //   EndOfEvent is invoked by a state change  << 
2070 //     EndOfEvent pulls the event from the Ev << 
2071 //     EndOfEventKernel draws the event and c << 
2072 //     (Unless the user him/herself has reque << 
2073 //      also sets KeepTheEvent for a certain  << 
2074 //      of events. The run manager keeps thes << 
2075 //      run, so, for example, the vis manager << 
2076 // Multithreading/Tasking:                    << 
2077 //   EndOfEvent is invoked by a state change  << 
2078 //     EndOfEvent pulls the event from the (w << 
2079 //     EndOfEventKernel pushes it to the vis  << 
2080 //       are marked KeepForPostProcessing so  << 
2081 //       PostProcessingFinished in EndOfEvent << 
2082 //     EndOfEventKernel also sets KeepTheEven << 
2083 //     The vis sub thread pulls events from t << 
2084 //       calls EndOfEventCleanup, which calls << 
2085 // Sub-event parallelism:                     << 
2086 //   EndOfEvent is invoked by a state change  << 
2087 //     multithreading, but actually, the even << 
2088 //     employed on sub-events, so we ignore s << 
2089 //     G4SubEvtRunManager knows when the even << 
2090 //   Events are pushed to the Vis Manager by  << 
2091 //      when the event is ready. EventReadyFo << 
2092 //      processsing continues as for Multithr << 
2093                                               << 
2094 void G4VisManager::EndOfEvent ()                 1205 void G4VisManager::EndOfEvent ()
2095 {                                                1206 {
2096   if (fIgnoreStateChanges) return;            << 1207   //G4cout << "G4VisManager::EndOfEvent" << G4endl;
2097   if (!GetConcreteInstance()) return;         << 
2098   if (!isValidViewForRun) return;             << 
2099   if (isFakeRun) return;                      << 
2100                                               << 
2101   // For sub-event parallelism, this is not t << 
2102   if (isSubEventRunManagerType) return;       << 
2103                                               << 
2104   G4AutoLock al(&visEndOfEventMutex);         << 
2105                                                  1208 
2106   G4RunManager* runManager = G4RunManagerFact << 1209   // Don't call IsValidView unless there is a scene handler.  This
                                                   >> 1210   // avoids WARNING message at end of event and run when the user has
                                                   >> 1211   // not instantiated a scene handler, e.g., in batch mode.
                                                   >> 1212   G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
                                                   >> 1213   if (!valid) return;
2107                                                  1214 
                                                   >> 1215   G4RunManager* runManager = G4RunManager::GetRunManager();
2108   const G4Run* currentRun = runManager->GetCu    1216   const G4Run* currentRun = runManager->GetCurrentRun();
2109   if (!currentRun) return;                    << 
2110                                                  1217 
2111   // This gets the appropriate event manager  << 
2112   G4EventManager* eventManager = G4EventManag    1218   G4EventManager* eventManager = G4EventManager::GetEventManager();
2113   const G4Event* currentEvent = eventManager-    1219   const G4Event* currentEvent = eventManager->GetConstCurrentEvent();
2114   if (!currentEvent) return;                     1220   if (!currentEvent) return;
2115                                                  1221 
2116   // Call kernel                              << 1222   ClearTransientStoreIfMarked();
2117   EndOfEventKernel(currentEvent);             << 1223   fpSceneHandler->DrawEvent(currentEvent);
2118 }                                             << 
2119                                               << 
2120 void G4VisManager::EventReadyForVis(const G4E << 
2121 // This is invoked by G4SubEvtRunManager.     << 
2122 // The event is passed to EndOfEventKernel.   << 
2123 {                                             << 
2124   if (fIgnoreStateChanges) return;            << 
2125   if (!GetConcreteInstance()) return;         << 
2126   if (!isValidViewForRun) return;             << 
2127   if (isFakeRun) return;                      << 
2128                                               << 
2129   G4AutoLock al(&visEndOfEventMutex);         << 
2130   EndOfEventKernel(event);                    << 
2131 }                                             << 
2132                                               << 
2133 void G4VisManager::EndOfEventKernel (const G4 << 
2134 {                                             << 
2135   // Note: we are still subject to the mutex  << 
2136                                               << 
2137   // Discard event if fDrawEventOnlyIfToBeKep << 
2138   // user has requested the event to be kept. << 
2139   if (fDrawEventOnlyIfToBeKept) {             << 
2140     if (!currentEvent->KeepTheEventFlag()) re << 
2141   }                                           << 
2142                                               << 
2143   if (G4Threading::IsMultithreadedApplication << 
2144                                               << 
2145     // Wait if too many events in the queue.  << 
2146     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2147     std::size_t eventQueueSize = mtVisEventQu << 
2148     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2149                                               << 
2150     G4bool eventQueueFull = false;            << 
2151     while (fMaxEventQueueSize > 0 && (G4int)e << 
2152                                               << 
2153       if (fWaitOnEventQueueFull) {            << 
2154                                               << 
2155         static G4bool warned = false;         << 
2156         if (!warned) {                        << 
2157           G4warn <<                           << 
2158           "WARNING: The number of events in t << 
2159           "\n  the maximum, "                 << 
2160           << fMaxEventQueueSize <<            << 
2161           ".\n  If, during a multithreaded ru << 
2162           "\n  visualisation by more than thi << 
2163           "\n  until the vis sub-thread has d << 
2164           "\n  from the queue.  You may chang << 
2165           "\n  \"/vis/multithreading/maxEvent << 
2166           "\n  number you wish to allow.  N < << 
2167           "\n  Alternatively you may choose t << 
2168           "\n  \"/vis/multithreading/actionOn << 
2169           "\n  To avoid visualisation altoget << 
2170           "\n  And maybe \"/tracking/storeTra << 
2171           << G4endl;                          << 
2172           warned = true;                      << 
2173         }                                     << 
2174                                               << 
2175         // Wait a while to give event drawing << 
2176         std::this_thread::sleep_for(std::chro << 
2177                                               << 
2178       } else {                                << 
2179                                               << 
2180         static G4bool warned = false;         << 
2181         if (!warned) {                        << 
2182           G4warn <<                           << 
2183           "WARNING: The number of events in t << 
2184           "\n  the maximum, "                 << 
2185           << fMaxEventQueueSize <<            << 
2186           ".\n  Some events have been discard << 
2187           "\n  behaviour with \"/vis/multithr << 
2188           "\n  To avoid visualisation altoget << 
2189           "\n  And maybe \"/tracking/storeTra << 
2190           << G4endl;                          << 
2191           warned = true;                      << 
2192         }                                     << 
2193                                               << 
2194         eventQueueFull = true;  // Causes eve << 
2195         break;                                << 
2196       }                                       << 
2197                                                  1224 
2198       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 1225   G4int nEventsToBeProcessed = 0;
2199       eventQueueSize = mtVisEventQueue.size() << 1226   G4int nKeptEvents = 0;
2200       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 1227   G4int eventID = -2;  // (If no run manager, triggers ShowView as normal.)
2201     }                                         << 1228   if (currentRun) {
2202                                               << 1229     nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed();
2203     if (!eventQueueFull) {                    << 1230     eventID = currentEvent->GetEventID();
2204                                               << 1231     const std::vector<const G4Event*>* events =
2205       if (RequiredToBeKeptForVis(currentEvent << 1232       currentRun->GetEventVector();
2206         currentEvent->KeepTheEvent();         << 1233     if (events) nKeptEvents = events->size();
2207         fNKeepTheEventRequests++;  // Counts  << 
2208       }                                       << 
2209                                               << 
2210       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
2211                                               << 
2212       // Keep while post processing (i.e., dr << 
2213       // Make sure the event is not deleted b << 
2214       currentEvent->KeepForPostProcessing();  << 
2215       fNKeepForPostProcessingRequests++;      << 
2216                                               << 
2217       // Put event on vis queue               << 
2218       mtVisEventQueue.push_back(currentEvent) << 
2219                                               << 
2220       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
2221     }                                         << 
2222                                               << 
2223   } else {                                    << 
2224                                               << 
2225     // Sequential mode                        << 
2226                                               << 
2227     // We are about to draw the event (trajec << 
2228     // have to clear the previous event(s) if << 
2229     // needs to be drawn afresh, e.g., the fi << 
2230     // "accumulate" is not requested, the old << 
2231     // We have postponed this so that, for no << 
2232     // previous event(s) stay on screen until << 
2233     // along.  For a file-writing viewer the  << 
2234     // See, for example, G4HepRepFileSceneHan << 
2235     ClearTransientStoreIfMarked();            << 
2236                                               << 
2237     // Keep while post processing (i.e., draw << 
2238     currentEvent->KeepForPostProcessing();    << 
2239     fNKeepForPostProcessingRequests++;        << 
2240                                               << 
2241     if (RequiredToBeKeptForVis(currentEvent-> << 
2242       currentEvent->KeepTheEvent();           << 
2243       fNKeepTheEventRequests++;  // Counts nu << 
2244     }                                         << 
2245                                               << 
2246     // Now draw the event...                  << 
2247     fpSceneHandler->DrawEvent(currentEvent);  << 
2248     ++fNoOfEventsDrawnThisRun;                << 
2249                                               << 
2250     EndOfEventCleanup(currentEvent);          << 
2251   }                                              1234   }
2252 }                                             << 
2253                                                  1235 
2254 void G4VisManager::EndOfEventCleanup(const G4 << 
2255 {                                             << 
2256   if (fpScene->GetRefreshAtEndOfEvent()) {       1236   if (fpScene->GetRefreshAtEndOfEvent()) {
2257                                                  1237 
2258     fpSceneHandler->SetMarkForClearingTransie << 1238     // Unless last event (in which case wait end of run)...
2259                                               << 1239     if (eventID < nEventsToBeProcessed - 1) {
2260     // ShowView guarantees the view is flushe << 1240       fpViewer->ShowView();
2261     // triggers other features such as pickin << 1241       fpSceneHandler->SetMarkForClearingTransientStore(true);
2262     // file-writing viewers to close the file << 1242     } else {  // Last event...
2263     fpViewer->ShowView();                     << 1243       // Keep, but only if user has not kept any...
2264   }                                           << 1244       if (!nKeptEvents) {
2265                                               << 1245   eventManager->KeepTheCurrentEvent();
2266   currentEvent->PostProcessingFinished();     << 1246   fKeptLastEvent = true;
2267 }                                             << 1247       }
2268                                               << 
2269 G4bool G4VisManager::RequiredToBeKeptForVis ( << 
2270 // i.e., kept by the run manager at least to  << 
2271 {                                             << 
2272   G4bool requiredToBeKept = false;            << 
2273                                               << 
2274   G4RunManager* runManager = G4RunManagerFact << 
2275   G4int nEventsToBeProcessed = runManager->Ge << 
2276                                               << 
2277   if (fpScene->GetRefreshAtEndOfEvent()) {  / << 
2278                                               << 
2279     // Keep last event only                   << 
2280     if (eventID == nEventsToBeProcessed - 1)  << 
2281       requiredToBeKept = true;                << 
2282     }                                            1248     }
2283                                                  1249 
2284   } else {  //  Accumulating events           << 1250   } else {  //  Accumulating events...
2285                                                  1251 
2286     G4int maxNumberOfKeptEvents = fpScene->Ge    1252     G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents();
2287                                               << 1253     if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) {
2288     if (maxNumberOfKeptEvents >= 0) {  // Eve << 1254       fEventKeepingSuspended = true;
2289                                               << 1255       static G4bool warned = false;
2290       if (fNKeepTheEventRequests < maxNumberO << 1256       if (!warned) {
2291                                               << 1257   if (fVerbosity >= warnings) {
2292         // Not yet reached the limit          << 1258     G4cout <<
2293         requiredToBeKept = true;              << 1259       "WARNING: G4VisManager::EndOfEvent: Event keeping suspended."
2294                                               << 1260       "\n  The number of events exceeds the maximum that may be kept, "
2295       } else {                                << 1261      << maxNumberOfKeptEvents << '.'
2296                                               << 1262      << G4endl;
2297         // We have already reached the limit  << 1263   }
2298         fEventKeepingSuspended = true;        << 1264   warned = true;
2299         static G4bool warned = false;         << 
2300         if (!warned) {                        << 
2301           if (fVerbosity >= warnings) {       << 
2302             G4warn <<                         << 
2303             "WARNING: G4VisManager::EndOfEven << 
2304             << G4endl;                        << 
2305             if (maxNumberOfKeptEvents > 0) {  << 
2306               G4warn <<                       << 
2307               "\n  The number of events excee << 
2308               << maxNumberOfKeptEvents <<     << 
2309               ", that may be kept by\n  the v << 
2310               << G4endl;                      << 
2311             }                                 << 
2312           }                                   << 
2313           warned = true;                      << 
2314         }                                     << 
2315       }                                          1265       }
2316                                               << 1266     } else if (maxNumberOfKeptEvents != 0) {
2317     } else {  // Indefinite event keeping (ma << 1267       eventManager->KeepTheCurrentEvent();
2318                                               << 
2319       requiredToBeKept = true;                << 
2320                                               << 
2321     }                                            1268     }
2322   }                                              1269   }
2323                                               << 
2324   return requiredToBeKept;                    << 
2325 }                                                1270 }
2326                                                  1271 
2327 void G4VisManager::EndOfRun ()                   1272 void G4VisManager::EndOfRun ()
2328 {                                                1273 {
2329   if (fIgnoreStateChanges) return;            << 1274   //G4cout << "G4VisManager::EndOfRun" << G4endl;
2330   if (G4Threading::IsWorkerThread()) return;  << 
2331   if (!GetConcreteInstance()) return;         << 
2332   if (!isValidViewForRun) return;             << 
2333   if (isFakeRun) return;                      << 
2334                                               << 
2335   G4RunManager* runManager = G4RunManagerFact << 
2336                                               << 
2337   // For a fake run...                        << 
2338   G4int nEventsToBeProcessed = runManager->Ge << 
2339   if (nEventsToBeProcessed == 0) return;      << 
2340                                               << 
2341   const G4Run* currentRun = runManager->GetCu << 
2342   if (!currentRun) return;                    << 
2343                                                  1275 
2344   //  G4AutoLock al(&visEndOfRunMutex);  ???  << 1276   // Don't call IsValidView unless there is a scene handler.  This
2345   if (G4Threading::IsMultithreadedApplication << 1277   // avoids WARNING message at end of event and run when the user has
2346     // Reset flag so that sub-thread exits wh << 1278   // not instantiated a scene handler, e.g., in batch mode.
2347     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 1279   G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
2348     mtRunInProgress = false;                  << 1280   if (valid) {
2349     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 1281     if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
2350     // Wait for sub-thread to finish.         << 1282       if (fpScene->GetRefreshAtEndOfRun()) {
2351     G4THREADJOIN(*mtVisSubThread);            << 1283   fpViewer->ShowView();
2352     delete mtVisSubThread;                    << 1284   fpSceneHandler->SetMarkForClearingTransientStore(true);
2353     fpViewer->SwitchToMasterThread();         << 
2354   }                                           << 
2355                                               << 
2356   if (G4Threading::IsMultithreadedApplication << 
2357     G4int noOfEventsRequested = runManager->G << 
2358     if (fNoOfEventsDrawnThisRun != noOfEvents << 
2359       if (!fWaitOnEventQueueFull && fVerbosit << 
2360         G4warn                                << 
2361         << "WARNING: Number of events drawn t << 
2362         << fNoOfEventsDrawnThisRun << ", is d << 
2363         << noOfEventsRequested <<             << 
2364         ".\n  (This is because you requested  << 
2365         << G4endl;                            << 
2366       }                                          1285       }
2367     }                                            1286     }
2368   }                                           << 
2369                                                  1287 
2370   G4int nKeptEvents = currentRun->GetNumberOf << 1288     if (fEventKeepingSuspended && fVerbosity >= warnings) {
2371   if (fVerbosity >= warnings && nKeptEvents > << 1289       G4cout <<
2372     G4warn << nKeptEvents;                    << 1290   "WARNING: G4VisManager::EndOfRun: Event keeping was suspended."
2373     if (nKeptEvents == 1) G4warn << " event h << 1291   "\n  The number of events in the run exceeded the maximum to be kept, "
2374     else G4warn << " events have";            << 1292        << fpScene->GetMaxNumberOfKeptEvents() << '.' <<
2375     G4warn << " been kept for refreshing and/ << 1293   "\n  The number of events to be kept can be changed with"
2376     if (nKeptEvents != fNKeepTheEventRequests << 1294   "\n  \"/vis/scene/endOfEventAction accumulate <N>\", where N is the"
2377       if (fNKeepTheEventRequests == 0) {      << 1295   "\n  maximum number you wish to allow.  N < 0 means \"unlimited\"."
2378         G4warn << "No keep requests were";    << 1296        << G4endl;
2379       } else if (fNKeepTheEventRequests == 1) << 
2380         G4warn << "1 keep request was";       << 
2381       } else {                                << 
2382         G4warn << fNKeepTheEventRequests << " << 
2383       }                                       << 
2384       G4warn << " made by the vis manager.";  << 
2385       if (fNKeepTheEventRequests == 0) {      << 
2386         G4warn <<                             << 
2387         "\n  The kept events are those you ha << 
2388       } else {                                << 
2389         G4warn <<                             << 
2390         "\n  The same or further events may h << 
2391         "\n  To turn off event keeping by the << 
2392         "\n  or use /vis/scene/endOfEventActi << 
2393       }                                       << 
2394       G4warn << G4endl;                       << 
2395     }                                         << 
2396     G4warn <<                                 << 
2397   "  \"/vis/reviewKeptEvents\" to review one  << 
2398   "\n  To see accumulated, \"/vis/enable\", t << 
2399     << G4endl;                                << 
2400   }                                           << 
2401                                               << 
2402   if (fVerbosity >= warnings) PrintListOfPlot << 
2403                                               << 
2404   if (fEventKeepingSuspended && fVerbosity >= << 
2405     G4warn <<                                 << 
2406     "WARNING: G4VisManager::EndOfRun: Automat << 
2407     << G4endl;                                << 
2408     if (fpScene->GetMaxNumberOfKeptEvents() > << 
2409       G4warn <<                               << 
2410       "  The number of events in the run exce << 
2411       << fpScene->GetMaxNumberOfKeptEvents()  << 
2412       ", that may be\n  kept by the vis manag << 
2413       "\n  The number of events kept by the v << 
2414       "\n  \"/vis/scene/endOfEventAction accu << 
2415       "\n  maximum number you wish to allow.  << 
2416       << G4endl;                              << 
2417     }                                            1297     }
2418   }                                              1298   }
                                                   >> 1299   fEventRefreshing = false;
2419                                                  1300 
2420 //    // if (!fpSceneHandler->GetMarkForClear << 1301   G4RunManager* runManager = G4RunManager::GetRunManager();
2421 //    // is here.  It prevents ShowView at en << 1302   const G4Run* currentRun = runManager->GetCurrentRun();
2422 //    // for sequential mode, but MT mode see << 1303   
2423 //    // figured out why). ???? JA ????       << 1304   G4int nKeptEvents = 0;
2424 //    if (!fpSceneHandler->GetMarkForClearing << 1305   const std::vector<const G4Event*>* events =
2425   if (fpScene->GetRefreshAtEndOfRun()) {      << 1306     currentRun? currentRun->GetEventVector(): 0;
2426     fpSceneHandler->DrawEndOfRunModels();     << 1307   if (events) nKeptEvents = events->size();
2427     // An extra refresh for auto-refresh view << 1308 
2428     // ???? I DON'T WHY THIS IS NECESSARY ??? << 1309   if (nKeptEvents && !fKeptLastEvent) {
2429     if (fpViewer->GetViewParameters().IsAutoR << 1310     if (!valid && fVerbosity >= warnings) G4cout << "WARNING: ";
2430       fpViewer->RefreshView();                << 1311     if (fVerbosity >= warnings) {
2431     }                                         << 1312       G4cout << nKeptEvents;
2432     // ShowView guarantees the view is flushe << 1313       if (nKeptEvents == 1) G4cout << " event has";
2433     // triggers other features such picking ( << 1314       else G4cout << " events have";
2434     // file-writing viewers to close the file << 1315       G4cout << " been kept for refreshing and/or reviewing." << G4endl;
2435     fpViewer->ShowView();                     << 1316     }
2436     fpSceneHandler->SetMarkForClearingTransie << 1317     static G4bool warned = false;
2437   } else {                                    << 1318     if (!valid && fVerbosity >= warnings && !warned) {
2438     if (fpGraphicsSystem->GetFunctionality()  << 1319       G4cout <<
2439         G4VGraphicsSystem::fileWriter) {      << 1320   "  Only useful if before starting the run:"
2440       if (fVerbosity >= warnings) {           << 1321   "\n    a) trajectories are stored (\"/vis/scene/add/trajectories [smooth|rich]\"), or"
2441         G4warn << "\"/vis/viewer/update\" to  << 1322   "\n    b) the Draw method of any hits is implemented."
2442       }                                       << 1323   "\n  To view trajectories and hits:"
                                                   >> 1324   "\n    open a viewer, draw a volume, \"/vis/scene/add/trajectories\""
                                                   >> 1325   "\n    \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"."
                                                   >> 1326   "\n  To see all events: \"/vis/scene/endOfEventAction accumulate\"."
                                                   >> 1327   "\n  To see events individually: \"/vis/reviewKeptEvents\"."
                                                   >> 1328        << G4endl;
                                                   >> 1329       warned = true;
2443     }                                            1330     }
2444   }                                              1331   }
2445 //}                                           << 
2446   fEventRefreshing = false;                   << 
2447 }                                                1332 }
2448                                                  1333 
2449 void G4VisManager::ClearTransientStoreIfMarke    1334 void G4VisManager::ClearTransientStoreIfMarked(){
2450   // Assumes valid view.                         1335   // Assumes valid view.
2451   if (fpSceneHandler->GetMarkForClearingTrans    1336   if (fpSceneHandler->GetMarkForClearingTransientStore()) {
2452     fpSceneHandler->SetMarkForClearingTransie    1337     fpSceneHandler->SetMarkForClearingTransientStore(false);
2453     fpSceneHandler->ClearTransientStore();       1338     fpSceneHandler->ClearTransientStore();
2454   }                                              1339   }
2455   // Record if transients drawn.  These local    1340   // Record if transients drawn.  These local flags are only set
2456   // *after* ClearTransientStore.  In the cod    1341   // *after* ClearTransientStore.  In the code in G4VSceneHandler
2457   // triggered by ClearTransientStore, use th    1342   // triggered by ClearTransientStore, use these flags so that
2458   // event refreshing is not done too early.     1343   // event refreshing is not done too early.
2459   fTransientsDrawnThisEvent = fpSceneHandler-    1344   fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent();
2460   fTransientsDrawnThisRun = fpSceneHandler->G    1345   fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun();
2461 }                                                1346 }
2462                                                  1347 
2463 void G4VisManager::ResetTransientsDrawnFlags(    1348 void G4VisManager::ResetTransientsDrawnFlags()
2464 {                                                1349 {
2465   fTransientsDrawnThisRun = false;               1350   fTransientsDrawnThisRun = false;
2466   fTransientsDrawnThisEvent = false;             1351   fTransientsDrawnThisEvent = false;
2467   G4SceneHandlerListConstIterator i;             1352   G4SceneHandlerListConstIterator i;
2468   for (i = fAvailableSceneHandlers.begin();      1353   for (i = fAvailableSceneHandlers.begin();
2469        i != fAvailableSceneHandlers.end(); ++    1354        i != fAvailableSceneHandlers.end(); ++i) {
2470     (*i)->SetTransientsDrawnThisEvent(false);    1355     (*i)->SetTransientsDrawnThisEvent(false);
2471     (*i)->SetTransientsDrawnThisRun(false);      1356     (*i)->SetTransientsDrawnThisRun(false);
2472   }                                              1357   }
2473 }                                                1358 }
2474                                                  1359 
2475 G4String G4VisManager::ViewerShortName (const    1360 G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
2476   const G4String& viewerShortName = viewerNam << 1361   G4String viewerShortName (viewerName);
2477   return G4StrUtil::strip_copy(viewerShortNam << 1362   viewerShortName = viewerShortName (0, viewerShortName.find (' '));
                                                   >> 1363   return viewerShortName.strip ();
2478 }                                                1364 }
2479                                                  1365 
2480 G4VViewer* G4VisManager::GetViewer (const G4S    1366 G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
2481   G4String viewerShortName = ViewerShortName     1367   G4String viewerShortName = ViewerShortName (viewerName);
2482   std::size_t nHandlers = fAvailableSceneHand << 1368   size_t nHandlers = fAvailableSceneHandlers.size ();
2483   std::size_t iHandler, iViewer;              << 1369   size_t iHandler, iViewer;
2484   G4VViewer* viewer = 0;                         1370   G4VViewer* viewer = 0;
2485   G4bool found = false;                          1371   G4bool found = false;
2486   for (iHandler = 0; iHandler < nHandlers; iH    1372   for (iHandler = 0; iHandler < nHandlers; iHandler++) {
2487     G4VSceneHandler* sceneHandler = fAvailabl    1373     G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
2488     const G4ViewerList& viewerList = sceneHan    1374     const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
2489     for (iViewer = 0; iViewer < viewerList.si    1375     for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
2490       viewer = viewerList [iViewer];             1376       viewer = viewerList [iViewer];
2491       if (viewerShortName == viewer -> GetSho    1377       if (viewerShortName == viewer -> GetShortName ()) {
2492   found = true;                                  1378   found = true;
2493   break;                                         1379   break;
2494       }                                          1380       }
2495     }                                            1381     }
2496     if (found) break;                            1382     if (found) break;
2497   }                                              1383   }
2498   if (found) return viewer;                      1384   if (found) return viewer;
2499   else return 0;                                 1385   else return 0;
2500 }                                                1386 }
2501                                                  1387 
2502 std::vector<G4String> G4VisManager::Verbosity    1388 std::vector<G4String> G4VisManager::VerbosityGuidanceStrings;
2503                                                  1389 
2504 G4String G4VisManager::VerbosityString(Verbos    1390 G4String G4VisManager::VerbosityString(Verbosity verbosity) {
2505   G4String rs;                                << 1391   G4String s;
2506   switch (verbosity) {                           1392   switch (verbosity) {
2507   case         quiet: rs = "quiet (0)"; break << 1393   case         quiet: s = "quiet (0)"; break;
2508   case       startup: rs = "startup (1)"; bre << 1394   case       startup: s = "startup (1)"; break;
2509   case        errors: rs = "errors (2)"; brea << 1395   case        errors: s = "errors (2)"; break;
2510   case      warnings: rs = "warnings (3)"; br << 1396   case      warnings: s = "warnings (3)"; break;
2511   case confirmations: rs = "confirmations (4) << 1397   case confirmations: s = "confirmations (4)"; break;
2512   case    parameters: rs = "parameters (5)";  << 1398   case    parameters: s = "parameters (5)"; break;
2513   case           all: rs = "all (6)"; break;  << 1399   case           all: s = "all (6)"; break;
2514   }                                              1400   }
2515   return rs;                                  << 1401   return s;
2516 }                                             << 
2517                                               << 
2518 void G4VisManager::PrintAvailableVerbosity(st << 
2519 {                                             << 
2520   os << "Available verbosity options:";       << 
2521   for (std::size_t i = 0; i < VerbosityGuidan << 
2522     os << '\n' << VerbosityGuidanceStrings[i] << 
2523   }                                           << 
2524   os << "\nCurrent verbosity: " << G4VisManag << 
2525   os << std::endl;                            << 
2526 }                                                1402 }
2527                                                  1403 
2528 G4VisManager::Verbosity                          1404 G4VisManager::Verbosity
2529 G4VisManager::GetVerbosityValue(const G4Strin    1405 G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
2530   G4String ss = G4StrUtil::to_lower_copy(verb << 1406   G4String s(verbosityString); s.toLower();
2531   Verbosity verbosity;                           1407   Verbosity verbosity;
2532   if      (ss[0] == 'q') verbosity = quiet;   << 1408   if      (s(0) == 'q') verbosity = quiet;
2533   else if (ss[0] == 's') verbosity = startup; << 1409   else if (s(0) == 's') verbosity = startup;
2534   else if (ss[0] == 'e') verbosity = errors;  << 1410   else if (s(0) == 'e') verbosity = errors;
2535   else if (ss[0] == 'w') verbosity = warnings << 1411   else if (s(0) == 'w') verbosity = warnings;
2536   else if (ss[0] == 'c') verbosity = confirma << 1412   else if (s(0) == 'c') verbosity = confirmations;
2537   else if (ss[0] == 'p') verbosity = paramete << 1413   else if (s(0) == 'p') verbosity = parameters;
2538   else if (ss[0] == 'a') verbosity = all;     << 1414   else if (s(0) == 'a') verbosity = all;
2539   else {                                         1415   else {
2540     // Could be an integer                    << 
2541     G4int intVerbosity;                          1416     G4int intVerbosity;
2542     std::istringstream is(ss);                << 1417     std::istringstream is(s);
2543     is >> intVerbosity;                          1418     is >> intVerbosity;
2544     if (!is) {                                   1419     if (!is) {
2545       G4warn << "ERROR: G4VisManager::GetVerb << 1420       G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
2546        << verbosityString << "\"\n";          << 1421        << verbosityString << "\"";
2547       PrintAvailableVerbosity(G4warn);        << 1422       for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) {
2548       // Return existing verbosity            << 1423   G4cout << '\n' << VerbosityGuidanceStrings[i];
2549       return fVerbosity;                      << 1424       }
                                                   >> 1425       verbosity = warnings;
                                                   >> 1426       G4cout << "\n  Returning " << VerbosityString(verbosity)
                                                   >> 1427        << G4endl;
2550     }                                            1428     }
2551     else {                                       1429     else {
2552       verbosity = GetVerbosityValue(intVerbos    1430       verbosity = GetVerbosityValue(intVerbosity);
2553     }                                            1431     }
2554   }                                              1432   }
2555   return verbosity;                              1433   return verbosity;
2556 }                                                1434 }
2557                                                  1435 
2558 G4VisManager::Verbosity G4VisManager::GetVerb    1436 G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
2559   Verbosity verbosity;                           1437   Verbosity verbosity;
2560   if      (intVerbosity < quiet) verbosity =     1438   if      (intVerbosity < quiet) verbosity = quiet;
2561   else if (intVerbosity > all)   verbosity =     1439   else if (intVerbosity > all)   verbosity = all;
2562   else                           verbosity =     1440   else                           verbosity = Verbosity(intVerbosity);
2563   return verbosity;                              1441   return verbosity;
2564 }                                                1442 }
2565                                                  1443 
2566 G4VisManager::Verbosity G4VisManager::GetVerb << 
2567   return fVerbosity;                          << 
2568 }                                             << 
2569                                               << 
2570 void G4VisManager::SetVerboseLevel (G4int int    1444 void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
2571   fVerbosity = GetVerbosityValue(intVerbosity    1445   fVerbosity = GetVerbosityValue(intVerbosity);
2572 }                                                1446 }
2573                                                  1447 
2574 void G4VisManager::SetVerboseLevel (const G4S    1448 void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
2575   fVerbosity = GetVerbosityValue(verbosityStr    1449   fVerbosity = GetVerbosityValue(verbosityString);
2576 }                                                1450 }
2577                                                  1451 
2578 G4bool G4VisManager::IsValidView () {            1452 G4bool G4VisManager::IsValidView () {
2579                                                  1453 
2580   if (!fInitialised) Initialise ();              1454   if (!fInitialised) Initialise ();
2581                                                  1455 
2582   static G4bool noGSPrinting = true;             1456   static G4bool noGSPrinting = true;
2583   if (!fpGraphicsSystem) {                       1457   if (!fpGraphicsSystem) {
2584     // Limit printing - we do not want printi    1458     // Limit printing - we do not want printing if the user simply does
2585     // not want to use graphics, e.g., in bat    1459     // not want to use graphics, e.g., in batch mode.
2586     if (noGSPrinting) {                          1460     if (noGSPrinting) {
2587       noGSPrinting = false;                      1461       noGSPrinting = false;
2588       if (fVerbosity >= warnings) {              1462       if (fVerbosity >= warnings) {
2589   G4warn <<                                   << 1463   G4cout <<
2590   "WARNING: G4VisManager::IsValidView(): Atte    1464   "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system"
2591   "\n  has been instantiated.  Use \"/vis/ope    1465   "\n  has been instantiated.  Use \"/vis/open\" or \"/vis/sceneHandler/create\"."
2592   "\n  Alternatively, to avoid this message,     1466   "\n  Alternatively, to avoid this message, suppress instantiation of vis"
2593   "\n  manager (G4VisExecutive) and ensure dr << 1467   "\n  manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure"
2594   "\n  G4VVisManager::GetConcreteInstance() i << 1468   "\n  drawing code is executed only if G4VVisManager::GetConcreteInstance()"
2595         << G4endl;                            << 1469   "\n  is non-zero."
                                                   >> 1470          << G4endl;
2596       }                                          1471       }
2597     }                                            1472     }
2598     return false;                                1473     return false;
2599   }                                              1474   }
2600                                                  1475 
2601   if ((!fpScene) || (!fpSceneHandler) || (!fp    1476   if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
2602     if (fVerbosity >= errors) {                  1477     if (fVerbosity >= errors) {
2603       G4warn <<                               << 1478       G4cout <<
2604   "ERROR: G4VisManager::IsValidView(): Curren    1479   "ERROR: G4VisManager::IsValidView(): Current view is not valid."
2605        << G4endl;                                1480        << G4endl;
2606       PrintInvalidPointers ();                   1481       PrintInvalidPointers ();
2607     }                                            1482     }
2608     return false;                                1483     return false;
2609   }                                              1484   }
2610                                                  1485 
2611   if (fpScene != fpSceneHandler -> GetScene (    1486   if (fpScene != fpSceneHandler -> GetScene ()) {
2612     if (fVerbosity >= errors) {                  1487     if (fVerbosity >= errors) {
2613       G4warn << "ERROR: G4VisManager::IsValid << 1488       G4cout << "ERROR: G4VisManager::IsValidView ():";
2614       if (fpSceneHandler -> GetScene ()) {       1489       if (fpSceneHandler -> GetScene ()) {
2615   G4warn <<                                   << 1490   G4cout <<
2616     "\n  The current scene \""                   1491     "\n  The current scene \""
2617          << fpScene -> GetName ()                1492          << fpScene -> GetName ()
2618          << "\" is not handled by"               1493          << "\" is not handled by"
2619     "\n  the current scene handler \""           1494     "\n  the current scene handler \""
2620          << fpSceneHandler -> GetName ()         1495          << fpSceneHandler -> GetName ()
2621          << "\""                                 1496          << "\""
2622     "\n  (it currently handles scene \""         1497     "\n  (it currently handles scene \""
2623          << fpSceneHandler -> GetScene () ->     1498          << fpSceneHandler -> GetScene () -> GetName ()
2624          << "\")."                               1499          << "\")."
2625     "\n  Either:"                                1500     "\n  Either:"
2626     "\n  (a) attach it to the scene handler w    1501     "\n  (a) attach it to the scene handler with"
2627     "\n      /vis/sceneHandler/attach "          1502     "\n      /vis/sceneHandler/attach "
2628          << fpScene -> GetName ()                1503          << fpScene -> GetName ()
2629          << ", or"                               1504          << ", or"
2630     "\n  (b) create a new scene handler with     1505     "\n  (b) create a new scene handler with "
2631     "\n      /vis/sceneHandler/create <graphi    1506     "\n      /vis/sceneHandler/create <graphics-system>,"
2632     "\n      in which case it should pick up     1507     "\n      in which case it should pick up the the new scene."
2633          << G4endl;                              1508          << G4endl;
2634       }                                          1509       }
2635       else {                                     1510       else {
2636   G4warn << "\n  Scene handler \""            << 1511   G4cout << "\n  Scene handler \""
2637          << fpSceneHandler -> GetName ()         1512          << fpSceneHandler -> GetName ()
2638          << "\" has null scene pointer."         1513          << "\" has null scene pointer."
2639     "\n  Attach a scene with /vis/sceneHandle    1514     "\n  Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
2640          << G4endl;                              1515          << G4endl;
2641       }                                          1516       }
2642     }                                            1517     }
2643     return false;                                1518     return false;
2644   }                                              1519   }
2645                                                  1520 
2646   const G4ViewerList& viewerList = fpSceneHan    1521   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
2647   if (viewerList.size () == 0) {                 1522   if (viewerList.size () == 0) {
2648     if (fVerbosity >= errors) {                  1523     if (fVerbosity >= errors) {
2649       G4warn <<                               << 1524       G4cout <<
2650   "ERROR: G4VisManager::IsValidView (): the c    1525   "ERROR: G4VisManager::IsValidView (): the current scene handler\n  \""
2651        << fpSceneHandler -> GetName ()           1526        << fpSceneHandler -> GetName ()
2652        << "\" has no viewers.  Do /vis/viewer    1527        << "\" has no viewers.  Do /vis/viewer/create."
2653        << G4endl;                                1528        << G4endl;
2654     }                                            1529     }
2655     return false;                                1530     return false;
2656   }                                              1531   }
2657                                                  1532 
2658   G4bool isValid = true;                         1533   G4bool isValid = true;
2659   if (fpScene -> IsEmpty ()) {  // Add world     1534   if (fpScene -> IsEmpty ()) {  // Add world by default if possible...
2660     G4bool warn(fVerbosity >= warnings);         1535     G4bool warn(fVerbosity >= warnings);
2661     G4bool successful = fpScene -> AddWorldIf    1536     G4bool successful = fpScene -> AddWorldIfEmpty (warn);
2662     if (!successful || fpScene -> IsEmpty ())    1537     if (!successful || fpScene -> IsEmpty ()) {        // If still empty...
2663       if (fVerbosity >= errors) {                1538       if (fVerbosity >= errors) {
2664   G4warn << "ERROR: G4VisManager::IsValidView << 1539   G4cout << "ERROR: G4VisManager::IsViewValid ():";
2665   G4warn <<                                   << 1540   G4cout <<
2666     "\n  Attempt at some drawing operation wh    1541     "\n  Attempt at some drawing operation when scene is empty."
2667     "\n  Maybe the geometry has not yet been     1542     "\n  Maybe the geometry has not yet been defined."
2668     "  Try /run/initialize."                     1543     "  Try /run/initialize."
2669           "\n  Or use \"/vis/scene/add/extent << 
2670          << G4endl;                              1544          << G4endl;
2671       }                                          1545       }
2672       isValid = false;                           1546       isValid = false;
2673     }                                            1547     }
2674     else {                                       1548     else {
2675       G4UImanager::GetUIpointer()->ApplyComma    1549       G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers");
2676       if (fVerbosity >= warnings) {              1550       if (fVerbosity >= warnings) {
2677   G4warn <<                                   << 1551   G4cout <<
2678     "WARNING: G4VisManager: the scene was emp    1552     "WARNING: G4VisManager: the scene was empty, \"world\" has been"
2679     "\n  added and the scene handlers notifie    1553     "\n  added and the scene handlers notified.";
2680   G4warn << G4endl;                           << 1554   G4cout << G4endl;
2681       }                                          1555       }
2682     }                                            1556     }
2683   }                                              1557   }
                                                   >> 1558   if (isValid) SetConcreteInstance(this);
2684   return isValid;                                1559   return isValid;
2685 }                                                1560 }
2686                                                  1561 
2687 void                                             1562 void
2688 G4VisManager::RegisterModelFactories()           1563 G4VisManager::RegisterModelFactories() 
2689 {                                                1564 {
2690   if (fVerbosity >= warnings) {                  1565   if (fVerbosity >= warnings) {
2691     G4warn<<"G4VisManager: No model factories << 1566     G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl;
2692     G4warn<<"G4VisManager::RegisterModelFacto << 1567     G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl;
2693     G4warn<<"class. See G4VisExecutive for an << 1568     G4cout<<"class. See G4VisExecutive for an example."<<G4endl;
2694   }                                              1569   }
2695 }                                             << 
2696                                               << 
2697 void G4VisManager::SetUpForAThread()          << 
2698 {                                             << 
2699   // TODO: protect with G4Threading::IsMultit << 
2700 #ifdef G4MULTITHREADED                        << 
2701   new G4VisStateDependent(this);              << 
2702 #endif                                        << 
2703 }                                             << 
2704                                               << 
2705 void G4VisManager::IgnoreStateChanges(G4bool  << 
2706 {                                             << 
2707   fIgnoreStateChanges = val;                  << 
2708 }                                                1570 }
2709                                                  1571