Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisManager.cc

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Diff markup

Differences between /visualization/management/src/G4VisManager.cc (Version 11.3.0) and /visualization/management/src/G4VisManager.cc (Version 6.2.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4VisManager.cc,v 1.57 2003/12/01 11:12:59 johna Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-06-01 $
                                                   >>  26 //
 27 //                                                 27 // 
 28 // GEANT4 Visualization Manager - John Allison     28 // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
 29 // Michael Kelsey  31 Jan 2019 -- Add new comm << 
 30                                                    29 
 31 #include "G4VisManager.hh"                         30 #include "G4VisManager.hh"
 32                                                    31 
 33 #include "G4VisCommands.hh"                        32 #include "G4VisCommands.hh"
 34 #include "G4VisCommandsCompound.hh"                33 #include "G4VisCommandsCompound.hh"
 35 #include "G4VisCommandsGeometry.hh"            << 
 36 #include "G4VisCommandsGeometrySet.hh"         << 
 37 #include "G4VisCommandsMultithreading.hh"      << 
 38 #include "G4VisCommandsSet.hh"                 << 
 39 #include "G4VisCommandsScene.hh"                   34 #include "G4VisCommandsScene.hh"
 40 #include "G4VisCommandsSceneAdd.hh"                35 #include "G4VisCommandsSceneAdd.hh"
 41 #include "G4VisCommandsPlotter.hh"             << 
 42 #include "G4VisCommandsSceneHandler.hh"            36 #include "G4VisCommandsSceneHandler.hh"
 43 #include "G4VisCommandsTouchable.hh"           << 
 44 #include "G4VisCommandsTouchableSet.hh"        << 
 45 #include "G4VisCommandsViewer.hh"                  37 #include "G4VisCommandsViewer.hh"
 46 #include "G4VisCommandsViewerDefault.hh"       << 
 47 #include "G4VisCommandsViewerSet.hh"               38 #include "G4VisCommandsViewerSet.hh"
 48 #include "G4UImanager.hh"                          39 #include "G4UImanager.hh"
 49 #include "G4VisStateDependent.hh"                  40 #include "G4VisStateDependent.hh"
 50 #include "G4UIdirectory.hh"                        41 #include "G4UIdirectory.hh"
                                                   >>  42 #include "G4VisFeaturesOfFukuiRenderer.hh"
                                                   >>  43 #include "G4VisFeaturesOfDAWNFILE.hh"
                                                   >>  44 #include "G4VisFeaturesOfOpenGL.hh"
                                                   >>  45 #include "G4VisFeaturesOfOpenInventor.hh"
 51 #include "G4VGraphicsSystem.hh"                    46 #include "G4VGraphicsSystem.hh"
 52 #include "G4VSceneHandler.hh"                      47 #include "G4VSceneHandler.hh"
 53 #include "G4VViewer.hh"                            48 #include "G4VViewer.hh"
 54 #include "G4VPhysicalVolume.hh"                    49 #include "G4VPhysicalVolume.hh"
 55 #include "G4LogicalVolume.hh"                      50 #include "G4LogicalVolume.hh"
 56 #include "G4VSolid.hh"                             51 #include "G4VSolid.hh"
 57 #include "G4Vector3D.hh"                           52 #include "G4Vector3D.hh"
 58 #include "G4Point3D.hh"                            53 #include "G4Point3D.hh"
 59 #include "G4RotationMatrix.hh"                     54 #include "G4RotationMatrix.hh"
 60 #include "G4Polyline.hh"                           55 #include "G4Polyline.hh"
 61 #include "G4Polyhedron.hh"                         56 #include "G4Polyhedron.hh"
                                                   >>  57 #include "G4NURBS.hh"
 62 #include "G4NullModel.hh"                          58 #include "G4NullModel.hh"
 63 #include "G4ModelingParameters.hh"                 59 #include "G4ModelingParameters.hh"
 64 #include "G4TransportationManager.hh"              60 #include "G4TransportationManager.hh"
 65 #include "G4VisCommandModelCreate.hh"          << 
 66 #include "G4VisCommandsListManager.hh"         << 
 67 #include "G4VisModelManager.hh"                << 
 68 #include "G4VModelFactory.hh"                  << 
 69 #include "G4VisFilterManager.hh"               << 
 70 #include "G4VTrajectoryModel.hh"               << 
 71 #include "G4TrajectoryDrawByCharge.hh"         << 
 72 #include "Randomize.hh"                        << 
 73 #include "G4RunManager.hh"                     << 
 74 #include "G4RunManagerFactory.hh"              << 
 75 #include "G4EventManager.hh"                   << 
 76 #include "G4Run.hh"                            << 
 77 #include "G4Event.hh"                          << 
 78 #include <map>                                 << 
 79 #include <set>                                 << 
 80 #include <vector>                              << 
 81 #include <sstream>                             << 
 82                                                << 
 83 #include "G4Threading.hh"                      << 
 84 #include "G4AutoLock.hh"                       << 
 85 #include "G4GeometryWorkspace.hh" // no_geant4 << 
 86 #include "G4SolidsWorkspace.hh"                << 
 87 #include <deque>                               << 
 88 #include <typeinfo>                            << 
 89 #include <chrono>                              << 
 90 #include <thread>                              << 
 91 #include <utility>                             << 
 92                                                << 
 93 #define G4warn G4cout                          << 
 94                                                << 
 95 // Local threading related variables           << 
 96 namespace {                                    << 
 97   G4bool mtRunInProgress = false;              << 
 98   std::deque<const G4Event*> mtVisEventQueue;  << 
 99   G4Thread* mtVisSubThread = 0;                << 
100   [[maybe_unused]] G4Mutex mtVisSubThreadMutex << 
101   //  G4Mutex visBeginOfRunMutex = G4MUTEX_INI << 
102   //  G4Mutex visBeginOfEventMutex = G4MUTEX_I << 
103   G4Mutex visEndOfEventMutex = G4MUTEX_INITIAL << 
104   //  G4Mutex visEndOfRunMutex = G4MUTEX_INITI << 
105   G4bool isSubEventRunManagerType = false;     << 
106   G4bool isValidViewForRun = false;            << 
107   G4bool isFakeRun = false;                    << 
108 }                                              << 
109                                                    61 
110 // Class statics                               << 
111 G4VisManager* G4VisManager::fpInstance = 0;        62 G4VisManager* G4VisManager::fpInstance = 0;
112                                                    63 
113 G4VisManager::Verbosity G4VisManager::fVerbosi <<  64 G4VisManager::G4VisManager ():
114                                                <<  65   fInitialised     (false),
115 G4VisManager::G4VisManager (const G4String& ve <<  66   fpGraphicsSystem (0),
116 : fVerbose         (1)                         <<  67   fpScene          (0),
117 , fDefaultGraphicsSystemName("OGL")          / <<  68   fpSceneHandler   (0),
118 , fDefaultXGeometryString   ("600x600-0+0")  / <<  69   fpViewer         (0),
119 , fDefaultGraphicsSystemBasis ("G4VisManager i <<  70   fVerbosity       (warnings),
120 , fDefaultXGeometryStringBasis("G4VisManager i <<  71   fVerbose         (1),
121 , fInitialised     (false)                     <<  72   fpStateDependent (0)   // All other objects use default constructors.
122 , fpGraphicsSystem (0)                         << 
123 , fpScene          (0)                         << 
124 , fpSceneHandler   (0)                         << 
125 , fpViewer         (0)                         << 
126 , fpStateDependent (0)                         << 
127 , fEventRefreshing          (false)            << 
128 , fTransientsDrawnThisRun   (false)            << 
129 , fTransientsDrawnThisEvent (false)            << 
130 , fNoOfEventsDrawnThisRun   (0)                << 
131 , fNKeepForPostProcessingRequests (0)          << 
132 , fNKeepTheEventRequests    (0)                << 
133 , fEventKeepingSuspended    (false)            << 
134 , fDrawEventOnlyIfToBeKept  (false)            << 
135 , fpRequestedEvent          (0)                << 
136 , fReviewingKeptEvents      (false)            << 
137 , fAbortReviewKeptEvents    (false)            << 
138 , fReviewingPlots           (false)            << 
139 , fAbortReviewPlots         (false)            << 
140 , fIsDrawGroup              (false)            << 
141 , fDrawGroupNestingDepth    (0)                << 
142 , fIgnoreStateChanges       (false)            << 
143 , fMaxEventQueueSize        (100)              << 
144 , fWaitOnEventQueueFull     (true)             << 
145 // All other objects use default constructors. << 
146 {                                                  73 {
147   fpTrajDrawModelMgr = new G4VisModelManager<G << 
148   fpTrajFilterMgr = new G4VisFilterManager<G4V << 
149   fpHitFilterMgr = new G4VisFilterManager<G4VH << 
150   fpDigiFilterMgr = new G4VisFilterManager<G4V << 
151                                                << 
152   VerbosityGuidanceStrings.push_back           << 
153     ("Simple graded message scheme - digit or  << 
154   VerbosityGuidanceStrings.push_back           << 
155     ("  0) quiet,         // Nothing is printe << 
156   VerbosityGuidanceStrings.push_back           << 
157     ("  1) startup,       // Startup and endup << 
158   VerbosityGuidanceStrings.push_back           << 
159     ("  2) errors,        // ...and errors..." << 
160   VerbosityGuidanceStrings.push_back           << 
161     ("  3) warnings,      // ...and warnings.. << 
162   VerbosityGuidanceStrings.push_back           << 
163     ("  4) confirmations, // ...and confirming << 
164   VerbosityGuidanceStrings.push_back           << 
165     ("  5) parameters,    // ...and parameters << 
166   VerbosityGuidanceStrings.push_back           << 
167     ("  6) all            // ...and everything << 
168                                                << 
169   if (fpInstance) {                                74   if (fpInstance) {
170     G4Exception                                    75     G4Exception
171       ("G4VisManager::G4VisManager",           <<  76       ("G4VisManager: attempt to Construct more than one VisManager.");
172        "visman0001", FatalException,           << 
173        "Attempt to Construct more than one Vis << 
174   }                                                77   }
                                                   >>  78   else {
175                                                    79 
176   fpInstance = this;                           <<  80     fpInstance = this;
177   SetConcreteInstance(this);                   << 
178                                                    81 
179   fpStateDependent = new G4VisStateDependent ( <<  82     fpStateDependent = new G4VisStateDependent (this);
180   // No need to delete this; G4StateManager do <<  83     // No need to delete this; G4StateManager does this.
181                                                    84 
182   fVerbosity = GetVerbosityValue(verbosityStri <<  85     if (fVerbosity >= startup) {
183   if (fVerbosity >= startup) {                 <<  86       G4cout << "Visualization Manager instantiating..." << G4endl;
184       G4cout                                   <<  87     }
185   << "Visualization Manager instantiating with << 
186   << VerbosityString(fVerbosity)               << 
187   << "\"..." << G4endl;                        << 
188   }                                            << 
189                                                << 
190   // Note: The specific graphics systems must  << 
191   // higher level library to avoid circular de << 
192   // some specifically need additional externa << 
193   // user must supply.  Therefore we ask the u << 
194   // RegisterGraphicsSystems() and RegisterMod << 
195   // in a subclass.  We have to wait for the s << 
196   // so RegisterGraphicsSystems() cannot be ca << 
197   // constructor; it is called from Initialise << 
198   // user:                                     << 
199   //   (a) to write a subclass and implement   << 
200   //       and RegisterModelFactories().  See  << 
201   //       visualization/include/G4VisExecutiv << 
202   //   (b) instantiate the subclass.           << 
203   //   (c) invoke the Initialise() method of t << 
204   // For example:                              << 
205   //   ...                                     << 
206   //   // Instantiate and initialise Visualiza << 
207   //   G4VisManager* visManager = new G4VisExe << 
208   //   visManager -> SetVerboseLevel (Verbose) << 
209   //   visManager -> Initialise ();            << 
210   //   // (Don't forget to delete visManager;) << 
211   //   ...                                     << 
212                                                << 
213   // Make top level command directory...       << 
214   // vis commands should *not* be broadcast to << 
215   G4bool propagateToWorkers;                   << 
216   auto directory = new G4UIdirectory ("/vis/", << 
217   directory -> SetGuidance ("Visualization com << 
218   // Request commands in name order            << 
219   directory -> Sort();  // Ordering propagates << 
220   fDirectoryList.push_back (directory);        << 
221                                                    88 
222   // Instantiate *basic* top level commands so <<  89     // Note: The specific graphics systems must be instantiated in a
223   // immediately after instantiation of the vi <<  90     // higher level library to avoid circular dependencies.  Also,
224   // level and lower level commands are instan <<  91     // some specifically need additional external libararies that the
225   // RegisterMessengers.                       <<  92     // user must supply.  Therefore we ask the user to implement
226   G4VVisCommand::SetVisManager (this);  // Set <<  93     // RegisterGraphicsSystems() in a subclass.  We have to wait for
227   RegisterMessenger(new G4VisCommandVerbose);  <<  94     // the subclass to instantiate so RegisterGraphicsSystems() cannot
228   RegisterMessenger(new G4VisCommandInitialize <<  95     // be called from this constructor; it is called from
                                                   >>  96     // Initialise().  So we ask the user:
                                                   >>  97     //   (a) to write a subclass and implement
                                                   >>  98     //       RegisterGraphicsSystems().  See
                                                   >>  99     //       visualization/include/MyVisManager.hh/cc as an example.
                                                   >> 100     //   (b) instantiate the subclass.
                                                   >> 101     //   (c) invoke the Initialise() method of the subclass.
                                                   >> 102     // For example:
                                                   >> 103     //   ...
                                                   >> 104     // #ifdef G4VIS_USE
                                                   >> 105     //   // Instantiate and initialise Visualization Manager.
                                                   >> 106     //   G4VisManager* visManager = new MyVisManager;
                                                   >> 107     //   visManager -> SetVerboseLevel (Verbose);
                                                   >> 108     //   visManager -> Initialise ();
                                                   >> 109     // #endif
                                                   >> 110     //   // (Don't forget to delete visManager;)
                                                   >> 111     //   ...
                                                   >> 112   }
229 }                                                 113 }
230                                                   114 
231 G4VisManager::~G4VisManager()                  << 115 G4VisManager::~G4VisManager () {
232 {                                              << 116   fpInstance = 0;
233   G4UImanager* UImanager = G4UImanager::GetUIp << 117   size_t i;
234   UImanager->SetCoutDestination(nullptr);      << 
235   std::size_t i;                               << 
236   for (i = 0; i < fSceneList.size (); ++i) {      118   for (i = 0; i < fSceneList.size (); ++i) {
237     delete fSceneList[i];                         119     delete fSceneList[i];
238   }                                               120   }
239   for (i = 0; i < fAvailableSceneHandlers.size    121   for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
240   if (fAvailableSceneHandlers[i] != NULL) {    << 
241     delete fAvailableSceneHandlers[i];            122     delete fAvailableSceneHandlers[i];
242   }                                               123   }
243   }                                            << 
244   for (i = 0; i < fAvailableGraphicsSystems.si    124   for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
245     if (fAvailableGraphicsSystems[i]) {        << 125     delete fAvailableGraphicsSystems[i];
246       delete fAvailableGraphicsSystems[i];     << 
247     }                                          << 
248   }                                               126   }
249   if (fVerbosity >= startup) {                    127   if (fVerbosity >= startup) {
250     G4cout << "Graphics systems deleted." << G    128     G4cout << "Graphics systems deleted." << G4endl;
251     G4cout << "Visualization Manager deleting.    129     G4cout << "Visualization Manager deleting..." << G4endl;
252   }                                               130   }
253   for (i = 0; i < fMessengerList.size (); ++i)    131   for (i = 0; i < fMessengerList.size (); ++i) {
254     delete fMessengerList[i];                     132     delete fMessengerList[i];
255   }                                               133   }
256   for (i = 0; i < fDirectoryList.size (); ++i)    134   for (i = 0; i < fDirectoryList.size (); ++i) {
257     delete fDirectoryList[i];                     135     delete fDirectoryList[i];
258   }                                               136   }
259                                                << 
260   delete fpDigiFilterMgr;                      << 
261   delete fpHitFilterMgr;                       << 
262   delete fpTrajFilterMgr;                      << 
263   delete fpTrajDrawModelMgr;                   << 
264   fpInstance = 0;                              << 
265 }                                                 137 }
266                                                   138 
267 G4VisManager* G4VisManager::GetInstance () {      139 G4VisManager* G4VisManager::GetInstance () {
268   if (!fpInstance) {                              140   if (!fpInstance) {
269     G4Exception                                   141     G4Exception
270       ("G4VisManager::GetInstance",            << 142       ("G4VisManager::GetInstance: VisManager not yet instantiated!");
271        "visman0002", FatalException, "VisManag << 
272   }                                               143   }
273   return fpInstance;                              144   return fpInstance;
274 }                                                 145 }
275                                                   146 
276 void G4VisManager::Initialise () {                147 void G4VisManager::Initialise () {
277                                                   148 
278   if (fInitialised && fVerbosity >= warnings)  << 
279     G4warn << "WARNING: G4VisManager::Initiali << 
280      << G4endl;                                << 
281     return;                                    << 
282   }                                            << 
283                                                << 
284   if (fVerbosity >= startup) {                    149   if (fVerbosity >= startup) {
285     G4cout << "Visualization Manager initialis    150     G4cout << "Visualization Manager initialising..." << G4endl;
286   }                                               151   }
287                                                   152 
288   if (fVerbosity >= parameters) {                 153   if (fVerbosity >= parameters) {
289     G4cout <<                                     154     G4cout <<
290       "\nYou have instantiated your own Visual    155       "\nYou have instantiated your own Visualization Manager, inheriting"
291       "\n  G4VisManager and implementing Regis    156       "\n  G4VisManager and implementing RegisterGraphicsSystems(), in which"
292       "\n  you should, normally, instantiate d    157       "\n  you should, normally, instantiate drivers which do not need"
293       "\n  external packages or libraries, and    158       "\n  external packages or libraries, and, optionally, drivers under"
294       "\n  control of environment variables."     159       "\n  control of environment variables."
295       "\n  Also you should implement RegisterM << 160       "\n  See visualization/include/MyVisManager.hh/cc, for example."
296       "\n  See visualization/management/includ << 
297       "\n  In your main() you will have someth    161       "\n  In your main() you will have something like:"
298       "\n    G4VisManager* visManager = new G4 << 162       "\n  #ifdef G4VIS_USE"
                                                   >> 163       "\n    G4VisManager* visManager = new MyVisManager;"
299       "\n    visManager -> SetVerboseLevel (Ve    164       "\n    visManager -> SetVerboseLevel (Verbose);"
300       "\n    visManager -> Initialize ();"        165       "\n    visManager -> Initialize ();"
                                                   >> 166       "\n  #endif"
301       "\n  (Don't forget to delete visManager;    167       "\n  (Don't forget to delete visManager;)"
302       "\n"                                     << 
303    << G4endl;                                     168    << G4endl;
304   }                                               169   }
305                                                   170 
306   if (fVerbosity >= startup) {                    171   if (fVerbosity >= startup) {
307     G4cout << "Registering graphics systems...    172     G4cout << "Registering graphics systems..." << G4endl;
308   }                                               173   }
309                                                   174 
310   RegisterGraphicsSystems ();                     175   RegisterGraphicsSystems ();
311                                                   176 
312   if (fVerbosity >= startup) {                 << 177   if (fVerbosity >= confirmations) {
313     G4cout <<                                     178     G4cout <<
314       "\nYou have successfully registered the  << 179       "\nYou have successfully chosen to use the following graphics systems."
315    << G4endl;                                     180    << G4endl;
316     PrintAvailableGraphicsSystems (fVerbosity) << 181     PrintAvailableGraphicsSystems ();
317     G4cout << G4endl;                          << 
318   }                                               182   }
319                                                   183 
320   // Make command directories for commands ins << 
321   // modeling subcategory...                   << 
322   G4UIcommand* directory;                      << 
323   directory = new G4UIdirectory ("/vis/modelin << 
324   directory -> SetGuidance ("Modeling commands << 
325   fDirectoryList.push_back (directory);        << 
326   directory = new G4UIdirectory ("/vis/modelin << 
327   directory -> SetGuidance ("Trajectory model  << 
328   fDirectoryList.push_back (directory);        << 
329   directory = new G4UIdirectory ("/vis/modelin << 
330   directory -> SetGuidance ("Create trajectory << 
331   fDirectoryList.push_back (directory);        << 
332                                                << 
333   // Filtering command directory               << 
334   directory = new G4UIdirectory ("/vis/filteri << 
335   directory -> SetGuidance ("Filtering command << 
336   fDirectoryList.push_back (directory);        << 
337   directory = new G4UIdirectory ("/vis/filteri << 
338   directory -> SetGuidance ("Trajectory filter << 
339   fDirectoryList.push_back (directory);        << 
340   directory = new G4UIdirectory ("/vis/filteri << 
341   directory -> SetGuidance ("Create trajectory << 
342   fDirectoryList.push_back (directory);        << 
343   directory = new G4UIdirectory ("/vis/filteri << 
344   directory -> SetGuidance ("Hit filtering com << 
345   fDirectoryList.push_back (directory);        << 
346   directory = new G4UIdirectory ("/vis/filteri << 
347   directory -> SetGuidance ("Create hit filter << 
348   fDirectoryList.push_back (directory);        << 
349   directory = new G4UIdirectory ("/vis/filteri << 
350   directory -> SetGuidance ("Digi filtering co << 
351   fDirectoryList.push_back (directory);        << 
352   directory = new G4UIdirectory ("/vis/filteri << 
353   directory -> SetGuidance ("Create digi filte << 
354   fDirectoryList.push_back (directory);        << 
355                                                << 
356   RegisterMessengers ();                          184   RegisterMessengers ();
357                                                   185 
358   if (fVerbosity >= startup) {                 << 
359     G4cout << "Registering model factories..." << 
360   }                                            << 
361                                                << 
362   RegisterModelFactories();                    << 
363                                                << 
364   if (fVerbosity >= startup) {                 << 
365     G4cout <<                                  << 
366       "\nYou have successfully registered the  << 
367      << G4endl;                                << 
368     PrintAvailableModels (fVerbosity);         << 
369     G4cout << G4endl;                          << 
370   }                                            << 
371                                                << 
372   if (fVerbosity >= startup) {                 << 
373     PrintAvailableUserVisActions (fVerbosity); << 
374     G4cout << G4endl;                          << 
375   }                                            << 
376                                                << 
377   InitialiseG4ColourMap();                     << 
378                                                << 
379   if (fVerbosity >= startup) {                 << 
380     G4cout <<                                  << 
381     "Some /vis commands (optionally) take a st << 
382     "\n\"/vis/list\" to see available colours. << 
383     << G4endl;                                 << 
384   }                                            << 
385                                                << 
386   fInitialised = true;                            186   fInitialised = true;
387 }                                                 187 }
388                                                   188 
389 void G4VisManager::InitialiseG4ColourMap() con << 
390 {                                              << 
391   G4Colour::InitialiseColourMap();  // Initial << 
392                                                << 
393   // our forever 65 named colors taken long ti << 
394   // Extracted from g4tools/include/tools/colo << 
395   // Copyright (C) 2010, Guy Barrand. All righ << 
396   // See the file tools.license for terms.     << 
397                                                << 
398 #define TOOLS_COLORS_STAT(name,r,g,b) \        << 
399 G4Colour::AddToMap(#name, G4Colour(r,g,b));    << 
400                                                << 
401   //0-9                                        << 
402   TOOLS_COLORS_STAT(aquamarine,0.496101F,0.996 << 
403   TOOLS_COLORS_STAT(mediumaquamarine,0.398444F << 
404   //  TOOLS_COLORS_STAT(black,0,0,0) (already  << 
405   //  TOOLS_COLORS_STAT(blue,0,0,1) (already d << 
406   TOOLS_COLORS_STAT(cadetblue,0.371099F,0.6171 << 
407   TOOLS_COLORS_STAT(cornflowerblue,0.390631F,0 << 
408   TOOLS_COLORS_STAT(darkslateblue,0.281254F,0. << 
409   TOOLS_COLORS_STAT(lightblue,0.675792F,0.8437 << 
410   TOOLS_COLORS_STAT(lightsteelblue,0.68751F,0. << 
411   TOOLS_COLORS_STAT(mediumblue,0,0,0.800793F)  << 
412                                                << 
413   //10-19                                      << 
414   TOOLS_COLORS_STAT(mediumslateblue,0.480476F, << 
415   TOOLS_COLORS_STAT(midnightblue,0.0976577F,0. << 
416   TOOLS_COLORS_STAT(navyblue,0,0,0.500008F)    << 
417   TOOLS_COLORS_STAT(navy,0,0,0.500008F)        << 
418   TOOLS_COLORS_STAT(skyblue,0.527352F,0.8047F, << 
419   TOOLS_COLORS_STAT(slateblue,0.414069F,0.3515 << 
420   TOOLS_COLORS_STAT(steelblue,0.273442F,0.5078 << 
421   TOOLS_COLORS_STAT(coral,0.996109F,0.496101F, << 
422   //  TOOLS_COLORS_STAT(cyan,0,1,1) (already d << 
423   TOOLS_COLORS_STAT(firebrick,0.695323F,0.1328 << 
424                                                << 
425   //20-29                                      << 
426   //  TOOLS_COLORS_STAT(brown,0.644541F,0.1640 << 
427   TOOLS_COLORS_STAT(gold,0.996109F,0.839857F,0 << 
428   TOOLS_COLORS_STAT(goldenrod,0.851575F,0.6445 << 
429   //  TOOLS_COLORS_STAT(green,0,1,0) (already  << 
430   TOOLS_COLORS_STAT(darkgreen,0,0.390631F,0)   << 
431   TOOLS_COLORS_STAT(darkolivegreen,0.332036F,0 << 
432   TOOLS_COLORS_STAT(forestgreen,0.132815F,0.54 << 
433   TOOLS_COLORS_STAT(limegreen,0.195315F,0.8007 << 
434   TOOLS_COLORS_STAT(mediumseagreen,0.234379F,0 << 
435   TOOLS_COLORS_STAT(mediumspringgreen,0,0.9765 << 
436                                                << 
437   //30-39                                      << 
438   TOOLS_COLORS_STAT(palegreen,0.593759F,0.9804 << 
439   TOOLS_COLORS_STAT(seagreen,0.17969F,0.542977 << 
440   TOOLS_COLORS_STAT(springgreen,0,0.996109F,0. << 
441   TOOLS_COLORS_STAT(yellowgreen,0.601572F,0.80 << 
442   TOOLS_COLORS_STAT(darkslategrey,0.183597F,0. << 
443   TOOLS_COLORS_STAT(dimgrey,0.410163F,0.410163 << 
444   TOOLS_COLORS_STAT(lightgrey,0.824231F,0.8242 << 
445   //  TOOLS_COLORS_STAT(grey,0.750011F,0.75001 << 
446   TOOLS_COLORS_STAT(khaki,0.937514F,0.898451F, << 
447   //  TOOLS_COLORS_STAT(magenta,1,0,1) (alread << 
448                                                << 
449   //40-49                                      << 
450   TOOLS_COLORS_STAT(maroon,0.68751F,0.187503F, << 
451   TOOLS_COLORS_STAT(orange,0.996109F,0.644541F << 
452   TOOLS_COLORS_STAT(orchid,0.851575F,0.437507F << 
453   TOOLS_COLORS_STAT(darkorchid,0.597665F,0.195 << 
454   TOOLS_COLORS_STAT(mediumorchid,0.726574F,0.3 << 
455   TOOLS_COLORS_STAT(pink,0.996109F,0.750011F,0 << 
456   TOOLS_COLORS_STAT(plum,0.863294F,0.62501F,0. << 
457   //  TOOLS_COLORS_STAT(red,1,0,0) (already de << 
458   TOOLS_COLORS_STAT(indianred,0.800793F,0.3593 << 
459   TOOLS_COLORS_STAT(mediumvioletred,0.777356F, << 
460                                                << 
461   //50-59                                      << 
462   TOOLS_COLORS_STAT(orangered,0.996109F,0.2695 << 
463   TOOLS_COLORS_STAT(violetred,0.812512F,0.1250 << 
464   TOOLS_COLORS_STAT(salmon,0.976577F,0.500008F << 
465   TOOLS_COLORS_STAT(sienna,0.62501F,0.320317F, << 
466   TOOLS_COLORS_STAT(tan,0.820325F,0.703136F,0. << 
467   TOOLS_COLORS_STAT(thistle,0.843763F,0.746105 << 
468   TOOLS_COLORS_STAT(turquoise,0.250004F,0.8750 << 
469   TOOLS_COLORS_STAT(darkturquoise,0,0.8047F,0. << 
470   TOOLS_COLORS_STAT(mediumturquoise,0.281254F, << 
471   TOOLS_COLORS_STAT(violet,0.929702F,0.50782F, << 
472                                                << 
473   //60-64                                      << 
474   TOOLS_COLORS_STAT(blueviolet,0.539071F,0.167 << 
475   TOOLS_COLORS_STAT(wheat,0.957046F,0.867201F, << 
476   //  TOOLS_COLORS_STAT(white,1,1,1) (already  << 
477   //  TOOLS_COLORS_STAT(yellow,1,1,0) (already << 
478   TOOLS_COLORS_STAT(greenyellow,0.675792F,0.99 << 
479                                                << 
480 #undef TOOLS_COLORS_STAT                       << 
481 }                                              << 
482                                                << 
483 void G4VisManager::RegisterMessengers () {     << 
484                                                << 
485   // Instantiate individual messengers/command << 
486   // always - one command per messenger).      << 
487                                                << 
488   G4UIcommand* directory;                      << 
489                                                << 
490   directory = new G4UIdirectory ("/vis/geometr << 
491   directory -> SetGuidance("Operations on vis  << 
492   fDirectoryList.push_back (directory);        << 
493   RegisterMessenger(new G4VisCommandGeometryLi << 
494   RegisterMessenger(new G4VisCommandGeometryRe << 
495                                                << 
496   directory = new G4UIdirectory ("/vis/geometr << 
497   directory -> SetGuidance("Set vis attributes << 
498   fDirectoryList.push_back (directory);        << 
499   RegisterMessenger(new G4VisCommandGeometrySe << 
500   RegisterMessenger(new G4VisCommandGeometrySe << 
501   RegisterMessenger(new G4VisCommandGeometrySe << 
502   RegisterMessenger(new G4VisCommandGeometrySe << 
503   RegisterMessenger(new G4VisCommandGeometrySe << 
504   RegisterMessenger(new G4VisCommandGeometrySe << 
505   RegisterMessenger(new G4VisCommandGeometrySe << 
506   RegisterMessenger(new G4VisCommandGeometrySe << 
507   RegisterMessenger(new G4VisCommandGeometrySe << 
508   RegisterMessenger(new G4VisCommandGeometrySe << 
509                                                << 
510   directory = new G4UIdirectory ("/vis/multith << 
511   directory -> SetGuidance("Commands unique to << 
512   fDirectoryList.push_back (directory);        << 
513   RegisterMessenger(new G4VisCommandMultithrea << 
514   RegisterMessenger(new G4VisCommandMultithrea << 
515                                                << 
516   directory = new G4UIdirectory ("/vis/set/"); << 
517   directory -> SetGuidance                     << 
518     ("Set quantities for use in future command << 
519   fDirectoryList.push_back (directory);        << 
520   RegisterMessenger(new G4VisCommandSetArrow3D << 
521   RegisterMessenger(new G4VisCommandSetColour) << 
522   RegisterMessenger(new G4VisCommandSetExtentF << 
523   RegisterMessenger(new G4VisCommandSetLineWid << 
524   RegisterMessenger(new G4VisCommandSetTextCol << 
525   RegisterMessenger(new G4VisCommandSetTextLay << 
526   RegisterMessenger(new G4VisCommandSetTextSiz << 
527   RegisterMessenger(new G4VisCommandSetTouchab << 
528   RegisterMessenger(new G4VisCommandSetVolumeF << 
529                                                << 
530   directory = new G4UIdirectory ("/vis/scene/" << 
531   directory -> SetGuidance ("Operations on Gea << 
532   fDirectoryList.push_back (directory);        << 
533   RegisterMessenger(new G4VisCommandSceneActiv << 
534   RegisterMessenger(new G4VisCommandSceneCreat << 
535   RegisterMessenger(new G4VisCommandSceneEndOf << 
536   RegisterMessenger(new G4VisCommandSceneEndOf << 
537   RegisterMessenger(new G4VisCommandSceneList) << 
538   RegisterMessenger(new G4VisCommandSceneNotif << 
539   RegisterMessenger(new G4VisCommandSceneRemov << 
540   RegisterMessenger(new G4VisCommandSceneSelec << 
541   RegisterMessenger(new G4VisCommandSceneShowE << 
542                                                << 
543   directory = new G4UIdirectory ("/vis/scene/a << 
544   directory -> SetGuidance ("Add model to curr << 
545   fDirectoryList.push_back (directory);        << 
546   RegisterMessenger(new G4VisCommandSceneAddAr << 
547   RegisterMessenger(new G4VisCommandSceneAddAr << 
548   RegisterMessenger(new G4VisCommandSceneAddAx << 
549   RegisterMessenger(new G4VisCommandSceneAddDa << 
550   RegisterMessenger(new G4VisCommandSceneAddDi << 
551   RegisterMessenger(new G4VisCommandSceneAddEv << 
552   RegisterMessenger(new G4VisCommandSceneAddEx << 
553   RegisterMessenger(new G4VisCommandSceneAddEl << 
554   RegisterMessenger(new G4VisCommandSceneAddFr << 
555   RegisterMessenger(new G4VisCommandSceneAddGP << 
556   RegisterMessenger(new G4VisCommandSceneAddHi << 
557   RegisterMessenger(new G4VisCommandSceneAddLi << 
558   RegisterMessenger(new G4VisCommandSceneAddLi << 
559   RegisterMessenger(new G4VisCommandSceneAddLo << 
560   RegisterMessenger(new G4VisCommandSceneAddLo << 
561   RegisterMessenger(new G4VisCommandSceneAddLo << 
562   RegisterMessenger(new G4VisCommandSceneAddLo << 
563   RegisterMessenger(new G4VisCommandSceneAddMa << 
564   RegisterMessenger(new G4VisCommandSceneAddPl << 
565   RegisterMessenger(new G4VisCommandSceneAddPS << 
566   RegisterMessenger(new G4VisCommandSceneAddSc << 
567   RegisterMessenger(new G4VisCommandSceneAddTe << 
568   RegisterMessenger(new G4VisCommandSceneAddTe << 
569   RegisterMessenger(new G4VisCommandSceneAddTr << 
570   RegisterMessenger(new G4VisCommandSceneAddUs << 
571   RegisterMessenger(new G4VisCommandSceneAddVo << 
572                                                << 
573   RegisterMessenger(new G4VisCommandPlotterCre << 
574   RegisterMessenger(new G4VisCommandPlotterSet << 
575   RegisterMessenger(new G4VisCommandPlotterAdd << 
576   RegisterMessenger(new G4VisCommandPlotterAdd << 
577   RegisterMessenger(new G4VisCommandPlotterAdd << 
578   RegisterMessenger(new G4VisCommandPlotterCle << 
579   RegisterMessenger(new G4VisCommandPlotterCle << 
580   RegisterMessenger(new G4VisCommandPlotterLis << 
581   RegisterMessenger(new G4VisCommandPlotterAdd << 
582   RegisterMessenger(new G4VisCommandPlotterAdd << 
583                                                << 
584   directory = new G4UIdirectory ("/vis/sceneHa << 
585   directory -> SetGuidance ("Operations on Gea << 
586   fDirectoryList.push_back (directory);        << 
587   RegisterMessenger(new G4VisCommandSceneHandl << 
588   RegisterMessenger(new G4VisCommandSceneHandl << 
589   RegisterMessenger(new G4VisCommandSceneHandl << 
590   RegisterMessenger(new G4VisCommandSceneHandl << 
591                                                << 
592   directory = new G4UIdirectory ("/vis/touchab << 
593   directory -> SetGuidance ("Operations on tou << 
594   fDirectoryList.push_back (directory);        << 
595   RegisterMessenger(new G4VisCommandsTouchable << 
596                                                << 
597   directory = new G4UIdirectory ("/vis/touchab << 
598   directory -> SetGuidance ("Set vis attribute << 
599   fDirectoryList.push_back (directory);        << 
600   RegisterMessenger(new G4VisCommandsTouchable << 
601                                                << 
602   directory = new G4UIdirectory ("/vis/viewer/ << 
603   directory -> SetGuidance ("Operations on Gea << 
604   fDirectoryList.push_back (directory);        << 
605   RegisterMessenger(new G4VisCommandViewerAddC << 
606   RegisterMessenger(new G4VisCommandViewerCent << 
607   RegisterMessenger(new G4VisCommandViewerChan << 
608   RegisterMessenger(new G4VisCommandViewerClea << 
609   RegisterMessenger(new G4VisCommandViewerClea << 
610   RegisterMessenger(new G4VisCommandViewerClea << 
611   RegisterMessenger(new G4VisCommandViewerClea << 
612   RegisterMessenger(new G4VisCommandViewerClon << 
613   RegisterMessenger(new G4VisCommandViewerColo << 
614   RegisterMessenger(new G4VisCommandViewerCopy << 
615   RegisterMessenger(new G4VisCommandViewerCrea << 
616   RegisterMessenger(new G4VisCommandViewerDoll << 
617   RegisterMessenger(new G4VisCommandViewerFlus << 
618   RegisterMessenger(new G4VisCommandViewerInte << 
619   RegisterMessenger(new G4VisCommandViewerList << 
620   RegisterMessenger(new G4VisCommandViewerPan) << 
621   RegisterMessenger(new G4VisCommandViewerRebu << 
622   RegisterMessenger(new G4VisCommandViewerRefr << 
623   RegisterMessenger(new G4VisCommandViewerRese << 
624   RegisterMessenger(new G4VisCommandViewerRese << 
625   RegisterMessenger(new G4VisCommandViewerSave << 
626   RegisterMessenger(new G4VisCommandViewerScal << 
627   RegisterMessenger(new G4VisCommandViewerSele << 
628   RegisterMessenger(new G4VisCommandViewerUpda << 
629   RegisterMessenger(new G4VisCommandViewerZoom << 
630                                                << 
631   directory = new G4UIdirectory ("/vis/viewer/ << 
632   directory -> SetGuidance("Set default values << 
633   fDirectoryList.push_back (directory);        << 
634   RegisterMessenger(new G4VisCommandViewerDefa << 
635   RegisterMessenger(new G4VisCommandViewerDefa << 
636                                                << 
637   directory = new G4UIdirectory ("/vis/viewer/ << 
638   directory -> SetGuidance ("Set view paramete << 
639   fDirectoryList.push_back (directory);        << 
640   RegisterMessenger(new G4VisCommandsViewerSet << 
641                                                << 
642   // *Basic* top level commands were instantia << 
643   // so that they can be used immediately afte << 
644   // vis manager.  Other top level commands, i << 
645   // (i.e., commands that invoke other command << 
646                                                << 
647   RegisterMessenger(new G4VisCommandAbortRevie << 
648   RegisterMessenger(new G4VisCommandAbortRevie << 
649   RegisterMessenger(new G4VisCommandDrawOnlyTo << 
650   RegisterMessenger(new G4VisCommandDrawTree); << 
651   RegisterMessenger(new G4VisCommandDrawView); << 
652   RegisterMessenger(new G4VisCommandDrawLogica << 
653   RegisterMessenger(new G4VisCommandDrawVolume << 
654   RegisterMessenger(new G4VisCommandEnable);   << 
655   RegisterMessenger(new G4VisCommandList);     << 
656   RegisterMessenger(new G4VisCommandOpen);     << 
657   RegisterMessenger(new G4VisCommandPlot);     << 
658   RegisterMessenger(new G4VisCommandReviewKept << 
659   RegisterMessenger(new G4VisCommandReviewPlot << 
660   RegisterMessenger(new G4VisCommandSpecify);  << 
661                                                << 
662   // List manager commands                     << 
663   RegisterMessenger(new G4VisCommandListManage << 
664         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
665   RegisterMessenger(new G4VisCommandListManage << 
666         (fpTrajDrawModelMgr, fpTrajDrawModelMg << 
667                                                << 
668   // Trajectory filter manager commands        << 
669   RegisterMessenger(new G4VisCommandListManage << 
670                     (fpTrajFilterMgr, fpTrajFi << 
671   RegisterMessenger(new G4VisCommandManagerMod << 
672                     (fpTrajFilterMgr, fpTrajFi << 
673                                                << 
674   // Hit filter manager commands               << 
675   RegisterMessenger(new G4VisCommandListManage << 
676                     (fpHitFilterMgr, fpHitFilt << 
677   RegisterMessenger(new G4VisCommandManagerMod << 
678                     (fpHitFilterMgr, fpHitFilt << 
679                                                << 
680   // Digi filter manager commands              << 
681   RegisterMessenger(new G4VisCommandListManage << 
682                     (fpDigiFilterMgr, fpDigiFi << 
683   RegisterMessenger(new G4VisCommandManagerMod << 
684                     (fpDigiFilterMgr, fpDigiFi << 
685 }                                              << 
686                                                << 
687 #include <tools/histo/h1d>                     << 
688 #include <tools/histo/h2d>                     << 
689                                                << 
690 namespace {                                    << 
691   struct PlotResults {                         << 
692     std::size_t fNumberOfPlots = 0;            << 
693     std::size_t fTotalEntries = 0;             << 
694   };                                           << 
695   template <typename HT>  // tools::histo::h1d << 
696   PlotResults ResultsOfHnPlots(const G4String& << 
697     PlotResults plotResults;                   << 
698     auto ui = G4UImanager::GetUIpointer();     << 
699     auto keepControlVerbose = ui->GetVerboseLe << 
700     ui->SetVerboseLevel(0);                    << 
701     auto status = ui->ApplyCommand("/analysis/ << 
702     ui->SetVerboseLevel(keepControlVerbose);   << 
703     if(status==G4UIcommandStatus::fCommandSucc << 
704       G4String hexString = ui->GetCurrentValue << 
705       if(hexString.size()) {                   << 
706         void* ptr; std::istringstream is(hexSt << 
707         auto vectorOfPlots = (const std::vecto << 
708         for (std::size_t i = 0; i < vectorOfPl << 
709           auto plot = (*vectorOfPlots)[i];     << 
710           if (plot == nullptr) continue;  // I << 
711           ++plotResults.fNumberOfPlots;        << 
712           plotResults.fTotalEntries += plot->e << 
713         }                                      << 
714       }                                        << 
715     }                                          << 
716     return plotResults;                        << 
717   }                                            << 
718   void PrintListOfPlots() {                    << 
719     std::size_t numberOfPlots = 0;             << 
720     std::size_t numberOfEntries = 0;           << 
721     PlotResults h1results = ResultsOfHnPlots<t << 
722     numberOfPlots += h1results.fNumberOfPlots; << 
723     numberOfEntries += h1results.fTotalEntries << 
724     PlotResults h2results = ResultsOfHnPlots<t << 
725     numberOfPlots += h2results.fNumberOfPlots; << 
726     numberOfEntries += h2results.fTotalEntries << 
727     if (numberOfPlots > 0) {                   << 
728       G4warn << "There are histograms that can << 
729       if (h1results.fNumberOfPlots > 0) {      << 
730         G4warn << "\n  " << h1results.fNumberO << 
731       }                                        << 
732       if (h2results.fNumberOfPlots > 0) {      << 
733         G4warn << "\n  " << h2results.fNumberO << 
734       }                                        << 
735       G4warn                                   << 
736       << "\n  List them with \"/analysis/list\ << 
737       << "\n  View them immediately with \"/vi << 
738       << G4endl;                               << 
739       if (numberOfEntries == 0) {              << 
740         G4warn <<                              << 
741         "  But...there are no entries. To make << 
742         "\n  plotting in this UI session, use  << 
743         "\n  EndOfRunAction and Reset() in you << 
744         << G4endl;                             << 
745       }                                        << 
746     }                                          << 
747   }                                            << 
748 }                                              << 
749                                                << 
750 void G4VisManager::Enable() {                     189 void G4VisManager::Enable() {
751   if (IsValidView ()) {                           190   if (IsValidView ()) {
752     SetConcreteInstance(this);                 << 
753     if (fVerbosity >= confirmations) {            191     if (fVerbosity >= confirmations) {
754       G4cout << "G4VisManager::Enable: visuali    192       G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
755     }                                             193     }
756     if (fVerbosity >= warnings) {              << 
757       std::size_t nKeptEvents = 0;             << 
758       const G4Run* run = G4RunManager::GetRunM << 
759       if (run) nKeptEvents = run->GetNumberOfK << 
760       G4String isare("are"),plural("s");       << 
761       if (nKeptEvents == 1) {isare = "is"; plu << 
762       G4cout <<                                << 
763       "There " << isare << ' ' << nKeptEvents  << 
764       << G4endl;                               << 
765       if (nKeptEvents > 0) {                   << 
766         G4cout <<                              << 
767   "  \"/vis/reviewKeptEvents\" to review one b << 
768   "\n  To see accumulated, \"/vis/enable\", th << 
769         << G4endl;                             << 
770       }                                        << 
771       PrintListOfPlots();                      << 
772     }                                          << 
773   }                                               194   }
774   else {                                          195   else {
775     if (fVerbosity >= warnings) {                 196     if (fVerbosity >= warnings) {
776       G4warn <<                                << 197       G4cout <<
777   "G4VisManager::Enable: WARNING: visualizatio    198   "G4VisManager::Enable: WARNING: visualization remains disabled for"
778   "\n  above reasons.  Rectifying with valid v    199   "\n  above reasons.  Rectifying with valid vis commands will"
779   "\n  automatically enable."                     200   "\n  automatically enable."
780        << G4endl;                                 201        << G4endl;
781     }                                             202     }
782   }                                               203   }
783 }                                                 204 }
784                                                   205 
785 void G4VisManager::Disable() {                    206 void G4VisManager::Disable() {
786   SetConcreteInstance(0);                         207   SetConcreteInstance(0);
787   if (fVerbosity >= confirmations) {              208   if (fVerbosity >= confirmations) {
788     G4cout <<                                     209     G4cout <<
789     "G4VisManager::Disable: visualization disa << 210       "G4VisManager::Disable: visualization disabled."
790     "\n  The pointer returned by GetConcreteIn << 211       "\n  Note that it will become enabled after some valid vis commands."
791     "\n  Note that it will become enabled afte << 
792      << G4endl;                                   212      << G4endl;
793   }                                               213   }
794   if (fVerbosity >= warnings) {                << 
795     G4int currentTrajectoryType =              << 
796     G4RunManagerKernel::GetRunManagerKernel()- << 
797     if (currentTrajectoryType > 0) {           << 
798     G4warn <<                                  << 
799       "You may wish to disable trajectory prod << 
800       "\n  \"/tracking/storeTrajectory 0\""    << 
801       "\nbut don't forget to re-enable with"   << 
802       "\n  \"/vis/enable\""                    << 
803       "\n  \"/tracking/storeTrajectory " << cu << 
804       << "\"\n  and maybe \"/vis/viewer/rebuil << 
805       << G4endl;                               << 
806     }                                          << 
807   }                                            << 
808 }                                                 214 }
809                                                   215 
810 const G4GraphicsSystemList& G4VisManager::GetA    216 const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
811   std::size_t nSystems = fAvailableGraphicsSys << 217   G4int nSystems = fAvailableGraphicsSystems.size ();
812   if (nSystems == 0) {                            218   if (nSystems == 0) {
813     if (fVerbosity >= warnings) {                 219     if (fVerbosity >= warnings) {
814       G4warn << "G4VisManager::GetAvailableGra << 220       G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
815   "\n graphics system available!"                 221   "\n graphics system available!"
816   "\n  1) Did you have environment variables G    222   "\n  1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
817   "\n     when you compiled/built the visualiz    223   "\n     when you compiled/built the visualization code?"
818   "\n  2) Did you instantiate your own Visuali    224   "\n  2) Did you instantiate your own Visualization Manager and forget"
819   "\n     to implement RegisterGraphicsSystems    225   "\n     to implement RegisterGraphicsSystems correctly?"
820   "\n  3) You can register your own graphics s    226   "\n  3) You can register your own graphics system, e.g.,"
821   "\n     visManager->RegisterGraphicsSystem(n    227   "\n     visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
822   "\n     after instantiating your vis manager    228   "\n     after instantiating your vis manager and before"
823   "\n     visManager->Initialize()."              229   "\n     visManager->Initialize()."
824        << G4endl;                                 230        << G4endl;
825     }                                             231     }
826   }                                               232   }
827   return fAvailableGraphicsSystems;               233   return fAvailableGraphicsSystems;
828 }                                                 234 }
829                                                   235 
830 G4bool G4VisManager::RegisterGraphicsSystem (G    236 G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
831   G4bool happy = true;                         << 237   G4bool happy(true);
832   if (pSystem) {                                  238   if (pSystem) {
833     fAvailableGraphicsSystems.push_back (pSyst    239     fAvailableGraphicsSystems.push_back (pSystem);
834     if (fVerbosity >= confirmations) {            240     if (fVerbosity >= confirmations) {
835       G4cout << "G4VisManager::RegisterGraphic    241       G4cout << "G4VisManager::RegisterGraphicsSystem: "
836        << pSystem -> GetName ();                  242        << pSystem -> GetName ();
837       if (pSystem -> GetNickname () != "") {      243       if (pSystem -> GetNickname () != "") {
838   G4cout << " (" << pSystem -> GetNickname ()     244   G4cout << " (" << pSystem -> GetNickname () << ")";
839       }                                           245       }
840       G4cout << " registered." << G4endl;         246       G4cout << " registered." << G4endl;
841     }                                             247     }
842   }                                               248   }
843   else {                                          249   else {
844     if (fVerbosity >= errors) {                   250     if (fVerbosity >= errors) {
845       G4warn << "G4VisManager::RegisterGraphic << 251       G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
846        << G4endl;                              << 252        <<G4endl;
847     }                                             253     }
848     happy=false;                                  254     happy=false;
849   }                                               255   }
850   return happy;                                   256   return happy;
851 }                                                 257 }
852                                                   258 
853 const G4VTrajectoryModel*                      << 259 void G4VisManager::Draw (const G4Circle& circle,
854 G4VisManager::CurrentTrajDrawModel() const     << 260        const G4Transform3D& objectTransform) {
855 {                                              << 
856   assert (0 != fpTrajDrawModelMgr);            << 
857                                                << 
858   const G4VTrajectoryModel* model = fpTrajDraw << 
859                                                << 
860   if (0 == model) {                            << 
861     // No model was registered with the trajec << 
862     // Use G4TrajectoryDrawByCharge as a fallb << 
863     fpTrajDrawModelMgr->Register(new G4Traject << 
864     if (fVerbosity >= warnings) {              << 
865       G4warn<<"G4VisManager: Using G4Trajector << 
866       G4warn<<"See commands in /vis/modeling/t << 
867     }                                          << 
868   }                                            << 
869                                                << 
870   model = fpTrajDrawModelMgr->Current();       << 
871   assert (0 != model); // Should definitely ex << 
872                                                << 
873   return model;                                << 
874 }                                              << 
875                                                << 
876 void G4VisManager::RegisterModel(G4VTrajectory << 
877 {                                              << 
878   fpTrajDrawModelMgr->Register(model);         << 
879 }                                              << 
880                                                << 
881 void                                           << 
882 G4VisManager::RegisterModelFactory(G4TrajDrawM << 
883 {                                              << 
884   fpTrajDrawModelMgr->Register(factory);       << 
885 }                                              << 
886                                                << 
887 void G4VisManager::RegisterModel(G4VFilter<G4V << 
888 {                                              << 
889   fpTrajFilterMgr->Register(model);            << 
890 }                                              << 
891                                                << 
892 void                                           << 
893 G4VisManager::RegisterModelFactory(G4TrajFilte << 
894 {                                              << 
895   fpTrajFilterMgr->Register(factory);          << 
896 }                                              << 
897                                                << 
898 void G4VisManager::RegisterModel(G4VFilter<G4V << 
899 {                                              << 
900   fpHitFilterMgr->Register(model);             << 
901 }                                              << 
902                                                << 
903 void                                           << 
904 G4VisManager::RegisterModelFactory(G4HitFilter << 
905 {                                              << 
906   fpHitFilterMgr->Register(factory);           << 
907 }                                              << 
908                                                << 
909 void G4VisManager::RegisterModel(G4VFilter<G4V << 
910 {                                              << 
911   fpDigiFilterMgr->Register(model);            << 
912 }                                              << 
913                                                << 
914 void                                           << 
915 G4VisManager::RegisterModelFactory(G4DigiFilte << 
916 {                                              << 
917   fpDigiFilterMgr->Register(factory);          << 
918 }                                              << 
919                                                << 
920 void G4VisManager::SelectTrajectoryModel(const << 
921 {                                              << 
922    fpTrajDrawModelMgr->SetCurrent(model);      << 
923 }                                              << 
924                                                << 
925 void G4VisManager::BeginDraw (const G4Transfor << 
926 {                                              << 
927   if (G4Threading::IsWorkerThread()) return;   << 
928                                                << 
929   fDrawGroupNestingDepth++;                    << 
930   if (fDrawGroupNestingDepth > 1) {            << 
931     G4Exception                                << 
932       ("G4VisManager::BeginDraw",              << 
933        "visman0008", JustWarning,              << 
934        "Nesting detected. It is illegal to nes << 
935        "\n Ignored");                          << 
936     return;                                    << 
937   }                                            << 
938   if (IsValidView ()) {                           261   if (IsValidView ()) {
939     ClearTransientStoreIfMarked();                262     ClearTransientStoreIfMarked();
                                                   >> 263     CheckModel();
940     fpSceneHandler -> BeginPrimitives (objectT    264     fpSceneHandler -> BeginPrimitives (objectTransform);
941     fIsDrawGroup = true;                       << 265     fpSceneHandler -> AddPrimitive (circle);
                                                   >> 266     fpSceneHandler -> EndPrimitives ();
942   }                                               267   }
943 }                                                 268 }
944                                                   269 
945 void G4VisManager::EndDraw ()                  << 270 void G4VisManager::Draw (const G4NURBS& nurbs,
946 {                                              << 271        const G4Transform3D& objectTransform) {
947   if (G4Threading::IsWorkerThread()) return;   << 
948                                                << 
949   fDrawGroupNestingDepth--;                    << 
950   if (fDrawGroupNestingDepth != 0) {           << 
951     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
952     return;                                    << 
953   }                                            << 
954   if (IsValidView ()) {                           272   if (IsValidView ()) {
                                                   >> 273     ClearTransientStoreIfMarked();
                                                   >> 274     CheckModel();
                                                   >> 275     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 276     fpSceneHandler -> AddPrimitive (nurbs);
955     fpSceneHandler -> EndPrimitives ();           277     fpSceneHandler -> EndPrimitives ();
956   }                                               278   }
957   fIsDrawGroup = false;                        << 
958 }                                                 279 }
959                                                   280 
960 void G4VisManager::BeginDraw2D (const G4Transf << 281 void G4VisManager::Draw (const G4Polyhedron& polyhedron,
961 {                                              << 282        const G4Transform3D& objectTransform) {
962   if (G4Threading::IsWorkerThread()) return;   << 
963                                                << 
964   fDrawGroupNestingDepth++;                    << 
965   if (fDrawGroupNestingDepth > 1) {            << 
966     G4Exception                                << 
967       ("G4VisManager::BeginDraw2D",            << 
968        "visman0009", JustWarning,              << 
969        "Nesting detected. It is illegal to nes << 
970        "\n Ignored");                          << 
971     return;                                    << 
972   }                                            << 
973   if (IsValidView ()) {                           283   if (IsValidView ()) {
974     ClearTransientStoreIfMarked();                284     ClearTransientStoreIfMarked();
975     fpSceneHandler -> BeginPrimitives2D (objec << 285     CheckModel();
976     fIsDrawGroup = true;                       << 286     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 287     fpSceneHandler -> AddPrimitive (polyhedron);
                                                   >> 288     fpSceneHandler -> EndPrimitives ();
977   }                                               289   }
978 }                                                 290 }
979                                                   291 
980 void G4VisManager::EndDraw2D ()                << 292 void G4VisManager::Draw (const G4Polyline& line,
981 {                                              << 293        const G4Transform3D& objectTransform) {
982   if (G4Threading::IsWorkerThread()) return;   << 
983                                                << 
984   fDrawGroupNestingDepth--;                    << 
985   if (fDrawGroupNestingDepth != 0) {           << 
986     if (fDrawGroupNestingDepth < 0) fDrawGroup << 
987     return;                                    << 
988   }                                            << 
989   if (IsValidView ()) {                           294   if (IsValidView ()) {
990     fpSceneHandler -> EndPrimitives2D ();      << 295     ClearTransientStoreIfMarked();
                                                   >> 296     CheckModel();
                                                   >> 297     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 298     fpSceneHandler -> AddPrimitive (line);
                                                   >> 299     fpSceneHandler -> EndPrimitives ();
991   }                                               300   }
992   fIsDrawGroup = false;                        << 
993 }                                                 301 }
994                                                   302 
995 template <class T> void G4VisManager::DrawT    << 303 void G4VisManager::Draw (const G4Polymarker& polymarker,
996 (const T& graphics_primitive, const G4Transfor << 304        const G4Transform3D& objectTransform) {
997   if (G4Threading::IsWorkerThread()) return;   << 305   if (IsValidView ()) {
998                                                << 306     ClearTransientStoreIfMarked();
999   if (fIsDrawGroup) {                          << 307     CheckModel();
1000     if (objectTransform != fpSceneHandler->Ge << 308     fpSceneHandler -> BeginPrimitives (objectTransform);
1001       G4Exception                             << 309     fpSceneHandler -> AddPrimitive (polymarker);
1002   ("G4VSceneHandler::DrawT",                  << 310     fpSceneHandler -> EndPrimitives ();
1003    "visman0010", FatalException,              << 
1004    "Different transform detected in Begin/End << 
1005     }                                         << 
1006     fpSceneHandler -> AddPrimitive (graphics_ << 
1007   } else {                                    << 
1008     if (IsValidView ()) {                     << 
1009       ClearTransientStoreIfMarked();          << 
1010       fpSceneHandler -> BeginPrimitives (obje << 
1011       fpSceneHandler -> AddPrimitive (graphic << 
1012       fpSceneHandler -> EndPrimitives ();     << 
1013     }                                         << 
1014   }                                              311   }
1015 }                                                312 }
1016                                                  313 
1017 template <class T> void G4VisManager::DrawT2D << 314 void G4VisManager::Draw (const G4Scale& scale,
1018 (const T& graphics_primitive, const G4Transfo << 315        const G4Transform3D& objectTransform) {
1019   if (G4Threading::IsWorkerThread()) return;  << 316   if (IsValidView ()) {
1020                                               << 317     ClearTransientStoreIfMarked();
1021   if (fIsDrawGroup) {                         << 318     CheckModel();
1022     if (objectTransform != fpSceneHandler->Ge << 319     fpSceneHandler -> BeginPrimitives (objectTransform);
1023       G4Exception                             << 320     fpSceneHandler -> AddPrimitive (scale);
1024   ("G4VSceneHandler::DrawT",                  << 321     fpSceneHandler -> EndPrimitives ();
1025    "visman0011", FatalException,              << 
1026    "Different transform detected in Begin/End << 
1027     }                                         << 
1028     fpSceneHandler -> AddPrimitive (graphics_ << 
1029   } else {                                    << 
1030     if (IsValidView ()) {                     << 
1031       ClearTransientStoreIfMarked();          << 
1032       fpSceneHandler -> BeginPrimitives2D (ob << 
1033       fpSceneHandler -> AddPrimitive (graphic << 
1034       fpSceneHandler -> EndPrimitives2D ();   << 
1035     }                                         << 
1036   }                                              322   }
1037 }                                                323 }
1038                                                  324 
1039 void G4VisManager::Draw (const G4Circle& circ << 
1040        const G4Transform3D& objectTransform)  << 
1041 {                                             << 
1042   DrawT (circle, objectTransform);            << 
1043 }                                             << 
1044                                               << 
1045 void G4VisManager::Draw (const G4Polyhedron&  << 
1046        const G4Transform3D& objectTransform)  << 
1047 {                                             << 
1048   DrawT (polyhedron, objectTransform);        << 
1049 }                                             << 
1050                                               << 
1051 void G4VisManager::Draw (const G4Polyline& li << 
1052        const G4Transform3D& objectTransform)  << 
1053 {                                             << 
1054   DrawT (line, objectTransform);              << 
1055 }                                             << 
1056                                               << 
1057 void G4VisManager::Draw (const G4Polymarker&  << 
1058        const G4Transform3D& objectTransform)  << 
1059 {                                             << 
1060   DrawT (polymarker, objectTransform);        << 
1061 }                                             << 
1062                                               << 
1063 void G4VisManager::Draw (const G4Square& squa    325 void G4VisManager::Draw (const G4Square& square,
1064        const G4Transform3D& objectTransform)  << 326        const G4Transform3D& objectTransform) {
1065 {                                             << 327   if (IsValidView ()) {
1066   DrawT (square, objectTransform);            << 328     ClearTransientStoreIfMarked();
                                                   >> 329     CheckModel();
                                                   >> 330     fpSceneHandler -> BeginPrimitives (objectTransform);
                                                   >> 331     fpSceneHandler -> AddPrimitive (square);
                                                   >> 332     fpSceneHandler -> EndPrimitives ();
                                                   >> 333   }
1067 }                                                334 }
1068                                                  335 
1069 void G4VisManager::Draw (const G4Text& text,     336 void G4VisManager::Draw (const G4Text& text,
1070        const G4Transform3D& objectTransform)  << 337        const G4Transform3D& objectTransform) {
1071 {                                             << 338   if (IsValidView ()) {
1072   DrawT (text, objectTransform);              << 339     ClearTransientStoreIfMarked();
1073 }                                             << 340     CheckModel();
1074                                               << 341     fpSceneHandler -> BeginPrimitives (objectTransform);
1075 void G4VisManager::Draw2D (const G4Circle& ci << 342     fpSceneHandler -> AddPrimitive (text);
1076          const G4Transform3D& objectTransform << 343     fpSceneHandler -> EndPrimitives ();
1077 {                                             << 
1078   DrawT2D (circle, objectTransform);          << 
1079 }                                             << 
1080                                               << 
1081 void G4VisManager::Draw2D (const G4Polyhedron << 
1082          const G4Transform3D& objectTransform << 
1083 {                                             << 
1084   DrawT2D (polyhedron, objectTransform);      << 
1085 }                                             << 
1086                                               << 
1087 void G4VisManager::Draw2D (const G4Polyline&  << 
1088          const G4Transform3D& objectTransform << 
1089 {                                             << 
1090   DrawT2D (line, objectTransform);            << 
1091 }                                             << 
1092                                               << 
1093 void G4VisManager::Draw2D (const G4Polymarker << 
1094          const G4Transform3D& objectTransform << 
1095 {                                             << 
1096   DrawT2D (polymarker, objectTransform);      << 
1097 }                                             << 
1098                                               << 
1099 void G4VisManager::Draw2D (const G4Square& sq << 
1100          const G4Transform3D& objectTransform << 
1101 {                                             << 
1102   DrawT2D (square, objectTransform);          << 
1103 }                                             << 
1104                                               << 
1105 void G4VisManager::Draw2D (const G4Text& text << 
1106          const G4Transform3D& objectTransform << 
1107 {                                             << 
1108   DrawT2D (text, objectTransform);            << 
1109 }                                             << 
1110                                               << 
1111 void G4VisManager::Draw (const G4VHit& hit) { << 
1112   if (G4Threading::IsWorkerThread()) return;  << 
1113                                               << 
1114   if (fIsDrawGroup) {                         << 
1115     fpSceneHandler -> AddCompound (hit);      << 
1116   } else {                                    << 
1117     if (IsValidView ()) {                     << 
1118       ClearTransientStoreIfMarked();          << 
1119       fpSceneHandler -> AddCompound (hit);    << 
1120     }                                         << 
1121   }                                              344   }
1122 }                                                345 }
1123                                                  346 
1124 void G4VisManager::Draw (const G4VDigi& digi) << 347 void G4VisManager::Draw (const G4VHit& hit,
1125   if (G4Threading::IsWorkerThread()) return;  << 348        const G4Transform3D& objectTransform) {
1126                                               << 349   if (IsValidView ()) {
1127   if (fIsDrawGroup) {                         << 350     ClearTransientStoreIfMarked();
1128     fpSceneHandler -> AddCompound (digi);     << 351     CheckModel();
1129   } else {                                    << 352     fpSceneHandler -> BeginPrimitives (objectTransform);
1130     if (IsValidView ()) {                     << 353     fpSceneHandler -> AddThis (hit);
1131       ClearTransientStoreIfMarked();          << 354     fpSceneHandler -> EndPrimitives ();
1132       fpSceneHandler -> AddCompound (digi);   << 
1133     }                                         << 
1134   }                                              355   }
1135 }                                                356 }
1136                                                  357 
1137 void G4VisManager::Draw (const G4VTrajectory& << 358 void G4VisManager::Draw (const G4VTrajectory& traj,
1138   if (G4Threading::IsWorkerThread()) return;  << 359        G4int i_mode,
1139                                               << 360        const G4Transform3D& objectTransform) {
1140   // A trajectory needs a trajectories model  << 361   if (IsValidView ()) {
1141   static G4TrajectoriesModel trajectoriesMode << 362     ClearTransientStoreIfMarked();
1142   trajectoriesModel.SetCurrentTrajectory(&tra << 363     fpSceneHandler -> SetModel (&dummyTrajectoriesModel);
1143   G4RunManager* runManager = G4RunManagerFact << 364     dummyTrajectoriesModel.SetDrawingMode(i_mode);
1144   const G4Run* currentRun  = runManager->GetC << 365     fpSceneHandler -> BeginPrimitives (objectTransform);
1145   if (currentRun) {                           << 366     fpSceneHandler -> AddThis (traj);
1146     trajectoriesModel.SetRunID(currentRun->Ge << 367     fpSceneHandler -> EndPrimitives ();
1147   }                                           << 
1148   const G4Event* currentEvent =               << 
1149   G4EventManager::GetEventManager()->GetConst << 
1150   if (currentEvent) {                         << 
1151     trajectoriesModel.SetEventID(currentEvent << 
1152   }                                           << 
1153   if (fIsDrawGroup) {                         << 
1154     fpSceneHandler -> SetModel (&trajectories << 
1155     fpSceneHandler -> AddCompound (traj);     << 
1156     fpSceneHandler -> SetModel (0);           << 
1157   } else {                                    << 
1158     if (IsValidView ()) {                     << 
1159       ClearTransientStoreIfMarked();          << 
1160       fpSceneHandler -> SetModel (&trajectori << 
1161       fpSceneHandler -> AddCompound (traj);   << 
1162       fpSceneHandler -> SetModel (0);         << 
1163     }                                         << 
1164   }                                              368   }
1165 }                                                369 }
1166                                                  370 
1167 void G4VisManager::Draw (const G4LogicalVolum    371 void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
1168        const G4VisAttributes& attribs,           372        const G4VisAttributes& attribs,
1169        const G4Transform3D& objectTransform)     373        const G4Transform3D& objectTransform) {
1170   if (G4Threading::IsWorkerThread()) return;  << 
1171                                               << 
1172   // Find corresponding solid.                   374   // Find corresponding solid.
1173   G4VSolid* pSol = logicalVol.GetSolid ();       375   G4VSolid* pSol = logicalVol.GetSolid ();
1174   Draw (*pSol, attribs, objectTransform);        376   Draw (*pSol, attribs, objectTransform);
1175 }                                                377 }
1176                                                  378 
1177 void G4VisManager::Draw (const G4VSolid& soli    379 void G4VisManager::Draw (const G4VSolid& solid,
1178        const G4VisAttributes& attribs,           380        const G4VisAttributes& attribs,
1179        const G4Transform3D& objectTransform)     381        const G4Transform3D& objectTransform) {
1180   if (G4Threading::IsWorkerThread()) return;  << 382   if (IsValidView ()) {
1181                                               << 383     ClearTransientStoreIfMarked();
1182   if (fIsDrawGroup) {                         << 384     CheckModel();
1183     fpSceneHandler -> PreAddSolid (objectTran << 385     fpSceneHandler -> PreAddThis (objectTransform, attribs);
1184     solid.DescribeYourselfTo (*fpSceneHandler    386     solid.DescribeYourselfTo (*fpSceneHandler);
1185     fpSceneHandler -> PostAddSolid ();        << 387     fpSceneHandler -> PostAddThis ();
1186   } else {                                    << 
1187     if (IsValidView ()) {                     << 
1188       ClearTransientStoreIfMarked();          << 
1189       fpSceneHandler -> PreAddSolid (objectTr << 
1190       solid.DescribeYourselfTo (*fpSceneHandl << 
1191       fpSceneHandler -> PostAddSolid ();      << 
1192     }                                         << 
1193   }                                              388   }
1194 }                                                389 }
1195                                                  390 
1196 void G4VisManager::Draw (const G4VPhysicalVol    391 void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
1197        const G4VisAttributes& attribs,           392        const G4VisAttributes& attribs,
1198        const G4Transform3D& objectTransform)     393        const G4Transform3D& objectTransform) {
1199   if (G4Threading::IsWorkerThread()) return;  << 
1200                                               << 
1201   // Note: It is tempting to use a temporary  << 
1202   // trajectories, in order to get at the G4A << 
1203   // volume.  I tried it (JA).  But it's not  << 
1204   // vis attributes.  Also other aspects of t << 
1205   // be properly set up.  So, the idea has be << 
1206   // being.  The model pointer will be null.  << 
1207   // will be no G4Atts from this physical vol << 
1208   //                                          << 
1209   // If this is called from DrawHit, for exam << 
1210   // hit and these will be available with "/v << 
1211   //                                          << 
1212   // Find corresponding logical volume and so    394   // Find corresponding logical volume and solid.
1213   G4LogicalVolume* pLV  = physicalVol.GetLogi    395   G4LogicalVolume* pLV  = physicalVol.GetLogicalVolume ();
1214   G4VSolid*        pSol = pLV -> GetSolid ();    396   G4VSolid*        pSol = pLV -> GetSolid ();
1215   Draw (*pSol, attribs, objectTransform);        397   Draw (*pSol, attribs, objectTransform);
1216 }                                                398 }
1217                                                  399 
1218 void G4VisManager::DrawGeometry               << 400 void G4VisManager::CreateSceneHandler (G4String name) {
1219 (G4VPhysicalVolume* v, const G4Transform3D& t << 
1220 // Draws a geometry tree starting at the spec << 
1221 {                                             << 
1222   auto modelingParameters = fpSceneHandler->C << 
1223   auto depth = G4PhysicalVolumeModel::UNLIMIT << 
1224   const G4bool useFullExtent = true;          << 
1225   G4PhysicalVolumeModel aPVModel(v,depth,t,mo << 
1226   aPVModel.DescribeYourselfTo(*fpSceneHandler << 
1227   delete modelingParameters;                  << 
1228 }                                             << 
1229                                               << 
1230 void G4VisManager::CreateSceneHandler (const  << 
1231   if (!fInitialised) Initialise ();              401   if (!fInitialised) Initialise ();
1232   if (fpGraphicsSystem) {                        402   if (fpGraphicsSystem) {
1233     G4VSceneHandler* pSceneHandler =             403     G4VSceneHandler* pSceneHandler =
1234       fpGraphicsSystem -> CreateSceneHandler     404       fpGraphicsSystem -> CreateSceneHandler (name);
1235     if (pSceneHandler) {                         405     if (pSceneHandler) {
1236       fAvailableSceneHandlers.push_back (pSce    406       fAvailableSceneHandlers.push_back (pSceneHandler);
1237       fpSceneHandler = pSceneHandler;            407       fpSceneHandler = pSceneHandler;                         // Make current.
1238     }                                            408     }
1239     else {                                       409     else {
1240       if (fVerbosity >= errors) {             << 410       if(fVerbosity >= errors) {
1241   G4warn << "ERROR in G4VisManager::CreateSce << 411   G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
1242          << fpGraphicsSystem -> GetName ()       412          << fpGraphicsSystem -> GetName ()
1243          << " scene handler creation.\n  No a << 413          << " scene creation.\n  No action taken."
1244          << G4endl;                              414          << G4endl;
1245       }                                          415       }
1246     }                                            416     }
1247   }                                              417   }
1248   else PrintInvalidPointers ();                  418   else PrintInvalidPointers ();
1249 }                                                419 }
1250                                                  420 
1251 void G4VisManager::CreateViewer               << 421 void G4VisManager::CreateViewer (G4String name) {
1252 (const G4String& name, const G4String& XGeome << 
1253 {                                             << 
1254                                                  422 
1255   if (!fInitialised) Initialise ();              423   if (!fInitialised) Initialise ();
1256                                                  424 
1257   if (!fpSceneHandler) {                      << 425   if (fpSceneHandler) {
1258     PrintInvalidPointers ();                  << 426     G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
1259     return;                                   << 427     if (p) {
                                                   >> 428       fpViewer = p;                             // Make current.
                                                   >> 429       fpViewer -> Initialise ();
                                                   >> 430       fpSceneHandler -> AddViewerToList (fpViewer);
                                                   >> 431       fpSceneHandler -> SetCurrentViewer (fpViewer);
                                                   >> 432       // Make it possible for user action code to Draw.
                                                   >> 433       SetConcreteInstance(this);
                                                   >> 434 
                                                   >> 435       const G4ViewParameters& vp = fpViewer->GetViewParameters();
                                                   >> 436       G4bool warn = false;
                                                   >> 437       if (vp.IsCulling () && vp.IsCullingInvisible ()) {
                                                   >> 438   warn = true;
                                                   >> 439   if (fVerbosity >= confirmations) {
                                                   >> 440     G4cout << "G4VisManager::CreateViewer: new viewer created:"
                                                   >> 441      << G4endl;
                                                   >> 442   }
                                                   >> 443   if (fVerbosity >= parameters) {
                                                   >> 444     G4cout << " view parameters are:\n  " << vp << G4endl;
                                                   >> 445   }
                                                   >> 446   if (fVerbosity >= warnings) {
                                                   >> 447     G4cout <<
                                                   >> 448       "WARNING: objects with visibility flag set to \"false\""
                                                   >> 449       " will not be drawn!"
                                                   >> 450       "\n  \"/vis/viewer/set/culling global false\" to Draw such objects."
                                                   >> 451      << G4endl;
                                                   >> 452   }
                                                   >> 453       }
                                                   >> 454       if (vp.IsCullingCovered ()) {
                                                   >> 455   if (!warn) {
                                                   >> 456     if (fVerbosity >= confirmations) {
                                                   >> 457       G4cout << "G4VisManager::CreateViewer: new viewer created:"
                                                   >> 458        << G4endl;
                                                   >> 459     }
                                                   >> 460   }
                                                   >> 461   warn = true;
                                                   >> 462   if (fVerbosity >= warnings) {
                                                   >> 463     G4cout <<
                                                   >> 464       "WARNING: covered objects in solid mode will not be rendered!"
                                                   >> 465       "\n  \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
                                                   >> 466      << G4endl;
                                                   >> 467   }
                                                   >> 468       }
                                                   >> 469       if (warn) {
                                                   >> 470   if (fVerbosity >= warnings) {
                                                   >> 471     G4cout << "  Also see other \"/vis/viewer/set\" commands."
                                                   >> 472      << G4endl;
                                                   >> 473   }
                                                   >> 474       }
                                                   >> 475     }
                                                   >> 476     else {
                                                   >> 477       if (fVerbosity >= errors) {
                                                   >> 478   G4cout << "ERROR in G4VisManager::CreateViewer during "
                                                   >> 479          << fpGraphicsSystem -> GetName ()
                                                   >> 480          << " viewer creation.\n  No action taken."
                                                   >> 481          << G4endl;
                                                   >> 482       }
                                                   >> 483     }
1260   }                                              484   }
                                                   >> 485   else PrintInvalidPointers ();
                                                   >> 486 }
1261                                                  487 
1262   G4VViewer* p = fpGraphicsSystem -> CreateVi << 488 void G4VisManager::DeleteCurrentSceneHandler () {
1263                                               << 489   if (fVerbosity >= confirmations) {
1264   if (!p) {                                   << 490     G4cout << "G4VisManager::DeleteCurrentSceneHandler: scene handler \""
1265     if (fVerbosity >= errors) {               << 491      << fpSceneHandler -> GetName ()
1266       G4warn << "ERROR in G4VisManager::Creat << 492      << "\"\n  and its viewer(s) are being deleted."
1267        << fpGraphicsSystem -> GetName ()      << 493      << G4endl;
1268        << " viewer creation.\n  No action tak << 494   }
1269        << G4endl;                             << 495   if(fpSceneHandler) {
                                                   >> 496     fAvailableSceneHandlers.remove (fpSceneHandler);
                                                   >> 497     delete fpSceneHandler;
                                                   >> 498   }
                                                   >> 499   const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
                                                   >> 500   G4int nSH = sceneHandlerList.size ();
                                                   >> 501   G4int iSH;
                                                   >> 502   for (iSH = 0; iSH < nSH; iSH++) {
                                                   >> 503     if (sceneHandlerList [iSH] -> GetViewerList ().size ()) break;
                                                   >> 504   }
                                                   >> 505   if (iSH < nSH) {
                                                   >> 506     fpSceneHandler = sceneHandlerList [iSH];
                                                   >> 507     fpViewer = fpSceneHandler -> GetViewerList () [0];
                                                   >> 508     if (fVerbosity >= confirmations) {
                                                   >> 509       G4cout << "  Scene handler is now \""
                                                   >> 510        << fpSceneHandler -> GetName ();
                                                   >> 511       G4cout << "\"\n  and viewer now \""
                                                   >> 512        << fpViewer -> GetName ()
                                                   >> 513        << "." << G4endl;
1270     }                                            514     }
1271     return;                                   << 515     IsValidView ();  // Check.
1272   }                                              516   }
1273                                               << 517   else if (nSH) {
1274   if (p -> GetViewId() < 0) {                 << 518     fpSceneHandler = fAvailableSceneHandlers [0];
1275     if (fVerbosity >= errors) {               << 519     fpViewer = 0;
1276       G4warn << "ERROR in G4VisManager::Creat << 520     // Make it impossible for user action code to Draw.
1277        << fpGraphicsSystem -> GetName ()      << 521     SetConcreteInstance(0);
1278        << " viewer instantiation.\n  No actio << 522     if (fVerbosity >= warnings) {
                                                   >> 523       G4cout << "WARNING: scene handler is now \""
                                                   >> 524        << fpSceneHandler -> GetName ();
                                                   >> 525       G4cout << "\" but it has no viewers -\n  please create one."
1279        << G4endl;                                526        << G4endl;
1280     }                                            527     }
1281     return;                                   << 
1282   }                                              528   }
1283                                               << 529   else {
1284   // Viewer is created, now we can set geomet << 530     fpSceneHandler = 0;
1285   // Before 12/2008, it was done in G4VViewer << 531     fpViewer  = 0;
1286                                               << 532     // Make it impossible for user action code to Draw.
1287   G4ViewParameters initialvp = p -> GetViewPa << 533     SetConcreteInstance(0);
1288   initialvp.SetXGeometryString(XGeometry); // << 534     if (fVerbosity >= warnings) {
1289   p -> SetViewParameters(initialvp);          << 535       G4cout <<
1290   p -> Initialise ();  // (Viewer itself may  << 536   "WARNING: There are now no scene handlers left."
1291   if (p -> GetViewId() < 0) {                 << 537   "\n  /vis/sceneHandler/select to select a scene handler and"
1292     if (fVerbosity >= errors) {               << 538   "\n  /vis/viewer/select to select a viewer,"
1293       G4warn << "ERROR in G4VisManager::Creat << 539   "\n  or maybe you will have to create one."
1294        << fpGraphicsSystem -> GetName ()      << 
1295        << " viewer initialisation.\n  No acti << 
1296        << G4endl;                                540        << G4endl;
1297     }                                            541     }
1298     return;                                   << 
1299   }                                              542   }
                                                   >> 543 }
1300                                                  544 
1301   fpViewer = p;                             / << 545 void G4VisManager::DeleteCurrentViewer () {
1302   fpSceneHandler -> AddViewerToList (fpViewer << 
1303   fpSceneHandler -> SetCurrentViewer (fpViewe << 
1304   if (fVerbosity >= confirmations) {             546   if (fVerbosity >= confirmations) {
1305     G4cout << "G4VisManager::CreateViewer: ne << 547     G4cout << "G4VisManager::DeleteCurrentViewer: viewer \""
                                                   >> 548      << fpViewer -> GetName () 
                                                   >> 549      << "\" being deleted."
1306      << G4endl;                                  550      << G4endl;
1307   }                                              551   }
1308                                               << 552   if (fpViewer ) {
1309   const G4ViewParameters& vp = fpViewer->GetV << 553     fpViewer -> GetSceneHandler () -> RemoveViewerFromList (fpViewer);
1310   if (fVerbosity >= parameters) {             << 554     delete fpViewer;
1311     G4cout << " view parameters are:\n  " <<  << 
1312   }                                              555   }
1313                                               << 556   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1314   if (vp.IsCulling () && vp.IsCullingInvisibl << 557   if (viewerList.size () > 0) {
1315     static G4bool warned = false;             << 558     fpViewer = viewerList [0];
1316     if (fVerbosity >= confirmations) {        << 559     fpSceneHandler -> SetCurrentViewer (fpViewer);
1317       if (!warned) {                          << 560     if (IsValidView ()) {
1318   G4cout <<                                   << 561       if (fVerbosity >= confirmations) {
1319   "NOTE: objects with visibility flag set to  << 562   G4cout << "  Viewer is now \""
1320   " will not be drawn!"                       << 563          << fpViewer -> GetName ()
1321   "\n  \"/vis/viewer/set/culling global false << 564          << "\"." << G4endl;
1322   "\n  Also see other \"/vis/viewer/set\" com << 
1323          << G4endl;                           << 
1324   warned = true;                              << 
1325       }                                          565       }
1326     }                                            566     }
1327   }                                              567   }
1328   if (vp.IsCullingCovered ()) {               << 568   else {
1329     static G4bool warned = false;             << 569     fpViewer = 0;
                                                   >> 570     fpSceneHandler -> SetCurrentViewer (0);
                                                   >> 571     // Make it impossible for user action code to Draw.
                                                   >> 572     SetConcreteInstance(0);
1330     if (fVerbosity >= warnings) {                573     if (fVerbosity >= warnings) {
1331       if (!warned) {                          << 574       G4cout <<
1332   G4warn <<                                   << 575   "WARNING: There are now no viewers left for this scene handler."
1333   "WARNING: covered objects in solid mode wil << 576   "\n  /vis/sceneHandler/select to select a different scene handler"
1334   "\n  \"/vis/viewer/set/culling coveredDaugh << 577   "\n  and /vis/viewer/select to select a viewer, or maybe you will"
1335   "\n  Also see other \"/vis/viewer/set\" com << 578   "\n  have to create some."
1336          << G4endl;                           << 579        << G4endl;
1337   warned = true;                              << 
1338       }                                       << 
1339     }                                            580     }
1340   }                                              581   }
1341 }                                                582 }
1342                                                  583 
1343 void G4VisManager::GeometryHasChanged () {       584 void G4VisManager::GeometryHasChanged () {
1344   if (fVerbosity >= confirmations) {             585   if (fVerbosity >= confirmations) {
1345     G4cout << "G4VisManager::GeometryHasChang    586     G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
1346   }                                              587   }
1347                                                  588 
1348   // Change the world...                         589   // Change the world...
1349   G4VPhysicalVolume* pWorld =                    590   G4VPhysicalVolume* pWorld =
1350     G4TransportationManager::GetTransportatio    591     G4TransportationManager::GetTransportationManager ()
1351     -> GetNavigatorForTracking () -> GetWorld    592     -> GetNavigatorForTracking () -> GetWorldVolume ();
1352   if (!pWorld) {                                 593   if (!pWorld) {
1353     if (fVerbosity >= warnings) {                594     if (fVerbosity >= warnings) {
1354       G4warn << "WARNING: There is no world v << 595       G4cout << "WARNING: There is no world volume!" << G4endl;
1355     }                                            596     }
1356   }                                              597   }
1357                                                  598 
1358   // Check scenes.                               599   // Check scenes.
1359   G4SceneList& sceneList = fSceneList;           600   G4SceneList& sceneList = fSceneList;
1360   std::size_t iScene, nScenes = sceneList.siz << 601   G4int iScene, nScenes = sceneList.size ();
1361   for (iScene = 0; iScene < nScenes; ++iScene << 602   for (iScene = 0; iScene < nScenes; iScene++) {
1362     G4Scene* pScene = sceneList [iScene];        603     G4Scene* pScene = sceneList [iScene];
1363     std::vector<G4Scene::Model>& modelList =  << 604     std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
                                                   >> 605 
1364     if (modelList.size ()) {                     606     if (modelList.size ()) {
1365       G4bool modelInvalid;                       607       G4bool modelInvalid;
1366       do {  // Remove, if required, one at a     608       do {  // Remove, if required, one at a time.
1367   modelInvalid = false;                          609   modelInvalid = false;
1368   std::vector<G4Scene::Model>::iterator iterM << 610   std::vector<G4VModel*>::iterator iterModel;
1369   for (iterModel = modelList.begin();            611   for (iterModel = modelList.begin();
1370        iterModel != modelList.end();             612        iterModel != modelList.end();
1371        ++iterModel) {                            613        ++iterModel) {
1372     modelInvalid = !(iterModel->fpModel->Vali << 614     modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings));
1373     if (modelInvalid) {                          615     if (modelInvalid) {
1374       // Model invalid - remove and break.       616       // Model invalid - remove and break.
1375       if (fVerbosity >= warnings) {              617       if (fVerbosity >= warnings) {
1376         G4warn << "WARNING: Model \""         << 618         G4cout << "WARNING: Model \""
1377          << iterModel->fpModel->GetGlobalDesc << 619          << (*iterModel) -> GetGlobalDescription ()
1378          <<                                      620          <<
1379     "\" is no longer valid - being removed\n     621     "\" is no longer valid - being removed\n  from scene \""
1380          << pScene -> GetName () << "\""         622          << pScene -> GetName () << "\""
1381          << G4endl;                              623          << G4endl;
1382       }                                          624       }
1383       modelList.erase (iterModel);               625       modelList.erase (iterModel);
1384       break;                                     626       break;
1385     }                                            627     }
1386   }                                              628   }
1387       } while (modelInvalid);                    629       } while (modelInvalid);
1388                                                  630 
1389       if (modelList.size () == 0) {              631       if (modelList.size () == 0) {
1390   if (fVerbosity >= warnings) {                  632   if (fVerbosity >= warnings) {
1391     G4warn << "WARNING: No run-duration model << 633     G4cout << "WARNING: No models left in this scene \""
1392      << pScene -> GetName ()                     634      << pScene -> GetName ()
1393      << "\"."                                    635      << "\"."
1394      << G4endl;                                  636      << G4endl;
1395   }                                              637   }
1396         if (pWorld) {                         << 
1397           if (fVerbosity >= warnings) {       << 
1398             G4warn << "  Adding current world << 
1399             << pScene -> GetName ()           << 
1400             << "\"."                          << 
1401             << G4endl;                        << 
1402           }                                   << 
1403           pScene->AddRunDurationModel(new G4P << 
1404           // (The above includes a re-calcula << 
1405           G4UImanager::GetUIpointer () ->     << 
1406           ApplyCommand (G4String("/vis/scene/ << 
1407         }                                     << 
1408       }                                          638       }
1409       else {                                     639       else {
1410   pScene->CalculateExtent();  // Recalculate  << 640   pScene->CalculateExtent();
1411   G4UImanager::GetUIpointer () ->                641   G4UImanager::GetUIpointer () ->
1412     ApplyCommand (G4String("/vis/scene/notify    642     ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1413       }                                          643       }
1414     }                                            644     }
1415   }                                              645   }
1416                                                  646 
1417   // Check the manager's current scene...        647   // Check the manager's current scene...
1418   if (fpScene && fpScene -> GetRunDurationMod    648   if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1419     if (fVerbosity >= warnings) {                649     if (fVerbosity >= warnings) {
1420       G4warn << "WARNING: The current scene \ << 650       G4cout << "WARNING: The current scene \""
1421        << fpScene -> GetName ()                  651        << fpScene -> GetName ()
1422        << "\" has no run duration models."    << 652        << "\" has no models."
1423              << "\n  Use \"/vis/scene/add/vol << 
1424        << G4endl;                             << 
1425     }                                         << 
1426     // Clean up                               << 
1427     if (fpSceneHandler) {                     << 
1428       fpSceneHandler->ClearTransientStore();  << 
1429       fpSceneHandler->ClearStore();           << 
1430       if (fpViewer) {                         << 
1431         fpViewer->NeedKernelVisit();          << 
1432         fpViewer->SetView();                  << 
1433         fpViewer->ClearView();                << 
1434         fpViewer->FinishView();               << 
1435       }                                       << 
1436     }                                         << 
1437   }                                           << 
1438 }                                             << 
1439                                               << 
1440 void G4VisManager::NotifyHandlers () {        << 
1441                                               << 
1442   if (fVerbosity >= confirmations) {          << 
1443     G4cout << "G4VisManager::NotifyHandler()  << 
1444   }                                           << 
1445                                               << 
1446   if (IsValidView()) {                        << 
1447                                               << 
1448     // Check scenes.                          << 
1449     G4SceneList& sceneList = fSceneList;      << 
1450     std::size_t iScene, nScenes = sceneList.s << 
1451     for (iScene = 0; iScene < nScenes; ++iSce << 
1452       G4Scene* pScene = sceneList [iScene];   << 
1453       std::vector<G4Scene::Model>& modelList  << 
1454                                               << 
1455       if (modelList.size ()) {                << 
1456         pScene->CalculateExtent();            << 
1457         G4UImanager::GetUIpointer () ->       << 
1458         ApplyCommand (G4String("/vis/scene/no << 
1459       }                                       << 
1460     }                                         << 
1461                                               << 
1462     // Check the manager's current scene...   << 
1463     if (fpScene && fpScene -> GetRunDurationM << 
1464       if (fVerbosity >= warnings) {           << 
1465         G4warn << "WARNING: The current scene << 
1466         << fpScene -> GetName ()              << 
1467         << "\" has no run duration models."   << 
1468         << "\n  Use \"/vis/scene/add/volume\" << 
1469         << G4endl;                            << 
1470       }                                       << 
1471       fpSceneHandler->ClearTransientStore();  << 
1472       fpSceneHandler->ClearStore();           << 
1473       fpViewer->NeedKernelVisit();            << 
1474       fpViewer->SetView();                    << 
1475       fpViewer->ClearView();                  << 
1476       fpViewer->FinishView();                 << 
1477     }                                         << 
1478   }                                           << 
1479 }                                             << 
1480                                               << 
1481 G4bool G4VisManager::FilterTrajectory(const G << 
1482 {                                             << 
1483   return fpTrajFilterMgr->Accept(trajectory); << 
1484 }                                             << 
1485                                               << 
1486 G4bool G4VisManager::FilterHit(const G4VHit&  << 
1487 {                                             << 
1488   return fpHitFilterMgr->Accept(hit);         << 
1489 }                                             << 
1490                                               << 
1491 G4bool G4VisManager::FilterDigi(const G4VDigi << 
1492 {                                             << 
1493   return fpDigiFilterMgr->Accept(digi);       << 
1494 }                                             << 
1495                                               << 
1496 void G4VisManager::DispatchToModel(const G4VT << 
1497 {                                             << 
1498   G4bool visible(true);                       << 
1499                                               << 
1500   // See if trajectory passes filter          << 
1501   G4bool passed = FilterTrajectory(trajectory << 
1502                                               << 
1503   if (!passed) {                              << 
1504     // Draw invisible trajectory if trajector << 
1505     // are filtering in soft mode             << 
1506     if (fpTrajFilterMgr->GetMode() == FilterM << 
1507     else {return;}                            << 
1508   }                                           << 
1509                                               << 
1510   // Go on to draw trajectory                 << 
1511   assert (0 != fpTrajDrawModelMgr);           << 
1512                                               << 
1513   const G4VTrajectoryModel* trajectoryModel = << 
1514                                               << 
1515   assert (0 != trajectoryModel); // Should ex << 
1516                                               << 
1517   if (IsValidView()) {                        << 
1518       trajectoryModel->Draw(trajectory, visib << 
1519   }                                           << 
1520 }                                             << 
1521                                               << 
1522 void G4VisManager::RegisterRunDurationUserVis << 
1523 (const G4String& name,                        << 
1524  G4VUserVisAction* pVisAction,                << 
1525  const G4VisExtent& extent) {                 << 
1526   fRunDurationUserVisActions.push_back(UserVi << 
1527   if (extent.GetExtentRadius() > 0.) {        << 
1528     fUserVisActionExtents[pVisAction] = exten << 
1529   } else {                                    << 
1530     if (fVerbosity >= warnings) {             << 
1531       G4warn <<                               << 
1532   "WARNING: No extent set for user vis action << 
1533        << G4endl;                                653        << G4endl;
1534     }                                            654     }
1535   }                                              655   }
1536   if (fVerbosity >= confirmations) {          << 
1537     G4cout                                    << 
1538     << "Run duration user vis action \"" << n << 
1539     << G4endl;                                << 
1540   }                                           << 
1541 }                                             << 
1542                                                  656 
1543 void G4VisManager::RegisterEndOfEventUserVisA << 
1544 (const G4String& name,                        << 
1545  G4VUserVisAction* pVisAction,                << 
1546  const G4VisExtent& extent) {                 << 
1547   fEndOfEventUserVisActions.push_back(UserVis << 
1548   if (extent.GetExtentRadius() > 0.) {        << 
1549     fUserVisActionExtents[pVisAction] = exten << 
1550   } else {                                    << 
1551     if (fVerbosity >= warnings) {             << 
1552       G4warn <<                               << 
1553   "WARNING: No extent set for user vis action << 
1554        << G4endl;                             << 
1555     }                                         << 
1556   }                                           << 
1557   if (fVerbosity >= confirmations) {          << 
1558     G4cout                                    << 
1559     << "End of event user vis action \"" << n << 
1560     << G4endl;                                << 
1561   }                                           << 
1562 }                                                657 }
1563                                                  658 
1564 void G4VisManager::RegisterEndOfRunUserVisAct << 659 void G4VisManager::SetCurrentGraphicsSystemAndCreateViewer
1565 (const G4String& name,                        << 660 (G4VGraphicsSystem* pSystem) {
1566  G4VUserVisAction* pVisAction,                << 661   // This is used only by the deprecated
1567  const G4VisExtent& extent) {                 << 662   // /vis~/create_view/new_graphics_system command.  Hence the ad hoc
1568   fEndOfRunUserVisActions.push_back(UserVisAc << 663   // creation of "scene-vis~" below as a working solution while these
1569   if (extent.GetExtentRadius() > 0.) {        << 664   // old commands exist.
1570     fUserVisActionExtents[pVisAction] = exten << 665   fpGraphicsSystem = pSystem;
1571   } else {                                    << 666   if (!fpScene) {
1572     if (fVerbosity >= warnings) {             << 667     fpScene = new G4Scene ("scene-vis~");
1573       G4warn <<                               << 668     fSceneList.push_back (fpScene);
1574   "WARNING: No extent set for user vis action << 669     if (fVerbosity >= confirmations) {
                                                   >> 670       G4cout << "G4VisManager::SetCurrentGraphicsSystemAndCreateViewer:"
                                                   >> 671   "\n  Empty scene \"scene-vis~\" created."
1575        << G4endl;                                672        << G4endl;
1576     }                                            673     }
1577   }                                              674   }
1578   if (fVerbosity >= confirmations) {          << 675   CreateSceneHandler ();
1579     G4cout                                    << 676   CreateViewer ();
1580     << "End of run user vis action \"" << nam << 
1581     << G4endl;                                << 
1582   }                                           << 
1583 }                                             << 
1584                                               << 
1585 void G4VisManager::SetCurrentScene (G4Scene*  << 
1586   if (pScene != fpScene) {                    << 
1587     // A change of scene.  Therefore reset tr << 
1588     // memory of previous transient proceessi << 
1589     ResetTransientsDrawnFlags();              << 
1590   }                                           << 
1591   fpScene = pScene;                           << 
1592 }                                                677 }
1593                                                  678 
1594 void G4VisManager::SetCurrentGraphicsSystem (    679 void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
1595   fpGraphicsSystem = pSystem;                    680   fpGraphicsSystem = pSystem;
1596   if (fVerbosity >= confirmations) {             681   if (fVerbosity >= confirmations) {
1597     G4cout << "G4VisManager::SetCurrentGraphi    682     G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
1598      << pSystem -> GetName () << G4endl;         683      << pSystem -> GetName () << G4endl;
1599   }                                              684   }
1600   // If current scene handler is of same grap    685   // If current scene handler is of same graphics system, leave unchanged.
1601   // Else find the most recent scene handler     686   // Else find the most recent scene handler of same graphics system.
1602   // Or clear pointers.                          687   // Or clear pointers.
1603   if (!(fpSceneHandler && fpSceneHandler -> G    688   if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
1604     const G4SceneHandlerList& sceneHandlerLis    689     const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
1605     G4int nSH = (G4int)sceneHandlerList.size  << 690     G4int nSH = sceneHandlerList.size ();  // No. of scene handlers.
1606     G4int iSH;                                   691     G4int iSH;
1607     for (iSH = nSH - 1; iSH >= 0; iSH--) {       692     for (iSH = nSH - 1; iSH >= 0; iSH--) {
1608       if (sceneHandlerList [iSH] -> GetGraphi    693       if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
1609     }                                            694     }
1610     if (iSH >= 0) {                              695     if (iSH >= 0) {
1611       fpSceneHandler = sceneHandlerList [iSH]    696       fpSceneHandler = sceneHandlerList [iSH];
1612       if (fVerbosity >= confirmations) {         697       if (fVerbosity >= confirmations) {
1613   G4cout << "  Scene Handler now "               698   G4cout << "  Scene Handler now "
1614          << fpSceneHandler -> GetName () << G    699          << fpSceneHandler -> GetName () << G4endl;
1615       }                                          700       }
1616       if (fpScene != fpSceneHandler -> GetSce    701       if (fpScene != fpSceneHandler -> GetScene ()) {
1617   fpScene = fpSceneHandler -> GetScene ();       702   fpScene = fpSceneHandler -> GetScene ();
1618   if (fVerbosity >= confirmations) {             703   if (fVerbosity >= confirmations) {
1619     G4cout << "  Scene now \""                   704     G4cout << "  Scene now \""
1620      << fpScene -> GetName () << "\"" << G4en    705      << fpScene -> GetName () << "\"" << G4endl;
1621   }                                              706   }
1622       }                                          707       }
1623       const G4ViewerList& viewerList = fpScen    708       const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1624       if (viewerList.size ()) {                  709       if (viewerList.size ()) {
1625   fpViewer = viewerList [0];                     710   fpViewer = viewerList [0];
1626   if (fVerbosity >= confirmations) {             711   if (fVerbosity >= confirmations) {
1627     G4cout << "  Viewer now " << fpViewer ->     712     G4cout << "  Viewer now " << fpViewer -> GetName () << G4endl;
1628   }                                              713   }
1629       }                                          714       }
1630       else {                                     715       else {
1631   fpViewer = 0;                                  716   fpViewer = 0;
                                                   >> 717   // Make it impossible for user action code to Draw.
                                                   >> 718   SetConcreteInstance(0);
1632       }                                          719       }
1633     }                                            720     }
1634     else {                                       721     else {
1635       fpSceneHandler = 0;                        722       fpSceneHandler = 0;
1636       fpViewer = 0;                              723       fpViewer = 0;
                                                   >> 724       // Make it impossible for user action code to Draw.
                                                   >> 725       SetConcreteInstance(0);
1637     }                                            726     }
1638   }                                              727   }
1639 }                                                728 }
1640                                                  729 
1641 void G4VisManager::SetCurrentSceneHandler (G4    730 void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
1642   fpSceneHandler = pSceneHandler;                731   fpSceneHandler = pSceneHandler;
1643   if (fVerbosity >= confirmations) {             732   if (fVerbosity >= confirmations) {
1644     G4cout << "G4VisManager::SetCurrentSceneH    733     G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
1645      << pSceneHandler -> GetName () << "\"" <    734      << pSceneHandler -> GetName () << "\"" << G4endl;
1646   }                                              735   }
1647   if (fpScene != fpSceneHandler -> GetScene (    736   if (fpScene != fpSceneHandler -> GetScene ()) {
1648     fpScene = fpSceneHandler -> GetScene ();     737     fpScene = fpSceneHandler -> GetScene ();
1649     if (fVerbosity >= confirmations) {           738     if (fVerbosity >= confirmations) {
1650       G4cout << "  Scene now \""                 739       G4cout << "  Scene now \""
1651        << fpScene -> GetName () << "\"" << G4    740        << fpScene -> GetName () << "\"" << G4endl;
1652     }                                            741     }
1653   }                                              742   }
1654   if (fpGraphicsSystem != pSceneHandler -> Ge    743   if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
1655     fpGraphicsSystem = pSceneHandler -> GetGr    744     fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
1656     if (fVerbosity >= confirmations) {           745     if (fVerbosity >= confirmations) {
1657       G4cout << "  Graphics system now \""       746       G4cout << "  Graphics system now \""
1658        << fpGraphicsSystem -> GetName () << "    747        << fpGraphicsSystem -> GetName () << "\"" << G4endl;
1659     }                                            748     }
1660   }                                              749   }
1661   const G4ViewerList& viewerList = fpSceneHan    750   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1662   std::size_t nViewers = viewerList.size ();  << 751   G4int nViewers = viewerList.size ();
1663   if (nViewers) {                                752   if (nViewers) {
1664     std::size_t iViewer;                      << 753     G4int iViewer;
1665     for (iViewer = 0; iViewer < nViewers; ++i << 754     for (iViewer = 0; iViewer < nViewers; iViewer++) {
1666       if (fpViewer == viewerList [iViewer]) b    755       if (fpViewer == viewerList [iViewer]) break;
1667     }                                            756     }
1668     if (iViewer >= nViewers) {                   757     if (iViewer >= nViewers) {
1669       fpViewer = viewerList [0];                 758       fpViewer = viewerList [0];
1670       if (fVerbosity >= confirmations) {         759       if (fVerbosity >= confirmations) {
1671   G4cout << "  Viewer now \"" << fpViewer ->     760   G4cout << "  Viewer now \"" << fpViewer -> GetName () << "\""
1672          << G4endl;                              761          << G4endl;
1673       }                                          762       }
1674     }                                            763     }
1675     if (!IsValidView ()) {                    << 764     IsValidView ();  // Checks.
1676       if (fVerbosity >= warnings) {           << 
1677   G4warn <<                                   << 
1678   "WARNING: Problem setting scene handler - p << 
1679          << G4endl;                           << 
1680       }                                       << 
1681     }                                         << 
1682   }                                              765   }
1683   else {                                         766   else {
1684     fpViewer = 0;                                767     fpViewer = 0;
                                                   >> 768     // Make it impossible for user action code to Draw.
                                                   >> 769     SetConcreteInstance(0);
1685     if (fVerbosity >= warnings) {                770     if (fVerbosity >= warnings) {
1686       G4warn <<                               << 771       G4cout <<
1687   "WARNING: No viewers for this scene handler    772   "WARNING: No viewers for this scene handler - please create one."
1688        << G4endl;                                773        << G4endl;
1689     }                                            774     }
1690   }                                              775   }
1691 }                                                776 }
1692                                                  777 
1693 void G4VisManager::SetCurrentViewer (G4VViewe    778 void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
1694   fpViewer  = pViewer;                           779   fpViewer  = pViewer;
1695   if (fpViewer == nullptr) {                  << 
1696     if (fVerbosity >= confirmations) {        << 
1697       G4cout << "G4VisManager::SetCurrentView << 
1698       << G4endl;                              << 
1699     }                                         << 
1700     return;                                   << 
1701   }                                           << 
1702   if (fVerbosity >= confirmations) {             780   if (fVerbosity >= confirmations) {
1703     G4cout << "G4VisManager::SetCurrentViewer    781     G4cout << "G4VisManager::SetCurrentViewer: viewer now "
1704      << pViewer -> GetName ()                    782      << pViewer -> GetName ()
1705      << G4endl;                                  783      << G4endl;
1706   }                                              784   }
1707   fpSceneHandler = fpViewer -> GetSceneHandle    785   fpSceneHandler = fpViewer -> GetSceneHandler ();
1708   if (!fpSceneHandler) {                      << 
1709     if (fVerbosity >= warnings) {             << 
1710       G4warn <<                               << 
1711       "WARNING: No scene handler for this vie << 
1712       << G4endl;                              << 
1713     }                                         << 
1714     return;                                   << 
1715   }                                           << 
1716   // JA: I don't think we need this. Setview  << 
1717   // fpViewer->SetView();                     << 
1718   fpSceneHandler -> SetCurrentViewer (pViewer    786   fpSceneHandler -> SetCurrentViewer (pViewer);
1719   fpScene = fpSceneHandler -> GetScene ();       787   fpScene = fpSceneHandler -> GetScene ();
1720   fpGraphicsSystem = fpSceneHandler -> GetGra    788   fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
1721   if (!IsValidView ()) {                      << 789   IsValidView ();  // Checks.
1722     if (fVerbosity >= warnings) {             << 
1723       G4warn <<                               << 
1724   "WARNING: Problem setting viewer - please r << 
1725        << G4endl;                             << 
1726     }                                         << 
1727   }                                           << 
1728 }                                                790 }
1729                                                  791 
1730 void G4VisManager::PrintAvailableGraphicsSyst << 792 void G4VisManager::RegisterMessengers () {
1731 (Verbosity verbosity, std::ostream& out) cons << 
1732 {                                             << 
1733   out << "Registered graphics systems are:\n" << 
1734   if (fAvailableGraphicsSystems.size ()) {    << 
1735     for (const auto& gs: fAvailableGraphicsSy << 
1736       const G4String& name = gs->GetName();   << 
1737       const std::vector<G4String>& nicknames  << 
1738       if (verbosity >= warnings) {            << 
1739         // Brief output                       << 
1740         out << "  " << name << " (";          << 
1741         for (std::size_t i = 0; i < nicknames << 
1742           if (i != 0) {                       << 
1743             out << ", ";                      << 
1744           }                                   << 
1745           out << nicknames[i];                << 
1746         }                                     << 
1747         out << ')';                           << 
1748       } else {                                << 
1749         // Full output                        << 
1750         out << *gs;                           << 
1751       }                                       << 
1752       out << std::endl;                       << 
1753     }                                         << 
1754     out <<                                    << 
1755     "You may choose a graphics system (driver << 
1756     "\nthe command \"/vis/open\" or \"/vis/sc << 
1757     "\nor you may omit the driver parameter a << 
1758     "\n- by argument in the construction of G << 
1759     "\n- by environment variable \"G4VIS_DEFA << 
1760     "\n- by entry in \"~/.g4session\";"       << 
1761     "\n- by build flags."                     << 
1762     "\n- Note: This feature is not allowed in << 
1763     "\nFor further information see \"examples << 
1764     "\nand \"vis.mac\"."                      << 
1765     << std::endl;                             << 
1766   } else {                                    << 
1767     out << "  NONE!!!  None registered - yet! << 
1768   }                                           << 
1769 }                                             << 
1770                                                  793 
1771 void G4VisManager::PrintAvailableModels (Verb << 794   // Instantiate individual messengers/commands (often one command per
1772 {                                             << 795   // messenger).
1773   {                                           << 
1774     //fpTrajDrawModelMgr->Print(G4cout);      << 
1775     G4cout << "Registered model factories:" < << 
1776     const std::vector<G4VModelFactory<G4VTraj << 
1777       fpTrajDrawModelMgr->FactoryList();      << 
1778     if (factoryList.empty()) G4cout << "  Non << 
1779     else {                                    << 
1780       std::vector<G4VModelFactory<G4VTrajecto << 
1781       for (i = factoryList.begin(); i != fact << 
1782         (*i)->Print(G4cout);                  << 
1783       }                                       << 
1784     }                                         << 
1785     G4cout << "\nRegistered models:" << G4end << 
1786     const G4VisListManager<G4VTrajectoryModel << 
1787       fpTrajDrawModelMgr->ListManager();      << 
1788     const std::map<G4String, G4VTrajectoryMod << 
1789       listManager->Map();                     << 
1790     if (modelMap.empty()) G4cout << "  None"  << 
1791     else {                                    << 
1792       std::map<G4String, G4VTrajectoryModel*> << 
1793       for (i = modelMap.begin(); i != modelMa << 
1794   G4cout << "  " << i->second->Name();        << 
1795   if (i->second == listManager->Current()) G4 << 
1796   G4cout << G4endl;                           << 
1797   if (verbosity >= parameters) i->second->Pri << 
1798       }                                       << 
1799     }                                         << 
1800   }                                           << 
1801                                                  796 
1802   G4cout << G4endl;                           << 797   G4VVisCommand::SetVisManager (this);  // Sets shared pointer to vis manager.
1803                                                  798 
1804   {                                           << 799   G4UIcommand* directory;
1805     //fpTrajFilterMgr->Print(G4cout);         << 
1806     G4cout << "Registered filter factories:"  << 
1807     const std::vector<G4VModelFactory<G4VFilt << 
1808       factoryList = fpTrajFilterMgr->FactoryL << 
1809     if (factoryList.empty()) G4cout << "  Non << 
1810     else {                                    << 
1811       std::vector<G4VModelFactory<G4VFilter<G << 
1812       for (i = factoryList.begin(); i != fact << 
1813         (*i)->Print(G4cout);                  << 
1814       }                                       << 
1815     }                                         << 
1816                                                  800 
1817     G4cout << "\nRegistered filters:" << G4en << 801   directory = new G4UIdirectory ("/vis/");
1818     const std::vector<G4VFilter<G4VTrajectory << 802   directory -> SetGuidance ("Visualization commands.");
1819       filterList = fpTrajFilterMgr->FilterLis << 803   fDirectoryList.push_back (directory);
1820     if (filterList.empty()) G4cout << "  None << 804   fMessengerList.push_back (new G4VisCommandEnable);
1821     else {                                    << 805   fMessengerList.push_back (new G4VisCommandVerbose);
1822       std::vector<G4VFilter<G4VTrajectory>*>: << 
1823       for (i = filterList.begin(); i != filte << 
1824   G4cout << "  " << (*i)->GetName() << G4endl << 
1825   if (verbosity >= parameters) (*i)->PrintAll << 
1826       }                                       << 
1827     }                                         << 
1828   }                                           << 
1829 }                                             << 
1830                                                  806 
1831 void G4VisManager::PrintAvailableUserVisActio << 807   directory = new G4UIdirectory ("/vis/scene/");
1832 {                                             << 808   directory -> SetGuidance ("Operations on Geant4 scenes.");
1833   G4cout <<                                   << 809   fDirectoryList.push_back (directory);
1834     "You have successfully registered the fol << 810   fMessengerList.push_back (new G4VisCommandSceneCreate);
1835    << G4endl;                                 << 811   fMessengerList.push_back (new G4VisCommandSceneEndOfEventAction);
1836   G4cout << "Run Duration User Vis Actions:"; << 812   fMessengerList.push_back (new G4VisCommandSceneEndOfRunAction);
1837   if (fRunDurationUserVisActions.empty()) G4c << 813   fMessengerList.push_back (new G4VisCommandSceneList);
1838   else {                                      << 814   fMessengerList.push_back (new G4VisCommandSceneNotifyHandlers);
1839     G4cout << G4endl;                         << 815   fMessengerList.push_back (new G4VisCommandSceneRemove);
1840     for (std::size_t i = 0; i < fRunDurationU << 816   fMessengerList.push_back (new G4VisCommandSceneSelect);
1841       const G4String& name = fRunDurationUser << 
1842       G4cout << "  " << name << G4endl;       << 
1843     }                                         << 
1844   }                                           << 
1845                                                  817 
1846   G4cout << "End of Event User Vis Actions:"; << 818   directory = new G4UIdirectory ("/vis/scene/add/");
1847   if (fEndOfEventUserVisActions.empty()) G4co << 819   directory -> SetGuidance ("Add model to current scene.");
1848   else {                                      << 820   fDirectoryList.push_back (directory);
1849     G4cout << G4endl;                         << 821   fMessengerList.push_back (new G4VisCommandSceneAddAxes);
1850     for (std::size_t i = 0; i < fEndOfEventUs << 822   fMessengerList.push_back (new G4VisCommandSceneAddGhosts);
1851       const G4String& name = fEndOfEventUserV << 823   fMessengerList.push_back (new G4VisCommandSceneAddHits);
1852       G4cout << "  " << name << G4endl;       << 824   fMessengerList.push_back (new G4VisCommandSceneAddLogicalVolume);
1853     }                                         << 825   fMessengerList.push_back (new G4VisCommandSceneAddScale);
1854   }                                           << 826   fMessengerList.push_back (new G4VisCommandSceneAddText);
                                                   >> 827   fMessengerList.push_back (new G4VisCommandSceneAddTrajectories);
                                                   >> 828   fMessengerList.push_back (new G4VisCommandSceneAddVolume);
1855                                                  829 
1856   G4cout << "End of Run User Vis Actions:";   << 830   directory = new G4UIdirectory ("/vis/sceneHandler/");
1857   if (fEndOfRunUserVisActions.empty()) G4cout << 831   directory -> SetGuidance ("Operations on Geant4 scene handlers.");
1858   else {                                      << 832   fDirectoryList.push_back (directory);
1859     G4cout << G4endl;                         << 833   fMessengerList.push_back (new G4VisCommandSceneHandlerAttach);
1860     for (std::size_t i = 0; i < fEndOfRunUser << 834   fMessengerList.push_back (new G4VisCommandSceneHandlerCreate);
1861       const G4String& name = fEndOfRunUserVis << 835   fMessengerList.push_back (new G4VisCommandSceneHandlerList);
1862       G4cout << "  " << name << G4endl;       << 836   fMessengerList.push_back (new G4VisCommandSceneHandlerRemove);
                                                   >> 837   fMessengerList.push_back (new G4VisCommandSceneHandlerSelect);
                                                   >> 838 
                                                   >> 839   directory = new G4UIdirectory ("/vis/viewer/");
                                                   >> 840   directory -> SetGuidance ("Operations on Geant4 viewers.");
                                                   >> 841   fDirectoryList.push_back (directory);
                                                   >> 842   fMessengerList.push_back (new G4VisCommandViewerClear);
                                                   >> 843   fMessengerList.push_back (new G4VisCommandViewerCreate);
                                                   >> 844   fMessengerList.push_back (new G4VisCommandViewerDolly);
                                                   >> 845   fMessengerList.push_back (new G4VisCommandViewerFlush);
                                                   >> 846   fMessengerList.push_back (new G4VisCommandViewerLights);
                                                   >> 847   // DEPRECATED - moved to /vis/viewer/set/.
                                                   >> 848   fMessengerList.push_back (new G4VisCommandViewerList);
                                                   >> 849   fMessengerList.push_back (new G4VisCommandViewerPan);
                                                   >> 850   fMessengerList.push_back (new G4VisCommandViewerRefresh);
                                                   >> 851   fMessengerList.push_back (new G4VisCommandViewerRemove);
                                                   >> 852   fMessengerList.push_back (new G4VisCommandViewerReset);
                                                   >> 853   fMessengerList.push_back (new G4VisCommandViewerSelect);
                                                   >> 854   fMessengerList.push_back (new G4VisCommandViewerUpdate);
                                                   >> 855   fMessengerList.push_back (new G4VisCommandViewerViewpoint);
                                                   >> 856   // DEPRECATED - moved to /vis/viewer/set/.
                                                   >> 857   fMessengerList.push_back (new G4VisCommandViewerZoom);
                                                   >> 858 
                                                   >> 859   directory = new G4UIdirectory ("/vis/viewer/set/");
                                                   >> 860   directory -> SetGuidance ("Set view parameters of current viewer.");
                                                   >> 861   fDirectoryList.push_back (directory);
                                                   >> 862   fMessengerList.push_back (new G4VisCommandsViewerSet);
                                                   >> 863 
                                                   >> 864   // Compound commands...
                                                   >> 865   fMessengerList.push_back (new G4VisCommandDrawTree);
                                                   >> 866   fMessengerList.push_back (new G4VisCommandDrawVolume);
                                                   >> 867   fMessengerList.push_back (new G4VisCommandDrawView);
                                                   >> 868   fMessengerList.push_back (new G4VisCommandOpen);
                                                   >> 869   fMessengerList.push_back (new G4VisCommandSpecify);
                                                   >> 870 }
                                                   >> 871 
                                                   >> 872 void G4VisManager::PrintAvailableGraphicsSystems () const {
                                                   >> 873   G4int nSystems = fAvailableGraphicsSystems.size ();
                                                   >> 874   G4cout << "Current available graphics systems are:";
                                                   >> 875   if (nSystems) {
                                                   >> 876     for (int i = 0; i < nSystems; i++) {
                                                   >> 877       const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i];
                                                   >> 878       G4cout << "\n  " << pSystem -> GetName ();
                                                   >> 879       if (pSystem -> GetNickname () != "") {
                                                   >> 880   G4cout << " (" << pSystem -> GetNickname () << ")";
                                                   >> 881       }
1863     }                                            882     }
1864   }                                              883   }
1865 }                                             << 884   else {
1866                                               << 885     G4cout << "\n  NONE!!!  None registered - yet!  Mmmmm!";
1867 void G4VisManager::PrintAvailableColours (Ver << 
1868   G4cout <<                                   << 
1869   "Some /vis commands (optionally) take a str << 
1870   "\nThey are also available in your C++ code << 
1871   "\n  G4Colour niceColour;  // Default - whi << 
1872   "\n  G4Colour::GetColour(\"pink\", niceColo << 
1873   "\n  logical->SetVisAttributes(niceColour); << 
1874   "\nSee G4Colour.hh."                        << 
1875   "\nAvailable colours";                      << 
1876   for (const auto& i: G4Colour::GetMap()) {   << 
1877     G4cout << ", " << i.first;                << 
1878   }                                              886   }
1879   G4cout << G4endl;                              887   G4cout << G4endl;
1880 }                                                888 }
1881                                                  889 
1882 void G4VisManager::PrintInvalidPointers () co    890 void G4VisManager::PrintInvalidPointers () const {
1883   if (fVerbosity >= errors) {                    891   if (fVerbosity >= errors) {
1884     G4warn << "ERROR: G4VisManager::PrintInva << 892     G4cout << "ERROR: G4VisManager::PrintInvalidPointers:";
1885     if (!fpGraphicsSystem) {                     893     if (!fpGraphicsSystem) {
1886       G4warn << "\n null graphics system poin << 894       G4cout << "\n null graphics system pointer.";
1887     }                                            895     }
1888     else {                                       896     else {
1889       G4warn << "\n  Graphics system is " <<  << 897       G4cout << "\n graphics system is " << fpGraphicsSystem -> GetName ()
1890        << " but:";                               898        << " but:";
1891       if (!fpScene)                           << 899       if (!fpScene) G4cout << "\nNull scene pointer. ";
1892   G4warn <<                                   << 900       if (!fpSceneHandler) G4cout << "\nNull scene handler pointer. ";
1893     "\n  Null scene pointer. Use \"/vis/drawV << 901       if (!fpViewer ) G4cout << "\nNull viewer pointer. ";
1894     " \"/vis/scene/create\".";                << 
1895       if (!fpSceneHandler)                    << 
1896   G4warn <<                                   << 
1897     "\n  Null scene handler pointer. Use \"/v << 
1898     " \"/vis/sceneHandler/create\".";         << 
1899       if (!fpViewer )                         << 
1900   G4warn <<                                   << 
1901     "\n  Null viewer pointer. Use \"/vis/view << 
1902     }                                            902     }
1903     G4warn << G4endl;                         << 903     G4cout << G4endl;
1904   }                                           << 
1905 }                                             << 
1906                                               << 
1907                                               << 
1908 G4ThreadFunReturnType G4VisManager::G4VisSubT << 
1909 {                                             << 
1910 #ifdef G4MULTITHREADED                        << 
1911   G4VisManager* pVisManager = (G4VisManager*) << 
1912   G4VSceneHandler* pSceneHandler = pVisManage << 
1913   if (!pSceneHandler) return 0;               << 
1914   G4Scene* pScene = pSceneHandler->GetScene() << 
1915   if (!pScene) return 0;                      << 
1916   G4VViewer* pViewer = pVisManager->GetCurren << 
1917   if (!pViewer) return 0;                     << 
1918                                               << 
1919   G4UImanager::GetUIpointer()->SetUpForSpecia << 
1920                                               << 
1921   // Set up geometry and navigation for a thr << 
1922   G4GeometryWorkspace::GetPool()->CreateAndUs << 
1923   G4SolidsWorkspace::GetPool()->CreateAndUseW << 
1924   G4Navigator* navigator = G4TransportationMa << 
1925                              ->GetNavigatorFo << 
1926   navigator->SetWorldVolume(                  << 
1927     G4RunManagerFactory::GetMasterRunManagerK << 
1928                                               << 
1929   pViewer->SwitchToVisSubThread();            << 
1930                                               << 
1931   while (true) {                              << 
1932                                               << 
1933     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1934     std::size_t eventQueueSize = mtVisEventQu << 
1935     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1936     // G4cout << "Event queue size (A): " <<  << 
1937                                               << 
1938     while (eventQueueSize) {                  << 
1939                                               << 
1940       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1941       const G4Event* event = mtVisEventQueue. << 
1942       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1943                                               << 
1944       // Here comes the event drawing         << 
1945       pVisManager->SetTransientsDrawnThisEven << 
1946       pSceneHandler->SetTransientsDrawnThisEv << 
1947                                               << 
1948       // We are about to draw the event (traj << 
1949       // have to clear the previous event(s)  << 
1950       // needs to be drawn afresh, e.g., the  << 
1951       // "accumulate" is not requested, the o << 
1952       // We have postponed this so that, for  << 
1953       // previous event(s) stay on screen unt << 
1954       // along.  For a file-writing viewer th << 
1955       // See, for example, G4HepRepFileSceneH << 
1956       pVisManager->ClearTransientStoreIfMarke << 
1957                                               << 
1958       // Now draw the event...                << 
1959       pSceneHandler->DrawEvent(event);        << 
1960       ++pVisManager->fNoOfEventsDrawnThisRun; << 
1961                                               << 
1962       // Then pop and release event           << 
1963       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
1964       mtVisEventQueue.pop_front();            << 
1965       pVisManager->EndOfEventCleanup(event);  << 
1966       eventQueueSize = mtVisEventQueue.size() << 
1967       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
1968     }                                         << 
1969                                               << 
1970     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
1971     G4bool runInProgress = mtRunInProgress;   << 
1972     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
1973     if (!runInProgress) {                     << 
1974       // EndOfRun on master thread has signal << 
1975       // nothing to draw so...                << 
1976       break;                                  << 
1977     }                                         << 
1978                                               << 
1979     // Run still in progress but nothing to d << 
1980     std::this_thread::sleep_for(std::chrono:: << 
1981   }                                           << 
1982                                               << 
1983   // Inform viewer that we have finished all  << 
1984   pViewer->DoneWithVisSubThread();            << 
1985   pViewer->MovingToMasterThread();            << 
1986 #else                                         << 
1987   G4ConsumeParameters(p);                     << 
1988 #endif                                        << 
1989   return nullptr;                             << 
1990 }                                             << 
1991                                               << 
1992 void G4VisManager::BeginOfRun ()              << 
1993 {                                             << 
1994   if (fIgnoreStateChanges) return;            << 
1995   if (G4Threading::IsWorkerThread()) return;  << 
1996   if (!GetConcreteInstance()) return;         << 
1997                                               << 
1998   // Check if view is valid                   << 
1999   // Protect IsValidView() with fpSceneHandle << 
2000   isValidViewForRun = fpSceneHandler && IsVal << 
2001   if (!isValidViewForRun) return;             << 
2002                                               << 
2003   // For a fake run...                        << 
2004   G4RunManager* runManager = G4RunManagerFact << 
2005   G4int nEventsToBeProcessed = runManager->Ge << 
2006   isFakeRun = (nEventsToBeProcessed == 0);    << 
2007   if (isFakeRun) return;                      << 
2008                                               << 
2009   // Is the run manager a sub-event type?     << 
2010   G4RunManager::RMType rmType = runManager->G << 
2011   isSubEventRunManagerType =                  << 
2012   (rmType == G4RunManager::subEventMasterRM)  << 
2013   (rmType == G4RunManager::subEventWorkerRM); << 
2014                                               << 
2015   fNKeepForPostProcessingRequests = 0;        << 
2016   fNKeepTheEventRequests = 0;                 << 
2017   fEventKeepingSuspended = false;             << 
2018   fTransientsDrawnThisRun = false;            << 
2019   if (fpSceneHandler) fpSceneHandler->SetTran << 
2020   fNoOfEventsDrawnThisRun = 0;                << 
2021                                               << 
2022   // Check to see if the user has created a t << 
2023   // a default one. To avoid code duplication << 
2024   // and its result (a const G4VTrajectoryMod << 
2025   // The function is called again later when  << 
2026   CurrentTrajDrawModel();                     << 
2027                                               << 
2028   // Actions only in MT mode                  << 
2029   if (G4Threading::IsMultithreadedApplication << 
2030                                               << 
2031     // Inform viewer that we have finished al << 
2032     if (fpViewer) fpViewer->DoneWithMasterThr << 
2033                                               << 
2034     // Start vis sub-thread                   << 
2035     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2036     mtRunInProgress = true;                   << 
2037     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2038     mtVisSubThread = new G4Thread;            << 
2039     // Launch vis thread                      << 
2040     G4THREADCREATE(mtVisSubThread,G4VisSubThr << 
2041                                               << 
2042     // Tricky things for some viewers (e.g.,  << 
2043     // - Launch the vis thread                << 
2044     // - Wait for the vis thread to set its Q << 
2045     // - Then move current QOpenGL context (i << 
2046     // - Go ahead                             << 
2047     if (fpViewer) fpViewer->MovingToVisSubThr << 
2048   }                                              904   }
2049 }                                                905 }
2050                                                  906 
2051 void G4VisManager::BeginOfEvent ()            << 907 void G4VisManager::BeginOfRun () {
2052 {                                             << 908   //G4cout << "G4VisManager::BeginOfRun" << G4endl;
2053   if (fIgnoreStateChanges) return;            << 
2054   if (!GetConcreteInstance()) return;         << 
2055   if (!isValidViewForRun) return;             << 
2056   if (isFakeRun) return;                      << 
2057                                               << 
2058   // Some instructions that should NOT be in  << 
2059   // TODO: protect with G4Threading::IsMultit << 
2060 #ifndef G4MULTITHREADED                       << 
2061   // These instructions are in G4VisSubThread << 
2062   fTransientsDrawnThisEvent = false;          << 
2063   if (fpSceneHandler) fpSceneHandler->SetTran << 
2064 #endif                                        << 
2065 }                                             << 
2066                                               << 
2067 // Here begins a sequence of functions that d << 
2068 // Sequential/Serial mode:                    << 
2069 //   EndOfEvent is invoked by a state change  << 
2070 //     EndOfEvent pulls the event from the Ev << 
2071 //     EndOfEventKernel draws the event and c << 
2072 //     (Unless the user him/herself has reque << 
2073 //      also sets KeepTheEvent for a certain  << 
2074 //      of events. The run manager keeps thes << 
2075 //      run, so, for example, the vis manager << 
2076 // Multithreading/Tasking:                    << 
2077 //   EndOfEvent is invoked by a state change  << 
2078 //     EndOfEvent pulls the event from the (w << 
2079 //     EndOfEventKernel pushes it to the vis  << 
2080 //       are marked KeepForPostProcessing so  << 
2081 //       PostProcessingFinished in EndOfEvent << 
2082 //     EndOfEventKernel also sets KeepTheEven << 
2083 //     The vis sub thread pulls events from t << 
2084 //       calls EndOfEventCleanup, which calls << 
2085 // Sub-event parallelism:                     << 
2086 //   EndOfEvent is invoked by a state change  << 
2087 //     multithreading, but actually, the even << 
2088 //     employed on sub-events, so we ignore s << 
2089 //     G4SubEvtRunManager knows when the even << 
2090 //   Events are pushed to the Vis Manager by  << 
2091 //      when the event is ready. EventReadyFo << 
2092 //      processsing continues as for Multithr << 
2093                                               << 
2094 void G4VisManager::EndOfEvent ()              << 
2095 {                                             << 
2096   if (fIgnoreStateChanges) return;            << 
2097   if (!GetConcreteInstance()) return;         << 
2098   if (!isValidViewForRun) return;             << 
2099   if (isFakeRun) return;                      << 
2100                                               << 
2101   // For sub-event parallelism, this is not t << 
2102   if (isSubEventRunManagerType) return;       << 
2103                                               << 
2104   G4AutoLock al(&visEndOfEventMutex);         << 
2105                                               << 
2106   G4RunManager* runManager = G4RunManagerFact << 
2107                                               << 
2108   const G4Run* currentRun = runManager->GetCu << 
2109   if (!currentRun) return;                    << 
2110                                               << 
2111   // This gets the appropriate event manager  << 
2112   G4EventManager* eventManager = G4EventManag << 
2113   const G4Event* currentEvent = eventManager- << 
2114   if (!currentEvent) return;                  << 
2115                                               << 
2116   // Call kernel                              << 
2117   EndOfEventKernel(currentEvent);             << 
2118 }                                                909 }
2119                                                  910 
2120 void G4VisManager::EventReadyForVis(const G4E << 911 void G4VisManager::BeginOfEvent () {
2121 // This is invoked by G4SubEvtRunManager.     << 912   //G4cout << "G4VisManager::BeginOfEvent" << G4endl;
2122 // The event is passed to EndOfEventKernel.   << 
2123 {                                             << 
2124   if (fIgnoreStateChanges) return;            << 
2125   if (!GetConcreteInstance()) return;         << 
2126   if (!isValidViewForRun) return;             << 
2127   if (isFakeRun) return;                      << 
2128                                               << 
2129   G4AutoLock al(&visEndOfEventMutex);         << 
2130   EndOfEventKernel(event);                    << 
2131 }                                                913 }
2132                                                  914 
2133 void G4VisManager::EndOfEventKernel (const G4 << 915 void G4VisManager::EndOfEvent () {
2134 {                                             << 916   //G4cout << "G4VisManager::EndOfEvent" << G4endl;
2135   // Note: we are still subject to the mutex  << 917   if (GetConcreteInstance() && IsValidView ()) {
2136                                               << 918     const std::vector<G4VModel*>& EOEModelList =
2137   // Discard event if fDrawEventOnlyIfToBeKep << 919       fpScene -> GetEndOfEventModelList ();
2138   // user has requested the event to be kept. << 920     size_t nModels = EOEModelList.size();
2139   if (fDrawEventOnlyIfToBeKept) {             << 
2140     if (!currentEvent->KeepTheEventFlag()) re << 
2141   }                                           << 
2142                                               << 
2143   if (G4Threading::IsMultithreadedApplication << 
2144                                               << 
2145     // Wait if too many events in the queue.  << 
2146     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2147     std::size_t eventQueueSize = mtVisEventQu << 
2148     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2149                                               << 
2150     G4bool eventQueueFull = false;            << 
2151     while (fMaxEventQueueSize > 0 && (G4int)e << 
2152                                               << 
2153       if (fWaitOnEventQueueFull) {            << 
2154                                               << 
2155         static G4bool warned = false;         << 
2156         if (!warned) {                        << 
2157           G4warn <<                           << 
2158           "WARNING: The number of events in t << 
2159           "\n  the maximum, "                 << 
2160           << fMaxEventQueueSize <<            << 
2161           ".\n  If, during a multithreaded ru << 
2162           "\n  visualisation by more than thi << 
2163           "\n  until the vis sub-thread has d << 
2164           "\n  from the queue.  You may chang << 
2165           "\n  \"/vis/multithreading/maxEvent << 
2166           "\n  number you wish to allow.  N < << 
2167           "\n  Alternatively you may choose t << 
2168           "\n  \"/vis/multithreading/actionOn << 
2169           "\n  To avoid visualisation altoget << 
2170           "\n  And maybe \"/tracking/storeTra << 
2171           << G4endl;                          << 
2172           warned = true;                      << 
2173         }                                     << 
2174                                               << 
2175         // Wait a while to give event drawing << 
2176         std::this_thread::sleep_for(std::chro << 
2177                                               << 
2178       } else {                                << 
2179                                               << 
2180         static G4bool warned = false;         << 
2181         if (!warned) {                        << 
2182           G4warn <<                           << 
2183           "WARNING: The number of events in t << 
2184           "\n  the maximum, "                 << 
2185           << fMaxEventQueueSize <<            << 
2186           ".\n  Some events have been discard << 
2187           "\n  behaviour with \"/vis/multithr << 
2188           "\n  To avoid visualisation altoget << 
2189           "\n  And maybe \"/tracking/storeTra << 
2190           << G4endl;                          << 
2191           warned = true;                      << 
2192         }                                     << 
2193                                               << 
2194         eventQueueFull = true;  // Causes eve << 
2195         break;                                << 
2196       }                                       << 
2197                                               << 
2198       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
2199       eventQueueSize = mtVisEventQueue.size() << 
2200       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
2201     }                                         << 
2202                                               << 
2203     if (!eventQueueFull) {                    << 
2204                                               << 
2205       if (RequiredToBeKeptForVis(currentEvent << 
2206         currentEvent->KeepTheEvent();         << 
2207         fNKeepTheEventRequests++;  // Counts  << 
2208       }                                       << 
2209                                               << 
2210       G4MUTEXLOCK(&mtVisSubThreadMutex);      << 
2211                                               << 
2212       // Keep while post processing (i.e., dr << 
2213       // Make sure the event is not deleted b << 
2214       currentEvent->KeepForPostProcessing();  << 
2215       fNKeepForPostProcessingRequests++;      << 
2216                                               << 
2217       // Put event on vis queue               << 
2218       mtVisEventQueue.push_back(currentEvent) << 
2219                                               << 
2220       G4MUTEXUNLOCK(&mtVisSubThreadMutex);    << 
2221     }                                         << 
2222                                               << 
2223   } else {                                    << 
2224                                               << 
2225     // Sequential mode                        << 
2226                                               << 
2227     // We are about to draw the event (trajec << 
2228     // have to clear the previous event(s) if << 
2229     // needs to be drawn afresh, e.g., the fi << 
2230     // "accumulate" is not requested, the old << 
2231     // We have postponed this so that, for no << 
2232     // previous event(s) stay on screen until << 
2233     // along.  For a file-writing viewer the  << 
2234     // See, for example, G4HepRepFileSceneHan << 
2235     ClearTransientStoreIfMarked();               921     ClearTransientStoreIfMarked();
2236                                               << 922     if (nModels) {
2237     // Keep while post processing (i.e., draw << 923       fVisManagerModelingParameters
2238     currentEvent->KeepForPostProcessing();    << 924   = *(fpSceneHandler -> CreateModelingParameters ());
2239     fNKeepForPostProcessingRequests++;        << 925       for (size_t i = 0; i < nModels; i++) {
2240                                               << 926   G4VModel* pModel = EOEModelList [i];
2241     if (RequiredToBeKeptForVis(currentEvent-> << 927   pModel -> SetModelingParameters (&fVisManagerModelingParameters);
2242       currentEvent->KeepTheEvent();           << 928   fpSceneHandler -> SetModel (pModel);
2243       fNKeepTheEventRequests++;  // Counts nu << 929   pModel -> DescribeYourselfTo (*fpSceneHandler);
                                                   >> 930       }
                                                   >> 931       fpSceneHandler -> SetModel (0);  // Flags invalid model.
                                                   >> 932     }
                                                   >> 933     if (fpScene->GetRefreshAtEndOfEvent()) {
                                                   >> 934       fpViewer->ShowView();  // ...for systems needing post processing.
                                                   >> 935       fpSceneHandler->SetMarkForClearingTransientStore(true);
2244     }                                            936     }
2245                                               << 
2246     // Now draw the event...                  << 
2247     fpSceneHandler->DrawEvent(currentEvent);  << 
2248     ++fNoOfEventsDrawnThisRun;                << 
2249                                               << 
2250     EndOfEventCleanup(currentEvent);          << 
2251   }                                              937   }
2252 }                                                938 }
2253                                                  939 
2254 void G4VisManager::EndOfEventCleanup(const G4 << 940 void G4VisManager::EndOfRun () {
2255 {                                             << 941   //G4cout << "G4VisManager::EndOfRun" << G4endl;
2256   if (fpScene->GetRefreshAtEndOfEvent()) {    << 942   if (GetConcreteInstance() && IsValidView ()) {
2257                                               << 943     if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
2258     fpSceneHandler->SetMarkForClearingTransie << 944       if (fpScene->GetRefreshAtEndOfRun()) {
2259                                               << 945   fpViewer->ShowView();  // ...for systems needing post processing.
2260     // ShowView guarantees the view is flushe << 946   fpSceneHandler->SetMarkForClearingTransientStore(true);
2261     // triggers other features such as pickin << 
2262     // file-writing viewers to close the file << 
2263     fpViewer->ShowView();                     << 
2264   }                                           << 
2265                                               << 
2266   currentEvent->PostProcessingFinished();     << 
2267 }                                             << 
2268                                               << 
2269 G4bool G4VisManager::RequiredToBeKeptForVis ( << 
2270 // i.e., kept by the run manager at least to  << 
2271 {                                             << 
2272   G4bool requiredToBeKept = false;            << 
2273                                               << 
2274   G4RunManager* runManager = G4RunManagerFact << 
2275   G4int nEventsToBeProcessed = runManager->Ge << 
2276                                               << 
2277   if (fpScene->GetRefreshAtEndOfEvent()) {  / << 
2278                                               << 
2279     // Keep last event only                   << 
2280     if (eventID == nEventsToBeProcessed - 1)  << 
2281       requiredToBeKept = true;                << 
2282     }                                         << 
2283                                               << 
2284   } else {  //  Accumulating events           << 
2285                                               << 
2286     G4int maxNumberOfKeptEvents = fpScene->Ge << 
2287                                               << 
2288     if (maxNumberOfKeptEvents >= 0) {  // Eve << 
2289                                               << 
2290       if (fNKeepTheEventRequests < maxNumberO << 
2291                                               << 
2292         // Not yet reached the limit          << 
2293         requiredToBeKept = true;              << 
2294                                               << 
2295       } else {                                << 
2296                                               << 
2297         // We have already reached the limit  << 
2298         fEventKeepingSuspended = true;        << 
2299         static G4bool warned = false;         << 
2300         if (!warned) {                        << 
2301           if (fVerbosity >= warnings) {       << 
2302             G4warn <<                         << 
2303             "WARNING: G4VisManager::EndOfEven << 
2304             << G4endl;                        << 
2305             if (maxNumberOfKeptEvents > 0) {  << 
2306               G4warn <<                       << 
2307               "\n  The number of events excee << 
2308               << maxNumberOfKeptEvents <<     << 
2309               ", that may be kept by\n  the v << 
2310               << G4endl;                      << 
2311             }                                 << 
2312           }                                   << 
2313           warned = true;                      << 
2314         }                                     << 
2315       }                                       << 
2316                                               << 
2317     } else {  // Indefinite event keeping (ma << 
2318                                               << 
2319       requiredToBeKept = true;                << 
2320                                               << 
2321     }                                         << 
2322   }                                           << 
2323                                               << 
2324   return requiredToBeKept;                    << 
2325 }                                             << 
2326                                               << 
2327 void G4VisManager::EndOfRun ()                << 
2328 {                                             << 
2329   if (fIgnoreStateChanges) return;            << 
2330   if (G4Threading::IsWorkerThread()) return;  << 
2331   if (!GetConcreteInstance()) return;         << 
2332   if (!isValidViewForRun) return;             << 
2333   if (isFakeRun) return;                      << 
2334                                               << 
2335   G4RunManager* runManager = G4RunManagerFact << 
2336                                               << 
2337   // For a fake run...                        << 
2338   G4int nEventsToBeProcessed = runManager->Ge << 
2339   if (nEventsToBeProcessed == 0) return;      << 
2340                                               << 
2341   const G4Run* currentRun = runManager->GetCu << 
2342   if (!currentRun) return;                    << 
2343                                               << 
2344   //  G4AutoLock al(&visEndOfRunMutex);  ???  << 
2345   if (G4Threading::IsMultithreadedApplication << 
2346     // Reset flag so that sub-thread exits wh << 
2347     G4MUTEXLOCK(&mtVisSubThreadMutex);        << 
2348     mtRunInProgress = false;                  << 
2349     G4MUTEXUNLOCK(&mtVisSubThreadMutex);      << 
2350     // Wait for sub-thread to finish.         << 
2351     G4THREADJOIN(*mtVisSubThread);            << 
2352     delete mtVisSubThread;                    << 
2353     fpViewer->SwitchToMasterThread();         << 
2354   }                                           << 
2355                                               << 
2356   if (G4Threading::IsMultithreadedApplication << 
2357     G4int noOfEventsRequested = runManager->G << 
2358     if (fNoOfEventsDrawnThisRun != noOfEvents << 
2359       if (!fWaitOnEventQueueFull && fVerbosit << 
2360         G4warn                                << 
2361         << "WARNING: Number of events drawn t << 
2362         << fNoOfEventsDrawnThisRun << ", is d << 
2363         << noOfEventsRequested <<             << 
2364         ".\n  (This is because you requested  << 
2365         << G4endl;                            << 
2366       }                                       << 
2367     }                                         << 
2368   }                                           << 
2369                                               << 
2370   G4int nKeptEvents = currentRun->GetNumberOf << 
2371   if (fVerbosity >= warnings && nKeptEvents > << 
2372     G4warn << nKeptEvents;                    << 
2373     if (nKeptEvents == 1) G4warn << " event h << 
2374     else G4warn << " events have";            << 
2375     G4warn << " been kept for refreshing and/ << 
2376     if (nKeptEvents != fNKeepTheEventRequests << 
2377       if (fNKeepTheEventRequests == 0) {      << 
2378         G4warn << "No keep requests were";    << 
2379       } else if (fNKeepTheEventRequests == 1) << 
2380         G4warn << "1 keep request was";       << 
2381       } else {                                << 
2382         G4warn << fNKeepTheEventRequests << " << 
2383       }                                       << 
2384       G4warn << " made by the vis manager.";  << 
2385       if (fNKeepTheEventRequests == 0) {      << 
2386         G4warn <<                             << 
2387         "\n  The kept events are those you ha << 
2388       } else {                                << 
2389         G4warn <<                             << 
2390         "\n  The same or further events may h << 
2391         "\n  To turn off event keeping by the << 
2392         "\n  or use /vis/scene/endOfEventActi << 
2393       }                                       << 
2394       G4warn << G4endl;                       << 
2395     }                                         << 
2396     G4warn <<                                 << 
2397   "  \"/vis/reviewKeptEvents\" to review one  << 
2398   "\n  To see accumulated, \"/vis/enable\", t << 
2399     << G4endl;                                << 
2400   }                                           << 
2401                                               << 
2402   if (fVerbosity >= warnings) PrintListOfPlot << 
2403                                               << 
2404   if (fEventKeepingSuspended && fVerbosity >= << 
2405     G4warn <<                                 << 
2406     "WARNING: G4VisManager::EndOfRun: Automat << 
2407     << G4endl;                                << 
2408     if (fpScene->GetMaxNumberOfKeptEvents() > << 
2409       G4warn <<                               << 
2410       "  The number of events in the run exce << 
2411       << fpScene->GetMaxNumberOfKeptEvents()  << 
2412       ", that may be\n  kept by the vis manag << 
2413       "\n  The number of events kept by the v << 
2414       "\n  \"/vis/scene/endOfEventAction accu << 
2415       "\n  maximum number you wish to allow.  << 
2416       << G4endl;                              << 
2417     }                                         << 
2418   }                                           << 
2419                                               << 
2420 //    // if (!fpSceneHandler->GetMarkForClear << 
2421 //    // is here.  It prevents ShowView at en << 
2422 //    // for sequential mode, but MT mode see << 
2423 //    // figured out why). ???? JA ????       << 
2424 //    if (!fpSceneHandler->GetMarkForClearing << 
2425   if (fpScene->GetRefreshAtEndOfRun()) {      << 
2426     fpSceneHandler->DrawEndOfRunModels();     << 
2427     // An extra refresh for auto-refresh view << 
2428     // ???? I DON'T WHY THIS IS NECESSARY ??? << 
2429     if (fpViewer->GetViewParameters().IsAutoR << 
2430       fpViewer->RefreshView();                << 
2431     }                                         << 
2432     // ShowView guarantees the view is flushe << 
2433     // triggers other features such picking ( << 
2434     // file-writing viewers to close the file << 
2435     fpViewer->ShowView();                     << 
2436     fpSceneHandler->SetMarkForClearingTransie << 
2437   } else {                                    << 
2438     if (fpGraphicsSystem->GetFunctionality()  << 
2439         G4VGraphicsSystem::fileWriter) {      << 
2440       if (fVerbosity >= warnings) {           << 
2441         G4warn << "\"/vis/viewer/update\" to  << 
2442       }                                          947       }
2443     }                                            948     }
2444   }                                              949   }
2445 //}                                           << 
2446   fEventRefreshing = false;                   << 
2447 }                                                950 }
2448                                                  951 
2449 void G4VisManager::ClearTransientStoreIfMarke    952 void G4VisManager::ClearTransientStoreIfMarked(){
2450   // Assumes valid view.                         953   // Assumes valid view.
2451   if (fpSceneHandler->GetMarkForClearingTrans    954   if (fpSceneHandler->GetMarkForClearingTransientStore()) {
2452     fpSceneHandler->SetMarkForClearingTransie    955     fpSceneHandler->SetMarkForClearingTransientStore(false);
2453     fpSceneHandler->ClearTransientStore();       956     fpSceneHandler->ClearTransientStore();
2454   }                                              957   }
2455   // Record if transients drawn.  These local << 
2456   // *after* ClearTransientStore.  In the cod << 
2457   // triggered by ClearTransientStore, use th << 
2458   // event refreshing is not done too early.  << 
2459   fTransientsDrawnThisEvent = fpSceneHandler- << 
2460   fTransientsDrawnThisRun = fpSceneHandler->G << 
2461 }                                                958 }
2462                                                  959 
2463 void G4VisManager::ResetTransientsDrawnFlags( << 960 void G4VisManager::CheckModel () {
2464 {                                             << 961   G4VModel* pModel = fpSceneHandler->GetModel();
2465   fTransientsDrawnThisRun = false;            << 962   if (!pModel) {  // provide a null model.
2466   fTransientsDrawnThisEvent = false;          << 963     pModel = &fVisManagerNullModel;
2467   G4SceneHandlerListConstIterator i;          << 964     fpSceneHandler -> SetModel (pModel);
2468   for (i = fAvailableSceneHandlers.begin();   << 965   }
2469        i != fAvailableSceneHandlers.end(); ++ << 966   // Ensure modeling parameters are right for this view...
2470     (*i)->SetTransientsDrawnThisEvent(false); << 967   fVisManagerModelingParameters
2471     (*i)->SetTransientsDrawnThisRun(false);   << 968     = *(fpSceneHandler -> CreateModelingParameters ());
2472   }                                           << 969   pModel->SetModelingParameters (&fVisManagerModelingParameters);
2473 }                                                970 }
2474                                                  971 
2475 G4String G4VisManager::ViewerShortName (const    972 G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
2476   const G4String& viewerShortName = viewerNam << 973   G4String viewerShortName (viewerName);
2477   return G4StrUtil::strip_copy(viewerShortNam << 974   viewerShortName = viewerShortName (0, viewerShortName.find (' '));
                                                   >> 975   return viewerShortName.strip ();
2478 }                                                976 }
2479                                                  977 
2480 G4VViewer* G4VisManager::GetViewer (const G4S    978 G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
2481   G4String viewerShortName = ViewerShortName     979   G4String viewerShortName = ViewerShortName (viewerName);
2482   std::size_t nHandlers = fAvailableSceneHand << 980   size_t nHandlers = fAvailableSceneHandlers.size ();
2483   std::size_t iHandler, iViewer;              << 981   size_t iHandler, iViewer;
2484   G4VViewer* viewer = 0;                         982   G4VViewer* viewer = 0;
2485   G4bool found = false;                          983   G4bool found = false;
2486   for (iHandler = 0; iHandler < nHandlers; iH    984   for (iHandler = 0; iHandler < nHandlers; iHandler++) {
2487     G4VSceneHandler* sceneHandler = fAvailabl    985     G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
2488     const G4ViewerList& viewerList = sceneHan    986     const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
2489     for (iViewer = 0; iViewer < viewerList.si    987     for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
2490       viewer = viewerList [iViewer];             988       viewer = viewerList [iViewer];
2491       if (viewerShortName == viewer -> GetSho    989       if (viewerShortName == viewer -> GetShortName ()) {
2492   found = true;                                  990   found = true;
2493   break;                                         991   break;
2494       }                                          992       }
2495     }                                            993     }
2496     if (found) break;                            994     if (found) break;
2497   }                                              995   }
2498   if (found) return viewer;                      996   if (found) return viewer;
2499   else return 0;                                 997   else return 0;
2500 }                                                998 }
2501                                                  999 
2502 std::vector<G4String> G4VisManager::Verbosity << 1000 G4String G4VisManager::VerbosityGuidanceString
                                                   >> 1001 ("\n  default:    warnings"
                                                   >> 1002  "\nSimple graded message scheme - digit or string (1st character defines):"
                                                   >> 1003  "\n  0) quiet,         // Nothing is printed."
                                                   >> 1004  "\n  1) startup,       // Startup and endup messages are printed..."
                                                   >> 1005  "\n  2) errors,        // ...and errors..."
                                                   >> 1006  "\n  3) warnings,      // ...and warnings..."
                                                   >> 1007  "\n  4) confirmations, // ...and confirming messages..."
                                                   >> 1008  "\n  5) parameters,    // ...and parameters of scenes and views..."
                                                   >> 1009  "\n  6) all            // ...and everything available."
                                                   >> 1010  );
2503                                                  1011 
2504 G4String G4VisManager::VerbosityString(Verbos    1012 G4String G4VisManager::VerbosityString(Verbosity verbosity) {
2505   G4String rs;                                << 1013   G4String s;
2506   switch (verbosity) {                           1014   switch (verbosity) {
2507   case         quiet: rs = "quiet (0)"; break << 1015   case         quiet: s = "quiet (0)"; break;
2508   case       startup: rs = "startup (1)"; bre << 1016   case       startup: s = "startup (1)"; break;
2509   case        errors: rs = "errors (2)"; brea << 1017   case        errors: s = "errors (2)"; break;
2510   case      warnings: rs = "warnings (3)"; br << 1018   case      warnings: s = "warnings (3)"; break;
2511   case confirmations: rs = "confirmations (4) << 1019   case confirmations: s = "confirmations (4)"; break;
2512   case    parameters: rs = "parameters (5)";  << 1020   case    parameters: s = "parameters (5)"; break;
2513   case           all: rs = "all (6)"; break;  << 1021   case           all: s = "all (6)"; break;
2514   }                                              1022   }
2515   return rs;                                  << 1023   return s;
2516 }                                             << 
2517                                               << 
2518 void G4VisManager::PrintAvailableVerbosity(st << 
2519 {                                             << 
2520   os << "Available verbosity options:";       << 
2521   for (std::size_t i = 0; i < VerbosityGuidan << 
2522     os << '\n' << VerbosityGuidanceStrings[i] << 
2523   }                                           << 
2524   os << "\nCurrent verbosity: " << G4VisManag << 
2525   os << std::endl;                            << 
2526 }                                                1024 }
2527                                                  1025 
2528 G4VisManager::Verbosity                          1026 G4VisManager::Verbosity
2529 G4VisManager::GetVerbosityValue(const G4Strin    1027 G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
2530   G4String ss = G4StrUtil::to_lower_copy(verb << 1028   G4String s(verbosityString); s.toLower();
2531   Verbosity verbosity;                           1029   Verbosity verbosity;
2532   if      (ss[0] == 'q') verbosity = quiet;   << 1030   if      (s(0) == 'q') verbosity = quiet;
2533   else if (ss[0] == 's') verbosity = startup; << 1031   else if (s(0) == 's') verbosity = startup;
2534   else if (ss[0] == 'e') verbosity = errors;  << 1032   else if (s(0) == 'e') verbosity = errors;
2535   else if (ss[0] == 'w') verbosity = warnings << 1033   else if (s(0) == 'w') verbosity = warnings;
2536   else if (ss[0] == 'c') verbosity = confirma << 1034   else if (s(0) == 'c') verbosity = confirmations;
2537   else if (ss[0] == 'p') verbosity = paramete << 1035   else if (s(0) == 'p') verbosity = parameters;
2538   else if (ss[0] == 'a') verbosity = all;     << 1036   else if (s(0) == 'a') verbosity = all;
2539   else {                                         1037   else {
2540     // Could be an integer                    << 
2541     G4int intVerbosity;                          1038     G4int intVerbosity;
2542     std::istringstream is(ss);                << 1039     const char* t = s;
                                                   >> 1040     std::istrstream is((char*)t);
2543     is >> intVerbosity;                          1041     is >> intVerbosity;
2544     if (!is) {                                   1042     if (!is) {
2545       G4warn << "ERROR: G4VisManager::GetVerb << 1043       G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
2546        << verbosityString << "\"\n";          << 1044        << verbosityString << "\"\n"
2547       PrintAvailableVerbosity(G4warn);        << 1045        << VerbosityGuidanceString
2548       // Return existing verbosity            << 1046        << "\n  Returning \"warnings\" == " << (G4int)warnings
2549       return fVerbosity;                      << 1047        << G4endl;
                                                   >> 1048       verbosity = warnings;
2550     }                                            1049     }
2551     else {                                       1050     else {
2552       verbosity = GetVerbosityValue(intVerbos    1051       verbosity = GetVerbosityValue(intVerbosity);
2553     }                                            1052     }
2554   }                                              1053   }
2555   return verbosity;                              1054   return verbosity;
2556 }                                                1055 }
2557                                                  1056 
2558 G4VisManager::Verbosity G4VisManager::GetVerb    1057 G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
2559   Verbosity verbosity;                           1058   Verbosity verbosity;
2560   if      (intVerbosity < quiet) verbosity =     1059   if      (intVerbosity < quiet) verbosity = quiet;
2561   else if (intVerbosity > all)   verbosity =     1060   else if (intVerbosity > all)   verbosity = all;
2562   else                           verbosity =     1061   else                           verbosity = Verbosity(intVerbosity);
2563   return verbosity;                              1062   return verbosity;
2564 }                                                1063 }
2565                                                  1064 
2566 G4VisManager::Verbosity G4VisManager::GetVerb << 
2567   return fVerbosity;                          << 
2568 }                                             << 
2569                                               << 
2570 void G4VisManager::SetVerboseLevel (G4int int    1065 void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
2571   fVerbosity = GetVerbosityValue(intVerbosity    1066   fVerbosity = GetVerbosityValue(intVerbosity);
2572 }                                                1067 }
2573                                                  1068 
2574 void G4VisManager::SetVerboseLevel (const G4S    1069 void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
2575   fVerbosity = GetVerbosityValue(verbosityStr    1070   fVerbosity = GetVerbosityValue(verbosityString);
2576 }                                                1071 }
2577                                                  1072 
2578 G4bool G4VisManager::IsValidView () {            1073 G4bool G4VisManager::IsValidView () {
2579                                                  1074 
2580   if (!fInitialised) Initialise ();              1075   if (!fInitialised) Initialise ();
2581                                                  1076 
2582   static G4bool noGSPrinting = true;          << 1077   SetConcreteInstance(0);
2583   if (!fpGraphicsSystem) {                    << 1078   // Unless we survive a few preliminary tests, users must not use.
2584     // Limit printing - we do not want printi << 1079 
2585     // not want to use graphics, e.g., in bat << 1080   if (!fpGraphicsSystem) return false;
2586     if (noGSPrinting) {                       << 1081   // Simply return without printing - we do not want printing if the
2587       noGSPrinting = false;                   << 1082   // user simply does not want to use graphics, e.g., in batch mode.
2588       if (fVerbosity >= warnings) {           << 
2589   G4warn <<                                   << 
2590   "WARNING: G4VisManager::IsValidView(): Atte << 
2591   "\n  has been instantiated.  Use \"/vis/ope << 
2592   "\n  Alternatively, to avoid this message,  << 
2593   "\n  manager (G4VisExecutive) and ensure dr << 
2594   "\n  G4VVisManager::GetConcreteInstance() i << 
2595         << G4endl;                            << 
2596       }                                       << 
2597     }                                         << 
2598     return false;                             << 
2599   }                                           << 
2600                                                  1083 
2601   if ((!fpScene) || (!fpSceneHandler) || (!fp    1084   if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
2602     if (fVerbosity >= errors) {                  1085     if (fVerbosity >= errors) {
2603       G4warn <<                               << 1086       G4cout <<
2604   "ERROR: G4VisManager::IsValidView(): Curren    1087   "ERROR: G4VisManager::IsValidView(): Current view is not valid."
2605        << G4endl;                                1088        << G4endl;
2606       PrintInvalidPointers ();                   1089       PrintInvalidPointers ();
2607     }                                            1090     }
2608     return false;                                1091     return false;
2609   }                                              1092   }
2610                                                  1093 
2611   if (fpScene != fpSceneHandler -> GetScene (    1094   if (fpScene != fpSceneHandler -> GetScene ()) {
2612     if (fVerbosity >= errors) {                  1095     if (fVerbosity >= errors) {
2613       G4warn << "ERROR: G4VisManager::IsValid << 1096       G4cout << "ERROR: G4VisManager::IsValidView ():";
2614       if (fpSceneHandler -> GetScene ()) {       1097       if (fpSceneHandler -> GetScene ()) {
2615   G4warn <<                                   << 1098   G4cout <<
2616     "\n  The current scene \""                   1099     "\n  The current scene \""
2617          << fpScene -> GetName ()                1100          << fpScene -> GetName ()
2618          << "\" is not handled by"               1101          << "\" is not handled by"
2619     "\n  the current scene handler \""           1102     "\n  the current scene handler \""
2620          << fpSceneHandler -> GetName ()         1103          << fpSceneHandler -> GetName ()
2621          << "\""                                 1104          << "\""
2622     "\n  (it currently handles scene \""         1105     "\n  (it currently handles scene \""
2623          << fpSceneHandler -> GetScene () ->     1106          << fpSceneHandler -> GetScene () -> GetName ()
2624          << "\")."                               1107          << "\")."
2625     "\n  Either:"                                1108     "\n  Either:"
2626     "\n  (a) attach it to the scene handler w    1109     "\n  (a) attach it to the scene handler with"
2627     "\n      /vis/sceneHandler/attach "          1110     "\n      /vis/sceneHandler/attach "
2628          << fpScene -> GetName ()                1111          << fpScene -> GetName ()
2629          << ", or"                               1112          << ", or"
2630     "\n  (b) create a new scene handler with     1113     "\n  (b) create a new scene handler with "
2631     "\n      /vis/sceneHandler/create <graphi    1114     "\n      /vis/sceneHandler/create <graphics-system>,"
2632     "\n      in which case it should pick up     1115     "\n      in which case it should pick up the the new scene."
2633          << G4endl;                              1116          << G4endl;
2634       }                                          1117       }
2635       else {                                     1118       else {
2636   G4warn << "\n  Scene handler \""            << 1119   G4cout << "\n  Scene handler \""
2637          << fpSceneHandler -> GetName ()         1120          << fpSceneHandler -> GetName ()
2638          << "\" has null scene pointer."         1121          << "\" has null scene pointer."
2639     "\n  Attach a scene with /vis/sceneHandle    1122     "\n  Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
2640          << G4endl;                              1123          << G4endl;
2641       }                                          1124       }
2642     }                                            1125     }
2643     return false;                                1126     return false;
2644   }                                              1127   }
2645                                                  1128 
2646   const G4ViewerList& viewerList = fpSceneHan    1129   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
2647   if (viewerList.size () == 0) {                 1130   if (viewerList.size () == 0) {
2648     if (fVerbosity >= errors) {                  1131     if (fVerbosity >= errors) {
2649       G4warn <<                               << 1132       G4cout <<
2650   "ERROR: G4VisManager::IsValidView (): the c    1133   "ERROR: G4VisManager::IsValidView (): the current scene handler\n  \""
2651        << fpSceneHandler -> GetName ()           1134        << fpSceneHandler -> GetName ()
2652        << "\" has no viewers.  Do /vis/viewer    1135        << "\" has no viewers.  Do /vis/viewer/create."
2653        << G4endl;                                1136        << G4endl;
2654     }                                            1137     }
2655     return false;                                1138     return false;
2656   }                                              1139   }
2657                                                  1140 
                                                   >> 1141   SetConcreteInstance(this);  // Unless we find another problem, users can use!
2658   G4bool isValid = true;                         1142   G4bool isValid = true;
2659   if (fpScene -> IsEmpty ()) {  // Add world     1143   if (fpScene -> IsEmpty ()) {  // Add world by default if possible...
2660     G4bool warn(fVerbosity >= warnings);         1144     G4bool warn(fVerbosity >= warnings);
2661     G4bool successful = fpScene -> AddWorldIf    1145     G4bool successful = fpScene -> AddWorldIfEmpty (warn);
2662     if (!successful || fpScene -> IsEmpty ())    1146     if (!successful || fpScene -> IsEmpty ()) {        // If still empty...
2663       if (fVerbosity >= errors) {                1147       if (fVerbosity >= errors) {
2664   G4warn << "ERROR: G4VisManager::IsValidView << 1148   G4cout << "ERROR: G4VisManager::IsViewValid ():";
2665   G4warn <<                                   << 1149   G4cout <<
2666     "\n  Attempt at some drawing operation wh    1150     "\n  Attempt at some drawing operation when scene is empty."
2667     "\n  Maybe the geometry has not yet been     1151     "\n  Maybe the geometry has not yet been defined."
2668     "  Try /run/initialize."                     1152     "  Try /run/initialize."
2669           "\n  Or use \"/vis/scene/add/extent << 
2670          << G4endl;                              1153          << G4endl;
2671       }                                          1154       }
2672       isValid = false;                           1155       isValid = false;
                                                   >> 1156       SetConcreteInstance(0);  // Users must not use!
2673     }                                            1157     }
2674     else {                                       1158     else {
2675       G4UImanager::GetUIpointer()->ApplyComma << 1159       G4UImanager::GetUIpointer () -> ApplyCommand ("/vis/viewer/reset");
2676       if (fVerbosity >= warnings) {              1160       if (fVerbosity >= warnings) {
2677   G4warn <<                                   << 1161   G4cout <<
2678     "WARNING: G4VisManager: the scene was emp    1162     "WARNING: G4VisManager: the scene was empty, \"world\" has been"
2679     "\n  added and the scene handlers notifie << 1163     "\n  added and the view parameters have been reset.";
2680   G4warn << G4endl;                           << 1164   G4cout << G4endl;
2681       }                                          1165       }
2682     }                                            1166     }
2683   }                                              1167   }
2684   return isValid;                                1168   return isValid;
2685 }                                             << 
2686                                               << 
2687 void                                          << 
2688 G4VisManager::RegisterModelFactories()        << 
2689 {                                             << 
2690   if (fVerbosity >= warnings) {               << 
2691     G4warn<<"G4VisManager: No model factories << 
2692     G4warn<<"G4VisManager::RegisterModelFacto << 
2693     G4warn<<"class. See G4VisExecutive for an << 
2694   }                                           << 
2695 }                                             << 
2696                                               << 
2697 void G4VisManager::SetUpForAThread()          << 
2698 {                                             << 
2699   // TODO: protect with G4Threading::IsMultit << 
2700 #ifdef G4MULTITHREADED                        << 
2701   new G4VisStateDependent(this);              << 
2702 #endif                                        << 
2703 }                                             << 
2704                                               << 
2705 void G4VisManager::IgnoreStateChanges(G4bool  << 
2706 {                                             << 
2707   fIgnoreStateChanges = val;                  << 
2708 }                                                1169 }
2709                                                  1170