Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisManager.cc

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Diff markup

Differences between /visualization/management/src/G4VisManager.cc (Version 11.3.0) and /visualization/management/src/G4VisManager.cc (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 // 
 28 // GEANT4 Visualization Manager - John Allison     28 // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
 29 // Michael Kelsey  31 Jan 2019 -- Add new comm     29 // Michael Kelsey  31 Jan 2019 -- Add new command for electric field
 30                                                    30 
 31 #include "G4VisManager.hh"                         31 #include "G4VisManager.hh"
 32                                                    32 
 33 #include "G4VisCommands.hh"                        33 #include "G4VisCommands.hh"
 34 #include "G4VisCommandsCompound.hh"                34 #include "G4VisCommandsCompound.hh"
 35 #include "G4VisCommandsGeometry.hh"                35 #include "G4VisCommandsGeometry.hh"
 36 #include "G4VisCommandsGeometrySet.hh"             36 #include "G4VisCommandsGeometrySet.hh"
 37 #include "G4VisCommandsMultithreading.hh"          37 #include "G4VisCommandsMultithreading.hh"
 38 #include "G4VisCommandsSet.hh"                     38 #include "G4VisCommandsSet.hh"
 39 #include "G4VisCommandsScene.hh"                   39 #include "G4VisCommandsScene.hh"
 40 #include "G4VisCommandsSceneAdd.hh"                40 #include "G4VisCommandsSceneAdd.hh"
 41 #include "G4VisCommandsPlotter.hh"             << 
 42 #include "G4VisCommandsSceneHandler.hh"            41 #include "G4VisCommandsSceneHandler.hh"
 43 #include "G4VisCommandsTouchable.hh"               42 #include "G4VisCommandsTouchable.hh"
 44 #include "G4VisCommandsTouchableSet.hh"            43 #include "G4VisCommandsTouchableSet.hh"
 45 #include "G4VisCommandsViewer.hh"                  44 #include "G4VisCommandsViewer.hh"
 46 #include "G4VisCommandsViewerDefault.hh"           45 #include "G4VisCommandsViewerDefault.hh"
 47 #include "G4VisCommandsViewerSet.hh"               46 #include "G4VisCommandsViewerSet.hh"
 48 #include "G4UImanager.hh"                          47 #include "G4UImanager.hh"
 49 #include "G4VisStateDependent.hh"                  48 #include "G4VisStateDependent.hh"
 50 #include "G4UIdirectory.hh"                        49 #include "G4UIdirectory.hh"
 51 #include "G4VGraphicsSystem.hh"                    50 #include "G4VGraphicsSystem.hh"
 52 #include "G4VSceneHandler.hh"                      51 #include "G4VSceneHandler.hh"
 53 #include "G4VViewer.hh"                            52 #include "G4VViewer.hh"
 54 #include "G4VPhysicalVolume.hh"                    53 #include "G4VPhysicalVolume.hh"
 55 #include "G4LogicalVolume.hh"                      54 #include "G4LogicalVolume.hh"
 56 #include "G4VSolid.hh"                             55 #include "G4VSolid.hh"
 57 #include "G4Vector3D.hh"                           56 #include "G4Vector3D.hh"
 58 #include "G4Point3D.hh"                            57 #include "G4Point3D.hh"
 59 #include "G4RotationMatrix.hh"                     58 #include "G4RotationMatrix.hh"
 60 #include "G4Polyline.hh"                           59 #include "G4Polyline.hh"
 61 #include "G4Polyhedron.hh"                         60 #include "G4Polyhedron.hh"
 62 #include "G4NullModel.hh"                          61 #include "G4NullModel.hh"
 63 #include "G4ModelingParameters.hh"                 62 #include "G4ModelingParameters.hh"
 64 #include "G4TransportationManager.hh"              63 #include "G4TransportationManager.hh"
 65 #include "G4VisCommandModelCreate.hh"              64 #include "G4VisCommandModelCreate.hh"
 66 #include "G4VisCommandsListManager.hh"             65 #include "G4VisCommandsListManager.hh"
 67 #include "G4VisModelManager.hh"                    66 #include "G4VisModelManager.hh"
 68 #include "G4VModelFactory.hh"                      67 #include "G4VModelFactory.hh"
 69 #include "G4VisFilterManager.hh"                   68 #include "G4VisFilterManager.hh"
 70 #include "G4VTrajectoryModel.hh"                   69 #include "G4VTrajectoryModel.hh"
 71 #include "G4TrajectoryDrawByCharge.hh"             70 #include "G4TrajectoryDrawByCharge.hh"
 72 #include "Randomize.hh"                            71 #include "Randomize.hh"
 73 #include "G4RunManager.hh"                         72 #include "G4RunManager.hh"
 74 #include "G4RunManagerFactory.hh"                  73 #include "G4RunManagerFactory.hh"
 75 #include "G4EventManager.hh"                       74 #include "G4EventManager.hh"
 76 #include "G4Run.hh"                                75 #include "G4Run.hh"
 77 #include "G4Event.hh"                              76 #include "G4Event.hh"
 78 #include <map>                                     77 #include <map>
 79 #include <set>                                     78 #include <set>
 80 #include <vector>                                  79 #include <vector>
 81 #include <sstream>                                 80 #include <sstream>
 82                                                    81 
 83 #include "G4Threading.hh"                      <<  82 #ifdef G4MULTITHREADED
 84 #include "G4AutoLock.hh"                       <<  83 #  include "G4Threading.hh"
 85 #include "G4GeometryWorkspace.hh" // no_geant4 <<  84 #  include "G4AutoLock.hh"
 86 #include "G4SolidsWorkspace.hh"                <<  85 #  include "G4GeometryWorkspace.hh"
 87 #include <deque>                               <<  86 #  include "G4SolidsWorkspace.hh"
 88 #include <typeinfo>                            <<  87 #  include <deque>
 89 #include <chrono>                              <<  88 #  include <typeinfo>
 90 #include <thread>                              <<  89 #  include <chrono>
 91 #include <utility>                             <<  90 #  include <thread>
 92                                                <<  91 #endif
 93 #define G4warn G4cout                          << 
 94                                                << 
 95 // Local threading related variables           << 
 96 namespace {                                    << 
 97   G4bool mtRunInProgress = false;              << 
 98   std::deque<const G4Event*> mtVisEventQueue;  << 
 99   G4Thread* mtVisSubThread = 0;                << 
100   [[maybe_unused]] G4Mutex mtVisSubThreadMutex << 
101   //  G4Mutex visBeginOfRunMutex = G4MUTEX_INI << 
102   //  G4Mutex visBeginOfEventMutex = G4MUTEX_I << 
103   G4Mutex visEndOfEventMutex = G4MUTEX_INITIAL << 
104   //  G4Mutex visEndOfRunMutex = G4MUTEX_INITI << 
105   G4bool isSubEventRunManagerType = false;     << 
106   G4bool isValidViewForRun = false;            << 
107   G4bool isFakeRun = false;                    << 
108 }                                              << 
109                                                    92 
110 // Class statics                               << 
111 G4VisManager* G4VisManager::fpInstance = 0;        93 G4VisManager* G4VisManager::fpInstance = 0;
112                                                    94 
113 G4VisManager::Verbosity G4VisManager::fVerbosi     95 G4VisManager::Verbosity G4VisManager::fVerbosity = G4VisManager::warnings;
114                                                    96 
115 G4VisManager::G4VisManager (const G4String& ve <<  97 G4VisManager::G4VisManager (const G4String& verbosityString):
116 : fVerbose         (1)                         <<  98   fVerbose         (1),
117 , fDefaultGraphicsSystemName("OGL")          / <<  99   fInitialised     (false),
118 , fDefaultXGeometryString   ("600x600-0+0")  / << 100   fpGraphicsSystem (0),
119 , fDefaultGraphicsSystemBasis ("G4VisManager i << 101   fpScene          (0),
120 , fDefaultXGeometryStringBasis("G4VisManager i << 102   fpSceneHandler   (0),
121 , fInitialised     (false)                     << 103   fpViewer         (0),
122 , fpGraphicsSystem (0)                         << 104   fpStateDependent (0),
123 , fpScene          (0)                         << 105   fEventRefreshing          (false),
124 , fpSceneHandler   (0)                         << 106   fTransientsDrawnThisRun   (false),
125 , fpViewer         (0)                         << 107   fTransientsDrawnThisEvent (false),
126 , fpStateDependent (0)                         << 108   fNoOfEventsDrawnThisRun   (0),
127 , fEventRefreshing          (false)            << 109   fNKeepRequests            (0),
128 , fTransientsDrawnThisRun   (false)            << 110   fEventKeepingSuspended    (false),
129 , fTransientsDrawnThisEvent (false)            << 111   fDrawEventOnlyIfToBeKept  (false),
130 , fNoOfEventsDrawnThisRun   (0)                << 112   fpRequestedEvent          (0),
131 , fNKeepForPostProcessingRequests (0)          << 113   fReviewingKeptEvents      (false),
132 , fNKeepTheEventRequests    (0)                << 114   fAbortReviewKeptEvents    (false),
133 , fEventKeepingSuspended    (false)            << 115   fIsDrawGroup              (false),
134 , fDrawEventOnlyIfToBeKept  (false)            << 116   fDrawGroupNestingDepth    (0),
135 , fpRequestedEvent          (0)                << 117   fIgnoreStateChanges       (false)
136 , fReviewingKeptEvents      (false)            << 118 #ifdef G4MULTITHREADED
137 , fAbortReviewKeptEvents    (false)            << 
138 , fReviewingPlots           (false)            << 
139 , fAbortReviewPlots         (false)            << 
140 , fIsDrawGroup              (false)            << 
141 , fDrawGroupNestingDepth    (0)                << 
142 , fIgnoreStateChanges       (false)            << 
143 , fMaxEventQueueSize        (100)                 119 , fMaxEventQueueSize        (100)
144 , fWaitOnEventQueueFull     (true)                120 , fWaitOnEventQueueFull     (true)
145 // All other objects use default constructors. << 121 #endif
                                                   >> 122   // All other objects use default constructors.
146 {                                                 123 {
147   fpTrajDrawModelMgr = new G4VisModelManager<G    124   fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories");
148   fpTrajFilterMgr = new G4VisFilterManager<G4V    125   fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories");
149   fpHitFilterMgr = new G4VisFilterManager<G4VH    126   fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits");
150   fpDigiFilterMgr = new G4VisFilterManager<G4V    127   fpDigiFilterMgr = new G4VisFilterManager<G4VDigi>("/vis/filtering/digi");
151                                                   128 
152   VerbosityGuidanceStrings.push_back              129   VerbosityGuidanceStrings.push_back
153     ("Simple graded message scheme - digit or     130     ("Simple graded message scheme - digit or string (1st character defines):");
154   VerbosityGuidanceStrings.push_back              131   VerbosityGuidanceStrings.push_back
155     ("  0) quiet,         // Nothing is printe    132     ("  0) quiet,         // Nothing is printed.");
156   VerbosityGuidanceStrings.push_back              133   VerbosityGuidanceStrings.push_back
157     ("  1) startup,       // Startup and endup    134     ("  1) startup,       // Startup and endup messages are printed...");
158   VerbosityGuidanceStrings.push_back              135   VerbosityGuidanceStrings.push_back
159     ("  2) errors,        // ...and errors..."    136     ("  2) errors,        // ...and errors...");
160   VerbosityGuidanceStrings.push_back              137   VerbosityGuidanceStrings.push_back
161     ("  3) warnings,      // ...and warnings..    138     ("  3) warnings,      // ...and warnings...");
162   VerbosityGuidanceStrings.push_back              139   VerbosityGuidanceStrings.push_back
163     ("  4) confirmations, // ...and confirming    140     ("  4) confirmations, // ...and confirming messages...");
164   VerbosityGuidanceStrings.push_back              141   VerbosityGuidanceStrings.push_back
165     ("  5) parameters,    // ...and parameters    142     ("  5) parameters,    // ...and parameters of scenes and views...");
166   VerbosityGuidanceStrings.push_back              143   VerbosityGuidanceStrings.push_back
167     ("  6) all            // ...and everything    144     ("  6) all            // ...and everything available.");
168                                                   145 
169   if (fpInstance) {                               146   if (fpInstance) {
170     G4Exception                                   147     G4Exception
171       ("G4VisManager::G4VisManager",              148       ("G4VisManager::G4VisManager",
172        "visman0001", FatalException,              149        "visman0001", FatalException,
173        "Attempt to Construct more than one Vis    150        "Attempt to Construct more than one VisManager");
174   }                                               151   }
175                                                   152 
176   fpInstance = this;                              153   fpInstance = this;
177   SetConcreteInstance(this);                      154   SetConcreteInstance(this);
178                                                   155 
179   fpStateDependent = new G4VisStateDependent (    156   fpStateDependent = new G4VisStateDependent (this);
180   // No need to delete this; G4StateManager do    157   // No need to delete this; G4StateManager does this.
181                                                   158 
182   fVerbosity = GetVerbosityValue(verbosityStri    159   fVerbosity = GetVerbosityValue(verbosityString);
183   if (fVerbosity >= startup) {                    160   if (fVerbosity >= startup) {
184       G4cout                                      161       G4cout
185   << "Visualization Manager instantiating with    162   << "Visualization Manager instantiating with verbosity \""
186   << VerbosityString(fVerbosity)                  163   << VerbosityString(fVerbosity)
187   << "\"..." << G4endl;                           164   << "\"..." << G4endl;
188   }                                               165   }
189                                                   166 
190   // Note: The specific graphics systems must     167   // Note: The specific graphics systems must be instantiated in a
191   // higher level library to avoid circular de    168   // higher level library to avoid circular dependencies.  Also,
192   // some specifically need additional externa    169   // some specifically need additional external libararies that the
193   // user must supply.  Therefore we ask the u    170   // user must supply.  Therefore we ask the user to implement
194   // RegisterGraphicsSystems() and RegisterMod    171   // RegisterGraphicsSystems() and RegisterModelFactories()
195   // in a subclass.  We have to wait for the s    172   // in a subclass.  We have to wait for the subclass to instantiate
196   // so RegisterGraphicsSystems() cannot be ca    173   // so RegisterGraphicsSystems() cannot be called from this
197   // constructor; it is called from Initialise    174   // constructor; it is called from Initialise().  So we ask the
198   // user:                                        175   // user:
199   //   (a) to write a subclass and implement      176   //   (a) to write a subclass and implement  RegisterGraphicsSystems()
200   //       and RegisterModelFactories().  See     177   //       and RegisterModelFactories().  See
201   //       visualization/include/G4VisExecutiv    178   //       visualization/include/G4VisExecutive.hh/icc as an example.
202   //   (b) instantiate the subclass.              179   //   (b) instantiate the subclass.
203   //   (c) invoke the Initialise() method of t    180   //   (c) invoke the Initialise() method of the subclass.
204   // For example:                                 181   // For example:
205   //   ...                                        182   //   ...
206   //   // Instantiate and initialise Visualiza    183   //   // Instantiate and initialise Visualization Manager.
207   //   G4VisManager* visManager = new G4VisExe    184   //   G4VisManager* visManager = new G4VisExecutive;
208   //   visManager -> SetVerboseLevel (Verbose)    185   //   visManager -> SetVerboseLevel (Verbose);
209   //   visManager -> Initialise ();               186   //   visManager -> Initialise ();
210   //   // (Don't forget to delete visManager;)    187   //   // (Don't forget to delete visManager;)
211   //   ...                                        188   //   ...
212                                                   189 
213   // Make top level command directory...          190   // Make top level command directory...
214   // vis commands should *not* be broadcast to << 191   // Vis commands should *not* be broadcast to threads (2nd argument).
215   G4bool propagateToWorkers;                   << 192   G4UIcommand* directory = new G4UIdirectory ("/vis/",false);
216   auto directory = new G4UIdirectory ("/vis/", << 
217   directory -> SetGuidance ("Visualization com    193   directory -> SetGuidance ("Visualization commands.");
218   // Request commands in name order            << 
219   directory -> Sort();  // Ordering propagates << 
220   fDirectoryList.push_back (directory);           194   fDirectoryList.push_back (directory);
221                                                   195 
222   // Instantiate *basic* top level commands so    196   // Instantiate *basic* top level commands so that they can be used
223   // immediately after instantiation of the vi    197   // immediately after instantiation of the vis manager.  Other top
224   // level and lower level commands are instan    198   // level and lower level commands are instantiated later in
225   // RegisterMessengers.                          199   // RegisterMessengers.
226   G4VVisCommand::SetVisManager (this);  // Set    200   G4VVisCommand::SetVisManager (this);  // Sets shared pointer
227   RegisterMessenger(new G4VisCommandVerbose);     201   RegisterMessenger(new G4VisCommandVerbose);
228   RegisterMessenger(new G4VisCommandInitialize    202   RegisterMessenger(new G4VisCommandInitialize);
229 }                                                 203 }
230                                                   204 
231 G4VisManager::~G4VisManager()                  << 205 G4VisManager::~G4VisManager () {
232 {                                              << 206   fpInstance = 0;
233   G4UImanager* UImanager = G4UImanager::GetUIp << 207   size_t i;
234   UImanager->SetCoutDestination(nullptr);      << 
235   std::size_t i;                               << 
236   for (i = 0; i < fSceneList.size (); ++i) {      208   for (i = 0; i < fSceneList.size (); ++i) {
237     delete fSceneList[i];                         209     delete fSceneList[i];
238   }                                               210   }
239   for (i = 0; i < fAvailableSceneHandlers.size    211   for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
240   if (fAvailableSceneHandlers[i] != NULL) {       212   if (fAvailableSceneHandlers[i] != NULL) {
241     delete fAvailableSceneHandlers[i];            213     delete fAvailableSceneHandlers[i];
242   }                                               214   }
243   }                                               215   }
244   for (i = 0; i < fAvailableGraphicsSystems.si    216   for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
245     if (fAvailableGraphicsSystems[i]) {           217     if (fAvailableGraphicsSystems[i]) {
246       delete fAvailableGraphicsSystems[i];        218       delete fAvailableGraphicsSystems[i];
247     }                                             219     }
248   }                                               220   }
249   if (fVerbosity >= startup) {                    221   if (fVerbosity >= startup) {
250     G4cout << "Graphics systems deleted." << G    222     G4cout << "Graphics systems deleted." << G4endl;
251     G4cout << "Visualization Manager deleting.    223     G4cout << "Visualization Manager deleting..." << G4endl;
252   }                                               224   }
253   for (i = 0; i < fMessengerList.size (); ++i)    225   for (i = 0; i < fMessengerList.size (); ++i) {
254     delete fMessengerList[i];                     226     delete fMessengerList[i];
255   }                                               227   }
256   for (i = 0; i < fDirectoryList.size (); ++i)    228   for (i = 0; i < fDirectoryList.size (); ++i) {
257     delete fDirectoryList[i];                     229     delete fDirectoryList[i];
258   }                                               230   }
259                                                   231 
260   delete fpDigiFilterMgr;                         232   delete fpDigiFilterMgr;
261   delete fpHitFilterMgr;                          233   delete fpHitFilterMgr;
262   delete fpTrajFilterMgr;                         234   delete fpTrajFilterMgr;
263   delete fpTrajDrawModelMgr;                      235   delete fpTrajDrawModelMgr;
264   fpInstance = 0;                              << 
265 }                                                 236 }
266                                                   237 
267 G4VisManager* G4VisManager::GetInstance () {      238 G4VisManager* G4VisManager::GetInstance () {
268   if (!fpInstance) {                              239   if (!fpInstance) {
269     G4Exception                                   240     G4Exception
270       ("G4VisManager::GetInstance",               241       ("G4VisManager::GetInstance",
271        "visman0002", FatalException, "VisManag    242        "visman0002", FatalException, "VisManager not yet instantiated");
272   }                                               243   }
273   return fpInstance;                              244   return fpInstance;
274 }                                                 245 }
275                                                   246 
276 void G4VisManager::Initialise () {                247 void G4VisManager::Initialise () {
277                                                   248 
278   if (fInitialised && fVerbosity >= warnings)     249   if (fInitialised && fVerbosity >= warnings) {
279     G4warn << "WARNING: G4VisManager::Initiali << 250     G4cout << "WARNING: G4VisManager::Initialise: already initialised."
280      << G4endl;                                   251      << G4endl;
281     return;                                       252     return;
282   }                                               253   }
283                                                   254 
284   if (fVerbosity >= startup) {                    255   if (fVerbosity >= startup) {
285     G4cout << "Visualization Manager initialis    256     G4cout << "Visualization Manager initialising..." << G4endl;
286   }                                               257   }
287                                                   258 
288   if (fVerbosity >= parameters) {                 259   if (fVerbosity >= parameters) {
289     G4cout <<                                     260     G4cout <<
290       "\nYou have instantiated your own Visual    261       "\nYou have instantiated your own Visualization Manager, inheriting"
291       "\n  G4VisManager and implementing Regis    262       "\n  G4VisManager and implementing RegisterGraphicsSystems(), in which"
292       "\n  you should, normally, instantiate d    263       "\n  you should, normally, instantiate drivers which do not need"
293       "\n  external packages or libraries, and    264       "\n  external packages or libraries, and, optionally, drivers under"
294       "\n  control of environment variables."     265       "\n  control of environment variables."
295       "\n  Also you should implement RegisterM    266       "\n  Also you should implement RegisterModelFactories()."
296       "\n  See visualization/management/includ    267       "\n  See visualization/management/include/G4VisExecutive.hh/icc, for example."
297       "\n  In your main() you will have someth    268       "\n  In your main() you will have something like:"
298       "\n    G4VisManager* visManager = new G4    269       "\n    G4VisManager* visManager = new G4VisExecutive;"
299       "\n    visManager -> SetVerboseLevel (Ve    270       "\n    visManager -> SetVerboseLevel (Verbose);"
300       "\n    visManager -> Initialize ();"        271       "\n    visManager -> Initialize ();"
301       "\n  (Don't forget to delete visManager;    272       "\n  (Don't forget to delete visManager;)"
302       "\n"                                        273       "\n"
303    << G4endl;                                     274    << G4endl;
304   }                                               275   }
305                                                   276 
306   if (fVerbosity >= startup) {                    277   if (fVerbosity >= startup) {
307     G4cout << "Registering graphics systems...    278     G4cout << "Registering graphics systems..." << G4endl;
308   }                                               279   }
309                                                   280 
310   RegisterGraphicsSystems ();                     281   RegisterGraphicsSystems ();
311                                                   282 
312   if (fVerbosity >= startup) {                    283   if (fVerbosity >= startup) {
313     G4cout <<                                     284     G4cout <<
314       "\nYou have successfully registered the     285       "\nYou have successfully registered the following graphics systems."
315    << G4endl;                                     286    << G4endl;
316     PrintAvailableGraphicsSystems (fVerbosity)    287     PrintAvailableGraphicsSystems (fVerbosity);
317     G4cout << G4endl;                             288     G4cout << G4endl;
318   }                                               289   }
319                                                   290 
320   // Make command directories for commands ins    291   // Make command directories for commands instantiated in the
321   // modeling subcategory...                      292   // modeling subcategory...
322   G4UIcommand* directory;                         293   G4UIcommand* directory;
323   directory = new G4UIdirectory ("/vis/modelin    294   directory = new G4UIdirectory ("/vis/modeling/");
324   directory -> SetGuidance ("Modeling commands    295   directory -> SetGuidance ("Modeling commands.");
325   fDirectoryList.push_back (directory);           296   fDirectoryList.push_back (directory);
326   directory = new G4UIdirectory ("/vis/modelin    297   directory = new G4UIdirectory ("/vis/modeling/trajectories/");
327   directory -> SetGuidance ("Trajectory model     298   directory -> SetGuidance ("Trajectory model commands.");
328   fDirectoryList.push_back (directory);           299   fDirectoryList.push_back (directory);
329   directory = new G4UIdirectory ("/vis/modelin    300   directory = new G4UIdirectory ("/vis/modeling/trajectories/create/");
330   directory -> SetGuidance ("Create trajectory    301   directory -> SetGuidance ("Create trajectory models and messengers.");
331   fDirectoryList.push_back (directory);           302   fDirectoryList.push_back (directory);
332                                                   303 
333   // Filtering command directory                  304   // Filtering command directory
334   directory = new G4UIdirectory ("/vis/filteri    305   directory = new G4UIdirectory ("/vis/filtering/");
335   directory -> SetGuidance ("Filtering command    306   directory -> SetGuidance ("Filtering commands.");
336   fDirectoryList.push_back (directory);           307   fDirectoryList.push_back (directory);
337   directory = new G4UIdirectory ("/vis/filteri    308   directory = new G4UIdirectory ("/vis/filtering/trajectories/");
338   directory -> SetGuidance ("Trajectory filter    309   directory -> SetGuidance ("Trajectory filtering commands.");
339   fDirectoryList.push_back (directory);           310   fDirectoryList.push_back (directory);
340   directory = new G4UIdirectory ("/vis/filteri    311   directory = new G4UIdirectory ("/vis/filtering/trajectories/create/");
341   directory -> SetGuidance ("Create trajectory    312   directory -> SetGuidance ("Create trajectory filters and messengers.");
342   fDirectoryList.push_back (directory);           313   fDirectoryList.push_back (directory);
343   directory = new G4UIdirectory ("/vis/filteri    314   directory = new G4UIdirectory ("/vis/filtering/hits/");
344   directory -> SetGuidance ("Hit filtering com    315   directory -> SetGuidance ("Hit filtering commands.");
345   fDirectoryList.push_back (directory);           316   fDirectoryList.push_back (directory);
346   directory = new G4UIdirectory ("/vis/filteri    317   directory = new G4UIdirectory ("/vis/filtering/hits/create/");
347   directory -> SetGuidance ("Create hit filter    318   directory -> SetGuidance ("Create hit filters and messengers.");
348   fDirectoryList.push_back (directory);           319   fDirectoryList.push_back (directory);
349   directory = new G4UIdirectory ("/vis/filteri    320   directory = new G4UIdirectory ("/vis/filtering/digi/");
350   directory -> SetGuidance ("Digi filtering co    321   directory -> SetGuidance ("Digi filtering commands.");
351   fDirectoryList.push_back (directory);           322   fDirectoryList.push_back (directory);
352   directory = new G4UIdirectory ("/vis/filteri    323   directory = new G4UIdirectory ("/vis/filtering/digi/create/");
353   directory -> SetGuidance ("Create digi filte    324   directory -> SetGuidance ("Create digi filters and messengers.");
354   fDirectoryList.push_back (directory);           325   fDirectoryList.push_back (directory);
355                                                   326 
356   RegisterMessengers ();                          327   RegisterMessengers ();
357                                                   328 
358   if (fVerbosity >= startup) {                    329   if (fVerbosity >= startup) {
359     G4cout << "Registering model factories..."    330     G4cout << "Registering model factories..." << G4endl;
360   }                                               331   }
361                                                   332 
362   RegisterModelFactories();                       333   RegisterModelFactories();
363                                                   334 
364   if (fVerbosity >= startup) {                    335   if (fVerbosity >= startup) {
365     G4cout <<                                     336     G4cout <<
366       "\nYou have successfully registered the     337       "\nYou have successfully registered the following model factories."
367      << G4endl;                                   338      << G4endl;
368     PrintAvailableModels (fVerbosity);            339     PrintAvailableModels (fVerbosity);
369     G4cout << G4endl;                             340     G4cout << G4endl;
370   }                                               341   }
371                                                   342 
372   if (fVerbosity >= startup) {                    343   if (fVerbosity >= startup) {
373     PrintAvailableUserVisActions (fVerbosity);    344     PrintAvailableUserVisActions (fVerbosity);
374     G4cout << G4endl;                             345     G4cout << G4endl;
375   }                                               346   }
376                                                   347 
377   InitialiseG4ColourMap();                        348   InitialiseG4ColourMap();
378                                                   349 
379   if (fVerbosity >= startup) {                    350   if (fVerbosity >= startup) {
380     G4cout <<                                     351     G4cout <<
381     "Some /vis commands (optionally) take a st    352     "Some /vis commands (optionally) take a string to specify colour."
382     "\n\"/vis/list\" to see available colours.    353     "\n\"/vis/list\" to see available colours."
383     << G4endl;                                    354     << G4endl;
384   }                                               355   }
385                                                   356 
386   fInitialised = true;                            357   fInitialised = true;
387 }                                                 358 }
388                                                   359 
389 void G4VisManager::InitialiseG4ColourMap() con    360 void G4VisManager::InitialiseG4ColourMap() const
390 {                                                 361 {
391   G4Colour::InitialiseColourMap();  // Initial    362   G4Colour::InitialiseColourMap();  // Initialises (if not already initialised)
392                                                   363 
393   // our forever 65 named colors taken long ti    364   // our forever 65 named colors taken long time ago from X11.
394   // Extracted from g4tools/include/tools/colo    365   // Extracted from g4tools/include/tools/colors
395   // Copyright (C) 2010, Guy Barrand. All righ    366   // Copyright (C) 2010, Guy Barrand. All rights reserved.
396   // See the file tools.license for terms.        367   // See the file tools.license for terms.
397                                                   368 
398 #define TOOLS_COLORS_STAT(name,r,g,b) \           369 #define TOOLS_COLORS_STAT(name,r,g,b) \
399 G4Colour::AddToMap(#name, G4Colour(r,g,b));       370 G4Colour::AddToMap(#name, G4Colour(r,g,b));
400                                                   371 
401   //0-9                                           372   //0-9
402   TOOLS_COLORS_STAT(aquamarine,0.496101F,0.996    373   TOOLS_COLORS_STAT(aquamarine,0.496101F,0.996109F,0.828138F)
403   TOOLS_COLORS_STAT(mediumaquamarine,0.398444F    374   TOOLS_COLORS_STAT(mediumaquamarine,0.398444F,0.800793F,0.664073F)
404   //  TOOLS_COLORS_STAT(black,0,0,0) (already     375   //  TOOLS_COLORS_STAT(black,0,0,0) (already defined)
405   //  TOOLS_COLORS_STAT(blue,0,0,1) (already d    376   //  TOOLS_COLORS_STAT(blue,0,0,1) (already defined)
406   TOOLS_COLORS_STAT(cadetblue,0.371099F,0.6171    377   TOOLS_COLORS_STAT(cadetblue,0.371099F,0.617197F,0.62501F)
407   TOOLS_COLORS_STAT(cornflowerblue,0.390631F,0    378   TOOLS_COLORS_STAT(cornflowerblue,0.390631F,0.58204F,0.925795F)
408   TOOLS_COLORS_STAT(darkslateblue,0.281254F,0.    379   TOOLS_COLORS_STAT(darkslateblue,0.281254F,0.238285F,0.542977F)
409   TOOLS_COLORS_STAT(lightblue,0.675792F,0.8437    380   TOOLS_COLORS_STAT(lightblue,0.675792F,0.843763F,0.898451F)
410   TOOLS_COLORS_STAT(lightsteelblue,0.68751F,0.    381   TOOLS_COLORS_STAT(lightsteelblue,0.68751F,0.765637F,0.867201F)
411   TOOLS_COLORS_STAT(mediumblue,0,0,0.800793F)     382   TOOLS_COLORS_STAT(mediumblue,0,0,0.800793F)
412                                                   383 
413   //10-19                                         384   //10-19
414   TOOLS_COLORS_STAT(mediumslateblue,0.480476F,    385   TOOLS_COLORS_STAT(mediumslateblue,0.480476F,0.406256F,0.929702F)
415   TOOLS_COLORS_STAT(midnightblue,0.0976577F,0.    386   TOOLS_COLORS_STAT(midnightblue,0.0976577F,0.0976577F,0.437507F)
416   TOOLS_COLORS_STAT(navyblue,0,0,0.500008F)       387   TOOLS_COLORS_STAT(navyblue,0,0,0.500008F)
417   TOOLS_COLORS_STAT(navy,0,0,0.500008F)           388   TOOLS_COLORS_STAT(navy,0,0,0.500008F)
418   TOOLS_COLORS_STAT(skyblue,0.527352F,0.8047F,    389   TOOLS_COLORS_STAT(skyblue,0.527352F,0.8047F,0.917983F)
419   TOOLS_COLORS_STAT(slateblue,0.414069F,0.3515    390   TOOLS_COLORS_STAT(slateblue,0.414069F,0.351568F,0.800793F)
420   TOOLS_COLORS_STAT(steelblue,0.273442F,0.5078    391   TOOLS_COLORS_STAT(steelblue,0.273442F,0.50782F,0.703136F)
421   TOOLS_COLORS_STAT(coral,0.996109F,0.496101F,    392   TOOLS_COLORS_STAT(coral,0.996109F,0.496101F,0.312505F)
422   //  TOOLS_COLORS_STAT(cyan,0,1,1) (already d    393   //  TOOLS_COLORS_STAT(cyan,0,1,1) (already defined)
423   TOOLS_COLORS_STAT(firebrick,0.695323F,0.1328    394   TOOLS_COLORS_STAT(firebrick,0.695323F,0.132815F,0.132815F)
424                                                   395 
425   //20-29                                         396   //20-29
426   //  TOOLS_COLORS_STAT(brown,0.644541F,0.1640    397   //  TOOLS_COLORS_STAT(brown,0.644541F,0.164065F,0.164065F) (already defined)
427   TOOLS_COLORS_STAT(gold,0.996109F,0.839857F,0    398   TOOLS_COLORS_STAT(gold,0.996109F,0.839857F,0)
428   TOOLS_COLORS_STAT(goldenrod,0.851575F,0.6445    399   TOOLS_COLORS_STAT(goldenrod,0.851575F,0.644541F,0.125002F)
429   //  TOOLS_COLORS_STAT(green,0,1,0) (already     400   //  TOOLS_COLORS_STAT(green,0,1,0) (already defined)
430   TOOLS_COLORS_STAT(darkgreen,0,0.390631F,0)      401   TOOLS_COLORS_STAT(darkgreen,0,0.390631F,0)
431   TOOLS_COLORS_STAT(darkolivegreen,0.332036F,0    402   TOOLS_COLORS_STAT(darkolivegreen,0.332036F,0.417975F,0.183597F)
432   TOOLS_COLORS_STAT(forestgreen,0.132815F,0.54    403   TOOLS_COLORS_STAT(forestgreen,0.132815F,0.542977F,0.132815F)
433   TOOLS_COLORS_STAT(limegreen,0.195315F,0.8007    404   TOOLS_COLORS_STAT(limegreen,0.195315F,0.800793F,0.195315F)
434   TOOLS_COLORS_STAT(mediumseagreen,0.234379F,0    405   TOOLS_COLORS_STAT(mediumseagreen,0.234379F,0.699229F,0.441413F)
435   TOOLS_COLORS_STAT(mediumspringgreen,0,0.9765    406   TOOLS_COLORS_STAT(mediumspringgreen,0,0.976577F,0.601572F)
436                                                   407 
437   //30-39                                         408   //30-39
438   TOOLS_COLORS_STAT(palegreen,0.593759F,0.9804    409   TOOLS_COLORS_STAT(palegreen,0.593759F,0.980484F,0.593759F)
439   TOOLS_COLORS_STAT(seagreen,0.17969F,0.542977    410   TOOLS_COLORS_STAT(seagreen,0.17969F,0.542977F,0.339849F)
440   TOOLS_COLORS_STAT(springgreen,0,0.996109F,0.    411   TOOLS_COLORS_STAT(springgreen,0,0.996109F,0.496101F)
441   TOOLS_COLORS_STAT(yellowgreen,0.601572F,0.80    412   TOOLS_COLORS_STAT(yellowgreen,0.601572F,0.800793F,0.195315F)
442   TOOLS_COLORS_STAT(darkslategrey,0.183597F,0.    413   TOOLS_COLORS_STAT(darkslategrey,0.183597F,0.308598F,0.308598F)
443   TOOLS_COLORS_STAT(dimgrey,0.410163F,0.410163    414   TOOLS_COLORS_STAT(dimgrey,0.410163F,0.410163F,0.410163F)
444   TOOLS_COLORS_STAT(lightgrey,0.824231F,0.8242    415   TOOLS_COLORS_STAT(lightgrey,0.824231F,0.824231F,0.824231F)
445   //  TOOLS_COLORS_STAT(grey,0.750011F,0.75001    416   //  TOOLS_COLORS_STAT(grey,0.750011F,0.750011F,0.750011F) (already defined)
446   TOOLS_COLORS_STAT(khaki,0.937514F,0.898451F,    417   TOOLS_COLORS_STAT(khaki,0.937514F,0.898451F,0.546883F)
447   //  TOOLS_COLORS_STAT(magenta,1,0,1) (alread    418   //  TOOLS_COLORS_STAT(magenta,1,0,1) (already defined)
448                                                   419 
449   //40-49                                         420   //40-49
450   TOOLS_COLORS_STAT(maroon,0.68751F,0.187503F,    421   TOOLS_COLORS_STAT(maroon,0.68751F,0.187503F,0.375006F)
451   TOOLS_COLORS_STAT(orange,0.996109F,0.644541F    422   TOOLS_COLORS_STAT(orange,0.996109F,0.644541F,0)
452   TOOLS_COLORS_STAT(orchid,0.851575F,0.437507F    423   TOOLS_COLORS_STAT(orchid,0.851575F,0.437507F,0.83595F)
453   TOOLS_COLORS_STAT(darkorchid,0.597665F,0.195    424   TOOLS_COLORS_STAT(darkorchid,0.597665F,0.195315F,0.796887F)
454   TOOLS_COLORS_STAT(mediumorchid,0.726574F,0.3    425   TOOLS_COLORS_STAT(mediumorchid,0.726574F,0.332036F,0.824231F)
455   TOOLS_COLORS_STAT(pink,0.996109F,0.750011F,0    426   TOOLS_COLORS_STAT(pink,0.996109F,0.750011F,0.792981F)
456   TOOLS_COLORS_STAT(plum,0.863294F,0.62501F,0.    427   TOOLS_COLORS_STAT(plum,0.863294F,0.62501F,0.863294F)
457   //  TOOLS_COLORS_STAT(red,1,0,0) (already de    428   //  TOOLS_COLORS_STAT(red,1,0,0) (already defined)
458   TOOLS_COLORS_STAT(indianred,0.800793F,0.3593    429   TOOLS_COLORS_STAT(indianred,0.800793F,0.35938F,0.35938F)
459   TOOLS_COLORS_STAT(mediumvioletred,0.777356F,    430   TOOLS_COLORS_STAT(mediumvioletred,0.777356F,0.0820325F,0.519539F)
460                                                   431 
461   //50-59                                         432   //50-59
462   TOOLS_COLORS_STAT(orangered,0.996109F,0.2695    433   TOOLS_COLORS_STAT(orangered,0.996109F,0.269535F,0)
463   TOOLS_COLORS_STAT(violetred,0.812512F,0.1250    434   TOOLS_COLORS_STAT(violetred,0.812512F,0.125002F,0.562509F)
464   TOOLS_COLORS_STAT(salmon,0.976577F,0.500008F    435   TOOLS_COLORS_STAT(salmon,0.976577F,0.500008F,0.445319F)
465   TOOLS_COLORS_STAT(sienna,0.62501F,0.320317F,    436   TOOLS_COLORS_STAT(sienna,0.62501F,0.320317F,0.175784F)
466   TOOLS_COLORS_STAT(tan,0.820325F,0.703136F,0.    437   TOOLS_COLORS_STAT(tan,0.820325F,0.703136F,0.546883F)
467   TOOLS_COLORS_STAT(thistle,0.843763F,0.746105    438   TOOLS_COLORS_STAT(thistle,0.843763F,0.746105F,0.843763F)
468   TOOLS_COLORS_STAT(turquoise,0.250004F,0.8750    439   TOOLS_COLORS_STAT(turquoise,0.250004F,0.875013F,0.812512F)
469   TOOLS_COLORS_STAT(darkturquoise,0,0.8047F,0.    440   TOOLS_COLORS_STAT(darkturquoise,0,0.8047F,0.816419F)
470   TOOLS_COLORS_STAT(mediumturquoise,0.281254F,    441   TOOLS_COLORS_STAT(mediumturquoise,0.281254F,0.816419F,0.796887F)
471   TOOLS_COLORS_STAT(violet,0.929702F,0.50782F,    442   TOOLS_COLORS_STAT(violet,0.929702F,0.50782F,0.929702F)
472                                                   443 
473   //60-64                                         444   //60-64
474   TOOLS_COLORS_STAT(blueviolet,0.539071F,0.167    445   TOOLS_COLORS_STAT(blueviolet,0.539071F,0.167971F,0.882826F)
475   TOOLS_COLORS_STAT(wheat,0.957046F,0.867201F,    446   TOOLS_COLORS_STAT(wheat,0.957046F,0.867201F,0.699229F)
476   //  TOOLS_COLORS_STAT(white,1,1,1) (already     447   //  TOOLS_COLORS_STAT(white,1,1,1) (already defined)
477   //  TOOLS_COLORS_STAT(yellow,1,1,0) (already    448   //  TOOLS_COLORS_STAT(yellow,1,1,0) (already defined)
478   TOOLS_COLORS_STAT(greenyellow,0.675792F,0.99    449   TOOLS_COLORS_STAT(greenyellow,0.675792F,0.996109F,0.18359F)
479                                                   450 
480 #undef TOOLS_COLORS_STAT                          451 #undef TOOLS_COLORS_STAT
481 }                                                 452 }
482                                                   453 
483 void G4VisManager::RegisterMessengers () {        454 void G4VisManager::RegisterMessengers () {
484                                                   455   
485   // Instantiate individual messengers/command    456   // Instantiate individual messengers/commands (often - but not
486   // always - one command per messenger).         457   // always - one command per messenger).
487                                                   458   
488   G4UIcommand* directory;                         459   G4UIcommand* directory;
489                                                   460   
490   directory = new G4UIdirectory ("/vis/geometr    461   directory = new G4UIdirectory ("/vis/geometry/");
491   directory -> SetGuidance("Operations on vis     462   directory -> SetGuidance("Operations on vis attributes of Geant4 geometry.");
492   fDirectoryList.push_back (directory);           463   fDirectoryList.push_back (directory);
493   RegisterMessenger(new G4VisCommandGeometryLi    464   RegisterMessenger(new G4VisCommandGeometryList);
494   RegisterMessenger(new G4VisCommandGeometryRe    465   RegisterMessenger(new G4VisCommandGeometryRestore);
495                                                   466   
496   directory = new G4UIdirectory ("/vis/geometr    467   directory = new G4UIdirectory ("/vis/geometry/set/");
497   directory -> SetGuidance("Set vis attributes    468   directory -> SetGuidance("Set vis attributes of Geant4 geometry.");
498   fDirectoryList.push_back (directory);           469   fDirectoryList.push_back (directory);
499   RegisterMessenger(new G4VisCommandGeometrySe    470   RegisterMessenger(new G4VisCommandGeometrySetColour);
500   RegisterMessenger(new G4VisCommandGeometrySe    471   RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible);
501   RegisterMessenger(new G4VisCommandGeometrySe    472   RegisterMessenger(new G4VisCommandGeometrySetLineStyle);
502   RegisterMessenger(new G4VisCommandGeometrySe    473   RegisterMessenger(new G4VisCommandGeometrySetLineWidth);
503   RegisterMessenger(new G4VisCommandGeometrySe    474   RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible);
504   RegisterMessenger(new G4VisCommandGeometrySe    475   RegisterMessenger(new G4VisCommandGeometrySetForceCloud);
505   RegisterMessenger(new G4VisCommandGeometrySe    476   RegisterMessenger(new G4VisCommandGeometrySetForceLineSegmentsPerCircle);
506   RegisterMessenger(new G4VisCommandGeometrySe    477   RegisterMessenger(new G4VisCommandGeometrySetForceSolid);
507   RegisterMessenger(new G4VisCommandGeometrySe    478   RegisterMessenger(new G4VisCommandGeometrySetForceWireframe);
508   RegisterMessenger(new G4VisCommandGeometrySe    479   RegisterMessenger(new G4VisCommandGeometrySetVisibility);
509                                                   480   
                                                   >> 481 #ifdef G4MULTITHREADED
510   directory = new G4UIdirectory ("/vis/multith    482   directory = new G4UIdirectory ("/vis/multithreading/");
511   directory -> SetGuidance("Commands unique to    483   directory -> SetGuidance("Commands unique to multithreading mode.");
512   fDirectoryList.push_back (directory);           484   fDirectoryList.push_back (directory);
513   RegisterMessenger(new G4VisCommandMultithrea    485   RegisterMessenger(new G4VisCommandMultithreadingActionOnEventQueueFull);
514   RegisterMessenger(new G4VisCommandMultithrea    486   RegisterMessenger(new G4VisCommandMultithreadingMaxEventQueueSize);
                                                   >> 487 #endif
515                                                   488 
516   directory = new G4UIdirectory ("/vis/set/");    489   directory = new G4UIdirectory ("/vis/set/");
517   directory -> SetGuidance                        490   directory -> SetGuidance
518     ("Set quantities for use in future command    491     ("Set quantities for use in future commands where appropriate.");
519   fDirectoryList.push_back (directory);           492   fDirectoryList.push_back (directory);
520   RegisterMessenger(new G4VisCommandSetArrow3D    493   RegisterMessenger(new G4VisCommandSetArrow3DLineSegmentsPerCircle);
521   RegisterMessenger(new G4VisCommandSetColour)    494   RegisterMessenger(new G4VisCommandSetColour);
522   RegisterMessenger(new G4VisCommandSetExtentF    495   RegisterMessenger(new G4VisCommandSetExtentForField);
523   RegisterMessenger(new G4VisCommandSetLineWid    496   RegisterMessenger(new G4VisCommandSetLineWidth);
524   RegisterMessenger(new G4VisCommandSetTextCol    497   RegisterMessenger(new G4VisCommandSetTextColour);
525   RegisterMessenger(new G4VisCommandSetTextLay    498   RegisterMessenger(new G4VisCommandSetTextLayout);
526   RegisterMessenger(new G4VisCommandSetTextSiz    499   RegisterMessenger(new G4VisCommandSetTextSize);
527   RegisterMessenger(new G4VisCommandSetTouchab    500   RegisterMessenger(new G4VisCommandSetTouchable);
528   RegisterMessenger(new G4VisCommandSetVolumeF    501   RegisterMessenger(new G4VisCommandSetVolumeForField);
529                                                   502 
530   directory = new G4UIdirectory ("/vis/scene/"    503   directory = new G4UIdirectory ("/vis/scene/");
531   directory -> SetGuidance ("Operations on Gea    504   directory -> SetGuidance ("Operations on Geant4 scenes.");
532   fDirectoryList.push_back (directory);           505   fDirectoryList.push_back (directory);
533   RegisterMessenger(new G4VisCommandSceneActiv    506   RegisterMessenger(new G4VisCommandSceneActivateModel);
534   RegisterMessenger(new G4VisCommandSceneCreat    507   RegisterMessenger(new G4VisCommandSceneCreate);
535   RegisterMessenger(new G4VisCommandSceneEndOf    508   RegisterMessenger(new G4VisCommandSceneEndOfEventAction);
536   RegisterMessenger(new G4VisCommandSceneEndOf    509   RegisterMessenger(new G4VisCommandSceneEndOfRunAction);
537   RegisterMessenger(new G4VisCommandSceneList)    510   RegisterMessenger(new G4VisCommandSceneList);
538   RegisterMessenger(new G4VisCommandSceneNotif    511   RegisterMessenger(new G4VisCommandSceneNotifyHandlers);
539   RegisterMessenger(new G4VisCommandSceneRemov << 
540   RegisterMessenger(new G4VisCommandSceneSelec    512   RegisterMessenger(new G4VisCommandSceneSelect);
541   RegisterMessenger(new G4VisCommandSceneShowE    513   RegisterMessenger(new G4VisCommandSceneShowExtents);
542                                                   514 
543   directory = new G4UIdirectory ("/vis/scene/a    515   directory = new G4UIdirectory ("/vis/scene/add/");
544   directory -> SetGuidance ("Add model to curr    516   directory -> SetGuidance ("Add model to current scene.");
545   fDirectoryList.push_back (directory);           517   fDirectoryList.push_back (directory);
546   RegisterMessenger(new G4VisCommandSceneAddAr    518   RegisterMessenger(new G4VisCommandSceneAddArrow);
547   RegisterMessenger(new G4VisCommandSceneAddAr    519   RegisterMessenger(new G4VisCommandSceneAddArrow2D);
548   RegisterMessenger(new G4VisCommandSceneAddAx    520   RegisterMessenger(new G4VisCommandSceneAddAxes);
549   RegisterMessenger(new G4VisCommandSceneAddDa    521   RegisterMessenger(new G4VisCommandSceneAddDate);
550   RegisterMessenger(new G4VisCommandSceneAddDi    522   RegisterMessenger(new G4VisCommandSceneAddDigis);
551   RegisterMessenger(new G4VisCommandSceneAddEv    523   RegisterMessenger(new G4VisCommandSceneAddEventID);
552   RegisterMessenger(new G4VisCommandSceneAddEx    524   RegisterMessenger(new G4VisCommandSceneAddExtent);
553   RegisterMessenger(new G4VisCommandSceneAddEl    525   RegisterMessenger(new G4VisCommandSceneAddElectricField);
554   RegisterMessenger(new G4VisCommandSceneAddFr    526   RegisterMessenger(new G4VisCommandSceneAddFrame);
555   RegisterMessenger(new G4VisCommandSceneAddGP    527   RegisterMessenger(new G4VisCommandSceneAddGPS);
556   RegisterMessenger(new G4VisCommandSceneAddHi    528   RegisterMessenger(new G4VisCommandSceneAddHits);
557   RegisterMessenger(new G4VisCommandSceneAddLi    529   RegisterMessenger(new G4VisCommandSceneAddLine);
558   RegisterMessenger(new G4VisCommandSceneAddLi    530   RegisterMessenger(new G4VisCommandSceneAddLine2D);
559   RegisterMessenger(new G4VisCommandSceneAddLo << 
560   RegisterMessenger(new G4VisCommandSceneAddLo    531   RegisterMessenger(new G4VisCommandSceneAddLogicalVolume);
561   RegisterMessenger(new G4VisCommandSceneAddLo    532   RegisterMessenger(new G4VisCommandSceneAddLogo);
562   RegisterMessenger(new G4VisCommandSceneAddLo    533   RegisterMessenger(new G4VisCommandSceneAddLogo2D);
563   RegisterMessenger(new G4VisCommandSceneAddMa    534   RegisterMessenger(new G4VisCommandSceneAddMagneticField);
564   RegisterMessenger(new G4VisCommandSceneAddPl << 
565   RegisterMessenger(new G4VisCommandSceneAddPS    535   RegisterMessenger(new G4VisCommandSceneAddPSHits);
566   RegisterMessenger(new G4VisCommandSceneAddSc    536   RegisterMessenger(new G4VisCommandSceneAddScale);
567   RegisterMessenger(new G4VisCommandSceneAddTe    537   RegisterMessenger(new G4VisCommandSceneAddText);
568   RegisterMessenger(new G4VisCommandSceneAddTe    538   RegisterMessenger(new G4VisCommandSceneAddText2D);
569   RegisterMessenger(new G4VisCommandSceneAddTr    539   RegisterMessenger(new G4VisCommandSceneAddTrajectories);
570   RegisterMessenger(new G4VisCommandSceneAddUs    540   RegisterMessenger(new G4VisCommandSceneAddUserAction);
571   RegisterMessenger(new G4VisCommandSceneAddVo    541   RegisterMessenger(new G4VisCommandSceneAddVolume);
572                                                   542   
573   RegisterMessenger(new G4VisCommandPlotterCre << 
574   RegisterMessenger(new G4VisCommandPlotterSet << 
575   RegisterMessenger(new G4VisCommandPlotterAdd << 
576   RegisterMessenger(new G4VisCommandPlotterAdd << 
577   RegisterMessenger(new G4VisCommandPlotterAdd << 
578   RegisterMessenger(new G4VisCommandPlotterCle << 
579   RegisterMessenger(new G4VisCommandPlotterCle << 
580   RegisterMessenger(new G4VisCommandPlotterLis << 
581   RegisterMessenger(new G4VisCommandPlotterAdd << 
582   RegisterMessenger(new G4VisCommandPlotterAdd << 
583                                                << 
584   directory = new G4UIdirectory ("/vis/sceneHa    543   directory = new G4UIdirectory ("/vis/sceneHandler/");
585   directory -> SetGuidance ("Operations on Gea    544   directory -> SetGuidance ("Operations on Geant4 scene handlers.");
586   fDirectoryList.push_back (directory);           545   fDirectoryList.push_back (directory);
587   RegisterMessenger(new G4VisCommandSceneHandl    546   RegisterMessenger(new G4VisCommandSceneHandlerAttach);
588   RegisterMessenger(new G4VisCommandSceneHandl    547   RegisterMessenger(new G4VisCommandSceneHandlerCreate);
589   RegisterMessenger(new G4VisCommandSceneHandl    548   RegisterMessenger(new G4VisCommandSceneHandlerList);
590   RegisterMessenger(new G4VisCommandSceneHandl    549   RegisterMessenger(new G4VisCommandSceneHandlerSelect);
591                                                   550   
592   directory = new G4UIdirectory ("/vis/touchab    551   directory = new G4UIdirectory ("/vis/touchable/");
593   directory -> SetGuidance ("Operations on tou    552   directory -> SetGuidance ("Operations on touchables.");
594   fDirectoryList.push_back (directory);           553   fDirectoryList.push_back (directory);
595   RegisterMessenger(new G4VisCommandsTouchable    554   RegisterMessenger(new G4VisCommandsTouchable);
596                                                   555   
597   directory = new G4UIdirectory ("/vis/touchab    556   directory = new G4UIdirectory ("/vis/touchable/set/");
598   directory -> SetGuidance ("Set vis attribute    557   directory -> SetGuidance ("Set vis attributes of current touchable.");
599   fDirectoryList.push_back (directory);           558   fDirectoryList.push_back (directory);
600   RegisterMessenger(new G4VisCommandsTouchable    559   RegisterMessenger(new G4VisCommandsTouchableSet);
601                                                   560 
602   directory = new G4UIdirectory ("/vis/viewer/    561   directory = new G4UIdirectory ("/vis/viewer/");
603   directory -> SetGuidance ("Operations on Gea    562   directory -> SetGuidance ("Operations on Geant4 viewers.");
604   fDirectoryList.push_back (directory);           563   fDirectoryList.push_back (directory);
605   RegisterMessenger(new G4VisCommandViewerAddC    564   RegisterMessenger(new G4VisCommandViewerAddCutawayPlane);
606   RegisterMessenger(new G4VisCommandViewerCent    565   RegisterMessenger(new G4VisCommandViewerCentreOn);
607   RegisterMessenger(new G4VisCommandViewerChan    566   RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane);
608   RegisterMessenger(new G4VisCommandViewerClea    567   RegisterMessenger(new G4VisCommandViewerClear);
609   RegisterMessenger(new G4VisCommandViewerClea    568   RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes);
610   RegisterMessenger(new G4VisCommandViewerClea    569   RegisterMessenger(new G4VisCommandViewerClearTransients);
611   RegisterMessenger(new G4VisCommandViewerClea    570   RegisterMessenger(new G4VisCommandViewerClearVisAttributesModifiers);
612   RegisterMessenger(new G4VisCommandViewerClon    571   RegisterMessenger(new G4VisCommandViewerClone);
613   RegisterMessenger(new G4VisCommandViewerColo    572   RegisterMessenger(new G4VisCommandViewerColourByDensity);
614   RegisterMessenger(new G4VisCommandViewerCopy    573   RegisterMessenger(new G4VisCommandViewerCopyViewFrom);
615   RegisterMessenger(new G4VisCommandViewerCrea    574   RegisterMessenger(new G4VisCommandViewerCreate);
616   RegisterMessenger(new G4VisCommandViewerDoll    575   RegisterMessenger(new G4VisCommandViewerDolly);
617   RegisterMessenger(new G4VisCommandViewerFlus    576   RegisterMessenger(new G4VisCommandViewerFlush);
618   RegisterMessenger(new G4VisCommandViewerInte    577   RegisterMessenger(new G4VisCommandViewerInterpolate);
619   RegisterMessenger(new G4VisCommandViewerList    578   RegisterMessenger(new G4VisCommandViewerList);
620   RegisterMessenger(new G4VisCommandViewerPan)    579   RegisterMessenger(new G4VisCommandViewerPan);
621   RegisterMessenger(new G4VisCommandViewerRebu    580   RegisterMessenger(new G4VisCommandViewerRebuild);
622   RegisterMessenger(new G4VisCommandViewerRefr    581   RegisterMessenger(new G4VisCommandViewerRefresh);
623   RegisterMessenger(new G4VisCommandViewerRese    582   RegisterMessenger(new G4VisCommandViewerReset);
624   RegisterMessenger(new G4VisCommandViewerRese << 
625   RegisterMessenger(new G4VisCommandViewerSave    583   RegisterMessenger(new G4VisCommandViewerSave);
626   RegisterMessenger(new G4VisCommandViewerScal    584   RegisterMessenger(new G4VisCommandViewerScale);
627   RegisterMessenger(new G4VisCommandViewerSele    585   RegisterMessenger(new G4VisCommandViewerSelect);
628   RegisterMessenger(new G4VisCommandViewerUpda    586   RegisterMessenger(new G4VisCommandViewerUpdate);
629   RegisterMessenger(new G4VisCommandViewerZoom    587   RegisterMessenger(new G4VisCommandViewerZoom);
630                                                   588   
631   directory = new G4UIdirectory ("/vis/viewer/    589   directory = new G4UIdirectory ("/vis/viewer/default/");
632   directory -> SetGuidance("Set default values    590   directory -> SetGuidance("Set default values for future viewers.");
633   fDirectoryList.push_back (directory);           591   fDirectoryList.push_back (directory);
634   RegisterMessenger(new G4VisCommandViewerDefa    592   RegisterMessenger(new G4VisCommandViewerDefaultHiddenEdge);
635   RegisterMessenger(new G4VisCommandViewerDefa    593   RegisterMessenger(new G4VisCommandViewerDefaultStyle);
636                                                   594   
637   directory = new G4UIdirectory ("/vis/viewer/    595   directory = new G4UIdirectory ("/vis/viewer/set/");
638   directory -> SetGuidance ("Set view paramete    596   directory -> SetGuidance ("Set view parameters of current viewer.");
639   fDirectoryList.push_back (directory);           597   fDirectoryList.push_back (directory);
640   RegisterMessenger(new G4VisCommandsViewerSet    598   RegisterMessenger(new G4VisCommandsViewerSet);
641                                                   599   
642   // *Basic* top level commands were instantia    600   // *Basic* top level commands were instantiated in the constructor
643   // so that they can be used immediately afte    601   // so that they can be used immediately after instantiation of the
644   // vis manager.  Other top level commands, i    602   // vis manager.  Other top level commands, including "compound commands"
645   // (i.e., commands that invoke other command    603   // (i.e., commands that invoke other commands) are instantiated here.
646                                                   604 
647   RegisterMessenger(new G4VisCommandAbortRevie    605   RegisterMessenger(new G4VisCommandAbortReviewKeptEvents);
648   RegisterMessenger(new G4VisCommandAbortRevie << 
649   RegisterMessenger(new G4VisCommandDrawOnlyTo    606   RegisterMessenger(new G4VisCommandDrawOnlyToBeKeptEvents);
650   RegisterMessenger(new G4VisCommandDrawTree);    607   RegisterMessenger(new G4VisCommandDrawTree);
651   RegisterMessenger(new G4VisCommandDrawView);    608   RegisterMessenger(new G4VisCommandDrawView);
652   RegisterMessenger(new G4VisCommandDrawLogica    609   RegisterMessenger(new G4VisCommandDrawLogicalVolume);
653   RegisterMessenger(new G4VisCommandDrawVolume    610   RegisterMessenger(new G4VisCommandDrawVolume);
654   RegisterMessenger(new G4VisCommandEnable);      611   RegisterMessenger(new G4VisCommandEnable);
655   RegisterMessenger(new G4VisCommandList);        612   RegisterMessenger(new G4VisCommandList);
656   RegisterMessenger(new G4VisCommandOpen);        613   RegisterMessenger(new G4VisCommandOpen);
657   RegisterMessenger(new G4VisCommandPlot);     << 
658   RegisterMessenger(new G4VisCommandReviewKept    614   RegisterMessenger(new G4VisCommandReviewKeptEvents);
659   RegisterMessenger(new G4VisCommandReviewPlot << 
660   RegisterMessenger(new G4VisCommandSpecify);     615   RegisterMessenger(new G4VisCommandSpecify);
661                                                   616 
662   // List manager commands                        617   // List manager commands
663   RegisterMessenger(new G4VisCommandListManage    618   RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> >
664         (fpTrajDrawModelMgr, fpTrajDrawModelMg    619         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
665   RegisterMessenger(new G4VisCommandListManage    620   RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> >
666         (fpTrajDrawModelMgr, fpTrajDrawModelMg    621         (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
667                                                   622   
668   // Trajectory filter manager commands           623   // Trajectory filter manager commands
669   RegisterMessenger(new G4VisCommandListManage    624   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> >
670                     (fpTrajFilterMgr, fpTrajFi    625                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
671   RegisterMessenger(new G4VisCommandManagerMod    626   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> >
672                     (fpTrajFilterMgr, fpTrajFi    627                     (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
673                                                   628   
674   // Hit filter manager commands                  629   // Hit filter manager commands
675   RegisterMessenger(new G4VisCommandListManage    630   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> >
676                     (fpHitFilterMgr, fpHitFilt    631                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
677   RegisterMessenger(new G4VisCommandManagerMod    632   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> >
678                     (fpHitFilterMgr, fpHitFilt    633                     (fpHitFilterMgr, fpHitFilterMgr->Placement()));
679                                                   634   
680   // Digi filter manager commands                 635   // Digi filter manager commands
681   RegisterMessenger(new G4VisCommandListManage    636   RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VDigi> >
682                     (fpDigiFilterMgr, fpDigiFi    637                     (fpDigiFilterMgr, fpDigiFilterMgr->Placement()));
683   RegisterMessenger(new G4VisCommandManagerMod    638   RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VDigi> >
684                     (fpDigiFilterMgr, fpDigiFi    639                     (fpDigiFilterMgr, fpDigiFilterMgr->Placement()));
685 }                                                 640 }
686                                                   641 
687 #include <tools/histo/h1d>                     << 
688 #include <tools/histo/h2d>                     << 
689                                                << 
690 namespace {                                    << 
691   struct PlotResults {                         << 
692     std::size_t fNumberOfPlots = 0;            << 
693     std::size_t fTotalEntries = 0;             << 
694   };                                           << 
695   template <typename HT>  // tools::histo::h1d << 
696   PlotResults ResultsOfHnPlots(const G4String& << 
697     PlotResults plotResults;                   << 
698     auto ui = G4UImanager::GetUIpointer();     << 
699     auto keepControlVerbose = ui->GetVerboseLe << 
700     ui->SetVerboseLevel(0);                    << 
701     auto status = ui->ApplyCommand("/analysis/ << 
702     ui->SetVerboseLevel(keepControlVerbose);   << 
703     if(status==G4UIcommandStatus::fCommandSucc << 
704       G4String hexString = ui->GetCurrentValue << 
705       if(hexString.size()) {                   << 
706         void* ptr; std::istringstream is(hexSt << 
707         auto vectorOfPlots = (const std::vecto << 
708         for (std::size_t i = 0; i < vectorOfPl << 
709           auto plot = (*vectorOfPlots)[i];     << 
710           if (plot == nullptr) continue;  // I << 
711           ++plotResults.fNumberOfPlots;        << 
712           plotResults.fTotalEntries += plot->e << 
713         }                                      << 
714       }                                        << 
715     }                                          << 
716     return plotResults;                        << 
717   }                                            << 
718   void PrintListOfPlots() {                    << 
719     std::size_t numberOfPlots = 0;             << 
720     std::size_t numberOfEntries = 0;           << 
721     PlotResults h1results = ResultsOfHnPlots<t << 
722     numberOfPlots += h1results.fNumberOfPlots; << 
723     numberOfEntries += h1results.fTotalEntries << 
724     PlotResults h2results = ResultsOfHnPlots<t << 
725     numberOfPlots += h2results.fNumberOfPlots; << 
726     numberOfEntries += h2results.fTotalEntries << 
727     if (numberOfPlots > 0) {                   << 
728       G4warn << "There are histograms that can << 
729       if (h1results.fNumberOfPlots > 0) {      << 
730         G4warn << "\n  " << h1results.fNumberO << 
731       }                                        << 
732       if (h2results.fNumberOfPlots > 0) {      << 
733         G4warn << "\n  " << h2results.fNumberO << 
734       }                                        << 
735       G4warn                                   << 
736       << "\n  List them with \"/analysis/list\ << 
737       << "\n  View them immediately with \"/vi << 
738       << G4endl;                               << 
739       if (numberOfEntries == 0) {              << 
740         G4warn <<                              << 
741         "  But...there are no entries. To make << 
742         "\n  plotting in this UI session, use  << 
743         "\n  EndOfRunAction and Reset() in you << 
744         << G4endl;                             << 
745       }                                        << 
746     }                                          << 
747   }                                            << 
748 }                                              << 
749                                                << 
750 void G4VisManager::Enable() {                     642 void G4VisManager::Enable() {
751   if (IsValidView ()) {                           643   if (IsValidView ()) {
752     SetConcreteInstance(this);                    644     SetConcreteInstance(this);
753     if (fVerbosity >= confirmations) {            645     if (fVerbosity >= confirmations) {
754       G4cout << "G4VisManager::Enable: visuali    646       G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
755     }                                             647     }
756     if (fVerbosity >= warnings) {                 648     if (fVerbosity >= warnings) {
757       std::size_t nKeptEvents = 0;             << 649       G4int nKeptEvents = 0;
758       const G4Run* run = G4RunManager::GetRunM    650       const G4Run* run = G4RunManager::GetRunManager()->GetCurrentRun();
759       if (run) nKeptEvents = run->GetNumberOfK << 651       if (run) nKeptEvents = run->GetEventVector()->size();
760       G4String isare("are"),plural("s");       << 
761       if (nKeptEvents == 1) {isare = "is"; plu << 
762       G4cout <<                                   652       G4cout <<
763       "There " << isare << ' ' << nKeptEvents  << 653   "There are " << nKeptEvents << " kept events."
                                                   >> 654   "\n  \"/vis/reviewKeptEvents\" to review them one by one."
                                                   >> 655   "\n  \"/vis/viewer/flush\" or \"/vis/viewer/rebuild\" to see them accumulated."
764       << G4endl;                                  656       << G4endl;
765       if (nKeptEvents > 0) {                   << 
766         G4cout <<                              << 
767   "  \"/vis/reviewKeptEvents\" to review one b << 
768   "\n  To see accumulated, \"/vis/enable\", th << 
769         << G4endl;                             << 
770       }                                        << 
771       PrintListOfPlots();                      << 
772     }                                             657     }
773   }                                               658   }
774   else {                                          659   else {
775     if (fVerbosity >= warnings) {                 660     if (fVerbosity >= warnings) {
776       G4warn <<                                << 661       G4cout <<
777   "G4VisManager::Enable: WARNING: visualizatio    662   "G4VisManager::Enable: WARNING: visualization remains disabled for"
778   "\n  above reasons.  Rectifying with valid v    663   "\n  above reasons.  Rectifying with valid vis commands will"
779   "\n  automatically enable."                     664   "\n  automatically enable."
780        << G4endl;                                 665        << G4endl;
781     }                                             666     }
782   }                                               667   }
783 }                                                 668 }
784                                                   669 
785 void G4VisManager::Disable() {                    670 void G4VisManager::Disable() {
786   SetConcreteInstance(0);                         671   SetConcreteInstance(0);
787   if (fVerbosity >= confirmations) {              672   if (fVerbosity >= confirmations) {
788     G4cout <<                                     673     G4cout <<
789     "G4VisManager::Disable: visualization disa    674     "G4VisManager::Disable: visualization disabled."
790     "\n  The pointer returned by GetConcreteIn    675     "\n  The pointer returned by GetConcreteInstance will be zero."
791     "\n  Note that it will become enabled afte    676     "\n  Note that it will become enabled after some valid vis commands."
792      << G4endl;                                   677      << G4endl;
793   }                                               678   }
794   if (fVerbosity >= warnings) {                   679   if (fVerbosity >= warnings) {
795     G4int currentTrajectoryType =                 680     G4int currentTrajectoryType =
796     G4RunManagerKernel::GetRunManagerKernel()-    681     G4RunManagerKernel::GetRunManagerKernel()->GetTrackingManager()->GetStoreTrajectory();
797     if (currentTrajectoryType > 0) {              682     if (currentTrajectoryType > 0) {
798     G4warn <<                                  << 683     G4cout <<
799       "You may wish to disable trajectory prod    684       "You may wish to disable trajectory production too:"
800       "\n  \"/tracking/storeTrajectory 0\""       685       "\n  \"/tracking/storeTrajectory 0\""
801       "\nbut don't forget to re-enable with"      686       "\nbut don't forget to re-enable with"
802       "\n  \"/vis/enable\""                       687       "\n  \"/vis/enable\""
803       "\n  \"/tracking/storeTrajectory " << cu    688       "\n  \"/tracking/storeTrajectory " << currentTrajectoryType
804       << "\"\n  and maybe \"/vis/viewer/rebuil    689       << "\"\n  and maybe \"/vis/viewer/rebuild\""
805       << G4endl;                                  690       << G4endl;
806     }                                             691     }
807   }                                               692   }
808 }                                                 693 }
809                                                   694 
810 const G4GraphicsSystemList& G4VisManager::GetA    695 const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
811   std::size_t nSystems = fAvailableGraphicsSys << 696   G4int nSystems = fAvailableGraphicsSystems.size ();
812   if (nSystems == 0) {                            697   if (nSystems == 0) {
813     if (fVerbosity >= warnings) {                 698     if (fVerbosity >= warnings) {
814       G4warn << "G4VisManager::GetAvailableGra << 699       G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
815   "\n graphics system available!"                 700   "\n graphics system available!"
816   "\n  1) Did you have environment variables G    701   "\n  1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
817   "\n     when you compiled/built the visualiz    702   "\n     when you compiled/built the visualization code?"
818   "\n  2) Did you instantiate your own Visuali    703   "\n  2) Did you instantiate your own Visualization Manager and forget"
819   "\n     to implement RegisterGraphicsSystems    704   "\n     to implement RegisterGraphicsSystems correctly?"
820   "\n  3) You can register your own graphics s    705   "\n  3) You can register your own graphics system, e.g.,"
821   "\n     visManager->RegisterGraphicsSystem(n    706   "\n     visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
822   "\n     after instantiating your vis manager    707   "\n     after instantiating your vis manager and before"
823   "\n     visManager->Initialize()."              708   "\n     visManager->Initialize()."
824        << G4endl;                                 709        << G4endl;
825     }                                             710     }
826   }                                               711   }
827   return fAvailableGraphicsSystems;               712   return fAvailableGraphicsSystems;
828 }                                                 713 }
829                                                   714 
830 G4bool G4VisManager::RegisterGraphicsSystem (G    715 G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
831   G4bool happy = true;                            716   G4bool happy = true;
832   if (pSystem) {                                  717   if (pSystem) {
833     fAvailableGraphicsSystems.push_back (pSyst    718     fAvailableGraphicsSystems.push_back (pSystem);
834     if (fVerbosity >= confirmations) {            719     if (fVerbosity >= confirmations) {
835       G4cout << "G4VisManager::RegisterGraphic    720       G4cout << "G4VisManager::RegisterGraphicsSystem: "
836        << pSystem -> GetName ();                  721        << pSystem -> GetName ();
837       if (pSystem -> GetNickname () != "") {      722       if (pSystem -> GetNickname () != "") {
838   G4cout << " (" << pSystem -> GetNickname ()     723   G4cout << " (" << pSystem -> GetNickname () << ")";
839       }                                           724       }
840       G4cout << " registered." << G4endl;         725       G4cout << " registered." << G4endl;
841     }                                             726     }
842   }                                               727   }
843   else {                                          728   else {
844     if (fVerbosity >= errors) {                   729     if (fVerbosity >= errors) {
845       G4warn << "G4VisManager::RegisterGraphic << 730       G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
846        << G4endl;                                 731        << G4endl;
847     }                                             732     }
848     happy=false;                                  733     happy=false;
849   }                                               734   }
850   return happy;                                   735   return happy;
851 }                                                 736 }
852                                                   737 
853 const G4VTrajectoryModel*                         738 const G4VTrajectoryModel*
854 G4VisManager::CurrentTrajDrawModel() const        739 G4VisManager::CurrentTrajDrawModel() const
855 {                                                 740 {
856   assert (0 != fpTrajDrawModelMgr);               741   assert (0 != fpTrajDrawModelMgr);
857                                                   742 
858   const G4VTrajectoryModel* model = fpTrajDraw    743   const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current();
859                                                   744 
860   if (0 == model) {                               745   if (0 == model) {
861     // No model was registered with the trajec    746     // No model was registered with the trajectory model manager.
862     // Use G4TrajectoryDrawByCharge as a fallb    747     // Use G4TrajectoryDrawByCharge as a fallback.
863     fpTrajDrawModelMgr->Register(new G4Traject    748     fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("DefaultModel"));
864     if (fVerbosity >= warnings) {                 749     if (fVerbosity >= warnings) {
865       G4warn<<"G4VisManager: Using G4Trajector << 750       G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as fallback trajectory model."<<G4endl;
866       G4warn<<"See commands in /vis/modeling/t << 751       G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl;
867     }                                             752     }
868   }                                               753   }
869                                                   754 
870   model = fpTrajDrawModelMgr->Current();          755   model = fpTrajDrawModelMgr->Current();
871   assert (0 != model); // Should definitely ex    756   assert (0 != model); // Should definitely exist now
872                                                   757 
873   return model;                                   758   return model;
874 }                                                 759 }
875                                                   760 
876 void G4VisManager::RegisterModel(G4VTrajectory    761 void G4VisManager::RegisterModel(G4VTrajectoryModel* model)
877 {                                                 762 {
878   fpTrajDrawModelMgr->Register(model);            763   fpTrajDrawModelMgr->Register(model);
879 }                                                 764 }
880                                                   765 
881 void                                              766 void
882 G4VisManager::RegisterModelFactory(G4TrajDrawM    767 G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory) 
883 {                                                 768 {
884   fpTrajDrawModelMgr->Register(factory);          769   fpTrajDrawModelMgr->Register(factory);
885 }                                                 770 }
886                                                   771 
887 void G4VisManager::RegisterModel(G4VFilter<G4V    772 void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model)
888 {                                                 773 {
889   fpTrajFilterMgr->Register(model);               774   fpTrajFilterMgr->Register(model);
890 }                                                 775 }
891                                                   776 
892 void                                              777 void
893 G4VisManager::RegisterModelFactory(G4TrajFilte    778 G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory)
894 {                                                 779 {
895   fpTrajFilterMgr->Register(factory);             780   fpTrajFilterMgr->Register(factory);
896 }                                                 781 }
897                                                   782 
898 void G4VisManager::RegisterModel(G4VFilter<G4V    783 void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model)
899 {                                                 784 {
900   fpHitFilterMgr->Register(model);                785   fpHitFilterMgr->Register(model);
901 }                                                 786 }
902                                                   787 
903 void                                              788 void
904 G4VisManager::RegisterModelFactory(G4HitFilter    789 G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory)
905 {                                                 790 {
906   fpHitFilterMgr->Register(factory);              791   fpHitFilterMgr->Register(factory);
907 }                                                 792 }
908                                                   793 
909 void G4VisManager::RegisterModel(G4VFilter<G4V    794 void G4VisManager::RegisterModel(G4VFilter<G4VDigi>* model)
910 {                                                 795 {
911   fpDigiFilterMgr->Register(model);               796   fpDigiFilterMgr->Register(model);
912 }                                                 797 }
913                                                   798 
914 void                                              799 void
915 G4VisManager::RegisterModelFactory(G4DigiFilte    800 G4VisManager::RegisterModelFactory(G4DigiFilterFactory* factory)
916 {                                                 801 {
917   fpDigiFilterMgr->Register(factory);             802   fpDigiFilterMgr->Register(factory);
918 }                                                 803 }
919                                                   804 
920 void G4VisManager::SelectTrajectoryModel(const    805 void G4VisManager::SelectTrajectoryModel(const G4String& model) 
921 {                                                 806 {
922    fpTrajDrawModelMgr->SetCurrent(model);         807    fpTrajDrawModelMgr->SetCurrent(model);
923 }                                                 808 }
924                                                   809 
925 void G4VisManager::BeginDraw (const G4Transfor    810 void G4VisManager::BeginDraw (const G4Transform3D& objectTransform)
926 {                                                 811 {
                                                   >> 812 #ifdef G4MULTITHREADED
927   if (G4Threading::IsWorkerThread()) return;      813   if (G4Threading::IsWorkerThread()) return;
928                                                << 814 #endif
929   fDrawGroupNestingDepth++;                       815   fDrawGroupNestingDepth++;
930   if (fDrawGroupNestingDepth > 1) {               816   if (fDrawGroupNestingDepth > 1) {
931     G4Exception                                   817     G4Exception
932       ("G4VisManager::BeginDraw",                 818       ("G4VisManager::BeginDraw",
933        "visman0008", JustWarning,                 819        "visman0008", JustWarning,
934        "Nesting detected. It is illegal to nes    820        "Nesting detected. It is illegal to nest Begin/EndDraw."
935        "\n Ignored");                             821        "\n Ignored");
936     return;                                       822     return;
937   }                                               823   }
938   if (IsValidView ()) {                           824   if (IsValidView ()) {
939     ClearTransientStoreIfMarked();                825     ClearTransientStoreIfMarked();
940     fpSceneHandler -> BeginPrimitives (objectT    826     fpSceneHandler -> BeginPrimitives (objectTransform);
941     fIsDrawGroup = true;                          827     fIsDrawGroup = true;
942   }                                               828   }
943 }                                                 829 }
944                                                   830 
945 void G4VisManager::EndDraw ()                     831 void G4VisManager::EndDraw ()
946 {                                                 832 {
                                                   >> 833 #ifdef G4MULTITHREADED
947   if (G4Threading::IsWorkerThread()) return;      834   if (G4Threading::IsWorkerThread()) return;
948                                                << 835 #endif
949   fDrawGroupNestingDepth--;                       836   fDrawGroupNestingDepth--;
950   if (fDrawGroupNestingDepth != 0) {              837   if (fDrawGroupNestingDepth != 0) {
951     if (fDrawGroupNestingDepth < 0) fDrawGroup    838     if (fDrawGroupNestingDepth < 0) fDrawGroupNestingDepth = 0;
952     return;                                       839     return;
953   }                                               840   }
954   if (IsValidView ()) {                           841   if (IsValidView ()) {
955     fpSceneHandler -> EndPrimitives ();           842     fpSceneHandler -> EndPrimitives ();
956   }                                               843   }
957   fIsDrawGroup = false;                           844   fIsDrawGroup = false;
958 }                                                 845 }
959                                                   846 
960 void G4VisManager::BeginDraw2D (const G4Transf    847 void G4VisManager::BeginDraw2D (const G4Transform3D& objectTransform)
961 {                                                 848 {
                                                   >> 849 #ifdef G4MULTITHREADED
962   if (G4Threading::IsWorkerThread()) return;      850   if (G4Threading::IsWorkerThread()) return;
963                                                << 851 #endif
964   fDrawGroupNestingDepth++;                       852   fDrawGroupNestingDepth++;
965   if (fDrawGroupNestingDepth > 1) {               853   if (fDrawGroupNestingDepth > 1) {
966     G4Exception                                   854     G4Exception
967       ("G4VisManager::BeginDraw2D",               855       ("G4VisManager::BeginDraw2D",
968        "visman0009", JustWarning,                 856        "visman0009", JustWarning,
969        "Nesting detected. It is illegal to nes    857        "Nesting detected. It is illegal to nest Begin/EndDraw2D."
970        "\n Ignored");                             858        "\n Ignored");
971     return;                                       859     return;
972   }                                               860   }
973   if (IsValidView ()) {                           861   if (IsValidView ()) {
974     ClearTransientStoreIfMarked();                862     ClearTransientStoreIfMarked();
975     fpSceneHandler -> BeginPrimitives2D (objec    863     fpSceneHandler -> BeginPrimitives2D (objectTransform);
976     fIsDrawGroup = true;                          864     fIsDrawGroup = true;
977   }                                               865   }
978 }                                                 866 }
979                                                   867 
980 void G4VisManager::EndDraw2D ()                   868 void G4VisManager::EndDraw2D ()
981 {                                                 869 {
                                                   >> 870 #ifdef G4MULTITHREADED
982   if (G4Threading::IsWorkerThread()) return;      871   if (G4Threading::IsWorkerThread()) return;
983                                                << 872 #endif
984   fDrawGroupNestingDepth--;                       873   fDrawGroupNestingDepth--;
985   if (fDrawGroupNestingDepth != 0) {              874   if (fDrawGroupNestingDepth != 0) {
986     if (fDrawGroupNestingDepth < 0) fDrawGroup    875     if (fDrawGroupNestingDepth < 0) fDrawGroupNestingDepth = 0;
987     return;                                       876     return;
988   }                                               877   }
989   if (IsValidView ()) {                           878   if (IsValidView ()) {
990     fpSceneHandler -> EndPrimitives2D ();         879     fpSceneHandler -> EndPrimitives2D ();
991   }                                               880   }
992   fIsDrawGroup = false;                           881   fIsDrawGroup = false;
993 }                                                 882 }
994                                                   883 
995 template <class T> void G4VisManager::DrawT       884 template <class T> void G4VisManager::DrawT
996 (const T& graphics_primitive, const G4Transfor    885 (const T& graphics_primitive, const G4Transform3D& objectTransform) {
                                                   >> 886 #ifdef G4MULTITHREADED
997   if (G4Threading::IsWorkerThread()) return;      887   if (G4Threading::IsWorkerThread()) return;
998                                                << 888 #endif
999   if (fIsDrawGroup) {                             889   if (fIsDrawGroup) {
1000     if (objectTransform != fpSceneHandler->Ge    890     if (objectTransform != fpSceneHandler->GetObjectTransformation()) {
1001       G4Exception                                891       G4Exception
1002   ("G4VSceneHandler::DrawT",                     892   ("G4VSceneHandler::DrawT",
1003    "visman0010", FatalException,                 893    "visman0010", FatalException,
1004    "Different transform detected in Begin/End    894    "Different transform detected in Begin/EndDraw group.");
1005     }                                            895     }
1006     fpSceneHandler -> AddPrimitive (graphics_    896     fpSceneHandler -> AddPrimitive (graphics_primitive);
1007   } else {                                       897   } else {
1008     if (IsValidView ()) {                        898     if (IsValidView ()) {
1009       ClearTransientStoreIfMarked();             899       ClearTransientStoreIfMarked();
1010       fpSceneHandler -> BeginPrimitives (obje    900       fpSceneHandler -> BeginPrimitives (objectTransform);
1011       fpSceneHandler -> AddPrimitive (graphic    901       fpSceneHandler -> AddPrimitive (graphics_primitive);
1012       fpSceneHandler -> EndPrimitives ();        902       fpSceneHandler -> EndPrimitives ();
1013     }                                            903     }
1014   }                                              904   }
1015 }                                                905 }
1016                                                  906 
1017 template <class T> void G4VisManager::DrawT2D    907 template <class T> void G4VisManager::DrawT2D
1018 (const T& graphics_primitive, const G4Transfo    908 (const T& graphics_primitive, const G4Transform3D& objectTransform) {
                                                   >> 909 #ifdef G4MULTITHREADED
1019   if (G4Threading::IsWorkerThread()) return;     910   if (G4Threading::IsWorkerThread()) return;
1020                                               << 911 #endif
1021   if (fIsDrawGroup) {                            912   if (fIsDrawGroup) {
1022     if (objectTransform != fpSceneHandler->Ge    913     if (objectTransform != fpSceneHandler->GetObjectTransformation()) {
1023       G4Exception                                914       G4Exception
1024   ("G4VSceneHandler::DrawT",                     915   ("G4VSceneHandler::DrawT",
1025    "visman0011", FatalException,                 916    "visman0011", FatalException,
1026    "Different transform detected in Begin/End    917    "Different transform detected in Begin/EndDraw2D group.");
1027     }                                            918     }
1028     fpSceneHandler -> AddPrimitive (graphics_    919     fpSceneHandler -> AddPrimitive (graphics_primitive);
1029   } else {                                       920   } else {
1030     if (IsValidView ()) {                        921     if (IsValidView ()) {
1031       ClearTransientStoreIfMarked();             922       ClearTransientStoreIfMarked();
1032       fpSceneHandler -> BeginPrimitives2D (ob    923       fpSceneHandler -> BeginPrimitives2D (objectTransform);
1033       fpSceneHandler -> AddPrimitive (graphic    924       fpSceneHandler -> AddPrimitive (graphics_primitive);
1034       fpSceneHandler -> EndPrimitives2D ();      925       fpSceneHandler -> EndPrimitives2D ();
1035     }                                            926     }
1036   }                                              927   }
1037 }                                                928 }
1038                                                  929 
1039 void G4VisManager::Draw (const G4Circle& circ    930 void G4VisManager::Draw (const G4Circle& circle,
1040        const G4Transform3D& objectTransform)     931        const G4Transform3D& objectTransform)
1041 {                                                932 {
1042   DrawT (circle, objectTransform);               933   DrawT (circle, objectTransform);
1043 }                                                934 }
1044                                                  935 
1045 void G4VisManager::Draw (const G4Polyhedron&     936 void G4VisManager::Draw (const G4Polyhedron& polyhedron,
1046        const G4Transform3D& objectTransform)     937        const G4Transform3D& objectTransform)
1047 {                                                938 {
1048   DrawT (polyhedron, objectTransform);           939   DrawT (polyhedron, objectTransform);
1049 }                                                940 }
1050                                                  941 
1051 void G4VisManager::Draw (const G4Polyline& li    942 void G4VisManager::Draw (const G4Polyline& line,
1052        const G4Transform3D& objectTransform)     943        const G4Transform3D& objectTransform)
1053 {                                                944 {
1054   DrawT (line, objectTransform);                 945   DrawT (line, objectTransform);
1055 }                                                946 }
1056                                                  947 
1057 void G4VisManager::Draw (const G4Polymarker&     948 void G4VisManager::Draw (const G4Polymarker& polymarker,
1058        const G4Transform3D& objectTransform)     949        const G4Transform3D& objectTransform)
1059 {                                                950 {
1060   DrawT (polymarker, objectTransform);           951   DrawT (polymarker, objectTransform);
1061 }                                                952 }
1062                                                  953 
                                                   >> 954 void G4VisManager::Draw (const G4Scale& scale,
                                                   >> 955        const G4Transform3D& objectTransform)
                                                   >> 956 {
                                                   >> 957   DrawT (scale, objectTransform);
                                                   >> 958 }
                                                   >> 959 
1063 void G4VisManager::Draw (const G4Square& squa    960 void G4VisManager::Draw (const G4Square& square,
1064        const G4Transform3D& objectTransform)     961        const G4Transform3D& objectTransform)
1065 {                                                962 {
1066   DrawT (square, objectTransform);               963   DrawT (square, objectTransform);
1067 }                                                964 }
1068                                                  965 
1069 void G4VisManager::Draw (const G4Text& text,     966 void G4VisManager::Draw (const G4Text& text,
1070        const G4Transform3D& objectTransform)     967        const G4Transform3D& objectTransform)
1071 {                                                968 {
1072   DrawT (text, objectTransform);                 969   DrawT (text, objectTransform);
1073 }                                                970 }
1074                                                  971 
1075 void G4VisManager::Draw2D (const G4Circle& ci    972 void G4VisManager::Draw2D (const G4Circle& circle,
1076          const G4Transform3D& objectTransform    973          const G4Transform3D& objectTransform)
1077 {                                                974 {
1078   DrawT2D (circle, objectTransform);             975   DrawT2D (circle, objectTransform);
1079 }                                                976 }
1080                                                  977 
1081 void G4VisManager::Draw2D (const G4Polyhedron    978 void G4VisManager::Draw2D (const G4Polyhedron& polyhedron,
1082          const G4Transform3D& objectTransform    979          const G4Transform3D& objectTransform)
1083 {                                                980 {
1084   DrawT2D (polyhedron, objectTransform);         981   DrawT2D (polyhedron, objectTransform);
1085 }                                                982 }
1086                                                  983 
1087 void G4VisManager::Draw2D (const G4Polyline&     984 void G4VisManager::Draw2D (const G4Polyline& line,
1088          const G4Transform3D& objectTransform    985          const G4Transform3D& objectTransform)
1089 {                                                986 {
1090   DrawT2D (line, objectTransform);               987   DrawT2D (line, objectTransform);
1091 }                                                988 }
1092                                                  989 
1093 void G4VisManager::Draw2D (const G4Polymarker    990 void G4VisManager::Draw2D (const G4Polymarker& polymarker,
1094          const G4Transform3D& objectTransform    991          const G4Transform3D& objectTransform)
1095 {                                                992 {
1096   DrawT2D (polymarker, objectTransform);         993   DrawT2D (polymarker, objectTransform);
1097 }                                                994 }
1098                                                  995 
1099 void G4VisManager::Draw2D (const G4Square& sq    996 void G4VisManager::Draw2D (const G4Square& square,
1100          const G4Transform3D& objectTransform    997          const G4Transform3D& objectTransform)
1101 {                                                998 {
1102   DrawT2D (square, objectTransform);             999   DrawT2D (square, objectTransform);
1103 }                                                1000 }
1104                                                  1001 
1105 void G4VisManager::Draw2D (const G4Text& text    1002 void G4VisManager::Draw2D (const G4Text& text,
1106          const G4Transform3D& objectTransform    1003          const G4Transform3D& objectTransform)
1107 {                                                1004 {
1108   DrawT2D (text, objectTransform);               1005   DrawT2D (text, objectTransform);
1109 }                                                1006 }
1110                                                  1007 
1111 void G4VisManager::Draw (const G4VHit& hit) {    1008 void G4VisManager::Draw (const G4VHit& hit) {
                                                   >> 1009 #ifdef G4MULTITHREADED
1112   if (G4Threading::IsWorkerThread()) return;     1010   if (G4Threading::IsWorkerThread()) return;
1113                                               << 1011 #endif
1114   if (fIsDrawGroup) {                            1012   if (fIsDrawGroup) {
1115     fpSceneHandler -> AddCompound (hit);         1013     fpSceneHandler -> AddCompound (hit);
1116   } else {                                       1014   } else {
1117     if (IsValidView ()) {                        1015     if (IsValidView ()) {
1118       ClearTransientStoreIfMarked();             1016       ClearTransientStoreIfMarked();
1119       fpSceneHandler -> AddCompound (hit);       1017       fpSceneHandler -> AddCompound (hit);
1120     }                                            1018     }
1121   }                                              1019   }
1122 }                                                1020 }
1123                                                  1021 
1124 void G4VisManager::Draw (const G4VDigi& digi)    1022 void G4VisManager::Draw (const G4VDigi& digi) {
                                                   >> 1023 #ifdef G4MULTITHREADED
1125   if (G4Threading::IsWorkerThread()) return;     1024   if (G4Threading::IsWorkerThread()) return;
1126                                               << 1025 #endif
1127   if (fIsDrawGroup) {                            1026   if (fIsDrawGroup) {
1128     fpSceneHandler -> AddCompound (digi);        1027     fpSceneHandler -> AddCompound (digi);
1129   } else {                                       1028   } else {
1130     if (IsValidView ()) {                        1029     if (IsValidView ()) {
1131       ClearTransientStoreIfMarked();             1030       ClearTransientStoreIfMarked();
1132       fpSceneHandler -> AddCompound (digi);      1031       fpSceneHandler -> AddCompound (digi);
1133     }                                            1032     }
1134   }                                              1033   }
1135 }                                                1034 }
1136                                                  1035 
1137 void G4VisManager::Draw (const G4VTrajectory&    1036 void G4VisManager::Draw (const G4VTrajectory& traj) {
                                                   >> 1037 #ifdef G4MULTITHREADED
1138   if (G4Threading::IsWorkerThread()) return;     1038   if (G4Threading::IsWorkerThread()) return;
1139                                               << 1039 #endif
1140   // A trajectory needs a trajectories model     1040   // A trajectory needs a trajectories model to provide G4Atts, etc.
1141   static G4TrajectoriesModel trajectoriesMode    1041   static G4TrajectoriesModel trajectoriesModel;
1142   trajectoriesModel.SetCurrentTrajectory(&tra    1042   trajectoriesModel.SetCurrentTrajectory(&traj);
1143   G4RunManager* runManager = G4RunManagerFact    1043   G4RunManager* runManager = G4RunManagerFactory::GetMasterRunManager();
1144   const G4Run* currentRun  = runManager->GetC    1044   const G4Run* currentRun  = runManager->GetCurrentRun();
1145   if (currentRun) {                              1045   if (currentRun) {
1146     trajectoriesModel.SetRunID(currentRun->Ge    1046     trajectoriesModel.SetRunID(currentRun->GetRunID());
1147   }                                              1047   }
1148   const G4Event* currentEvent =                  1048   const G4Event* currentEvent =
1149   G4EventManager::GetEventManager()->GetConst    1049   G4EventManager::GetEventManager()->GetConstCurrentEvent();
1150   if (currentEvent) {                            1050   if (currentEvent) {
1151     trajectoriesModel.SetEventID(currentEvent    1051     trajectoriesModel.SetEventID(currentEvent->GetEventID());
1152   }                                              1052   }
1153   if (fIsDrawGroup) {                            1053   if (fIsDrawGroup) {
1154     fpSceneHandler -> SetModel (&trajectories    1054     fpSceneHandler -> SetModel (&trajectoriesModel);
1155     fpSceneHandler -> AddCompound (traj);        1055     fpSceneHandler -> AddCompound (traj);
1156     fpSceneHandler -> SetModel (0);              1056     fpSceneHandler -> SetModel (0);
1157   } else {                                       1057   } else {
1158     if (IsValidView ()) {                        1058     if (IsValidView ()) {
1159       ClearTransientStoreIfMarked();             1059       ClearTransientStoreIfMarked();
1160       fpSceneHandler -> SetModel (&trajectori    1060       fpSceneHandler -> SetModel (&trajectoriesModel);
1161       fpSceneHandler -> AddCompound (traj);      1061       fpSceneHandler -> AddCompound (traj);
1162       fpSceneHandler -> SetModel (0);            1062       fpSceneHandler -> SetModel (0);
1163     }                                            1063     }
1164   }                                              1064   }
1165 }                                                1065 }
1166                                                  1066 
1167 void G4VisManager::Draw (const G4LogicalVolum    1067 void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
1168        const G4VisAttributes& attribs,           1068        const G4VisAttributes& attribs,
1169        const G4Transform3D& objectTransform)     1069        const G4Transform3D& objectTransform) {
                                                   >> 1070 #ifdef G4MULTITHREADED
1170   if (G4Threading::IsWorkerThread()) return;     1071   if (G4Threading::IsWorkerThread()) return;
1171                                               << 1072 #endif
1172   // Find corresponding solid.                   1073   // Find corresponding solid.
1173   G4VSolid* pSol = logicalVol.GetSolid ();       1074   G4VSolid* pSol = logicalVol.GetSolid ();
1174   Draw (*pSol, attribs, objectTransform);        1075   Draw (*pSol, attribs, objectTransform);
1175 }                                                1076 }
1176                                                  1077 
1177 void G4VisManager::Draw (const G4VSolid& soli    1078 void G4VisManager::Draw (const G4VSolid& solid,
1178        const G4VisAttributes& attribs,           1079        const G4VisAttributes& attribs,
1179        const G4Transform3D& objectTransform)     1080        const G4Transform3D& objectTransform) {
                                                   >> 1081 #ifdef G4MULTITHREADED
1180   if (G4Threading::IsWorkerThread()) return;     1082   if (G4Threading::IsWorkerThread()) return;
1181                                               << 1083 #endif
1182   if (fIsDrawGroup) {                            1084   if (fIsDrawGroup) {
1183     fpSceneHandler -> PreAddSolid (objectTran    1085     fpSceneHandler -> PreAddSolid (objectTransform, attribs);
1184     solid.DescribeYourselfTo (*fpSceneHandler    1086     solid.DescribeYourselfTo (*fpSceneHandler);
1185     fpSceneHandler -> PostAddSolid ();           1087     fpSceneHandler -> PostAddSolid ();
1186   } else {                                       1088   } else {
1187     if (IsValidView ()) {                        1089     if (IsValidView ()) {
1188       ClearTransientStoreIfMarked();             1090       ClearTransientStoreIfMarked();
1189       fpSceneHandler -> PreAddSolid (objectTr    1091       fpSceneHandler -> PreAddSolid (objectTransform, attribs);
1190       solid.DescribeYourselfTo (*fpSceneHandl    1092       solid.DescribeYourselfTo (*fpSceneHandler);
1191       fpSceneHandler -> PostAddSolid ();         1093       fpSceneHandler -> PostAddSolid ();
1192     }                                            1094     }
1193   }                                              1095   }
1194 }                                                1096 }
1195                                                  1097 
1196 void G4VisManager::Draw (const G4VPhysicalVol    1098 void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
1197        const G4VisAttributes& attribs,           1099        const G4VisAttributes& attribs,
1198        const G4Transform3D& objectTransform)     1100        const G4Transform3D& objectTransform) {
                                                   >> 1101 #ifdef G4MULTITHREADED
1199   if (G4Threading::IsWorkerThread()) return;     1102   if (G4Threading::IsWorkerThread()) return;
1200                                               << 1103 #endif
1201   // Note: It is tempting to use a temporary     1104   // Note: It is tempting to use a temporary model here, as for
1202   // trajectories, in order to get at the G4A    1105   // trajectories, in order to get at the G4Atts of the physical
1203   // volume.  I tried it (JA).  But it's not     1106   // volume.  I tried it (JA).  But it's not easy to pass the
1204   // vis attributes.  Also other aspects of t    1107   // vis attributes.  Also other aspects of the model seem not to
1205   // be properly set up.  So, the idea has be    1108   // be properly set up.  So, the idea has been abandoned for the time
1206   // being.  The model pointer will be null.     1109   // being.  The model pointer will be null.  So when picking there
1207   // will be no G4Atts from this physical vol    1110   // will be no G4Atts from this physical volume.
1208   //                                             1111   //
1209   // If this is called from DrawHit, for exam    1112   // If this is called from DrawHit, for example, the user may G4Atts to the
1210   // hit and these will be available with "/v    1113   // hit and these will be available with "/vis/scene/add/hits".
1211   //                                             1114   //
1212   // Find corresponding logical volume and so    1115   // Find corresponding logical volume and solid.
1213   G4LogicalVolume* pLV  = physicalVol.GetLogi    1116   G4LogicalVolume* pLV  = physicalVol.GetLogicalVolume ();
1214   G4VSolid*        pSol = pLV -> GetSolid ();    1117   G4VSolid*        pSol = pLV -> GetSolid ();
1215   Draw (*pSol, attribs, objectTransform);        1118   Draw (*pSol, attribs, objectTransform);
1216 }                                                1119 }
1217                                                  1120 
1218 void G4VisManager::DrawGeometry               << 
1219 (G4VPhysicalVolume* v, const G4Transform3D& t << 
1220 // Draws a geometry tree starting at the spec << 
1221 {                                             << 
1222   auto modelingParameters = fpSceneHandler->C << 
1223   auto depth = G4PhysicalVolumeModel::UNLIMIT << 
1224   const G4bool useFullExtent = true;          << 
1225   G4PhysicalVolumeModel aPVModel(v,depth,t,mo << 
1226   aPVModel.DescribeYourselfTo(*fpSceneHandler << 
1227   delete modelingParameters;                  << 
1228 }                                             << 
1229                                               << 
1230 void G4VisManager::CreateSceneHandler (const     1121 void G4VisManager::CreateSceneHandler (const G4String& name) {
1231   if (!fInitialised) Initialise ();              1122   if (!fInitialised) Initialise ();
1232   if (fpGraphicsSystem) {                        1123   if (fpGraphicsSystem) {
1233     G4VSceneHandler* pSceneHandler =             1124     G4VSceneHandler* pSceneHandler =
1234       fpGraphicsSystem -> CreateSceneHandler     1125       fpGraphicsSystem -> CreateSceneHandler (name);
1235     if (pSceneHandler) {                         1126     if (pSceneHandler) {
1236       fAvailableSceneHandlers.push_back (pSce    1127       fAvailableSceneHandlers.push_back (pSceneHandler);
1237       fpSceneHandler = pSceneHandler;            1128       fpSceneHandler = pSceneHandler;                         // Make current.
1238     }                                            1129     }
1239     else {                                       1130     else {
1240       if (fVerbosity >= errors) {                1131       if (fVerbosity >= errors) {
1241   G4warn << "ERROR in G4VisManager::CreateSce << 1132   G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
1242          << fpGraphicsSystem -> GetName ()       1133          << fpGraphicsSystem -> GetName ()
1243          << " scene handler creation.\n  No a    1134          << " scene handler creation.\n  No action taken."
1244          << G4endl;                              1135          << G4endl;
1245       }                                          1136       }
1246     }                                            1137     }
1247   }                                              1138   }
1248   else PrintInvalidPointers ();                  1139   else PrintInvalidPointers ();
1249 }                                                1140 }
1250                                                  1141 
1251 void G4VisManager::CreateViewer                  1142 void G4VisManager::CreateViewer
1252 (const G4String& name, const G4String& XGeome    1143 (const G4String& name, const G4String& XGeometry)
1253 {                                                1144 {
1254                                                  1145 
1255   if (!fInitialised) Initialise ();              1146   if (!fInitialised) Initialise ();
1256                                                  1147 
1257   if (!fpSceneHandler) {                         1148   if (!fpSceneHandler) {
1258     PrintInvalidPointers ();                     1149     PrintInvalidPointers ();
1259     return;                                      1150     return;
1260   }                                              1151   }
1261                                                  1152 
1262   G4VViewer* p = fpGraphicsSystem -> CreateVi    1153   G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
1263                                                  1154 
1264   if (!p) {                                      1155   if (!p) {
1265     if (fVerbosity >= errors) {                  1156     if (fVerbosity >= errors) {
1266       G4warn << "ERROR in G4VisManager::Creat << 1157       G4cerr << "ERROR in G4VisManager::CreateViewer: null pointer during "
1267        << fpGraphicsSystem -> GetName ()         1158        << fpGraphicsSystem -> GetName ()
1268        << " viewer creation.\n  No action tak    1159        << " viewer creation.\n  No action taken."
1269        << G4endl;                                1160        << G4endl;
1270     }                                            1161     }
1271     return;                                      1162     return;
1272   }                                              1163   }
1273                                                  1164 
1274   if (p -> GetViewId() < 0) {                    1165   if (p -> GetViewId() < 0) {
1275     if (fVerbosity >= errors) {                  1166     if (fVerbosity >= errors) {
1276       G4warn << "ERROR in G4VisManager::Creat << 1167       G4cerr << "ERROR in G4VisManager::CreateViewer during "
1277        << fpGraphicsSystem -> GetName ()         1168        << fpGraphicsSystem -> GetName ()
1278        << " viewer instantiation.\n  No actio    1169        << " viewer instantiation.\n  No action taken."
1279        << G4endl;                                1170        << G4endl;
1280     }                                            1171     }
1281     return;                                      1172     return;
1282   }                                              1173   }
1283                                                  1174 
1284   // Viewer is created, now we can set geomet    1175   // Viewer is created, now we can set geometry parameters
1285   // Before 12/2008, it was done in G4VViewer    1176   // Before 12/2008, it was done in G4VViewer.cc but it did not have to be there!
1286                                                  1177     
1287   G4ViewParameters initialvp = p -> GetViewPa    1178   G4ViewParameters initialvp = p -> GetViewParameters();
1288   initialvp.SetXGeometryString(XGeometry); //    1179   initialvp.SetXGeometryString(XGeometry); //parse string and store parameters
1289   p -> SetViewParameters(initialvp);             1180   p -> SetViewParameters(initialvp);
1290   p -> Initialise ();  // (Viewer itself may     1181   p -> Initialise ();  // (Viewer itself may change view parameters further.)
1291   if (p -> GetViewId() < 0) {                    1182   if (p -> GetViewId() < 0) {
1292     if (fVerbosity >= errors) {                  1183     if (fVerbosity >= errors) {
1293       G4warn << "ERROR in G4VisManager::Creat << 1184       G4cerr << "ERROR in G4VisManager::CreateViewer during "
1294        << fpGraphicsSystem -> GetName ()         1185        << fpGraphicsSystem -> GetName ()
1295        << " viewer initialisation.\n  No acti    1186        << " viewer initialisation.\n  No action taken."
1296        << G4endl;                                1187        << G4endl;
1297     }                                            1188     }
1298     return;                                      1189     return;
1299   }                                              1190   }
1300                                                  1191 
1301   fpViewer = p;                             /    1192   fpViewer = p;                             // Make current.
1302   fpSceneHandler -> AddViewerToList (fpViewer    1193   fpSceneHandler -> AddViewerToList (fpViewer);
1303   fpSceneHandler -> SetCurrentViewer (fpViewe    1194   fpSceneHandler -> SetCurrentViewer (fpViewer);
1304   if (fVerbosity >= confirmations) {             1195   if (fVerbosity >= confirmations) {
1305     G4cout << "G4VisManager::CreateViewer: ne    1196     G4cout << "G4VisManager::CreateViewer: new viewer created."
1306      << G4endl;                                  1197      << G4endl;
1307   }                                              1198   }
1308                                                  1199 
1309   const G4ViewParameters& vp = fpViewer->GetV    1200   const G4ViewParameters& vp = fpViewer->GetViewParameters();
1310   if (fVerbosity >= parameters) {                1201   if (fVerbosity >= parameters) {
1311     G4cout << " view parameters are:\n  " <<     1202     G4cout << " view parameters are:\n  " << vp << G4endl;
1312   }                                              1203   }
1313                                                  1204 
1314   if (vp.IsCulling () && vp.IsCullingInvisibl    1205   if (vp.IsCulling () && vp.IsCullingInvisible ()) {
1315     static G4bool warned = false;                1206     static G4bool warned = false;
1316     if (fVerbosity >= confirmations) {           1207     if (fVerbosity >= confirmations) {
1317       if (!warned) {                             1208       if (!warned) {
1318   G4cout <<                                      1209   G4cout <<
1319   "NOTE: objects with visibility flag set to     1210   "NOTE: objects with visibility flag set to \"false\""
1320   " will not be drawn!"                          1211   " will not be drawn!"
1321   "\n  \"/vis/viewer/set/culling global false    1212   "\n  \"/vis/viewer/set/culling global false\" to Draw such objects."
1322   "\n  Also see other \"/vis/viewer/set\" com    1213   "\n  Also see other \"/vis/viewer/set\" commands."
1323          << G4endl;                              1214          << G4endl;
1324   warned = true;                                 1215   warned = true;
1325       }                                          1216       }
1326     }                                            1217     }
1327   }                                              1218   }
1328   if (vp.IsCullingCovered ()) {                  1219   if (vp.IsCullingCovered ()) {
1329     static G4bool warned = false;                1220     static G4bool warned = false;
1330     if (fVerbosity >= warnings) {                1221     if (fVerbosity >= warnings) {
1331       if (!warned) {                             1222       if (!warned) {
1332   G4warn <<                                   << 1223   G4cout <<
1333   "WARNING: covered objects in solid mode wil    1224   "WARNING: covered objects in solid mode will not be rendered!"
1334   "\n  \"/vis/viewer/set/culling coveredDaugh    1225   "\n  \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
1335   "\n  Also see other \"/vis/viewer/set\" com    1226   "\n  Also see other \"/vis/viewer/set\" commands."
1336          << G4endl;                              1227          << G4endl;
1337   warned = true;                                 1228   warned = true;
1338       }                                          1229       }
1339     }                                            1230     }
1340   }                                              1231   }
1341 }                                                1232 }
1342                                                  1233 
1343 void G4VisManager::GeometryHasChanged () {       1234 void G4VisManager::GeometryHasChanged () {
1344   if (fVerbosity >= confirmations) {             1235   if (fVerbosity >= confirmations) {
1345     G4cout << "G4VisManager::GeometryHasChang    1236     G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
1346   }                                              1237   }
1347                                                  1238 
1348   // Change the world...                         1239   // Change the world...
1349   G4VPhysicalVolume* pWorld =                    1240   G4VPhysicalVolume* pWorld =
1350     G4TransportationManager::GetTransportatio    1241     G4TransportationManager::GetTransportationManager ()
1351     -> GetNavigatorForTracking () -> GetWorld    1242     -> GetNavigatorForTracking () -> GetWorldVolume ();
1352   if (!pWorld) {                                 1243   if (!pWorld) {
1353     if (fVerbosity >= warnings) {                1244     if (fVerbosity >= warnings) {
1354       G4warn << "WARNING: There is no world v << 1245       G4cout << "WARNING: There is no world volume!" << G4endl;
1355     }                                            1246     }
1356   }                                              1247   }
1357                                                  1248 
1358   // Check scenes.                               1249   // Check scenes.
1359   G4SceneList& sceneList = fSceneList;           1250   G4SceneList& sceneList = fSceneList;
1360   std::size_t iScene, nScenes = sceneList.siz << 1251   G4int iScene, nScenes = sceneList.size ();
1361   for (iScene = 0; iScene < nScenes; ++iScene << 1252   for (iScene = 0; iScene < nScenes; iScene++) {
1362     G4Scene* pScene = sceneList [iScene];        1253     G4Scene* pScene = sceneList [iScene];
1363     std::vector<G4Scene::Model>& modelList =     1254     std::vector<G4Scene::Model>& modelList = pScene -> SetRunDurationModelList ();
1364     if (modelList.size ()) {                     1255     if (modelList.size ()) {
1365       G4bool modelInvalid;                       1256       G4bool modelInvalid;
1366       do {  // Remove, if required, one at a     1257       do {  // Remove, if required, one at a time.
1367   modelInvalid = false;                          1258   modelInvalid = false;
1368   std::vector<G4Scene::Model>::iterator iterM    1259   std::vector<G4Scene::Model>::iterator iterModel;
1369   for (iterModel = modelList.begin();            1260   for (iterModel = modelList.begin();
1370        iterModel != modelList.end();             1261        iterModel != modelList.end();
1371        ++iterModel) {                            1262        ++iterModel) {
1372     modelInvalid = !(iterModel->fpModel->Vali    1263     modelInvalid = !(iterModel->fpModel->Validate(fVerbosity>=warnings));
1373     if (modelInvalid) {                          1264     if (modelInvalid) {
1374       // Model invalid - remove and break.       1265       // Model invalid - remove and break.
1375       if (fVerbosity >= warnings) {              1266       if (fVerbosity >= warnings) {
1376         G4warn << "WARNING: Model \""         << 1267         G4cout << "WARNING: Model \""
1377          << iterModel->fpModel->GetGlobalDesc    1268          << iterModel->fpModel->GetGlobalDescription ()
1378          <<                                      1269          <<
1379     "\" is no longer valid - being removed\n     1270     "\" is no longer valid - being removed\n  from scene \""
1380          << pScene -> GetName () << "\""         1271          << pScene -> GetName () << "\""
1381          << G4endl;                              1272          << G4endl;
1382       }                                          1273       }
1383       modelList.erase (iterModel);               1274       modelList.erase (iterModel);
1384       break;                                     1275       break;
1385     }                                            1276     }
1386   }                                              1277   }
1387       } while (modelInvalid);                    1278       } while (modelInvalid);
1388                                                  1279 
1389       if (modelList.size () == 0) {              1280       if (modelList.size () == 0) {
1390   if (fVerbosity >= warnings) {                  1281   if (fVerbosity >= warnings) {
1391     G4warn << "WARNING: No run-duration model << 1282     G4cout << "WARNING: No models left in this scene \""
1392      << pScene -> GetName ()                     1283      << pScene -> GetName ()
1393      << "\"."                                    1284      << "\"."
1394      << G4endl;                                  1285      << G4endl;
1395   }                                              1286   }
1396         if (pWorld) {                         << 
1397           if (fVerbosity >= warnings) {       << 
1398             G4warn << "  Adding current world << 
1399             << pScene -> GetName ()           << 
1400             << "\"."                          << 
1401             << G4endl;                        << 
1402           }                                   << 
1403           pScene->AddRunDurationModel(new G4P << 
1404           // (The above includes a re-calcula << 
1405           G4UImanager::GetUIpointer () ->     << 
1406           ApplyCommand (G4String("/vis/scene/ << 
1407         }                                     << 
1408       }                                          1287       }
1409       else {                                     1288       else {
1410   pScene->CalculateExtent();  // Recalculate  << 1289   pScene->CalculateExtent();
1411   G4UImanager::GetUIpointer () ->                1290   G4UImanager::GetUIpointer () ->
1412     ApplyCommand (G4String("/vis/scene/notify    1291     ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1413       }                                          1292       }
1414     }                                            1293     }
1415   }                                              1294   }
1416                                                  1295 
1417   // Check the manager's current scene...        1296   // Check the manager's current scene...
1418   if (fpScene && fpScene -> GetRunDurationMod    1297   if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1419     if (fVerbosity >= warnings) {                1298     if (fVerbosity >= warnings) {
1420       G4warn << "WARNING: The current scene \ << 1299       G4cout << "WARNING: The current scene \""
1421        << fpScene -> GetName ()                  1300        << fpScene -> GetName ()
1422        << "\" has no run duration models."       1301        << "\" has no run duration models."
1423              << "\n  Use \"/vis/scene/add/vol    1302              << "\n  Use \"/vis/scene/add/volume\" or create a new scene."
1424        << G4endl;                                1303        << G4endl;
1425     }                                            1304     }
1426     // Clean up                               << 1305     fpSceneHandler->ClearTransientStore();
1427     if (fpSceneHandler) {                     << 1306     fpSceneHandler->ClearStore();
1428       fpSceneHandler->ClearTransientStore();  << 1307     fpViewer->NeedKernelVisit();
1429       fpSceneHandler->ClearStore();           << 1308     fpViewer->SetView();
1430       if (fpViewer) {                         << 1309     fpViewer->ClearView();
1431         fpViewer->NeedKernelVisit();          << 1310     fpViewer->FinishView();
1432         fpViewer->SetView();                  << 
1433         fpViewer->ClearView();                << 
1434         fpViewer->FinishView();               << 
1435       }                                       << 
1436     }                                         << 
1437   }                                              1311   }
1438 }                                                1312 }
1439                                                  1313 
1440 void G4VisManager::NotifyHandlers () {           1314 void G4VisManager::NotifyHandlers () {
1441                                                  1315 
1442   if (fVerbosity >= confirmations) {             1316   if (fVerbosity >= confirmations) {
1443     G4cout << "G4VisManager::NotifyHandler()     1317     G4cout << "G4VisManager::NotifyHandler() called." << G4endl;
1444   }                                              1318   }
1445                                                  1319 
1446   if (IsValidView()) {                           1320   if (IsValidView()) {
1447                                                  1321 
1448     // Check scenes.                             1322     // Check scenes.
1449     G4SceneList& sceneList = fSceneList;         1323     G4SceneList& sceneList = fSceneList;
1450     std::size_t iScene, nScenes = sceneList.s << 1324     G4int iScene, nScenes = sceneList.size ();
1451     for (iScene = 0; iScene < nScenes; ++iSce << 1325     for (iScene = 0; iScene < nScenes; iScene++) {
1452       G4Scene* pScene = sceneList [iScene];      1326       G4Scene* pScene = sceneList [iScene];
1453       std::vector<G4Scene::Model>& modelList     1327       std::vector<G4Scene::Model>& modelList = pScene -> SetRunDurationModelList ();
1454                                                  1328 
1455       if (modelList.size ()) {                   1329       if (modelList.size ()) {
1456         pScene->CalculateExtent();               1330         pScene->CalculateExtent();
1457         G4UImanager::GetUIpointer () ->          1331         G4UImanager::GetUIpointer () ->
1458         ApplyCommand (G4String("/vis/scene/no    1332         ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
1459       }                                          1333       }
1460     }                                            1334     }
1461                                                  1335 
1462     // Check the manager's current scene...      1336     // Check the manager's current scene...
1463     if (fpScene && fpScene -> GetRunDurationM    1337     if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
1464       if (fVerbosity >= warnings) {              1338       if (fVerbosity >= warnings) {
1465         G4warn << "WARNING: The current scene << 1339         G4cout << "WARNING: The current scene \""
1466         << fpScene -> GetName ()                 1340         << fpScene -> GetName ()
1467         << "\" has no run duration models."      1341         << "\" has no run duration models."
1468         << "\n  Use \"/vis/scene/add/volume\"    1342         << "\n  Use \"/vis/scene/add/volume\" or create a new scene."
1469         << G4endl;                               1343         << G4endl;
1470       }                                          1344       }
1471       fpSceneHandler->ClearTransientStore();     1345       fpSceneHandler->ClearTransientStore();
1472       fpSceneHandler->ClearStore();              1346       fpSceneHandler->ClearStore();
1473       fpViewer->NeedKernelVisit();               1347       fpViewer->NeedKernelVisit();
1474       fpViewer->SetView();                       1348       fpViewer->SetView();
1475       fpViewer->ClearView();                     1349       fpViewer->ClearView();
1476       fpViewer->FinishView();                    1350       fpViewer->FinishView();
1477     }                                            1351     }
1478   }                                              1352   }
1479 }                                                1353 }
1480                                                  1354 
1481 G4bool G4VisManager::FilterTrajectory(const G    1355 G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory)
1482 {                                                1356 {
1483   return fpTrajFilterMgr->Accept(trajectory);    1357   return fpTrajFilterMgr->Accept(trajectory);
1484 }                                                1358 }   
1485                                                  1359 
1486 G4bool G4VisManager::FilterHit(const G4VHit&     1360 G4bool G4VisManager::FilterHit(const G4VHit& hit)
1487 {                                                1361 {
1488   return fpHitFilterMgr->Accept(hit);            1362   return fpHitFilterMgr->Accept(hit);
1489 }                                                1363 }   
1490                                                  1364 
1491 G4bool G4VisManager::FilterDigi(const G4VDigi    1365 G4bool G4VisManager::FilterDigi(const G4VDigi& digi)
1492 {                                                1366 {
1493   return fpDigiFilterMgr->Accept(digi);          1367   return fpDigiFilterMgr->Accept(digi);
1494 }                                                1368 }   
1495                                                  1369 
1496 void G4VisManager::DispatchToModel(const G4VT    1370 void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory)
1497 {                                                1371 {
1498   G4bool visible(true);                          1372   G4bool visible(true);
1499                                                  1373 
1500   // See if trajectory passes filter             1374   // See if trajectory passes filter
1501   G4bool passed = FilterTrajectory(trajectory    1375   G4bool passed = FilterTrajectory(trajectory);
1502                                                  1376 
1503   if (!passed) {                                 1377   if (!passed) {
1504     // Draw invisible trajectory if trajector    1378     // Draw invisible trajectory if trajectory failed filter and
1505     // are filtering in soft mode                1379     // are filtering in soft mode
1506     if (fpTrajFilterMgr->GetMode() == FilterM    1380     if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false;
1507     else {return;}                               1381     else {return;}
1508   }                                              1382   }
1509                                                  1383 
1510   // Go on to draw trajectory                    1384   // Go on to draw trajectory
1511   assert (0 != fpTrajDrawModelMgr);              1385   assert (0 != fpTrajDrawModelMgr);
1512                                                  1386 
1513   const G4VTrajectoryModel* trajectoryModel =    1387   const G4VTrajectoryModel* trajectoryModel = CurrentTrajDrawModel();
1514                                                  1388 
1515   assert (0 != trajectoryModel); // Should ex    1389   assert (0 != trajectoryModel); // Should exist
1516                                                  1390 
1517   if (IsValidView()) {                           1391   if (IsValidView()) {
1518       trajectoryModel->Draw(trajectory, visib    1392       trajectoryModel->Draw(trajectory, visible);
1519   }                                              1393   }
1520 }                                                1394 }
1521                                                  1395 
                                                   >> 1396 void G4VisManager::SetUserAction
                                                   >> 1397 (G4VUserVisAction* pVisAction,
                                                   >> 1398  const G4VisExtent& extent) {
                                                   >> 1399   if (fVerbosity >= warnings) {
                                                   >> 1400     G4cout <<
                                                   >> 1401   "WARNING: SetUserAction is deprecated. Use RegisterRunDurationUserVisAction."
                                                   >> 1402     << G4endl;
                                                   >> 1403   }
                                                   >> 1404   RegisterRunDurationUserVisAction("SetUserAction",pVisAction,extent);
                                                   >> 1405 }
                                                   >> 1406 
1522 void G4VisManager::RegisterRunDurationUserVis    1407 void G4VisManager::RegisterRunDurationUserVisAction
1523 (const G4String& name,                           1408 (const G4String& name,
1524  G4VUserVisAction* pVisAction,                   1409  G4VUserVisAction* pVisAction,
1525  const G4VisExtent& extent) {                    1410  const G4VisExtent& extent) {
1526   fRunDurationUserVisActions.push_back(UserVi    1411   fRunDurationUserVisActions.push_back(UserVisAction(name,pVisAction));
1527   if (extent.GetExtentRadius() > 0.) {           1412   if (extent.GetExtentRadius() > 0.) {
1528     fUserVisActionExtents[pVisAction] = exten    1413     fUserVisActionExtents[pVisAction] = extent;
1529   } else {                                       1414   } else {
1530     if (fVerbosity >= warnings) {                1415     if (fVerbosity >= warnings) {
1531       G4warn <<                               << 1416       G4cout << 
1532   "WARNING: No extent set for user vis action    1417   "WARNING: No extent set for user vis action \"" << name << "\"."
1533        << G4endl;                                1418        << G4endl;
1534     }                                            1419     }
1535   }                                              1420   }
1536   if (fVerbosity >= confirmations) {             1421   if (fVerbosity >= confirmations) {
1537     G4cout                                       1422     G4cout
1538     << "Run duration user vis action \"" << n    1423     << "Run duration user vis action \"" << name << "\" registered"
1539     << G4endl;                                   1424     << G4endl;
1540   }                                              1425   }
1541 }                                                1426 }
1542                                                  1427 
1543 void G4VisManager::RegisterEndOfEventUserVisA    1428 void G4VisManager::RegisterEndOfEventUserVisAction
1544 (const G4String& name,                           1429 (const G4String& name,
1545  G4VUserVisAction* pVisAction,                   1430  G4VUserVisAction* pVisAction,
1546  const G4VisExtent& extent) {                    1431  const G4VisExtent& extent) {
1547   fEndOfEventUserVisActions.push_back(UserVis    1432   fEndOfEventUserVisActions.push_back(UserVisAction(name,pVisAction));
1548   if (extent.GetExtentRadius() > 0.) {           1433   if (extent.GetExtentRadius() > 0.) {
1549     fUserVisActionExtents[pVisAction] = exten    1434     fUserVisActionExtents[pVisAction] = extent;
1550   } else {                                       1435   } else {
1551     if (fVerbosity >= warnings) {                1436     if (fVerbosity >= warnings) {
1552       G4warn <<                               << 1437       G4cout << 
1553   "WARNING: No extent set for user vis action    1438   "WARNING: No extent set for user vis action \"" << name << "\"."
1554        << G4endl;                                1439        << G4endl;
1555     }                                            1440     }
1556   }                                              1441   }
1557   if (fVerbosity >= confirmations) {             1442   if (fVerbosity >= confirmations) {
1558     G4cout                                       1443     G4cout
1559     << "End of event user vis action \"" << n    1444     << "End of event user vis action \"" << name << "\" registered"
1560     << G4endl;                                   1445     << G4endl;
1561   }                                              1446   }
1562 }                                                1447 }
1563                                                  1448 
1564 void G4VisManager::RegisterEndOfRunUserVisAct    1449 void G4VisManager::RegisterEndOfRunUserVisAction
1565 (const G4String& name,                           1450 (const G4String& name,
1566  G4VUserVisAction* pVisAction,                   1451  G4VUserVisAction* pVisAction,
1567  const G4VisExtent& extent) {                    1452  const G4VisExtent& extent) {
1568   fEndOfRunUserVisActions.push_back(UserVisAc    1453   fEndOfRunUserVisActions.push_back(UserVisAction(name,pVisAction));
1569   if (extent.GetExtentRadius() > 0.) {           1454   if (extent.GetExtentRadius() > 0.) {
1570     fUserVisActionExtents[pVisAction] = exten    1455     fUserVisActionExtents[pVisAction] = extent;
1571   } else {                                       1456   } else {
1572     if (fVerbosity >= warnings) {                1457     if (fVerbosity >= warnings) {
1573       G4warn <<                               << 1458       G4cout << 
1574   "WARNING: No extent set for user vis action    1459   "WARNING: No extent set for user vis action \"" << name << "\"."
1575        << G4endl;                                1460        << G4endl;
1576     }                                            1461     }
1577   }                                              1462   }
1578   if (fVerbosity >= confirmations) {             1463   if (fVerbosity >= confirmations) {
1579     G4cout                                       1464     G4cout
1580     << "End of run user vis action \"" << nam    1465     << "End of run user vis action \"" << name << "\" registered"
1581     << G4endl;                                   1466     << G4endl;
1582   }                                              1467   }
1583 }                                                1468 }
1584                                                  1469 
1585 void G4VisManager::SetCurrentScene (G4Scene*     1470 void G4VisManager::SetCurrentScene (G4Scene* pScene) {
1586   if (pScene != fpScene) {                       1471   if (pScene != fpScene) {
1587     // A change of scene.  Therefore reset tr    1472     // A change of scene.  Therefore reset transients drawn flags.  All
1588     // memory of previous transient proceessi    1473     // memory of previous transient proceessing thereby erased...
1589     ResetTransientsDrawnFlags();                 1474     ResetTransientsDrawnFlags();
1590   }                                              1475   }
1591   fpScene = pScene;                              1476   fpScene = pScene;
1592 }                                                1477 }
1593                                                  1478 
1594 void G4VisManager::SetCurrentGraphicsSystem (    1479 void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
1595   fpGraphicsSystem = pSystem;                    1480   fpGraphicsSystem = pSystem;
1596   if (fVerbosity >= confirmations) {             1481   if (fVerbosity >= confirmations) {
1597     G4cout << "G4VisManager::SetCurrentGraphi    1482     G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
1598      << pSystem -> GetName () << G4endl;         1483      << pSystem -> GetName () << G4endl;
1599   }                                              1484   }
1600   // If current scene handler is of same grap    1485   // If current scene handler is of same graphics system, leave unchanged.
1601   // Else find the most recent scene handler     1486   // Else find the most recent scene handler of same graphics system.
1602   // Or clear pointers.                          1487   // Or clear pointers.
1603   if (!(fpSceneHandler && fpSceneHandler -> G    1488   if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
1604     const G4SceneHandlerList& sceneHandlerLis    1489     const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
1605     G4int nSH = (G4int)sceneHandlerList.size  << 1490     G4int nSH = sceneHandlerList.size ();  // No. of scene handlers.
1606     G4int iSH;                                   1491     G4int iSH;
1607     for (iSH = nSH - 1; iSH >= 0; iSH--) {       1492     for (iSH = nSH - 1; iSH >= 0; iSH--) {
1608       if (sceneHandlerList [iSH] -> GetGraphi    1493       if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
1609     }                                            1494     }
1610     if (iSH >= 0) {                              1495     if (iSH >= 0) {
1611       fpSceneHandler = sceneHandlerList [iSH]    1496       fpSceneHandler = sceneHandlerList [iSH];
1612       if (fVerbosity >= confirmations) {         1497       if (fVerbosity >= confirmations) {
1613   G4cout << "  Scene Handler now "               1498   G4cout << "  Scene Handler now "
1614          << fpSceneHandler -> GetName () << G    1499          << fpSceneHandler -> GetName () << G4endl;
1615       }                                          1500       }
1616       if (fpScene != fpSceneHandler -> GetSce    1501       if (fpScene != fpSceneHandler -> GetScene ()) {
1617   fpScene = fpSceneHandler -> GetScene ();       1502   fpScene = fpSceneHandler -> GetScene ();
1618   if (fVerbosity >= confirmations) {             1503   if (fVerbosity >= confirmations) {
1619     G4cout << "  Scene now \""                   1504     G4cout << "  Scene now \""
1620      << fpScene -> GetName () << "\"" << G4en    1505      << fpScene -> GetName () << "\"" << G4endl;
1621   }                                              1506   }
1622       }                                          1507       }
1623       const G4ViewerList& viewerList = fpScen    1508       const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1624       if (viewerList.size ()) {                  1509       if (viewerList.size ()) {
1625   fpViewer = viewerList [0];                     1510   fpViewer = viewerList [0];
1626   if (fVerbosity >= confirmations) {             1511   if (fVerbosity >= confirmations) {
1627     G4cout << "  Viewer now " << fpViewer ->     1512     G4cout << "  Viewer now " << fpViewer -> GetName () << G4endl;
1628   }                                              1513   }
1629       }                                          1514       }
1630       else {                                     1515       else {
1631   fpViewer = 0;                                  1516   fpViewer = 0;
1632       }                                          1517       }
1633     }                                            1518     }
1634     else {                                       1519     else {
1635       fpSceneHandler = 0;                        1520       fpSceneHandler = 0;
1636       fpViewer = 0;                              1521       fpViewer = 0;
1637     }                                            1522     }
1638   }                                              1523   }
1639 }                                                1524 }
1640                                                  1525 
1641 void G4VisManager::SetCurrentSceneHandler (G4    1526 void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
1642   fpSceneHandler = pSceneHandler;                1527   fpSceneHandler = pSceneHandler;
1643   if (fVerbosity >= confirmations) {             1528   if (fVerbosity >= confirmations) {
1644     G4cout << "G4VisManager::SetCurrentSceneH    1529     G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
1645      << pSceneHandler -> GetName () << "\"" <    1530      << pSceneHandler -> GetName () << "\"" << G4endl;
1646   }                                              1531   }
1647   if (fpScene != fpSceneHandler -> GetScene (    1532   if (fpScene != fpSceneHandler -> GetScene ()) {
1648     fpScene = fpSceneHandler -> GetScene ();     1533     fpScene = fpSceneHandler -> GetScene ();
1649     if (fVerbosity >= confirmations) {           1534     if (fVerbosity >= confirmations) {
1650       G4cout << "  Scene now \""                 1535       G4cout << "  Scene now \""
1651        << fpScene -> GetName () << "\"" << G4    1536        << fpScene -> GetName () << "\"" << G4endl;
1652     }                                            1537     }
1653   }                                              1538   }
1654   if (fpGraphicsSystem != pSceneHandler -> Ge    1539   if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
1655     fpGraphicsSystem = pSceneHandler -> GetGr    1540     fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
1656     if (fVerbosity >= confirmations) {           1541     if (fVerbosity >= confirmations) {
1657       G4cout << "  Graphics system now \""       1542       G4cout << "  Graphics system now \""
1658        << fpGraphicsSystem -> GetName () << "    1543        << fpGraphicsSystem -> GetName () << "\"" << G4endl;
1659     }                                            1544     }
1660   }                                              1545   }
1661   const G4ViewerList& viewerList = fpSceneHan    1546   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
1662   std::size_t nViewers = viewerList.size ();  << 1547   G4int nViewers = viewerList.size ();
1663   if (nViewers) {                                1548   if (nViewers) {
1664     std::size_t iViewer;                      << 1549     G4int iViewer;
1665     for (iViewer = 0; iViewer < nViewers; ++i << 1550     for (iViewer = 0; iViewer < nViewers; iViewer++) {
1666       if (fpViewer == viewerList [iViewer]) b    1551       if (fpViewer == viewerList [iViewer]) break;
1667     }                                            1552     }
1668     if (iViewer >= nViewers) {                   1553     if (iViewer >= nViewers) {
1669       fpViewer = viewerList [0];                 1554       fpViewer = viewerList [0];
1670       if (fVerbosity >= confirmations) {         1555       if (fVerbosity >= confirmations) {
1671   G4cout << "  Viewer now \"" << fpViewer ->     1556   G4cout << "  Viewer now \"" << fpViewer -> GetName () << "\""
1672          << G4endl;                              1557          << G4endl;
1673       }                                          1558       }
1674     }                                            1559     }
1675     if (!IsValidView ()) {                       1560     if (!IsValidView ()) {
1676       if (fVerbosity >= warnings) {              1561       if (fVerbosity >= warnings) {
1677   G4warn <<                                   << 1562   G4cout <<
1678   "WARNING: Problem setting scene handler - p    1563   "WARNING: Problem setting scene handler - please report circumstances."
1679          << G4endl;                              1564          << G4endl;
1680       }                                          1565       }
1681     }                                            1566     }
1682   }                                              1567   }
1683   else {                                         1568   else {
1684     fpViewer = 0;                                1569     fpViewer = 0;
1685     if (fVerbosity >= warnings) {                1570     if (fVerbosity >= warnings) {
1686       G4warn <<                               << 1571       G4cout <<
1687   "WARNING: No viewers for this scene handler    1572   "WARNING: No viewers for this scene handler - please create one."
1688        << G4endl;                                1573        << G4endl;
1689     }                                            1574     }
1690   }                                              1575   }
1691 }                                                1576 }
1692                                                  1577 
1693 void G4VisManager::SetCurrentViewer (G4VViewe    1578 void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
1694   fpViewer  = pViewer;                           1579   fpViewer  = pViewer;
1695   if (fpViewer == nullptr) {                  << 
1696     if (fVerbosity >= confirmations) {        << 
1697       G4cout << "G4VisManager::SetCurrentView << 
1698       << G4endl;                              << 
1699     }                                         << 
1700     return;                                   << 
1701   }                                           << 
1702   if (fVerbosity >= confirmations) {             1580   if (fVerbosity >= confirmations) {
1703     G4cout << "G4VisManager::SetCurrentViewer    1581     G4cout << "G4VisManager::SetCurrentViewer: viewer now "
1704      << pViewer -> GetName ()                    1582      << pViewer -> GetName ()
1705      << G4endl;                                  1583      << G4endl;
1706   }                                              1584   }
1707   fpSceneHandler = fpViewer -> GetSceneHandle    1585   fpSceneHandler = fpViewer -> GetSceneHandler ();
1708   if (!fpSceneHandler) {                         1586   if (!fpSceneHandler) {
1709     if (fVerbosity >= warnings) {                1587     if (fVerbosity >= warnings) {
1710       G4warn <<                               << 1588       G4cout <<
1711       "WARNING: No scene handler for this vie    1589       "WARNING: No scene handler for this viewer - please create one."
1712       << G4endl;                                 1590       << G4endl;
1713     }                                            1591     }
1714     return;                                      1592     return;
1715   }                                              1593   }
1716   // JA: I don't think we need this. Setview     1594   // JA: I don't think we need this. Setview will be called when needed.
1717   // fpViewer->SetView();                        1595   // fpViewer->SetView();
1718   fpSceneHandler -> SetCurrentViewer (pViewer    1596   fpSceneHandler -> SetCurrentViewer (pViewer);
1719   fpScene = fpSceneHandler -> GetScene ();       1597   fpScene = fpSceneHandler -> GetScene ();
1720   fpGraphicsSystem = fpSceneHandler -> GetGra    1598   fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
1721   if (!IsValidView ()) {                         1599   if (!IsValidView ()) {
1722     if (fVerbosity >= warnings) {                1600     if (fVerbosity >= warnings) {
1723       G4warn <<                               << 1601       G4cout <<
1724   "WARNING: Problem setting viewer - please r    1602   "WARNING: Problem setting viewer - please report circumstances."
1725        << G4endl;                                1603        << G4endl;
1726     }                                            1604     }
1727   }                                              1605   }
1728 }                                                1606 }
1729                                                  1607 
1730 void G4VisManager::PrintAvailableGraphicsSyst << 1608 void G4VisManager::PrintAvailableGraphicsSystems (Verbosity verbosity) const
1731 (Verbosity verbosity, std::ostream& out) cons << 
1732 {                                                1609 {
1733   out << "Registered graphics systems are:\n" << 1610   G4cout << "Registered graphics systems are:\n";
1734   if (fAvailableGraphicsSystems.size ()) {       1611   if (fAvailableGraphicsSystems.size ()) {
1735     for (const auto& gs: fAvailableGraphicsSy    1612     for (const auto& gs: fAvailableGraphicsSystems) {
1736       const G4String& name = gs->GetName();      1613       const G4String& name = gs->GetName();
1737       const std::vector<G4String>& nicknames     1614       const std::vector<G4String>& nicknames = gs->GetNicknames();
1738       if (verbosity >= warnings) {            << 1615       if (verbosity <= warnings) {
1739         // Brief output                          1616         // Brief output
1740         out << "  " << name << " (";          << 1617         G4cout << "  " << name << " (";
1741         for (std::size_t i = 0; i < nicknames << 1618         for (size_t i = 0; i < nicknames.size(); ++i) {
1742           if (i != 0) {                          1619           if (i != 0) {
1743             out << ", ";                      << 1620             G4cout << ", ";
1744           }                                      1621           }
1745           out << nicknames[i];                << 1622           G4cout << nicknames[i];
1746         }                                        1623         }
1747         out << ')';                           << 1624         G4cout << ')';
1748       } else {                                   1625       } else {
1749         // Full output                           1626         // Full output
1750         out << *gs;                           << 1627         G4cout << *gs;
1751       }                                          1628       }
1752       out << std::endl;                       << 1629       G4cout << G4endl;
1753     }                                            1630     }
1754     out <<                                    << 
1755     "You may choose a graphics system (driver << 
1756     "\nthe command \"/vis/open\" or \"/vis/sc << 
1757     "\nor you may omit the driver parameter a << 
1758     "\n- by argument in the construction of G << 
1759     "\n- by environment variable \"G4VIS_DEFA << 
1760     "\n- by entry in \"~/.g4session\";"       << 
1761     "\n- by build flags."                     << 
1762     "\n- Note: This feature is not allowed in << 
1763     "\nFor further information see \"examples << 
1764     "\nand \"vis.mac\"."                      << 
1765     << std::endl;                             << 
1766   } else {                                       1631   } else {
1767     out << "  NONE!!!  None registered - yet! << 1632     G4cout << "  NONE!!!  None registered - yet!  Mmmmm!" << G4endl;
1768   }                                              1633   }
1769 }                                                1634 }
1770                                                  1635 
1771 void G4VisManager::PrintAvailableModels (Verb    1636 void G4VisManager::PrintAvailableModels (Verbosity verbosity) const
1772 {                                                1637 {
1773   {                                              1638   {
1774     //fpTrajDrawModelMgr->Print(G4cout);         1639     //fpTrajDrawModelMgr->Print(G4cout);
1775     G4cout << "Registered model factories:" <    1640     G4cout << "Registered model factories:" << G4endl;
1776     const std::vector<G4VModelFactory<G4VTraj    1641     const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList =
1777       fpTrajDrawModelMgr->FactoryList();         1642       fpTrajDrawModelMgr->FactoryList();
1778     if (factoryList.empty()) G4cout << "  Non    1643     if (factoryList.empty()) G4cout << "  None" << G4endl;
1779     else {                                       1644     else {
1780       std::vector<G4VModelFactory<G4VTrajecto    1645       std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i;
1781       for (i = factoryList.begin(); i != fact    1646       for (i = factoryList.begin(); i != factoryList.end(); ++i) {
1782         (*i)->Print(G4cout);                     1647         (*i)->Print(G4cout);
1783       }                                          1648       }
1784     }                                            1649     }
1785     G4cout << "\nRegistered models:" << G4end    1650     G4cout << "\nRegistered models:" << G4endl;
1786     const G4VisListManager<G4VTrajectoryModel    1651     const G4VisListManager<G4VTrajectoryModel>* listManager =
1787       fpTrajDrawModelMgr->ListManager();         1652       fpTrajDrawModelMgr->ListManager();
1788     const std::map<G4String, G4VTrajectoryMod    1653     const std::map<G4String, G4VTrajectoryModel*>& modelMap =
1789       listManager->Map();                        1654       listManager->Map();
1790     if (modelMap.empty()) G4cout << "  None"     1655     if (modelMap.empty()) G4cout << "  None" << G4endl;
1791     else {                                       1656     else {
1792       std::map<G4String, G4VTrajectoryModel*>    1657       std::map<G4String, G4VTrajectoryModel*>::const_iterator i;
1793       for (i = modelMap.begin(); i != modelMa    1658       for (i = modelMap.begin(); i != modelMap.end(); ++i) {
1794   G4cout << "  " << i->second->Name();           1659   G4cout << "  " << i->second->Name();
1795   if (i->second == listManager->Current()) G4    1660   if (i->second == listManager->Current()) G4cout << " (Current)";
1796   G4cout << G4endl;                              1661   G4cout << G4endl;
1797   if (verbosity >= parameters) i->second->Pri    1662   if (verbosity >= parameters) i->second->Print(G4cout);
1798       }                                          1663       }
1799     }                                            1664     }
1800   }                                              1665   }
1801                                                  1666 
1802   G4cout << G4endl;                              1667   G4cout << G4endl;
1803                                                  1668 
1804   {                                              1669   {
1805     //fpTrajFilterMgr->Print(G4cout);            1670     //fpTrajFilterMgr->Print(G4cout);
1806     G4cout << "Registered filter factories:"     1671     G4cout << "Registered filter factories:" << G4endl;
1807     const std::vector<G4VModelFactory<G4VFilt    1672     const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>&
1808       factoryList = fpTrajFilterMgr->FactoryL    1673       factoryList = fpTrajFilterMgr->FactoryList();
1809     if (factoryList.empty()) G4cout << "  Non    1674     if (factoryList.empty()) G4cout << "  None" << G4endl;
1810     else {                                       1675     else {
1811       std::vector<G4VModelFactory<G4VFilter<G    1676       std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i;
1812       for (i = factoryList.begin(); i != fact    1677       for (i = factoryList.begin(); i != factoryList.end(); ++i) {
1813         (*i)->Print(G4cout);                     1678         (*i)->Print(G4cout);
1814       }                                          1679       }
1815     }                                            1680     }
1816                                                  1681 
1817     G4cout << "\nRegistered filters:" << G4en    1682     G4cout << "\nRegistered filters:" << G4endl;
1818     const std::vector<G4VFilter<G4VTrajectory    1683     const std::vector<G4VFilter<G4VTrajectory>*>&
1819       filterList = fpTrajFilterMgr->FilterLis    1684       filterList = fpTrajFilterMgr->FilterList();
1820     if (filterList.empty()) G4cout << "  None    1685     if (filterList.empty()) G4cout << "  None" << G4endl;
1821     else {                                       1686     else {
1822       std::vector<G4VFilter<G4VTrajectory>*>:    1687       std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i;
1823       for (i = filterList.begin(); i != filte    1688       for (i = filterList.begin(); i != filterList.end(); ++i) {
1824   G4cout << "  " << (*i)->GetName() << G4endl    1689   G4cout << "  " << (*i)->GetName() << G4endl;
1825   if (verbosity >= parameters) (*i)->PrintAll    1690   if (verbosity >= parameters) (*i)->PrintAll(G4cout);
1826       }                                          1691       }
1827     }                                            1692     }
1828   }                                              1693   }
1829 }                                                1694 }
1830                                                  1695 
1831 void G4VisManager::PrintAvailableUserVisActio    1696 void G4VisManager::PrintAvailableUserVisActions (Verbosity) const
1832 {                                                1697 {
1833   G4cout <<                                      1698   G4cout <<
1834     "You have successfully registered the fol    1699     "You have successfully registered the following user vis actions."
1835    << G4endl;                                    1700    << G4endl;
1836   G4cout << "Run Duration User Vis Actions:";    1701   G4cout << "Run Duration User Vis Actions:";
1837   if (fRunDurationUserVisActions.empty()) G4c    1702   if (fRunDurationUserVisActions.empty()) G4cout << " none" << G4endl;
1838   else {                                         1703   else {
1839     G4cout << G4endl;                            1704     G4cout << G4endl;
1840     for (std::size_t i = 0; i < fRunDurationU << 1705     for (size_t i = 0; i < fRunDurationUserVisActions.size(); i++) {
1841       const G4String& name = fRunDurationUser    1706       const G4String& name = fRunDurationUserVisActions[i].fName;
1842       G4cout << "  " << name << G4endl;          1707       G4cout << "  " << name << G4endl;
1843     }                                            1708     }
1844   }                                              1709   }
1845                                                  1710 
1846   G4cout << "End of Event User Vis Actions:";    1711   G4cout << "End of Event User Vis Actions:";
1847   if (fEndOfEventUserVisActions.empty()) G4co    1712   if (fEndOfEventUserVisActions.empty()) G4cout << " none" << G4endl;
1848   else {                                         1713   else {
1849     G4cout << G4endl;                            1714     G4cout << G4endl;
1850     for (std::size_t i = 0; i < fEndOfEventUs << 1715     for (size_t i = 0; i < fEndOfEventUserVisActions.size(); i++) {
1851       const G4String& name = fEndOfEventUserV    1716       const G4String& name = fEndOfEventUserVisActions[i].fName;
1852       G4cout << "  " << name << G4endl;          1717       G4cout << "  " << name << G4endl;
1853     }                                            1718     }
1854   }                                              1719   }
1855                                                  1720 
1856   G4cout << "End of Run User Vis Actions:";      1721   G4cout << "End of Run User Vis Actions:";
1857   if (fEndOfRunUserVisActions.empty()) G4cout    1722   if (fEndOfRunUserVisActions.empty()) G4cout << " none" << G4endl;
1858   else {                                         1723   else {
1859     G4cout << G4endl;                            1724     G4cout << G4endl;
1860     for (std::size_t i = 0; i < fEndOfRunUser << 1725     for (size_t i = 0; i < fEndOfRunUserVisActions.size(); i++) {
1861       const G4String& name = fEndOfRunUserVis    1726       const G4String& name = fEndOfRunUserVisActions[i].fName;
1862       G4cout << "  " << name << G4endl;          1727       G4cout << "  " << name << G4endl;
1863     }                                            1728     }
1864   }                                              1729   }
1865 }                                                1730 }
1866                                                  1731 
1867 void G4VisManager::PrintAvailableColours (Ver    1732 void G4VisManager::PrintAvailableColours (Verbosity) const {
1868   G4cout <<                                      1733   G4cout <<
1869   "Some /vis commands (optionally) take a str << 1734     "Some /vis commands (optionally) take a string to specify colour."
1870   "\nThey are also available in your C++ code << 1735     "\nAvailable colours:\n  ";
1871   "\n  G4Colour niceColour;  // Default - whi << 1736   const std::map<G4String, G4Colour>& map = G4Colour::GetMap();
1872   "\n  G4Colour::GetColour(\"pink\", niceColo << 1737   for (std::map<G4String, G4Colour>::const_iterator i = map.begin();
1873   "\n  logical->SetVisAttributes(niceColour); << 1738        i != map.end();) {
1874   "\nSee G4Colour.hh."                        << 1739     G4cout << i->first;
1875   "\nAvailable colours";                      << 1740     if (++i != map.end()) G4cout << ", ";
1876   for (const auto& i: G4Colour::GetMap()) {   << 
1877     G4cout << ", " << i.first;                << 
1878   }                                              1741   }
1879   G4cout << G4endl;                              1742   G4cout << G4endl;
1880 }                                                1743 }
1881                                                  1744 
1882 void G4VisManager::PrintInvalidPointers () co    1745 void G4VisManager::PrintInvalidPointers () const {
1883   if (fVerbosity >= errors) {                    1746   if (fVerbosity >= errors) {
1884     G4warn << "ERROR: G4VisManager::PrintInva << 1747     G4cerr << "ERROR: G4VisManager::PrintInvalidPointers:";
1885     if (!fpGraphicsSystem) {                     1748     if (!fpGraphicsSystem) {
1886       G4warn << "\n null graphics system poin << 1749       G4cerr << "\n null graphics system pointer.";
1887     }                                            1750     }
1888     else {                                       1751     else {
1889       G4warn << "\n  Graphics system is " <<  << 1752       G4cerr << "\n  Graphics system is " << fpGraphicsSystem -> GetName ()
1890        << " but:";                               1753        << " but:";
1891       if (!fpScene)                              1754       if (!fpScene)
1892   G4warn <<                                   << 1755   G4cerr <<
1893     "\n  Null scene pointer. Use \"/vis/drawV    1756     "\n  Null scene pointer. Use \"/vis/drawVolume\" or"
1894     " \"/vis/scene/create\".";                   1757     " \"/vis/scene/create\".";
1895       if (!fpSceneHandler)                       1758       if (!fpSceneHandler)
1896   G4warn <<                                   << 1759   G4cerr <<
1897     "\n  Null scene handler pointer. Use \"/v    1760     "\n  Null scene handler pointer. Use \"/vis/open\" or"
1898     " \"/vis/sceneHandler/create\".";            1761     " \"/vis/sceneHandler/create\".";
1899       if (!fpViewer )                            1762       if (!fpViewer )
1900   G4warn <<                                   << 1763   G4cerr <<
1901     "\n  Null viewer pointer. Use \"/vis/view    1764     "\n  Null viewer pointer. Use \"/vis/viewer/create\".";
1902     }                                            1765     }
1903     G4warn << G4endl;                         << 1766     G4cerr << G4endl;
1904   }                                              1767   }
1905 }                                                1768 }
1906                                                  1769 
                                                   >> 1770 #ifdef G4MULTITHREADED
                                                   >> 1771 
                                                   >> 1772 namespace {
                                                   >> 1773   G4bool mtRunInProgress = false;
                                                   >> 1774   std::deque<const G4Event*> mtVisEventQueue;
                                                   >> 1775   G4Thread* mtVisSubThread = 0;
                                                   >> 1776   G4Mutex mtVisSubThreadMutex = G4MUTEX_INITIALIZER;
                                                   >> 1777 }
1907                                                  1778 
1908 G4ThreadFunReturnType G4VisManager::G4VisSubT    1779 G4ThreadFunReturnType G4VisManager::G4VisSubThread(G4ThreadFunArgType p)
1909 {                                                1780 {
1910 #ifdef G4MULTITHREADED                        << 
1911   G4VisManager* pVisManager = (G4VisManager*)    1781   G4VisManager* pVisManager = (G4VisManager*)p;
1912   G4VSceneHandler* pSceneHandler = pVisManage    1782   G4VSceneHandler* pSceneHandler = pVisManager->GetCurrentSceneHandler();
1913   if (!pSceneHandler) return 0;                  1783   if (!pSceneHandler) return 0;
1914   G4Scene* pScene = pSceneHandler->GetScene()    1784   G4Scene* pScene = pSceneHandler->GetScene();
1915   if (!pScene) return 0;                         1785   if (!pScene) return 0;
1916   G4VViewer* pViewer = pVisManager->GetCurren    1786   G4VViewer* pViewer = pVisManager->GetCurrentViewer();
1917   if (!pViewer) return 0;                        1787   if (!pViewer) return 0;
1918                                                  1788 
1919   G4UImanager::GetUIpointer()->SetUpForSpecia    1789   G4UImanager::GetUIpointer()->SetUpForSpecialThread("G4VIS");
1920                                                  1790 
                                                   >> 1791   //  G4cout << "G4VisManager::G4VisSubThread: thread: "
                                                   >> 1792   //  << G4Threading::G4GetThreadId() << std::endl;
                                                   >> 1793 
1921   // Set up geometry and navigation for a thr    1794   // Set up geometry and navigation for a thread
1922   G4GeometryWorkspace::GetPool()->CreateAndUs    1795   G4GeometryWorkspace::GetPool()->CreateAndUseWorkspace();
1923   G4SolidsWorkspace::GetPool()->CreateAndUseW    1796   G4SolidsWorkspace::GetPool()->CreateAndUseWorkspace();
1924   G4Navigator* navigator = G4TransportationMa    1797   G4Navigator* navigator = G4TransportationManager::GetTransportationManager()
1925                              ->GetNavigatorFo    1798                              ->GetNavigatorForTracking();
1926   navigator->SetWorldVolume(                     1799   navigator->SetWorldVolume(
1927     G4RunManagerFactory::GetMasterRunManagerK    1800     G4RunManagerFactory::GetMasterRunManagerKernel()->GetCurrentWorld());
1928                                                  1801 
1929   pViewer->SwitchToVisSubThread();               1802   pViewer->SwitchToVisSubThread();
1930                                                  1803 
1931   while (true) {                                 1804   while (true) {
1932                                                  1805 
1933     G4MUTEXLOCK(&mtVisSubThreadMutex);           1806     G4MUTEXLOCK(&mtVisSubThreadMutex);
1934     std::size_t eventQueueSize = mtVisEventQu << 1807     G4int eventQueueSize = mtVisEventQueue.size();
1935     G4MUTEXUNLOCK(&mtVisSubThreadMutex);         1808     G4MUTEXUNLOCK(&mtVisSubThreadMutex);
1936     // G4cout << "Event queue size (A): " <<     1809     // G4cout << "Event queue size (A): " << eventQueueSize << G4endl;
1937                                                  1810 
1938     while (eventQueueSize) {                     1811     while (eventQueueSize) {
1939                                                  1812 
1940       G4MUTEXLOCK(&mtVisSubThreadMutex);         1813       G4MUTEXLOCK(&mtVisSubThreadMutex);
1941       const G4Event* event = mtVisEventQueue.    1814       const G4Event* event = mtVisEventQueue.front();
1942       G4MUTEXUNLOCK(&mtVisSubThreadMutex);       1815       G4MUTEXUNLOCK(&mtVisSubThreadMutex);
                                                   >> 1816       // G4int eventID = event->GetEventID();
                                                   >> 1817       // G4cout
                                                   >> 1818       //  << "G4VisManager::G4VisSubThread: Vis sub-thread: Dealing with event:
                                                   >> 1819       //  "
                                                   >> 1820       //  << eventID << G4endl;
1943                                                  1821 
1944       // Here comes the event drawing            1822       // Here comes the event drawing
1945       pVisManager->SetTransientsDrawnThisEven    1823       pVisManager->SetTransientsDrawnThisEvent(false);
1946       pSceneHandler->SetTransientsDrawnThisEv    1824       pSceneHandler->SetTransientsDrawnThisEvent(false);
1947                                                  1825 
1948       // We are about to draw the event (traj    1826       // We are about to draw the event (trajectories, etc.), but first we
1949       // have to clear the previous event(s)     1827       // have to clear the previous event(s) if necessary.  If this event
1950       // needs to be drawn afresh, e.g., the     1828       // needs to be drawn afresh, e.g., the first event or any event when
1951       // "accumulate" is not requested, the o    1829       // "accumulate" is not requested, the old event has to be cleared.
1952       // We have postponed this so that, for     1830       // We have postponed this so that, for normal viewers like OGL, the
1953       // previous event(s) stay on screen unt    1831       // previous event(s) stay on screen until this new event comes
1954       // along.  For a file-writing viewer th    1832       // along.  For a file-writing viewer the geometry has to be drawn.
1955       // See, for example, G4HepRepFileSceneH    1833       // See, for example, G4HepRepFileSceneHandler::ClearTransientStore.
1956       pVisManager->ClearTransientStoreIfMarke    1834       pVisManager->ClearTransientStoreIfMarked();
1957                                                  1835 
1958       // Now draw the event...                   1836       // Now draw the event...
1959       pSceneHandler->DrawEvent(event);           1837       pSceneHandler->DrawEvent(event);
1960       ++pVisManager->fNoOfEventsDrawnThisRun;    1838       ++pVisManager->fNoOfEventsDrawnThisRun;
1961                                                  1839 
                                                   >> 1840       if (pScene->GetRefreshAtEndOfEvent()) {
                                                   >> 1841 
                                                   >> 1842         // ShowView guarantees the view is flushed to the screen.  It also
                                                   >> 1843         // triggers other features such picking (if enabled) and allows
                                                   >> 1844         // file-writing viewers to close the file.
                                                   >> 1845         pViewer->ShowView();
                                                   >> 1846         pSceneHandler->SetMarkForClearingTransientStore(true);
                                                   >> 1847 
                                                   >> 1848       }
                                                   >> 1849 
                                                   >> 1850       // Testing.
                                                   >> 1851       // std::this_thread::sleep_for(std::chrono::seconds(5));
                                                   >> 1852 
1962       // Then pop and release event              1853       // Then pop and release event
1963       G4MUTEXLOCK(&mtVisSubThreadMutex);         1854       G4MUTEXLOCK(&mtVisSubThreadMutex);
1964       mtVisEventQueue.pop_front();               1855       mtVisEventQueue.pop_front();
1965       pVisManager->EndOfEventCleanup(event);  << 1856       event->PostProcessingFinished();
1966       eventQueueSize = mtVisEventQueue.size()    1857       eventQueueSize = mtVisEventQueue.size();
1967       G4MUTEXUNLOCK(&mtVisSubThreadMutex);       1858       G4MUTEXUNLOCK(&mtVisSubThreadMutex);
                                                   >> 1859       // G4cout << "Event queue size (B): " << eventQueueSize << G4endl;
1968     }                                            1860     }
1969                                                  1861 
1970     G4MUTEXLOCK(&mtVisSubThreadMutex);           1862     G4MUTEXLOCK(&mtVisSubThreadMutex);
1971     G4bool runInProgress = mtRunInProgress;   << 1863     G4int runInProgress = mtRunInProgress;
1972     G4MUTEXUNLOCK(&mtVisSubThreadMutex);         1864     G4MUTEXUNLOCK(&mtVisSubThreadMutex);
1973     if (!runInProgress) {                        1865     if (!runInProgress) {
1974       // EndOfRun on master thread has signal    1866       // EndOfRun on master thread has signalled end of run.  There is
1975       // nothing to draw so...                   1867       // nothing to draw so...
1976       break;                                     1868       break;
1977     }                                            1869     }
1978                                                  1870 
1979     // Run still in progress but nothing to d    1871     // Run still in progress but nothing to draw, so wait a while.
1980     std::this_thread::sleep_for(std::chrono::    1872     std::this_thread::sleep_for(std::chrono::milliseconds(100));
1981   }                                              1873   }
1982                                                  1874 
1983   // Inform viewer that we have finished all     1875   // Inform viewer that we have finished all sub-thread drawing
1984   pViewer->DoneWithVisSubThread();               1876   pViewer->DoneWithVisSubThread();
1985   pViewer->MovingToMasterThread();               1877   pViewer->MovingToMasterThread();
1986 #else                                         << 1878   // G4cout << "G4VisManager::G4VisSubThread: Vis sub-thread: ending" << G4endl;
1987   G4ConsumeParameters(p);                     << 
1988 #endif                                        << 
1989   return nullptr;                                1879   return nullptr;
1990 }                                                1880 }
1991                                                  1881 
                                                   >> 1882 namespace {
                                                   >> 1883   //  G4Mutex visBeginOfRunMutex = G4MUTEX_INITIALIZER;
                                                   >> 1884   //  G4Mutex visBeginOfEventMutex = G4MUTEX_INITIALIZER;
                                                   >> 1885   G4Mutex visEndOfEventMutex = G4MUTEX_INITIALIZER;
                                                   >> 1886   //  G4Mutex visEndOfRunMutex = G4MUTEX_INITIALIZER;
                                                   >> 1887 }
                                                   >> 1888 
                                                   >> 1889 #endif
                                                   >> 1890 
1992 void G4VisManager::BeginOfRun ()                 1891 void G4VisManager::BeginOfRun ()
1993 {                                                1892 {
1994   if (fIgnoreStateChanges) return;               1893   if (fIgnoreStateChanges) return;
                                                   >> 1894 
                                                   >> 1895 #ifdef G4MULTITHREADED
1995   if (G4Threading::IsWorkerThread()) return;     1896   if (G4Threading::IsWorkerThread()) return;
1996   if (!GetConcreteInstance()) return;         << 1897 #endif
                                                   >> 1898   //  G4cout << "G4VisManager::BeginOfRun: thread: "
                                                   >> 1899   //  << G4Threading::G4GetThreadId() << G4endl;
1997                                                  1900 
1998   // Check if view is valid                   << 1901   G4RunManager* runManager = G4RunManagerFactory::GetMasterRunManager();
1999   // Protect IsValidView() with fpSceneHandle << 
2000   isValidViewForRun = fpSceneHandler && IsVal << 
2001   if (!isValidViewForRun) return;             << 
2002                                                  1902 
2003   // For a fake run...                           1903   // For a fake run...
2004   G4RunManager* runManager = G4RunManagerFact << 
2005   G4int nEventsToBeProcessed = runManager->Ge    1904   G4int nEventsToBeProcessed = runManager->GetNumberOfEventsToBeProcessed();
2006   isFakeRun = (nEventsToBeProcessed == 0);    << 1905   if (nEventsToBeProcessed == 0) return;
2007   if (isFakeRun) return;                      << 
2008                                               << 
2009   // Is the run manager a sub-event type?     << 
2010   G4RunManager::RMType rmType = runManager->G << 
2011   isSubEventRunManagerType =                  << 
2012   (rmType == G4RunManager::subEventMasterRM)  << 
2013   (rmType == G4RunManager::subEventWorkerRM); << 
2014                                                  1906 
2015   fNKeepForPostProcessingRequests = 0;        << 1907   fNKeepRequests = 0;
2016   fNKeepTheEventRequests = 0;                 << 
2017   fEventKeepingSuspended = false;                1908   fEventKeepingSuspended = false;
2018   fTransientsDrawnThisRun = false;               1909   fTransientsDrawnThisRun = false;
2019   if (fpSceneHandler) fpSceneHandler->SetTran    1910   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false);
2020   fNoOfEventsDrawnThisRun = 0;                   1911   fNoOfEventsDrawnThisRun = 0;
2021                                                  1912 
2022   // Check to see if the user has created a t    1913   // Check to see if the user has created a trajectory model. If not, create
2023   // a default one. To avoid code duplication    1914   // a default one. To avoid code duplication the following function is used
2024   // and its result (a const G4VTrajectoryMod    1915   // and its result (a const G4VTrajectoryModel*) is thrown away at this point.
2025   // The function is called again later when     1916   // The function is called again later when needed.
2026   CurrentTrajDrawModel();                        1917   CurrentTrajDrawModel();
2027                                                  1918 
2028   // Actions only in MT mode                  << 1919 #ifdef G4MULTITHREADED
                                                   >> 1920 //   There is a static method G4Threading::IsMultithreadedApplication()
                                                   >> 1921 //   that returns true only if G4MTRunManager is instantiated with MT
                                                   >> 1922 //   installation. Thus method returns false if G4RunManager base class is
                                                   >> 1923 //   instantiated even with the MT installation, or of course with sequential
                                                   >> 1924 //   installation.
2029   if (G4Threading::IsMultithreadedApplication    1925   if (G4Threading::IsMultithreadedApplication()) {
2030                                                  1926 
2031     // Inform viewer that we have finished al    1927     // Inform viewer that we have finished all master thread drawing for now...
2032     if (fpViewer) fpViewer->DoneWithMasterThr    1928     if (fpViewer) fpViewer->DoneWithMasterThread();
2033                                                  1929 
2034     // Start vis sub-thread                      1930     // Start vis sub-thread
                                                   >> 1931 //    G4cout << "G4VisManager::BeginOfRun: Starting vis sub-thread" << G4endl;
2035     G4MUTEXLOCK(&mtVisSubThreadMutex);           1932     G4MUTEXLOCK(&mtVisSubThreadMutex);
2036     mtRunInProgress = true;                      1933     mtRunInProgress = true;
2037     G4MUTEXUNLOCK(&mtVisSubThreadMutex);         1934     G4MUTEXUNLOCK(&mtVisSubThreadMutex);
2038     mtVisSubThread = new G4Thread;               1935     mtVisSubThread = new G4Thread;
2039     // Launch vis thread                         1936     // Launch vis thread
2040     G4THREADCREATE(mtVisSubThread,G4VisSubThr    1937     G4THREADCREATE(mtVisSubThread,G4VisSubThread,this);
2041                                                  1938 
2042     // Tricky things for some viewers (e.g.,     1939     // Tricky things for some viewers (e.g., Qt):
2043     // - Launch the vis thread                   1940     // - Launch the vis thread
2044     // - Wait for the vis thread to set its Q    1941     // - Wait for the vis thread to set its QThread
2045     // - Then move current QOpenGL context (i    1942     // - Then move current QOpenGL context (if Qt) to this Qthread
2046     // - Go ahead                                1943     // - Go ahead
2047     if (fpViewer) fpViewer->MovingToVisSubThr    1944     if (fpViewer) fpViewer->MovingToVisSubThread();
2048   }                                              1945   }
                                                   >> 1946 #endif
2049 }                                                1947 }
2050                                                  1948 
2051 void G4VisManager::BeginOfEvent ()               1949 void G4VisManager::BeginOfEvent ()
2052 {                                                1950 {
2053   if (fIgnoreStateChanges) return;               1951   if (fIgnoreStateChanges) return;
                                                   >> 1952 
2054   if (!GetConcreteInstance()) return;            1953   if (!GetConcreteInstance()) return;
2055   if (!isValidViewForRun) return;             << 1954 
2056   if (isFakeRun) return;                      << 1955 //  G4cout << "G4VisManager::BeginOfEvent: thread: "
                                                   >> 1956 //  << G4Threading::G4GetThreadId() << G4endl;
2057                                                  1957 
2058   // Some instructions that should NOT be in     1958   // Some instructions that should NOT be in multithreaded version.
2059   // TODO: protect with G4Threading::IsMultit << 
2060 #ifndef G4MULTITHREADED                          1959 #ifndef G4MULTITHREADED
2061   // These instructions are in G4VisSubThread    1960   // These instructions are in G4VisSubThread for multithreading.
2062   fTransientsDrawnThisEvent = false;             1961   fTransientsDrawnThisEvent = false;
2063   if (fpSceneHandler) fpSceneHandler->SetTran    1962   if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false);
2064 #endif                                           1963 #endif
2065 }                                                1964 }
2066                                                  1965 
2067 // Here begins a sequence of functions that d << 
2068 // Sequential/Serial mode:                    << 
2069 //   EndOfEvent is invoked by a state change  << 
2070 //     EndOfEvent pulls the event from the Ev << 
2071 //     EndOfEventKernel draws the event and c << 
2072 //     (Unless the user him/herself has reque << 
2073 //      also sets KeepTheEvent for a certain  << 
2074 //      of events. The run manager keeps thes << 
2075 //      run, so, for example, the vis manager << 
2076 // Multithreading/Tasking:                    << 
2077 //   EndOfEvent is invoked by a state change  << 
2078 //     EndOfEvent pulls the event from the (w << 
2079 //     EndOfEventKernel pushes it to the vis  << 
2080 //       are marked KeepForPostProcessing so  << 
2081 //       PostProcessingFinished in EndOfEvent << 
2082 //     EndOfEventKernel also sets KeepTheEven << 
2083 //     The vis sub thread pulls events from t << 
2084 //       calls EndOfEventCleanup, which calls << 
2085 // Sub-event parallelism:                     << 
2086 //   EndOfEvent is invoked by a state change  << 
2087 //     multithreading, but actually, the even << 
2088 //     employed on sub-events, so we ignore s << 
2089 //     G4SubEvtRunManager knows when the even << 
2090 //   Events are pushed to the Vis Manager by  << 
2091 //      when the event is ready. EventReadyFo << 
2092 //      processsing continues as for Multithr << 
2093                                               << 
2094 void G4VisManager::EndOfEvent ()                 1966 void G4VisManager::EndOfEvent ()
2095 {                                                1967 {
2096   if (fIgnoreStateChanges) return;               1968   if (fIgnoreStateChanges) return;
                                                   >> 1969 
2097   if (!GetConcreteInstance()) return;            1970   if (!GetConcreteInstance()) return;
2098   if (!isValidViewForRun) return;             << 
2099   if (isFakeRun) return;                      << 
2100                                                  1971 
2101   // For sub-event parallelism, this is not t << 1972   // Don't call IsValidView unless there is a scene handler.  This
2102   if (isSubEventRunManagerType) return;       << 1973   // avoids WARNING message at end of event and run when the user has
                                                   >> 1974   // not instantiated a scene handler, e.g., in batch mode.
                                                   >> 1975   G4bool valid = fpSceneHandler && IsValidView();
                                                   >> 1976   if (!valid) return;
                                                   >> 1977 
                                                   >> 1978 //  G4cout << "G4VisManager::EndOfEvent: thread: "
                                                   >> 1979 //  << G4Threading::G4GetThreadId() << G4endl;
2103                                                  1980 
                                                   >> 1981 #ifdef G4MULTITHREADED
2104   G4AutoLock al(&visEndOfEventMutex);            1982   G4AutoLock al(&visEndOfEventMutex);
                                                   >> 1983   // Testing.
                                                   >> 1984 //  std::this_thread::sleep_for(std::chrono::seconds(5));
                                                   >> 1985 #endif
2105                                                  1986 
2106   G4RunManager* runManager = G4RunManagerFact    1987   G4RunManager* runManager = G4RunManagerFactory::GetMasterRunManager();
2107                                                  1988 
2108   const G4Run* currentRun = runManager->GetCu    1989   const G4Run* currentRun = runManager->GetCurrentRun();
2109   if (!currentRun) return;                       1990   if (!currentRun) return;
2110                                                  1991 
2111   // This gets the appropriate event manager  << 1992   // This gets the thread-local event manager
2112   G4EventManager* eventManager = G4EventManag    1993   G4EventManager* eventManager = G4EventManager::GetEventManager();
2113   const G4Event* currentEvent = eventManager-    1994   const G4Event* currentEvent = eventManager->GetConstCurrentEvent();
2114   if (!currentEvent) return;                     1995   if (!currentEvent) return;
2115                                                  1996 
2116   // Call kernel                              << 
2117   EndOfEventKernel(currentEvent);             << 
2118 }                                             << 
2119                                               << 
2120 void G4VisManager::EventReadyForVis(const G4E << 
2121 // This is invoked by G4SubEvtRunManager.     << 
2122 // The event is passed to EndOfEventKernel.   << 
2123 {                                             << 
2124   if (fIgnoreStateChanges) return;            << 
2125   if (!GetConcreteInstance()) return;         << 
2126   if (!isValidViewForRun) return;             << 
2127   if (isFakeRun) return;                      << 
2128                                               << 
2129   G4AutoLock al(&visEndOfEventMutex);         << 
2130   EndOfEventKernel(event);                    << 
2131 }                                             << 
2132                                               << 
2133 void G4VisManager::EndOfEventKernel (const G4 << 
2134 {                                             << 
2135   // Note: we are still subject to the mutex  << 
2136                                               << 
2137   // Discard event if fDrawEventOnlyIfToBeKep    1997   // Discard event if fDrawEventOnlyIfToBeKept flag is set unless the
2138   // user has requested the event to be kept.    1998   // user has requested the event to be kept.
2139   if (fDrawEventOnlyIfToBeKept) {                1999   if (fDrawEventOnlyIfToBeKept) {
2140     if (!currentEvent->KeepTheEventFlag()) re << 2000     if (!currentEvent->ToBeKept()) return;
2141   }                                              2001   }
2142                                                  2002 
2143   if (G4Threading::IsMultithreadedApplication    2003   if (G4Threading::IsMultithreadedApplication()) {
2144                                                  2004 
                                                   >> 2005 #ifdef G4MULTITHREADED
                                                   >> 2006 
2145     // Wait if too many events in the queue.     2007     // Wait if too many events in the queue.
2146     G4MUTEXLOCK(&mtVisSubThreadMutex);           2008     G4MUTEXLOCK(&mtVisSubThreadMutex);
2147     std::size_t eventQueueSize = mtVisEventQu << 2009     G4int eventQueueSize = mtVisEventQueue.size();
2148     G4MUTEXUNLOCK(&mtVisSubThreadMutex);         2010     G4MUTEXUNLOCK(&mtVisSubThreadMutex);
                                                   >> 2011 //    G4cout << "Event queue size (1): " << eventQueueSize << G4endl;
2149                                                  2012 
2150     G4bool eventQueueFull = false;               2013     G4bool eventQueueFull = false;
2151     while (fMaxEventQueueSize > 0 && (G4int)e << 2014     while (fMaxEventQueueSize > 0 && eventQueueSize >= fMaxEventQueueSize) {
2152                                                  2015 
                                                   >> 2016 //      G4cout << "Event queue size (2): " << eventQueueSize << G4endl;
2153       if (fWaitOnEventQueueFull) {               2017       if (fWaitOnEventQueueFull) {
2154                                               << 
2155         static G4bool warned = false;            2018         static G4bool warned = false;
2156         if (!warned) {                           2019         if (!warned) {
2157           G4warn <<                           << 2020           G4cout <<
2158           "WARNING: The number of events in t    2021           "WARNING: The number of events in the visualisation queue has exceeded"
2159           "\n  the maximum, "                    2022           "\n  the maximum, "
2160           << fMaxEventQueueSize <<               2023           << fMaxEventQueueSize <<
2161           ".\n  If, during a multithreaded ru    2024           ".\n  If, during a multithreaded run, the simulation gets ahead of the"
2162           "\n  visualisation by more than thi    2025           "\n  visualisation by more than this maximum, the simulation is delayed"
2163           "\n  until the vis sub-thread has d    2026           "\n  until the vis sub-thread has drawn a few more events and removed them"
2164           "\n  from the queue.  You may chang    2027           "\n  from the queue.  You may change this maximum number of events with"
2165           "\n  \"/vis/multithreading/maxEvent    2028           "\n  \"/vis/multithreading/maxEventQueueSize <N>\", where N is the maximum"
2166           "\n  number you wish to allow.  N <    2029           "\n  number you wish to allow.  N <= 0 means \"unlimited\"."
2167           "\n  Alternatively you may choose t    2030           "\n  Alternatively you may choose to discard events for drawing by setting"
2168           "\n  \"/vis/multithreading/actionOn    2031           "\n  \"/vis/multithreading/actionOnEventQueueFull discard\"."
2169           "\n  To avoid visualisation altoget    2032           "\n  To avoid visualisation altogether: \"/vis/disable\"."
2170           "\n  And maybe \"/tracking/storeTra    2033           "\n  And maybe \"/tracking/storeTrajectories 0\"."
2171           << G4endl;                             2034           << G4endl;
2172           warned = true;                         2035           warned = true;
2173         }                                        2036         }
2174                                               << 2037         //      G4cout << "Event queue size (3): " << eventQueueSize << G4endl;
2175         // Wait a while to give event drawing    2038         // Wait a while to give event drawing time to reduce the queue...
2176         std::this_thread::sleep_for(std::chro    2039         std::this_thread::sleep_for(std::chrono::milliseconds(100));
2177                                               << 2040         //      G4cout << "Event queue size (4): " << eventQueueSize << G4endl;
2178       } else {                                   2041       } else {
2179                                               << 
2180         static G4bool warned = false;            2042         static G4bool warned = false;
2181         if (!warned) {                           2043         if (!warned) {
2182           G4warn <<                           << 2044           G4cout <<
2183           "WARNING: The number of events in t    2045           "WARNING: The number of events in the visualisation queue has exceeded"
2184           "\n  the maximum, "                    2046           "\n  the maximum, "
2185           << fMaxEventQueueSize <<               2047           << fMaxEventQueueSize <<
2186           ".\n  Some events have been discard    2048           ".\n  Some events have been discarded for drawing.  You may change this"
2187           "\n  behaviour with \"/vis/multithr    2049           "\n  behaviour with \"/vis/multithreading/actionOnEventQueueFull wait\"."
2188           "\n  To avoid visualisation altoget    2050           "\n  To avoid visualisation altogether: \"/vis/disable\"."
2189           "\n  And maybe \"/tracking/storeTra    2051           "\n  And maybe \"/tracking/storeTrajectories 0\"."
2190           << G4endl;                             2052           << G4endl;
2191           warned = true;                         2053           warned = true;
2192         }                                        2054         }
2193                                               << 
2194         eventQueueFull = true;  // Causes eve    2055         eventQueueFull = true;  // Causes event to be discarded for drawing.
2195         break;                                   2056         break;
2196       }                                          2057       }
2197                                                  2058 
2198       G4MUTEXLOCK(&mtVisSubThreadMutex);         2059       G4MUTEXLOCK(&mtVisSubThreadMutex);
2199       eventQueueSize = mtVisEventQueue.size()    2060       eventQueueSize = mtVisEventQueue.size();
2200       G4MUTEXUNLOCK(&mtVisSubThreadMutex);       2061       G4MUTEXUNLOCK(&mtVisSubThreadMutex);
2201     }                                            2062     }
2202                                                  2063 
2203     if (!eventQueueFull) {                       2064     if (!eventQueueFull) {
2204                                               << 
2205       if (RequiredToBeKeptForVis(currentEvent << 
2206         currentEvent->KeepTheEvent();         << 
2207         fNKeepTheEventRequests++;  // Counts  << 
2208       }                                       << 
2209                                               << 
2210       G4MUTEXLOCK(&mtVisSubThreadMutex);         2065       G4MUTEXLOCK(&mtVisSubThreadMutex);
2211                                               << 2066       // Keep event for processing and put event on vis event queue
2212       // Keep while post processing (i.e., dr << 
2213       // Make sure the event is not deleted b << 
2214       currentEvent->KeepForPostProcessing();     2067       currentEvent->KeepForPostProcessing();
2215       fNKeepForPostProcessingRequests++;      << 2068       if (fpScene->GetRefreshAtEndOfEvent()) {
2216                                               << 2069         // Keep one event (cannot know which is last so any will do)
2217       // Put event on vis queue               << 2070         if (fNKeepRequests == 0) {
                                                   >> 2071           eventManager->KeepTheCurrentEvent();
                                                   >> 2072           fNKeepRequests++;
                                                   >> 2073         }
                                                   >> 2074       }
2218       mtVisEventQueue.push_back(currentEvent)    2075       mtVisEventQueue.push_back(currentEvent);
2219                                               << 
2220       G4MUTEXUNLOCK(&mtVisSubThreadMutex);       2076       G4MUTEXUNLOCK(&mtVisSubThreadMutex);
2221     }                                            2077     }
2222                                                  2078 
                                                   >> 2079 //    G4MUTEXLOCK(&mtVisSubThreadMutex);
                                                   >> 2080 //    G4int eQS = mtVisEventQueue.size();
                                                   >> 2081 //    G4MUTEXUNLOCK(&mtVisSubThreadMutex);
                                                   >> 2082 //    G4cout << "Event queue size (5): " << eQS << G4endl;
                                                   >> 2083 
                                                   >> 2084 #endif
                                                   >> 2085 
2223   } else {                                       2086   } else {
2224                                                  2087 
2225     // Sequential mode                           2088     // Sequential mode
2226                                                  2089 
                                                   >> 2090     G4int nEventsToBeProcessed = 0;
                                                   >> 2091     G4int nKeptEvents = 0;
                                                   >> 2092     G4int eventID = -2;  // (If no run manager, triggers ShowView as normal.)
                                                   >> 2093     if (currentRun) {
                                                   >> 2094       nEventsToBeProcessed = runManager->GetNumberOfEventsToBeProcessed();
                                                   >> 2095       eventID = currentEvent->GetEventID();
                                                   >> 2096       const std::vector<const G4Event*>* events = currentRun->GetEventVector();
                                                   >> 2097       if (events) nKeptEvents = events->size();
                                                   >> 2098     }
                                                   >> 2099 
2227     // We are about to draw the event (trajec    2100     // We are about to draw the event (trajectories, etc.), but first we
2228     // have to clear the previous event(s) if    2101     // have to clear the previous event(s) if necessary.  If this event
2229     // needs to be drawn afresh, e.g., the fi    2102     // needs to be drawn afresh, e.g., the first event or any event when
2230     // "accumulate" is not requested, the old    2103     // "accumulate" is not requested, the old event has to be cleared.
2231     // We have postponed this so that, for no    2104     // We have postponed this so that, for normal viewers like OGL, the
2232     // previous event(s) stay on screen until    2105     // previous event(s) stay on screen until this new event comes
2233     // along.  For a file-writing viewer the     2106     // along.  For a file-writing viewer the geometry has to be drawn.
2234     // See, for example, G4HepRepFileSceneHan    2107     // See, for example, G4HepRepFileSceneHandler::ClearTransientStore.
2235     ClearTransientStoreIfMarked();               2108     ClearTransientStoreIfMarked();
2236                                                  2109 
2237     // Keep while post processing (i.e., draw << 
2238     currentEvent->KeepForPostProcessing();    << 
2239     fNKeepForPostProcessingRequests++;        << 
2240                                               << 
2241     if (RequiredToBeKeptForVis(currentEvent-> << 
2242       currentEvent->KeepTheEvent();           << 
2243       fNKeepTheEventRequests++;  // Counts nu << 
2244     }                                         << 
2245                                               << 
2246     // Now draw the event...                     2110     // Now draw the event...
2247     fpSceneHandler->DrawEvent(currentEvent);     2111     fpSceneHandler->DrawEvent(currentEvent);
2248     ++fNoOfEventsDrawnThisRun;                   2112     ++fNoOfEventsDrawnThisRun;
2249                                                  2113 
2250     EndOfEventCleanup(currentEvent);          << 2114     if (fpScene->GetRefreshAtEndOfEvent()) {
2251   }                                           << 
2252 }                                             << 
2253                                               << 
2254 void G4VisManager::EndOfEventCleanup(const G4 << 
2255 {                                             << 
2256   if (fpScene->GetRefreshAtEndOfEvent()) {    << 
2257                                                  2115 
2258     fpSceneHandler->SetMarkForClearingTransie << 2116       // Unless last event (in which case wait end of run)...
                                                   >> 2117       if (eventID < nEventsToBeProcessed - 1) {
                                                   >> 2118         // ShowView guarantees the view is flushed to the screen.  It also
                                                   >> 2119         // triggers other features such picking (if enabled) and allows
                                                   >> 2120         // file-writing viewers to close the file.
                                                   >> 2121         fpViewer->ShowView();
                                                   >> 2122       } else {  // Last event...
                                                   >> 2123                 // Keep, but only if user has not kept any...
                                                   >> 2124         if (nKeptEvents == 0) {
                                                   >> 2125           eventManager->KeepTheCurrentEvent();
                                                   >> 2126           fNKeepRequests++;
                                                   >> 2127         }
                                                   >> 2128       }
                                                   >> 2129       fpSceneHandler->SetMarkForClearingTransientStore(true);
2259                                                  2130 
2260     // ShowView guarantees the view is flushe << 2131     }
2261     // triggers other features such as pickin << 
2262     // file-writing viewers to close the file << 
2263     fpViewer->ShowView();                     << 
2264   }                                              2132   }
2265                                                  2133 
2266   currentEvent->PostProcessingFinished();     << 2134   // Both modes - sequential and MT
2267 }                                             << 
2268                                                  2135 
2269 G4bool G4VisManager::RequiredToBeKeptForVis ( << 2136   if (!(fpScene->GetRefreshAtEndOfEvent())) {
2270 // i.e., kept by the run manager at least to  << 
2271 {                                             << 
2272   G4bool requiredToBeKept = false;            << 
2273                                               << 
2274   G4RunManager* runManager = G4RunManagerFact << 
2275   G4int nEventsToBeProcessed = runManager->Ge << 
2276                                                  2137 
2277   if (fpScene->GetRefreshAtEndOfEvent()) {  / << 2138     //  Accumulating events...
2278                                               << 
2279     // Keep last event only                   << 
2280     if (eventID == nEventsToBeProcessed - 1)  << 
2281       requiredToBeKept = true;                << 
2282     }                                         << 
2283                                               << 
2284   } else {  //  Accumulating events           << 
2285                                                  2139 
2286     G4int maxNumberOfKeptEvents = fpScene->Ge    2140     G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents();
2287                                                  2141 
2288     if (maxNumberOfKeptEvents >= 0) {  // Eve << 2142     if (maxNumberOfKeptEvents > 0 &&
2289                                               << 2143         fNKeepRequests >= maxNumberOfKeptEvents) {
2290       if (fNKeepTheEventRequests < maxNumberO << 
2291                                                  2144 
2292         // Not yet reached the limit          << 2145       fEventKeepingSuspended = true;
2293         requiredToBeKept = true;              << 2146       static G4bool warned = false;
2294                                               << 2147       if (!warned) {
2295       } else {                                << 2148         if (fVerbosity >= warnings) {
2296                                               << 2149           G4cout <<
2297         // We have already reached the limit  << 2150           "WARNING: G4VisManager::EndOfEvent: Automatic event keeping suspended."
2298         fEventKeepingSuspended = true;        << 2151           "\n  The number of events exceeds the maximum, "
2299         static G4bool warned = false;         << 2152           << maxNumberOfKeptEvents <<
2300         if (!warned) {                        << 2153           ", that may be kept by\n  the vis manager."
2301           if (fVerbosity >= warnings) {       << 2154           << G4endl;
2302             G4warn <<                         << 
2303             "WARNING: G4VisManager::EndOfEven << 
2304             << G4endl;                        << 
2305             if (maxNumberOfKeptEvents > 0) {  << 
2306               G4warn <<                       << 
2307               "\n  The number of events excee << 
2308               << maxNumberOfKeptEvents <<     << 
2309               ", that may be kept by\n  the v << 
2310               << G4endl;                      << 
2311             }                                 << 
2312           }                                   << 
2313           warned = true;                      << 
2314         }                                        2155         }
                                                   >> 2156         warned = true;
2315       }                                          2157       }
2316                                                  2158 
2317     } else {  // Indefinite event keeping (ma << 2159     } else if (maxNumberOfKeptEvents != 0) {
2318                                               << 
2319       requiredToBeKept = true;                << 
2320                                                  2160 
                                                   >> 2161       // If not disabled nor suspended.
                                                   >> 2162       if (GetConcreteInstance() && !fEventKeepingSuspended) {
                                                   >> 2163 //        G4cout <<
                                                   >> 2164 //        "Requesting keeping event " << currentEvent->GetEventID()
                                                   >> 2165 //        << G4endl;
                                                   >> 2166         eventManager->KeepTheCurrentEvent();
                                                   >> 2167         fNKeepRequests++;
                                                   >> 2168       }
                                                   >> 2169       
2321     }                                            2170     }
2322   }                                              2171   }
2323                                               << 
2324   return requiredToBeKept;                    << 
2325 }                                                2172 }
2326                                                  2173 
2327 void G4VisManager::EndOfRun ()                   2174 void G4VisManager::EndOfRun ()
2328 {                                                2175 {
2329   if (fIgnoreStateChanges) return;               2176   if (fIgnoreStateChanges) return;
                                                   >> 2177 
                                                   >> 2178 #ifdef G4MULTITHREADED
2330   if (G4Threading::IsWorkerThread()) return;     2179   if (G4Threading::IsWorkerThread()) return;
2331   if (!GetConcreteInstance()) return;         << 2180 #endif
2332   if (!isValidViewForRun) return;             << 2181 
2333   if (isFakeRun) return;                      << 2182   //  G4cout << "G4VisManager::EndOfRun: thread: "
                                                   >> 2183   //  << G4Threading::G4GetThreadId() << G4endl;
2334                                                  2184 
2335   G4RunManager* runManager = G4RunManagerFact    2185   G4RunManager* runManager = G4RunManagerFactory::GetMasterRunManager();
2336                                                  2186 
2337   // For a fake run...                           2187   // For a fake run...
2338   G4int nEventsToBeProcessed = runManager->Ge    2188   G4int nEventsToBeProcessed = runManager->GetNumberOfEventsToBeProcessed();
2339   if (nEventsToBeProcessed == 0) return;         2189   if (nEventsToBeProcessed == 0) return;
2340                                                  2190 
2341   const G4Run* currentRun = runManager->GetCu    2191   const G4Run* currentRun = runManager->GetCurrentRun();
2342   if (!currentRun) return;                       2192   if (!currentRun) return;
2343                                                  2193 
                                                   >> 2194 #ifdef G4MULTITHREADED
2344   //  G4AutoLock al(&visEndOfRunMutex);  ???     2195   //  G4AutoLock al(&visEndOfRunMutex);  ???
2345   if (G4Threading::IsMultithreadedApplication    2196   if (G4Threading::IsMultithreadedApplication()) {
2346     // Reset flag so that sub-thread exits wh    2197     // Reset flag so that sub-thread exits when it has finished processing.
2347     G4MUTEXLOCK(&mtVisSubThreadMutex);           2198     G4MUTEXLOCK(&mtVisSubThreadMutex);
2348     mtRunInProgress = false;                     2199     mtRunInProgress = false;
2349     G4MUTEXUNLOCK(&mtVisSubThreadMutex);         2200     G4MUTEXUNLOCK(&mtVisSubThreadMutex);
2350     // Wait for sub-thread to finish.            2201     // Wait for sub-thread to finish.
2351     G4THREADJOIN(*mtVisSubThread);               2202     G4THREADJOIN(*mtVisSubThread);
2352     delete mtVisSubThread;                       2203     delete mtVisSubThread;
2353     fpViewer->SwitchToMasterThread();         << 2204     if (fpViewer) fpViewer->SwitchToMasterThread();
2354   }                                              2205   }
                                                   >> 2206 #endif
2355                                                  2207 
2356   if (G4Threading::IsMultithreadedApplication << 2208 #ifdef G4MULTITHREADED
                                                   >> 2209   // Print warning about discarded events, if any.
                                                   >> 2210   // Don't call IsValidView unless there is a scene handler.  This
                                                   >> 2211   // avoids WARNING message from IsValidView() when the user has
                                                   >> 2212   // not instantiated a scene handler, e.g., in batch mode.
                                                   >> 2213   if (fpSceneHandler && IsValidView()) {  // Events should have been drawn
2357     G4int noOfEventsRequested = runManager->G    2214     G4int noOfEventsRequested = runManager->GetNumberOfEventsToBeProcessed();
2358     if (fNoOfEventsDrawnThisRun != noOfEvents    2215     if (fNoOfEventsDrawnThisRun != noOfEventsRequested) {
2359       if (!fWaitOnEventQueueFull && fVerbosit    2216       if (!fWaitOnEventQueueFull && fVerbosity >= warnings) {
2360         G4warn                                << 2217         G4cout
2361         << "WARNING: Number of events drawn t    2218         << "WARNING: Number of events drawn this run, "
2362         << fNoOfEventsDrawnThisRun << ", is d    2219         << fNoOfEventsDrawnThisRun << ", is different to number requested, "
2363         << noOfEventsRequested <<                2220         << noOfEventsRequested <<
2364         ".\n  (This is because you requested     2221         ".\n  (This is because you requested \"/vis/multithreading/actionOnEventQueueFull discard\".)"
2365         << G4endl;                               2222         << G4endl;
2366       }                                          2223       }
2367     }                                            2224     }
2368   }                                              2225   }
                                                   >> 2226 #endif
2369                                                  2227 
2370   G4int nKeptEvents = currentRun->GetNumberOf << 2228   G4int nKeptEvents = 0;
2371   if (fVerbosity >= warnings && nKeptEvents > << 2229   const std::vector<const G4Event*>* events = currentRun->GetEventVector();
2372     G4warn << nKeptEvents;                    << 2230   if (events) nKeptEvents = events->size();
2373     if (nKeptEvents == 1) G4warn << " event h << 2231   if (fVerbosity >= warnings) {
2374     else G4warn << " events have";            << 2232     G4cout << nKeptEvents;
2375     G4warn << " been kept for refreshing and/ << 2233     if (nKeptEvents == 1) G4cout << " event has";
2376     if (nKeptEvents != fNKeepTheEventRequests << 2234     else G4cout << " events have";
2377       if (fNKeepTheEventRequests == 0) {      << 2235     G4cout << " been kept for refreshing and/or reviewing." << G4endl;
2378         G4warn << "No keep requests were";    << 2236     if (nKeptEvents != fNKeepRequests) {
2379       } else if (fNKeepTheEventRequests == 1) << 2237       G4cout << "  (Note: ";
2380         G4warn << "1 keep request was";       << 2238       if (fNKeepRequests == 0) {
                                                   >> 2239         G4cout << "No keep requests were";
                                                   >> 2240       } else if (fNKeepRequests == 1) {
                                                   >> 2241         G4cout << "1 keep request was";
2381       } else {                                   2242       } else {
2382         G4warn << fNKeepTheEventRequests << " << 2243         G4cout << fNKeepRequests << " keep requests were";
2383       }                                          2244       }
2384       G4warn << " made by the vis manager.";  << 2245       G4cout << " made by the vis manager.";
2385       if (fNKeepTheEventRequests == 0) {      << 2246       if (fNKeepRequests == 0) {
2386         G4warn <<                             << 2247         G4cout <<
2387         "\n  The kept events are those you ha << 2248         "\n  The kept events are those you have asked to be kept in your user action(s).)";
2388       } else {                                   2249       } else {
2389         G4warn <<                             << 2250         G4cout <<
2390         "\n  The same or further events may h << 2251         "\n  The same or further events may have been kept by you in your user action(s).)";
2391         "\n  To turn off event keeping by the << 2252       }
2392         "\n  or use /vis/scene/endOfEventActi << 2253       G4cout << G4endl;
2393       }                                       << 2254     }
2394       G4warn << G4endl;                       << 2255     G4cout <<
2395     }                                         << 2256     "  \"/vis/reviewKeptEvents\" to review them one by one."
2396     G4warn <<                                 << 2257     "\n  \"/vis/enable\", then \"/vis/viewer/flush\" or \"/vis/viewer/rebuild\" to see them accumulated."
2397   "  \"/vis/reviewKeptEvents\" to review one  << 
2398   "\n  To see accumulated, \"/vis/enable\", t << 
2399     << G4endl;                                   2258     << G4endl;
2400   }                                              2259   }
2401                                                  2260 
2402   if (fVerbosity >= warnings) PrintListOfPlot << 2261     //    static G4bool warned = false;
                                                   >> 2262     //    if (!valid && fVerbosity >= warnings && !warned) {
                                                   >> 2263     //      G4cout <<
                                                   >> 2264     //  "  Only useful if before starting the run:"
                                                   >> 2265     //  "\n    a) trajectories are stored (\"/vis/scene/add/trajectories [smooth|rich]\"), or"
                                                   >> 2266     //  "\n    b) the Draw method of any hits or digis is implemented."
                                                   >> 2267     //  "\n  To view trajectories, hits or digis:"
                                                   >> 2268     //  "\n    open a viewer, draw a volume, \"/vis/scene/add/trajectories\""
                                                   >> 2269     //  "\n    \"/vis/scene/add/hits\" or \"/vis/scene/add/digitisations\""
                                                   >> 2270     //  "\n    and, possibly, \"/vis/viewer/flush\"."
                                                   >> 2271     //  "\n  To see all events: \"/vis/scene/endOfEventAction accumulate\"."
                                                   >> 2272     //  "\n  (You may need \"/vis/viewer/flush\" or even \"/vis/viewer/rebuild\".)"
                                                   >> 2273     //  "\n  To see events individually: \"/vis/reviewKeptEvents\"."
                                                   >> 2274     //       << G4endl;
                                                   >> 2275     //      warned = true;
                                                   >> 2276     //    }
2403                                                  2277 
2404   if (fEventKeepingSuspended && fVerbosity >=    2278   if (fEventKeepingSuspended && fVerbosity >= warnings) {
2405     G4warn <<                                 << 2279     G4cout <<
2406     "WARNING: G4VisManager::EndOfRun: Automat    2280     "WARNING: G4VisManager::EndOfRun: Automatic event keeping was suspended."
                                                   >> 2281     "\n  The number of events in the run exceeded the maximum, "
                                                   >> 2282     << fpScene->GetMaxNumberOfKeptEvents() <<
                                                   >> 2283     ", that may be\n  kept by the vis manager." <<
                                                   >> 2284     "\n  The number of events kept by the vis manager can be changed with"
                                                   >> 2285     "\n  \"/vis/scene/endOfEventAction accumulate <N>\", where N is the"
                                                   >> 2286     "\n  maximum number you wish to allow.  N < 0 means \"unlimited\"."
2407     << G4endl;                                   2287     << G4endl;
2408     if (fpScene->GetMaxNumberOfKeptEvents() > << 
2409       G4warn <<                               << 
2410       "  The number of events in the run exce << 
2411       << fpScene->GetMaxNumberOfKeptEvents()  << 
2412       ", that may be\n  kept by the vis manag << 
2413       "\n  The number of events kept by the v << 
2414       "\n  \"/vis/scene/endOfEventAction accu << 
2415       "\n  maximum number you wish to allow.  << 
2416       << G4endl;                              << 
2417     }                                         << 
2418   }                                              2288   }
2419                                                  2289 
                                                   >> 2290   // Don't call IsValidView unless there is a scene handler.  This
                                                   >> 2291   // avoids WARNING message at end of event and run when the user has
                                                   >> 2292   // not instantiated a scene handler, e.g., in batch mode.
                                                   >> 2293   G4bool valid = fpSceneHandler && IsValidView();
                                                   >> 2294   if (GetConcreteInstance() && valid) {
                                                   >> 2295 //    // ???? I can't remember why
2420 //    // if (!fpSceneHandler->GetMarkForClear    2296 //    // if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
2421 //    // is here.  It prevents ShowView at en    2297 //    // is here.  It prevents ShowView at end of run, which seems to be OK
2422 //    // for sequential mode, but MT mode see    2298 //    // for sequential mode, but MT mode seems to need it (I have not
2423 //    // figured out why). ???? JA ????          2299 //    // figured out why). ???? JA ????
2424 //    if (!fpSceneHandler->GetMarkForClearing    2300 //    if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
2425   if (fpScene->GetRefreshAtEndOfRun()) {      << 2301       if (fpScene->GetRefreshAtEndOfRun()) {
2426     fpSceneHandler->DrawEndOfRunModels();     << 2302   fpSceneHandler->DrawEndOfRunModels();
2427     // An extra refresh for auto-refresh view << 2303         // An extra refresh for auto-refresh viewers.
2428     // ???? I DON'T WHY THIS IS NECESSARY ??? << 2304         // ???? I DON'T WHY THIS IS NECESSARY ???? JA ????
2429     if (fpViewer->GetViewParameters().IsAutoR << 2305         if (fpViewer->GetViewParameters().IsAutoRefresh()) {
2430       fpViewer->RefreshView();                << 2306           fpViewer->RefreshView();
2431     }                                         << 2307         }
2432     // ShowView guarantees the view is flushe << 2308         // ShowView guarantees the view is flushed to the screen.  It also
2433     // triggers other features such picking ( << 2309         // triggers other features such picking (if enabled) and allows
2434     // file-writing viewers to close the file << 2310         // file-writing viewers to close the file.
2435     fpViewer->ShowView();                     << 2311         fpViewer->ShowView();
2436     fpSceneHandler->SetMarkForClearingTransie << 2312   fpSceneHandler->SetMarkForClearingTransientStore(true);
2437   } else {                                    << 2313       } else {
2438     if (fpGraphicsSystem->GetFunctionality()  << 2314         if (fpGraphicsSystem->GetFunctionality() ==
2439         G4VGraphicsSystem::fileWriter) {      << 2315             G4VGraphicsSystem::fileWriter) {
2440       if (fVerbosity >= warnings) {           << 2316           if (fVerbosity >= warnings) {
2441         G4warn << "\"/vis/viewer/update\" to  << 2317             G4cout << "\"/vis/viewer/update\" to close file." << G4endl;
                                                   >> 2318           }
                                                   >> 2319         }
2442       }                                          2320       }
2443     }                                         << 2321 //    }
2444   }                                              2322   }
2445 //}                                           << 
2446   fEventRefreshing = false;                      2323   fEventRefreshing = false;
2447 }                                                2324 }
2448                                                  2325 
2449 void G4VisManager::ClearTransientStoreIfMarke    2326 void G4VisManager::ClearTransientStoreIfMarked(){
2450   // Assumes valid view.                         2327   // Assumes valid view.
2451   if (fpSceneHandler->GetMarkForClearingTrans    2328   if (fpSceneHandler->GetMarkForClearingTransientStore()) {
2452     fpSceneHandler->SetMarkForClearingTransie    2329     fpSceneHandler->SetMarkForClearingTransientStore(false);
2453     fpSceneHandler->ClearTransientStore();       2330     fpSceneHandler->ClearTransientStore();
2454   }                                              2331   }
2455   // Record if transients drawn.  These local    2332   // Record if transients drawn.  These local flags are only set
2456   // *after* ClearTransientStore.  In the cod    2333   // *after* ClearTransientStore.  In the code in G4VSceneHandler
2457   // triggered by ClearTransientStore, use th    2334   // triggered by ClearTransientStore, use these flags so that
2458   // event refreshing is not done too early.     2335   // event refreshing is not done too early.
2459   fTransientsDrawnThisEvent = fpSceneHandler-    2336   fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent();
2460   fTransientsDrawnThisRun = fpSceneHandler->G    2337   fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun();
2461 }                                                2338 }
2462                                                  2339 
2463 void G4VisManager::ResetTransientsDrawnFlags(    2340 void G4VisManager::ResetTransientsDrawnFlags()
2464 {                                                2341 {
2465   fTransientsDrawnThisRun = false;               2342   fTransientsDrawnThisRun = false;
2466   fTransientsDrawnThisEvent = false;             2343   fTransientsDrawnThisEvent = false;
2467   G4SceneHandlerListConstIterator i;             2344   G4SceneHandlerListConstIterator i;
2468   for (i = fAvailableSceneHandlers.begin();      2345   for (i = fAvailableSceneHandlers.begin();
2469        i != fAvailableSceneHandlers.end(); ++    2346        i != fAvailableSceneHandlers.end(); ++i) {
2470     (*i)->SetTransientsDrawnThisEvent(false);    2347     (*i)->SetTransientsDrawnThisEvent(false);
2471     (*i)->SetTransientsDrawnThisRun(false);      2348     (*i)->SetTransientsDrawnThisRun(false);
2472   }                                              2349   }
2473 }                                                2350 }
2474                                                  2351 
2475 G4String G4VisManager::ViewerShortName (const    2352 G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
2476   const G4String& viewerShortName = viewerNam << 2353   G4String viewerShortName (viewerName);
2477   return G4StrUtil::strip_copy(viewerShortNam << 2354   viewerShortName = viewerShortName (0, viewerShortName.find (' '));
                                                   >> 2355   return viewerShortName.strip ();
2478 }                                                2356 }
2479                                                  2357 
2480 G4VViewer* G4VisManager::GetViewer (const G4S    2358 G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
2481   G4String viewerShortName = ViewerShortName     2359   G4String viewerShortName = ViewerShortName (viewerName);
2482   std::size_t nHandlers = fAvailableSceneHand << 2360   size_t nHandlers = fAvailableSceneHandlers.size ();
2483   std::size_t iHandler, iViewer;              << 2361   size_t iHandler, iViewer;
2484   G4VViewer* viewer = 0;                         2362   G4VViewer* viewer = 0;
2485   G4bool found = false;                          2363   G4bool found = false;
2486   for (iHandler = 0; iHandler < nHandlers; iH    2364   for (iHandler = 0; iHandler < nHandlers; iHandler++) {
2487     G4VSceneHandler* sceneHandler = fAvailabl    2365     G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
2488     const G4ViewerList& viewerList = sceneHan    2366     const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
2489     for (iViewer = 0; iViewer < viewerList.si    2367     for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
2490       viewer = viewerList [iViewer];             2368       viewer = viewerList [iViewer];
2491       if (viewerShortName == viewer -> GetSho    2369       if (viewerShortName == viewer -> GetShortName ()) {
2492   found = true;                                  2370   found = true;
2493   break;                                         2371   break;
2494       }                                          2372       }
2495     }                                            2373     }
2496     if (found) break;                            2374     if (found) break;
2497   }                                              2375   }
2498   if (found) return viewer;                      2376   if (found) return viewer;
2499   else return 0;                                 2377   else return 0;
2500 }                                                2378 }
2501                                                  2379 
2502 std::vector<G4String> G4VisManager::Verbosity    2380 std::vector<G4String> G4VisManager::VerbosityGuidanceStrings;
2503                                                  2381 
2504 G4String G4VisManager::VerbosityString(Verbos    2382 G4String G4VisManager::VerbosityString(Verbosity verbosity) {
2505   G4String rs;                                   2383   G4String rs;
2506   switch (verbosity) {                           2384   switch (verbosity) {
2507   case         quiet: rs = "quiet (0)"; break    2385   case         quiet: rs = "quiet (0)"; break;
2508   case       startup: rs = "startup (1)"; bre    2386   case       startup: rs = "startup (1)"; break;
2509   case        errors: rs = "errors (2)"; brea    2387   case        errors: rs = "errors (2)"; break;
2510   case      warnings: rs = "warnings (3)"; br    2388   case      warnings: rs = "warnings (3)"; break;
2511   case confirmations: rs = "confirmations (4)    2389   case confirmations: rs = "confirmations (4)"; break;
2512   case    parameters: rs = "parameters (5)";     2390   case    parameters: rs = "parameters (5)"; break;
2513   case           all: rs = "all (6)"; break;     2391   case           all: rs = "all (6)"; break;
2514   }                                              2392   }
2515   return rs;                                     2393   return rs;
2516 }                                                2394 }
2517                                                  2395 
2518 void G4VisManager::PrintAvailableVerbosity(st << 
2519 {                                             << 
2520   os << "Available verbosity options:";       << 
2521   for (std::size_t i = 0; i < VerbosityGuidan << 
2522     os << '\n' << VerbosityGuidanceStrings[i] << 
2523   }                                           << 
2524   os << "\nCurrent verbosity: " << G4VisManag << 
2525   os << std::endl;                            << 
2526 }                                             << 
2527                                               << 
2528 G4VisManager::Verbosity                          2396 G4VisManager::Verbosity
2529 G4VisManager::GetVerbosityValue(const G4Strin    2397 G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
2530   G4String ss = G4StrUtil::to_lower_copy(verb << 2398   G4String ss(verbosityString); ss.toLower();
2531   Verbosity verbosity;                           2399   Verbosity verbosity;
2532   if      (ss[0] == 'q') verbosity = quiet;   << 2400   if      (ss(0) == 'q') verbosity = quiet;
2533   else if (ss[0] == 's') verbosity = startup; << 2401   else if (ss(0) == 's') verbosity = startup;
2534   else if (ss[0] == 'e') verbosity = errors;  << 2402   else if (ss(0) == 'e') verbosity = errors;
2535   else if (ss[0] == 'w') verbosity = warnings << 2403   else if (ss(0) == 'w') verbosity = warnings;
2536   else if (ss[0] == 'c') verbosity = confirma << 2404   else if (ss(0) == 'c') verbosity = confirmations;
2537   else if (ss[0] == 'p') verbosity = paramete << 2405   else if (ss(0) == 'p') verbosity = parameters;
2538   else if (ss[0] == 'a') verbosity = all;     << 2406   else if (ss(0) == 'a') verbosity = all;
2539   else {                                         2407   else {
2540     // Could be an integer                    << 
2541     G4int intVerbosity;                          2408     G4int intVerbosity;
2542     std::istringstream is(ss);                   2409     std::istringstream is(ss);
2543     is >> intVerbosity;                          2410     is >> intVerbosity;
2544     if (!is) {                                   2411     if (!is) {
2545       G4warn << "ERROR: G4VisManager::GetVerb << 2412       G4cerr << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
2546        << verbosityString << "\"\n";          << 2413        << verbosityString << "\"";
2547       PrintAvailableVerbosity(G4warn);        << 2414       for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) {
2548       // Return existing verbosity            << 2415   G4cerr << '\n' << VerbosityGuidanceStrings[i];
2549       return fVerbosity;                      << 2416       }
                                                   >> 2417       verbosity = warnings;
                                                   >> 2418       G4cerr << "\n  Returning " << VerbosityString(verbosity)
                                                   >> 2419        << G4endl;
2550     }                                            2420     }
2551     else {                                       2421     else {
2552       verbosity = GetVerbosityValue(intVerbos    2422       verbosity = GetVerbosityValue(intVerbosity);
2553     }                                            2423     }
2554   }                                              2424   }
2555   return verbosity;                              2425   return verbosity;
2556 }                                                2426 }
2557                                                  2427 
2558 G4VisManager::Verbosity G4VisManager::GetVerb    2428 G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
2559   Verbosity verbosity;                           2429   Verbosity verbosity;
2560   if      (intVerbosity < quiet) verbosity =     2430   if      (intVerbosity < quiet) verbosity = quiet;
2561   else if (intVerbosity > all)   verbosity =     2431   else if (intVerbosity > all)   verbosity = all;
2562   else                           verbosity =     2432   else                           verbosity = Verbosity(intVerbosity);
2563   return verbosity;                              2433   return verbosity;
2564 }                                                2434 }
2565                                                  2435 
2566 G4VisManager::Verbosity G4VisManager::GetVerb    2436 G4VisManager::Verbosity G4VisManager::GetVerbosity () {
2567   return fVerbosity;                             2437   return fVerbosity;
2568 }                                                2438 }
2569                                                  2439 
2570 void G4VisManager::SetVerboseLevel (G4int int    2440 void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
2571   fVerbosity = GetVerbosityValue(intVerbosity    2441   fVerbosity = GetVerbosityValue(intVerbosity);
2572 }                                                2442 }
2573                                                  2443 
2574 void G4VisManager::SetVerboseLevel (const G4S    2444 void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
2575   fVerbosity = GetVerbosityValue(verbosityStr    2445   fVerbosity = GetVerbosityValue(verbosityString);
2576 }                                                2446 }
2577                                                  2447 
2578 G4bool G4VisManager::IsValidView () {            2448 G4bool G4VisManager::IsValidView () {
2579                                                  2449 
2580   if (!fInitialised) Initialise ();              2450   if (!fInitialised) Initialise ();
2581                                                  2451 
2582   static G4bool noGSPrinting = true;             2452   static G4bool noGSPrinting = true;
2583   if (!fpGraphicsSystem) {                       2453   if (!fpGraphicsSystem) {
2584     // Limit printing - we do not want printi    2454     // Limit printing - we do not want printing if the user simply does
2585     // not want to use graphics, e.g., in bat    2455     // not want to use graphics, e.g., in batch mode.
2586     if (noGSPrinting) {                          2456     if (noGSPrinting) {
2587       noGSPrinting = false;                      2457       noGSPrinting = false;
2588       if (fVerbosity >= warnings) {              2458       if (fVerbosity >= warnings) {
2589   G4warn <<                                   << 2459   G4cout <<
2590   "WARNING: G4VisManager::IsValidView(): Atte    2460   "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system"
2591   "\n  has been instantiated.  Use \"/vis/ope    2461   "\n  has been instantiated.  Use \"/vis/open\" or \"/vis/sceneHandler/create\"."
2592   "\n  Alternatively, to avoid this message,     2462   "\n  Alternatively, to avoid this message, suppress instantiation of vis"
2593   "\n  manager (G4VisExecutive) and ensure dr    2463   "\n  manager (G4VisExecutive) and ensure drawing code is executed only if"
2594   "\n  G4VVisManager::GetConcreteInstance() i    2464   "\n  G4VVisManager::GetConcreteInstance() is non-zero."
2595         << G4endl;                               2465         << G4endl;
2596       }                                          2466       }
2597     }                                            2467     }
2598     return false;                                2468     return false;
2599   }                                              2469   }
2600                                                  2470 
2601   if ((!fpScene) || (!fpSceneHandler) || (!fp    2471   if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
2602     if (fVerbosity >= errors) {                  2472     if (fVerbosity >= errors) {
2603       G4warn <<                               << 2473       G4cerr <<
2604   "ERROR: G4VisManager::IsValidView(): Curren    2474   "ERROR: G4VisManager::IsValidView(): Current view is not valid."
2605        << G4endl;                                2475        << G4endl;
2606       PrintInvalidPointers ();                   2476       PrintInvalidPointers ();
2607     }                                            2477     }
2608     return false;                                2478     return false;
2609   }                                              2479   }
2610                                                  2480 
2611   if (fpScene != fpSceneHandler -> GetScene (    2481   if (fpScene != fpSceneHandler -> GetScene ()) {
2612     if (fVerbosity >= errors) {                  2482     if (fVerbosity >= errors) {
2613       G4warn << "ERROR: G4VisManager::IsValid << 2483       G4cerr << "ERROR: G4VisManager::IsValidView ():";
2614       if (fpSceneHandler -> GetScene ()) {       2484       if (fpSceneHandler -> GetScene ()) {
2615   G4warn <<                                   << 2485   G4cout <<
2616     "\n  The current scene \""                   2486     "\n  The current scene \""
2617          << fpScene -> GetName ()                2487          << fpScene -> GetName ()
2618          << "\" is not handled by"               2488          << "\" is not handled by"
2619     "\n  the current scene handler \""           2489     "\n  the current scene handler \""
2620          << fpSceneHandler -> GetName ()         2490          << fpSceneHandler -> GetName ()
2621          << "\""                                 2491          << "\""
2622     "\n  (it currently handles scene \""         2492     "\n  (it currently handles scene \""
2623          << fpSceneHandler -> GetScene () ->     2493          << fpSceneHandler -> GetScene () -> GetName ()
2624          << "\")."                               2494          << "\")."
2625     "\n  Either:"                                2495     "\n  Either:"
2626     "\n  (a) attach it to the scene handler w    2496     "\n  (a) attach it to the scene handler with"
2627     "\n      /vis/sceneHandler/attach "          2497     "\n      /vis/sceneHandler/attach "
2628          << fpScene -> GetName ()                2498          << fpScene -> GetName ()
2629          << ", or"                               2499          << ", or"
2630     "\n  (b) create a new scene handler with     2500     "\n  (b) create a new scene handler with "
2631     "\n      /vis/sceneHandler/create <graphi    2501     "\n      /vis/sceneHandler/create <graphics-system>,"
2632     "\n      in which case it should pick up     2502     "\n      in which case it should pick up the the new scene."
2633          << G4endl;                              2503          << G4endl;
2634       }                                          2504       }
2635       else {                                     2505       else {
2636   G4warn << "\n  Scene handler \""            << 2506   G4cout << "\n  Scene handler \""
2637          << fpSceneHandler -> GetName ()         2507          << fpSceneHandler -> GetName ()
2638          << "\" has null scene pointer."         2508          << "\" has null scene pointer."
2639     "\n  Attach a scene with /vis/sceneHandle    2509     "\n  Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
2640          << G4endl;                              2510          << G4endl;
2641       }                                          2511       }
2642     }                                            2512     }
2643     return false;                                2513     return false;
2644   }                                              2514   }
2645                                                  2515 
2646   const G4ViewerList& viewerList = fpSceneHan    2516   const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
2647   if (viewerList.size () == 0) {                 2517   if (viewerList.size () == 0) {
2648     if (fVerbosity >= errors) {                  2518     if (fVerbosity >= errors) {
2649       G4warn <<                               << 2519       G4cerr <<
2650   "ERROR: G4VisManager::IsValidView (): the c    2520   "ERROR: G4VisManager::IsValidView (): the current scene handler\n  \""
2651        << fpSceneHandler -> GetName ()           2521        << fpSceneHandler -> GetName ()
2652        << "\" has no viewers.  Do /vis/viewer    2522        << "\" has no viewers.  Do /vis/viewer/create."
2653        << G4endl;                                2523        << G4endl;
2654     }                                            2524     }
2655     return false;                                2525     return false;
2656   }                                              2526   }
2657                                                  2527 
2658   G4bool isValid = true;                         2528   G4bool isValid = true;
2659   if (fpScene -> IsEmpty ()) {  // Add world     2529   if (fpScene -> IsEmpty ()) {  // Add world by default if possible...
2660     G4bool warn(fVerbosity >= warnings);         2530     G4bool warn(fVerbosity >= warnings);
2661     G4bool successful = fpScene -> AddWorldIf    2531     G4bool successful = fpScene -> AddWorldIfEmpty (warn);
2662     if (!successful || fpScene -> IsEmpty ())    2532     if (!successful || fpScene -> IsEmpty ()) {        // If still empty...
2663       if (fVerbosity >= errors) {                2533       if (fVerbosity >= errors) {
2664   G4warn << "ERROR: G4VisManager::IsValidView << 2534   G4cerr << "ERROR: G4VisManager::IsValidView ():";
2665   G4warn <<                                   << 2535   G4cerr <<
2666     "\n  Attempt at some drawing operation wh    2536     "\n  Attempt at some drawing operation when scene is empty."
2667     "\n  Maybe the geometry has not yet been     2537     "\n  Maybe the geometry has not yet been defined."
2668     "  Try /run/initialize."                     2538     "  Try /run/initialize."
2669           "\n  Or use \"/vis/scene/add/extent    2539           "\n  Or use \"/vis/scene/add/extent\"."
2670          << G4endl;                              2540          << G4endl;
2671       }                                          2541       }
2672       isValid = false;                           2542       isValid = false;
2673     }                                            2543     }
2674     else {                                       2544     else {
2675       G4UImanager::GetUIpointer()->ApplyComma    2545       G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers");
2676       if (fVerbosity >= warnings) {              2546       if (fVerbosity >= warnings) {
2677   G4warn <<                                   << 2547   G4cout <<
2678     "WARNING: G4VisManager: the scene was emp    2548     "WARNING: G4VisManager: the scene was empty, \"world\" has been"
2679     "\n  added and the scene handlers notifie    2549     "\n  added and the scene handlers notified.";
2680   G4warn << G4endl;                           << 2550   G4cout << G4endl;
2681       }                                          2551       }
2682     }                                            2552     }
2683   }                                              2553   }
2684   return isValid;                                2554   return isValid;
2685 }                                                2555 }
2686                                                  2556 
2687 void                                             2557 void
2688 G4VisManager::RegisterModelFactories()           2558 G4VisManager::RegisterModelFactories() 
2689 {                                                2559 {
2690   if (fVerbosity >= warnings) {                  2560   if (fVerbosity >= warnings) {
2691     G4warn<<"G4VisManager: No model factories << 2561     G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl;
2692     G4warn<<"G4VisManager::RegisterModelFacto << 2562     G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl;
2693     G4warn<<"class. See G4VisExecutive for an << 2563     G4cout<<"class. See G4VisExecutive for an example."<<G4endl;
2694   }                                              2564   }
2695 }                                                2565 }
2696                                                  2566 
                                                   >> 2567 #ifdef G4MULTITHREADED
2697 void G4VisManager::SetUpForAThread()             2568 void G4VisManager::SetUpForAThread()
2698 {                                                2569 {
2699   // TODO: protect with G4Threading::IsMultit << 
2700 #ifdef G4MULTITHREADED                        << 
2701   new G4VisStateDependent(this);                 2570   new G4VisStateDependent(this); 
2702 #endif                                        << 
2703 }                                                2571 }
                                                   >> 2572 #endif
2704                                                  2573 
2705 void G4VisManager::IgnoreStateChanges(G4bool     2574 void G4VisManager::IgnoreStateChanges(G4bool val)
2706 {                                                2575 {
2707   fIgnoreStateChanges = val;                     2576   fIgnoreStateChanges = val; 
2708 }                                                2577 }
2709                                                  2578