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Geant4/examples/extended/persistency/gdml/G02/src/G02DetectorConstruction.cc

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Differences between /examples/extended/persistency/gdml/G02/src/G02DetectorConstruction.cc (Version 11.3.0) and /examples/extended/persistency/gdml/G02/src/G02DetectorConstruction.cc (Version 11.2.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
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 10 // *                                               10 // *                                                                  *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 // g                                           <<  25 //g
 26 /// \file persistency/gdml/G02/src/G02Detector     26 /// \file persistency/gdml/G02/src/G02DetectorConstruction.cc
 27 /// \brief Implementation of the G02DetectorCo     27 /// \brief Implementation of the G02DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                                 30 //
 31 // Class G02DetectorConstruction implementatio     31 // Class G02DetectorConstruction implementation
 32 //                                                 32 //
 33 // -------------------------------------------     33 // ----------------------------------------------------------------------------
 34                                                    34 
 35 #include "G02DetectorConstruction.hh"              35 #include "G02DetectorConstruction.hh"
 36                                                    36 
 37 // Geant4 includes                                 37 // Geant4 includes
 38 //                                                 38 //
                                                   >>  39 #include "globals.hh"
 39 #include "G4GeometryManager.hh"                    40 #include "G4GeometryManager.hh"
 40 #include "G4VisAttributes.hh"                      41 #include "G4VisAttributes.hh"
 41 #include "globals.hh"                          << 
 42                                                    42 
 43 // Materials                                       43 // Materials
 44 //                                                 44 //
 45 #include "G4Material.hh"                           45 #include "G4Material.hh"
 46                                                    46 
 47 // Geometry includes                               47 // Geometry includes
 48 //                                                 48 //
 49 #include "G4Box.hh"                            << 
 50 #include "G4LogicalVolume.hh"                      49 #include "G4LogicalVolume.hh"
                                                   >>  50 #include "G4VPhysicalVolume.hh"
 51 #include "G4PVParameterised.hh"                    51 #include "G4PVParameterised.hh"
 52 #include "G4PVPlacement.hh"                        52 #include "G4PVPlacement.hh"
                                                   >>  53 #include "G4Box.hh"
 53 #include "G4Tubs.hh"                               54 #include "G4Tubs.hh"
 54 #include "G4VPhysicalVolume.hh"                << 
 55                                                    55 
 56 // Reflected solids                                56 // Reflected solids
 57 //                                                 57 //
 58 #include "G4AffineTransform.hh"                << 
 59 #include "G4DisplacedSolid.hh"                 << 
 60 #include "G4ReflectedSolid.hh"                     58 #include "G4ReflectedSolid.hh"
                                                   >>  59 #include "G4DisplacedSolid.hh"
 61 #include "G4ReflectionFactory.hh"                  60 #include "G4ReflectionFactory.hh"
 62 #include "G4RotationMatrix.hh"                     61 #include "G4RotationMatrix.hh"
                                                   >>  62 #include "G4AffineTransform.hh"
 63 #include "G4Transform3D.hh"                        63 #include "G4Transform3D.hh"
 64                                                    64 
 65 // Assembly volumes                                65 // Assembly volumes
 66 //                                                 66 //
 67 #include "G4AssemblyVolume.hh"                     67 #include "G4AssemblyVolume.hh"
 68                                                    68 
 69 // Volume parameterisations                        69 // Volume parameterisations
 70 //                                                 70 //
 71 #include "G02ChamberParameterisation.hh"           71 #include "G02ChamberParameterisation.hh"
 72                                                    72 
 73 // Messenger                                       73 // Messenger
 74 //                                                 74 //
 75 #include "G02DetectorMessenger.hh"                 75 #include "G02DetectorMessenger.hh"
 76                                                    76 
 77 // GDML parser include                             77 // GDML parser include
 78 //                                                 78 //
 79 #include "G4GDMLParser.hh"                         79 #include "G4GDMLParser.hh"
                                                   >>  80 
 80 #include "G4PhysicalConstants.hh"                  81 #include "G4PhysicalConstants.hh"
 81 #include "G4SystemOfUnits.hh"                      82 #include "G4SystemOfUnits.hh"
 82                                                    83 
 83 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 84 //                                                 85 //
 85 // Constructor                                     86 // Constructor
 86 //                                                 87 //
 87 G02DetectorConstruction::G02DetectorConstructi     88 G02DetectorConstruction::G02DetectorConstruction()
 88   : G4VUserDetectorConstruction(), fAir(0), fA <<  89   : G4VUserDetectorConstruction(), 
 89 {                                              <<  90     fAir(0), fAluminum(0), fPb(0), fXenon(0),
 90   fExpHall_x = 5. * m;                         <<  91     fDetectorMessenger(0)
 91                                                <<  92 {
 92   fReadFile = "test.gdml";                     <<  93   fExpHall_x=5.*m;
 93   fWriteFile = "wtest.gdml";                   <<  94   
 94   fStepFile = "mbb";                           <<  95   fReadFile ="test.gdml";
 95   fWritingChoice = 1;                          <<  96   fWriteFile="wtest.gdml";
 96                                                <<  97   fStepFile ="mbb";
 97   fDetectorMessenger = new G02DetectorMessenge <<  98   fWritingChoice=1;
                                                   >>  99  
                                                   >> 100   fDetectorMessenger = new G02DetectorMessenger( this );
 98 }                                                 101 }
 99                                                   102 
100 //....oooOO0OOooo........oooOO0OOooo........oo    103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
101 //                                                104 //
102 // Destructor                                     105 // Destructor
103 //                                                106 //
104 G02DetectorConstruction::~G02DetectorConstruct    107 G02DetectorConstruction::~G02DetectorConstruction()
105 {                                                 108 {
106   if (fDetectorMessenger) delete fDetectorMess << 109   if(fDetectorMessenger) delete fDetectorMessenger;
107 }                                                 110 }
108                                                   111 
109 //....oooOO0OOooo........oooOO0OOooo........oo    112 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
110 //                                                113 //
111 // Constructs geometries and materials            114 // Constructs geometries and materials
112 //                                                115 //
113 G4VPhysicalVolume* G02DetectorConstruction::Co    116 G4VPhysicalVolume* G02DetectorConstruction::Construct()
114 {                                              << 117 { 
115   // Writing or Reading of Geometry using G4GD    118   // Writing or Reading of Geometry using G4GDML
116                                                   119 
117   G4VPhysicalVolume* fWorldPhysVol;               120   G4VPhysicalVolume* fWorldPhysVol;
118                                                   121 
119   if (fWritingChoice == 0) {                   << 122   if(fWritingChoice==0)
                                                   >> 123   {
120     // **** LOOK HERE*** FOR READING GDML FILE    124     // **** LOOK HERE*** FOR READING GDML FILES
121     //                                            125     //
122                                                << 126     
123     // ACTIVATING OVERLAP CHECK when read volu    127     // ACTIVATING OVERLAP CHECK when read volumes are placed.
124     // Can take long time in case of complex g    128     // Can take long time in case of complex geometries
125     //                                            129     //
126     // fParser.SetOverlapCheck(true);             130     // fParser.SetOverlapCheck(true);
127                                                   131 
128     fParser.Read(fReadFile);                      132     fParser.Read(fReadFile);
129                                                   133 
130     // READING GDML FILES OPTION: 2nd Boolean     134     // READING GDML FILES OPTION: 2nd Boolean argument "Validate".
131     // Flag to "false" disables check with the    135     // Flag to "false" disables check with the Schema when reading GDML file.
132     // See the GDML Documentation for more inf    136     // See the GDML Documentation for more information.
133     //                                            137     //
134     // fParser.Read(fReadFile,false);             138     // fParser.Read(fReadFile,false);
135                                                << 139      
136     // Prints the material information            140     // Prints the material information
137     //                                            141     //
138     G4cout << *(G4Material::GetMaterialTable() << 142     G4cout << *(G4Material::GetMaterialTable() ) << G4endl;
139                                                << 143          
140     // Giving World Physical Volume from GDML     144     // Giving World Physical Volume from GDML Parser
141     //                                            145     //
142     fWorldPhysVol = fParser.GetWorldVolume();  << 146     fWorldPhysVol = fParser.GetWorldVolume();     
143   }                                               147   }
144   else if (fWritingChoice == 1) {              << 148   else if(fWritingChoice==1)
                                                   >> 149   {
145     // **** LOOK HERE*** FOR WRITING GDML FILE    150     // **** LOOK HERE*** FOR WRITING GDML FILES
146     // Detector Construction and WRITING to GD    151     // Detector Construction and WRITING to GDML
147     //                                            152     //
148     ListOfMaterials();                            153     ListOfMaterials();
149     fWorldPhysVol = ConstructDetector();          154     fWorldPhysVol = ConstructDetector();
150                                                   155 
151     // OPTION: TO ADD MODULE AT DEPTH LEVEL ..    156     // OPTION: TO ADD MODULE AT DEPTH LEVEL ...
152     //                                            157     //
153     // Can be a integer or a pointer to the to    158     // Can be a integer or a pointer to the top Physical Volume:
154     //                                            159     //
155     // G4int depth=1;                             160     // G4int depth=1;
156     // fParser.AddModule(depth);                  161     // fParser.AddModule(depth);
157                                                << 162      
158     // OPTION: SETTING ADDITION OF POINTER TO     163     // OPTION: SETTING ADDITION OF POINTER TO NAME TO FALSE
159     //                                            164     //
160     // By default, written names in GDML consi    165     // By default, written names in GDML consist of the given name with
161     // appended the pointer reference to it, i    166     // appended the pointer reference to it, in order to make it unique.
162     // Naming policy can be changed by using t    167     // Naming policy can be changed by using the following method, or
163     // calling Write with additional Boolean a    168     // calling Write with additional Boolean argument to "false".
164     // NOTE: you have to be sure not to have d    169     // NOTE: you have to be sure not to have duplication of names in your
165     //       Geometry Setup.                      170     //       Geometry Setup.
166     //                                         << 171     // 
167     // fParser.SetAddPointerToName(false);        172     // fParser.SetAddPointerToName(false);
168     //                                            173     //
169     // or                                         174     // or
170     //                                            175     //
171     // fParser.Write(fWriteFile, fWorldPhysVol    176     // fParser.Write(fWriteFile, fWorldPhysVol, false);
172                                                << 177     
173     // OPTION: SET MAXIMUM LEVEL TO EXPORT (RE    178     // OPTION: SET MAXIMUM LEVEL TO EXPORT (REDUCED TREE)...
174     //                                            179     //
175     // Can be a integer greater than zero:        180     // Can be a integer greater than zero:
176     //                                            181     //
177     // G4int maxlevel=3;                          182     // G4int maxlevel=3;
178     // fParser.SetMaxExportLevel(maxlevel);       183     // fParser.SetMaxExportLevel(maxlevel);
179                                                   184 
180     // Writing Geometry to GDML File              185     // Writing Geometry to GDML File
181     //                                            186     //
182     fParser.Write(fWriteFile, fWorldPhysVol);     187     fParser.Write(fWriteFile, fWorldPhysVol);
183                                                << 188      
184     // OPTION: SPECIFYING THE SCHEMA LOCATION     189     // OPTION: SPECIFYING THE SCHEMA LOCATION
185     //                                            190     //
186     // When writing GDML file the default the     191     // When writing GDML file the default the Schema Location from the
187     // GDML web site will be used:                192     // GDML web site will be used:
188     // "http://cern.ch/service-spi/app/release << 193     // "http://cern.ch/service-spi/app/releases/GDML/GDML_2_10_0/src/GDMLSchema/gdml.xsd"
189     //                                            194     //
190     // NOTE: GDML Schema is distributed in Gea    195     // NOTE: GDML Schema is distributed in Geant4 in the directory:
191     //    $G4INSTALL/source/persistency/gdml/s    196     //    $G4INSTALL/source/persistency/gdml/schema
192     //                                            197     //
193     // You can change the Schema path by addin    198     // You can change the Schema path by adding a parameter to the Write
194     // command, as follows:                       199     // command, as follows:
195     //                                            200     //
196     // fParser.Write(fWriteFile, fWorldPhysVol    201     // fParser.Write(fWriteFile, fWorldPhysVol, "your-path-to-schema/gdml.xsd");
197   }                                               202   }
198   else  // Demonstration how to Read STEP file << 203   else   // Demonstration how to Read STEP files using GDML 
199   {                                               204   {
200     // Some printout...                        << 205      // Some printout...
201     //                                         << 206      //
202     ListOfMaterials();                         << 207      ListOfMaterials();
203                                                << 208 
204     // Arbitrary values that should enclose an << 209      // Arbitrary values that should enclose any reasonable geometry
205     //                                         << 210      //
206     const G4double expHall_y = fExpHall_x / 50 << 211      const G4double expHall_y = fExpHall_x/50.;
207     const G4double expHall_z = fExpHall_x / 50 << 212      const G4double expHall_z = fExpHall_x/50.;
208                                                << 213 
209     // Create the hall                         << 214      // Create the hall
210     //                                         << 215      //
211     G4Box* experimentalHallBox = new G4Box("Ex << 216      G4Box * experimentalHallBox
212     G4LogicalVolume* experimentalHallLV =      << 217        = new G4Box("ExpHallBox",fExpHall_x/50.,expHall_y,expHall_z);
213       new G4LogicalVolume(experimentalHallBox, << 218      G4LogicalVolume * experimentalHallLV
214     fWorldPhysVol = new G4PVPlacement(0, G4Thr << 219        = new G4LogicalVolume(experimentalHallBox, fAir,"ExpHallLV");
215                                       "ExpHall << 220      fWorldPhysVol
216                                                << 221        = new G4PVPlacement(0, G4ThreeVector(0.0,0.0,0.0),
217     // G02DetectorConstruction via reading STE << 222                            experimentalHallLV, "ExpHallPhys", 0, false, 0);
218     //                                         << 223 
219     G4LogicalVolume* LogicalVolST = fParser.Pa << 224      // G02DetectorConstruction via reading STEP File
220                                                << 225      //
221     // Placement inside of the hall            << 226      G4LogicalVolume* LogicalVolST
222     //                                         << 227        = fParser.ParseST(fStepFile,fAir,fAluminum);
223     new G4PVPlacement(0, G4ThreeVector(10.0, 0 << 228 
224                       experimentalHallLV, fals << 229      // Placement inside of the hall
                                                   >> 230      //
                                                   >> 231      new G4PVPlacement(0, G4ThreeVector(10.0,0.0,0.0), LogicalVolST,
                                                   >> 232                        "StepPhys", experimentalHallLV, false, 0);
225   }                                               233   }
226                                                   234 
227   // Set Visualization attributes to world        235   // Set Visualization attributes to world
228   //                                              236   //
229   G4VisAttributes* BoxVisAtt = new G4VisAttrib << 237   G4VisAttributes* BoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
230   fWorldPhysVol->GetLogicalVolume()->SetVisAtt << 238   fWorldPhysVol->GetLogicalVolume()->SetVisAttributes(BoxVisAtt);  
231                                                   239 
232   return fWorldPhysVol;                           240   return fWorldPhysVol;
233 }                                                 241 }
234                                                   242 
235 //....oooOO0OOooo........oooOO0OOooo........oo    243 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
236 //                                                244 //
237 // Utility to build and list necessary materia    245 // Utility to build and list necessary materials
238 //                                                246 //
239 void G02DetectorConstruction::ListOfMaterials(    247 void G02DetectorConstruction::ListOfMaterials()
240 {                                                 248 {
241   G4double a;  // atomic mass                     249   G4double a;  // atomic mass
242   G4double z;  // atomic number                   250   G4double z;  // atomic number
243   G4double density, temperature, pressure;     << 251   G4double density,temperature,pressure;
244   G4double fractionmass;                          252   G4double fractionmass;
245   G4String name, symbol;                          253   G4String name, symbol;
246   G4int ncomponents;                              254   G4int ncomponents;
247                                                   255 
248   // Elements needed for the materials            256   // Elements needed for the materials
249                                                   257 
250   a = 14.01 * g / mole;                        << 258   a = 14.01*g/mole;
251   G4Element* elN = new G4Element(name = "Nitro << 259   G4Element* elN = new G4Element(name="Nitrogen", symbol="N", z=7., a);
252                                                << 
253   a = 16.00 * g / mole;                        << 
254   G4Element* elO = new G4Element(name = "Oxyge << 
255                                                << 
256   a = 26.98 * g / mole;                        << 
257   G4Element* elAl = new G4Element(name = "Alum << 
258                                                   260 
                                                   >> 261   a = 16.00*g/mole;
                                                   >> 262   G4Element* elO = new G4Element(name="Oxygen", symbol="O", z=8., a);
                                                   >> 263           
                                                   >> 264   a = 26.98*g/mole;
                                                   >> 265   G4Element* elAl = new G4Element(name="Aluminum", symbol="Al", z=13., a);
                                                   >> 266         
259   // Print the Element information                267   // Print the Element information
260   //                                              268   //
261   G4cout << *(G4Element::GetElementTable()) <<    269   G4cout << *(G4Element::GetElementTable()) << G4endl;
262                                                   270 
263   // Air                                          271   // Air
264   //                                              272   //
265   density = 1.29 * mg / cm3;                   << 273   density = 1.29*mg/cm3;
266   fAir = new G4Material(name = "Air", density, << 274   fAir = new G4Material(name="Air", density, ncomponents=2);
267   fAir->AddElement(elN, fractionmass = 0.7);   << 275   fAir->AddElement(elN, fractionmass=0.7);
268   fAir->AddElement(elO, fractionmass = 0.3);   << 276   fAir->AddElement(elO, fractionmass=0.3);
269                                                   277 
270   // Aluminum                                     278   // Aluminum
271   //                                              279   //
272   density = 2.70 * g / cm3;                    << 280   density = 2.70*g/cm3;
273   fAluminum = new G4Material(name = "Aluminum" << 281   fAluminum = new G4Material(name="Aluminum", density, ncomponents=1);
274   fAluminum->AddElement(elAl, fractionmass = 1 << 282   fAluminum->AddElement(elAl, fractionmass=1.0);
275                                                   283 
276   // Lead                                         284   // Lead
277   //                                              285   //
278   fPb = new G4Material("Lead", z = 82., a = 20 << 286   fPb = new G4Material("Lead", z=82., a= 207.19*g/mole, density= 11.35*g/cm3);
279                                                   287 
280   // Xenon gas                                    288   // Xenon gas
281   //                                              289   //
282   fXenon = new G4Material("XenonGas", z = 54., << 290   fXenon = new G4Material("XenonGas", z=54., a=131.29*g/mole,
283                           kStateGas, temperatu << 291                          density= 5.458*mg/cm3, kStateGas,
                                                   >> 292                          temperature= 293.15*kelvin, pressure= 1*atmosphere);
284                                                   293 
285   // Prints the material information              294   // Prints the material information
286   //                                              295   //
287   G4cout << *(G4Material::GetMaterialTable())  << 296   G4cout << *(G4Material::GetMaterialTable() ) << G4endl;
288 }                                                 297 }
289                                                   298 
290 //....oooOO0OOooo........oooOO0OOooo........oo    299 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
291 //                                                300 //
292 // Detector Construction                          301 // Detector Construction
293 //                                                302 //
294 // Detector consist from DetectorBox, Conrol R    303 // Detector consist from DetectorBox, Conrol Room and 4 SubDetectors
295 // SubDetectors1 and 2 show how to use Reflect    304 // SubDetectors1 and 2 show how to use Reflection Factory and Assembly
296 // SubDetectors 3 and 4 show how to use Parame    305 // SubDetectors 3 and 4 show how to use Parameterisation
297 //                                                306 //
298 G4VPhysicalVolume* G02DetectorConstruction::Co    307 G4VPhysicalVolume* G02DetectorConstruction::ConstructDetector()
299 {                                                 308 {
300   // Arbitary values that should enclose any r    309   // Arbitary values that should enclose any reasonable geometry
301   //                                              310   //
302   const G4double expHall_y = fExpHall_x;          311   const G4double expHall_y = fExpHall_x;
303   const G4double expHall_z = fExpHall_x;          312   const G4double expHall_z = fExpHall_x;
304                                                   313 
305   // Create the hall                              314   // Create the hall
306   //                                              315   //
307   G4Box* experimentalHallBox = new G4Box("ExpH << 316   G4Box * experimentalHallBox =
308   G4LogicalVolume* experimentalHallLV = new G4 << 317       new G4Box("ExpHallBox", fExpHall_x, expHall_y, expHall_z);
309   G4PVPlacement* experimentalHallPhys = new G4 << 318   G4LogicalVolume * experimentalHallLV =
310     0, G4ThreeVector(0.0, 0.0, 0.0), experimen << 319       new G4LogicalVolume(experimentalHallBox, fAir, "ExpHallLV");
                                                   >> 320   G4PVPlacement * experimentalHallPhys =
                                                   >> 321       new G4PVPlacement(0, G4ThreeVector(0.0,0.0,0.0), experimentalHallLV,
                                                   >> 322                         "ExpHallPhys", 0, false, 0);
311                                                   323 
312   // G02DetectorConstruction                      324   // G02DetectorConstruction
313                                                   325 
314   const G4double det_x = fExpHall_x * 0.8;     << 326   const G4double det_x = fExpHall_x*0.8;
315   const G4double det_y = fExpHall_x * 0.7;     << 327   const G4double det_y = fExpHall_x*0.7;
316   const G4double det_z = det_y;                   328   const G4double det_z = det_y;
317                                                   329 
318   // Create the detector box                      330   // Create the detector box
319   //                                              331   //
320   G4Box* detectorBox = new G4Box("detectorBox" << 332   G4Box * detectorBox =
321   G4LogicalVolume* detectorLV = new G4LogicalV << 333       new G4Box("detectorBox", det_x, det_y, det_z);
322   // G4PVPlacement * detectorPhys =            << 334   G4LogicalVolume * detectorLV =
323   new G4PVPlacement(0, G4ThreeVector(0.0, 0.0, << 335       new G4LogicalVolume(detectorBox, fAir, "detLV");
324                     false, 0);                 << 336   // G4PVPlacement * detectorPhys = 
                                                   >> 337       new G4PVPlacement(0, G4ThreeVector(0.0,0.0,0.0), detectorLV,
                                                   >> 338                         "detPhys", experimentalHallLV, false, 0);
325                                                   339 
326   // Create the Control room box                  340   // Create the Control room box
327   //                                              341   //
328   const G4double room_x = fExpHall_x / 20.;    << 342   const G4double room_x = fExpHall_x/20.;
329   const G4double room_y = room_x;                 343   const G4double room_y = room_x;
330   const G4double room_z = room_x;                 344   const G4double room_z = room_x;
331                                                   345 
332   G4Box* roomBox = new G4Box("roomBox", room_x << 346   G4Box * roomBox =
333   G4LogicalVolume* roomLV = new G4LogicalVolum << 347       new G4Box("roomBox", room_x, room_y, room_z);
                                                   >> 348   G4LogicalVolume * roomLV =
                                                   >> 349       new G4LogicalVolume(roomBox, fAir, "roomLV");
334   // G4PVPlacement * roomPhys =                   350   // G4PVPlacement * roomPhys =
335   new G4PVPlacement(0, G4ThreeVector(fExpHall_ << 351       new G4PVPlacement(0, G4ThreeVector(fExpHall_x-room_x-10.,0.0,0.0), roomLV,
336                     experimentalHallLV, false, << 352                         "roomPhys", experimentalHallLV, false, 0);
337                                                << 353   
338   // SubDetector1                                 354   // SubDetector1
339   //                                              355   //
340   const G4double bigL = fExpHall_x / 5. + 50.; << 356   const G4double bigL=fExpHall_x/5.+50.;
341   G4LogicalVolume* subDetectorLV1 = ConstructS    357   G4LogicalVolume* subDetectorLV1 = ConstructSubDetector1();
342   // G4PVPlacement * detPhys1 =                   358   // G4PVPlacement * detPhys1 =
343   new G4PVPlacement(0, G4ThreeVector(bigL, 0.0 << 359       new G4PVPlacement(0, G4ThreeVector(bigL,0.0,0.0), subDetectorLV1,
344                     detectorLV, false, 0);     << 360                         "PhysSubDetector1", detectorLV, false, 0); 
345                                                << 361         
346   //                                              362   //
347   // LOOK HERE FOR REFLECTIONS                    363   // LOOK HERE FOR REFLECTIONS
348   //                                           << 364   //   
349                                                   365 
350   // SubDetector2                                 366   // SubDetector2
351   //                                           << 367   //     
352   G4Translate3D translation(-bigL, 0., 0.);       368   G4Translate3D translation(-bigL, 0., 0.);
353   G4RotationMatrix* rotD3 = new G4RotationMatr    369   G4RotationMatrix* rotD3 = new G4RotationMatrix();
354   G4Transform3D rotation = G4Rotate3D(*rotD3);    370   G4Transform3D rotation = G4Rotate3D(*rotD3);
355   G4ReflectX3D reflection;                     << 371   G4ReflectX3D  reflection;
356   G4Transform3D transform = translation * rota << 372   G4Transform3D transform = translation*rotation*reflection;
357                                                   373 
358   // Place the reflected part using G4Reflecti    374   // Place the reflected part using G4ReflectionFactory
359   //                                              375   //
360   G4ReflectionFactory::Instance()->Place(trans << 376   G4ReflectionFactory::Instance()->Place(transform, "reflSubDetector",
361                                          false << 377                                          subDetectorLV1, detectorLV, false, 0);
362                                                   378 
363   // SubDetector3                                 379   // SubDetector3
364   //                                              380   //
365   G4LogicalVolume* subDetectorLV3 = ConstructS    381   G4LogicalVolume* subDetectorLV3 = ConstructSubDetector2();
366   // G4PVPlacement * detPhys3 =                   382   // G4PVPlacement * detPhys3 =
367   new G4PVPlacement(0, G4ThreeVector(0.0, bigL << 383       new G4PVPlacement(0, G4ThreeVector(0.0,bigL,0.0), subDetectorLV3,
368                     detectorLV, false, 0);     << 384                         "PhysSubDetectorFirst3", detectorLV, false, 0); 
369                                                << 385          
370   // SubDetector4, placement of parameterised     386   // SubDetector4, placement of parameterised chambers
371   //                                              387   //
372   G4LogicalVolume* subDetectorLV4 = ConstructS    388   G4LogicalVolume* subDetectorLV4 = ConstructSubDetector2();
373   G4LogicalVolume* subChamberLV = ConstructPar << 389   G4LogicalVolume* subChamberLV   = ConstructParametrisationChamber();
374   // G4PVPlacement * detChamb =                   390   // G4PVPlacement * detChamb =
375   new G4PVPlacement(0, G4ThreeVector(0, 0.0, 0 << 391       new G4PVPlacement(0, G4ThreeVector(0,0.0,0.0), subChamberLV,
376                     false, 0);                 << 392                         "AssemblyPhys", subDetectorLV4, false, 0);
377   // G4PVPlacement * detPhys4 =                   393   // G4PVPlacement * detPhys4 =
378   new G4PVPlacement(0, G4ThreeVector(0.0, -big << 394       new G4PVPlacement(0, G4ThreeVector(0.0,-bigL,0.0), subDetectorLV4,
379                     detectorLV, false, 0);     << 395                         "PhysSubDetectorSecond3", detectorLV, false, 0);
380                                                   396 
381   return experimentalHallPhys;                    397   return experimentalHallPhys;
382 }                                                 398 }
383                                                   399 
384 //....oooOO0OOooo........oooOO0OOooo........oo    400 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
385 //                                                401 //
386 // SubDetector1                                   402 // SubDetector1
387 //                                                403 //
388 G4LogicalVolume* G02DetectorConstruction::Cons    404 G4LogicalVolume* G02DetectorConstruction::ConstructSubDetector1()
389 {                                              << 405 {    
390   const G4double sub_x = fExpHall_x / 5.;      << 406   const G4double sub_x = fExpHall_x/5.;
391   const G4double sub_y = sub_x;                   407   const G4double sub_y = sub_x;
392                                                   408 
393   // Create the hall                              409   // Create the hall
394   //                                              410   //
395   G4Tubs* subTub = new G4Tubs("subTub", 0., su << 411   G4Tubs * subTub =
396   G4LogicalVolume* subTubLV = new G4LogicalVol << 412     new G4Tubs("subTub", 0., sub_x, sub_y, -90.*deg, 180*deg);
397   G4LogicalVolume* AssemblyLV = ConstructAssem << 413   G4LogicalVolume * subTubLV =
                                                   >> 414     new G4LogicalVolume(subTub, fPb, "tubLV");
                                                   >> 415   G4LogicalVolume *AssemblyLV = ConstructAssembly();
398   // G4PVPlacement * detAss =                     416   // G4PVPlacement * detAss =
399   new G4PVPlacement(0, G4ThreeVector(sub_x / 3 << 417     new G4PVPlacement(0, G4ThreeVector(sub_x/3,0.0,0.0), AssemblyLV,
400                     false, 0);                 << 418                       "AssemblyPhys", subTubLV, false, 0);
401   return subTubLV;                             << 419   return subTubLV;  
402 }                                              << 420 }  
403                                                   421 
404 //....oooOO0OOooo........oooOO0OOooo........oo    422 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
405 //                                                423 //
406 // SubDetector2                                   424 // SubDetector2
407 //                                                425 //
408 G4LogicalVolume* G02DetectorConstruction::Cons    426 G4LogicalVolume* G02DetectorConstruction::ConstructSubDetector2()
409 {                                              << 427 {    
410   const G4double sub_x = fExpHall_x / 10.;     << 428   const G4double sub_x = fExpHall_x/10.;
411   const G4double sub_y = sub_x * 2.;           << 429   const G4double sub_y = sub_x*2.;
412   const G4double sub_z = sub_x;                   430   const G4double sub_z = sub_x;
413                                                   431 
414   // Create the hall                              432   // Create the hall
415   //                                              433   //
416   G4Box* detHallBox = new G4Box("detHallBox",  << 434   G4Box * detHallBox =
417   G4LogicalVolume* detHallLV = new G4LogicalVo << 435     new G4Box("detHallBox", sub_x, sub_y, sub_z);
                                                   >> 436   G4LogicalVolume * detHallLV =
                                                   >> 437     new G4LogicalVolume(detHallBox, fAluminum, "detHallLV");
418                                                   438 
419   return detHallLV;                            << 439   return detHallLV;  
420 }                                              << 440 } 
421                                                   441 
422 //....oooOO0OOooo........oooOO0OOooo........oo    442 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
423 //                                                443 //
424 // Assembly                                       444 // Assembly
425 //                                                445 //
426 G4LogicalVolume* G02DetectorConstruction::Cons    446 G4LogicalVolume* G02DetectorConstruction::ConstructAssembly()
427 {                                              << 447 {    
428   const G4double big_x = fExpHall_x / 17;      << 448   const G4double big_x = fExpHall_x/17;
429   const G4double big_y = big_x;                   449   const G4double big_y = big_x;
430   const G4double big_z = big_x;                   450   const G4double big_z = big_x;
431                                                   451 
432   // Create the Box                               452   // Create the Box
433   //                                              453   //
434   G4Box* OuterBox = new G4Box("OuterBox", big_ << 454   G4Box * OuterBox =
435   G4LogicalVolume* OuterBoxLV = new G4LogicalV << 455     new G4Box("OuterBox", big_x, big_y, big_z);
436   // G4PVPlacement * OuterBoxPhys =            << 456   G4LogicalVolume * OuterBoxLV =
437   new G4PVPlacement(0, G4ThreeVector(0.0, 0.0, << 457     new G4LogicalVolume(OuterBox, fAir, "OuterBoxLV");
                                                   >> 458   // G4PVPlacement * OuterBoxPhys = 
                                                   >> 459     new G4PVPlacement(0, G4ThreeVector(0.0,0.0,0.0), OuterBoxLV,
                                                   >> 460                       "OuterBoxPhys", 0, false, 0);
438                                                   461 
439   // The aluminum object's logical volume         462   // The aluminum object's logical volume
440   //                                              463   //
441   const G4double bigL = big_x / 2.5;           << 464   const G4double bigL=big_x/2.5;
442   const G4double medL = big_x / 8;             << 465   const G4double medL=big_x/8;
443   const G4double smalL = big_x / 12;           << 466   const G4double smalL=big_x/12;
444                                                << 467 
445   G4Box* BigBox = new G4Box("BBox", bigL, bigL << 468   G4Box * BigBox =
446   G4LogicalVolume* BigBoxLV = new G4LogicalVol << 469     new G4Box("BBox", bigL, bigL, bigL);
447   G4Box* MedBox = new G4Box("MBox", medL, medL << 470   G4LogicalVolume * BigBoxLV =
448   G4LogicalVolume* MedBoxLV1 = new G4LogicalVo << 471     new G4LogicalVolume(BigBox, fAluminum, "AlBigBoxLV");
449   G4Box* SmallBox = new G4Box("SBox", smalL, s << 472   G4Box * MedBox =
450   G4LogicalVolume* SmallBoxLV = new G4LogicalV << 473     new G4Box("MBox", medL, medL, medL);
451                                                << 474   G4LogicalVolume * MedBoxLV1 =
452   const G4double bigPlace = bigL + 10.;        << 475     new G4LogicalVolume(MedBox, fAluminum, "AlMedBoxLV1");
453   const G4double medPlace = medL + 10.;        << 476   G4Box * SmallBox =
454   // G4PVPlacement * BigBoxPhys =              << 477     new G4Box("SBox", smalL, smalL, smalL);
455   new G4PVPlacement(0, G4ThreeVector(bigPlace, << 478   G4LogicalVolume * SmallBoxLV =
456                     0);                        << 479     new G4LogicalVolume(SmallBox, fAluminum, "AlSmaBoxLV");
                                                   >> 480 
                                                   >> 481   const G4double bigPlace=bigL+10.;
                                                   >> 482   const G4double medPlace=medL+10.;
                                                   >> 483   // G4PVPlacement * BigBoxPhys = 
                                                   >> 484     new G4PVPlacement(0, G4ThreeVector(bigPlace,0.0,0.0), BigBoxLV,
                                                   >> 485                       "AlPhysBig", OuterBoxLV, false, 0); 
457                                                   486 
458   // Construction of Tub                       << 487   // Construction of Tub 
459   //                                              488   //
460   G4Tubs* BigTube = new G4Tubs("BTube", 0, sma << 489   G4Tubs * BigTube =
                                                   >> 490     new G4Tubs("BTube",0,smalL,smalL,-pi/2.,pi);
461                                                   491 
462   // Construction of Reflection of Tub            492   // Construction of Reflection of Tub
463   //                                              493   //
464   G4ReflectX3D Xreflection;                    << 494   G4ReflectX3D  Xreflection;
465   G4Translate3D translation(-bigPlace, 0., 0.)    495   G4Translate3D translation(-bigPlace, 0., 0.);
466   G4Transform3D transform = Xreflection;       << 496   G4Transform3D transform =Xreflection;
467                                                   497 
468   G4ReflectedSolid* ReflBig = new G4ReflectedS << 498   G4ReflectedSolid * ReflBig =
469   G4LogicalVolume* ReflBigLV = new G4LogicalVo << 499     new G4ReflectedSolid("Refll_Big", BigTube, transform);
470   new G4PVPlacement(0, G4ThreeVector(0., 0.0,  << 500   G4LogicalVolume * ReflBigLV =
471                     0);                        << 501     new G4LogicalVolume(ReflBig, fXenon, "ReflBigAl");
                                                   >> 502    new G4PVPlacement(0, G4ThreeVector(0.,0.0,0.0), ReflBigLV,
                                                   >> 503                       "AlPhysBigTube", SmallBoxLV, false, 0); 
472   //                                              504   //
473   // LOOK HERE FOR ASSEMBLY                    << 505   // LOOK HERE FOR ASSEMBLY 
474   //                                              506   //
475                                                   507 
476   // create Assembly of Boxes and Tubs            508   // create Assembly of Boxes and Tubs
477   //                                              509   //
478   G4AssemblyVolume* assembly = new G4AssemblyV    510   G4AssemblyVolume* assembly = new G4AssemblyVolume();
479   G4RotationMatrix* rot = new G4RotationMatrix    511   G4RotationMatrix* rot = new G4RotationMatrix();
480   G4ThreeVector posBig(-bigPlace, 0, 0);          512   G4ThreeVector posBig(-bigPlace, 0, 0);
481   G4ThreeVector posBig0(bigPlace / 4, 0, 0);   << 513   G4ThreeVector posBig0(bigPlace/4, 0, 0);
482   G4ThreeVector posMed(-medPlace, 0, 0);          514   G4ThreeVector posMed(-medPlace, 0, 0);
483   G4ThreeVector posMed0(medPlace, 0, 0);          515   G4ThreeVector posMed0(medPlace, 0, 0);
484   G4ThreeVector position(0., 0., 0.);             516   G4ThreeVector position(0., 0., 0.);
485                                                   517 
486   // Add to Assembly the MediumBox1               518   // Add to Assembly the MediumBox1
487   //                                              519   //
488   assembly->AddPlacedVolume(MedBoxLV1, posMed0    520   assembly->AddPlacedVolume(MedBoxLV1, posMed0, rot);
489                                                   521 
490   // Add to Assembly the Small Box                522   // Add to Assembly the Small Box
491   //                                              523   //
492   assembly->AddPlacedVolume(SmallBoxLV, posMed    524   assembly->AddPlacedVolume(SmallBoxLV, posMed, rot);
493                                                << 525   
494   // Place the Assembly                           526   // Place the Assembly
495   //                                              527   //
496   assembly->MakeImprint(BigBoxLV, posBig0, rot    528   assembly->MakeImprint(BigBoxLV, posBig0, rot, 0);
497                                                   529 
498   //                                              530   //
499   // LOOK HERE FOR ASSEMBLY with REFLECTION    << 531   // LOOK HERE FOR ASSEMBLY with REFLECTION 
500   //                                           << 532   //   
501                                                   533 
502   G4Translate3D translation1(-bigPlace, 0., 0.    534   G4Translate3D translation1(-bigPlace, 0., 0.);
503   G4RotationMatrix* rotD3 = new G4RotationMatr    535   G4RotationMatrix* rotD3 = new G4RotationMatrix();
504   G4Transform3D rotation = G4Rotate3D(*rotD3);    536   G4Transform3D rotation = G4Rotate3D(*rotD3);
505   G4ReflectX3D reflection;                     << 537   G4ReflectX3D  reflection;
506   G4Transform3D transform1 = translation1 * ro << 538   G4Transform3D transform1 = translation1*rotation*reflection;
507                                                   539 
508   assembly->MakeImprint(OuterBoxLV, transform1    540   assembly->MakeImprint(OuterBoxLV, transform1, 0, 0);
509                                                   541 
510   return OuterBoxLV;                           << 542   return OuterBoxLV;  
511 }                                                 543 }
512                                                   544 
513 //....oooOO0OOooo........oooOO0OOooo........oo    545 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
514 //                                                546 //
515 // Parameterised Chamber                          547 // Parameterised Chamber
516 //                                                548 //
517 G4LogicalVolume* G02DetectorConstruction::Cons    549 G4LogicalVolume* G02DetectorConstruction::ConstructParametrisationChamber()
518 {                                              << 550 {    
519   const G4double chamber_x = fExpHall_x / 12.; << 551   const G4double chamber_x = fExpHall_x/12.;
520   const G4double chamber_y = chamber_x;           552   const G4double chamber_y = chamber_x;
521   const G4double chamber_z = chamber_x;           553   const G4double chamber_z = chamber_x;
522                                                   554 
523   // Create the hall                              555   // Create the hall
524   //                                              556   //
525   G4Box* paramChamberBox = new G4Box("ChamberB << 557   G4Box * paramChamberBox =
526   G4LogicalVolume* paramChamberLV = new G4Logi << 558     new G4Box("ChamberBox", chamber_x, chamber_y, chamber_z);
                                                   >> 559   G4LogicalVolume * paramChamberLV =
                                                   >> 560     new G4LogicalVolume(paramChamberBox, fAir, "ChamberLV");
527                                                   561 
528   // Parametrisation Chamber (taken from N02 n    562   // Parametrisation Chamber (taken from N02 novice example)
529   //                                              563   //
530   G4int NbOfChambers = 5;                         564   G4int NbOfChambers = 5;
531   G4double ChamberWidth = 2 * cm;              << 565   G4double ChamberWidth = 2*cm;
532   G4double ChamberSpacing = 8 * cm;            << 566   G4double ChamberSpacing = 8*cm;
533   G4double fTrackerLength = (NbOfChambers + 1) << 567   G4double fTrackerLength = (NbOfChambers+1)*ChamberSpacing; // Full length
534   G4double trackerSize = 0.5 * fTrackerLength; << 568   G4double trackerSize = 0.5*fTrackerLength;
535                                                   569 
536   // An example of parameterised volume           570   // An example of parameterised volume
537   // dummy values for G4Box -- modified by par    571   // dummy values for G4Box -- modified by parameterised volume
538   //                                              572   //
539   G4Box* solidChamber = new G4Box("chamber", 1 << 573   G4Box *solidChamber =
540   G4LogicalVolume* logicChamber = new G4Logica << 574     new G4Box("chamber", 10*cm, 10*cm, 1*cm); 
541                                                << 575   G4LogicalVolume* logicChamber =
542   G4double firstPosition = -trackerSize + 0.5  << 576     new G4LogicalVolume(solidChamber, fAluminum, "Chamber", 0, 0, 0);
543   G4double firstLength = fTrackerLength / 10;  << 577     
544   G4double lastLength = fTrackerLength;        << 578   G4double firstPosition = -trackerSize + 0.5*ChamberWidth;
                                                   >> 579   G4double firstLength = fTrackerLength/10;
                                                   >> 580   G4double lastLength  = fTrackerLength;
545                                                   581 
546   G4VPVParameterisation* chamberParam =           582   G4VPVParameterisation* chamberParam =
547     new G02ChamberParameterisation(NbOfChamber << 583     new G02ChamberParameterisation( NbOfChambers,          // NoChambers 
548                                    firstPositi << 584                                  firstPosition,         // Z of center of first 
549                                    ChamberSpac << 585                                  ChamberSpacing,        // Z spacing of centers
550                                    ChamberWidt << 586                                  ChamberWidth,          // Width Chamber 
551                                    firstLength << 587                                  firstLength,           // lengthInitial 
552                                    lastLength) << 588                                  lastLength);           // lengthFinal
553   // G4VPhysicalVolume* physiChamber =         << 589   // G4VPhysicalVolume* physiChamber = 
554   new G4PVParameterised("Chamber",  // their n << 590     new G4PVParameterised( "Chamber",          // their name
555                         logicChamber,  // thei << 591                            logicChamber,       // their logical volume
556                         paramChamberLV,  // mo << 592                            paramChamberLV,     // mother logical volume      
557                         kZAxis,  // Are placed << 593                            kZAxis,             // Are placed along this axis 
558                         NbOfChambers,  // Numb << 594                            NbOfChambers,       // Number of chambers
559                         chamberParam);  // The << 595                            chamberParam);      // The parametrisation
560   return paramChamberLV;                          596   return paramChamberLV;
561 }                                              << 597 } 
562                                                   598 
563 //....oooOO0OOooo........oooOO0OOooo........oo    599 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
564 //                                                600 //
565 // SetReadFile                                    601 // SetReadFile
566 //                                                602 //
567 void G02DetectorConstruction::SetReadFile(cons << 603 void G02DetectorConstruction::SetReadFile( const G4String& File )
568 {                                                 604 {
569   fReadFile = File;                            << 605   fReadFile=File;
570   fWritingChoice = 0;                          << 606   fWritingChoice=0;
571 }                                                 607 }
572                                                   608 
573 //....oooOO0OOooo........oooOO0OOooo........oo    609 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
574 //                                                610 //
575 // SetWriteFile                                   611 // SetWriteFile
576 //                                                612 //
577 void G02DetectorConstruction::SetWriteFile(con << 613 void G02DetectorConstruction::SetWriteFile( const G4String& File )
578 {                                                 614 {
579   fWriteFile = File;                           << 615   fWriteFile=File;
580   fWritingChoice = 1;                          << 616   fWritingChoice=1;
581 }                                                 617 }
582                                                   618 
583 //....oooOO0OOooo........oooOO0OOooo........oo    619 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
584 //                                                620 //
585 // SetStepFile                                    621 // SetStepFile
586 //                                                622 //
587 void G02DetectorConstruction::SetStepFile(cons << 623 void G02DetectorConstruction::SetStepFile( const G4String& File )
588 {                                                 624 {
589   fStepFile = File;                            << 625   fStepFile=File;
590   fWritingChoice = 3;                          << 626   fWritingChoice=3;
591 }                                                 627 }
592                                                   628