Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/underground_physics/src/DMXSteppingAction.cc

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  1 //
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 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                                                  *
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 24 // ********************************************************************
 25 //
 26 //
 27 // --------------------------------------------------------------
 28 //   GEANT 4 - Underground Dark Matter Detector Advanced Example
 29 //
 30 //      For information related to this code contact: Alex Howard
 31 //      e-mail: alexander.howard@cern.ch
 32 // --------------------------------------------------------------
 33 // Comments
 34 //
 35 //                  Underground Advanced
 36 //               by A. Howard and H. Araujo 
 37 //                    (27th November 2001)
 38 //
 39 // History:
 40 // 21 Feb 2002 AH: Added Analysis
 41 //
 42 // SteppingAction program
 43 // --------------------------------------------------------------
 44 
 45 #include "DMXSteppingAction.hh"
 46 #include "DMXSteppingActionMessenger.hh"
 47 
 48 #include "DMXEventAction.hh"
 49 
 50 #include "G4AnalysisManager.hh"
 51 #include "G4RunManager.hh"
 52 #include "G4Track.hh"
 53 #include "G4Step.hh"
 54 #include "G4StepPoint.hh"
 55 #include "G4TrackStatus.hh"
 56 #include "G4ParticleDefinition.hh"
 57 #include "G4ParticleTypes.hh"
 58 #include "G4VVisManager.hh"
 59 #include "G4Colour.hh"
 60 #include "G4Polyline.hh" 
 61 #include "G4VisAttributes.hh"
 62 #include "globals.hh"
 63 #include "G4ios.hh"
 64 
 65 
 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 67 
 68 DMXSteppingAction::DMXSteppingAction()
 69   : evtAction(0)  {
 70 
 71   steppingMessenger = new DMXSteppingActionMessenger(this);
 72 
 73   // defaults for messenger
 74   colourNeutronFlag      = "magenta";
 75   colourGammaFlag        = "cyan";
 76   colourOpticalFlag      = "white";
 77   colourChargedPlusFlag  = "red";
 78   colourChargedMinusFlag = "blue";
 79 
 80 }
 81 
 82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 83 
 84 DMXSteppingAction::~DMXSteppingAction()
 85 {
 86 
 87   delete steppingMessenger;
 88 
 89 }
 90 
 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 92 
 93 void DMXSteppingAction::UserSteppingAction(const G4Step* fStep)
 94 {
 95   if (!evtAction)
 96     evtAction = 
 97       dynamic_cast<const DMXEventAction*>
 98       (G4RunManager::GetRunManager()->GetUserEventAction());
 99 
100 
101   // removed 28/11/01 - unnecessary unless program "freezes"
102   // kill track if too many steps
103   // NB: This is set to DBL_MAX - therefore may cause program to "hang"
104   //  G4int MaxNoSteps = DBL_MAX;
105   //  G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
106   //  if(StepNo >= MaxNoSteps) fStep->GetTrack()->SetTrackStatus(fStopAndKill);
107 
108   G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
109   if(StepNo == 1) 
110     { 
111       G4double partEnergy = fStep->GetPreStepPoint()->GetKineticEnergy();
112       G4ParticleDefinition* particleType = fStep->GetTrack()->GetDefinition();
113      
114       G4AnalysisManager* man = G4AnalysisManager::Instance();
115       if (particleType == G4Gamma::Definition())
116   man->FillH1(8,partEnergy);
117       else if (particleType == G4Neutron::Definition())
118   man->FillH1(9,partEnergy);
119       else if (particleType == G4Electron::Definition())
120   man->FillH1(10,partEnergy);
121       else if (particleType == G4Positron::Definition())
122   man->FillH1(11,partEnergy);
123       else
124   man->FillH1(12,partEnergy);
125     }
126 
127 
128   // check what is to be drawn from EventAction/EventActionMessenger
129   G4String drawColsFlag = evtAction->GetDrawColsFlag();
130   G4String drawTrksFlag = evtAction->GetDrawTrksFlag();
131 
132   // draw by step (here) instead of by event (event action)
133   if (drawColsFlag=="custom" && drawTrksFlag!="none") {
134 
135     // check that VisManager exists
136     G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
137     if(pVVisManager) {
138 
139       // particle colour in a string
140       G4String name = fStep->GetTrack()->GetDefinition()->GetParticleName();
141       G4String strColour;
142       if(name=="neutron") {
143   if(drawTrksFlag=="charged") return;
144   strColour = colourNeutronFlag;
145       } else if (name=="gamma") {
146   if(drawTrksFlag=="charged") return;
147   strColour = colourGammaFlag;
148       } else if (name=="opticalphoton") {
149   if(drawTrksFlag!="all") return;
150   strColour = colourOpticalFlag;
151       }
152       else if (name=="alpha" || name=="e+")
153   strColour = colourChargedPlusFlag;
154       else
155   strColour = colourChargedMinusFlag;
156 
157       // convert string to G4Colour
158       G4Colour colour;
159       if     (strColour=="white")    colour=G4Colour(1.0, 1.0, 1.0);
160       else if(strColour=="grey" )    colour=G4Colour(0.5, 0.5, 0.5);
161       else if(strColour=="lgrey")    colour=G4Colour(.75, .75, .75);
162       else if(strColour=="black")    colour=G4Colour(0.0, 0.0, 0.0);
163       else if(strColour=="red")      colour=G4Colour(1.0, 0.0, 0.0);
164       else if(strColour=="green")    colour=G4Colour(0.0, 1.0, 0.0);
165       else if(strColour=="blue")     colour=G4Colour(0.0, 0.0, 1.0);
166       else if(strColour=="cyan")     colour=G4Colour(0.0, 1.0, 1.0);
167       else if(strColour=="magenta")  colour=G4Colour(1.0, 0.0, 1.0);
168       else if(strColour=="yellow")   colour=G4Colour(1.0, 1.0, 0.0);
169       else if(strColour=="lgreen")   colour=G4Colour(0.0, .75, 0.0);
170       else if(strColour=="lblue")    colour=G4Colour(0.0, 0.0, .75);
171       else                           colour=G4Colour(1.0, 1.0, 1.0);
172 
173       // create line with colour
174       G4VisAttributes attribs(colour);
175       G4Polyline polyline;
176       polyline.SetVisAttributes(attribs);
177 
178       // draw line
179       G4Point3D start(fStep->GetPreStepPoint()->GetPosition());
180       G4Point3D end(fStep->GetPostStepPoint()->GetPosition());
181       polyline.push_back(start);
182       polyline.push_back(end);
183       pVVisManager->Draw(polyline);
184     }
185     
186   }
187   
188 }
189 
190 
191