Geant4 Cross Reference

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Geant4/visualization/modeling/src/G4PhysicalVolumeModel.cc

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Differences between /visualization/modeling/src/G4PhysicalVolumeModel.cc (Version 11.3.0) and /visualization/modeling/src/G4PhysicalVolumeModel.cc (Version 10.6)


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 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                                 28 // 
 29 // John Allison  31st December 1997.               29 // John Allison  31st December 1997.
 30 // Model for physical volumes.                     30 // Model for physical volumes.
 31                                                    31 
 32 #include "G4PhysicalVolumeModel.hh"                32 #include "G4PhysicalVolumeModel.hh"
 33                                                    33 
 34 #include "G4VGraphicsScene.hh"                     34 #include "G4VGraphicsScene.hh"
 35 #include "G4VPhysicalVolume.hh"                    35 #include "G4VPhysicalVolume.hh"
 36 #include "G4PhysicalVolumeStore.hh"            << 
 37 #include "G4VPVParameterisation.hh"                36 #include "G4VPVParameterisation.hh"
 38 #include "G4LogicalVolume.hh"                      37 #include "G4LogicalVolume.hh"
 39 #include "G4VSolid.hh"                             38 #include "G4VSolid.hh"
 40 #include "G4SubtractionSolid.hh"                   39 #include "G4SubtractionSolid.hh"
 41 #include "G4IntersectionSolid.hh"                  40 #include "G4IntersectionSolid.hh"
 42 #include "G4Material.hh"                           41 #include "G4Material.hh"
 43 #include "G4VisAttributes.hh"                      42 #include "G4VisAttributes.hh"
 44 #include "G4BoundingExtentScene.hh"                43 #include "G4BoundingExtentScene.hh"
                                                   >>  44 #include "G4PhysicalVolumeSearchScene.hh"
 45 #include "G4TransportationManager.hh"              45 #include "G4TransportationManager.hh"
 46 #include "G4Polyhedron.hh"                         46 #include "G4Polyhedron.hh"
 47 #include "HepPolyhedronProcessor.h"                47 #include "HepPolyhedronProcessor.h"
 48 #include "G4AttDefStore.hh"                        48 #include "G4AttDefStore.hh"
 49 #include "G4AttDef.hh"                             49 #include "G4AttDef.hh"
 50 #include "G4AttValue.hh"                           50 #include "G4AttValue.hh"
 51 #include "G4UnitsTable.hh"                         51 #include "G4UnitsTable.hh"
 52 #include "G4Vector3D.hh"                           52 #include "G4Vector3D.hh"
 53 #include "G4Mesh.hh"                           << 
 54                                                    53 
 55 #include <sstream>                                 54 #include <sstream>
 56 #include <iomanip>                                 55 #include <iomanip>
 57                                                    56 
 58 #define G4warn G4cout                          <<  57 namespace {
                                                   >>  58   G4int volumeCount = 0;
                                                   >>  59 }
 59                                                    60 
 60 G4PhysicalVolumeModel::G4PhysicalVolumeModel       61 G4PhysicalVolumeModel::G4PhysicalVolumeModel
 61 (G4VPhysicalVolume*            pVPV                62 (G4VPhysicalVolume*            pVPV
 62  , G4int                       requestedDepth      63  , G4int                       requestedDepth
 63  , const G4Transform3D&        modelTransform  <<  64  , const G4Transform3D&        modelTransformation
 64  , const G4ModelingParameters* pMP                 65  , const G4ModelingParameters* pMP
 65  , G4bool                      useFullExtent       66  , G4bool                      useFullExtent
 66  , const std::vector<G4PhysicalVolumeNodeID>&      67  , const std::vector<G4PhysicalVolumeNodeID>& baseFullPVPath)
 67 : G4VModel           (pMP)                     <<  68 : G4VModel           (modelTransformation,pMP)
 68 , fpTopPV            (pVPV)                        69 , fpTopPV            (pVPV)
 69 , fTopPVCopyNo       (pVPV? pVPV->GetCopyNo():     70 , fTopPVCopyNo       (pVPV? pVPV->GetCopyNo(): 0)
 70 , fRequestedDepth    (requestedDepth)              71 , fRequestedDepth    (requestedDepth)
 71 , fUseFullExtent     (useFullExtent)               72 , fUseFullExtent     (useFullExtent)
 72 , fTransform         (modelTransform)          << 
 73 , fCurrentDepth      (0)                           73 , fCurrentDepth      (0)
 74 , fpCurrentPV        (fpTopPV)                     74 , fpCurrentPV        (fpTopPV)
 75 , fCurrentPVCopyNo   (fpTopPV? fpTopPV->GetCop     75 , fCurrentPVCopyNo   (fpTopPV? fpTopPV->GetCopyNo(): 0)
 76 , fpCurrentLV        (fpTopPV? fpTopPV->GetLog     76 , fpCurrentLV        (fpTopPV? fpTopPV->GetLogicalVolume(): 0)
 77 , fpCurrentMaterial  (fpCurrentLV? fpCurrentLV     77 , fpCurrentMaterial  (fpCurrentLV? fpCurrentLV->GetMaterial(): 0)
 78 , fCurrentTransform  (modelTransform)          <<  78 , fpCurrentTransform (const_cast<G4Transform3D*>(&modelTransformation))
 79 , fBaseFullPVPath    (baseFullPVPath)              79 , fBaseFullPVPath    (baseFullPVPath)
 80 , fFullPVPath        (fBaseFullPVPath)         << 
 81 , fAbort             (false)                       80 , fAbort             (false)
 82 , fCurtailDescent    (false)                       81 , fCurtailDescent    (false)
 83 , fpClippingSolid    (0)                           82 , fpClippingSolid    (0)
 84 , fClippingMode      (subtraction)                 83 , fClippingMode      (subtraction)
 85 , fNClippers         (0)                       << 
 86 , fTotalTouchables   (0)                       << 
 87 {                                                  84 {
 88   fType = "G4PhysicalVolumeModel";                 85   fType = "G4PhysicalVolumeModel";
 89                                                    86 
 90   if (!fpTopPV) {                                  87   if (!fpTopPV) {
 91                                                    88 
 92     // In some circumstances creating an "empt     89     // In some circumstances creating an "empty" G4PhysicalVolumeModel is
 93     // allowed, so I have supressed the G4Exce     90     // allowed, so I have supressed the G4Exception below.  If it proves to
 94     // be a problem we might have to re-instat     91     // be a problem we might have to re-instate it, but it is unlikley to
 95     // be used except by visualisation experts     92     // be used except by visualisation experts.  See, for example, /vis/list,
 96     // where it is used simply to get a list o     93     // where it is used simply to get a list of G4AttDefs.
 97     //    G4Exception                              94     //    G4Exception
 98     //    ("G4PhysicalVolumeModel::G4PhysicalV     95     //    ("G4PhysicalVolumeModel::G4PhysicalVolumeModel",
 99     //     "modeling0010", FatalException, "Nu     96     //     "modeling0010", FatalException, "Null G4PhysicalVolumeModel pointer.");
100                                                    97 
101     fTopPVName = "NULL";                           98     fTopPVName = "NULL";
102     fGlobalTag = "Empty";                          99     fGlobalTag = "Empty";
103     fGlobalDescription = "G4PhysicalVolumeMode    100     fGlobalDescription = "G4PhysicalVolumeModel " + fGlobalTag;
104                                                   101 
105   } else {                                        102   } else {
106                                                   103 
107     fTopPVName = fpTopPV -> GetName ();           104     fTopPVName = fpTopPV -> GetName ();
108     std::ostringstream oss;                       105     std::ostringstream oss;
109     oss << fpTopPV->GetName() << ':' << fpTopP    106     oss << fpTopPV->GetName() << ':' << fpTopPV->GetCopyNo()
110     << " BasePath:" << fBaseFullPVPath;           107     << " BasePath:" << fBaseFullPVPath;
111     fGlobalTag = oss.str();                       108     fGlobalTag = oss.str();
112     fGlobalDescription = "G4PhysicalVolumeMode    109     fGlobalDescription = "G4PhysicalVolumeModel " + fGlobalTag;
113     CalculateExtent ();                           110     CalculateExtent ();
114   }                                               111   }
115 }                                                 112 }
116                                                   113 
117 G4PhysicalVolumeModel::~G4PhysicalVolumeModel     114 G4PhysicalVolumeModel::~G4PhysicalVolumeModel ()
118 {                                                 115 {
119   delete fpClippingSolid;                         116   delete fpClippingSolid;
120 }                                                 117 }
121                                                   118 
122 G4ModelingParameters::PVNameCopyNoPath G4Physi    119 G4ModelingParameters::PVNameCopyNoPath G4PhysicalVolumeModel::GetPVNameCopyNoPath
123 (const std::vector<G4PhysicalVolumeNodeID>& pa    120 (const std::vector<G4PhysicalVolumeNodeID>& path)
124 {                                                 121 {
125   G4ModelingParameters::PVNameCopyNoPath PVNam    122   G4ModelingParameters::PVNameCopyNoPath PVNameCopyNoPath;
126   for (const auto& node: path) {                  123   for (const auto& node: path) {
127     PVNameCopyNoPath.push_back                    124     PVNameCopyNoPath.push_back
128     (G4ModelingParameters::PVNameCopyNo           125     (G4ModelingParameters::PVNameCopyNo
129      (node.GetPhysicalVolume()->GetName(),node    126      (node.GetPhysicalVolume()->GetName(),node.GetCopyNo()));
130   }                                               127   }
131   return PVNameCopyNoPath;                        128   return PVNameCopyNoPath;
132 }                                                 129 }
133                                                   130 
134 G4String G4PhysicalVolumeModel::GetPVNamePathS << 
135 (const std::vector<G4PhysicalVolumeNodeID>& pa << 
136 // Converts to path string, e.g., " World 0 En << 
137 // Note leading space character.               << 
138 {                                              << 
139   std::ostringstream oss;                      << 
140   oss << path;                                 << 
141   return oss.str();                            << 
142 }                                              << 
143                                                << 
144 void G4PhysicalVolumeModel::CalculateExtent ()    131 void G4PhysicalVolumeModel::CalculateExtent ()
145 {                                                 132 {
146   // To handle paramaterisations, set copy num    133   // To handle paramaterisations, set copy number and compute dimensions
147   // to get extent right                          134   // to get extent right
148   G4VPVParameterisation* pP = fpTopPV -> GetPa    135   G4VPVParameterisation* pP = fpTopPV -> GetParameterisation ();
149   if (pP) {                                       136   if (pP) {
150     fpTopPV -> SetCopyNo (fTopPVCopyNo);          137     fpTopPV -> SetCopyNo (fTopPVCopyNo);
151     G4VSolid* solid = pP -> ComputeSolid (fTop    138     G4VSolid* solid = pP -> ComputeSolid (fTopPVCopyNo, fpTopPV);
152     solid -> ComputeDimensions (pP, fTopPVCopy    139     solid -> ComputeDimensions (pP, fTopPVCopyNo, fpTopPV);
153   }                                               140   }
154   if (fUseFullExtent) {                           141   if (fUseFullExtent) {
155     fExtent = fpTopPV -> GetLogicalVolume () -    142     fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
156   } else {                                        143   } else {
157     // Calculate extent of *drawn* volumes, i.    144     // Calculate extent of *drawn* volumes, i.e., ignoring culled, e.g.,
158     // invisible volumes, by traversing the wh    145     // invisible volumes, by traversing the whole geometry hierarchy below
159     // this physical volume.                      146     // this physical volume.
160     G4BoundingExtentScene beScene(this);          147     G4BoundingExtentScene beScene(this);
161     const G4int tempRequestedDepth = fRequeste    148     const G4int tempRequestedDepth = fRequestedDepth;
162     const G4Transform3D tempTransform = fTrans    149     const G4Transform3D tempTransform = fTransform;
163     const G4ModelingParameters* tempMP = fpMP;    150     const G4ModelingParameters* tempMP = fpMP;
164     fRequestedDepth = -1;  // Always search to    151     fRequestedDepth = -1;  // Always search to all depths to define extent.
165     fTransform = G4Transform3D();  // Extent i    152     fTransform = G4Transform3D();  // Extent is in local cooridinates
166     G4ModelingParameters mParams                  153     G4ModelingParameters mParams
167       (0,      // No default vis attributes ne    154       (0,      // No default vis attributes needed.
168        G4ModelingParameters::wf,  // wireframe    155        G4ModelingParameters::wf,  // wireframe (not relevant for this).
169        true,   // Global culling.                 156        true,   // Global culling.
170        true,   // Cull invisible volumes.         157        true,   // Cull invisible volumes.
171        false,  // Density culling.                158        false,  // Density culling.
172        0.,     // Density (not relevant if den    159        0.,     // Density (not relevant if density culling false).
173        true,   // Cull daughters of opaque mot    160        true,   // Cull daughters of opaque mothers.
174        24);    // No of sides (not relevant fo    161        24);    // No of sides (not relevant for this operation).
175     mParams.SetSpecialMeshRendering(true);  // << 
176     fpMP = &mParams;                              162     fpMP = &mParams;
177     DescribeYourselfTo (beScene);                 163     DescribeYourselfTo (beScene);
178     fExtent = beScene.GetBoundingExtent();        164     fExtent = beScene.GetBoundingExtent();
179     fpMP = tempMP;                                165     fpMP = tempMP;
180     fTransform = tempTransform;                   166     fTransform = tempTransform;
181     fRequestedDepth = tempRequestedDepth;         167     fRequestedDepth = tempRequestedDepth;
182   }                                               168   }
183   G4double radius = fExtent.GetExtentRadius();    169   G4double radius = fExtent.GetExtentRadius();
184   if (radius < 0.) {  // Nothing in the scene     170   if (radius < 0.) {  // Nothing in the scene - revert to top extent
185     fExtent = fpTopPV -> GetLogicalVolume () -    171     fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
186   }                                               172   }
187   fExtent.Transform(fTransform);               << 
188 }                                                 173 }
189                                                   174 
190 void G4PhysicalVolumeModel::DescribeYourselfTo    175 void G4PhysicalVolumeModel::DescribeYourselfTo
191 (G4VGraphicsScene& sceneHandler)                  176 (G4VGraphicsScene& sceneHandler)
192 {                                                 177 {
193   if (!fpTopPV) {                              << 178   if (!fpTopPV) G4Exception
194     G4Exception                                << 
195     ("G4PhysicalVolumeModel::DescribeYourselfT    179     ("G4PhysicalVolumeModel::DescribeYourselfTo",
196      "modeling0012", FatalException, "No model    180      "modeling0012", FatalException, "No model.");
197     return;  // Should never reach here, but k << 
198   }                                            << 
199                                                   181 
200   if (!fpMP) {                                 << 182   if (!fpMP) G4Exception
201     G4Exception                                << 
202     ("G4PhysicalVolumeModel::DescribeYourselfT    183     ("G4PhysicalVolumeModel::DescribeYourselfTo",
203      "modeling0013", FatalException, "No model << 184      "modeling0003", FatalException, "No modeling parameters.");
204     return;  // Should never reach here, but k << 
205   }                                            << 
206                                                << 
207   fNClippers = 0;                              << 
208   G4DisplacedSolid* pSectionSolid = fpMP->GetS << 
209   G4DisplacedSolid* pCutawaySolid = fpMP->GetC << 
210   if (fpClippingSolid) fNClippers++;           << 
211   if (pSectionSolid)   fNClippers++;           << 
212   if (pCutawaySolid)   fNClippers++;           << 
213   if (fNClippers > 1) {                        << 
214     G4ExceptionDescription ed;                 << 
215     ed << "More than one solid cutter/clipper: << 
216     if (fpClippingSolid) ed << "\nclipper in f << 
217     if (pSectionSolid)   ed << "\nsectioner in << 
218     if (pCutawaySolid)   ed << "\ncutaway in f << 
219     G4Exception("G4PhysicalVolumeModel::Descri << 
220   }                                            << 
221                                                   185 
222   G4Transform3D startingTransformation = fTran    186   G4Transform3D startingTransformation = fTransform;
223                                                   187 
224   fNTouchables.clear();  // Keeps count of tou << 188   volumeCount = 0;
225                                                   189 
226   VisitGeometryAndGetVisReps                      190   VisitGeometryAndGetVisReps
227     (fpTopPV,                                     191     (fpTopPV,
228      fRequestedDepth,                             192      fRequestedDepth,
229      startingTransformation,                      193      startingTransformation,
230      sceneHandler);                               194      sceneHandler);
231                                                   195 
232   fTotalTouchables = 0;                        << 196 //  G4cout
233   for (const auto& entry : fNTouchables) {     << 197 //  << "G4PhysicalVolumeModel::DescribeYourselfTo: volume count: "
234     fTotalTouchables += entry.second;          << 198 //  << volumeCount
235   }                                            << 199 //  << G4endl;
236                                                   200 
237   // Reset or clear data...                       201   // Reset or clear data...
238   fCurrentDepth     = 0;                          202   fCurrentDepth     = 0;
239   fpCurrentPV       = fpTopPV;                    203   fpCurrentPV       = fpTopPV;
240   fCurrentPVCopyNo  = fpTopPV->GetCopyNo();       204   fCurrentPVCopyNo  = fpTopPV->GetCopyNo();
241   fpCurrentLV       = fpTopPV->GetLogicalVolum    205   fpCurrentLV       = fpTopPV->GetLogicalVolume();
242   fpCurrentMaterial = fpCurrentLV? fpCurrentLV    206   fpCurrentMaterial = fpCurrentLV? fpCurrentLV->GetMaterial(): 0;
243   fFullPVPath       = fBaseFullPVPath;            207   fFullPVPath       = fBaseFullPVPath;
244   fDrawnPVPath.clear();                           208   fDrawnPVPath.clear();
245   fAbort            = false;                      209   fAbort            = false;
246   fCurtailDescent   = false;                      210   fCurtailDescent   = false;
247 }                                                 211 }
248                                                   212 
249 G4String G4PhysicalVolumeModel::GetCurrentTag     213 G4String G4PhysicalVolumeModel::GetCurrentTag () const
250 {                                                 214 {
251   if (fpCurrentPV) {                              215   if (fpCurrentPV) {
252     std::ostringstream o;                         216     std::ostringstream o;
253     o << fpCurrentPV -> GetCopyNo ();             217     o << fpCurrentPV -> GetCopyNo ();
254     return fpCurrentPV -> GetName () + ":" + o << 218     return fpCurrentPV -> GetName () + "." + o.str();
255   }                                               219   }
256   else {                                          220   else {
257     return "WARNING: NO CURRENT VOLUME - globa    221     return "WARNING: NO CURRENT VOLUME - global tag is " + fGlobalTag;
258   }                                               222   }
259 }                                                 223 }
260                                                   224 
261 G4String G4PhysicalVolumeModel::GetCurrentDesc    225 G4String G4PhysicalVolumeModel::GetCurrentDescription () const
262 {                                                 226 {
263   return "G4PhysicalVolumeModel " + GetCurrent    227   return "G4PhysicalVolumeModel " + GetCurrentTag ();
264 }                                                 228 }
265                                                   229 
266 void G4PhysicalVolumeModel::VisitGeometryAndGe    230 void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps
267 (G4VPhysicalVolume* pVPV,                         231 (G4VPhysicalVolume* pVPV,
268  G4int requestedDepth,                            232  G4int requestedDepth,
269  const G4Transform3D& theAT,                      233  const G4Transform3D& theAT,
270  G4VGraphicsScene& sceneHandler)                  234  G4VGraphicsScene& sceneHandler)
271 {                                                 235 {
272   // Visits geometry structure to a given dept    236   // Visits geometry structure to a given depth (requestedDepth), starting
273   //   at given physical volume with given sta    237   //   at given physical volume with given starting transformation and
274   //   describes volumes to the scene handler.    238   //   describes volumes to the scene handler.
275   // requestedDepth < 0 (default) implies full    239   // requestedDepth < 0 (default) implies full visit.
276   // theAT is the Accumulated Transformation.     240   // theAT is the Accumulated Transformation.
277                                                   241 
278   // Find corresponding logical volume and (la    242   // Find corresponding logical volume and (later) solid, storing in
279   // local variables to preserve re-entrancy.     243   // local variables to preserve re-entrancy.
280   G4LogicalVolume* pLV  = pVPV -> GetLogicalVo    244   G4LogicalVolume* pLV  = pVPV -> GetLogicalVolume ();
                                                   >> 245 
281   G4VSolid* pSol = nullptr;                       246   G4VSolid* pSol = nullptr;
282   G4Material* pMaterial = nullptr;                247   G4Material* pMaterial = nullptr;
283                                                   248 
284   if (!(pVPV -> IsReplicated ())) {               249   if (!(pVPV -> IsReplicated ())) {
285     // Non-replicated physical volume.            250     // Non-replicated physical volume.
286     pSol = pLV -> GetSolid ();                    251     pSol = pLV -> GetSolid ();
287     pMaterial = pLV -> GetMaterial ();            252     pMaterial = pLV -> GetMaterial ();
288     DescribeAndDescend (pVPV, requestedDepth,     253     DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
289       theAT, sceneHandler);                       254       theAT, sceneHandler);
290   }                                               255   }
291   else {                                          256   else {
292     // Replicated or parametrised physical vol    257     // Replicated or parametrised physical volume.
293     EAxis axis;                                   258     EAxis axis;
294     G4int nReplicas;                              259     G4int nReplicas;
295     G4double width;                               260     G4double width;
296     G4double offset;                              261     G4double offset;
297     G4bool consuming;                             262     G4bool consuming;
298     pVPV -> GetReplicationData (axis, nReplica    263     pVPV -> GetReplicationData (axis, nReplicas, width,  offset, consuming);
299     G4int nBegin = 0;                             264     G4int nBegin = 0;
300     G4int nEnd = nReplicas;                       265     G4int nEnd = nReplicas;
301     if (fCurrentDepth == 0) { // i.e., top vol    266     if (fCurrentDepth == 0) { // i.e., top volume
302       nBegin = fTopPVCopyNo;  // Describe only    267       nBegin = fTopPVCopyNo;  // Describe only one volume, namely the one
303       nEnd = nBegin + 1;      // specified by     268       nEnd = nBegin + 1;      // specified by the given copy number.
304     }                                             269     }
305     G4VPVParameterisation* pP = pVPV -> GetPar    270     G4VPVParameterisation* pP = pVPV -> GetParameterisation ();
306     if (pP) {  // Parametrised volume.            271     if (pP) {  // Parametrised volume.
307       for (int n = nBegin; n < nEnd; n++) {       272       for (int n = nBegin; n < nEnd; n++) {
308         pSol = pP -> ComputeSolid (n, pVPV);   << 273   pSol = pP -> ComputeSolid (n, pVPV);
309         pP -> ComputeTransformation (n, pVPV); << 274   pP -> ComputeTransformation (n, pVPV);
310         pSol -> ComputeDimensions (pP, n, pVPV << 275   pSol -> ComputeDimensions (pP, n, pVPV);
311         pVPV -> SetCopyNo (n);                 << 276   pVPV -> SetCopyNo (n);
312         fCurrentPVCopyNo = n;                     277         fCurrentPVCopyNo = n;
313         // Create a touchable of current paren << 278   // Create a touchable of current parent for ComputeMaterial.
314         // fFullPVPath has not been updated ye << 279   // fFullPVPath has not been updated yet so at this point it
315         // corresponds to the parent.          << 280   // corresponds to the parent.
316         G4PhysicalVolumeModelTouchable parentT << 281   G4PhysicalVolumeModelTouchable parentTouchable(fFullPVPath);
317         pMaterial = pP -> ComputeMaterial (n,  << 282   pMaterial = pP -> ComputeMaterial (n, pVPV, &parentTouchable);
318         DescribeAndDescend (pVPV, requestedDep << 283   DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
319                             theAT, sceneHandle << 284           theAT, sceneHandler);
320       }                                           285       }
321     }                                             286     }
322     else {  // Plain replicated volume.  From     287     else {  // Plain replicated volume.  From geometry_guide.txt...
323       // The replica's positions are claculate    288       // The replica's positions are claculated by means of a linear formula.
324       // Replication may occur along:             289       // Replication may occur along:
325       //                                          290       // 
326       // o Cartesian axes (kXAxis,kYAxis,kZAxi    291       // o Cartesian axes (kXAxis,kYAxis,kZAxis)
327       //                                          292       // 
328       //   The replications, of specified widt    293       //   The replications, of specified width have coordinates of
329       //   form (-width*(nReplicas-1)*0.5+n*wi    294       //   form (-width*(nReplicas-1)*0.5+n*width,0,0) where n=0.. nReplicas-1
330       //   for the case of kXAxis, and are unr    295       //   for the case of kXAxis, and are unrotated.
331       //                                          296       // 
332       // o Radial axis (cylindrical polar) (kR    297       // o Radial axis (cylindrical polar) (kRho)
333       //                                          298       // 
334       //   The replications are cons/tubs sect    299       //   The replications are cons/tubs sections, centred on the origin
335       //   and are unrotated.                     300       //   and are unrotated.
336       //   They have radii of width*n+offset t    301       //   They have radii of width*n+offset to width*(n+1)+offset
337       //                      where n=0..nRepl    302       //                      where n=0..nReplicas-1
338       //                                          303       // 
339       // o Phi axis (cylindrical polar) (kPhi)    304       // o Phi axis (cylindrical polar) (kPhi)
340       //   The replications are `phi sections'    305       //   The replications are `phi sections' or wedges, and of cons/tubs form
341       //   They have phi of offset+n*width to     306       //   They have phi of offset+n*width to offset+(n+1)*width where
342       //   n=0..nReplicas-1                       307       //   n=0..nReplicas-1
343       //                                          308       // 
344       pSol = pLV -> GetSolid ();                  309       pSol = pLV -> GetSolid ();
345       pMaterial = pLV -> GetMaterial ();          310       pMaterial = pLV -> GetMaterial ();
346       G4ThreeVector originalTranslation = pVPV    311       G4ThreeVector originalTranslation = pVPV -> GetTranslation ();
347       G4RotationMatrix* pOriginalRotation = pV    312       G4RotationMatrix* pOriginalRotation = pVPV -> GetRotation ();
348       G4double originalRMin = 0., originalRMax    313       G4double originalRMin = 0., originalRMax = 0.;
349       if (axis == kRho && pSol->GetEntityType(    314       if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
350         originalRMin = ((G4Tubs*)pSol)->GetInn << 315   originalRMin = ((G4Tubs*)pSol)->GetInnerRadius();
351         originalRMax = ((G4Tubs*)pSol)->GetOut << 316   originalRMax = ((G4Tubs*)pSol)->GetOuterRadius();
352       }                                           317       }
353       G4bool visualisable = true;                 318       G4bool visualisable = true;
354       for (int n = nBegin; n < nEnd; n++) {       319       for (int n = nBegin; n < nEnd; n++) {
355         G4ThreeVector translation;  // Identit << 320   G4ThreeVector translation;  // Identity.
356         G4RotationMatrix rotation;  // Identit << 321   G4RotationMatrix rotation;  // Identity - life enough for visualizing.
357         G4RotationMatrix* pRotation = 0;       << 322   G4RotationMatrix* pRotation = 0;
358         switch (axis) {                        << 323   switch (axis) {
359           default:                             << 324   default:
360           case kXAxis:                         << 325   case kXAxis:
361             translation = G4ThreeVector (-widt << 326     translation = G4ThreeVector (-width*(nReplicas-1)*0.5+n*width,0,0);
362             break;                             << 327     break;
363           case kYAxis:                         << 328   case kYAxis:
364             translation = G4ThreeVector (0,-wi << 329     translation = G4ThreeVector (0,-width*(nReplicas-1)*0.5+n*width,0);
365             break;                             << 330     break;
366           case kZAxis:                         << 331   case kZAxis:
367             translation = G4ThreeVector (0,0,- << 332     translation = G4ThreeVector (0,0,-width*(nReplicas-1)*0.5+n*width);
368             break;                             << 333     break;
369           case kRho:                           << 334   case kRho:
370             if (pSol->GetEntityType() == "G4Tu << 335     if (pSol->GetEntityType() == "G4Tubs") {
371               ((G4Tubs*)pSol)->SetInnerRadius( << 336       ((G4Tubs*)pSol)->SetInnerRadius(width*n+offset);
372               ((G4Tubs*)pSol)->SetOuterRadius( << 337       ((G4Tubs*)pSol)->SetOuterRadius(width*(n+1)+offset);
373             } else {                           << 338     } else {
374               if (fpMP->IsWarning())           << 339       if (fpMP->IsWarning())
375                 G4warn <<                      << 340         G4cout <<
376                 "G4PhysicalVolumeModel::VisitG << 341     "G4PhysicalVolumeModel::VisitGeometryAndGetVisReps: WARNING:"
377                 "\n  built-in replicated volum << 342     "\n  built-in replicated volumes replicated in radius for "
378                 << pSol->GetEntityType() <<    << 343          << pSol->GetEntityType() <<
379                 "-type\n  solids (your solid \ << 344     "-type\n  solids (your solid \""
380                 << pSol->GetName() <<          << 345          << pSol->GetName() <<
381                 "\") are not visualisable."    << 346     "\") are not visualisable."
382                 << G4endl;                     << 347          << G4endl;
383               visualisable = false;            << 348       visualisable = false;
384             }                                  << 349     }
385             break;                             << 350     break;
386           case kPhi:                           << 351   case kPhi:
387             rotation.rotateZ (-(offset+(n+0.5) << 352     rotation.rotateZ (-(offset+(n+0.5)*width));
388             // Minus Sign because for the phys << 353     // Minus Sign because for the physical volume we need the
389             // coordinate system rotation.     << 354     // coordinate system rotation.
390             pRotation = &rotation;             << 355     pRotation = &rotation;
391             break;                             << 356     break;
392         }                                      << 357   } 
393         pVPV -> SetTranslation (translation);  << 358   pVPV -> SetTranslation (translation);
394         pVPV -> SetRotation    (pRotation);    << 359   pVPV -> SetRotation    (pRotation);
395         pVPV -> SetCopyNo (n);                 << 360   pVPV -> SetCopyNo (n);
396         fCurrentPVCopyNo = n;                     361         fCurrentPVCopyNo = n;
397         if (visualisable) {                    << 362   if (visualisable) {
398           DescribeAndDescend (pVPV, requestedD << 363     DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
399                               theAT, sceneHand << 364           theAT, sceneHandler);
400         }                                      << 365   }
401       }                                           366       }
402       // Restore originals...                     367       // Restore originals...
403       pVPV -> SetTranslation (originalTranslat    368       pVPV -> SetTranslation (originalTranslation);
404       pVPV -> SetRotation    (pOriginalRotatio    369       pVPV -> SetRotation    (pOriginalRotation);
405       if (axis == kRho && pSol->GetEntityType(    370       if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
406         ((G4Tubs*)pSol)->SetInnerRadius(origin << 371   ((G4Tubs*)pSol)->SetInnerRadius(originalRMin);
407         ((G4Tubs*)pSol)->SetOuterRadius(origin << 372   ((G4Tubs*)pSol)->SetOuterRadius(originalRMax);
408       }                                           373       }
409     }                                             374     }
410   }                                               375   }
411 }                                                 376 }
412                                                   377 
413 void G4PhysicalVolumeModel::DescribeAndDescend    378 void G4PhysicalVolumeModel::DescribeAndDescend
414 (G4VPhysicalVolume* pVPV,                         379 (G4VPhysicalVolume* pVPV,
415  G4int requestedDepth,                            380  G4int requestedDepth,
416  G4LogicalVolume* pLV,                            381  G4LogicalVolume* pLV,
417  G4VSolid* pSol,                                  382  G4VSolid* pSol,
418  G4Material* pMaterial,                           383  G4Material* pMaterial,
419  const G4Transform3D& theAT,                      384  const G4Transform3D& theAT,
420  G4VGraphicsScene& sceneHandler)                  385  G4VGraphicsScene& sceneHandler)
421 {                                                 386 {
422   // Maintain useful data members...              387   // Maintain useful data members...
423   fpCurrentPV = pVPV;                             388   fpCurrentPV = pVPV;
424   fCurrentPVCopyNo = pVPV->GetCopyNo();           389   fCurrentPVCopyNo = pVPV->GetCopyNo();
425   fpCurrentLV = pLV;                              390   fpCurrentLV = pLV;
426   fpCurrentMaterial = pMaterial;                  391   fpCurrentMaterial = pMaterial;
427                                                   392 
428   // Create a nodeID for use below - note the  << 
429   G4int copyNo = fpCurrentPV->GetCopyNo();     << 
430   auto nodeID = G4PhysicalVolumeNodeID         << 
431   (fpCurrentPV,copyNo,fCurrentDepth,fCurrentTr << 
432                                                << 
433   // Update full path of physical volumes...   << 
434   fFullPVPath.push_back(nodeID);               << 
435                                                << 
436   const G4RotationMatrix objectRotation = pVPV    393   const G4RotationMatrix objectRotation = pVPV -> GetObjectRotationValue ();
437   const G4ThreeVector&  translation     = pVPV    394   const G4ThreeVector&  translation     = pVPV -> GetTranslation ();
438   G4Transform3D theLT (G4Transform3D (objectRo    395   G4Transform3D theLT (G4Transform3D (objectRotation, translation));
439                                                   396 
440   // Compute the accumulated transformation...    397   // Compute the accumulated transformation...
441   // Note that top volume's transformation rel    398   // Note that top volume's transformation relative to the world
442   // coordinate system is specified in theAT =    399   // coordinate system is specified in theAT == startingTransformation
443   // = fTransform (see DescribeYourselfTo), so    400   // = fTransform (see DescribeYourselfTo), so first time through the
444   // volume's own transformation, which is onl    401   // volume's own transformation, which is only relative to its
445   // mother, i.e., not relative to the world c    402   // mother, i.e., not relative to the world coordinate system, should
446   // not be accumulated.                          403   // not be accumulated.
447   G4Transform3D theNewAT (theAT);                 404   G4Transform3D theNewAT (theAT);
448   if (fCurrentDepth != 0) theNewAT = theAT * t    405   if (fCurrentDepth != 0) theNewAT = theAT * theLT;
449   fCurrentTransform = theNewAT;                << 406   fpCurrentTransform = &theNewAT;
450                                                   407 
451   const G4VisAttributes* pVisAttribs = pLV->Ge    408   const G4VisAttributes* pVisAttribs = pLV->GetVisAttributes();
452   //  If the volume does not have any vis attr    409   //  If the volume does not have any vis attributes, create it.
453   G4VisAttributes* tempVisAtts = nullptr;         410   G4VisAttributes* tempVisAtts = nullptr;
454   if (!pVisAttribs) {                             411   if (!pVisAttribs) {
455     if (fpMP->GetDefaultVisAttributes()) {     << 412     tempVisAtts = new G4VisAttributes; // Default value.
456       tempVisAtts = new G4VisAttributes(*fpMP- << 
457     } else {                                   << 
458       tempVisAtts = new G4VisAttributes;       << 
459     }                                          << 
460     // The user may request /vis/viewer/set/co    413     // The user may request /vis/viewer/set/colourByDensity.
461     if (fpMP->GetCBDAlgorithmNumber() == 1) {     414     if (fpMP->GetCBDAlgorithmNumber() == 1) {
462       // Algorithm 1: 3 parameters: Simple rai    415       // Algorithm 1: 3 parameters: Simple rainbow mapping.
463       if (fpMP->GetCBDParameters().size() != 3    416       if (fpMP->GetCBDParameters().size() != 3) {
464         G4Exception("G4PhysicalVolumeModelTouc    417         G4Exception("G4PhysicalVolumeModelTouchable::DescribeAndDescend",
465                     "modeling0014",               418                     "modeling0014",
466                     FatalErrorInArgument,         419                     FatalErrorInArgument,
467                     "Algorithm-parameter misma    420                     "Algorithm-parameter mismatch for Colour By Density");
468       } else {                                    421       } else {
469         const G4double d = pMaterial? pMateria    422         const G4double d = pMaterial? pMaterial->GetDensity(): 0.;
470         const G4double d0 = fpMP->GetCBDParame    423         const G4double d0 = fpMP->GetCBDParameters()[0]; // Invisible d < d0.
471         const G4double d1 = fpMP->GetCBDParame    424         const G4double d1 = fpMP->GetCBDParameters()[1]; // Rainbow d0->d1->d2.
472         const G4double d2 = fpMP->GetCBDParame    425         const G4double d2 = fpMP->GetCBDParameters()[2]; // Blue d > d2.
473         if (d < d0) { // Density < d0 is invis    426         if (d < d0) { // Density < d0 is invisible.
474           tempVisAtts->SetVisibility(false);      427           tempVisAtts->SetVisibility(false);
475         } else { // Intermediate densities are    428         } else { // Intermediate densities are on a spectrum.
476           G4double red, green, blue;              429           G4double red, green, blue;
477           if (d < d1) {                           430           if (d < d1) {
478             red = (d1-d)/(d1-d0); green = (d-d    431             red = (d1-d)/(d1-d0); green = (d-d0)/(d1-d0); blue = 0.;
479           } else if (d < d2) {                    432           } else if (d < d2) {
480             red = 0.; green = (d2-d)/(d2-d1);     433             red = 0.; green = (d2-d)/(d2-d1); blue = (d-d1)/(d2-d1);
481           } else {  // Density >= d2 is blue.     434           } else {  // Density >= d2 is blue.
482             red = 0.; green = 0.; blue = 1.;      435             red = 0.; green = 0.; blue = 1.;
483           }                                       436           }
484           tempVisAtts->SetColour(G4Colour(red,    437           tempVisAtts->SetColour(G4Colour(red,green,blue));
485         }                                         438         }
486       }                                           439       }
487     } else if (fpMP->GetCBDAlgorithmNumber() =    440     } else if (fpMP->GetCBDAlgorithmNumber() == 2) {
488       // Algorithm 2                              441       // Algorithm 2
489       // ...etc.                                  442       // ...etc.
490     }                                             443     }
491     pVisAttribs = tempVisAtts;                    444     pVisAttribs = tempVisAtts;
492   }                                               445   }
493   // From here, can assume pVisAttribs is a va    446   // From here, can assume pVisAttribs is a valid pointer.  This is necessary
494   // because PreAddSolid needs a vis attribute    447   // because PreAddSolid needs a vis attributes object.
495                                                   448 
                                                   >> 449   // Make decision to draw...
                                                   >> 450   G4bool thisToBeDrawn = true;
                                                   >> 451   
                                                   >> 452   // Update full path of physical volumes...
                                                   >> 453   G4int copyNo = fpCurrentPV->GetCopyNo();
                                                   >> 454   fFullPVPath.push_back
                                                   >> 455   (G4PhysicalVolumeNodeID
                                                   >> 456    (fpCurrentPV,copyNo,fCurrentDepth,*fpCurrentTransform));
                                                   >> 457   
496   // Check if vis attributes are to be modifie    458   // Check if vis attributes are to be modified by a /vis/touchable/set/ command.
497   const auto& vams = fpMP->GetVisAttributesMod    459   const auto& vams = fpMP->GetVisAttributesModifiers();
498   if (vams.size()) {                              460   if (vams.size()) {
499     // OK, we have some VAMs (Vis Attributes M    461     // OK, we have some VAMs (Vis Attributes Modifiers).
500     for (const auto& vam: vams) {                 462     for (const auto& vam: vams) {
501       const auto& vamPath = vam.GetPVNameCopyN    463       const auto& vamPath = vam.GetPVNameCopyNoPath();
502       if (vamPath.size() == fFullPVPath.size()    464       if (vamPath.size() == fFullPVPath.size()) {
503         // OK, we have a size match.              465         // OK, we have a size match.
504         // Check the volume name/copy number p    466         // Check the volume name/copy number path.
505         auto iVAMNameCopyNo = vamPath.begin();    467         auto iVAMNameCopyNo = vamPath.begin();
506         auto iPVNodeId = fFullPVPath.begin();     468         auto iPVNodeId = fFullPVPath.begin();
507         for (; iVAMNameCopyNo != vamPath.end()    469         for (; iVAMNameCopyNo != vamPath.end(); ++iVAMNameCopyNo, ++iPVNodeId) {
508           if (!(                                  470           if (!(
509                 iVAMNameCopyNo->GetName() ==      471                 iVAMNameCopyNo->GetName() ==
510                 iPVNodeId->GetPhysicalVolume()    472                 iPVNodeId->GetPhysicalVolume()->GetName() &&
511                 iVAMNameCopyNo->GetCopyNo() ==    473                 iVAMNameCopyNo->GetCopyNo() ==
512                 iPVNodeId->GetPhysicalVolume()    474                 iPVNodeId->GetPhysicalVolume()->GetCopyNo()
513                 )) {                              475                 )) {
514             // This path element does NOT matc    476             // This path element does NOT match.
515             break;                                477             break;
516           }                                       478           }
517         }                                         479         }
518         if (iVAMNameCopyNo == vamPath.end()) {    480         if (iVAMNameCopyNo == vamPath.end()) {
519           // OK, the paths match (the above lo    481           // OK, the paths match (the above loop terminated normally).
520           // Create a vis atts object for the     482           // Create a vis atts object for the modified vis atts.
521           // It is static so that we may retur    483           // It is static so that we may return a reliable pointer to it.
522           static G4VisAttributes modifiedVisAt    484           static G4VisAttributes modifiedVisAtts;
523           // Initialise it with the current vi    485           // Initialise it with the current vis atts and reset the pointer.
524           modifiedVisAtts = *pVisAttribs;         486           modifiedVisAtts = *pVisAttribs;
525           pVisAttribs = &modifiedVisAtts;         487           pVisAttribs = &modifiedVisAtts;
526           const G4VisAttributes& transVisAtts     488           const G4VisAttributes& transVisAtts = vam.GetVisAttributes();
527           switch (vam.GetVisAttributesSignifie    489           switch (vam.GetVisAttributesSignifier()) {
528             case G4ModelingParameters::VASVisi    490             case G4ModelingParameters::VASVisibility:
529               modifiedVisAtts.SetVisibility(tr    491               modifiedVisAtts.SetVisibility(transVisAtts.IsVisible());
530               break;                              492               break;
531             case G4ModelingParameters::VASDaug    493             case G4ModelingParameters::VASDaughtersInvisible:
532               modifiedVisAtts.SetDaughtersInvi    494               modifiedVisAtts.SetDaughtersInvisible
533               (transVisAtts.IsDaughtersInvisib    495               (transVisAtts.IsDaughtersInvisible());
534               break;                              496               break;
535             case G4ModelingParameters::VASColo    497             case G4ModelingParameters::VASColour:
536               modifiedVisAtts.SetColour(transV    498               modifiedVisAtts.SetColour(transVisAtts.GetColour());
537               break;                              499               break;
538             case G4ModelingParameters::VASLine    500             case G4ModelingParameters::VASLineStyle:
539               modifiedVisAtts.SetLineStyle(tra    501               modifiedVisAtts.SetLineStyle(transVisAtts.GetLineStyle());
540               break;                              502               break;
541             case G4ModelingParameters::VASLine    503             case G4ModelingParameters::VASLineWidth:
542               modifiedVisAtts.SetLineWidth(tra    504               modifiedVisAtts.SetLineWidth(transVisAtts.GetLineWidth());
543               break;                              505               break;
544             case G4ModelingParameters::VASForc    506             case G4ModelingParameters::VASForceWireframe:
545               if (transVisAtts.IsForceDrawingS    507               if (transVisAtts.IsForceDrawingStyle()) {
546                 if (transVisAtts.GetForcedDraw    508                 if (transVisAtts.GetForcedDrawingStyle() ==
547                     G4VisAttributes::wireframe    509                     G4VisAttributes::wireframe) {
548                   modifiedVisAtts.SetForceWire    510                   modifiedVisAtts.SetForceWireframe(true);
549                 }                                 511                 }
550               }                                   512               }
551               break;                              513               break;
552             case G4ModelingParameters::VASForc    514             case G4ModelingParameters::VASForceSolid:
553               if (transVisAtts.IsForceDrawingS    515               if (transVisAtts.IsForceDrawingStyle()) {
554                 if (transVisAtts.GetForcedDraw    516                 if (transVisAtts.GetForcedDrawingStyle() ==
555                     G4VisAttributes::solid) {     517                     G4VisAttributes::solid) {
556                   modifiedVisAtts.SetForceSoli    518                   modifiedVisAtts.SetForceSolid(true);
557                 }                                 519                 }
558               }                                   520               }
559               break;                              521               break;
560             case G4ModelingParameters::VASForc    522             case G4ModelingParameters::VASForceCloud:
561               if (transVisAtts.IsForceDrawingS    523               if (transVisAtts.IsForceDrawingStyle()) {
562                 if (transVisAtts.GetForcedDraw    524                 if (transVisAtts.GetForcedDrawingStyle() ==
563                     G4VisAttributes::cloud) {     525                     G4VisAttributes::cloud) {
564                   modifiedVisAtts.SetForceClou    526                   modifiedVisAtts.SetForceCloud(true);
565                 }                                 527                 }
566               }                                   528               }
567               break;                              529               break;
568             case G4ModelingParameters::VASForc    530             case G4ModelingParameters::VASForceNumberOfCloudPoints:
569               modifiedVisAtts.SetForceNumberOf    531               modifiedVisAtts.SetForceNumberOfCloudPoints
570               (transVisAtts.GetForcedNumberOfC    532               (transVisAtts.GetForcedNumberOfCloudPoints());
571               break;                              533               break;
572             case G4ModelingParameters::VASForc    534             case G4ModelingParameters::VASForceAuxEdgeVisible:
573               if (transVisAtts.IsForceAuxEdgeV    535               if (transVisAtts.IsForceAuxEdgeVisible()) {
574                 modifiedVisAtts.SetForceAuxEdg    536                 modifiedVisAtts.SetForceAuxEdgeVisible
575                 (transVisAtts.IsForcedAuxEdgeV    537                 (transVisAtts.IsForcedAuxEdgeVisible());
576               }                                   538               }
577               break;                              539               break;
578             case G4ModelingParameters::VASForc    540             case G4ModelingParameters::VASForceLineSegmentsPerCircle:
579               modifiedVisAtts.SetForceLineSegm    541               modifiedVisAtts.SetForceLineSegmentsPerCircle
580               (transVisAtts.GetForcedLineSegme    542               (transVisAtts.GetForcedLineSegmentsPerCircle());
581               break;                              543               break;
582           }                                       544           }
583         }                                         545         }
584       }                                           546       }
585     }                                             547     }
586   }                                               548   }
587                                                   549 
588   // Check for special mesh rendering          << 
589   if (fpMP->IsSpecialMeshRendering()) {        << 
590     G4bool potentialG4Mesh = false;            << 
591     if (fpMP->GetSpecialMeshVolumes().empty()) << 
592       // No volumes specified - all are potent << 
593       potentialG4Mesh = true;                  << 
594     } else {                                   << 
595       // Name and (optionally) copy number of  << 
596       for (const auto& pvNameCopyNo: fpMP->Get << 
597         if (pVPV->GetName() == pvNameCopyNo.Ge << 
598           // We have a name match              << 
599           if (pvNameCopyNo.GetCopyNo() < 0) {  << 
600             // Any copy number is OK           << 
601             potentialG4Mesh = true;            << 
602           } else {                             << 
603             if (pVPV->GetCopyNo() == pvNameCop << 
604               // We have a name and copy numbe << 
605               potentialG4Mesh = true;          << 
606             }                                  << 
607           }                                    << 
608         }                                      << 
609       }                                        << 
610     }                                          << 
611     if (potentialG4Mesh) {                     << 
612       // Create - or at least attempt to creat << 
613       // out of this pVPV the type will be "in << 
614       G4Mesh mesh(pVPV,theNewAT);              << 
615       if (mesh.GetMeshType() != G4Mesh::invali << 
616         // Create "artificial" nodeID to repre << 
617         G4int artCopyNo = 0;                   << 
618         auto artPV = mesh.GetParameterisedVolu << 
619         auto artDepth = fCurrentDepth + 1;     << 
620         auto artNodeID = G4PhysicalVolumeNodeI << 
621         fFullPVPath.push_back(artNodeID);      << 
622         fDrawnPVPath.push_back(artNodeID);     << 
623         sceneHandler.AddCompound(mesh);        << 
624         fFullPVPath.pop_back();                << 
625         fDrawnPVPath.pop_back();               << 
626         delete tempVisAtts;  // Needs cleaning << 
627         return;  // Mesh found and processed - << 
628       }  // else continue processing           << 
629     }                                          << 
630   }                                            << 
631                                                << 
632   // Make decision to draw...                  << 
633   G4bool thisToBeDrawn = true;                 << 
634                                                << 
635   // There are various reasons why this volume    550   // There are various reasons why this volume
636   // might not be drawn...                        551   // might not be drawn...
637   G4bool culling = fpMP->IsCulling();             552   G4bool culling = fpMP->IsCulling();
638   G4bool cullingInvisible = fpMP->IsCullingInv    553   G4bool cullingInvisible = fpMP->IsCullingInvisible();
639   G4bool markedVisible                         << 554   G4bool markedVisible = pVisAttribs->IsVisible();
640   = pVisAttribs->IsVisible() && pVisAttribs->G << 
641   G4bool cullingLowDensity = fpMP->IsDensityCu    555   G4bool cullingLowDensity = fpMP->IsDensityCulling();
642   G4double density = pMaterial? pMaterial->Get    556   G4double density = pMaterial? pMaterial->GetDensity(): 0;
643   G4double densityCut = fpMP -> GetVisibleDens    557   G4double densityCut = fpMP -> GetVisibleDensity ();
644                                                   558 
645   // 1) Global culling is on....                  559   // 1) Global culling is on....
646   if (culling) {                                  560   if (culling) {
647     // 2) Culling of invisible volumes is on..    561     // 2) Culling of invisible volumes is on...
648     if (cullingInvisible) {                       562     if (cullingInvisible) {
649       // 3) ...and the volume is marked not vi    563       // 3) ...and the volume is marked not visible...
650       if (!markedVisible) thisToBeDrawn = fals    564       if (!markedVisible) thisToBeDrawn = false;
651     }                                             565     }
652     // 4) Or culling of low density volumes is    566     // 4) Or culling of low density volumes is on...
653     if (cullingLowDensity) {                      567     if (cullingLowDensity) {
654       // 5) ...and density is less than cut va    568       // 5) ...and density is less than cut value...
655       if (density < densityCut) thisToBeDrawn     569       if (density < densityCut) thisToBeDrawn = false;
656     }                                             570     }
657   }                                               571   }
658   // 6) The user has asked for all further tra    572   // 6) The user has asked for all further traversing to be aborted...
659   if (fAbort) thisToBeDrawn = false;              573   if (fAbort) thisToBeDrawn = false;
660                                                   574 
661   // Set "drawn" flag (it was true by default) << 575   // Record thisToBeDrawn in path...
662   nodeID.SetDrawn(thisToBeDrawn);              << 576   fFullPVPath.back().SetDrawn(thisToBeDrawn);
663                                                   577 
664   if (thisToBeDrawn) {                            578   if (thisToBeDrawn) {
665                                                   579 
666     // Update path of drawn physical volumes..    580     // Update path of drawn physical volumes...
667     fDrawnPVPath.push_back(nodeID);            << 581     fDrawnPVPath.push_back
                                                   >> 582       (G4PhysicalVolumeNodeID
                                                   >> 583        (fpCurrentPV,copyNo,fCurrentDepth,*fpCurrentTransform,thisToBeDrawn));
668                                                   584 
669     if (fpMP->IsExplode() && fDrawnPVPath.size    585     if (fpMP->IsExplode() && fDrawnPVPath.size() == 1) {
670       // For top-level drawn volumes, explode     586       // For top-level drawn volumes, explode along radius...
671       G4Transform3D centering = G4Translate3D(    587       G4Transform3D centering = G4Translate3D(fpMP->GetExplodeCentre());
672       G4Transform3D centred = centering.invers    588       G4Transform3D centred = centering.inverse() * theNewAT;
673       G4Scale3D oldScale;                         589       G4Scale3D oldScale;
674       G4Rotate3D oldRotation;                     590       G4Rotate3D oldRotation;
675       G4Translate3D oldTranslation;               591       G4Translate3D oldTranslation;
676       centred.getDecomposition(oldScale, oldRo    592       centred.getDecomposition(oldScale, oldRotation, oldTranslation);
677       G4double explodeFactor = fpMP->GetExplod    593       G4double explodeFactor = fpMP->GetExplodeFactor();
678       G4Translate3D newTranslation =              594       G4Translate3D newTranslation =
679   G4Translate3D(explodeFactor * oldTranslation    595   G4Translate3D(explodeFactor * oldTranslation.dx(),
680           explodeFactor * oldTranslation.dy(),    596           explodeFactor * oldTranslation.dy(),
681           explodeFactor * oldTranslation.dz())    597           explodeFactor * oldTranslation.dz());
682       theNewAT = centering * newTranslation *     598       theNewAT = centering * newTranslation * oldRotation * oldScale;
683     }                                             599     }
684                                                   600 
685     auto fullDepth = fCurrentDepth + (G4int)fB << 601     volumeCount++;
686     fNTouchables[fullDepth]++;  // Increment f << 
687                                                << 
688     DescribeSolid (theNewAT, pSol, pVisAttribs    602     DescribeSolid (theNewAT, pSol, pVisAttribs, sceneHandler);
689                                                   603 
690   }                                               604   }
691                                                   605 
692   // Make decision to draw daughters, if any.     606   // Make decision to draw daughters, if any.  There are various
693   // reasons why daughters might not be drawn.    607   // reasons why daughters might not be drawn...
694                                                   608 
695   // First, reasons that do not depend on cull    609   // First, reasons that do not depend on culling policy...
696   G4int nDaughters = (G4int)pLV->GetNoDaughter << 610   G4int nDaughters = pLV->GetNoDaughters();
697   G4bool daughtersToBeDrawn = true;               611   G4bool daughtersToBeDrawn = true;
698   // 1) There are no daughters...                 612   // 1) There are no daughters...
699   if (!nDaughters) daughtersToBeDrawn = false;    613   if (!nDaughters) daughtersToBeDrawn = false;
700   // 2) We are at the limit if requested depth    614   // 2) We are at the limit if requested depth...
701   else if (requestedDepth == 0) daughtersToBeD    615   else if (requestedDepth == 0) daughtersToBeDrawn = false;
702   // 3) The user has asked for all further tra    616   // 3) The user has asked for all further traversing to be aborted...
703   else if (fAbort) daughtersToBeDrawn = false;    617   else if (fAbort) daughtersToBeDrawn = false;
704   // 4) The user has asked that the descent be    618   // 4) The user has asked that the descent be curtailed...
705   else if (fCurtailDescent) daughtersToBeDrawn    619   else if (fCurtailDescent) daughtersToBeDrawn = false;
706                                                   620 
707   // Now, reasons that depend on culling polic    621   // Now, reasons that depend on culling policy...
708   else {                                          622   else {
709     G4bool daughtersInvisible = pVisAttribs->I    623     G4bool daughtersInvisible = pVisAttribs->IsDaughtersInvisible();
710     // Culling of covered daughters request.      624     // Culling of covered daughters request.  This is computed in
711     // G4VSceneHandler::CreateModelingParamete    625     // G4VSceneHandler::CreateModelingParameters() depending on view
712     // parameters...                              626     // parameters...
713     G4bool cullingCovered = fpMP->IsCullingCov    627     G4bool cullingCovered = fpMP->IsCullingCovered();
714     G4bool surfaceDrawing =                       628     G4bool surfaceDrawing =
715       fpMP->GetDrawingStyle() == G4ModelingPar    629       fpMP->GetDrawingStyle() == G4ModelingParameters::hsr ||
716       fpMP->GetDrawingStyle() == G4ModelingPar    630       fpMP->GetDrawingStyle() == G4ModelingParameters::hlhsr;    
717     if (pVisAttribs->IsForceDrawingStyle()) {     631     if (pVisAttribs->IsForceDrawingStyle()) {
718       switch (pVisAttribs->GetForcedDrawingSty    632       switch (pVisAttribs->GetForcedDrawingStyle()) {
719       default:                                    633       default:
720       case G4VisAttributes::wireframe: surface    634       case G4VisAttributes::wireframe: surfaceDrawing = false; break;
721       case G4VisAttributes::solid: surfaceDraw    635       case G4VisAttributes::solid: surfaceDrawing = true; break;
722       }                                           636       }
723     }                                             637     }
724     G4bool opaque = pVisAttribs->GetColour().G    638     G4bool opaque = pVisAttribs->GetColour().GetAlpha() >= 1.;
725     // 5) Global culling is on....                639     // 5) Global culling is on....
726     if (culling) {                                640     if (culling) {
727       // 6) ..and culling of invisible volumes    641       // 6) ..and culling of invisible volumes is on...
728       if (cullingInvisible) {                     642       if (cullingInvisible) {
729   // 7) ...and the mother requests daughters i    643   // 7) ...and the mother requests daughters invisible
730   if (daughtersInvisible) daughtersToBeDrawn =    644   if (daughtersInvisible) daughtersToBeDrawn = false;
731       }                                           645       }
732       // 8) Or culling of covered daughters is    646       // 8) Or culling of covered daughters is requested...
733       if (cullingCovered) {                       647       if (cullingCovered) {
734   // 9) ...and surface drawing is operating...    648   // 9) ...and surface drawing is operating...
735   if (surfaceDrawing) {                           649   if (surfaceDrawing) {
736     // 10) ...but only if mother is visible...    650     // 10) ...but only if mother is visible...
737     if (thisToBeDrawn) {                          651     if (thisToBeDrawn) {
738       // 11) ...and opaque...                     652       // 11) ...and opaque...
739         if (opaque) daughtersToBeDrawn = false    653         if (opaque) daughtersToBeDrawn = false;
740     }                                             654     }
741   }                                               655   }
742       }                                           656       }
743     }                                             657     }
744   }                                               658   }
745                                                   659 
746   if (daughtersToBeDrawn) {                       660   if (daughtersToBeDrawn) {
747     for (G4int iDaughter = 0; iDaughter < nDau    661     for (G4int iDaughter = 0; iDaughter < nDaughters; iDaughter++) {
748       // Store daughter pVPV in local variable    662       // Store daughter pVPV in local variable ready for recursion...
749       G4VPhysicalVolume* pDaughterVPV = pLV ->    663       G4VPhysicalVolume* pDaughterVPV = pLV -> GetDaughter (iDaughter);
750       // Descend the geometry structure recurs    664       // Descend the geometry structure recursively...
751       fCurrentDepth++;                            665       fCurrentDepth++;
752       VisitGeometryAndGetVisReps                  666       VisitGeometryAndGetVisReps
753   (pDaughterVPV, requestedDepth - 1, theNewAT,    667   (pDaughterVPV, requestedDepth - 1, theNewAT, sceneHandler);
754       fCurrentDepth--;                            668       fCurrentDepth--;
755     }                                             669     }
756   }                                               670   }
757                                                   671 
758   // Clean up                                  << 
759   delete tempVisAtts;                             672   delete tempVisAtts;
760                                                   673 
761   // Reset for normal descending of next volum    674   // Reset for normal descending of next volume at this level...
762   fCurtailDescent = false;                        675   fCurtailDescent = false;
763                                                   676 
764   // Pop item from paths physical volumes...      677   // Pop item from paths physical volumes...
765   fFullPVPath.pop_back();                         678   fFullPVPath.pop_back();
766   if (thisToBeDrawn) {                            679   if (thisToBeDrawn) {
767     fDrawnPVPath.pop_back();                      680     fDrawnPVPath.pop_back();
768   }                                               681   }
769 }                                                 682 }
770                                                   683 
771 namespace                                      << 
772 {                                              << 
773   G4bool SubtractionBoundingLimits(const G4VSo << 
774   {                                            << 
775     // Algorithm from G4SubtractionSolid::Boun << 
776     // Since it is unclear how the shape of th << 
777     // after subtraction, just return its orig << 
778     G4ThreeVector pMin, pMax;                  << 
779     const auto& pSolA = target;                << 
780     pSolA->BoundingLimits(pMin,pMax);          << 
781     // Check correctness of the bounding box   << 
782     if (pMin.x() >= pMax.x() || pMin.y() >= pM << 
783       // Bad bounding box (min >= max)         << 
784       // This signifies a subtraction of non-i << 
785       return false;                            << 
786     }                                          << 
787     return true;                               << 
788   }                                            << 
789                                                << 
790   G4bool IntersectionBoundingLimits(const G4VS << 
791   {                                            << 
792     // Algorithm from G4IntersectionSolid::Bou << 
793     G4ThreeVector pMin, pMax;                  << 
794     G4ThreeVector minA,maxA, minB,maxB;        << 
795     const auto& pSolA = target;                << 
796     const auto& pSolB = intersector;           << 
797     pSolA->BoundingLimits(minA,maxA);          << 
798     pSolB->BoundingLimits(minB,maxB);          << 
799     pMin.set(std::max(minA.x(),minB.x()),      << 
800              std::max(minA.y(),minB.y()),      << 
801              std::max(minA.z(),minB.z()));     << 
802     pMax.set(std::min(maxA.x(),maxB.x()),      << 
803              std::min(maxA.y(),maxB.y()),      << 
804              std::min(maxA.z(),maxB.z()));     << 
805     if (pMin.x() >= pMax.x() || pMin.y() >= pM << 
806       // Bad bounding box (min >= max)         << 
807       // This signifies a subtraction of non-i << 
808       return false;                            << 
809     }                                          << 
810     return true;                               << 
811   }                                            << 
812 }                                              << 
813                                                << 
814 void G4PhysicalVolumeModel::DescribeSolid         684 void G4PhysicalVolumeModel::DescribeSolid
815 (const G4Transform3D& theAT,                      685 (const G4Transform3D& theAT,
816  G4VSolid* pSol,                                  686  G4VSolid* pSol,
817  const G4VisAttributes* pVisAttribs,              687  const G4VisAttributes* pVisAttribs,
818  G4VGraphicsScene& sceneHandler)                  688  G4VGraphicsScene& sceneHandler)
819 {                                                 689 {
820   G4DisplacedSolid* pSectionSolid = fpMP->GetS    690   G4DisplacedSolid* pSectionSolid = fpMP->GetSectionSolid();
821   G4DisplacedSolid* pCutawaySolid = fpMP->GetC    691   G4DisplacedSolid* pCutawaySolid = fpMP->GetCutawaySolid();
822                                                   692 
823   if (fNClippers <= 0 || fNClippers > 1) {     << 693   if (!fpClippingSolid && !pSectionSolid && !pCutawaySolid) {
824                                                   694 
825     // Normal case - no clipping, etc. - or, i << 
826     sceneHandler.PreAddSolid (theAT, *pVisAttr    695     sceneHandler.PreAddSolid (theAT, *pVisAttribs);
827     pSol -> DescribeYourselfTo (sceneHandler);    696     pSol -> DescribeYourselfTo (sceneHandler);  // Standard treatment.
828     sceneHandler.PostAddSolid ();                 697     sceneHandler.PostAddSolid ();
829                                                   698 
830   } else {  // fNClippers == 1                 << 699   } else {
                                                   >> 700 
                                                   >> 701     // Clipping, etc., performed by Boolean operations.
831                                                   702 
832     G4VSolid*         pResultantSolid = nullpt << 703     // First, get polyhedron for current solid...
833     G4DisplacedSolid* pDisplacedSolid = nullpt << 704     if (pVisAttribs->IsForceLineSegmentsPerCircle())
                                                   >> 705       G4Polyhedron::SetNumberOfRotationSteps
                                                   >> 706   (pVisAttribs->GetForcedLineSegmentsPerCircle());
                                                   >> 707     else
                                                   >> 708       G4Polyhedron::SetNumberOfRotationSteps(fpMP->GetNoOfSides());
                                                   >> 709     const G4Polyhedron* pOriginalPolyhedron = pSol->GetPolyhedron();
                                                   >> 710     G4Polyhedron::ResetNumberOfRotationSteps();
                                                   >> 711 
                                                   >> 712     if (!pOriginalPolyhedron) {
                                                   >> 713 
                                                   >> 714       if (fpMP->IsWarning())
                                                   >> 715   G4cout <<
                                                   >> 716     "WARNING: G4PhysicalVolumeModel::DescribeSolid: solid\n  \""
                                                   >> 717          << pSol->GetName() <<
                                                   >> 718     "\" has no polyhedron.  Cannot by clipped."
                                                   >> 719          << G4endl;
                                                   >> 720       pSol -> DescribeYourselfTo (sceneHandler);  // Standard treatment.
834                                                   721 
835     if (fpClippingSolid) {                     << 722     } else {
836       pDisplacedSolid = new G4DisplacedSolid(" << 723 
837       switch (fClippingMode) {                 << 724       G4VSolid* pResultantSolid = 0;
838         case subtraction:                      << 725 
839           if (SubtractionBoundingLimits(pSol)) << 726       if (fpClippingSolid) {
840             pResultantSolid = new G4Subtractio << 727   switch (fClippingMode) {
841             ("subtracted_clipped_solid", pSol, << 728   default:
842           }                                    << 729   case subtraction:
843           break;                               << 730     pResultantSolid = new G4SubtractionSolid
844         case intersection:                     << 731       ("subtracted_clipped_solid", pSol, fpClippingSolid, theAT.inverse());
845           if (IntersectionBoundingLimits(pSol, << 732     break;
846             pResultantSolid = new G4Intersecti << 733   case intersection:
847             ("intersected_clipped_solid", pSol << 734     pResultantSolid = new G4IntersectionSolid
848           }                                    << 735       ("intersected_clipped_solid", pSol, fpClippingSolid, theAT.inverse());
849           break;                               << 736     break;
                                                   >> 737   }
850       }                                           738       }
851                                                   739 
852     } else if (pSectionSolid) {                << 740       if (pSectionSolid) {
853       pDisplacedSolid = new G4DisplacedSolid(" << 741   pResultantSolid = new G4IntersectionSolid
854       if (IntersectionBoundingLimits(pSol, pDi << 742     ("sectioned_solid", pSol, pSectionSolid, theAT.inverse());
855         pResultantSolid = new G4IntersectionSo << 743       }
                                                   >> 744 
                                                   >> 745       if (pCutawaySolid) {
                                                   >> 746         // Follow above...
                                                   >> 747   pResultantSolid = new G4SubtractionSolid
                                                   >> 748     ("cutaway_solid", pSol, pCutawaySolid, theAT.inverse());
                                                   >> 749       }
                                                   >> 750 
                                                   >> 751       const G4Polyhedron* pResultantPolyhedron = pResultantSolid->GetPolyhedron();
                                                   >> 752       if (!pResultantPolyhedron) {
                                                   >> 753         if (fpMP->IsWarning())
                                                   >> 754           G4cout <<
                                                   >> 755           "WARNING: G4PhysicalVolumeModel::DescribeSolid: resultant polyhedron for"
                                                   >> 756           "\n  solid \"" << pSol->GetName() <<
                                                   >> 757           "\" not defined due to error during Boolean processing."
                                                   >> 758           << G4endl;
                                                   >> 759       } else {
                                                   >> 760         // It seems that if the sectioning solid does not intersect the
                                                   >> 761         // original solid the Boolean Processor returns the original
                                                   >> 762         // polyhedron, or a copy thereof. We do not want it.
                                                   >> 763         // Check the number of facets, etc. If same, ignore.
                                                   >> 764         // What we need from the Boolean Processor is a null pointer or a
                                                   >> 765         // null polyhedron. It seems to return the original or a copy of it.
                                                   >> 766         if (pResultantPolyhedron->GetNoFacets() == pOriginalPolyhedron->GetNoFacets())
                                                   >> 767           // This works in most cases but I still get a box in test202 with
                                                   >> 768           // /vis/viewer/set/sectionPlane on 0 0 0 m 0.1 0.1 1
                                                   >> 769         {
                                                   >> 770           pResultantPolyhedron = nullptr;
                                                   >> 771         }
856       }                                           772       }
857                                                   773 
858     } else if (pCutawaySolid) {                << 774       if (pResultantPolyhedron) {
859       pDisplacedSolid = new G4DisplacedSolid(" << 775         // Finally, draw polyhedron...
860       switch (fpMP->GetCutawayMode()) {        << 776         sceneHandler.BeginPrimitives(theAT);
861         case G4ModelingParameters::cutawayUnio << 777         sceneHandler.AddPrimitive(*pResultantPolyhedron);
862           if (SubtractionBoundingLimits(pSol)) << 778         sceneHandler.EndPrimitives();
863             pResultantSolid = new G4Subtractio << 
864           }                                    << 
865           break;                               << 
866         case G4ModelingParameters::cutawayInte << 
867           if (IntersectionBoundingLimits(pSol, << 
868             pResultantSolid = new G4Intersecti << 
869           }                                    << 
870           break;                               << 
871       }                                           779       }
872     }                                          << 
873                                                   780 
874     if (pResultantSolid) {                     << 781       delete pResultantSolid;
875       sceneHandler.PreAddSolid (theAT, *pVisAt << 
876       pResultantSolid -> DescribeYourselfTo (s << 
877       sceneHandler.PostAddSolid ();            << 
878     }                                             782     }
879                                                << 
880     delete pResultantSolid;                    << 
881     delete pDisplacedSolid;                    << 
882   }                                               783   }
883 }                                                 784 }
884                                                   785 
885 G4bool G4PhysicalVolumeModel::Validate (G4bool    786 G4bool G4PhysicalVolumeModel::Validate (G4bool warn)
886 {                                                 787 {
887 // Not easy to see how to validate this sort o << 788   G4TransportationManager* transportationManager =
888 // a check that a volume of the same name (fTo << 789     G4TransportationManager::GetTransportationManager ();
889 // the geometry tree but under some circumstan << 790 
890 // time. Instead, let us simply check that the << 791   size_t nWorlds = transportationManager->GetNoWorlds();
891 // physical volume store.                      << 792 
892   const auto& pvStore = G4PhysicalVolumeStore: << 793   G4bool found = false;
893   auto iterator = find(pvStore->begin(),pvStor << 794 
894   if (iterator == pvStore->end()) {            << 795   std::vector<G4VPhysicalVolume*>::iterator iterWorld =
                                                   >> 796     transportationManager->GetWorldsIterator();
                                                   >> 797   for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) {
                                                   >> 798     G4VPhysicalVolume* world = (*iterWorld);
                                                   >> 799     if (!world) break; // This can happen if geometry has been cleared/destroyed.
                                                   >> 800     // The idea now is to seek a PV with the same name and copy no
                                                   >> 801     // in the hope it's the same one!!
                                                   >> 802     G4PhysicalVolumeModel searchModel (world);
                                                   >> 803     G4int verbosity = 0;  // Suppress messages from G4PhysicalVolumeSearchScene.
                                                   >> 804     G4PhysicalVolumeSearchScene searchScene
                                                   >> 805       (&searchModel, fTopPVName, fTopPVCopyNo, verbosity);
                                                   >> 806     G4ModelingParameters mp;  // Default modeling parameters for this search.
                                                   >> 807     mp.SetDefaultVisAttributes(fpMP? fpMP->GetDefaultVisAttributes(): 0);
                                                   >> 808     searchModel.SetModelingParameters (&mp);
                                                   >> 809     searchModel.DescribeYourselfTo (searchScene);
                                                   >> 810     G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume ();
                                                   >> 811     if (foundVolume) {
                                                   >> 812       if (foundVolume != fpTopPV && warn) {
                                                   >> 813   G4cout <<
                                                   >> 814     "G4PhysicalVolumeModel::Validate(): A volume of the same name and"
                                                   >> 815     "\n  copy number (\""
                                                   >> 816          << fTopPVName << "\", copy " << fTopPVCopyNo
                                                   >> 817          << ") still exists and is being used."
                                                   >> 818     "\n  But it is not the same volume you originally specified"
                                                   >> 819     "\n  in /vis/scene/add/."
                                                   >> 820          << G4endl;
                                                   >> 821       }
                                                   >> 822       fpTopPV = foundVolume;
                                                   >> 823       CalculateExtent ();
                                                   >> 824       found = true;
                                                   >> 825     }
                                                   >> 826   }
                                                   >> 827   if (found) return true;
                                                   >> 828   else {
895     if (warn) {                                   829     if (warn) {
896       G4ExceptionDescription ed;               << 830       G4cout <<
897       ed << "Attempt to validate a volume that << 831   "G4PhysicalVolumeModel::Validate(): No volume of name and"
898       G4Exception("G4PhysicalVolumeModel::Vali << 832   "\n  copy number (\""
                                                   >> 833        << fTopPVName << "\", copy " << fTopPVCopyNo
                                                   >> 834        << ") exists."
                                                   >> 835        << G4endl;
899     }                                             836     }
900     return false;                                 837     return false;
901   } else {                                     << 
902     return true;                               << 
903   }                                               838   }
904 }                                                 839 }
905                                                   840 
906 const std::map<G4String,G4AttDef>* G4PhysicalV    841 const std::map<G4String,G4AttDef>* G4PhysicalVolumeModel::GetAttDefs() const
907 {                                                 842 {
908     G4bool isNew;                                 843     G4bool isNew;
909     std::map<G4String,G4AttDef>* store            844     std::map<G4String,G4AttDef>* store
910       = G4AttDefStore::GetInstance("G4Physical    845       = G4AttDefStore::GetInstance("G4PhysicalVolumeModel", isNew);
911     if (isNew) {                                  846     if (isNew) {
912       (*store)["PVPath"] =                        847       (*store)["PVPath"] =
913       G4AttDef("PVPath","Physical Volume Path"    848       G4AttDef("PVPath","Physical Volume Path","Physics","","G4String");
914       (*store)["BasePVPath"] =                    849       (*store)["BasePVPath"] =
915       G4AttDef("BasePVPath","Base Physical Vol    850       G4AttDef("BasePVPath","Base Physical Volume Path","Physics","","G4String");
916       (*store)["LVol"] =                          851       (*store)["LVol"] =
917       G4AttDef("LVol","Logical Volume","Physic << 852   G4AttDef("LVol","Logical Volume","Physics","","G4String");
918       (*store)["Solid"] =                         853       (*store)["Solid"] =
919       G4AttDef("Solid","Solid Name","Physics", << 854   G4AttDef("Solid","Solid Name","Physics","","G4String");
920       (*store)["EType"] =                         855       (*store)["EType"] =
921       G4AttDef("EType","Entity Type","Physics" << 856   G4AttDef("EType","Entity Type","Physics","","G4String");
922       (*store)["DmpSol"] =                        857       (*store)["DmpSol"] =
923       G4AttDef("DmpSol","Dump of Solid propert << 858   G4AttDef("DmpSol","Dump of Solid properties","Physics","","G4String");
924       (*store)["LocalTrans"] =                    859       (*store)["LocalTrans"] =
925       G4AttDef("LocalTrans","Local transformat << 860     G4AttDef("LocalTrans","Local transformation of volume","Physics","","G4String");
926       (*store)["LocalExtent"] =                << 
927       G4AttDef("LocalExtent","Local extent of  << 
928       (*store)["GlobalTrans"] =                   861       (*store)["GlobalTrans"] =
929       G4AttDef("GlobalTrans","Global transform << 862     G4AttDef("GlobalTrans","Global transformation of volume","Physics","","G4String");
930       (*store)["GlobalExtent"] =               << 
931       G4AttDef("GlobalExtent","Global extent o << 
932       (*store)["Material"] =                      863       (*store)["Material"] =
933       G4AttDef("Material","Material Name","Phy << 864   G4AttDef("Material","Material Name","Physics","","G4String");
934       (*store)["Density"] =                       865       (*store)["Density"] =
935       G4AttDef("Density","Material Density","P << 866   G4AttDef("Density","Material Density","Physics","G4BestUnit","G4double");
936       (*store)["State"] =                         867       (*store)["State"] =
937       G4AttDef("State","Material State (enum u << 868   G4AttDef("State","Material State (enum undefined,solid,liquid,gas)","Physics","","G4String");
938       (*store)["Radlen"] =                        869       (*store)["Radlen"] =
939       G4AttDef("Radlen","Material Radiation Le << 870   G4AttDef("Radlen","Material Radiation Length","Physics","G4BestUnit","G4double");
940       (*store)["Region"] =                        871       (*store)["Region"] =
941       G4AttDef("Region","Cuts Region","Physics << 872   G4AttDef("Region","Cuts Region","Physics","","G4String");
942       (*store)["RootRegion"] =                    873       (*store)["RootRegion"] =
943       G4AttDef("RootRegion","Root Region (0/1  << 874   G4AttDef("RootRegion","Root Region (0/1 = false/true)","Physics","","G4bool");
944     }                                             875     }
945   return store;                                   876   return store;
946 }                                                 877 }
947                                                   878 
948 static std::ostream& operator<< (std::ostream&    879 static std::ostream& operator<< (std::ostream& o, const G4Transform3D t)
949 {                                                 880 {
950   using namespace std;                            881   using namespace std;
951                                                   882 
952   G4Scale3D sc;                                   883   G4Scale3D sc;
953   G4Rotate3D r;                                   884   G4Rotate3D r;
954   G4Translate3D tl;                               885   G4Translate3D tl;
955   t.getDecomposition(sc, r, tl);                  886   t.getDecomposition(sc, r, tl);
956                                                   887 
957   const int w = 10;                               888   const int w = 10;
958                                                   889 
959   // Transformation itself                        890   // Transformation itself
960   o << setw(w) << t.xx() << setw(w) << t.xy()     891   o << setw(w) << t.xx() << setw(w) << t.xy() << setw(w) << t.xz() << setw(w) << t.dx() << endl;
961   o << setw(w) << t.yx() << setw(w) << t.yy()     892   o << setw(w) << t.yx() << setw(w) << t.yy() << setw(w) << t.yz() << setw(w) << t.dy() << endl;
962   o << setw(w) << t.zx() << setw(w) << t.zy()     893   o << setw(w) << t.zx() << setw(w) << t.zy() << setw(w) << t.zz() << setw(w) << t.dz() << endl;
963                                                   894 
964   // Translation                                  895   // Translation
965   o << "= translation:" << endl;                  896   o << "= translation:" << endl;
966   o << setw(w) << tl.dx() << setw(w) << tl.dy(    897   o << setw(w) << tl.dx() << setw(w) << tl.dy() << setw(w) << tl.dz() << endl;
967                                                   898 
968   // Rotation                                     899   // Rotation
969   o << "* rotation:" << endl;                     900   o << "* rotation:" << endl;
970   o << setw(w) << r.xx() << setw(w) << r.xy()     901   o << setw(w) << r.xx() << setw(w) << r.xy() << setw(w) << r.xz() << endl;
971   o << setw(w) << r.yx() << setw(w) << r.yy()     902   o << setw(w) << r.yx() << setw(w) << r.yy() << setw(w) << r.yz() << endl;
972   o << setw(w) << r.zx() << setw(w) << r.zy()     903   o << setw(w) << r.zx() << setw(w) << r.zy() << setw(w) << r.zz() << endl;
973                                                   904 
974   // Scale                                        905   // Scale
975   o << "* scale:" << endl;                        906   o << "* scale:" << endl;
976   o << setw(w) << sc.xx() << setw(w) << sc.yy(    907   o << setw(w) << sc.xx() << setw(w) << sc.yy() << setw(w) << sc.zz() << endl;
977                                                   908 
978   // Transformed axes                             909   // Transformed axes
979   o << "Transformed axes:" << endl;               910   o << "Transformed axes:" << endl;
980   o << "x': " << r * G4Vector3D(1., 0., 0.) <<    911   o << "x': " << r * G4Vector3D(1., 0., 0.) << endl;
981   o << "y': " << r * G4Vector3D(0., 1., 0.) <<    912   o << "y': " << r * G4Vector3D(0., 1., 0.) << endl;
982   o << "z': " << r * G4Vector3D(0., 0., 1.) <<    913   o << "z': " << r * G4Vector3D(0., 0., 1.) << endl;
983                                                   914 
984   return o;                                       915   return o;
985 }                                                 916 }
986                                                   917 
987 std::vector<G4AttValue>* G4PhysicalVolumeModel    918 std::vector<G4AttValue>* G4PhysicalVolumeModel::CreateCurrentAttValues() const
988 {                                                 919 {
989   std::vector<G4AttValue>* values = new std::v    920   std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
990                                                   921 
991   if (!fpCurrentLV) {                             922   if (!fpCurrentLV) {
992      G4Exception                                  923      G4Exception
993         ("G4PhysicalVolumeModel::CreateCurrent    924         ("G4PhysicalVolumeModel::CreateCurrentAttValues",
994          "modeling0004",                          925          "modeling0004",
995          JustWarning,                             926          JustWarning,
996          "Current logical volume not defined."    927          "Current logical volume not defined.");
997      return values;                               928      return values;
998   }                                               929   }
999                                                   930 
1000   std::ostringstream oss; oss << fFullPVPath;    931   std::ostringstream oss; oss << fFullPVPath;
1001   values->push_back(G4AttValue("PVPath", oss.    932   values->push_back(G4AttValue("PVPath", oss.str(),""));
1002                                               << 
1003   oss.str(""); oss << fBaseFullPVPath;           933   oss.str(""); oss << fBaseFullPVPath;
1004   values->push_back(G4AttValue("BasePVPath",     934   values->push_back(G4AttValue("BasePVPath", oss.str(),""));
1005                                               << 
1006   values->push_back(G4AttValue("LVol", fpCurr    935   values->push_back(G4AttValue("LVol", fpCurrentLV->GetName(),""));
1007   G4VSolid* pSol = fpCurrentLV->GetSolid();      936   G4VSolid* pSol = fpCurrentLV->GetSolid();
1008                                               << 
1009   values->push_back(G4AttValue("Solid", pSol-    937   values->push_back(G4AttValue("Solid", pSol->GetName(),""));
1010                                               << 
1011   values->push_back(G4AttValue("EType", pSol-    938   values->push_back(G4AttValue("EType", pSol->GetEntityType(),""));
1012                                               << 
1013   oss.str(""); oss << '\n' << *pSol;             939   oss.str(""); oss << '\n' << *pSol;
1014   values->push_back(G4AttValue("DmpSol", oss.    940   values->push_back(G4AttValue("DmpSol", oss.str(),""));
1015                                               << 
1016   const G4RotationMatrix localRotation = fpCu    941   const G4RotationMatrix localRotation = fpCurrentPV->GetObjectRotationValue();
1017   const G4ThreeVector& localTranslation = fpC    942   const G4ThreeVector& localTranslation = fpCurrentPV->GetTranslation();
1018   oss.str(""); oss << '\n' << G4Transform3D(l    943   oss.str(""); oss << '\n' << G4Transform3D(localRotation,localTranslation);
1019   values->push_back(G4AttValue("LocalTrans",     944   values->push_back(G4AttValue("LocalTrans", oss.str(),""));
1020                                               << 945   oss.str(""); oss << '\n' << *fpCurrentTransform;
1021   oss.str(""); oss << '\n' << pSol->GetExtent << 
1022   values->push_back(G4AttValue("LocalExtent", << 
1023                                               << 
1024   oss.str(""); oss << '\n' << fCurrentTransfo << 
1025   values->push_back(G4AttValue("GlobalTrans",    946   values->push_back(G4AttValue("GlobalTrans", oss.str(),""));
1026                                               << 
1027   oss.str(""); oss << '\n' << (pSol->GetExten << 
1028   values->push_back(G4AttValue("GlobalExtent" << 
1029                                               << 
1030   G4String matName = fpCurrentMaterial? fpCur    947   G4String matName = fpCurrentMaterial? fpCurrentMaterial->GetName(): G4String("No material");
1031   values->push_back(G4AttValue("Material", ma    948   values->push_back(G4AttValue("Material", matName,""));
1032                                               << 
1033   G4double matDensity = fpCurrentMaterial? fp    949   G4double matDensity = fpCurrentMaterial? fpCurrentMaterial->GetDensity(): 0.;
1034   values->push_back(G4AttValue("Density", G4B    950   values->push_back(G4AttValue("Density", G4BestUnit(matDensity,"Volumic Mass"),""));
1035                                               << 
1036   G4State matState = fpCurrentMaterial? fpCur    951   G4State matState = fpCurrentMaterial? fpCurrentMaterial->GetState(): kStateUndefined;
1037   oss.str(""); oss << matState;                  952   oss.str(""); oss << matState;
1038   values->push_back(G4AttValue("State", oss.s    953   values->push_back(G4AttValue("State", oss.str(),""));
1039                                               << 
1040   G4double matRadlen = fpCurrentMaterial? fpC    954   G4double matRadlen = fpCurrentMaterial? fpCurrentMaterial->GetRadlen(): 0.;
1041   values->push_back(G4AttValue("Radlen", G4Be    955   values->push_back(G4AttValue("Radlen", G4BestUnit(matRadlen,"Length"),""));
1042                                               << 
1043   G4Region* region = fpCurrentLV->GetRegion()    956   G4Region* region = fpCurrentLV->GetRegion();
1044   G4String regionName = region? region->GetNa    957   G4String regionName = region? region->GetName(): G4String("No region");
1045   values->push_back(G4AttValue("Region", regi    958   values->push_back(G4AttValue("Region", regionName,""));
1046                                               << 
1047   oss.str(""); oss << fpCurrentLV->IsRootRegi    959   oss.str(""); oss << fpCurrentLV->IsRootRegion();
1048   values->push_back(G4AttValue("RootRegion",     960   values->push_back(G4AttValue("RootRegion", oss.str(),""));
1049                                               << 
1050   return values;                                 961   return values;
1051 }                                                962 }
1052                                                  963 
1053 G4bool G4PhysicalVolumeModel::G4PhysicalVolum    964 G4bool G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::operator<
1054   (const G4PhysicalVolumeModel::G4PhysicalVol    965   (const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& right) const
1055 {                                                966 {
1056   if (fpPV < right.fpPV) return true;            967   if (fpPV < right.fpPV) return true;
1057   if (fpPV == right.fpPV) {                      968   if (fpPV == right.fpPV) {
1058     if (fCopyNo < right.fCopyNo) return true;    969     if (fCopyNo < right.fCopyNo) return true;
1059     if (fCopyNo == right.fCopyNo)                970     if (fCopyNo == right.fCopyNo)
1060       return fNonCulledDepth < right.fNonCull    971       return fNonCulledDepth < right.fNonCulledDepth;
1061   }                                              972   }
1062   return false;                                  973   return false;
1063 }                                                974 }
1064                                                  975 
1065 G4bool G4PhysicalVolumeModel::G4PhysicalVolum << 
1066   (const G4PhysicalVolumeModel::G4PhysicalVol << 
1067 {                                             << 
1068   if (fpPV            != right.fpPV ||        << 
1069       fCopyNo         != right.fCopyNo ||     << 
1070       fNonCulledDepth != right.fNonCulledDept << 
1071       fTransform      != right.fTransform ||  << 
1072       fDrawn          != right.fDrawn) return << 
1073   return false;                               << 
1074 }                                             << 
1075                                               << 
1076 std::ostream& operator<<                         976 std::ostream& operator<<
1077   (std::ostream& os, const G4PhysicalVolumeMo    977   (std::ostream& os, const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& node)
1078 {                                                978 {
1079   G4VPhysicalVolume* pPV = node.GetPhysicalVo    979   G4VPhysicalVolume* pPV = node.GetPhysicalVolume();
1080   if (pPV) {                                     980   if (pPV) {
1081     os << pPV->GetName()                         981     os << pPV->GetName()
1082        << ' ' << node.GetCopyNo()                982        << ' ' << node.GetCopyNo()
1083 //       << '[' << node.GetNonCulledDepth() <    983 //       << '[' << node.GetNonCulledDepth() << ']'
1084 //       << ':' << node.GetTransform()           984 //       << ':' << node.GetTransform()
1085     ;                                            985     ;
1086 //    os << " (";                                986 //    os << " (";
1087 //    if (!node.GetDrawn()) os << "not ";        987 //    if (!node.GetDrawn()) os << "not ";
1088 //    os << "drawn)";                            988 //    os << "drawn)";
1089   } else {                                       989   } else {
1090     os << " (Null PV node)";                  << 990     os << " (Null node)";
1091   }                                              991   }
1092   return os;                                     992   return os;
1093 }                                                993 }
1094                                                  994 
1095 std::ostream& operator<<                         995 std::ostream& operator<<
1096 (std::ostream& os, const std::vector<G4Physic    996 (std::ostream& os, const std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>& path)
1097 {                                                997 {
1098   if (path.empty()) {                            998   if (path.empty()) {
1099     os << " TOP";                                999     os << " TOP";
1100   } else {                                       1000   } else {
1101     for (const auto& nodeID: path) {             1001     for (const auto& nodeID: path) {
1102       os << ' ' << nodeID;                       1002       os << ' ' << nodeID;
1103     }                                            1003     }
1104   }                                              1004   }
1105   return os;                                     1005   return os;
1106 }                                                1006 }
1107                                                  1007 
1108 G4PhysicalVolumeModel::G4PhysicalVolumeModelT    1008 G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::G4PhysicalVolumeModelTouchable
1109 (const std::vector<G4PhysicalVolumeNodeID>& f    1009 (const std::vector<G4PhysicalVolumeNodeID>& fullPVPath):
1110   fFullPVPath(fullPVPath) {}                     1010   fFullPVPath(fullPVPath) {}
1111                                                  1011 
1112 const G4ThreeVector& G4PhysicalVolumeModel::G    1012 const G4ThreeVector& G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::GetTranslation(G4int depth) const
1113 {                                                1013 {
1114   size_t i = fFullPVPath.size() - depth - 1;     1014   size_t i = fFullPVPath.size() - depth - 1;
1115   if (i >= fFullPVPath.size()) {                 1015   if (i >= fFullPVPath.size()) {
1116     G4Exception("G4PhysicalVolumeModelTouchab    1016     G4Exception("G4PhysicalVolumeModelTouchable::GetTranslation",
1117     "modeling0005",                              1017     "modeling0005",
1118     FatalErrorInArgument,                        1018     FatalErrorInArgument,
1119     "Index out of range. Asking for non-exist    1019     "Index out of range. Asking for non-existent depth");
1120   }                                              1020   }
1121   static G4ThreeVector tempTranslation;          1021   static G4ThreeVector tempTranslation;
1122   tempTranslation = fFullPVPath[i].GetTransfo    1022   tempTranslation = fFullPVPath[i].GetTransform().getTranslation();
1123   return tempTranslation;                        1023   return tempTranslation;
1124 }                                                1024 }
1125                                                  1025 
1126 const G4RotationMatrix* G4PhysicalVolumeModel    1026 const G4RotationMatrix* G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::GetRotation(G4int depth) const
1127 {                                                1027 {
1128   size_t i = fFullPVPath.size() - depth - 1;     1028   size_t i = fFullPVPath.size() - depth - 1;
1129   if (i >= fFullPVPath.size()) {                 1029   if (i >= fFullPVPath.size()) {
1130     G4Exception("G4PhysicalVolumeModelTouchab    1030     G4Exception("G4PhysicalVolumeModelTouchable::GetRotation",
1131     "modeling0006",                              1031     "modeling0006",
1132     FatalErrorInArgument,                        1032     FatalErrorInArgument,
1133     "Index out of range. Asking for non-exist    1033     "Index out of range. Asking for non-existent depth");
1134   }                                              1034   }
1135   static G4RotationMatrix tempRotation;          1035   static G4RotationMatrix tempRotation;
1136   tempRotation = fFullPVPath[i].GetTransform(    1036   tempRotation = fFullPVPath[i].GetTransform().getRotation();
1137   return &tempRotation;                          1037   return &tempRotation;
1138 }                                                1038 }
1139                                                  1039 
1140 G4VPhysicalVolume* G4PhysicalVolumeModel::G4P    1040 G4VPhysicalVolume* G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::GetVolume(G4int depth) const
1141 {                                                1041 {
1142   size_t i = fFullPVPath.size() - depth - 1;     1042   size_t i = fFullPVPath.size() - depth - 1;
1143   if (i >= fFullPVPath.size()) {                 1043   if (i >= fFullPVPath.size()) {
1144     G4Exception("G4PhysicalVolumeModelTouchab    1044     G4Exception("G4PhysicalVolumeModelTouchable::GetVolume",
1145     "modeling0007",                              1045     "modeling0007",
1146     FatalErrorInArgument,                        1046     FatalErrorInArgument,
1147     "Index out of range. Asking for non-exist    1047     "Index out of range. Asking for non-existent depth");
1148   }                                              1048   }
1149   return fFullPVPath[i].GetPhysicalVolume();     1049   return fFullPVPath[i].GetPhysicalVolume();
1150 }                                                1050 }
1151                                                  1051 
1152 G4VSolid* G4PhysicalVolumeModel::G4PhysicalVo    1052 G4VSolid* G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::GetSolid(G4int depth) const
1153 {                                                1053 {
1154   size_t i = fFullPVPath.size() - depth - 1;     1054   size_t i = fFullPVPath.size() - depth - 1;
1155   if (i >= fFullPVPath.size()) {                 1055   if (i >= fFullPVPath.size()) {
1156     G4Exception("G4PhysicalVolumeModelTouchab    1056     G4Exception("G4PhysicalVolumeModelTouchable::GetSolid",
1157     "modeling0008",                              1057     "modeling0008",
1158     FatalErrorInArgument,                        1058     FatalErrorInArgument,
1159     "Index out of range. Asking for non-exist    1059     "Index out of range. Asking for non-existent depth");
1160   }                                              1060   }
1161   return fFullPVPath[i].GetPhysicalVolume()->    1061   return fFullPVPath[i].GetPhysicalVolume()->GetLogicalVolume()->GetSolid();
1162 }                                                1062 }
1163                                                  1063 
1164 G4int G4PhysicalVolumeModel::G4PhysicalVolume    1064 G4int G4PhysicalVolumeModel::G4PhysicalVolumeModelTouchable::GetReplicaNumber(G4int depth) const
1165 {                                                1065 {
1166   size_t i = fFullPVPath.size() - depth - 1;     1066   size_t i = fFullPVPath.size() - depth - 1;
1167   if (i >= fFullPVPath.size()) {                 1067   if (i >= fFullPVPath.size()) {
1168     G4Exception("G4PhysicalVolumeModelTouchab    1068     G4Exception("G4PhysicalVolumeModelTouchable::GetReplicaNumber",
1169     "modeling0009",                              1069     "modeling0009",
1170     FatalErrorInArgument,                        1070     FatalErrorInArgument,
1171     "Index out of range. Asking for non-exist    1071     "Index out of range. Asking for non-existent depth");
1172   }                                              1072   }
1173   return fFullPVPath[i].GetCopyNo();             1073   return fFullPVPath[i].GetCopyNo();
1174 }                                                1074 }
1175                                                  1075