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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4WorkerRunManager implementation << 27 // 26 // 28 // Original authors: X.Dong, A.Dotti - 2013 << 29 // ------------------------------------------- << 30 27 31 #include "G4WorkerRunManager.hh" 28 #include "G4WorkerRunManager.hh" 32 << 29 #include "G4WorkerRunManagerKernel.hh" 33 #include "G4AutoLock.hh" << 30 #include "G4UImanager.hh" 34 #include "G4CopyRandomState.hh" << 31 #include "G4VUserDetectorConstruction.hh" 35 #include "G4MTRunManager.hh" 32 #include "G4MTRunManager.hh" 36 #include "G4ParallelWorldProcess.hh" << 37 #include "G4ParallelWorldProcessStore.hh" << 38 #include "G4RNGHelper.hh" << 39 #include "G4Run.hh" << 40 #include "G4SDManager.hh" << 41 #include "G4ScoringManager.hh" 33 #include "G4ScoringManager.hh" 42 #include "G4Timer.hh" << 43 #include "G4TransportationManager.hh" 34 #include "G4TransportationManager.hh" 44 #include "G4UImanager.hh" << 35 #include "G4ParallelWorldProcess.hh" 45 #include "G4UserRunAction.hh" << 36 #include "G4WorkerThread.hh" >> 37 #include "G4VUserPhysicsList.hh" >> 38 #include "G4VUserActionInitialization.hh" 46 #include "G4UserWorkerInitialization.hh" 39 #include "G4UserWorkerInitialization.hh" 47 #include "G4UserWorkerThreadInitialization.hh" 40 #include "G4UserWorkerThreadInitialization.hh" 48 #include "G4VScoreNtupleWriter.hh" << 41 #include "G4UserRunAction.hh" 49 #include "G4VScoringMesh.hh" << 42 #include "G4RNGHelper.hh" 50 #include "G4VUserActionInitialization.hh" << 43 #include "G4Run.hh" 51 #include "G4VUserDetectorConstruction.hh" << 52 #include "G4VUserPhysicsList.hh" << 53 #include "G4VUserPrimaryGeneratorAction.hh" 44 #include "G4VUserPrimaryGeneratorAction.hh" 54 #include "G4VVisManager.hh" 45 #include "G4VVisManager.hh" 55 #include "G4WorkerRunManagerKernel.hh" << 46 #include "G4SDManager.hh" 56 #include "G4WorkerThread.hh" << 47 #include "G4VScoringMesh.hh" 57 << 48 #include "G4Timer.hh" 58 #include "G4GeometryManager.hh" // For paral << 59 << 60 #include <fstream> << 61 #include <sstream> 49 #include <sstream> >> 50 #include <fstream> 62 51 63 // ------------------------------------------- << 64 G4WorkerRunManager* G4WorkerRunManager::GetWor 52 G4WorkerRunManager* G4WorkerRunManager::GetWorkerRunManager() 65 { << 53 { return static_cast<G4WorkerRunManager*>(G4RunManager::GetRunManager()); } 66 return static_cast<G4WorkerRunManager*>(G4Ru << 67 } << 68 54 69 // ------------------------------------------- << 70 G4WorkerRunManagerKernel* G4WorkerRunManager:: 55 G4WorkerRunManagerKernel* G4WorkerRunManager::GetWorkerRunManagerKernel() 71 { << 56 { return static_cast<G4WorkerRunManagerKernel*>(GetWorkerRunManager()->kernel); } 72 return static_cast<G4WorkerRunManagerKernel* << 73 } << 74 << 75 // ------------------------------------------- << 76 G4WorkerRunManager::G4WorkerRunManager() : G4R << 77 { << 78 // This constructor should never be called i << 79 57 >> 58 G4WorkerRunManager::G4WorkerRunManager() : G4RunManager(workerRM) { >> 59 //This constructor should never be called in non-multithreaded mode 80 #ifndef G4MULTITHREADED 60 #ifndef G4MULTITHREADED 81 G4ExceptionDescription msg; << 61 G4ExceptionDescription msg; 82 msg << "Geant4 code is compiled without mult << 62 msg<<"Geant4 code is compiled without multi-threading support (-DG4MULTITHREADED is set to off)."; 83 "(-DG4MULTITHREADED " << 63 msg<<" This type of RunManager can only be used in mult-threaded applications."; 84 "is set to off)."; << 64 G4Exception("G4WorkerRunManager::G4WorkerRunManager()","Run0103",FatalException,msg); 85 msg << " This type of RunManager can only be << 86 "applications."; << 87 G4Exception("G4WorkerRunManager::G4WorkerRun << 88 #endif 65 #endif 89 // G4ParticleTable::GetParticleTable()->Work << 66 G4ParticleTable::GetParticleTable()->WorkerG4ParticleTable(); 90 // WorkerG4ParticleTable() would be perfo << 67 G4ScoringManager* masterScM = G4MTRunManager::GetMasterScoringManager(); 91 // as it is called already from G4Particl << 68 if(masterScM) G4ScoringManager::GetScoringManager(); //TLS instance for a worker 92 // which is called beforehand by other Ge << 69 93 G4ScoringManager* masterScM = G4MTRunManager << 70 eventLoopOnGoing = false; 94 if (masterScM != nullptr) G4ScoringManager:: << 71 runIsSeeded = false; 95 << 72 nevModulo = -1; 96 // Properly initialise luxury level for Ranl << 73 currEvID = -1; 97 // << 74 workerContext = 0; 98 if (dynamic_cast<const CLHEP::Ranlux64Engine << 75 readStatusFromFile = false; 99 const auto theEngine = dynamic_cast<const << 100 luxury = theEngine->getLuxury(); << 101 } << 102 else if (dynamic_cast<const CLHEP::RanluxEng << 103 const auto theEngine = dynamic_cast<const << 104 luxury = theEngine->getLuxury(); << 105 } << 106 76 107 G4UImanager::GetUIpointer()->SetIgnoreCmdNot << 77 G4UImanager::GetUIpointer()->SetIgnoreCmdNotFound(true); 108 78 109 #ifdef G4MULTITHREADED 79 #ifdef G4MULTITHREADED 110 G4VVisManager* pVVis = G4VVisManager::GetCon << 80 G4VVisManager* pVVis = G4VVisManager::GetConcreteInstance(); 111 if (pVVis != nullptr) { << 81 if(pVVis) 112 pVVis->SetUpForAThread(); << 82 { 113 visIsSetUp = true; << 83 pVVis->SetUpForAThread(); 114 } << 84 visIsSetUp = true; >> 85 } >> 86 else >> 87 { visIsSetUp = false; } 115 #endif 88 #endif 116 } 89 } 117 90 118 // ------------------------------------------- << 91 #include "G4MTRunManager.hh" 119 G4WorkerRunManager::~G4WorkerRunManager() << 92 120 { << 93 G4WorkerRunManager::~G4WorkerRunManager() { 121 CleanUpPreviousEvents(); << 94 // Delete thread-local process manager objects 122 // Put these pointers to zero: owned by mast << 95 physicsList->RemoveProcessManager(); 123 // If not to zero, the base class destructor << 96 124 // delete them << 97 //Put these pointers to zero: owned by master thread 125 userDetector = nullptr; << 98 //If not to zero, the base class destructor will attempt to 126 userWorkerInitialization = nullptr; << 99 //delete them 127 userWorkerThreadInitialization = nullptr; << 100 userDetector = 0; 128 userActionInitialization = nullptr; << 101 userWorkerInitialization = 0; 129 physicsList->TerminateWorker(); << 102 userWorkerThreadInitialization = 0; 130 physicsList = nullptr; << 103 userActionInitialization = 0; 131 if (verboseLevel > 1) G4cout << "Destroying << 104 physicsList = 0; 132 } << 105 if(verboseLevel>0) G4cout<<"Destroying WorkerRunManager ("<<this<<")"<<G4endl; 133 << 134 // ------------------------------------------- << 135 void G4WorkerRunManager::InitializeGeometry() << 136 { << 137 if (userDetector == nullptr) { << 138 G4Exception("G4RunManager::InitializeGeome << 139 "G4VUserDetectorConstruction i << 140 return; << 141 } << 142 << 143 if (fGeometryHasBeenDestroyed) { << 144 G4TransportationManager::GetTransportation << 145 } << 146 << 147 // Step 0: Contribute to the voxelisation of << 148 G4GeometryManager* geomManager = G4GeometryM << 149 if( geomManager->IsParallelOptimisationConfi << 150 G4cout << "G4RunManager::InitializeGeometr << 151 << G4endl; // TODO - suppress / de << 152 geomManager->UndertakeOptimisation(); << 153 } << 154 // A barrier must ensure that all that all << 155 // Currently we rely on the (later) barrier << 156 << 157 // Step1: Get pointer to the physiWorld (not << 158 // pointer, i.e. the one shared by all threa << 159 G4RunManagerKernel* masterKernel = G4MTRunMa << 160 G4VPhysicalVolume* worldVol = masterKernel-> << 161 // Step2:, Call a new "WorkerDefineWorldVolu << 162 kernel->WorkerDefineWorldVolume(worldVol, fa << 163 kernel->SetNumberOfParallelWorld(masterKerne << 164 // Step3: Call user's ConstructSDandField() << 165 userDetector->ConstructSDandField(); << 166 userDetector->ConstructParallelSD(); << 167 geometryInitialized = true; << 168 } 106 } 169 107 170 // ------------------------------------------- << 108 >> 109 void G4WorkerRunManager::InitializeGeometry() { >> 110 if(!userDetector) >> 111 { >> 112 G4Exception("G4RunManager::InitializeGeometry", "Run0033", >> 113 FatalException, "G4VUserDetectorConstruction is not defined!"); >> 114 return; >> 115 } >> 116 if(fGeometryHasBeenDestroyed) >> 117 { G4TransportationManager::GetTransportationManager()->ClearParallelWorlds(); } >> 118 >> 119 //Step1: Get pointer to the physiWorld (note: needs to get the "super pointer, i.e. the one shared by all threads" >> 120 G4RunManagerKernel* masterKernel = G4MTRunManager::GetMasterRunManagerKernel(); >> 121 G4VPhysicalVolume* worldVol = masterKernel->GetCurrentWorld(); >> 122 //Step2:, Call a new "WorkerDefineWorldVolume( pointer from 2-, false); >> 123 kernel->WorkerDefineWorldVolume(worldVol,false); >> 124 kernel->SetNumberOfParallelWorld(masterKernel->GetNumberOfParallelWorld()); >> 125 //Step3: Call user's ConstructSDandField() >> 126 userDetector->ConstructSDandField(); >> 127 userDetector->ConstructParallelSD(); >> 128 geometryInitialized = true; >> 129 } >> 130 >> 131 #include "G4ParallelWorldProcessStore.hh" >> 132 171 void G4WorkerRunManager::RunInitialization() 133 void G4WorkerRunManager::RunInitialization() 172 { 134 { 173 #ifdef G4MULTITHREADED 135 #ifdef G4MULTITHREADED 174 if (!visIsSetUp) { << 136 if(!visIsSetUp) >> 137 { 175 G4VVisManager* pVVis = G4VVisManager::GetC 138 G4VVisManager* pVVis = G4VVisManager::GetConcreteInstance(); 176 if (pVVis != nullptr) { << 139 if(pVVis) >> 140 { 177 pVVis->SetUpForAThread(); 141 pVVis->SetUpForAThread(); 178 visIsSetUp = true; 142 visIsSetUp = true; 179 } 143 } 180 } 144 } 181 #endif 145 #endif 182 146 183 if (!(kernel->RunInitialization(fakeRun))) r << 147 if(!(kernel->RunInitialization(fakeRun))) return; 184 148 185 // Signal this thread can start event loop. << 149 //Signal this thread can start event loop. 186 // Note this will return only when all threa << 150 //Note this will return only when all threads reach this point 187 G4MTRunManager::GetMasterRunManager()->ThisW 151 G4MTRunManager::GetMasterRunManager()->ThisWorkerReady(); 188 if (fakeRun) return; << 152 if(fakeRun) return; 189 153 190 const G4UserWorkerInitialization* uwi = << 154 const G4UserWorkerInitialization* uwi 191 G4MTRunManager::GetMasterRunManager()->Get << 155 = G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization(); 192 CleanUpPreviousEvents(); 156 CleanUpPreviousEvents(); 193 delete currentRun; << 157 if(currentRun) delete currentRun; 194 currentRun = nullptr; << 158 currentRun = 0; 195 159 196 if (fGeometryHasBeenDestroyed) G4ParallelWor << 160 if(fGeometryHasBeenDestroyed) G4ParallelWorldProcessStore::GetInstance()->UpdateWorlds(); 197 // Call a user hook: this is guaranteed all << 161 //Call a user hook: this is guaranteed all threads are "synchronized" 198 if (uwi != nullptr) uwi->WorkerRunStart(); << 162 if(uwi) uwi->WorkerRunStart(); 199 163 200 if (userRunAction != nullptr) currentRun = u << 164 if(userRunAction) currentRun = userRunAction->GenerateRun(); 201 if (currentRun == nullptr) currentRun = new << 165 if(!currentRun) currentRun = new G4Run(); 202 166 203 currentRun->SetRunID(runIDCounter); 167 currentRun->SetRunID(runIDCounter); 204 currentRun->SetNumberOfEventToBeProcessed(nu 168 currentRun->SetNumberOfEventToBeProcessed(numberOfEventToBeProcessed); 205 169 206 currentRun->SetDCtable(DCtable); 170 currentRun->SetDCtable(DCtable); 207 G4SDManager* fSDM = G4SDManager::GetSDMpoint 171 G4SDManager* fSDM = G4SDManager::GetSDMpointerIfExist(); 208 if (fSDM != nullptr) { << 172 if(fSDM) 209 currentRun->SetHCtable(fSDM->GetHCtable()) << 173 { currentRun->SetHCtable(fSDM->GetHCtable()); } 210 } << 211 << 212 if (G4VScoreNtupleWriter::Instance() != null << 213 auto hce = (fSDM != nullptr) ? fSDM->Prepa << 214 isScoreNtupleWriter = G4VScoreNtupleWriter << 215 delete hce; << 216 } << 217 174 218 std::ostringstream oss; 175 std::ostringstream oss; 219 G4Random::saveFullState(oss); << 176 G4Random::saveFullState(oss); 220 randomNumberStatusForThisRun = oss.str(); 177 randomNumberStatusForThisRun = oss.str(); 221 currentRun->SetRandomNumberStatus(randomNumb 178 currentRun->SetRandomNumberStatus(randomNumberStatusForThisRun); 222 179 223 for (G4int i_prev = 0; i_prev < n_perviousEv << 180 for(G4int i_prev=0;i_prev<n_perviousEventsToBeStored;i_prev++) 224 previousEvents->push_back(nullptr); << 181 { previousEvents->push_back((G4Event*)0); } 225 } << 226 182 227 if (printModulo > 0 || verboseLevel > 0) { << 183 if(printModulo>0 || verboseLevel>0) >> 184 { 228 G4cout << "### Run " << currentRun->GetRun 185 G4cout << "### Run " << currentRun->GetRunID() << " starts on worker thread " 229 << G4Threading::G4GetThreadId() << 186 << G4Threading::G4GetThreadId() << "." << G4endl; 230 } 187 } 231 if (userRunAction != nullptr) userRunAction- << 188 if(userRunAction) userRunAction->BeginOfRunAction(currentRun); 232 189 233 if (isScoreNtupleWriter) { << 190 if(storeRandomNumberStatus) { 234 G4VScoreNtupleWriter::Instance()->OpenFile << 191 G4String fileN = "currentRun"; 235 } << 192 if ( rngStatusEventsFlag ) { 236 << 193 std::ostringstream os; 237 if (storeRandomNumberStatus) { << 194 os << "run" << currentRun->GetRunID(); 238 G4String fileN = "currentRun"; << 195 fileN = os.str(); 239 if (rngStatusEventsFlag) { << 196 } 240 std::ostringstream os; << 197 StoreRNGStatus(fileN); 241 os << "run" << currentRun->GetRunID(); << 242 fileN = os.str(); << 243 } << 244 StoreRNGStatus(fileN); << 245 } 198 } 246 199 247 runAborted = false; 200 runAborted = false; 248 numberOfEventProcessed = 0; 201 numberOfEventProcessed = 0; 249 } 202 } 250 203 251 // ------------------------------------------- << 204 void G4WorkerRunManager::DoEventLoop(G4int n_event, const char* macroFile , G4int n_select) 252 void G4WorkerRunManager::DoEventLoop(G4int n_e << 253 { 205 { 254 if (userPrimaryGeneratorAction == nullptr) { << 206 if(!userPrimaryGeneratorAction) 255 G4Exception("G4RunManager::GenerateEvent() << 207 { >> 208 G4Exception("G4RunManager::GenerateEvent()", "Run0032", FatalException, 256 "G4VUserPrimaryGeneratorAction 209 "G4VUserPrimaryGeneratorAction is not defined!"); 257 } << 210 } 258 << 259 // This is the same as in the sequential cas << 260 // different << 261 InitializeEventLoop(n_event, macroFile, n_se << 262 << 263 // Reset random number seeds queue << 264 while (!seedsQueue.empty()) { << 265 seedsQueue.pop(); << 266 } << 267 // for each run, worker should receive at le << 268 // seeds. << 269 runIsSeeded = false; << 270 211 271 // Event loop << 212 //This is the same as in the sequential case, just the for-loop indexes are 272 eventLoopOnGoing = true; << 213 //different 273 /////// G4int i_event = workerContext->Ge << 214 InitializeEventLoop(n_event,macroFile,n_select); 274 G4int i_event = -1; << 215 275 nevModulo = -1; << 216 // Reset random number seeds queue 276 currEvID = -1; << 217 while(seedsQueue.size()>0) >> 218 { seedsQueue.pop(); } >> 219 // for each run, worker should receive at least one set of random number seeds. >> 220 runIsSeeded = false; >> 221 >> 222 // Event loop >> 223 eventLoopOnGoing = true; >> 224 /////// G4int i_event = workerContext->GetThreadId(); >> 225 G4int i_event = -1; >> 226 nevModulo = -1; >> 227 currEvID = -1; 277 228 278 while (eventLoopOnGoing) { << 229 while(eventLoopOnGoing) 279 ProcessOneEvent(i_event); << 230 { 280 if (eventLoopOnGoing) { << 231 ProcessOneEvent(i_event); 281 TerminateOneEvent(); << 232 if(eventLoopOnGoing) 282 if (runAborted) { << 233 { 283 eventLoopOnGoing = false; << 234 TerminateOneEvent(); >> 235 if(runAborted) >> 236 { eventLoopOnGoing = false; } >> 237 ////// else >> 238 ////// { >> 239 ////// i_event += workerContext->GetNumberThreads(); >> 240 ////// eventLoopOnGoing = i_event<n_event; >> 241 ////// } 284 } 242 } 285 } 243 } 286 } << 244 287 << 245 TerminateEventLoop(); 288 TerminateEventLoop(); << 289 } 246 } 290 247 291 // ------------------------------------------- << 292 void G4WorkerRunManager::ProcessOneEvent(G4int 248 void G4WorkerRunManager::ProcessOneEvent(G4int i_event) 293 { 249 { 294 currentEvent = GenerateEvent(i_event); 250 currentEvent = GenerateEvent(i_event); 295 if (eventLoopOnGoing) { << 251 if(eventLoopOnGoing) >> 252 { 296 eventManager->ProcessOneEvent(currentEvent 253 eventManager->ProcessOneEvent(currentEvent); 297 AnalyzeEvent(currentEvent); 254 AnalyzeEvent(currentEvent); 298 UpdateScoring(); 255 UpdateScoring(); 299 if (currentEvent->GetEventID() < n_select_ << 256 if(currentEvent->GetEventID()<n_select_msg) G4UImanager::GetUIpointer()->ApplyCommand(msgText); 300 G4UImanager::GetUIpointer()->ApplyComman << 301 } 257 } 302 } 258 } 303 259 304 // ------------------------------------------- << 305 G4Event* G4WorkerRunManager::GenerateEvent(G4i 260 G4Event* G4WorkerRunManager::GenerateEvent(G4int i_event) 306 { 261 { 307 auto anEvent = new G4Event(i_event); << 262 G4Event* anEvent = new G4Event(i_event); 308 G4long s1 = 0; << 263 long s1 = 0; 309 G4long s2 = 0; << 264 long s2 = 0; 310 G4long s3 = 0; << 265 long s3 = 0; 311 G4bool eventHasToBeSeeded = true; 266 G4bool eventHasToBeSeeded = true; 312 if (G4MTRunManager::SeedOncePerCommunication << 267 if(G4MTRunManager::SeedOncePerCommunication()==1 && runIsSeeded) 313 eventHasToBeSeeded = false; << 268 { eventHasToBeSeeded = false; } 314 } << 315 269 316 if (i_event < 0) { << 270 if(i_event<0) >> 271 { 317 G4int nevM = G4MTRunManager::GetMasterRunM 272 G4int nevM = G4MTRunManager::GetMasterRunManager()->GetEventModulo(); 318 if (nevM == 1) { << 273 if(nevM==1) 319 eventLoopOnGoing = G4MTRunManager::GetMa << 274 { 320 << 275 eventLoopOnGoing = G4MTRunManager::GetMasterRunManager() >> 276 ->SetUpAnEvent(anEvent,s1,s2,s3,eventHasToBeSeeded); 321 runIsSeeded = true; 277 runIsSeeded = true; 322 } 278 } 323 else { << 279 else 324 if (nevModulo <= 0) { << 280 { 325 G4int nevToDo = G4MTRunManager::GetMas << 281 if(nevModulo<=0) 326 << 282 { 327 if (nevToDo == 0) { << 283 G4int nevToDo = G4MTRunManager::GetMasterRunManager() 328 eventLoopOnGoing = false; << 284 ->SetUpNEvents(anEvent,&seedsQueue,eventHasToBeSeeded); 329 } << 285 if(nevToDo==0) 330 else { << 286 { eventLoopOnGoing = false; } >> 287 else >> 288 { 331 currEvID = anEvent->GetEventID(); 289 currEvID = anEvent->GetEventID(); 332 nevModulo = nevToDo - 1; 290 nevModulo = nevToDo - 1; 333 } 291 } 334 } 292 } 335 else { << 293 else 336 if (G4MTRunManager::SeedOncePerCommuni << 294 { >> 295 if(G4MTRunManager::SeedOncePerCommunication()>0) eventHasToBeSeeded = false; 337 anEvent->SetEventID(++currEvID); 296 anEvent->SetEventID(++currEvID); 338 --nevModulo; << 297 nevModulo--; 339 } 298 } 340 if (eventLoopOnGoing && eventHasToBeSeed << 299 if(eventLoopOnGoing && eventHasToBeSeeded) 341 s1 = seedsQueue.front(); << 300 { 342 seedsQueue.pop(); << 301 s1 = seedsQueue.front(); seedsQueue.pop(); 343 s2 = seedsQueue.front(); << 302 s2 = seedsQueue.front(); seedsQueue.pop(); 344 seedsQueue.pop(); << 345 } 303 } 346 } 304 } 347 305 348 if (!eventLoopOnGoing) { << 306 if(!eventLoopOnGoing) >> 307 { 349 delete anEvent; 308 delete anEvent; 350 return nullptr; << 309 return 0; 351 } 310 } 352 } 311 } 353 else if (eventHasToBeSeeded) { << 312 else if(eventHasToBeSeeded) 354 // Need to reseed random number generator << 313 { >> 314 //Need to reseed random number generator 355 G4RNGHelper* helper = G4RNGHelper::GetInst 315 G4RNGHelper* helper = G4RNGHelper::GetInstance(); 356 s1 = helper->GetSeed(i_event * 2); << 316 s1 = helper->GetSeed(i_event*2); 357 s2 = helper->GetSeed(i_event * 2 + 1); << 317 s2 = helper->GetSeed(i_event*2+1); 358 } 318 } 359 319 360 if (eventHasToBeSeeded) { << 320 if(eventHasToBeSeeded) 361 G4long seeds[3] = {s1, s2, 0}; << 321 { 362 G4Random::setTheSeeds(seeds, luxury); << 322 long seeds[3] = { s1, s2, 0 }; >> 323 G4Random::setTheSeeds(seeds,-1); 363 runIsSeeded = true; 324 runIsSeeded = true; >> 325 ////G4cout<<"Event "<<currEvID<<" is seeded with { "<<s1<<", "<<s2<<" }"<<G4endl; 364 } 326 } 365 327 366 // Read from file seed. << 328 //Read from file seed. 367 // Andrea Dotti 4 November 2015 << 329 //Andrea Dotti 4 November 2015 368 // This is required for strong-reproducibili << 330 //This is required for strong-reproducibility, in MT mode we have that each 369 // thread produces, for each event a status << 331 //thread produces, for each event a status file, we want to do that. 370 // Search a random file with the format run{ << 332 //Search a random file with the format run{%d}evt{%d}.rndm 371 333 372 // This is the filename base constructed fro << 334 //This is the filename base constructed from run and event 373 const auto filename = [&] { 335 const auto filename = [&] { 374 std::ostringstream os; << 336 std::ostringstream os; 375 os << "run" << currentRun->GetRunID() << " << 337 os << "run"<<currentRun->GetRunID() << "evt" << anEvent->GetEventID(); 376 return os.str(); << 338 return os.str(); 377 }; 339 }; 378 340 379 G4bool RNGstatusReadFromFile = false; 341 G4bool RNGstatusReadFromFile = false; 380 if (readStatusFromFile) { << 342 if ( readStatusFromFile ) { 381 // Build full path of RNG status file for << 343 //Build full path of RNG status file for this event 382 std::ostringstream os; << 344 std::ostringstream os; 383 os << filename() << ".rndm"; << 345 os << filename() << ".rndm"; 384 const G4String& randomStatusFile = os.str( << 346 const G4String& randomStatusFile = os.str(); 385 std::ifstream ifile(randomStatusFile.c_str << 347 std::ifstream ifile(randomStatusFile.c_str()); 386 if (ifile) { // File valid and readable << 348 if ( ifile ) { //File valid and readable 387 RNGstatusReadFromFile = true; << 349 RNGstatusReadFromFile = true; 388 G4Random::restoreEngineStatus(randomStat << 350 G4Random::restoreEngineStatus(randomStatusFile.c_str()); 389 } << 351 } 390 } << 352 } 391 353 392 if (storeRandomNumberStatusToG4Event == 1 || << 354 >> 355 if(storeRandomNumberStatusToG4Event==1 || storeRandomNumberStatusToG4Event==3) >> 356 { 393 std::ostringstream oss; 357 std::ostringstream oss; 394 G4Random::saveFullState(oss); 358 G4Random::saveFullState(oss); 395 randomNumberStatusForThisEvent = oss.str() 359 randomNumberStatusForThisEvent = oss.str(); 396 anEvent->SetRandomNumberStatus(randomNumbe 360 anEvent->SetRandomNumberStatus(randomNumberStatusForThisEvent); 397 } 361 } 398 362 399 if (storeRandomNumberStatus && !RNGstatusRea << 363 if(storeRandomNumberStatus && ! RNGstatusReadFromFile ) { //If reading from file, avoid to rewrite the same 400 { // If reading from file, avoid to rewrite << 364 G4String fileN = "currentEvent"; 401 G4String fileN = "currentEvent"; << 365 if ( rngStatusEventsFlag ) { 402 if (rngStatusEventsFlag) { << 366 fileN = filename(); 403 fileN = filename(); << 367 } 404 } << 368 StoreRNGStatus(fileN); 405 StoreRNGStatus(fileN); << 406 } 369 } 407 370 408 if (printModulo > 0 && anEvent->GetEventID() << 371 if(printModulo > 0 && anEvent->GetEventID()%printModulo == 0 ) >> 372 { 409 G4cout << "--> Event " << anEvent->GetEven 373 G4cout << "--> Event " << anEvent->GetEventID() << " starts"; 410 if (eventHasToBeSeeded) { << 374 if(eventHasToBeSeeded) 411 G4cout << " with initial seeds (" << s1 << 375 { G4cout << " with initial seeds (" << s1 << "," << s2 << ")"; } 412 } << 413 G4cout << "." << G4endl; 376 G4cout << "." << G4endl; 414 } 377 } 415 userPrimaryGeneratorAction->GeneratePrimarie 378 userPrimaryGeneratorAction->GeneratePrimaries(anEvent); 416 return anEvent; 379 return anEvent; 417 } 380 } 418 381 419 // ------------------------------------------- << 382 void G4WorkerRunManager::MergePartialResults() 420 void G4WorkerRunManager::MergePartialResults(G << 421 { 383 { 422 // Merge partial results into global run << 384 //Merge partial results into global run 423 G4MTRunManager* mtRM = G4MTRunManager::GetMa << 385 G4MTRunManager* mtRM = G4MTRunManager::GetMasterRunManager(); 424 G4ScoringManager* ScM = G4ScoringManager::Ge << 386 G4ScoringManager* ScM = G4ScoringManager::GetScoringManagerIfExist(); 425 if (ScM != nullptr) mtRM->MergeScores(ScM); << 387 if(ScM) mtRM->MergeScores(ScM); 426 #ifdef G4VERBOSE << 388 mtRM->MergeRun(currentRun); 427 if(mergeEvents && verboseLevel>3) { << 428 auto eventVector = currentRun->GetEventVec << 429 if(eventVector!=nullptr || !(eventVector-> << 430 G4cout<<"G4WorkerRunManager::MergePartia << 431 <<eventVector->size()<<" events."< << 432 } << 433 } << 434 #endif << 435 if(mergeEvents) mtRM->MergeRun(currentRun); << 436 } 389 } 437 390 438 // ------------------------------------------- << 439 void G4WorkerRunManager::RunTermination() 391 void G4WorkerRunManager::RunTermination() 440 { 392 { 441 if (!fakeRun) { << 393 if(!fakeRun) >> 394 { 442 MergePartialResults(); 395 MergePartialResults(); 443 << 396 444 // Call a user hook: note this is before t << 397 //Call a user hook: note this is before the next barrier 445 // so threads execute this method asyncrho << 398 //so threads execute this method asyncrhonouzly 446 //(TerminateRun allows for synch via G4Run 399 //(TerminateRun allows for synch via G4RunAction::EndOfRun) 447 const G4UserWorkerInitialization* uwi = << 400 const G4UserWorkerInitialization* uwi 448 G4MTRunManager::GetMasterRunManager()->G << 401 = G4MTRunManager::GetMasterRunManager()->GetUserWorkerInitialization(); 449 if (uwi != nullptr) uwi->WorkerRunEnd(); << 402 if(uwi) uwi->WorkerRunEnd(); 450 } 403 } 451 404 452 G4RunManager::RunTermination(); 405 G4RunManager::RunTermination(); 453 // Signal this thread has finished envent-lo << 406 //Signal this thread has finished envent-loop. 454 // Note this will return only whan all threa << 407 //Note this will return only whan all threads reach this point 455 G4MTRunManager::GetMasterRunManager()->ThisW 408 G4MTRunManager::GetMasterRunManager()->ThisWorkerEndEventLoop(); >> 409 456 } 410 } 457 411 458 // ------------------------------------------- << 459 void G4WorkerRunManager::TerminateEventLoop() 412 void G4WorkerRunManager::TerminateEventLoop() 460 { 413 { 461 if (verboseLevel > 0 && !fakeRun) { << 414 if(verboseLevel>0 && !fakeRun) 462 timer->Stop(); << 415 { 463 G4cout << "Thread-local run terminated." < << 416 timer->Stop(); 464 G4cout << "Run Summary" << G4endl; << 417 G4cout << "Thread-local run terminated." << G4endl; 465 if (runAborted) { << 418 G4cout << "Run Summary" << G4endl; 466 G4cout << " Run Aborted after " << numb << 419 if(runAborted) 467 } << 420 { G4cout << " Run Aborted after " << numberOfEventProcessed << " events processed." << G4endl; } 468 else { << 421 else 469 G4cout << " Number of events processed << 422 { G4cout << " Number of events processed : " << numberOfEventProcessed << G4endl; } >> 423 G4cout << " " << *timer << G4endl; 470 } 424 } 471 G4cout << " " << *timer << G4endl; << 472 } << 473 } 425 } 474 426 475 // ------------------------------------------- << 427 /**************************** 476 namespace << 428 void G4WorkerRunManager::BeamOn(G4int n_event,const char* macroFile,G4int n_select) 477 { << 429 { 478 G4Mutex ConstructScoringWorldsMutex = G4MUTEX_ << 430 if(n_event>0) >> 431 { G4RunManager::BeamOn(n_event,macroFile,n_select); } >> 432 else >> 433 { >> 434 // fake BeamOn. >> 435 G4MTRunManager::GetMasterRunManager()->ThisWorkerReady(); >> 436 G4MTRunManager::GetMasterRunManager()->ThisWorkerEndEventLoop(); >> 437 } 479 } 438 } >> 439 ******************************/ 480 440 481 // ------------------------------------------- << 441 #include "G4AutoLock.hh" >> 442 namespace { G4Mutex ConstructScoringWorldsMutex = G4MUTEX_INITIALIZER; } 482 void G4WorkerRunManager::ConstructScoringWorld 443 void G4WorkerRunManager::ConstructScoringWorlds() 483 { 444 { 484 using MeshShape = G4VScoringMesh::MeshShape; << 445 // Return if unnecessary 485 << 446 G4ScoringManager* ScM = G4ScoringManager::GetScoringManagerIfExist(); 486 // Return if unnecessary << 447 if(!ScM) return; 487 G4ScoringManager* ScM = G4ScoringManager::Ge << 448 G4int nPar = ScM->GetNumberOfMesh(); 488 if (ScM == nullptr) return; << 449 if(nPar<1) return; 489 auto nPar = (G4int)ScM->GetNumberOfMesh(); << 450 490 if (nPar < 1) return; << 451 // Update thread-local G4TransportationManager of all the world volumes 491 << 452 kernel->WorkerUpdateWorldVolume(); 492 // Update thread-local G4TransportationManag << 453 493 kernel->WorkerUpdateWorldVolume(); << 454 G4ScoringManager* masterScM = G4MTRunManager::GetMasterScoringManager(); 494 << 455 assert( masterScM != NULL ); 495 G4ScoringManager* masterScM = G4MTRunManager << 456 496 << 457 G4ParticleTable::G4PTblDicIterator* particleIterator 497 auto particleIterator = G4ParticleTable::Get << 458 = G4ParticleTable::GetParticleTable()->GetIterator(); 498 << 459 499 for (G4int iw = 0; iw < nPar; ++iw) { << 460 for(G4int iw=0;iw<nPar;iw++) 500 G4VScoringMesh* mesh = ScM->GetMesh(iw); << 461 { 501 if (fGeometryHasBeenDestroyed) mesh->Geome << 462 G4VScoringMesh* mesh = ScM->GetMesh(iw); 502 G4VPhysicalVolume* pWorld = nullptr; << 463 if(fGeometryHasBeenDestroyed) mesh->GeometryHasBeenDestroyed(); 503 if (mesh->GetShape() != MeshShape::realWor << 464 G4VPhysicalVolume* pWorld 504 pWorld = << 465 = G4TransportationManager::GetTransportationManager() 505 G4TransportationManager::GetTransporta << 466 ->IsWorldExisting(ScM->GetWorldName(iw)); 506 if (pWorld == nullptr) { << 467 if(!pWorld) >> 468 { 507 G4ExceptionDescription ed; 469 G4ExceptionDescription ed; 508 ed << "Mesh name <" << ScM->GetWorldNa << 470 ed<<"Mesh name <"<<ScM->GetWorldName(iw)<<"> is not found in the master thread."; 509 G4Exception("G4WorkerRunManager::Const << 471 G4Exception("G4WorkerRunManager::ConstructScoringWorlds()","RUN79001", 510 } << 472 FatalException,ed); 511 } << 473 } 512 if ((mesh->GetMeshElementLogical()) == nul << 474 if(!(mesh->GetMeshElementLogical())) 513 G4AutoLock l(&ConstructScoringWorldsMute << 475 { 514 G4VScoringMesh* masterMesh = masterScM-> << 476 G4AutoLock l(&ConstructScoringWorldsMutex); 515 mesh->SetMeshElementLogical(masterMesh-> << 477 G4VScoringMesh* masterMesh = masterScM->GetMesh(iw); 516 l.unlock(); << 478 mesh->SetMeshElementLogical(masterMesh->GetMeshElementLogical()); 517 << 479 l.unlock(); 518 if (mesh->GetShape() != MeshShape::realW << 480 519 G4ParallelWorldProcess* theParallelWor 481 G4ParallelWorldProcess* theParallelWorldProcess = mesh->GetParallelWorldProcess(); 520 if (theParallelWorldProcess != nullptr << 482 if(theParallelWorldProcess) 521 theParallelWorldProcess->SetParallel << 483 { theParallelWorldProcess->SetParallelWorld(ScM->GetWorldName(iw)); } 522 } << 484 else 523 else { << 485 { 524 theParallelWorldProcess = new G4Para 486 theParallelWorldProcess = new G4ParallelWorldProcess(ScM->GetWorldName(iw)); 525 mesh->SetParallelWorldProcess(thePar 487 mesh->SetParallelWorldProcess(theParallelWorldProcess); 526 theParallelWorldProcess->SetParallel 488 theParallelWorldProcess->SetParallelWorld(ScM->GetWorldName(iw)); 527 489 528 particleIterator->reset(); 490 particleIterator->reset(); 529 while ((*particleIterator)()) { << 491 while( (*particleIterator)() ){ 530 G4ParticleDefinition* particle = p 492 G4ParticleDefinition* particle = particleIterator->value(); 531 G4ProcessManager* pmanager = parti 493 G4ProcessManager* pmanager = particle->GetProcessManager(); 532 if (pmanager != nullptr) { << 494 if(pmanager) >> 495 { 533 pmanager->AddProcess(theParallel 496 pmanager->AddProcess(theParallelWorldProcess); 534 if (theParallelWorldProcess->IsA << 497 if(theParallelWorldProcess->IsAtRestRequired(particle)) 535 pmanager->SetProcessOrdering(t << 498 { pmanager->SetProcessOrdering(theParallelWorldProcess, idxAtRest, 9900); } 536 } << 537 pmanager->SetProcessOrderingToSe 499 pmanager->SetProcessOrderingToSecond(theParallelWorldProcess, idxAlongStep); 538 pmanager->SetProcessOrdering(the 500 pmanager->SetProcessOrdering(theParallelWorldProcess, idxPostStep, 9900); 539 } // if(pmanager) << 501 } //if(pmanager) 540 } // while << 502 }//while 541 } 503 } 542 theParallelWorldProcess->SetLayeredMat << 543 } 504 } >> 505 mesh->WorkerConstruct(pWorld); 544 } 506 } 545 mesh->WorkerConstruct(pWorld); << 546 } << 547 } 507 } 548 508 549 // ------------------------------------------- << 550 void G4WorkerRunManager::SetUserInitialization 509 void G4WorkerRunManager::SetUserInitialization(G4UserWorkerInitialization*) 551 { 510 { 552 G4Exception("G4RunManager::SetUserInitializa << 511 G4Exception("G4RunManager::SetUserInitialization(G4UserWorkerInitialization*)", "Run0118", 553 FatalException, "This method sho << 512 FatalException, "This method should be used only with an instance of G4MTRunManager"); 554 } 513 } 555 514 556 // ------------------------------------------- << 557 void G4WorkerRunManager::SetUserInitialization 515 void G4WorkerRunManager::SetUserInitialization(G4UserWorkerThreadInitialization*) 558 { 516 { 559 G4Exception("G4RunManager::SetUserInitializa << 517 G4Exception("G4RunManager::SetUserInitialization(G4UserWorkerThreadInitialization*)", "Run0119", 560 FatalException, "This method sho << 518 FatalException, "This method should be used only with an instance of G4MTRunManager"); 561 } 519 } 562 520 563 // ------------------------------------------- << 564 void G4WorkerRunManager::SetUserInitialization 521 void G4WorkerRunManager::SetUserInitialization(G4VUserActionInitialization*) 565 { 522 { 566 G4Exception("G4RunManager::SetUserInitializa << 523 G4Exception("G4RunManager::SetUserInitialization(G4VUserActionInitialization*)", "Run0120", 567 FatalException, "This method sho << 524 FatalException, "This method should be used only with an instance of G4MTRunManager"); 568 } 525 } 569 526 570 // ------------------------------------------- << 571 void G4WorkerRunManager::SetUserInitialization 527 void G4WorkerRunManager::SetUserInitialization(G4VUserDetectorConstruction*) 572 { 528 { 573 G4Exception("G4RunManager::SetUserInitializa << 529 G4Exception("G4RunManager::SetUserInitialization(G4VUserDetectorConstruction*)", "Run0121", 574 FatalException, "This method sho << 530 FatalException, "This method should be used only with an instance of G4MTRunManager"); 575 } 531 } 576 532 577 // ------------------------------------------- << 578 void G4WorkerRunManager::SetUserInitialization 533 void G4WorkerRunManager::SetUserInitialization(G4VUserPhysicsList* pl) 579 { 534 { 580 pl->InitializeWorker(); << 535 pl->InitializeWorker(); 581 G4RunManager::SetUserInitialization(pl); << 536 G4RunManager::SetUserInitialization(pl); 582 } 537 } 583 538 584 // ------------------------------------------- << 585 void G4WorkerRunManager::SetUserAction(G4UserR 539 void G4WorkerRunManager::SetUserAction(G4UserRunAction* userAction) 586 { 540 { 587 G4RunManager::SetUserAction(userAction); << 541 G4RunManager::SetUserAction(userAction); 588 if (userAction != nullptr) userAction->SetMa << 542 userAction->SetMaster(false); 589 } 543 } 590 544 591 // ------------------------------------------- << 592 void G4WorkerRunManager::SetupDefaultRNGEngine 545 void G4WorkerRunManager::SetupDefaultRNGEngine() 593 { 546 { 594 const CLHEP::HepRandomEngine* mrnge = << 547 const CLHEP::HepRandomEngine* mrnge = G4MTRunManager::GetMasterRunManager()->getMasterRandomEngine(); 595 G4MTRunManager::GetMasterRunManager()->get << 548 assert(mrnge);//Master has created RNG 596 const G4UserWorkerThreadInitialization* uwti << 549 const G4UserWorkerThreadInitialization* uwti 597 G4MTRunManager::GetMasterRunManager()->Get << 550 =G4MTRunManager::GetMasterRunManager()->GetUserWorkerThreadInitialization(); 598 uwti->SetupRNGEngine(mrnge); << 551 uwti->SetupRNGEngine(mrnge); 599 } 552 } 600 553 601 // Forward calls (avoid GCC compilation warnin << 602 554 603 // ------------------------------------------- << 555 //Forward calls (avoid GCC compilation warnings) 604 void G4WorkerRunManager::SetUserAction(G4UserE 556 void G4WorkerRunManager::SetUserAction(G4UserEventAction* ua) 605 { 557 { 606 G4RunManager::SetUserAction(ua); << 558 G4RunManager::SetUserAction(ua); 607 } 559 } 608 560 609 // ------------------------------------------- << 610 void G4WorkerRunManager::SetUserAction(G4VUser 561 void G4WorkerRunManager::SetUserAction(G4VUserPrimaryGeneratorAction* ua) 611 { 562 { 612 G4RunManager::SetUserAction(ua); << 563 G4RunManager::SetUserAction(ua); 613 } 564 } 614 565 615 // ------------------------------------------- << 616 void G4WorkerRunManager::SetUserAction(G4UserS 566 void G4WorkerRunManager::SetUserAction(G4UserStackingAction* ua) 617 { 567 { 618 G4RunManager::SetUserAction(ua); << 568 G4RunManager::SetUserAction(ua); 619 } 569 } 620 570 621 // ------------------------------------------- << 622 void G4WorkerRunManager::SetUserAction(G4UserT 571 void G4WorkerRunManager::SetUserAction(G4UserTrackingAction* ua) 623 { 572 { 624 G4RunManager::SetUserAction(ua); << 573 G4RunManager::SetUserAction(ua); 625 } 574 } 626 575 627 // ------------------------------------------- << 628 void G4WorkerRunManager::SetUserAction(G4UserS 576 void G4WorkerRunManager::SetUserAction(G4UserSteppingAction* ua) 629 { 577 { 630 G4RunManager::SetUserAction(ua); << 578 G4RunManager::SetUserAction(ua); 631 } << 632 << 633 // ------------------------------------------- << 634 void G4WorkerRunManager::StoreRNGStatus(const << 635 { << 636 std::ostringstream os; << 637 os << randomNumberStatusDir << "G4Worker" << << 638 G4Random::saveEngineStatus(os.str().c_str()) << 639 } << 640 << 641 // ------------------------------------------- << 642 void G4WorkerRunManager::rndmSaveThisRun() << 643 { << 644 G4int runNumber = 0; << 645 if (currentRun != nullptr) runNumber = curre << 646 if (!storeRandomNumberStatus) { << 647 G4cerr << "Warning from G4RunManager::rndm << 648 << " Random number status was not s << 649 << "/random/setSavingFlag command m << 650 << "Command ignored." << G4endl; << 651 return; << 652 } << 653 << 654 std::ostringstream oos; << 655 oos << "G4Worker" << workerContext->GetThrea << 656 << "currentRun.rndm" << 657 << "\0"; << 658 G4fs::path fileIn = randomNumberStatusDir + << 659 << 660 std::ostringstream os; << 661 os << "run" << runNumber << ".rndm" << '\0'; << 662 G4fs::path fileOut = randomNumberStatusDir + << 663 << 664 if (G4CopyRandomState(fileIn, fileOut, "G4Wo << 665 && verboseLevel > 0) << 666 { << 667 G4cout << fileIn << " is copied to " << fi << 668 } << 669 } 579 } 670 580 671 // ------------------------------------------- << 581 void G4WorkerRunManager::StoreRNGStatus(const G4String& fn ) 672 void G4WorkerRunManager::rndmSaveThisEvent() << 673 { 582 { 674 if (currentEvent == nullptr) { << 583 std::ostringstream os; 675 G4cerr << "Warning from G4RunManager::rndm << 584 os << randomNumberStatusDir << "G4Worker"<<workerContext->GetThreadId()<<"_"<<fn <<".rndm"; 676 << " there is no currentEvent avail << 585 G4Random::saveEngineStatus(os.str().c_str()); 677 return; << 678 } << 679 << 680 if (!storeRandomNumberStatus) { << 681 G4cerr << "Warning from G4RunManager::rndm << 682 << " Random number engine status is << 683 << "/random/setSavingFlag command m << 684 << "prior to the start of the run. << 685 return; << 686 } << 687 << 688 std::ostringstream oos; << 689 oos << "G4Worker" << workerContext->GetThrea << 690 << "currentEvent.rndm" << 691 << "\0"; << 692 G4fs::path fileIn = randomNumberStatusDir + << 693 << 694 std::ostringstream os; << 695 os << "run" << currentRun->GetRunID() << "ev << 696 G4fs::path fileOut = randomNumberStatusDir + << 697 << 698 if (G4CopyRandomState(fileIn, fileOut, "G4Wo << 699 && verboseLevel > 0) << 700 { << 701 G4cout << fileIn << " is copied to " << fi << 702 } << 703 } 586 } 704 587 705 // ------------------------------------------- << 706 void G4WorkerRunManager::DoWork() 588 void G4WorkerRunManager::DoWork() 707 { 589 { 708 G4MTRunManager* mrm = G4MTRunManager::GetMas 590 G4MTRunManager* mrm = G4MTRunManager::GetMasterRunManager(); 709 G4MTRunManager::WorkerActionRequest nextActi 591 G4MTRunManager::WorkerActionRequest nextAction = mrm->ThisWorkerWaitForNextAction(); 710 while (nextAction != G4MTRunManager::WorkerA << 592 while( nextAction != G4MTRunManager::WorkerActionRequest::ENDWORKER ) 711 if (nextAction == G4MTRunManager::WorkerAc << 593 { 712 << 594 if( nextAction == G4MTRunManager::WorkerActionRequest::NEXTITERATION ) // start the next run 713 { 595 { 714 // The following code deals with changin << 596 //The following code deals with changing materials between runs 715 static G4ThreadLocal G4bool skipInitiali 597 static G4ThreadLocal G4bool skipInitialization = true; 716 if (skipInitialization) { << 598 if(skipInitialization) >> 599 { 717 // re-initialization is not necessary 600 // re-initialization is not necessary for the first run 718 skipInitialization = false; 601 skipInitialization = false; 719 } 602 } 720 else { << 603 else 721 // ReinitializeGeometry(); << 604 { 722 workerContext->UpdateGeometryAndPhysic << 605 // ReinitializeGeometry(); >> 606 workerContext->UpdateGeometryAndPhysicsVectorFromMaster(); 723 } 607 } 724 608 725 // Execute UI commands stored in the mas 609 // Execute UI commands stored in the master UI manager 726 std::vector<G4String> cmds = mrm->GetCom 610 std::vector<G4String> cmds = mrm->GetCommandStack(); 727 G4UImanager* uimgr = G4UImanager::GetUIp << 611 G4UImanager* uimgr = G4UImanager::GetUIpointer(); //TLS instance 728 for (const auto& cmd : cmds) { << 612 std::vector<G4String>::const_iterator it = cmds.begin(); 729 uimgr->ApplyCommand(cmd); << 613 for(;it!=cmds.end();it++) 730 } << 614 { uimgr->ApplyCommand(*it); } 731 // Start this run << 615 //Start this run 732 G4int numevents = mrm->GetNumberOfEvents 616 G4int numevents = mrm->GetNumberOfEventsToBeProcessed(); 733 G4String macroFile = mrm->GetSelectMacro 617 G4String macroFile = mrm->GetSelectMacro(); 734 G4int numSelect = mrm->GetNumberOfSelect 618 G4int numSelect = mrm->GetNumberOfSelectEvents(); 735 if (macroFile.empty() || macroFile == " << 619 if ( macroFile == "" || macroFile == " " ) 736 this->BeamOn(numevents); << 620 { 737 } << 621 this->BeamOn(numevents); 738 else { << 622 } 739 this->BeamOn(numevents, macroFile, num << 623 else 740 } << 624 { >> 625 this->BeamOn(numevents,macroFile,numSelect); >> 626 } >> 627 } >> 628 else if (nextAction == G4MTRunManager::WorkerActionRequest::PROCESSUI ) { >> 629 std::vector<G4String> cmds = mrm->GetCommandStack(); >> 630 G4UImanager* uimgr = G4UImanager::GetUIpointer(); //TLS instance >> 631 std::vector<G4String>::const_iterator it = cmds.begin(); >> 632 for(;it!=cmds.end();it++) >> 633 { uimgr->ApplyCommand(*it); } >> 634 mrm->ThisWorkerProcessCommandsStackDone(); 741 } 635 } 742 else if (nextAction == G4MTRunManager::Wor << 636 else 743 std::vector<G4String> cmds = mrm->GetCom << 637 { 744 G4UImanager* uimgr = G4UImanager::GetUIp << 745 for (const auto& cmd : cmds) { << 746 uimgr->ApplyCommand(cmd); << 747 } << 748 mrm->ThisWorkerProcessCommandsStackDone( << 749 } << 750 else { << 751 G4ExceptionDescription d; 638 G4ExceptionDescription d; 752 d << "Cannot continue, this worker has b << 639 d<<"Cannot continue, this worker has been requested an unknwon action: " 753 << static_cast<std::underlying_type<G4 << 640 <<static_cast<std::underlying_type<G4MTRunManager::WorkerActionRequest>::type>(nextAction); 754 G4Exception("G4WorkerRunManager::DoWork" << 641 G4Exception("G4WorkerRunManager::DoWork","Run0104",FatalException,d); 755 } 642 } 756 643 757 // Now wait for master thread to signal ne << 644 //Now wait for master thread to signal new action to be performed 758 nextAction = mrm->ThisWorkerWaitForNextAct 645 nextAction = mrm->ThisWorkerWaitForNextAction(); 759 } // No more actions to perform << 646 } //No more actions to perform 760 647 761 return; 648 return; 762 } 649 } 763 650