Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/scoring/include/G4ParallelWorldProcess.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 24 // ********************************************************************
 25 //
 26 // G4ParallelWorldProcess
 27 //
 28 // Class description:
 29 //
 30 // This process takes a parallel world and limits a step
 31 // on the boundaries of volumes in the parallel world.
 32 // It invokes sensitive detectors assigned in the parallel world.
 33 // It switches a material (and a region if defined) in the
 34 // assigned parallel world over the material (and the region)
 35 // in the mass world.
 36 //
 37 // Author: M.Asai (SLAC), 2010.
 38 //---------------------------------------------------------------------
 39 #ifndef G4ParallelWorldProcess_h
 40 #define G4ParallelWorldProcess_h 1
 41 
 42 #include "G4FieldTrack.hh"
 43 #include "G4MultiNavigator.hh"
 44 #include "G4TouchableHandle.hh"
 45 #include "G4VProcess.hh"
 46 #include "globals.hh"
 47 
 48 class G4Step;
 49 class G4StepPoint;
 50 class G4Navigator;
 51 class G4TransportationManager;
 52 class G4PathFinder;
 53 class G4VPhysicalVolume;
 54 class G4ParticleChange;
 55 
 56 class G4ParallelWorldProcess : public G4VProcess
 57 {
 58   public:
 59 
 60     G4ParallelWorldProcess(const G4String& processName = "ParaWorld",
 61                            G4ProcessType theType = fParallel);
 62     ~G4ParallelWorldProcess() override;
 63 
 64     //--------------------------------------------------------------
 65     // Set Paralle World
 66     //--------------------------------------------------------------
 67 
 68     void SetParallelWorld(G4String parallelWorldName);
 69     void SetParallelWorld(G4VPhysicalVolume* parallelWorld);
 70 
 71     //--------------------------------------------------------------
 72     //     Process interface
 73     //--------------------------------------------------------------
 74 
 75     void StartTracking(G4Track*) override;
 76 
 77     //------------------------------------------------------------------------
 78     // GetPhysicalInteractionLength() and DoIt() methods for AtRest
 79     //------------------------------------------------------------------------
 80 
 81     G4double AtRestGetPhysicalInteractionLength(const G4Track&, G4ForceCondition*) override;
 82     G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&) override;
 83 
 84     //------------------------------------------------------------------------
 85     // GetPhysicalInteractionLength() and DoIt() methods for AlongStep
 86     //------------------------------------------------------------------------
 87 
 88     G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&,
 89                                                    G4GPILSelection*) override;
 90     G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override;
 91 
 92     //-----------------------------------------------------------------------
 93     // GetPhysicalInteractionLength() and DoIt() methods for PostStep
 94     //-----------------------------------------------------------------------
 95 
 96     G4double PostStepGetPhysicalInteractionLength(const G4Track&, G4double,
 97                                                   G4ForceCondition*) override;
 98     G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
 99 
100     //-----------------------------------------------------------------------
101     // Flag for material switching
102     //-----------------------------------------------------------------------
103 
104     inline void SetLayeredMaterialFlag(G4bool flg = true) { layeredMaterialFlag = flg; }
105     inline G4bool GetLayeredMaterialFlag() const { return layeredMaterialFlag; }
106 
107     //--------------------------------------------------------------------
108     // Returns whether a particular particle type requires AtRest process
109     //--------------------------------------------------------------------
110     G4bool IsAtRestRequired(G4ParticleDefinition*);
111 
112     //-----------------------------------------------------------------------
113     // Static G4Step object for "Hyper-step"
114     //-----------------------------------------------------------------------
115     static const G4Step* GetHyperStep();
116     static G4int GetHypNavigatorID();
117 
118   protected:
119 
120     void CopyStep(const G4Step& step);
121     void SwitchMaterial(G4StepPoint*);
122 
123   protected:
124 
125     G4Step* fGhostStep;
126     G4StepPoint* fGhostPreStepPoint;
127     G4StepPoint* fGhostPostStepPoint;
128 
129     G4VParticleChange aDummyParticleChange;
130     G4ParticleChange xParticleChange;
131 
132     G4TransportationManager* fTransportationManager;
133     G4PathFinder* fPathFinder;
134 
135     // -------------------------------
136     // Navigation in the Ghost World:
137     // -------------------------------
138     G4String fGhostWorldName;
139     G4VPhysicalVolume* fGhostWorld{nullptr};
140     G4Navigator* fGhostNavigator{nullptr};
141     G4int fNavigatorID{-1};
142     G4TouchableHandle fOldGhostTouchable;
143     G4TouchableHandle fNewGhostTouchable;
144     G4FieldTrack fFieldTrack;
145     G4double fGhostSafety{0.};
146     G4bool fOnBoundary{false};
147 
148     //-----------------------------------------------------------------------
149     // Flag for material switching
150     //-----------------------------------------------------------------------
151     G4bool layeredMaterialFlag{false};
152 
153   private:
154 
155     static G4ThreadLocal G4Step* fpHyperStep;
156     static G4ThreadLocal G4int nParallelWorlds;
157     static G4ThreadLocal G4int fNavIDHyp;
158     G4int iParallelWorld;
159 };
160 
161 #endif
162