Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4UserWorkerInitialization 27 // 28 // Class description: 29 // 30 // This class is used for multi-threading. 31 // The object of this class can be set to G4MTRunManager, but not to 32 // G4RunManager. G4UserWorkerInitialization class has five virtual methods 33 // as the user hooks which are invoked at several occasions in the life 34 // cycle of each thread. 35 // 36 // - virtual void WorkerInitialize() const 37 // This method is called after the tread is created but before the 38 // G4WorkerRunManager is instantiated. 39 // - virtual void WorkerStart() const 40 // This method is called once at the beginning of simulation job when 41 // kernel classes and user action classes have already instantiated but 42 // geometry and physics have not been yet initialised. This situation is 43 // identical to the 'PreInit' state in the sequential mode. 44 // - virtual void WorkerRunStart() const 45 // This method is called before an event loop. Geometry and physics have 46 // already been set up for the thread. All threads are synchronised and 47 // ready to start the local event loop. This situation is identical to 48 // 'Idle' state in the sequential mode. 49 // - virtual void WorkerRunEnd() const 50 // This method is called for each thread when the local event loop is 51 // done, but before the synchronisation over threads. 52 // - virtual void WorkerStop() const 53 // This method is called once at the end of the simulation job. 54 // 55 // Note: this object should be instantiated only once and set to 56 // G4MTRunManager, while the five methods above are invoked for each 57 // worker thread. Thus, to store thread-local objects, use the 58 // G4ThreadLocal keyword. 59 60 // Author: A.Dotti (SLAC), 25 February 2013 61 // -------------------------------------------------------------------- 62 #ifndef G4UserWorkerInitialization_hh 63 #define G4UserWorkerInitialization_hh 1 64 65 class G4UserWorkerInitialization 66 { 67 public: 68 G4UserWorkerInitialization() = default; 69 virtual ~G4UserWorkerInitialization() = default; 70 71 // This method is called after the tread is created but before the 72 // G4WorkerRunManager is instantiated. 73 virtual void WorkerInitialize() const {} 74 75 // This method is called once at the beginning of simulation job 76 // when kernel classes and user action classes have already instantiated 77 // but geometry and physics have not been yet initialised. This situation 78 // is identical to 'PreInit' state in the sequential mode. 79 virtual void WorkerStart() const {} 80 81 // This method is called before an event loop. Geometry and physics have 82 // already been set up for the thread. All threads are synchronised and 83 // ready to start the local event loop. This situation is identical to 84 // 'Idle' state in the sequential mode. 85 virtual void WorkerRunStart() const {} 86 87 // This method is called for each thread, when the local event loop has 88 // finished but before the synchronisation over threads. 89 virtual void WorkerRunEnd() const {} 90 91 // This method is called once at the end of simulation job. 92 // Implement here a clean up action. 93 virtual void WorkerStop() const {} 94 }; 95 96 #endif 97