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Geant4/run/src/G4MTRunManagerKernel.cc

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Differences between /run/src/G4MTRunManagerKernel.cc (Version 11.3.0) and /run/src/G4MTRunManagerKernel.cc (Version 10.4.p1)


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 25 //                                                 25 //
 26 // G4MTRunManagerKernel implementation         << 
 27 //                                             << 
 28 // Author: M.Asai - July 2013                  << 
 29 // ------------------------------------------- << 
 30 #include "G4MTRunManagerKernel.hh"             << 
 31                                                    26 
 32 #include "G4AutoLock.hh"                       <<  27 #include "G4MTRunManagerKernel.hh"
 33 #include "G4DecayTable.hh"                     << 
 34 #include "G4LogicalVolume.hh"                  << 
 35 #include "G4Material.hh"                       << 
 36 #include "G4MaterialTable.hh"                  << 
 37 #include "G4PVParameterised.hh"                << 
 38 #include "G4PVReplica.hh"                      << 
 39 #include "G4ParticleDefinition.hh"             << 
 40 #include "G4ParticleTable.hh"                  << 
 41 #include "G4ParticleTableIterator.hh"          << 
 42 #include "G4PhysicalVolumeStore.hh"            << 
 43 #include "G4PhysicsVector.hh"                  << 
 44 #include "G4PolyconeSide.hh"                   << 
 45 #include "G4PolyhedraSide.hh"                  << 
 46 #include "G4Region.hh"                         << 
 47 #include "G4RegionStore.hh"                        28 #include "G4RegionStore.hh"
 48 #include "G4StateManager.hh"                       29 #include "G4StateManager.hh"
 49 #include "G4UImanager.hh"                      <<  30 #include "G4AutoLock.hh"
 50 #include "G4UserWorkerInitialization.hh"       << 
 51 #include "G4UserWorkerThreadInitialization.hh" << 
 52 #include "G4VDecayChannel.hh"                  << 
 53 #include "G4VModularPhysicsList.hh"            << 
 54 #include "G4VPhysicalVolume.hh"                << 
 55 #include "G4VPhysicsConstructor.hh"            << 
 56 #include "G4VUserActionInitialization.hh"      << 
 57 #include "G4VUserPhysicsList.hh"               << 
 58 #include "G4WorkerRunManager.hh"               << 
 59 #include "G4WorkerThread.hh"                   << 
 60                                                << 
 61 std::vector<G4WorkerRunManager*>* G4MTRunManag << 
 62                                                    31 
 63 G4ThreadLocal G4WorkerThread* G4MTRunManagerKe <<  32 std::vector<G4WorkerRunManager*>* G4MTRunManagerKernel::workerRMvector = 0;
 64                                                    33 
 65 // ------------------------------------------- <<  34 namespace {
 66 namespace                                      <<  35  G4Mutex workerRMMutex = G4MUTEX_INITIALIZER;
 67 {                                              << 
 68 G4Mutex workerRMMutex = G4MUTEX_INITIALIZER;   << 
 69 }                                                  36 }
 70                                                    37 
 71 // ------------------------------------------- << 
 72 G4MTRunManagerKernel::G4MTRunManagerKernel() :     38 G4MTRunManagerKernel::G4MTRunManagerKernel() : G4RunManagerKernel(masterRMK)
 73 {                                                  39 {
 74   // This version of the constructor should ne <<  40     //This version of the constructor should never be called in sequential mode!
 75 #ifndef G4MULTITHREADED                            41 #ifndef G4MULTITHREADED
 76   G4ExceptionDescription msg;                  <<  42     G4ExceptionDescription msg;
 77   msg << "Geant4 code is compiled without mult <<  43     msg<<"Geant4 code is compiled without multi-threading support (-DG4MULTITHREADED is set to off).";
 78          "(-DG4MULTITHREADED "                 <<  44     msg<<" This type of RunManager can only be used in mult-threaded applications.";
 79          "is set to off).";                    <<  45     G4Exception("G4RunManagerKernel::G4RunManagerKernel()","Run0109",FatalException,msg);
 80   msg << " This type of RunManager can only be << 
 81          "applications.";                      << 
 82   G4Exception("G4RunManagerKernel::G4RunManage << 
 83 #endif                                             46 #endif
 84   G4AutoLock l(&workerRMMutex);                <<  47     G4AutoLock l(&workerRMMutex);
 85   if (workerRMvector == nullptr) workerRMvecto <<  48     if(!workerRMvector) workerRMvector = new std::vector<G4WorkerRunManager*>;
 86   l.unlock();                                  <<  49     l.unlock();
 87   // Set flag that a MT-type kernel has been i <<  50     //Set flag that a MT-type kernel has been instantiated
 88   G4Threading::SetMultithreadedApplication(tru <<  51     G4Threading::SetMultithreadedApplication(true);
 89 }                                                  52 }
 90                                                    53 
 91 // ------------------------------------------- << 
 92 G4MTRunManagerKernel::~G4MTRunManagerKernel()      54 G4MTRunManagerKernel::~G4MTRunManagerKernel()
 93 {                                                  55 {
 94   G4AutoLock l(&workerRMMutex);                    56   G4AutoLock l(&workerRMMutex);
 95   if (workerRMvector != nullptr) {             <<  57     if(workerRMvector)
 96     if (!workerRMvector->empty()) {            <<  58     {
 97       G4ExceptionDescription msg;              <<  59       if(workerRMvector->size()>0)
 98       msg << "G4MTRunManagerKernel is to be de <<  60       {
 99           << " G4WorkerRunManager are still al <<  61         G4ExceptionDescription msg;
100       G4Exception("G4RunManagerKernel::~G4RunM <<  62         msg<<"G4MTRunManagerKernel is to be deleted while "
101     }                                          <<  63            <<workerRMvector->size()<<" G4WorkerRunManager are still alive.";
102     delete workerRMvector;                     <<  64         G4Exception("G4RunManagerKernel::~G4RunManagerKernel()",
103     workerRMvector = nullptr;                  <<  65                     "Run10035",FatalException,msg);
104   }                                            <<  66       }
                                                   >>  67       delete workerRMvector;
                                                   >>  68       workerRMvector = 0;
                                                   >>  69     }  
105 }                                                  70 }
106                                                    71 
107 // ------------------------------------------- << 
108 void G4MTRunManagerKernel::SetupShadowProcess(     72 void G4MTRunManagerKernel::SetupShadowProcess() const
109 {                                                  73 {
110   // Behavior is the same as base class (seque <<  74     //Behavior is the same as base class (sequential mode)
111   // ShadowProcess pointer == process poitner  <<  75     //ShadowProcess pointer == process poitner
112   G4RunManagerKernel::SetupShadowProcess();    <<  76     G4RunManagerKernel::SetupShadowProcess();
113 }                                                  77 }
114                                                    78 
115 // ------------------------------------------- <<  79 #include "G4WorkerRunManager.hh"
116 G4WorkerThread* G4MTRunManagerKernel::GetWorke <<  80 #include "G4UserWorkerInitialization.hh"
117 {                                              <<  81 #include "G4UserWorkerThreadInitialization.hh"
118   return wThreadContext;                       <<  82 #include "G4VUserActionInitialization.hh"
119 }                                              <<  83 #include "G4WorkerThread.hh"
                                                   >>  84 #include "G4UImanager.hh"
                                                   >>  85 #include "G4LogicalVolume.hh"
                                                   >>  86 #include "G4VPhysicalVolume.hh"
                                                   >>  87 #include "G4PVReplica.hh"
                                                   >>  88 #include "G4Region.hh"
                                                   >>  89 #include "G4Material.hh"
                                                   >>  90 #include "G4PhysicsVector.hh"
                                                   >>  91 #include "G4VDecayChannel.hh"
                                                   >>  92 #include "G4PhysicalVolumeStore.hh"
                                                   >>  93 #include "G4MaterialTable.hh"
                                                   >>  94 #include "G4PolyconeSide.hh"
                                                   >>  95 #include "G4PolyhedraSide.hh"
                                                   >>  96 #include "G4PVParameterised.hh"
                                                   >>  97 #include "G4VUserPhysicsList.hh"
                                                   >>  98 #include "G4VPhysicsConstructor.hh"
                                                   >>  99 #include "G4VModularPhysicsList.hh"
                                                   >> 100 
                                                   >> 101 G4ThreadLocal G4WorkerThread* G4MTRunManagerKernel::wThreadContext = 0;
                                                   >> 102 G4WorkerThread* G4MTRunManagerKernel::GetWorkerThread() 
                                                   >> 103 { return wThreadContext; }
120                                                   104 
121 // ------------------------------------------- << 105 void* G4MTRunManagerKernel::StartThread(void* context)
122 void G4MTRunManagerKernel::StartThread(G4Worke << 
123 {                                                 106 {
124   //!!!!!!!!!!!!!!!!!!!!!!!!!!                    107   //!!!!!!!!!!!!!!!!!!!!!!!!!!
125   //!!!!!! IMPORTANT !!!!!!!!!                    108   //!!!!!! IMPORTANT !!!!!!!!!
126   //!!!!!!!!!!!!!!!!!!!!!!!!!!                    109   //!!!!!!!!!!!!!!!!!!!!!!!!!!
127   // Here is not sequential anymore and G4User    110   // Here is not sequential anymore and G4UserWorkerThreadInitialization is
128   // a shared user initialization class.       << 111   // a shared user initialization class
129   // This means this method cannot use data me << 112   // This means this method cannot use data memebers of G4RunManagerKernel
130   // unless they are invariant ("read-only") a    113   // unless they are invariant ("read-only") and can be safely shared.
131   // All the rest that is not invariant should << 114   //  All the rest that is not invariant should be incapsualted into
132   // the context (or, as for wThreadContext be << 115   //  the context (or, as for wThreadContext be G4ThreadLocal)
133   //!!!!!!!!!!!!!!!!!!!!!!!!!!                    116   //!!!!!!!!!!!!!!!!!!!!!!!!!!
134   // #ifdef G4MULTITHREADED                    << 117 //#ifdef G4MULTITHREADED
135   //     turnontpmalloc();                     << 118 //    turnontpmalloc();
136   // #endif                                    << 119 //#endif
137   G4Threading::WorkerThreadJoinsPool();           120   G4Threading::WorkerThreadJoinsPool();
138   wThreadContext = context;                    << 121   wThreadContext = static_cast<G4WorkerThread*>(context);  
139   G4MTRunManager* masterRM = G4MTRunManager::G    122   G4MTRunManager* masterRM = G4MTRunManager::GetMasterRunManager();
140                                                   123 
                                                   >> 124     
141   //============================                  125   //============================
142   // Step-0: Thread ID                         << 126   //Step-0: Thread ID
143   //============================                  127   //============================
144   // Initialise per-thread stream-output       << 128   //Initliazie per-thread stream-output
145   // The following line is needed before we ac << 129   //The following line is needed before we actually do IO initialization
146   // because the constructor of UI manager res << 130   //becasue the constructor of UI manager resets the IO destination.
147   G4int thisID = wThreadContext->GetThreadId()    131   G4int thisID = wThreadContext->GetThreadId();
148   G4Threading::G4SetThreadId(thisID);             132   G4Threading::G4SetThreadId(thisID);
149   G4UImanager::GetUIpointer()->SetUpForAThread    133   G4UImanager::GetUIpointer()->SetUpForAThread(thisID);
150                                                   134 
151   //============================                  135   //============================
152   // Optimization: optional                    << 136   //Optimization: optional
153   //============================                  137   //============================
154   // Enforce thread affinity if requested      << 138   //Enforce thread affinity if requested
155   wThreadContext->SetPinAffinity(masterRM->Get    139   wThreadContext->SetPinAffinity(masterRM->GetPinAffinity());
156                                                   140 
157   //============================                  141   //============================
158   // Step-1: Random number engine              << 142   //Step-1: Random number engine
159   //============================                  143   //============================
160   // RNG Engine needs to be initialised by "cl << 144   //RNG Engine needs to be initialized by "cloning" the master one.
161   const CLHEP::HepRandomEngine* masterEngine =    145   const CLHEP::HepRandomEngine* masterEngine = masterRM->getMasterRandomEngine();
162   masterRM->GetUserWorkerThreadInitialization(    146   masterRM->GetUserWorkerThreadInitialization()->SetupRNGEngine(masterEngine);
163                                                   147 
164   //============================                  148   //============================
165   // Step-2: Initialise worker thread          << 149   //Step-2: Initialize worker thread
166   //============================                  150   //============================
167   if (masterRM->GetUserWorkerInitialization()  << 151   if(masterRM->GetUserWorkerInitialization())
168     masterRM->GetUserWorkerInitialization()->W << 152   { masterRM->GetUserWorkerInitialization()->WorkerInitialize(); }
169   }                                            << 153   if(masterRM->GetUserActionInitialization())
170   if (masterRM->GetUserActionInitialization()  << 154   {
171     G4VSteppingVerbose* sv = masterRM->GetUser << 155       G4VSteppingVerbose* sv = masterRM->GetUserActionInitialization()->InitializeSteppingVerbose();
172     if (sv != nullptr) {                       << 156       if ( sv ) { G4VSteppingVerbose::SetInstance(sv); }
173       G4VSteppingVerbose::SetInstance(sv);     << 157   }
174     }                                          << 158   //Now initialize worker part of shared objects (geometry/physics)
175   }                                            << 159   wThreadContext->BuildGeometryAndPhysicsVector();
176   // Now initialise worker part of shared obje << 160   G4WorkerRunManager* wrm
177   G4WorkerThread::BuildGeometryAndPhysicsVecto << 161         = masterRM->GetUserWorkerThreadInitialization()->CreateWorkerRunManager();
178   G4WorkerRunManager* wrm = masterRM->GetUserW << 
179   wrm->SetWorkerThread(wThreadContext);           162   wrm->SetWorkerThread(wThreadContext);
180   G4AutoLock wrmm(&workerRMMutex);                163   G4AutoLock wrmm(&workerRMMutex);
181   workerRMvector->push_back(wrm);                 164   workerRMvector->push_back(wrm);
182   wrmm.unlock();                                  165   wrmm.unlock();
183                                                   166 
184   //================================              167   //================================
185   // Step-3: Setup worker run manager          << 168   //Step-3: Setup worker run manager
186   //================================              169   //================================
187   // Set the detector and physics list to the     170   // Set the detector and physics list to the worker thread. Share with master
188   const G4VUserDetectorConstruction* detector     171   const G4VUserDetectorConstruction* detector = masterRM->GetUserDetectorConstruction();
189   wrm->G4RunManager::SetUserInitialization(con    172   wrm->G4RunManager::SetUserInitialization(const_cast<G4VUserDetectorConstruction*>(detector));
190   const G4VUserPhysicsList* physicslist = mast    173   const G4VUserPhysicsList* physicslist = masterRM->GetUserPhysicsList();
191   wrm->SetUserInitialization(const_cast<G4VUse    174   wrm->SetUserInitialization(const_cast<G4VUserPhysicsList*>(physicslist));
192                                                   175 
193   //================================              176   //================================
194   // Step-4: Initialise worker run manager     << 177   //Step-4: Initialize worker run manager
195   //================================              178   //================================
196   if (masterRM->GetUserActionInitialization()  << 179   if(masterRM->GetUserActionInitialization())
197     masterRM->GetNonConstUserActionInitializat << 180   { masterRM->GetNonConstUserActionInitialization()->Build(); }
198   }                                            << 181   if(masterRM->GetUserWorkerInitialization())
199   if (masterRM->GetUserWorkerInitialization()  << 182   { masterRM->GetUserWorkerInitialization()->WorkerStart(); }
200     masterRM->GetUserWorkerInitialization()->W << 
201   }                                            << 
202   wrm->Initialize();                              183   wrm->Initialize();
203                                                   184 
204   //================================              185   //================================
205   // Step5: Loop over requests from the master << 186   //Step5: Loop over requests from the master thread 
206   //================================              187   //================================
207   // This function should enter a loop process << 188   //This function should enter a loop processing new runs and actions
208   // requests from master. It should block unt << 189   //requests from master. It should block until thread is ready
209   // to terminate                              << 190   //to terminate
210   wrm->DoWork();                                  191   wrm->DoWork();
211                                                   192 
212   //===============================               193   //===============================
213   // Step-6: Terminate worker thread           << 194   //Step-6: Terminate worker thread
214   //===============================               195   //===============================
215   if (masterRM->GetUserWorkerInitialization()  << 196   if(masterRM->GetUserWorkerInitialization())
216     masterRM->GetUserWorkerInitialization()->W << 197   { masterRM->GetUserWorkerInitialization()->WorkerStop(); }
217   }                                            << 
218                                                   198 
219   wrmm.lock();                                    199   wrmm.lock();
220   for (auto itrWrm = workerRMvector->cbegin(); << 200   std::vector<G4WorkerRunManager*>::iterator itrWrm = workerRMvector->begin();
221     if ((*itrWrm) == wrm) {                    << 201   for(;itrWrm!=workerRMvector->end();itrWrm++)
                                                   >> 202   {
                                                   >> 203     if((*itrWrm)==wrm)
                                                   >> 204     {
222       workerRMvector->erase(itrWrm);              205       workerRMvector->erase(itrWrm);
223       break;                                      206       break;
224     }                                             207     }
225   }                                               208   }
226   wrmm.unlock();                                  209   wrmm.unlock();
227   delete wrm;                                     210   delete wrm;
228                                                   211 
229   //===============================               212   //===============================
230   // Step-7: Cleanup split classes             << 213   //Step-7: Cleanup split classes
231   //===============================               214   //===============================
232   G4WorkerThread::DestroyGeometryAndPhysicsVec << 215   wThreadContext->DestroyGeometryAndPhysicsVector();
233   wThreadContext = nullptr;                    << 216   wThreadContext = 0;
234                                                   217 
235   G4Threading::WorkerThreadLeavesPool();          218   G4Threading::WorkerThreadLeavesPool();
                                                   >> 219   return static_cast<void*>(0);
236 }                                                 220 }
237                                                   221 
238 // ------------------------------------------- << 222 #include "G4ParticleDefinition.hh"
                                                   >> 223 #include "G4ParticleTable.hh"
                                                   >> 224 #include "G4ParticleTableIterator.hh"
                                                   >> 225 #include "G4DecayTable.hh"
                                                   >> 226 #include "G4VDecayChannel.hh"
                                                   >> 227 
239 void G4MTRunManagerKernel::SetUpDecayChannels(    228 void G4MTRunManagerKernel::SetUpDecayChannels()
240 {                                                 229 {
241   auto pItr = G4ParticleTable::GetParticleTabl << 230   G4ParticleTable::G4PTblDicIterator* pItr
                                                   >> 231     = G4ParticleTable::GetParticleTable()->GetIterator();
242   pItr->reset();                                  232   pItr->reset();
243   while ((*pItr)()) {                          << 233   while((*pItr)())
                                                   >> 234   {
244     G4DecayTable* dt = pItr->value()->GetDecay    235     G4DecayTable* dt = pItr->value()->GetDecayTable();
245     if (dt != nullptr) {                       << 236     if(dt)
                                                   >> 237     {
246       G4int nCh = dt->entries();                  238       G4int nCh = dt->entries();
247       for (G4int i = 0; i < nCh; ++i) {        << 239       for(G4int i=0;i<nCh;i++)
248         dt->GetDecayChannel(i)->GetDaughter(0) << 240       { dt->GetDecayChannel(i)->GetDaughter(0); }
249       }                                        << 
250     }                                             241     }
251   }                                               242   }
252 }                                                 243 }
253                                                   244 
254 // ------------------------------------------- << 
255 void G4MTRunManagerKernel::BroadcastAbortRun(G    245 void G4MTRunManagerKernel::BroadcastAbortRun(G4bool softAbort)
256 {                                                 246 {
257   G4AutoLock wrmm(&workerRMMutex);                247   G4AutoLock wrmm(&workerRMMutex);
258                                                << 248   std::vector<G4WorkerRunManager*>::iterator itr = workerRMvector->begin();
259   for (const auto& itr : *workerRMvector) {    << 249   for(;itr!=workerRMvector->end();itr++)
260     itr->AbortRun(softAbort);                  << 250   { (*itr)->AbortRun(softAbort); }
261   }                                            << 
262 }                                                 251 }
                                                   >> 252 
263                                                   253