Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4DecayTable 27 // 28 // Class description: 29 // 30 // G4DecayTable is the table of pointers to G4VDecayChannel. 31 // Decay channels inside are sorted by using decay branching ratio 32 33 // Author: H.Kurashige, 7 July 1996 34 // -------------------------------------------------------------------- 35 #ifndef G4DecayTable_hh 36 #define G4DecayTable_hh 1 37 38 #include "G4ParticleDefinition.hh" 39 #include "G4VDecayChannel.hh" 40 #include "G4ios.hh" 41 #include "globals.hh" 42 43 #include <vector> 44 45 class G4DecayTable 46 { 47 public: 48 using G4VDecayChannelVector = std::vector<G4VDecayChannel*>; 49 50 G4DecayTable(); 51 ~G4DecayTable(); 52 53 G4DecayTable(const G4DecayTable&) = delete; 54 G4DecayTable& operator=(const G4DecayTable&) = delete; 55 56 // Equality operators 57 inline G4bool operator==(const G4DecayTable& right) const; 58 inline G4bool operator!=(const G4DecayTable& right) const; 59 60 // Insert a decay channel at proper position 61 // (i.e. sorted by using branching ratio ) 62 void Insert(G4VDecayChannel* aChannel); 63 64 // Returns number of decay channels inside 65 inline G4int entries() const; 66 67 // A decay channel is selected at random according to the branching ratio 68 G4VDecayChannel* SelectADecayChannel(G4double parentMass = -1.); 69 70 // Get index-th decay channel 71 inline G4VDecayChannel* GetDecayChannel(G4int index) const; 72 inline G4VDecayChannel* operator[](G4int index); 73 74 void DumpInfo() const; 75 76 private: 77 G4ParticleDefinition* parent = nullptr; 78 G4VDecayChannelVector* channels = nullptr; 79 }; 80 81 // ------------------------ 82 // Inline methods 83 // ------------------------ 84 85 inline G4bool G4DecayTable::operator==(const G4DecayTable& right) const 86 { 87 return (this == &right); 88 } 89 90 inline G4bool G4DecayTable::operator!=(const G4DecayTable& right) const 91 { 92 return (this != &right); 93 } 94 95 inline G4int G4DecayTable::entries() const 96 { 97 return G4int(channels->size()); 98 } 99 100 inline G4VDecayChannel* G4DecayTable::operator[](G4int index) 101 { 102 return (*channels)[index]; 103 } 104 105 inline G4VDecayChannel* G4DecayTable::GetDecayChannel(G4int index) const 106 { 107 G4VDecayChannel* selectedChannel = nullptr; 108 if ((index >= 0) && (index < G4int(channels->size()))) { 109 selectedChannel = (*channels)[index]; 110 } 111 return selectedChannel; 112 } 113 114 #endif 115