Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/particles/management/include/G4DecayTable.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 24 // ********************************************************************
 25 //
 26 // G4DecayTable
 27 //
 28 // Class description:
 29 //
 30 // G4DecayTable is the table of pointers to G4VDecayChannel.
 31 // Decay channels inside are sorted by using decay branching ratio
 32 
 33 // Author: H.Kurashige, 7 July 1996
 34 // --------------------------------------------------------------------
 35 #ifndef G4DecayTable_hh
 36 #define G4DecayTable_hh 1
 37 
 38 #include "G4ParticleDefinition.hh"
 39 #include "G4VDecayChannel.hh"
 40 #include "G4ios.hh"
 41 #include "globals.hh"
 42 
 43 #include <vector>
 44 
 45 class G4DecayTable
 46 {
 47   public:
 48     using G4VDecayChannelVector = std::vector<G4VDecayChannel*>;
 49 
 50     G4DecayTable();
 51     ~G4DecayTable();
 52 
 53     G4DecayTable(const G4DecayTable&) = delete;
 54     G4DecayTable& operator=(const G4DecayTable&) = delete;
 55 
 56     // Equality operators
 57     inline G4bool operator==(const G4DecayTable& right) const;
 58     inline G4bool operator!=(const G4DecayTable& right) const;
 59 
 60     // Insert a decay channel at proper position
 61     // (i.e. sorted by using branching ratio )
 62     void Insert(G4VDecayChannel* aChannel);
 63 
 64     // Returns number of decay channels inside
 65     inline G4int entries() const;
 66 
 67     // A decay channel is selected at random according to the branching ratio
 68     G4VDecayChannel* SelectADecayChannel(G4double parentMass = -1.);
 69 
 70     // Get index-th decay channel
 71     inline G4VDecayChannel* GetDecayChannel(G4int index) const;
 72     inline G4VDecayChannel* operator[](G4int index);
 73 
 74     void DumpInfo() const;
 75 
 76   private:
 77     G4ParticleDefinition* parent = nullptr;
 78     G4VDecayChannelVector* channels = nullptr;
 79 };
 80 
 81 // ------------------------
 82 // Inline methods
 83 // ------------------------
 84 
 85 inline G4bool G4DecayTable::operator==(const G4DecayTable& right) const
 86 {
 87   return (this == &right);
 88 }
 89 
 90 inline G4bool G4DecayTable::operator!=(const G4DecayTable& right) const
 91 {
 92   return (this != &right);
 93 }
 94 
 95 inline G4int G4DecayTable::entries() const
 96 {
 97   return G4int(channels->size());
 98 }
 99 
100 inline G4VDecayChannel* G4DecayTable::operator[](G4int index)
101 {
102   return (*channels)[index];
103 }
104 
105 inline G4VDecayChannel* G4DecayTable::GetDecayChannel(G4int index) const
106 {
107   G4VDecayChannel* selectedChannel = nullptr;
108   if ((index >= 0) && (index < G4int(channels->size()))) {
109     selectedChannel = (*channels)[index];
110   }
111   return selectedChannel;
112 }
113 
114 #endif
115