Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/solids/specific/src/G4TwistedTubs.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /geometry/solids/specific/src/G4TwistedTubs.cc (Version 11.3.0) and /geometry/solids/specific/src/G4TwistedTubs.cc (Version 9.4.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4TwistedTubs implementation                << 
 27 //                                                 26 //
 28 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu <<  27 // $Id: G4TwistedTubs.cc,v 1.30 2010-11-10 10:00:16 gcosmo Exp $
 29 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), <<  28 // GEANT4 tag $Name: geant4-09-04-patch-02 $
 30 //               from original version in Jupi <<  29 //
                                                   >>  30 // 
                                                   >>  31 // --------------------------------------------------------------------
                                                   >>  32 // GEANT 4 class source file
                                                   >>  33 //
                                                   >>  34 //
                                                   >>  35 // G4TwistTubsSide.cc
                                                   >>  36 //
                                                   >>  37 // Author: 
                                                   >>  38 //   01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
                                                   >>  39 //
                                                   >>  40 // History:
                                                   >>  41 //   13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
                                                   >>  42 //                 from original version in Jupiter-2.5.02 application.
 31 // -------------------------------------------     43 // --------------------------------------------------------------------
 32                                                    44 
 33 #include "G4TwistedTubs.hh"                        45 #include "G4TwistedTubs.hh"
 34                                                    46 
 35 #include "G4GeomTools.hh"                      << 
 36 #include "G4PhysicalConstants.hh"              << 
 37 #include "G4SystemOfUnits.hh"                  << 
 38 #include "G4GeometryTolerance.hh"                  47 #include "G4GeometryTolerance.hh"
 39 #include "G4VoxelLimits.hh"                        48 #include "G4VoxelLimits.hh"
 40 #include "G4AffineTransform.hh"                    49 #include "G4AffineTransform.hh"
 41 #include "G4BoundingEnvelope.hh"               <<  50 #include "G4SolidExtentList.hh"
 42 #include "G4ClippablePolygon.hh"                   51 #include "G4ClippablePolygon.hh"
 43 #include "G4VPVParameterisation.hh"                52 #include "G4VPVParameterisation.hh"
 44 #include "meshdefs.hh"                             53 #include "meshdefs.hh"
 45                                                    54 
 46 #include "G4VGraphicsScene.hh"                     55 #include "G4VGraphicsScene.hh"
 47 #include "G4Polyhedron.hh"                         56 #include "G4Polyhedron.hh"
 48 #include "G4VisExtent.hh"                          57 #include "G4VisExtent.hh"
                                                   >>  58 #include "G4NURBS.hh"
                                                   >>  59 #include "G4NURBStube.hh"
                                                   >>  60 #include "G4NURBScylinder.hh"
                                                   >>  61 #include "G4NURBStubesector.hh"
 49                                                    62 
 50 #include "Randomize.hh"                            63 #include "Randomize.hh"
 51                                                    64 
 52 #include "G4AutoLock.hh"                       << 
 53                                                << 
 54 namespace                                      << 
 55 {                                              << 
 56   G4Mutex polyhedronMutex = G4MUTEX_INITIALIZE << 
 57 }                                              << 
 58                                                << 
 59                                                << 
 60 //============================================     65 //=====================================================================
 61 //* constructors -----------------------------     66 //* constructors ------------------------------------------------------
 62                                                    67 
 63 G4TwistedTubs::G4TwistedTubs(const G4String& p <<  68 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
 64                                    G4double  t     69                                    G4double  twistedangle,
 65                                    G4double  e     70                                    G4double  endinnerrad,
 66                                    G4double  e     71                                    G4double  endouterrad,
 67                                    G4double  h     72                                    G4double  halfzlen,
 68                                    G4double  d     73                                    G4double  dphi)
 69    : G4VSolid(pname), fDPhi(dphi),                 74    : G4VSolid(pname), fDPhi(dphi), 
 70      fLowerEndcap(nullptr), fUpperEndcap(nullp <<  75      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
 71      fFormerTwisted(nullptr), fInnerHype(nullp <<  76      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >>  77      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
 72 {                                                  78 {
 73    if (endinnerrad < DBL_MIN)                      79    if (endinnerrad < DBL_MIN)
 74    {                                               80    {
 75       G4Exception("G4TwistedTubs::G4TwistedTub <<  81       G4Exception("G4TwistedTubs::G4TwistedTubs()", "InvalidSetup",
 76                   FatalErrorInArgument, "Inval <<  82                   FatalException, "Invalid end-inner-radius!");
 77    }                                               83    }
 78                                                    84             
 79    G4double sinhalftwist = std::sin(0.5 * twis     85    G4double sinhalftwist = std::sin(0.5 * twistedangle);
 80                                                    86 
 81    G4double endinnerradX = endinnerrad * sinha     87    G4double endinnerradX = endinnerrad * sinhalftwist;
 82    G4double innerrad     = std::sqrt( endinner     88    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
 83                                  - endinnerrad     89                                  - endinnerradX * endinnerradX );
 84                                                    90 
 85    G4double endouterradX = endouterrad * sinha     91    G4double endouterradX = endouterrad * sinhalftwist;
 86    G4double outerrad     = std::sqrt( endouter     92    G4double outerrad     = std::sqrt( endouterrad * endouterrad
 87                                  - endouterrad     93                                  - endouterradX * endouterradX );
 88                                                    94    
 89    // temporary treatment!!                        95    // temporary treatment!!
 90    SetFields(twistedangle, innerrad, outerrad,     96    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
 91    CreateSurfaces();                               97    CreateSurfaces();
 92 }                                                  98 }
 93                                                    99 
 94 G4TwistedTubs::G4TwistedTubs(const G4String& p << 100 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
 95                                    G4double  t    101                                    G4double  twistedangle,    
 96                                    G4double  e    102                                    G4double  endinnerrad,  
 97                                    G4double  e    103                                    G4double  endouterrad,  
 98                                    G4double  h    104                                    G4double  halfzlen,
 99                                    G4int     n    105                                    G4int     nseg,
100                                    G4double  t    106                                    G4double  totphi)
101    : G4VSolid(pname),                             107    : G4VSolid(pname),
102      fLowerEndcap(nullptr), fUpperEndcap(nullp << 108      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
103      fFormerTwisted(nullptr), fInnerHype(nullp << 109      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 110      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
104 {                                                 111 {
105                                                   112 
106    if (nseg == 0)                              << 113    if (!nseg)
107    {                                              114    {
108       std::ostringstream message;              << 115      G4cerr << "ERROR - G4TwistedTubs::G4TwistedTubs()" << G4endl
109       message << "Invalid number of segments." << 116             << "        Invalid nseg. nseg = " << nseg << G4endl;
110               << "        nseg = " << nseg;    << 
111       G4Exception("G4TwistedTubs::G4TwistedTub << 
112                   FatalErrorInArgument, messag << 
113    }                                              117    }
114    if (totphi == DBL_MIN || endinnerrad < DBL_    118    if (totphi == DBL_MIN || endinnerrad < DBL_MIN)
115    {                                              119    {
116       G4Exception("G4TwistedTubs::G4TwistedTub << 120       G4Exception("G4TwistedTubs::G4TwistedTubs()", "InvalidSetup",
117                 FatalErrorInArgument, "Invalid << 121                   FatalException, "Invalid total-phi or end-inner-radius!");
118    }                                           << 122    }    
119                                                   123          
120    G4double sinhalftwist = std::sin(0.5 * twis    124    G4double sinhalftwist = std::sin(0.5 * twistedangle);
121                                                   125 
122    G4double endinnerradX = endinnerrad * sinha    126    G4double endinnerradX = endinnerrad * sinhalftwist;
123    G4double innerrad     = std::sqrt( endinner    127    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
124                                  - endinnerrad    128                                  - endinnerradX * endinnerradX );
125                                                   129 
126    G4double endouterradX = endouterrad * sinha    130    G4double endouterradX = endouterrad * sinhalftwist;
127    G4double outerrad     = std::sqrt( endouter    131    G4double outerrad     = std::sqrt( endouterrad * endouterrad
128                                  - endouterrad    132                                  - endouterradX * endouterradX );
129                                                   133    
130    // temporary treatment!!                       134    // temporary treatment!!
131    fDPhi = totphi / nseg;                         135    fDPhi = totphi / nseg;
132    SetFields(twistedangle, innerrad, outerrad,    136    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
133    CreateSurfaces();                              137    CreateSurfaces();
134 }                                                 138 }
135                                                   139 
136 G4TwistedTubs::G4TwistedTubs(const G4String& p << 140 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
137                                    G4double  t    141                                    G4double  twistedangle,
138                                    G4double  i    142                                    G4double  innerrad,
139                                    G4double  o    143                                    G4double  outerrad,
140                                    G4double  n    144                                    G4double  negativeEndz,
141                                    G4double  p    145                                    G4double  positiveEndz,
142                                    G4double  d    146                                    G4double  dphi)
143    : G4VSolid(pname), fDPhi(dphi),                147    : G4VSolid(pname), fDPhi(dphi),
144      fLowerEndcap(nullptr), fUpperEndcap(nullp << 148      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
145      fFormerTwisted(nullptr), fInnerHype(nullp << 149      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 150      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
146 {                                                 151 {
147    if (innerrad < DBL_MIN)                        152    if (innerrad < DBL_MIN)
148    {                                              153    {
149       G4Exception("G4TwistedTubs::G4TwistedTub << 154       G4Exception("G4TwistedTubs::G4TwistedTubs()", "InvalidSetup",
150                   FatalErrorInArgument, "Inval << 155                   FatalException, "Invalid end-inner-radius!");
151    }                                              156    }
152                                                   157                  
153    SetFields(twistedangle, innerrad, outerrad,    158    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
154    CreateSurfaces();                              159    CreateSurfaces();
155 }                                                 160 }
156                                                   161 
157 G4TwistedTubs::G4TwistedTubs(const G4String& p << 162 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
158                                    G4double  t    163                                    G4double  twistedangle,    
159                                    G4double  i    164                                    G4double  innerrad,  
160                                    G4double  o    165                                    G4double  outerrad,  
161                                    G4double  n    166                                    G4double  negativeEndz,
162                                    G4double  p    167                                    G4double  positiveEndz,
163                                    G4int     n    168                                    G4int     nseg,
164                                    G4double  t    169                                    G4double  totphi)
165    : G4VSolid(pname),                             170    : G4VSolid(pname),
166      fLowerEndcap(nullptr), fUpperEndcap(nullp << 171      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
167      fFormerTwisted(nullptr), fInnerHype(nullp << 172      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 173      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
168 {                                                 174 {
169    if (nseg == 0)                              << 175    if (!nseg)
170    {                                              176    {
171       std::ostringstream message;              << 177      G4cerr << "ERROR - G4TwistedTubs::G4TwistedTubs()" << G4endl
172       message << "Invalid number of segments." << 178             << "        Invalid nseg. nseg = " << nseg << G4endl;
173               << "        nseg = " << nseg;    << 
174       G4Exception("G4TwistedTubs::G4TwistedTub << 
175                   FatalErrorInArgument, messag << 
176    }                                              179    }
177    if (totphi == DBL_MIN || innerrad < DBL_MIN    180    if (totphi == DBL_MIN || innerrad < DBL_MIN)
178    {                                              181    {
179       G4Exception("G4TwistedTubs::G4TwistedTub << 182       G4Exception("G4TwistedTubs::G4TwistedTubs()", "InvalidSetup",
180                 FatalErrorInArgument, "Invalid << 183                   FatalException, "Invalid total-phi or end-inner-radius!");
181    }                                              184    }
182                                                   185             
183    fDPhi = totphi / nseg;                         186    fDPhi = totphi / nseg;
184    SetFields(twistedangle, innerrad, outerrad,    187    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
185    CreateSurfaces();                              188    CreateSurfaces();
186 }                                                 189 }
187                                                   190 
188 //============================================    191 //=====================================================================
189 //* Fake default constructor -----------------    192 //* Fake default constructor ------------------------------------------
190                                                   193 
191 G4TwistedTubs::G4TwistedTubs( __void__& a )       194 G4TwistedTubs::G4TwistedTubs( __void__& a )
192   : G4VSolid(a),                               << 195   : G4VSolid(a), fPhiTwist(0.), fInnerRadius(0.), fOuterRadius(0.), fDPhi(0.),
193     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 196     fZHalfLength(0.), fInnerStereo(0.), fOuterStereo(0.), fTanInnerStereo(0.),
194     fLatterTwisted(nullptr), fFormerTwisted(nu << 197     fTanOuterStereo(0.), fKappa(0.), fInnerRadius2(0.), fOuterRadius2(0.),
195     fInnerHype(nullptr), fOuterHype(nullptr)   << 198     fTanInnerStereo2(0.), fTanOuterStereo2(0.), fLowerEndcap(0), fUpperEndcap(0),
196 {                                              << 199     fLatterTwisted(0), fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 200     fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
                                                   >> 201 {
                                                   >> 202   fEndZ[0] = 0.; fEndZ[1] = 0.;
                                                   >> 203   fEndInnerRadius[0] = 0.; fEndInnerRadius[1] = 0.;
                                                   >> 204   fEndOuterRadius[0] = 0.; fEndOuterRadius[1] = 0.;
                                                   >> 205   fEndPhi[0] = 0.; fEndPhi[1] = 0.;
                                                   >> 206   fEndZ2[0] = 0.; fEndZ2[1] = 0.;
197 }                                                 207 }
198                                                   208 
199 //============================================    209 //=====================================================================
200 //* destructor -------------------------------    210 //* destructor --------------------------------------------------------
201                                                   211 
202 G4TwistedTubs::~G4TwistedTubs()                   212 G4TwistedTubs::~G4TwistedTubs()
203 {                                                 213 {
204    delete fLowerEndcap;                        << 214    if (fLowerEndcap)   { delete fLowerEndcap;   }
205    delete fUpperEndcap;                        << 215    if (fUpperEndcap)   { delete fUpperEndcap;   }
206    delete fLatterTwisted;                      << 216    if (fLatterTwisted) { delete fLatterTwisted; }
207    delete fFormerTwisted;                      << 217    if (fFormerTwisted) { delete fFormerTwisted; }
208    delete fInnerHype;                          << 218    if (fInnerHype)     { delete fInnerHype;     }
209    delete fOuterHype;                          << 219    if (fOuterHype)     { delete fOuterHype;     }
210    delete fpPolyhedron; fpPolyhedron = nullptr << 220    if (fpPolyhedron)   { delete fpPolyhedron;   }
211 }                                                 221 }
212                                                   222 
213 //============================================    223 //=====================================================================
214 //* Copy constructor -------------------------    224 //* Copy constructor --------------------------------------------------
215                                                   225 
216 G4TwistedTubs::G4TwistedTubs(const G4TwistedTu    226 G4TwistedTubs::G4TwistedTubs(const G4TwistedTubs& rhs)
217   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),      227   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),
218     fInnerRadius(rhs.fInnerRadius), fOuterRadi    228     fInnerRadius(rhs.fInnerRadius), fOuterRadius(rhs.fOuterRadius),
219     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfL    229     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfLength),
220     fInnerStereo(rhs.fInnerStereo), fOuterSter    230     fInnerStereo(rhs.fInnerStereo), fOuterStereo(rhs.fOuterStereo),
221     fTanInnerStereo(rhs.fTanInnerStereo), fTan    231     fTanInnerStereo(rhs.fTanInnerStereo), fTanOuterStereo(rhs.fTanOuterStereo),
222     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInn    232     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInnerRadius2), 
223     fOuterRadius2(rhs.fOuterRadius2), fTanInne    233     fOuterRadius2(rhs.fOuterRadius2), fTanInnerStereo2(rhs.fTanInnerStereo2),
224     fTanOuterStereo2(rhs.fTanOuterStereo2),       234     fTanOuterStereo2(rhs.fTanOuterStereo2),
225     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 235     fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0), fFormerTwisted(0),
226     fInnerHype(nullptr), fOuterHype(nullptr),  << 236     fInnerHype(0), fOuterHype(0),
227     fCubicVolume(rhs.fCubicVolume), fSurfaceAr << 237     fCubicVolume(rhs.fCubicVolume), fSurfaceArea(rhs.fSurfaceArea),
                                                   >> 238     fpPolyhedron(0), fLastInside(rhs.fLastInside), fLastNormal(rhs.fLastNormal),
                                                   >> 239     fLastDistanceToIn(rhs.fLastDistanceToIn),
                                                   >> 240     fLastDistanceToOut(rhs.fLastDistanceToOut),
                                                   >> 241     fLastDistanceToInWithV(rhs.fLastDistanceToInWithV),
                                                   >> 242     fLastDistanceToOutWithV(rhs.fLastDistanceToOutWithV)
228 {                                                 243 {
229   for (auto i=0; i<2; ++i)                     << 244   for (size_t i=0; i<2; ++i)
230   {                                               245   {
231     fEndZ[i] = rhs.fEndZ[i];                      246     fEndZ[i] = rhs.fEndZ[i];
232     fEndInnerRadius[i] = rhs.fEndInnerRadius[i    247     fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
233     fEndOuterRadius[i] = rhs.fEndOuterRadius[i    248     fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
234     fEndPhi[i] = rhs.fEndPhi[i];                  249     fEndPhi[i] = rhs.fEndPhi[i];
235     fEndZ2[i] = rhs.fEndZ2[i];                    250     fEndZ2[i] = rhs.fEndZ2[i];
236   }                                               251   }
237   CreateSurfaces();                               252   CreateSurfaces();
238 }                                                 253 }
239                                                   254 
240                                                   255 
241 //============================================    256 //=====================================================================
242 //* Assignment operator ----------------------    257 //* Assignment operator -----------------------------------------------
243                                                   258 
244 G4TwistedTubs& G4TwistedTubs::operator = (cons    259 G4TwistedTubs& G4TwistedTubs::operator = (const G4TwistedTubs& rhs) 
245 {                                                 260 {
246    // Check assignment to self                    261    // Check assignment to self
247    //                                             262    //
248    if (this == &rhs)  { return *this; }           263    if (this == &rhs)  { return *this; }
249                                                   264 
250    // Copy base class data                        265    // Copy base class data
251    //                                             266    //
252    G4VSolid::operator=(rhs);                      267    G4VSolid::operator=(rhs);
253                                                   268 
254    // Copy data                                   269    // Copy data
255    //                                             270    //
256    fPhiTwist= rhs.fPhiTwist;                      271    fPhiTwist= rhs.fPhiTwist;
257    fInnerRadius= rhs.fInnerRadius; fOuterRadiu    272    fInnerRadius= rhs.fInnerRadius; fOuterRadius= rhs.fOuterRadius;
258    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfL    273    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfLength;
259    fInnerStereo= rhs.fInnerStereo; fOuterStere    274    fInnerStereo= rhs.fInnerStereo; fOuterStereo= rhs.fOuterStereo;
260    fTanInnerStereo= rhs.fTanInnerStereo; fTanO    275    fTanInnerStereo= rhs.fTanInnerStereo; fTanOuterStereo= rhs.fTanOuterStereo;
261    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInn    276    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInnerRadius2; 
262    fOuterRadius2= rhs.fOuterRadius2; fTanInner    277    fOuterRadius2= rhs.fOuterRadius2; fTanInnerStereo2= rhs.fTanInnerStereo2;
263    fTanOuterStereo2= rhs.fTanOuterStereo2;        278    fTanOuterStereo2= rhs.fTanOuterStereo2;
264    fLowerEndcap= fUpperEndcap= fLatterTwisted= << 279    fLowerEndcap= fUpperEndcap= fLatterTwisted= fFormerTwisted= 0;
265    fInnerHype= fOuterHype= nullptr;            << 280    fInnerHype= fOuterHype= 0;
266    fCubicVolume= rhs.fCubicVolume; fSurfaceAre    281    fCubicVolume= rhs.fCubicVolume; fSurfaceArea= rhs.fSurfaceArea;
                                                   >> 282    fpPolyhedron= 0;
                                                   >> 283    fLastInside= rhs.fLastInside; fLastNormal= rhs.fLastNormal;
                                                   >> 284    fLastDistanceToIn= rhs.fLastDistanceToIn;
                                                   >> 285    fLastDistanceToOut= rhs.fLastDistanceToOut;
                                                   >> 286    fLastDistanceToInWithV= rhs.fLastDistanceToInWithV;
                                                   >> 287    fLastDistanceToOutWithV= rhs.fLastDistanceToOutWithV;
267                                                   288  
268    for (auto i=0; i<2; ++i)                    << 289    for (size_t i=0; i<2; ++i)
269    {                                              290    {
270      fEndZ[i] = rhs.fEndZ[i];                     291      fEndZ[i] = rhs.fEndZ[i];
271      fEndInnerRadius[i] = rhs.fEndInnerRadius[    292      fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
272      fEndOuterRadius[i] = rhs.fEndOuterRadius[    293      fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
273      fEndPhi[i] = rhs.fEndPhi[i];                 294      fEndPhi[i] = rhs.fEndPhi[i];
274      fEndZ2[i] = rhs.fEndZ2[i];                   295      fEndZ2[i] = rhs.fEndZ2[i];
275    }                                              296    }
276                                                   297  
277    CreateSurfaces();                              298    CreateSurfaces();
278    fRebuildPolyhedron = false;                 << 
279    delete fpPolyhedron; fpPolyhedron = nullptr << 
280                                                   299 
281    return *this;                                  300    return *this;
282 }                                                 301 }
283                                                   302 
284 //============================================    303 //=====================================================================
285 //* ComputeDimensions ------------------------    304 //* ComputeDimensions -------------------------------------------------
286                                                   305 
287 void G4TwistedTubs::ComputeDimensions(G4VPVPar    306 void G4TwistedTubs::ComputeDimensions(G4VPVParameterisation* /* p */ ,
288                                       const G4    307                                       const G4int            /* n  */ ,
289                                       const G4    308                                       const G4VPhysicalVolume* /* pRep */ )
290 {                                                 309 {
291   G4Exception("G4TwistedTubs::ComputeDimension    310   G4Exception("G4TwistedTubs::ComputeDimensions()",
292               "GeomSolids0001", FatalException << 311               "NotSupported", FatalException,
293               "G4TwistedTubs does not support     312               "G4TwistedTubs does not support Parameterisation.");
294 }                                                 313 }
295                                                   314 
                                                   >> 315 
296 //============================================    316 //=====================================================================
297 //* BoundingLimits --------------------------- << 317 //* CalculateExtent ---------------------------------------------------
298                                                   318 
299 void G4TwistedTubs::BoundingLimits(G4ThreeVect << 319 G4bool G4TwistedTubs::CalculateExtent( const EAxis              axis,
300                                    G4ThreeVect << 320                                        const G4VoxelLimits     &voxelLimit,
                                                   >> 321                                        const G4AffineTransform &transform,
                                                   >> 322                                              G4double          &min,
                                                   >> 323                                              G4double          &max ) const
301 {                                                 324 {
302   // Find bounding tube                        << 
303   G4double rmin = GetInnerRadius();            << 
304   G4double rmax = GetEndOuterRadius();         << 
305                                                   325 
306   G4double zmin = std::min(GetEndZ(0), GetEndZ << 326   G4SolidExtentList  extentList( axis, voxelLimit );
307   G4double zmax = std::max(GetEndZ(0), GetEndZ << 327   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ?
                                                   >> 328                              fEndOuterRadius[0] : fEndOuterRadius[1]);
                                                   >> 329   G4double maxEndInnerRad = (fEndInnerRadius[0] > fEndInnerRadius[1] ?
                                                   >> 330                              fEndInnerRadius[0] : fEndInnerRadius[1]);
                                                   >> 331   G4double maxphi         = (std::fabs(fEndPhi[0]) > std::fabs(fEndPhi[1]) ?
                                                   >> 332                              std::fabs(fEndPhi[0]) : std::fabs(fEndPhi[1]));
                                                   >> 333    
                                                   >> 334   //
                                                   >> 335   // Choose phi size of our segment(s) based on constants as
                                                   >> 336   // defined in meshdefs.hh
                                                   >> 337   //
                                                   >> 338   // G4int numPhi = kMaxMeshSections;
                                                   >> 339   G4double sigPhi = 2*maxphi + fDPhi;
                                                   >> 340   G4double rFudge = 1.0/std::cos(0.5*sigPhi);
                                                   >> 341   G4double fudgeEndOuterRad = rFudge * maxEndOuterRad;
                                                   >> 342   
                                                   >> 343   //
                                                   >> 344   // We work around in phi building polygons along the way.
                                                   >> 345   // As a reasonable compromise between accuracy and
                                                   >> 346   // complexity (=cpu time), the following facets are chosen:
                                                   >> 347   //
                                                   >> 348   //   1. If fOuterRadius/maxEndOuterRad > 0.95, approximate
                                                   >> 349   //      the outer surface as a cylinder, and use one
                                                   >> 350   //      rectangular polygon (0-1) to build its mesh.
                                                   >> 351   //
                                                   >> 352   //      Otherwise, use two trapazoidal polygons that 
                                                   >> 353   //      meet at z = 0 (0-4-1)
                                                   >> 354   //
                                                   >> 355   //   2. If there is no inner surface, then use one
                                                   >> 356   //      polygon for each entire endcap.  (0) and (1)
                                                   >> 357   //
                                                   >> 358   //      Otherwise, use a trapazoidal polygon for each
                                                   >> 359   //      phi segment of each endcap.    (0-2) and (1-3)
                                                   >> 360   //
                                                   >> 361   //   3. For the inner surface, if fInnerRadius/maxEndInnerRad > 0.95,
                                                   >> 362   //      approximate the inner surface as a cylinder of
                                                   >> 363   //      radius fInnerRadius and use one rectangular polygon
                                                   >> 364   //      to build each phi segment of its mesh.   (2-3)
                                                   >> 365   //
                                                   >> 366   //      Otherwise, use one rectangular polygon centered
                                                   >> 367   //      at z = 0 (5-6) and two connecting trapazoidal polygons
                                                   >> 368   //      for each phi segment (2-5) and (3-6).
                                                   >> 369   //
                                                   >> 370 
                                                   >> 371   G4bool splitOuter = (fOuterRadius/maxEndOuterRad < 0.95);
                                                   >> 372   G4bool splitInner = (fInnerRadius/maxEndInnerRad < 0.95);
                                                   >> 373   
                                                   >> 374   //
                                                   >> 375   // Vertex assignments (v and w arrays)
                                                   >> 376   // [0] and [1] are mandatory
                                                   >> 377   // the rest are optional
                                                   >> 378   //
                                                   >> 379   //     +                     -
                                                   >> 380   //      [0]------[4]------[1]      <--- outer radius
                                                   >> 381   //       |                 |       
                                                   >> 382   //       |                 |       
                                                   >> 383   //      [2]---[5]---[6]---[3]      <--- inner radius
                                                   >> 384   //
                                                   >> 385 
                                                   >> 386   G4ClippablePolygon endPoly1, endPoly2;
                                                   >> 387   
                                                   >> 388   G4double phimax   = maxphi + 0.5*fDPhi;
                                                   >> 389   if ( phimax > pi/2)  { phimax = pi-phimax; }
                                                   >> 390   G4double phimin   = - phimax;
308                                                   391 
309   G4double dphi = 0.5*GetDPhi();               << 392   G4ThreeVector v0, v1, v2, v3, v4, v5, v6;   // -ve phi verticies for polygon
310   G4double sphi = std::min(GetEndPhi(0), GetEn << 393   G4ThreeVector w0, w1, w2, w3, w4, w5, w6;   // +ve phi verticies for polygon
311   G4double ephi = std::max(GetEndPhi(0), GetEn << 394 
312   G4double totalphi = ephi - sphi;             << 395   //
                                                   >> 396   // decide verticies of -ve phi boundary
                                                   >> 397   //
                                                   >> 398   
                                                   >> 399   G4double cosPhi = std::cos(phimin);
                                                   >> 400   G4double sinPhi = std::sin(phimin);
                                                   >> 401  
                                                   >> 402   // Outer hyperbolic surface  
                                                   >> 403 
                                                   >> 404   v0 = transform.TransformPoint( 
                                                   >> 405        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
                                                   >> 406                      + fZHalfLength));
                                                   >> 407   v1 = transform.TransformPoint( 
                                                   >> 408        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
                                                   >> 409                      - fZHalfLength));
                                                   >> 410   if (splitOuter)
                                                   >> 411   {
                                                   >> 412      v4 = transform.TransformPoint(
                                                   >> 413           G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 0));
                                                   >> 414   }
                                                   >> 415   
                                                   >> 416   // Inner hyperbolic surface  
313                                                   417 
314   // Find bounding box                         << 418   G4double zInnerSplit = 0.;
315   if (dphi <= 0 || totalphi >= CLHEP::twopi)   << 419   if (splitInner)
316   {                                               420   {
317     pMin.set(-rmax,-rmax, zmin);               << 421      v2 = transform.TransformPoint( 
318     pMax.set( rmax, rmax, zmax);               << 422           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 423                         + fZHalfLength));
                                                   >> 424      v3 = transform.TransformPoint( 
                                                   >> 425           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 426                         - fZHalfLength));
                                                   >> 427       
                                                   >> 428      // Find intersection of tangential line of inner
                                                   >> 429      // surface at z = fZHalfLength and line r=fInnerRadius.
                                                   >> 430      G4double dr = fZHalfLength * fTanInnerStereo2;
                                                   >> 431      G4double dz = maxEndInnerRad;
                                                   >> 432      zInnerSplit = fZHalfLength + (fInnerRadius - maxEndInnerRad) * dz / dr;
                                                   >> 433 
                                                   >> 434      // Build associated vertices
                                                   >> 435      v5 = transform.TransformPoint( 
                                                   >> 436           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 437                         + zInnerSplit));
                                                   >> 438      v6 = transform.TransformPoint( 
                                                   >> 439           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 440                         - zInnerSplit));
319   }                                               441   }
320   else                                            442   else
321   {                                               443   {
322     G4TwoVector vmin,vmax;                     << 444      v2 = transform.TransformPoint(
323     G4GeomTools::DiskExtent(rmin, rmax, sphi,  << 445           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
324     pMin.set(vmin.x(), vmin.y(), zmin);        << 446                         + fZHalfLength));
325     pMax.set(vmax.x(), vmax.y(), zmax);        << 447      v3 = transform.TransformPoint(
                                                   >> 448           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 449                         - fZHalfLength));
326   }                                               450   }
327                                                   451 
328   // Check correctness of the bounding box     << 
329   //                                              452   //
330   if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 453   // decide vertices of +ve phi boundary
                                                   >> 454   // 
                                                   >> 455 
                                                   >> 456   cosPhi = std::cos(phimax);
                                                   >> 457   sinPhi = std::sin(phimax);
                                                   >> 458    
                                                   >> 459   // Outer hyperbolic surface  
                                                   >> 460   
                                                   >> 461   w0 = transform.TransformPoint(
                                                   >> 462        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 463                      + fZHalfLength));
                                                   >> 464   w1 = transform.TransformPoint(
                                                   >> 465        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 466                      - fZHalfLength));
                                                   >> 467   if (splitOuter)
                                                   >> 468   {
                                                   >> 469      G4double r = rFudge*fOuterRadius;
                                                   >> 470      
                                                   >> 471      w4 = transform.TransformPoint(G4ThreeVector( r*cosPhi, r*sinPhi, 0 ));
                                                   >> 472       
                                                   >> 473      AddPolyToExtent( v0, v4, w4, w0, voxelLimit, axis, extentList );
                                                   >> 474      AddPolyToExtent( v4, v1, w1, w4, voxelLimit, axis, extentList );
                                                   >> 475   }
                                                   >> 476   else
                                                   >> 477   {
                                                   >> 478      AddPolyToExtent( v0, v1, w1, w0, voxelLimit, axis, extentList );
                                                   >> 479   }
                                                   >> 480   
                                                   >> 481   // Inner hyperbolic surface
                                                   >> 482   
                                                   >> 483   if (splitInner)
331   {                                               484   {
332     std::ostringstream message;                << 485      w2 = transform.TransformPoint(
333     message << "Bad bounding box (min >= max)  << 486           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
334             << GetName() << " !"               << 487                         + fZHalfLength));
335             << "\npMin = " << pMin             << 488      w3 = transform.TransformPoint(
336             << "\npMax = " << pMax;            << 489           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
337     G4Exception("G4TwistedTubs::BoundingLimits << 490                         - fZHalfLength));
338                 JustWarning, message);         << 491           
339     DumpInfo();                                << 492      w5 = transform.TransformPoint(
                                                   >> 493           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 494                         + zInnerSplit));
                                                   >> 495      w6 = transform.TransformPoint(
                                                   >> 496           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 497                         - zInnerSplit));
                                                   >> 498                                    
                                                   >> 499      AddPolyToExtent( v3, v6, w6, w3, voxelLimit, axis, extentList );
                                                   >> 500      AddPolyToExtent( v6, v5, w5, w6, voxelLimit, axis, extentList );
                                                   >> 501      AddPolyToExtent( v5, v2, w2, w5, voxelLimit, axis, extentList );
                                                   >> 502      
340   }                                               503   }
                                                   >> 504   else
                                                   >> 505   {
                                                   >> 506      w2 = transform.TransformPoint(
                                                   >> 507           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 508                         + fZHalfLength));
                                                   >> 509      w3 = transform.TransformPoint(
                                                   >> 510           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 511                         - fZHalfLength));
                                                   >> 512 
                                                   >> 513      AddPolyToExtent( v3, v2, w2, w3, voxelLimit, axis, extentList );
                                                   >> 514   }
                                                   >> 515 
                                                   >> 516   //
                                                   >> 517   // Endplate segments
                                                   >> 518   //
                                                   >> 519   AddPolyToExtent( v1, v3, w3, w1, voxelLimit, axis, extentList );
                                                   >> 520   AddPolyToExtent( v2, v0, w0, w2, voxelLimit, axis, extentList );
                                                   >> 521   
                                                   >> 522   //
                                                   >> 523   // Return min/max value
                                                   >> 524   //
                                                   >> 525   return extentList.GetExtent( min, max );
341 }                                                 526 }
342                                                   527 
                                                   >> 528 
343 //============================================    529 //=====================================================================
344 //* CalculateExtent -------------------------- << 530 //* AddPolyToExtent ---------------------------------------------------
                                                   >> 531 
                                                   >> 532 void G4TwistedTubs::AddPolyToExtent( const G4ThreeVector &v0,
                                                   >> 533                                      const G4ThreeVector &v1,
                                                   >> 534                                      const G4ThreeVector &w1,
                                                   >> 535                                      const G4ThreeVector &w0,
                                                   >> 536                                      const G4VoxelLimits &voxelLimit,
                                                   >> 537                                      const EAxis          axis,
                                                   >> 538                                      G4SolidExtentList   &extentList ) 
                                                   >> 539 {
                                                   >> 540     // Utility function for CalculateExtent
                                                   >> 541     //
                                                   >> 542     G4ClippablePolygon phiPoly;
                                                   >> 543 
                                                   >> 544     phiPoly.AddVertexInOrder( v0 );
                                                   >> 545     phiPoly.AddVertexInOrder( v1 );
                                                   >> 546     phiPoly.AddVertexInOrder( w1 );
                                                   >> 547     phiPoly.AddVertexInOrder( w0 );
345                                                   548 
346 G4bool                                         << 549     if (phiPoly.PartialClip( voxelLimit, axis ))
347 G4TwistedTubs::CalculateExtent(const EAxis pAx << 550     {
348                                const G4VoxelLi << 551         phiPoly.SetNormal( (v1-v0).cross(w0-v0).unit() );
349                                const G4AffineT << 552         extentList.AddSurface( phiPoly );
350                                      G4double& << 553     }
351 {                                              << 
352   G4ThreeVector bmin, bmax;                    << 
353                                                << 
354   // Get bounding box                          << 
355   BoundingLimits(bmin,bmax);                   << 
356                                                << 
357   // Find extent                               << 
358   G4BoundingEnvelope bbox(bmin,bmax);          << 
359   return bbox.CalculateExtent(pAxis,pVoxelLimi << 
360 }                                                 554 }
361                                                   555 
362                                                   556 
363 //============================================    557 //=====================================================================
364 //* Inside -----------------------------------    558 //* Inside ------------------------------------------------------------
365                                                   559 
366 EInside G4TwistedTubs::Inside(const G4ThreeVec    560 EInside G4TwistedTubs::Inside(const G4ThreeVector& p) const
367 {                                                 561 {
368                                                   562 
369    const G4double halftol                      << 563    static const G4double halftol
370      = 0.5 * G4GeometryTolerance::GetInstance(    564      = 0.5 * G4GeometryTolerance::GetInstance()->GetRadialTolerance();
371    // static G4int timerid = -1;                  565    // static G4int timerid = -1;
372    // G4Timer timer(timerid, "G4TwistedTubs",     566    // G4Timer timer(timerid, "G4TwistedTubs", "Inside");
373    // timer.Start();                              567    // timer.Start();
                                                   >> 568    
                                                   >> 569 
374                                                   570 
                                                   >> 571    G4ThreeVector *tmpp;
                                                   >> 572    EInside       *tmpinside;
                                                   >> 573    if (fLastInside.p == p)
                                                   >> 574    {
                                                   >> 575      return fLastInside.inside;
                                                   >> 576    }
                                                   >> 577    else
                                                   >> 578    {
                                                   >> 579       tmpp      = const_cast<G4ThreeVector*>(&(fLastInside.p));
                                                   >> 580       tmpinside = const_cast<EInside*>(&(fLastInside.inside));
                                                   >> 581       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 582    }
375                                                   583    
376    EInside  outerhypearea = ((G4TwistTubsHypeS    584    EInside  outerhypearea = ((G4TwistTubsHypeSide *)fOuterHype)->Inside(p);
377    G4double innerhyperho  = ((G4TwistTubsHypeS    585    G4double innerhyperho  = ((G4TwistTubsHypeSide *)fInnerHype)->GetRhoAtPZ(p);
378    G4double distanceToOut = p.getRho() - inner    586    G4double distanceToOut = p.getRho() - innerhyperho; // +ve: inside
379    EInside       tmpinside;                    << 587 
380    if ((outerhypearea == kOutside) || (distanc    588    if ((outerhypearea == kOutside) || (distanceToOut < -halftol))
381    {                                              589    {
382       tmpinside = kOutside;                    << 590       *tmpinside = kOutside;
383    }                                              591    }
384    else if (outerhypearea == kSurface)            592    else if (outerhypearea == kSurface)
385    {                                              593    {
386       tmpinside = kSurface;                    << 594       *tmpinside = kSurface;
387    }                                              595    }
388    else                                           596    else
389    {                                              597    {
390       if (distanceToOut <= halftol)               598       if (distanceToOut <= halftol)
391       {                                           599       {
392          tmpinside = kSurface;                 << 600          *tmpinside = kSurface;
393       }                                           601       }
394       else                                        602       else
395       {                                           603       {
396          tmpinside = kInside;                  << 604          *tmpinside = kInside;
397       }                                           605       }
398    }                                              606    }
399                                                   607 
400    return tmpinside;                           << 608    return fLastInside.inside;
401 }                                                 609 }
402                                                   610 
403 //============================================    611 //=====================================================================
404 //* SurfaceNormal ----------------------------    612 //* SurfaceNormal -----------------------------------------------------
405                                                   613 
406 G4ThreeVector G4TwistedTubs::SurfaceNormal(con    614 G4ThreeVector G4TwistedTubs::SurfaceNormal(const G4ThreeVector& p) const
407 {                                                 615 {
408    //                                             616    //
409    // return the normal unit vector to the Hyp    617    // return the normal unit vector to the Hyperbolical Surface at a point 
410    // p on (or nearly on) the surface             618    // p on (or nearly on) the surface
411    //                                             619    //
412    // Which of the three or four surfaces are     620    // Which of the three or four surfaces are we closest to?
413    //                                             621    //
414                                                   622 
                                                   >> 623    if (fLastNormal.p == p)
                                                   >> 624    {
                                                   >> 625       return fLastNormal.vec;
                                                   >> 626    }    
                                                   >> 627    G4ThreeVector *tmpp          =
                                                   >> 628      const_cast<G4ThreeVector*>(&(fLastNormal.p));
                                                   >> 629    G4ThreeVector *tmpnormal     =
                                                   >> 630      const_cast<G4ThreeVector*>(&(fLastNormal.vec));
                                                   >> 631    G4VTwistSurface **tmpsurface =
                                                   >> 632      const_cast<G4VTwistSurface**>(fLastNormal.surface);
                                                   >> 633    tmpp->set(p.x(), p.y(), p.z());
415                                                   634 
416    G4double      distance = kInfinity;            635    G4double      distance = kInfinity;
417                                                   636 
418    G4VTwistSurface *surfaces[6];                  637    G4VTwistSurface *surfaces[6];
419    surfaces[0] = fLatterTwisted;                  638    surfaces[0] = fLatterTwisted;
420    surfaces[1] = fFormerTwisted;                  639    surfaces[1] = fFormerTwisted;
421    surfaces[2] = fInnerHype;                      640    surfaces[2] = fInnerHype;
422    surfaces[3] = fOuterHype;                      641    surfaces[3] = fOuterHype;
423    surfaces[4] = fLowerEndcap;                    642    surfaces[4] = fLowerEndcap;
424    surfaces[5] = fUpperEndcap;                    643    surfaces[5] = fUpperEndcap;
425                                                   644 
426    G4ThreeVector xx;                              645    G4ThreeVector xx;
427    G4ThreeVector bestxx;                          646    G4ThreeVector bestxx;
                                                   >> 647    G4int i;
428    G4int besti = -1;                              648    G4int besti = -1;
429    for (auto i=0; i<6; ++i)                    << 649    for (i=0; i< 6; i++)
430    {                                              650    {
431       G4double tmpdistance = surfaces[i]->Dist    651       G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
432       if (tmpdistance < distance)                 652       if (tmpdistance < distance)
433       {                                           653       {
434          distance = tmpdistance;                  654          distance = tmpdistance;
435          bestxx = xx;                             655          bestxx = xx;
436          besti = i;                               656          besti = i; 
437       }                                           657       }
438    }                                              658    }
439                                                   659 
440   return surfaces[besti]->GetNormal(bestxx, tr << 660    tmpsurface[0] = surfaces[besti];
                                                   >> 661    *tmpnormal = tmpsurface[0]->GetNormal(bestxx, true);
                                                   >> 662    
                                                   >> 663    return fLastNormal.vec;
441 }                                                 664 }
442                                                   665 
443 //============================================    666 //=====================================================================
444 //* DistanceToIn (p, v) ----------------------    667 //* DistanceToIn (p, v) -----------------------------------------------
445                                                   668 
446 G4double G4TwistedTubs::DistanceToIn (const G4    669 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p,
447                                       const G4    670                                       const G4ThreeVector& v ) const
448 {                                                 671 {
449                                                   672 
450    // DistanceToIn (p, v):                        673    // DistanceToIn (p, v):
451    // Calculate distance to surface of shape f    674    // Calculate distance to surface of shape from `outside' 
452    // along with the v, allowing for tolerance    675    // along with the v, allowing for tolerance.
453    // The function returns kInfinity if no int    676    // The function returns kInfinity if no intersection or
454    // just grazing within tolerance.              677    // just grazing within tolerance.
455                                                   678 
456    //                                             679    //
                                                   >> 680    // checking last value
                                                   >> 681    //
                                                   >> 682    
                                                   >> 683    G4ThreeVector *tmpp;
                                                   >> 684    G4ThreeVector *tmpv;
                                                   >> 685    G4double      *tmpdist;
                                                   >> 686    if ((fLastDistanceToInWithV.p == p) && (fLastDistanceToInWithV.vec == v))
                                                   >> 687    {
                                                   >> 688      return fLastDistanceToIn.value;
                                                   >> 689    }
                                                   >> 690    else
                                                   >> 691    {
                                                   >> 692       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.p));
                                                   >> 693       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.vec));
                                                   >> 694       tmpdist = const_cast<G4double*>(&(fLastDistanceToInWithV.value));
                                                   >> 695       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 696       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 697    }
                                                   >> 698 
                                                   >> 699    //
457    // Calculate DistanceToIn(p,v)                 700    // Calculate DistanceToIn(p,v)
458    //                                             701    //
459                                                   702    
460    EInside currentside = Inside(p);               703    EInside currentside = Inside(p);
461                                                   704 
462    if (currentside == kInside)                    705    if (currentside == kInside)
463    {                                              706    {
464    }                                              707    }
465    else                                           708    else
466    {                                              709    {
467      if (currentside == kSurface)                 710      if (currentside == kSurface)
468      {                                            711      {
469        // particle is just on a boundary.         712        // particle is just on a boundary.
470        // If the particle is entering to the v    713        // If the particle is entering to the volume, return 0.
471        //                                         714        //
472        G4ThreeVector normal = SurfaceNormal(p)    715        G4ThreeVector normal = SurfaceNormal(p);
473        if (normal*v < 0)                          716        if (normal*v < 0)
474        {                                          717        {
475          return 0;                             << 718          *tmpdist = 0;
                                                   >> 719          return fLastDistanceToInWithV.value;
476        }                                          720        } 
477      }                                            721      }
478    }                                              722    }
479                                                   723       
480    // now, we can take smallest positive dista    724    // now, we can take smallest positive distance.
481                                                   725    
482    // Initialize                                  726    // Initialize
483    //                                             727    //
484    G4double      distance = kInfinity;            728    G4double      distance = kInfinity;   
485                                                   729 
486    // find intersections and choose nearest on    730    // find intersections and choose nearest one.
487    //                                             731    //
488    G4VTwistSurface* surfaces[6];               << 732    G4VTwistSurface *surfaces[6];
489    surfaces[0] = fLowerEndcap;                    733    surfaces[0] = fLowerEndcap;
490    surfaces[1] = fUpperEndcap;                    734    surfaces[1] = fUpperEndcap;
491    surfaces[2] = fLatterTwisted;                  735    surfaces[2] = fLatterTwisted;
492    surfaces[3] = fFormerTwisted;                  736    surfaces[3] = fFormerTwisted;
493    surfaces[4] = fInnerHype;                      737    surfaces[4] = fInnerHype;
494    surfaces[5] = fOuterHype;                      738    surfaces[5] = fOuterHype;
495                                                   739    
496    G4ThreeVector xx;                              740    G4ThreeVector xx;
497    G4ThreeVector bestxx;                          741    G4ThreeVector bestxx;
498    for (const auto & surface : surfaces)       << 742    G4int i;
                                                   >> 743    for (i=0; i< 6; i++)
499    {                                              744    {
500       G4double tmpdistance = surface->Distance << 745       G4double tmpdistance = surfaces[i]->DistanceToIn(p, v, xx);
501       if (tmpdistance < distance)                 746       if (tmpdistance < distance)
502       {                                           747       {
503          distance = tmpdistance;                  748          distance = tmpdistance;
504          bestxx = xx;                             749          bestxx = xx;
505       }                                           750       }
506    }                                              751    }
507    return distance;                            << 752    *tmpdist = distance;
                                                   >> 753 
                                                   >> 754    return fLastDistanceToInWithV.value;
508 }                                                 755 }
509                                                   756  
510 //============================================    757 //=====================================================================
511 //* DistanceToIn (p) -------------------------    758 //* DistanceToIn (p) --------------------------------------------------
512                                                   759 
513 G4double G4TwistedTubs::DistanceToIn (const G4    760 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p) const
514 {                                                 761 {
515    // DistanceToIn(p):                            762    // DistanceToIn(p):
516    // Calculate distance to surface of shape f    763    // Calculate distance to surface of shape from `outside',
517    // allowing for tolerance                      764    // allowing for tolerance
                                                   >> 765    
                                                   >> 766    //
                                                   >> 767    // checking last value
                                                   >> 768    //
                                                   >> 769    
                                                   >> 770    G4ThreeVector *tmpp;
                                                   >> 771    G4double      *tmpdist;
                                                   >> 772    if (fLastDistanceToIn.p == p)
                                                   >> 773    {
                                                   >> 774      return fLastDistanceToIn.value;
                                                   >> 775    }
                                                   >> 776    else
                                                   >> 777    {
                                                   >> 778       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToIn.p));
                                                   >> 779       tmpdist = const_cast<G4double*>(&(fLastDistanceToIn.value));
                                                   >> 780       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 781    }
518                                                   782 
519    //                                             783    //
520    // Calculate DistanceToIn(p)                   784    // Calculate DistanceToIn(p) 
521    //                                             785    //
522                                                   786    
523    EInside currentside = Inside(p);               787    EInside currentside = Inside(p);
524                                                   788 
525    switch (currentside)                           789    switch (currentside)
526    {                                              790    {
527       case (kInside) :                            791       case (kInside) :
528       {}                                          792       {}
529       case (kSurface) :                           793       case (kSurface) :
530       {                                           794       {
531          return 0;                             << 795          *tmpdist = 0.;
                                                   >> 796          return fLastDistanceToIn.value;
532       }                                           797       }
533       case (kOutside) :                           798       case (kOutside) :
534       {                                           799       {
535          // Initialize                            800          // Initialize
536          G4double distance = kInfinity;        << 801          G4double      distance = kInfinity;   
537                                                   802 
538          // find intersections and choose near    803          // find intersections and choose nearest one.
539          G4VTwistSurface *surfaces[6];            804          G4VTwistSurface *surfaces[6];
540          surfaces[0] = fLowerEndcap;              805          surfaces[0] = fLowerEndcap;
541          surfaces[1] = fUpperEndcap;              806          surfaces[1] = fUpperEndcap;
542          surfaces[2] = fLatterTwisted;            807          surfaces[2] = fLatterTwisted;
543          surfaces[3] = fFormerTwisted;            808          surfaces[3] = fFormerTwisted;
544          surfaces[4] = fInnerHype;                809          surfaces[4] = fInnerHype;
545          surfaces[5] = fOuterHype;                810          surfaces[5] = fOuterHype;
546                                                   811 
                                                   >> 812          G4int i;
547          G4ThreeVector xx;                        813          G4ThreeVector xx;
548          G4ThreeVector bestxx;                    814          G4ThreeVector bestxx;
549          for (const auto & surface : surfaces) << 815          for (i=0; i< 6; i++)
550          {                                        816          {
551             G4double tmpdistance = surface->Di << 817             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
552             if (tmpdistance < distance)           818             if (tmpdistance < distance)
553             {                                     819             {
554                distance = tmpdistance;            820                distance = tmpdistance;
555                bestxx = xx;                       821                bestxx = xx;
556             }                                     822             }
557          }                                        823          }
558          return distance;                      << 824          *tmpdist = distance;
                                                   >> 825          return fLastDistanceToIn.value;
559       }                                           826       }
560       default :                                   827       default :
561       {                                           828       {
562          G4Exception("G4TwistedTubs::DistanceT << 829          G4Exception("G4TwistedTubs::DistanceToIn(p)", "InvalidCondition",
563                      FatalException, "Unknown     830                      FatalException, "Unknown point location!");
564       }                                           831       }
565    } // switch end                                832    } // switch end
566                                                   833 
567    return kInfinity;                              834    return kInfinity;
568 }                                                 835 }
569                                                   836 
570 //============================================    837 //=====================================================================
571 //* DistanceToOut (p, v) ---------------------    838 //* DistanceToOut (p, v) ----------------------------------------------
572                                                   839 
573 G4double G4TwistedTubs::DistanceToOut( const G    840 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p,
574                                        const G    841                                        const G4ThreeVector& v,
575                                        const G    842                                        const G4bool calcNorm,
576                                        G4bool     843                                        G4bool *validNorm,
577                                        G4Three    844                                        G4ThreeVector *norm ) const
578 {                                                 845 {
579    // DistanceToOut (p, v):                       846    // DistanceToOut (p, v):
580    // Calculate distance to surface of shape f    847    // Calculate distance to surface of shape from `inside'
581    // along with the v, allowing for tolerance    848    // along with the v, allowing for tolerance.
582    // The function returns kInfinity if no int    849    // The function returns kInfinity if no intersection or
583    // just grazing within tolerance.              850    // just grazing within tolerance.
584                                                   851 
585    //                                             852    //
                                                   >> 853    // checking last value
                                                   >> 854    //
                                                   >> 855    
                                                   >> 856    G4ThreeVector *tmpp;
                                                   >> 857    G4ThreeVector *tmpv;
                                                   >> 858    G4double      *tmpdist;
                                                   >> 859    if ((fLastDistanceToOutWithV.p == p) && (fLastDistanceToOutWithV.vec == v) )
                                                   >> 860    {
                                                   >> 861      return fLastDistanceToOutWithV.value;
                                                   >> 862    }
                                                   >> 863    else
                                                   >> 864    {
                                                   >> 865       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.p));
                                                   >> 866       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.vec));
                                                   >> 867       tmpdist = const_cast<G4double*>(&(fLastDistanceToOutWithV.value));
                                                   >> 868       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 869       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 870    }
                                                   >> 871 
                                                   >> 872    //
586    // Calculate DistanceToOut(p,v)                873    // Calculate DistanceToOut(p,v)
587    //                                             874    //
588                                                   875    
589    EInside currentside = Inside(p);               876    EInside currentside = Inside(p);
                                                   >> 877 
590    if (currentside == kOutside)                   878    if (currentside == kOutside)
591    {                                              879    {
592    }                                              880    }
593    else                                           881    else
594    {                                              882    {
595      if (currentside == kSurface)                 883      if (currentside == kSurface)
596      {                                            884      {
597        // particle is just on a boundary.         885        // particle is just on a boundary.
598        // If the particle is exiting from the     886        // If the particle is exiting from the volume, return 0.
599        //                                         887        //
600        G4ThreeVector normal = SurfaceNormal(p)    888        G4ThreeVector normal = SurfaceNormal(p);
                                                   >> 889        G4VTwistSurface *blockedsurface = fLastNormal.surface[0];
601        if (normal*v > 0)                          890        if (normal*v > 0)
602        {                                          891        {
603          if (calcNorm)                            892          if (calcNorm)
604          {                                        893          {
605            *norm = normal;                     << 894            *norm = (blockedsurface->GetNormal(p, true));
606            *validNorm = true;                  << 895            *validNorm = blockedsurface->IsValidNorm();
607          }                                        896          }
608          return 0;                             << 897          *tmpdist = 0.;
                                                   >> 898          return fLastDistanceToOutWithV.value;
609        }                                          899        }
610      }                                            900      }
611    }                                              901    }
612                                                   902       
613    // now, we can take smallest positive dista    903    // now, we can take smallest positive distance.
614                                                   904    
615    // Initialize                                  905    // Initialize
616    //                                             906    //
617    G4double distance = kInfinity;              << 907    G4double      distance = kInfinity;
618                                                   908        
619    // find intersections and choose nearest on    909    // find intersections and choose nearest one.
620    //                                             910    //
621    G4VTwistSurface* surfaces[6];               << 911    G4VTwistSurface *surfaces[6];
622    surfaces[0] = fLatterTwisted;                  912    surfaces[0] = fLatterTwisted;
623    surfaces[1] = fFormerTwisted;                  913    surfaces[1] = fFormerTwisted;
624    surfaces[2] = fInnerHype;                      914    surfaces[2] = fInnerHype;
625    surfaces[3] = fOuterHype;                      915    surfaces[3] = fOuterHype;
626    surfaces[4] = fLowerEndcap;                    916    surfaces[4] = fLowerEndcap;
627    surfaces[5] = fUpperEndcap;                    917    surfaces[5] = fUpperEndcap;
628                                                   918    
                                                   >> 919    G4int i;
629    G4int besti = -1;                              920    G4int besti = -1;
630    G4ThreeVector xx;                              921    G4ThreeVector xx;
631    G4ThreeVector bestxx;                          922    G4ThreeVector bestxx;
632    for (auto i=0; i<6; ++i)                    << 923    for (i=0; i< 6; i++)
633    {                                              924    {
634       G4double tmpdistance = surfaces[i]->Dist    925       G4double tmpdistance = surfaces[i]->DistanceToOut(p, v, xx);
635       if (tmpdistance < distance)                 926       if (tmpdistance < distance)
636       {                                           927       {
637          distance = tmpdistance;                  928          distance = tmpdistance;
638          bestxx = xx;                             929          bestxx = xx; 
639          besti = i;                               930          besti = i;
640       }                                           931       }
641    }                                              932    }
642                                                   933 
643    if (calcNorm)                                  934    if (calcNorm)
644    {                                              935    {
645       if (besti != -1)                            936       if (besti != -1)
646       {                                           937       {
647          *norm = (surfaces[besti]->GetNormal(p    938          *norm = (surfaces[besti]->GetNormal(p, true));
648          *validNorm = surfaces[besti]->IsValid    939          *validNorm = surfaces[besti]->IsValidNorm();
649       }                                           940       }
650    }                                              941    }
651                                                   942 
652    return distance;                            << 943    *tmpdist = distance;
                                                   >> 944 
                                                   >> 945    return fLastDistanceToOutWithV.value;
653 }                                                 946 }
654                                                   947 
655                                                   948 
656 //============================================    949 //=====================================================================
657 //* DistanceToOut (p) ------------------------    950 //* DistanceToOut (p) ----------------------------------------------
658                                                   951 
659 G4double G4TwistedTubs::DistanceToOut( const G    952 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p ) const
660 {                                                 953 {
661    // DistanceToOut(p):                           954    // DistanceToOut(p):
662    // Calculate distance to surface of shape f    955    // Calculate distance to surface of shape from `inside', 
663    // allowing for tolerance                      956    // allowing for tolerance
664                                                   957 
665    //                                             958    //
                                                   >> 959    // checking last value
                                                   >> 960    //
                                                   >> 961    
                                                   >> 962    G4ThreeVector *tmpp;
                                                   >> 963    G4double      *tmpdist;
                                                   >> 964    if (fLastDistanceToOut.p == p)
                                                   >> 965    {
                                                   >> 966       return fLastDistanceToOut.value;
                                                   >> 967    }
                                                   >> 968    else
                                                   >> 969    {
                                                   >> 970       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOut.p));
                                                   >> 971       tmpdist = const_cast<G4double*>(&(fLastDistanceToOut.value));
                                                   >> 972       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 973    }
                                                   >> 974    
                                                   >> 975    //
666    // Calculate DistanceToOut(p)                  976    // Calculate DistanceToOut(p)
667    //                                             977    //
668                                                   978    
669    EInside currentside = Inside(p);               979    EInside currentside = Inside(p);
670                                                   980 
671    switch (currentside)                           981    switch (currentside)
672    {                                              982    {
673       case (kOutside) :                           983       case (kOutside) :
674       {                                           984       {
675       }                                           985       }
676       case (kSurface) :                           986       case (kSurface) :
677       {                                           987       {
678          return 0;                             << 988         *tmpdist = 0.;
                                                   >> 989          return fLastDistanceToOut.value;
679       }                                           990       }
680       case (kInside) :                            991       case (kInside) :
681       {                                           992       {
682          // Initialize                            993          // Initialize
683          G4double      distance = kInfinity;      994          G4double      distance = kInfinity;
684                                                   995    
685          // find intersections and choose near    996          // find intersections and choose nearest one.
686          G4VTwistSurface* surfaces[6];         << 997          G4VTwistSurface *surfaces[6];
687          surfaces[0] = fLatterTwisted;            998          surfaces[0] = fLatterTwisted;
688          surfaces[1] = fFormerTwisted;            999          surfaces[1] = fFormerTwisted;
689          surfaces[2] = fInnerHype;                1000          surfaces[2] = fInnerHype;
690          surfaces[3] = fOuterHype;                1001          surfaces[3] = fOuterHype;
691          surfaces[4] = fLowerEndcap;              1002          surfaces[4] = fLowerEndcap;
692          surfaces[5] = fUpperEndcap;              1003          surfaces[5] = fUpperEndcap;
693                                                   1004 
                                                   >> 1005          G4int i;
694          G4ThreeVector xx;                        1006          G4ThreeVector xx;
695          G4ThreeVector bestxx;                    1007          G4ThreeVector bestxx;
696          for (const auto & surface : surfaces) << 1008          for (i=0; i< 6; i++)
697          {                                        1009          {
698             G4double tmpdistance = surface->Di << 1010             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
699             if (tmpdistance < distance)           1011             if (tmpdistance < distance)
700             {                                     1012             {
701                distance = tmpdistance;            1013                distance = tmpdistance;
702                bestxx = xx;                       1014                bestxx = xx;
703             }                                     1015             }
704          }                                        1016          }
705          return distance;                      << 1017          *tmpdist = distance;
                                                   >> 1018    
                                                   >> 1019          return fLastDistanceToOut.value;
706       }                                           1020       }
707       default :                                   1021       default :
708       {                                           1022       {
709          G4Exception("G4TwistedTubs::DistanceT << 1023          G4Exception("G4TwistedTubs::DistanceToOut(p)", "InvalidCondition",
710                      FatalException, "Unknown     1024                      FatalException, "Unknown point location!");
711       }                                           1025       }
712    } // switch end                                1026    } // switch end
713                                                   1027 
714    return 0.;                                  << 1028    return 0;
715 }                                                 1029 }
716                                                   1030 
717 //============================================    1031 //=====================================================================
718 //* StreamInfo -------------------------------    1032 //* StreamInfo --------------------------------------------------------
719                                                   1033 
720 std::ostream& G4TwistedTubs::StreamInfo(std::o    1034 std::ostream& G4TwistedTubs::StreamInfo(std::ostream& os) const
721 {                                                 1035 {
722   //                                              1036   //
723   // Stream object contents to an output strea    1037   // Stream object contents to an output stream
724   //                                              1038   //
725   G4long oldprc = os.precision(16);            << 
726   os << "-------------------------------------    1039   os << "-----------------------------------------------------------\n"
727      << "    *** Dump for solid - " << GetName    1040      << "    *** Dump for solid - " << GetName() << " ***\n"
728      << "    =================================    1041      << "    ===================================================\n"
729      << " Solid type: G4TwistedTubs\n"            1042      << " Solid type: G4TwistedTubs\n"
730      << " Parameters: \n"                         1043      << " Parameters: \n"
731      << "    -ve end Z              : " << fEn    1044      << "    -ve end Z              : " << fEndZ[0]/mm << " mm \n"
732      << "    +ve end Z              : " << fEn    1045      << "    +ve end Z              : " << fEndZ[1]/mm << " mm \n"
733      << "    inner end radius(-ve z): " << fEn    1046      << "    inner end radius(-ve z): " << fEndInnerRadius[0]/mm << " mm \n"
734      << "    inner end radius(+ve z): " << fEn    1047      << "    inner end radius(+ve z): " << fEndInnerRadius[1]/mm << " mm \n"
735      << "    outer end radius(-ve z): " << fEn    1048      << "    outer end radius(-ve z): " << fEndOuterRadius[0]/mm << " mm \n"
736      << "    outer end radius(+ve z): " << fEn    1049      << "    outer end radius(+ve z): " << fEndOuterRadius[1]/mm << " mm \n"
737      << "    inner radius (z=0)     : " << fIn    1050      << "    inner radius (z=0)     : " << fInnerRadius/mm << " mm \n"
738      << "    outer radius (z=0)     : " << fOu    1051      << "    outer radius (z=0)     : " << fOuterRadius/mm << " mm \n"
739      << "    twisted angle          : " << fPh    1052      << "    twisted angle          : " << fPhiTwist/degree << " degrees \n"
740      << "    inner stereo angle     : " << fIn    1053      << "    inner stereo angle     : " << fInnerStereo/degree << " degrees \n"
741      << "    outer stereo angle     : " << fOu    1054      << "    outer stereo angle     : " << fOuterStereo/degree << " degrees \n"
742      << "    phi-width of a piece   : " << fDP    1055      << "    phi-width of a piece   : " << fDPhi/degree << " degrees \n"
743      << "-------------------------------------    1056      << "-----------------------------------------------------------\n";
744   os.precision(oldprc);                        << 
745                                                   1057 
746   return os;                                      1058   return os;
747 }                                                 1059 }
748                                                   1060 
749                                                   1061 
750 //============================================    1062 //=====================================================================
751 //* DiscribeYourselfTo -----------------------    1063 //* DiscribeYourselfTo ------------------------------------------------
752                                                   1064 
753 void G4TwistedTubs::DescribeYourselfTo (G4VGra    1065 void G4TwistedTubs::DescribeYourselfTo (G4VGraphicsScene& scene) const 
754 {                                                 1066 {
755   scene.AddSolid (*this);                         1067   scene.AddSolid (*this);
756 }                                                 1068 }
757                                                   1069 
758 //============================================    1070 //=====================================================================
759 //* GetExtent --------------------------------    1071 //* GetExtent ---------------------------------------------------------
760                                                   1072 
761 G4VisExtent G4TwistedTubs::GetExtent() const   << 1073 G4VisExtent G4TwistedTubs::GetExtent() const 
762 {                                                 1074 {
763   // Define the sides of the box into which th    1075   // Define the sides of the box into which the G4Tubs instance would fit.
764   //                                           << 1076 
765   G4ThreeVector pmin,pmax;                     << 1077   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ? 0 : 1);
766   BoundingLimits(pmin,pmax);                   << 1078   return G4VisExtent( -maxEndOuterRad, maxEndOuterRad, 
767   return { pmin.x(),pmax.x(),                  << 1079                       -maxEndOuterRad, maxEndOuterRad, 
768            pmin.y(),pmax.y(),                  << 1080                       -fZHalfLength, fZHalfLength );
769            pmin.z(),pmax.z() };                << 
770 }                                                 1081 }
771                                                   1082 
772 //============================================    1083 //=====================================================================
773 //* CreatePolyhedron -------------------------    1084 //* CreatePolyhedron --------------------------------------------------
774                                                   1085 
775 G4Polyhedron* G4TwistedTubs::CreatePolyhedron     1086 G4Polyhedron* G4TwistedTubs::CreatePolyhedron () const 
776 {                                                 1087 {
777   // number of meshes                             1088   // number of meshes
778   //                                              1089   //
779   G4double absPhiTwist = std::abs(fPhiTwist);  << 1090   G4double dA = std::max(fDPhi,fPhiTwist);
780   G4double dA = std::max(fDPhi,absPhiTwist);   << 1091   const G4int m =
781   const G4int k =                              << 
782     G4int(G4Polyhedron::GetNumberOfRotationSte    1092     G4int(G4Polyhedron::GetNumberOfRotationSteps() * dA / twopi) + 2;
783   const G4int n =                                 1093   const G4int n =
784     G4int(G4Polyhedron::GetNumberOfRotationSte << 1094     G4int(G4Polyhedron::GetNumberOfRotationSteps() * fPhiTwist / twopi) + 2;
785                                                   1095 
786   const G4int nnodes = 4*(k-1)*(n-2) + 2*k*k ; << 1096   const G4int nnodes = 4*(m-1)*(n-2) + 2*m*m ;
787   const G4int nfaces = 4*(k-1)*(n-1) + 2*(k-1) << 1097   const G4int nfaces = 4*(m-1)*(n-1) + 2*(m-1)*(m-1) ;
788                                                   1098 
789   auto ph = new G4Polyhedron;                  << 1099   G4Polyhedron *ph=new G4Polyhedron;
790   typedef G4double G4double3[3];                  1100   typedef G4double G4double3[3];
791   typedef G4int G4int4[4];                        1101   typedef G4int G4int4[4];
792   auto xyz = new G4double3[nnodes];  // number << 1102   G4double3* xyz = new G4double3[nnodes];  // number of nodes 
793   auto faces = new G4int4[nfaces] ;  // number << 1103   G4int4*  faces = new G4int4[nfaces] ;    // number of faces
794   fLowerEndcap->GetFacets(k,k,xyz,faces,0) ;   << 1104   fLowerEndcap->GetFacets(m,m,xyz,faces,0) ;
795   fUpperEndcap->GetFacets(k,k,xyz,faces,1) ;   << 1105   fUpperEndcap->GetFacets(m,m,xyz,faces,1) ;
796   fInnerHype->GetFacets(k,n,xyz,faces,2) ;     << 1106   fInnerHype->GetFacets(m,n,xyz,faces,2) ;
797   fFormerTwisted->GetFacets(k,n,xyz,faces,3) ; << 1107   fFormerTwisted->GetFacets(m,n,xyz,faces,3) ;
798   fOuterHype->GetFacets(k,n,xyz,faces,4) ;     << 1108   fOuterHype->GetFacets(m,n,xyz,faces,4) ;
799   fLatterTwisted->GetFacets(k,n,xyz,faces,5) ; << 1109   fLatterTwisted->GetFacets(m,n,xyz,faces,5) ;
800                                                   1110 
801   ph->createPolyhedron(nnodes,nfaces,xyz,faces    1111   ph->createPolyhedron(nnodes,nfaces,xyz,faces);
802                                                   1112 
803   delete[] xyz;                                   1113   delete[] xyz;
804   delete[] faces;                                 1114   delete[] faces;
805                                                   1115 
806   return ph;                                      1116   return ph;
807 }                                                 1117 }
808                                                   1118 
809 //============================================    1119 //=====================================================================
                                                   >> 1120 //* CreateNUBS --------------------------------------------------------
                                                   >> 1121 
                                                   >> 1122 G4NURBS* G4TwistedTubs::CreateNURBS () const 
                                                   >> 1123 {
                                                   >> 1124    G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ? 0 : 1);
                                                   >> 1125    G4double maxEndInnerRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ? 0 : 1);
                                                   >> 1126    return new G4NURBStube(maxEndInnerRad, maxEndOuterRad, fZHalfLength); 
                                                   >> 1127    // Tube for now!!!
                                                   >> 1128 }
                                                   >> 1129 
                                                   >> 1130 //=====================================================================
810 //* GetPolyhedron ----------------------------    1131 //* GetPolyhedron -----------------------------------------------------
811                                                   1132 
812 G4Polyhedron* G4TwistedTubs::GetPolyhedron ()     1133 G4Polyhedron* G4TwistedTubs::GetPolyhedron () const
813 {                                                 1134 {
814   if (fpPolyhedron == nullptr ||               << 1135   if ((!fpPolyhedron) ||
815       fRebuildPolyhedron ||                    << 1136       (fpPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
816       fpPolyhedron->GetNumberOfRotationStepsAt << 1137        fpPolyhedron->GetNumberOfRotationSteps()))
817       fpPolyhedron->GetNumberOfRotationSteps() << 
818   {                                               1138   {
819     G4AutoLock l(&polyhedronMutex);            << 
820     delete fpPolyhedron;                          1139     delete fpPolyhedron;
821     fpPolyhedron = CreatePolyhedron();            1140     fpPolyhedron = CreatePolyhedron();
822     fRebuildPolyhedron = false;                << 
823     l.unlock();                                << 
824   }                                               1141   }
825   return fpPolyhedron;                            1142   return fpPolyhedron;
826 }                                                 1143 }
827                                                   1144 
828 //============================================    1145 //=====================================================================
829 //* CreateSurfaces ---------------------------    1146 //* CreateSurfaces ----------------------------------------------------
830                                                   1147 
831 void G4TwistedTubs::CreateSurfaces()              1148 void G4TwistedTubs::CreateSurfaces() 
832 {                                                 1149 {
833    // create 6 surfaces of TwistedTub             1150    // create 6 surfaces of TwistedTub
834                                                   1151 
835    G4ThreeVector x0(0, 0, fEndZ[0]);              1152    G4ThreeVector x0(0, 0, fEndZ[0]);
836    G4ThreeVector n (0, 0, -1);                    1153    G4ThreeVector n (0, 0, -1);
837                                                   1154 
838    fLowerEndcap = new G4TwistTubsFlatSide("Low    1155    fLowerEndcap = new G4TwistTubsFlatSide("LowerEndcap",
839                                     fEndInnerR    1156                                     fEndInnerRadius, fEndOuterRadius,
840                                     fDPhi, fEn    1157                                     fDPhi, fEndPhi, fEndZ, -1) ;
841                                                   1158 
842    fUpperEndcap = new G4TwistTubsFlatSide("Upp    1159    fUpperEndcap = new G4TwistTubsFlatSide("UpperEndcap",  
843                                     fEndInnerR    1160                                     fEndInnerRadius, fEndOuterRadius,
844                                     fDPhi, fEn    1161                                     fDPhi, fEndPhi, fEndZ, 1) ;
845                                                   1162 
846    G4RotationMatrix    rotHalfDPhi;               1163    G4RotationMatrix    rotHalfDPhi;
847    rotHalfDPhi.rotateZ(0.5*fDPhi);                1164    rotHalfDPhi.rotateZ(0.5*fDPhi);
848                                                   1165 
849    fLatterTwisted = new G4TwistTubsSide("Latte    1166    fLatterTwisted = new G4TwistTubsSide("LatterTwisted",
850                                          fEndI    1167                                          fEndInnerRadius, fEndOuterRadius,
851                                          fDPhi    1168                                          fDPhi, fEndPhi, fEndZ, 
852                                          fInne    1169                                          fInnerRadius, fOuterRadius, fKappa,
853                                          1 ) ;    1170                                          1 ) ; 
854    fFormerTwisted = new G4TwistTubsSide("Forme    1171    fFormerTwisted = new G4TwistTubsSide("FormerTwisted", 
855                                          fEndI    1172                                          fEndInnerRadius, fEndOuterRadius,
856                                          fDPhi    1173                                          fDPhi, fEndPhi, fEndZ, 
857                                          fInne    1174                                          fInnerRadius, fOuterRadius, fKappa,
858                                          -1 )     1175                                          -1 ) ; 
859                                                   1176 
860    fInnerHype = new G4TwistTubsHypeSide("Inner    1177    fInnerHype = new G4TwistTubsHypeSide("InnerHype",
861                                         fEndIn    1178                                         fEndInnerRadius, fEndOuterRadius,
862                                         fDPhi,    1179                                         fDPhi, fEndPhi, fEndZ, 
863                                         fInner    1180                                         fInnerRadius, fOuterRadius,fKappa,
864                                         fTanIn    1181                                         fTanInnerStereo, fTanOuterStereo, -1) ;
865    fOuterHype = new G4TwistTubsHypeSide("Outer    1182    fOuterHype = new G4TwistTubsHypeSide("OuterHype", 
866                                         fEndIn    1183                                         fEndInnerRadius, fEndOuterRadius,
867                                         fDPhi,    1184                                         fDPhi, fEndPhi, fEndZ, 
868                                         fInner    1185                                         fInnerRadius, fOuterRadius,fKappa,
869                                         fTanIn    1186                                         fTanInnerStereo, fTanOuterStereo, 1) ;
870                                                   1187 
871                                                   1188 
872    // set neighbour surfaces                      1189    // set neighbour surfaces
873    //                                             1190    //
874    fLowerEndcap->SetNeighbours(fInnerHype, fLa    1191    fLowerEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
875                                fOuterHype, fFo    1192                                fOuterHype, fFormerTwisted);
876    fUpperEndcap->SetNeighbours(fInnerHype, fLa    1193    fUpperEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
877                                fOuterHype, fFo    1194                                fOuterHype, fFormerTwisted);
878    fLatterTwisted->SetNeighbours(fInnerHype, f    1195    fLatterTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
879                                  fOuterHype, f    1196                                  fOuterHype, fUpperEndcap);
880    fFormerTwisted->SetNeighbours(fInnerHype, f    1197    fFormerTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
881                                  fOuterHype, f    1198                                  fOuterHype, fUpperEndcap);
882    fInnerHype->SetNeighbours(fLatterTwisted, f    1199    fInnerHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
883                              fFormerTwisted, f    1200                              fFormerTwisted, fUpperEndcap);
884    fOuterHype->SetNeighbours(fLatterTwisted, f    1201    fOuterHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
885                              fFormerTwisted, f    1202                              fFormerTwisted, fUpperEndcap);
886 }                                                 1203 }
887                                                   1204 
888                                                   1205 
889 //============================================    1206 //=====================================================================
890 //* GetEntityType ----------------------------    1207 //* GetEntityType -----------------------------------------------------
891                                                   1208 
892 G4GeometryType G4TwistedTubs::GetEntityType()     1209 G4GeometryType G4TwistedTubs::GetEntityType() const
893 {                                                 1210 {
894   return {"G4TwistedTubs"};                    << 1211   return G4String("G4TwistedTubs");
895 }                                                 1212 }
896                                                   1213 
897 //============================================    1214 //=====================================================================
898 //* Clone ------------------------------------    1215 //* Clone -------------------------------------------------------------
899                                                   1216 
900 G4VSolid* G4TwistedTubs::Clone() const            1217 G4VSolid* G4TwistedTubs::Clone() const
901 {                                                 1218 {
902   return new G4TwistedTubs(*this);                1219   return new G4TwistedTubs(*this);
903 }                                                 1220 }
904                                                   1221 
905 //============================================    1222 //=====================================================================
906 //* GetCubicVolume ---------------------------    1223 //* GetCubicVolume ----------------------------------------------------
907                                                   1224 
908 G4double G4TwistedTubs::GetCubicVolume()          1225 G4double G4TwistedTubs::GetCubicVolume()
909 {                                                 1226 {
910   if (fCubicVolume == 0.)                      << 1227   if(fCubicVolume != 0.) {;}
911   {                                            << 1228   else   { fCubicVolume = fDPhi*fZHalfLength*(fOuterRadius*fOuterRadius
912     G4double DPhi  = GetDPhi();                << 1229                                              -fInnerRadius*fInnerRadius); }
913     G4double Z0    = GetEndZ(0);               << 
914     G4double Z1    = GetEndZ(1);               << 
915     G4double Ain   = GetInnerRadius();         << 
916     G4double Aout  = GetOuterRadius();         << 
917     G4double R0in  = GetEndInnerRadius(0);     << 
918     G4double R1in  = GetEndInnerRadius(1);     << 
919     G4double R0out = GetEndOuterRadius(0);     << 
920     G4double R1out = GetEndOuterRadius(1);     << 
921                                                << 
922     // V_hyperboloid = pi*h*(2*a*a + R*R)/3    << 
923     fCubicVolume = (2.*(Z1 - Z0)*(Aout + Ain)* << 
924                     + Z1*(R1out + R1in)*(R1out << 
925                     - Z0*(R0out + R0in)*(R0out << 
926   }                                            << 
927   return fCubicVolume;                            1230   return fCubicVolume;
928 }                                                 1231 }
929                                                   1232 
930 //============================================    1233 //=====================================================================
931 //* GetLateralArea --------------------------- << 
932                                                << 
933 G4double                                       << 
934 G4TwistedTubs::GetLateralArea(G4double a, G4do << 
935 {                                              << 
936   if (z == 0) return 0.;                       << 
937   G4double h = std::abs(z);                    << 
938   G4double area = h*a;                         << 
939   if (std::abs(a - r) > kCarTolerance)         << 
940   {                                            << 
941     G4double aa = a*a;                         << 
942     G4double hh = h*h;                         << 
943     G4double rr = r*r;                         << 
944     G4double cc = aa*hh/(rr - aa);             << 
945     G4double k  = std::sqrt(aa + cc)/cc;       << 
946     G4double kh = k*h;                         << 
947     area = 0.5*a*(h*std::sqrt(1. + kh*kh) + st << 
948   }                                            << 
949   return GetDPhi()*area;                       << 
950 }                                              << 
951                                                << 
952 //============================================ << 
953 //* GetPhiCutArea ---------------------------- << 
954                                                << 
955 G4double                                       << 
956 G4TwistedTubs::GetPhiCutArea(G4double a, G4dou << 
957 {                                              << 
958   if (GetDPhi() >= CLHEP::twopi || r <= 0 || z << 
959   G4double h = std::abs(z);                    << 
960   G4double area = h*a;                         << 
961   if (GetPhiTwist() > kCarTolerance)           << 
962   {                                            << 
963     G4double sinw = std::sin(0.5*GetPhiTwist() << 
964     G4double p = sinw*r/h;                     << 
965     G4double q = sinw*r/a;                     << 
966     G4double pp = p*p;                         << 
967     G4double qq = q*q;                         << 
968     G4double pq = p*q;                         << 
969     G4double sqroot = std::sqrt(pp + qq + 1);  << 
970     area = (pq*sqroot +                        << 
971             0.5*p*(pp + 3.)*std::atanh(q/sqroo << 
972             0.5*q*(qq + 3.)*std::atanh(p/sqroo << 
973             std::atan(sqroot/(pq)) - CLHEP::ha << 
974   }                                            << 
975   return area;                                 << 
976 }                                              << 
977                                                << 
978 //============================================ << 
979 //* GetSurfaceArea ---------------------------    1234 //* GetSurfaceArea ----------------------------------------------------
980                                                   1235 
981 G4double G4TwistedTubs::GetSurfaceArea()          1236 G4double G4TwistedTubs::GetSurfaceArea()
982 {                                                 1237 {
983   if (fSurfaceArea == 0.)                      << 1238   if(fSurfaceArea != 0.) {;}
984   {                                            << 1239   else   { fSurfaceArea = G4VSolid::GetSurfaceArea(); }
985     G4double dphi = GetDPhi();                 << 
986     G4double Ainn = GetInnerRadius();          << 
987     G4double Aout = GetOuterRadius();          << 
988     G4double Rinn0 = GetEndInnerRadius(0);     << 
989     G4double Rout0 = GetEndOuterRadius(0);     << 
990     G4double Rinn1 = GetEndInnerRadius(1);     << 
991     G4double Rout1 = GetEndOuterRadius(1);     << 
992     G4double z0 = GetEndZ(0);                  << 
993     G4double z1 = GetEndZ(1);                  << 
994                                                << 
995     G4double base0 = 0.5*dphi*(Rout0*Rout0 - R << 
996     G4double inner0 = GetLateralArea(Ainn, Rin << 
997     G4double outer0 = GetLateralArea(Aout, Rou << 
998     G4double cut0 =                            << 
999       GetPhiCutArea(Aout, Rout0, z0) - GetPhiC << 
1000                                               << 
1001     G4double base1 = base0;                   << 
1002     G4double inner1 = inner0;                 << 
1003     G4double outer1 = outer0;                 << 
1004     G4double cut1 = cut0;                     << 
1005     if (std::abs(z0) != std::abs(z1))         << 
1006     {                                         << 
1007       base1 = 0.5*dphi*(Rout1*Rout1 - Rinn1*R << 
1008       inner1 = GetLateralArea(Ainn, Rinn1, z1 << 
1009       outer1 = GetLateralArea(Aout, Rout1, z1 << 
1010       cut1 =                                  << 
1011       GetPhiCutArea(Aout, Rout1, z1) - GetPhi << 
1012     }                                         << 
1013     fSurfaceArea = base0 + base1 +            << 
1014       ((z0*z1 < 0) ?                          << 
1015       (inner0 + inner1 + outer0 + outer1 + 2. << 
1016       std::abs(inner0 - inner1 + outer0 - out << 
1017   }                                           << 
1018   return fSurfaceArea;                           1240   return fSurfaceArea;
1019 }                                                1241 }
1020                                                  1242 
1021 //===========================================    1243 //=====================================================================
1022 //* GetPointOnSurface -----------------------    1244 //* GetPointOnSurface -------------------------------------------------
1023                                                  1245 
1024 G4ThreeVector G4TwistedTubs::GetPointOnSurfac    1246 G4ThreeVector G4TwistedTubs::GetPointOnSurface() const
1025 {                                                1247 {
1026                                                  1248 
1027   G4double z = G4RandFlat::shoot(fEndZ[0],fEn << 1249   G4double  z = G4RandFlat::shoot(fEndZ[0],fEndZ[1]);
1028   G4double phi , phimin, phimax ;                1250   G4double phi , phimin, phimax ;
1029   G4double x   , xmin,   xmax ;                  1251   G4double x   , xmin,   xmax ;
1030   G4double r   , rmin,   rmax ;                  1252   G4double r   , rmin,   rmax ;
1031                                                  1253 
1032   G4double a1 = fOuterHype->GetSurfaceArea()     1254   G4double a1 = fOuterHype->GetSurfaceArea() ;
1033   G4double a2 = fInnerHype->GetSurfaceArea()     1255   G4double a2 = fInnerHype->GetSurfaceArea() ;
1034   G4double a3 = fLatterTwisted->GetSurfaceAre    1256   G4double a3 = fLatterTwisted->GetSurfaceArea() ;
1035   G4double a4 = fFormerTwisted->GetSurfaceAre    1257   G4double a4 = fFormerTwisted->GetSurfaceArea() ;
1036   G4double a5 = fLowerEndcap->GetSurfaceArea(    1258   G4double a5 = fLowerEndcap->GetSurfaceArea()  ;
1037   G4double a6 = fUpperEndcap->GetSurfaceArea(    1259   G4double a6 = fUpperEndcap->GetSurfaceArea() ;
1038                                                  1260 
1039   G4double chose = G4RandFlat::shoot(0.,a1 +     1261   G4double chose = G4RandFlat::shoot(0.,a1 + a2 + a3 + a4 + a5 + a6) ;
1040                                                  1262 
1041   if(chose < a1)                                 1263   if(chose < a1)
1042   {                                              1264   {
1043                                                  1265 
1044     phimin = fOuterHype->GetBoundaryMin(z) ;     1266     phimin = fOuterHype->GetBoundaryMin(z) ;
1045     phimax = fOuterHype->GetBoundaryMax(z) ;     1267     phimax = fOuterHype->GetBoundaryMax(z) ;
1046     phi = G4RandFlat::shoot(phimin,phimax) ;     1268     phi = G4RandFlat::shoot(phimin,phimax) ;
1047                                                  1269 
1048     return fOuterHype->SurfacePoint(phi,z,tru    1270     return fOuterHype->SurfacePoint(phi,z,true) ;
1049                                                  1271 
1050   }                                              1272   }
1051   else if ( (chose >= a1) && (chose < a1 + a2    1273   else if ( (chose >= a1) && (chose < a1 + a2 ) )
1052   {                                              1274   {
1053                                                  1275 
1054     phimin = fInnerHype->GetBoundaryMin(z) ;     1276     phimin = fInnerHype->GetBoundaryMin(z) ;
1055     phimax = fInnerHype->GetBoundaryMax(z) ;     1277     phimax = fInnerHype->GetBoundaryMax(z) ;
1056     phi = G4RandFlat::shoot(phimin,phimax) ;     1278     phi = G4RandFlat::shoot(phimin,phimax) ;
1057                                                  1279 
1058     return fInnerHype->SurfacePoint(phi,z,tru    1280     return fInnerHype->SurfacePoint(phi,z,true) ;
1059                                                  1281 
1060   }                                              1282   }
1061   else if ( (chose >= a1 + a2 ) && (chose < a    1283   else if ( (chose >= a1 + a2 ) && (chose < a1 + a2 + a3 ) ) 
1062   {                                              1284   {
1063                                                  1285 
1064     xmin = fLatterTwisted->GetBoundaryMin(z)     1286     xmin = fLatterTwisted->GetBoundaryMin(z) ; 
1065     xmax = fLatterTwisted->GetBoundaryMax(z)     1287     xmax = fLatterTwisted->GetBoundaryMax(z) ;
1066     x = G4RandFlat::shoot(xmin,xmax) ;           1288     x = G4RandFlat::shoot(xmin,xmax) ;
1067                                                  1289     
1068     return fLatterTwisted->SurfacePoint(x,z,t    1290     return fLatterTwisted->SurfacePoint(x,z,true) ;
1069                                                  1291 
1070   }                                              1292   }
1071   else if ( (chose >= a1 + a2 + a3  ) && (cho    1293   else if ( (chose >= a1 + a2 + a3  ) && (chose < a1 + a2 + a3 + a4  ) )
1072   {                                              1294   {
1073                                                  1295 
1074     xmin = fFormerTwisted->GetBoundaryMin(z)     1296     xmin = fFormerTwisted->GetBoundaryMin(z) ; 
1075     xmax = fFormerTwisted->GetBoundaryMax(z)     1297     xmax = fFormerTwisted->GetBoundaryMax(z) ;
1076     x = G4RandFlat::shoot(xmin,xmax) ;           1298     x = G4RandFlat::shoot(xmin,xmax) ;
1077                                                  1299 
1078     return fFormerTwisted->SurfacePoint(x,z,t    1300     return fFormerTwisted->SurfacePoint(x,z,true) ;
1079    }                                          << 1301   
                                                   >> 1302   }
1080   else if( (chose >= a1 + a2 + a3 + a4  )&&(c    1303   else if( (chose >= a1 + a2 + a3 + a4  )&&(chose < a1 + a2 + a3 + a4 + a5 ) )
1081   {                                              1304   {
                                                   >> 1305 
1082     rmin = GetEndInnerRadius(0) ;                1306     rmin = GetEndInnerRadius(0) ;
1083     rmax = GetEndOuterRadius(0) ;                1307     rmax = GetEndOuterRadius(0) ;
1084     r = std::sqrt(G4RandFlat::shoot()*(sqr(rm << 1308     r = G4RandFlat::shoot(rmin,rmax) ;
1085                                                  1309 
1086     phimin = fLowerEndcap->GetBoundaryMin(r)     1310     phimin = fLowerEndcap->GetBoundaryMin(r) ; 
1087     phimax = fLowerEndcap->GetBoundaryMax(r)     1311     phimax = fLowerEndcap->GetBoundaryMax(r) ;
1088     phi    = G4RandFlat::shoot(phimin,phimax)    1312     phi    = G4RandFlat::shoot(phimin,phimax) ;
1089                                                  1313 
1090     return fLowerEndcap->SurfacePoint(phi,r,t    1314     return fLowerEndcap->SurfacePoint(phi,r,true) ;
                                                   >> 1315 
1091   }                                              1316   }
1092   else                                           1317   else
1093   {                                              1318   {
1094     rmin = GetEndInnerRadius(1) ;                1319     rmin = GetEndInnerRadius(1) ;
1095     rmax = GetEndOuterRadius(1) ;                1320     rmax = GetEndOuterRadius(1) ;
1096     r = rmin + (rmax-rmin)*std::sqrt(G4RandFl << 1321     r = G4RandFlat::shoot(rmin,rmax) ;
1097                                                  1322 
1098     phimin = fUpperEndcap->GetBoundaryMin(r)     1323     phimin = fUpperEndcap->GetBoundaryMin(r) ; 
1099     phimax = fUpperEndcap->GetBoundaryMax(r)     1324     phimax = fUpperEndcap->GetBoundaryMax(r) ;
1100     phi    = G4RandFlat::shoot(phimin,phimax)    1325     phi    = G4RandFlat::shoot(phimin,phimax) ;
1101                                                  1326 
1102     return fUpperEndcap->SurfacePoint(phi,r,t    1327     return fUpperEndcap->SurfacePoint(phi,r,true) ;
1103   }                                              1328   }
1104 }                                                1329 }
1105                                                  1330