Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/solids/specific/src/G4TwistedTubs.cc

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Differences between /geometry/solids/specific/src/G4TwistedTubs.cc (Version 11.3.0) and /geometry/solids/specific/src/G4TwistedTubs.cc (Version 10.1)


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 25 //                                                 25 //
 26 // G4TwistedTubs implementation                << 
 27 //                                                 26 //
 28 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu <<  27 // $Id: G4TwistedTubs.cc 83572 2014-09-01 15:23:27Z gcosmo $
 29 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), <<  28 //
 30 //               from original version in Jupi <<  29 // 
                                                   >>  30 // --------------------------------------------------------------------
                                                   >>  31 // GEANT 4 class source file
                                                   >>  32 //
                                                   >>  33 //
                                                   >>  34 // G4TwistTubsSide.cc
                                                   >>  35 //
                                                   >>  36 // Author: 
                                                   >>  37 //   01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
                                                   >>  38 //
                                                   >>  39 // History:
                                                   >>  40 //   13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
                                                   >>  41 //                 from original version in Jupiter-2.5.02 application.
 31 // -------------------------------------------     42 // --------------------------------------------------------------------
 32                                                    43 
 33 #include "G4TwistedTubs.hh"                        44 #include "G4TwistedTubs.hh"
 34                                                    45 
 35 #include "G4GeomTools.hh"                      << 
 36 #include "G4PhysicalConstants.hh"                  46 #include "G4PhysicalConstants.hh"
 37 #include "G4SystemOfUnits.hh"                      47 #include "G4SystemOfUnits.hh"
 38 #include "G4GeometryTolerance.hh"                  48 #include "G4GeometryTolerance.hh"
 39 #include "G4VoxelLimits.hh"                        49 #include "G4VoxelLimits.hh"
 40 #include "G4AffineTransform.hh"                    50 #include "G4AffineTransform.hh"
 41 #include "G4BoundingEnvelope.hh"               <<  51 #include "G4SolidExtentList.hh"
 42 #include "G4ClippablePolygon.hh"                   52 #include "G4ClippablePolygon.hh"
 43 #include "G4VPVParameterisation.hh"                53 #include "G4VPVParameterisation.hh"
 44 #include "meshdefs.hh"                             54 #include "meshdefs.hh"
 45                                                    55 
 46 #include "G4VGraphicsScene.hh"                     56 #include "G4VGraphicsScene.hh"
 47 #include "G4Polyhedron.hh"                         57 #include "G4Polyhedron.hh"
 48 #include "G4VisExtent.hh"                          58 #include "G4VisExtent.hh"
 49                                                    59 
 50 #include "Randomize.hh"                            60 #include "Randomize.hh"
 51                                                    61 
 52 #include "G4AutoLock.hh"                           62 #include "G4AutoLock.hh"
 53                                                    63 
 54 namespace                                          64 namespace
 55 {                                                  65 {
 56   G4Mutex polyhedronMutex = G4MUTEX_INITIALIZE     66   G4Mutex polyhedronMutex = G4MUTEX_INITIALIZER;
 57 }                                                  67 }
 58                                                    68 
 59                                                << 
 60 //============================================     69 //=====================================================================
 61 //* constructors -----------------------------     70 //* constructors ------------------------------------------------------
 62                                                    71 
 63 G4TwistedTubs::G4TwistedTubs(const G4String& p <<  72 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
 64                                    G4double  t     73                                    G4double  twistedangle,
 65                                    G4double  e     74                                    G4double  endinnerrad,
 66                                    G4double  e     75                                    G4double  endouterrad,
 67                                    G4double  h     76                                    G4double  halfzlen,
 68                                    G4double  d     77                                    G4double  dphi)
 69    : G4VSolid(pname), fDPhi(dphi),                 78    : G4VSolid(pname), fDPhi(dphi), 
 70      fLowerEndcap(nullptr), fUpperEndcap(nullp <<  79      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
 71      fFormerTwisted(nullptr), fInnerHype(nullp <<  80      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >>  81      fCubicVolume(0.), fSurfaceArea(0.),
                                                   >>  82      fRebuildPolyhedron(false), fpPolyhedron(0)
 72 {                                                  83 {
 73    if (endinnerrad < DBL_MIN)                      84    if (endinnerrad < DBL_MIN)
 74    {                                               85    {
 75       G4Exception("G4TwistedTubs::G4TwistedTub     86       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
 76                   FatalErrorInArgument, "Inval     87                   FatalErrorInArgument, "Invalid end-inner-radius!");
 77    }                                               88    }
 78                                                    89             
 79    G4double sinhalftwist = std::sin(0.5 * twis     90    G4double sinhalftwist = std::sin(0.5 * twistedangle);
 80                                                    91 
 81    G4double endinnerradX = endinnerrad * sinha     92    G4double endinnerradX = endinnerrad * sinhalftwist;
 82    G4double innerrad     = std::sqrt( endinner     93    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
 83                                  - endinnerrad     94                                  - endinnerradX * endinnerradX );
 84                                                    95 
 85    G4double endouterradX = endouterrad * sinha     96    G4double endouterradX = endouterrad * sinhalftwist;
 86    G4double outerrad     = std::sqrt( endouter     97    G4double outerrad     = std::sqrt( endouterrad * endouterrad
 87                                  - endouterrad     98                                  - endouterradX * endouterradX );
 88                                                    99    
 89    // temporary treatment!!                       100    // temporary treatment!!
 90    SetFields(twistedangle, innerrad, outerrad,    101    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
 91    CreateSurfaces();                              102    CreateSurfaces();
 92 }                                                 103 }
 93                                                   104 
 94 G4TwistedTubs::G4TwistedTubs(const G4String& p << 105 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
 95                                    G4double  t    106                                    G4double  twistedangle,    
 96                                    G4double  e    107                                    G4double  endinnerrad,  
 97                                    G4double  e    108                                    G4double  endouterrad,  
 98                                    G4double  h    109                                    G4double  halfzlen,
 99                                    G4int     n    110                                    G4int     nseg,
100                                    G4double  t    111                                    G4double  totphi)
101    : G4VSolid(pname),                             112    : G4VSolid(pname),
102      fLowerEndcap(nullptr), fUpperEndcap(nullp << 113      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
103      fFormerTwisted(nullptr), fInnerHype(nullp << 114      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 115      fCubicVolume(0.), fSurfaceArea(0.),
                                                   >> 116      fRebuildPolyhedron(false), fpPolyhedron(0)
104 {                                                 117 {
105                                                   118 
106    if (nseg == 0)                              << 119    if (!nseg)
107    {                                              120    {
108       std::ostringstream message;                 121       std::ostringstream message;
109       message << "Invalid number of segments."    122       message << "Invalid number of segments." << G4endl
110               << "        nseg = " << nseg;       123               << "        nseg = " << nseg;
111       G4Exception("G4TwistedTubs::G4TwistedTub    124       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
112                   FatalErrorInArgument, messag    125                   FatalErrorInArgument, message);
113    }                                              126    }
114    if (totphi == DBL_MIN || endinnerrad < DBL_    127    if (totphi == DBL_MIN || endinnerrad < DBL_MIN)
115    {                                              128    {
116       G4Exception("G4TwistedTubs::G4TwistedTub    129       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
117                 FatalErrorInArgument, "Invalid    130                 FatalErrorInArgument, "Invalid total-phi or end-inner-radius!");
118    }                                              131    }
119                                                   132          
120    G4double sinhalftwist = std::sin(0.5 * twis    133    G4double sinhalftwist = std::sin(0.5 * twistedangle);
121                                                   134 
122    G4double endinnerradX = endinnerrad * sinha    135    G4double endinnerradX = endinnerrad * sinhalftwist;
123    G4double innerrad     = std::sqrt( endinner    136    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
124                                  - endinnerrad    137                                  - endinnerradX * endinnerradX );
125                                                   138 
126    G4double endouterradX = endouterrad * sinha    139    G4double endouterradX = endouterrad * sinhalftwist;
127    G4double outerrad     = std::sqrt( endouter    140    G4double outerrad     = std::sqrt( endouterrad * endouterrad
128                                  - endouterrad    141                                  - endouterradX * endouterradX );
129                                                   142    
130    // temporary treatment!!                       143    // temporary treatment!!
131    fDPhi = totphi / nseg;                         144    fDPhi = totphi / nseg;
132    SetFields(twistedangle, innerrad, outerrad,    145    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
133    CreateSurfaces();                              146    CreateSurfaces();
134 }                                                 147 }
135                                                   148 
136 G4TwistedTubs::G4TwistedTubs(const G4String& p << 149 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
137                                    G4double  t    150                                    G4double  twistedangle,
138                                    G4double  i    151                                    G4double  innerrad,
139                                    G4double  o    152                                    G4double  outerrad,
140                                    G4double  n    153                                    G4double  negativeEndz,
141                                    G4double  p    154                                    G4double  positiveEndz,
142                                    G4double  d    155                                    G4double  dphi)
143    : G4VSolid(pname), fDPhi(dphi),                156    : G4VSolid(pname), fDPhi(dphi),
144      fLowerEndcap(nullptr), fUpperEndcap(nullp << 157      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
145      fFormerTwisted(nullptr), fInnerHype(nullp << 158      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 159      fCubicVolume(0.), fSurfaceArea(0.),
                                                   >> 160      fRebuildPolyhedron(false), fpPolyhedron(0)
146 {                                                 161 {
147    if (innerrad < DBL_MIN)                        162    if (innerrad < DBL_MIN)
148    {                                              163    {
149       G4Exception("G4TwistedTubs::G4TwistedTub    164       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
150                   FatalErrorInArgument, "Inval    165                   FatalErrorInArgument, "Invalid end-inner-radius!");
151    }                                              166    }
152                                                   167                  
153    SetFields(twistedangle, innerrad, outerrad,    168    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
154    CreateSurfaces();                              169    CreateSurfaces();
155 }                                                 170 }
156                                                   171 
157 G4TwistedTubs::G4TwistedTubs(const G4String& p << 172 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
158                                    G4double  t    173                                    G4double  twistedangle,    
159                                    G4double  i    174                                    G4double  innerrad,  
160                                    G4double  o    175                                    G4double  outerrad,  
161                                    G4double  n    176                                    G4double  negativeEndz,
162                                    G4double  p    177                                    G4double  positiveEndz,
163                                    G4int     n    178                                    G4int     nseg,
164                                    G4double  t    179                                    G4double  totphi)
165    : G4VSolid(pname),                             180    : G4VSolid(pname),
166      fLowerEndcap(nullptr), fUpperEndcap(nullp << 181      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
167      fFormerTwisted(nullptr), fInnerHype(nullp << 182      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 183      fCubicVolume(0.), fSurfaceArea(0.),
                                                   >> 184      fRebuildPolyhedron(false), fpPolyhedron(0)
168 {                                                 185 {
169    if (nseg == 0)                              << 186    if (!nseg)
170    {                                              187    {
171       std::ostringstream message;                 188       std::ostringstream message;
172       message << "Invalid number of segments."    189       message << "Invalid number of segments." << G4endl
173               << "        nseg = " << nseg;       190               << "        nseg = " << nseg;
174       G4Exception("G4TwistedTubs::G4TwistedTub    191       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
175                   FatalErrorInArgument, messag    192                   FatalErrorInArgument, message);
176    }                                              193    }
177    if (totphi == DBL_MIN || innerrad < DBL_MIN    194    if (totphi == DBL_MIN || innerrad < DBL_MIN)
178    {                                              195    {
179       G4Exception("G4TwistedTubs::G4TwistedTub    196       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
180                 FatalErrorInArgument, "Invalid    197                 FatalErrorInArgument, "Invalid total-phi or end-inner-radius!");
181    }                                              198    }
182                                                   199             
183    fDPhi = totphi / nseg;                         200    fDPhi = totphi / nseg;
184    SetFields(twistedangle, innerrad, outerrad,    201    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
185    CreateSurfaces();                              202    CreateSurfaces();
186 }                                                 203 }
187                                                   204 
188 //============================================    205 //=====================================================================
189 //* Fake default constructor -----------------    206 //* Fake default constructor ------------------------------------------
190                                                   207 
191 G4TwistedTubs::G4TwistedTubs( __void__& a )       208 G4TwistedTubs::G4TwistedTubs( __void__& a )
192   : G4VSolid(a),                               << 209   : G4VSolid(a), fPhiTwist(0.), fInnerRadius(0.), fOuterRadius(0.), fDPhi(0.),
193     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 210     fZHalfLength(0.), fInnerStereo(0.), fOuterStereo(0.), fTanInnerStereo(0.),
194     fLatterTwisted(nullptr), fFormerTwisted(nu << 211     fTanOuterStereo(0.), fKappa(0.), fInnerRadius2(0.), fOuterRadius2(0.),
195     fInnerHype(nullptr), fOuterHype(nullptr)   << 212     fTanInnerStereo2(0.), fTanOuterStereo2(0.), fLowerEndcap(0), fUpperEndcap(0),
                                                   >> 213     fLatterTwisted(0), fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 214     fCubicVolume(0.), fSurfaceArea(0.),
                                                   >> 215     fRebuildPolyhedron(false), fpPolyhedron(0)
196 {                                                 216 {
197 }                                                 217 }
198                                                   218 
199 //============================================    219 //=====================================================================
200 //* destructor -------------------------------    220 //* destructor --------------------------------------------------------
201                                                   221 
202 G4TwistedTubs::~G4TwistedTubs()                   222 G4TwistedTubs::~G4TwistedTubs()
203 {                                                 223 {
204    delete fLowerEndcap;                        << 224    if (fLowerEndcap)   { delete fLowerEndcap;   }
205    delete fUpperEndcap;                        << 225    if (fUpperEndcap)   { delete fUpperEndcap;   }
206    delete fLatterTwisted;                      << 226    if (fLatterTwisted) { delete fLatterTwisted; }
207    delete fFormerTwisted;                      << 227    if (fFormerTwisted) { delete fFormerTwisted; }
208    delete fInnerHype;                          << 228    if (fInnerHype)     { delete fInnerHype;     }
209    delete fOuterHype;                          << 229    if (fOuterHype)     { delete fOuterHype;     }
210    delete fpPolyhedron; fpPolyhedron = nullptr << 230    if (fpPolyhedron)   { delete fpPolyhedron; fpPolyhedron = 0; }
211 }                                                 231 }
212                                                   232 
213 //============================================    233 //=====================================================================
214 //* Copy constructor -------------------------    234 //* Copy constructor --------------------------------------------------
215                                                   235 
216 G4TwistedTubs::G4TwistedTubs(const G4TwistedTu    236 G4TwistedTubs::G4TwistedTubs(const G4TwistedTubs& rhs)
217   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),      237   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),
218     fInnerRadius(rhs.fInnerRadius), fOuterRadi    238     fInnerRadius(rhs.fInnerRadius), fOuterRadius(rhs.fOuterRadius),
219     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfL    239     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfLength),
220     fInnerStereo(rhs.fInnerStereo), fOuterSter    240     fInnerStereo(rhs.fInnerStereo), fOuterStereo(rhs.fOuterStereo),
221     fTanInnerStereo(rhs.fTanInnerStereo), fTan    241     fTanInnerStereo(rhs.fTanInnerStereo), fTanOuterStereo(rhs.fTanOuterStereo),
222     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInn    242     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInnerRadius2), 
223     fOuterRadius2(rhs.fOuterRadius2), fTanInne    243     fOuterRadius2(rhs.fOuterRadius2), fTanInnerStereo2(rhs.fTanInnerStereo2),
224     fTanOuterStereo2(rhs.fTanOuterStereo2),       244     fTanOuterStereo2(rhs.fTanOuterStereo2),
225     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 245     fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0), fFormerTwisted(0),
226     fInnerHype(nullptr), fOuterHype(nullptr),  << 246     fInnerHype(0), fOuterHype(0),
227     fCubicVolume(rhs.fCubicVolume), fSurfaceAr << 247     fCubicVolume(rhs.fCubicVolume), fSurfaceArea(rhs.fSurfaceArea),
                                                   >> 248     fRebuildPolyhedron(false), fpPolyhedron(0),
                                                   >> 249     fLastInside(rhs.fLastInside), fLastNormal(rhs.fLastNormal),
                                                   >> 250     fLastDistanceToIn(rhs.fLastDistanceToIn),
                                                   >> 251     fLastDistanceToOut(rhs.fLastDistanceToOut),
                                                   >> 252     fLastDistanceToInWithV(rhs.fLastDistanceToInWithV),
                                                   >> 253     fLastDistanceToOutWithV(rhs.fLastDistanceToOutWithV)
228 {                                                 254 {
229   for (auto i=0; i<2; ++i)                     << 255   for (size_t i=0; i<2; ++i)
230   {                                               256   {
231     fEndZ[i] = rhs.fEndZ[i];                      257     fEndZ[i] = rhs.fEndZ[i];
232     fEndInnerRadius[i] = rhs.fEndInnerRadius[i    258     fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
233     fEndOuterRadius[i] = rhs.fEndOuterRadius[i    259     fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
234     fEndPhi[i] = rhs.fEndPhi[i];                  260     fEndPhi[i] = rhs.fEndPhi[i];
235     fEndZ2[i] = rhs.fEndZ2[i];                    261     fEndZ2[i] = rhs.fEndZ2[i];
236   }                                               262   }
237   CreateSurfaces();                               263   CreateSurfaces();
238 }                                                 264 }
239                                                   265 
240                                                   266 
241 //============================================    267 //=====================================================================
242 //* Assignment operator ----------------------    268 //* Assignment operator -----------------------------------------------
243                                                   269 
244 G4TwistedTubs& G4TwistedTubs::operator = (cons    270 G4TwistedTubs& G4TwistedTubs::operator = (const G4TwistedTubs& rhs) 
245 {                                                 271 {
246    // Check assignment to self                    272    // Check assignment to self
247    //                                             273    //
248    if (this == &rhs)  { return *this; }           274    if (this == &rhs)  { return *this; }
249                                                   275 
250    // Copy base class data                        276    // Copy base class data
251    //                                             277    //
252    G4VSolid::operator=(rhs);                      278    G4VSolid::operator=(rhs);
253                                                   279 
254    // Copy data                                   280    // Copy data
255    //                                             281    //
256    fPhiTwist= rhs.fPhiTwist;                      282    fPhiTwist= rhs.fPhiTwist;
257    fInnerRadius= rhs.fInnerRadius; fOuterRadiu    283    fInnerRadius= rhs.fInnerRadius; fOuterRadius= rhs.fOuterRadius;
258    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfL    284    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfLength;
259    fInnerStereo= rhs.fInnerStereo; fOuterStere    285    fInnerStereo= rhs.fInnerStereo; fOuterStereo= rhs.fOuterStereo;
260    fTanInnerStereo= rhs.fTanInnerStereo; fTanO    286    fTanInnerStereo= rhs.fTanInnerStereo; fTanOuterStereo= rhs.fTanOuterStereo;
261    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInn    287    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInnerRadius2; 
262    fOuterRadius2= rhs.fOuterRadius2; fTanInner    288    fOuterRadius2= rhs.fOuterRadius2; fTanInnerStereo2= rhs.fTanInnerStereo2;
263    fTanOuterStereo2= rhs.fTanOuterStereo2;        289    fTanOuterStereo2= rhs.fTanOuterStereo2;
264    fLowerEndcap= fUpperEndcap= fLatterTwisted= << 290    fLowerEndcap= fUpperEndcap= fLatterTwisted= fFormerTwisted= 0;
265    fInnerHype= fOuterHype= nullptr;            << 291    fInnerHype= fOuterHype= 0;
266    fCubicVolume= rhs.fCubicVolume; fSurfaceAre    292    fCubicVolume= rhs.fCubicVolume; fSurfaceArea= rhs.fSurfaceArea;
                                                   >> 293    fLastInside= rhs.fLastInside; fLastNormal= rhs.fLastNormal;
                                                   >> 294    fLastDistanceToIn= rhs.fLastDistanceToIn;
                                                   >> 295    fLastDistanceToOut= rhs.fLastDistanceToOut;
                                                   >> 296    fLastDistanceToInWithV= rhs.fLastDistanceToInWithV;
                                                   >> 297    fLastDistanceToOutWithV= rhs.fLastDistanceToOutWithV;
267                                                   298  
268    for (auto i=0; i<2; ++i)                    << 299    for (size_t i=0; i<2; ++i)
269    {                                              300    {
270      fEndZ[i] = rhs.fEndZ[i];                     301      fEndZ[i] = rhs.fEndZ[i];
271      fEndInnerRadius[i] = rhs.fEndInnerRadius[    302      fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
272      fEndOuterRadius[i] = rhs.fEndOuterRadius[    303      fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
273      fEndPhi[i] = rhs.fEndPhi[i];                 304      fEndPhi[i] = rhs.fEndPhi[i];
274      fEndZ2[i] = rhs.fEndZ2[i];                   305      fEndZ2[i] = rhs.fEndZ2[i];
275    }                                              306    }
276                                                   307  
277    CreateSurfaces();                              308    CreateSurfaces();
278    fRebuildPolyhedron = false;                    309    fRebuildPolyhedron = false;
279    delete fpPolyhedron; fpPolyhedron = nullptr << 310    delete fpPolyhedron; fpPolyhedron = 0;
280                                                   311 
281    return *this;                                  312    return *this;
282 }                                                 313 }
283                                                   314 
284 //============================================    315 //=====================================================================
285 //* ComputeDimensions ------------------------    316 //* ComputeDimensions -------------------------------------------------
286                                                   317 
287 void G4TwistedTubs::ComputeDimensions(G4VPVPar    318 void G4TwistedTubs::ComputeDimensions(G4VPVParameterisation* /* p */ ,
288                                       const G4    319                                       const G4int            /* n  */ ,
289                                       const G4    320                                       const G4VPhysicalVolume* /* pRep */ )
290 {                                                 321 {
291   G4Exception("G4TwistedTubs::ComputeDimension    322   G4Exception("G4TwistedTubs::ComputeDimensions()",
292               "GeomSolids0001", FatalException    323               "GeomSolids0001", FatalException,
293               "G4TwistedTubs does not support     324               "G4TwistedTubs does not support Parameterisation.");
294 }                                                 325 }
295                                                   326 
                                                   >> 327 
296 //============================================    328 //=====================================================================
297 //* BoundingLimits --------------------------- << 329 //* CalculateExtent ---------------------------------------------------
298                                                   330 
299 void G4TwistedTubs::BoundingLimits(G4ThreeVect << 331 G4bool G4TwistedTubs::CalculateExtent( const EAxis              axis,
300                                    G4ThreeVect << 332                                        const G4VoxelLimits     &voxelLimit,
                                                   >> 333                                        const G4AffineTransform &transform,
                                                   >> 334                                              G4double          &min,
                                                   >> 335                                              G4double          &max ) const
301 {                                                 336 {
302   // Find bounding tube                        << 
303   G4double rmin = GetInnerRadius();            << 
304   G4double rmax = GetEndOuterRadius();         << 
305                                                   337 
306   G4double zmin = std::min(GetEndZ(0), GetEndZ << 338   G4SolidExtentList  extentList( axis, voxelLimit );
307   G4double zmax = std::max(GetEndZ(0), GetEndZ << 339   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ?
                                                   >> 340                              fEndOuterRadius[0] : fEndOuterRadius[1]);
                                                   >> 341   G4double maxEndInnerRad = (fEndInnerRadius[0] > fEndInnerRadius[1] ?
                                                   >> 342                              fEndInnerRadius[0] : fEndInnerRadius[1]);
                                                   >> 343   G4double maxphi         = (std::fabs(fEndPhi[0]) > std::fabs(fEndPhi[1]) ?
                                                   >> 344                              std::fabs(fEndPhi[0]) : std::fabs(fEndPhi[1]));
                                                   >> 345    
                                                   >> 346   //
                                                   >> 347   // Choose phi size of our segment(s) based on constants as
                                                   >> 348   // defined in meshdefs.hh
                                                   >> 349   //
                                                   >> 350   // G4int numPhi = kMaxMeshSections;
                                                   >> 351   G4double sigPhi = 2*maxphi + fDPhi;
                                                   >> 352   G4double rFudge = 1.0/std::cos(0.5*sigPhi);
                                                   >> 353   G4double fudgeEndOuterRad = rFudge * maxEndOuterRad;
                                                   >> 354   
                                                   >> 355   //
                                                   >> 356   // We work around in phi building polygons along the way.
                                                   >> 357   // As a reasonable compromise between accuracy and
                                                   >> 358   // complexity (=cpu time), the following facets are chosen:
                                                   >> 359   //
                                                   >> 360   //   1. If fOuterRadius/maxEndOuterRad > 0.95, approximate
                                                   >> 361   //      the outer surface as a cylinder, and use one
                                                   >> 362   //      rectangular polygon (0-1) to build its mesh.
                                                   >> 363   //
                                                   >> 364   //      Otherwise, use two trapazoidal polygons that 
                                                   >> 365   //      meet at z = 0 (0-4-1)
                                                   >> 366   //
                                                   >> 367   //   2. If there is no inner surface, then use one
                                                   >> 368   //      polygon for each entire endcap.  (0) and (1)
                                                   >> 369   //
                                                   >> 370   //      Otherwise, use a trapazoidal polygon for each
                                                   >> 371   //      phi segment of each endcap.    (0-2) and (1-3)
                                                   >> 372   //
                                                   >> 373   //   3. For the inner surface, if fInnerRadius/maxEndInnerRad > 0.95,
                                                   >> 374   //      approximate the inner surface as a cylinder of
                                                   >> 375   //      radius fInnerRadius and use one rectangular polygon
                                                   >> 376   //      to build each phi segment of its mesh.   (2-3)
                                                   >> 377   //
                                                   >> 378   //      Otherwise, use one rectangular polygon centered
                                                   >> 379   //      at z = 0 (5-6) and two connecting trapazoidal polygons
                                                   >> 380   //      for each phi segment (2-5) and (3-6).
                                                   >> 381   //
                                                   >> 382 
                                                   >> 383   G4bool splitOuter = (fOuterRadius/maxEndOuterRad < 0.95);
                                                   >> 384   G4bool splitInner = (fInnerRadius/maxEndInnerRad < 0.95);
                                                   >> 385   
                                                   >> 386   //
                                                   >> 387   // Vertex assignments (v and w arrays)
                                                   >> 388   // [0] and [1] are mandatory
                                                   >> 389   // the rest are optional
                                                   >> 390   //
                                                   >> 391   //     +                     -
                                                   >> 392   //      [0]------[4]------[1]      <--- outer radius
                                                   >> 393   //       |                 |       
                                                   >> 394   //       |                 |       
                                                   >> 395   //      [2]---[5]---[6]---[3]      <--- inner radius
                                                   >> 396   //
                                                   >> 397 
                                                   >> 398   G4ClippablePolygon endPoly1, endPoly2;
                                                   >> 399   
                                                   >> 400   G4double phimax   = maxphi + 0.5*fDPhi;
                                                   >> 401   if ( phimax > pi/2)  { phimax = pi-phimax; }
                                                   >> 402   G4double phimin   = - phimax;
308                                                   403 
309   G4double dphi = 0.5*GetDPhi();               << 404   G4ThreeVector v0, v1, v2, v3, v4, v5, v6;   // -ve phi verticies for polygon
310   G4double sphi = std::min(GetEndPhi(0), GetEn << 405   G4ThreeVector w0, w1, w2, w3, w4, w5, w6;   // +ve phi verticies for polygon
311   G4double ephi = std::max(GetEndPhi(0), GetEn << 
312   G4double totalphi = ephi - sphi;             << 
313                                                   406 
314   // Find bounding box                         << 407   //
315   if (dphi <= 0 || totalphi >= CLHEP::twopi)   << 408   // decide verticies of -ve phi boundary
                                                   >> 409   //
                                                   >> 410   
                                                   >> 411   G4double cosPhi = std::cos(phimin);
                                                   >> 412   G4double sinPhi = std::sin(phimin);
                                                   >> 413  
                                                   >> 414   // Outer hyperbolic surface  
                                                   >> 415 
                                                   >> 416   v0 = transform.TransformPoint( 
                                                   >> 417        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
                                                   >> 418                      + fZHalfLength));
                                                   >> 419   v1 = transform.TransformPoint( 
                                                   >> 420        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
                                                   >> 421                      - fZHalfLength));
                                                   >> 422   if (splitOuter)
316   {                                               423   {
317     pMin.set(-rmax,-rmax, zmin);               << 424      v4 = transform.TransformPoint(
318     pMax.set( rmax, rmax, zmax);               << 425           G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 0));
                                                   >> 426   }
                                                   >> 427   
                                                   >> 428   // Inner hyperbolic surface  
                                                   >> 429 
                                                   >> 430   G4double zInnerSplit = 0.;
                                                   >> 431   if (splitInner)
                                                   >> 432   {
                                                   >> 433      v2 = transform.TransformPoint( 
                                                   >> 434           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 435                         + fZHalfLength));
                                                   >> 436      v3 = transform.TransformPoint( 
                                                   >> 437           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 438                         - fZHalfLength));
                                                   >> 439       
                                                   >> 440      // Find intersection of tangential line of inner
                                                   >> 441      // surface at z = fZHalfLength and line r=fInnerRadius.
                                                   >> 442      G4double dr = fZHalfLength * fTanInnerStereo2;
                                                   >> 443      G4double dz = maxEndInnerRad;
                                                   >> 444      zInnerSplit = fZHalfLength + (fInnerRadius - maxEndInnerRad) * dz / dr;
                                                   >> 445 
                                                   >> 446      // Build associated vertices
                                                   >> 447      v5 = transform.TransformPoint( 
                                                   >> 448           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 449                         + zInnerSplit));
                                                   >> 450      v6 = transform.TransformPoint( 
                                                   >> 451           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 452                         - zInnerSplit));
319   }                                               453   }
320   else                                            454   else
321   {                                               455   {
322     G4TwoVector vmin,vmax;                     << 456      v2 = transform.TransformPoint(
323     G4GeomTools::DiskExtent(rmin, rmax, sphi,  << 457           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
324     pMin.set(vmin.x(), vmin.y(), zmin);        << 458                         + fZHalfLength));
325     pMax.set(vmax.x(), vmax.y(), zmax);        << 459      v3 = transform.TransformPoint(
                                                   >> 460           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 461                         - fZHalfLength));
326   }                                               462   }
327                                                   463 
328   // Check correctness of the bounding box     << 
329   //                                              464   //
330   if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 465   // decide vertices of +ve phi boundary
                                                   >> 466   // 
                                                   >> 467 
                                                   >> 468   cosPhi = std::cos(phimax);
                                                   >> 469   sinPhi = std::sin(phimax);
                                                   >> 470    
                                                   >> 471   // Outer hyperbolic surface  
                                                   >> 472   
                                                   >> 473   w0 = transform.TransformPoint(
                                                   >> 474        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 475                      + fZHalfLength));
                                                   >> 476   w1 = transform.TransformPoint(
                                                   >> 477        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 478                      - fZHalfLength));
                                                   >> 479   if (splitOuter)
331   {                                               480   {
332     std::ostringstream message;                << 481      G4double r = rFudge*fOuterRadius;
333     message << "Bad bounding box (min >= max)  << 482      
334             << GetName() << " !"               << 483      w4 = transform.TransformPoint(G4ThreeVector( r*cosPhi, r*sinPhi, 0 ));
335             << "\npMin = " << pMin             << 484       
336             << "\npMax = " << pMax;            << 485      AddPolyToExtent( v0, v4, w4, w0, voxelLimit, axis, extentList );
337     G4Exception("G4TwistedTubs::BoundingLimits << 486      AddPolyToExtent( v4, v1, w1, w4, voxelLimit, axis, extentList );
338                 JustWarning, message);         << 
339     DumpInfo();                                << 
340   }                                               487   }
                                                   >> 488   else
                                                   >> 489   {
                                                   >> 490      AddPolyToExtent( v0, v1, w1, w0, voxelLimit, axis, extentList );
                                                   >> 491   }
                                                   >> 492   
                                                   >> 493   // Inner hyperbolic surface
                                                   >> 494   
                                                   >> 495   if (splitInner)
                                                   >> 496   {
                                                   >> 497      w2 = transform.TransformPoint(
                                                   >> 498           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 499                         + fZHalfLength));
                                                   >> 500      w3 = transform.TransformPoint(
                                                   >> 501           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 502                         - fZHalfLength));
                                                   >> 503           
                                                   >> 504      w5 = transform.TransformPoint(
                                                   >> 505           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 506                         + zInnerSplit));
                                                   >> 507      w6 = transform.TransformPoint(
                                                   >> 508           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 509                         - zInnerSplit));
                                                   >> 510                                    
                                                   >> 511      AddPolyToExtent( v3, v6, w6, w3, voxelLimit, axis, extentList );
                                                   >> 512      AddPolyToExtent( v6, v5, w5, w6, voxelLimit, axis, extentList );
                                                   >> 513      AddPolyToExtent( v5, v2, w2, w5, voxelLimit, axis, extentList );
                                                   >> 514      
                                                   >> 515   }
                                                   >> 516   else
                                                   >> 517   {
                                                   >> 518      w2 = transform.TransformPoint(
                                                   >> 519           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 520                         + fZHalfLength));
                                                   >> 521      w3 = transform.TransformPoint(
                                                   >> 522           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 523                         - fZHalfLength));
                                                   >> 524 
                                                   >> 525      AddPolyToExtent( v3, v2, w2, w3, voxelLimit, axis, extentList );
                                                   >> 526   }
                                                   >> 527 
                                                   >> 528   //
                                                   >> 529   // Endplate segments
                                                   >> 530   //
                                                   >> 531   AddPolyToExtent( v1, v3, w3, w1, voxelLimit, axis, extentList );
                                                   >> 532   AddPolyToExtent( v2, v0, w0, w2, voxelLimit, axis, extentList );
                                                   >> 533   
                                                   >> 534   //
                                                   >> 535   // Return min/max value
                                                   >> 536   //
                                                   >> 537   return extentList.GetExtent( min, max );
341 }                                                 538 }
342                                                   539 
                                                   >> 540 
343 //============================================    541 //=====================================================================
344 //* CalculateExtent -------------------------- << 542 //* AddPolyToExtent ---------------------------------------------------
                                                   >> 543 
                                                   >> 544 void G4TwistedTubs::AddPolyToExtent( const G4ThreeVector &v0,
                                                   >> 545                                      const G4ThreeVector &v1,
                                                   >> 546                                      const G4ThreeVector &w1,
                                                   >> 547                                      const G4ThreeVector &w0,
                                                   >> 548                                      const G4VoxelLimits &voxelLimit,
                                                   >> 549                                      const EAxis          axis,
                                                   >> 550                                      G4SolidExtentList   &extentList ) 
                                                   >> 551 {
                                                   >> 552     // Utility function for CalculateExtent
                                                   >> 553     //
                                                   >> 554     G4ClippablePolygon phiPoly;
345                                                   555 
346 G4bool                                         << 556     phiPoly.AddVertexInOrder( v0 );
347 G4TwistedTubs::CalculateExtent(const EAxis pAx << 557     phiPoly.AddVertexInOrder( v1 );
348                                const G4VoxelLi << 558     phiPoly.AddVertexInOrder( w1 );
349                                const G4AffineT << 559     phiPoly.AddVertexInOrder( w0 );
350                                      G4double& << 560 
351 {                                              << 561     if (phiPoly.PartialClip( voxelLimit, axis ))
352   G4ThreeVector bmin, bmax;                    << 562     {
353                                                << 563         phiPoly.SetNormal( (v1-v0).cross(w0-v0).unit() );
354   // Get bounding box                          << 564         extentList.AddSurface( phiPoly );
355   BoundingLimits(bmin,bmax);                   << 565     }
356                                                << 
357   // Find extent                               << 
358   G4BoundingEnvelope bbox(bmin,bmax);          << 
359   return bbox.CalculateExtent(pAxis,pVoxelLimi << 
360 }                                                 566 }
361                                                   567 
362                                                   568 
363 //============================================    569 //=====================================================================
364 //* Inside -----------------------------------    570 //* Inside ------------------------------------------------------------
365                                                   571 
366 EInside G4TwistedTubs::Inside(const G4ThreeVec    572 EInside G4TwistedTubs::Inside(const G4ThreeVector& p) const
367 {                                                 573 {
368                                                   574 
369    const G4double halftol                         575    const G4double halftol
370      = 0.5 * G4GeometryTolerance::GetInstance(    576      = 0.5 * G4GeometryTolerance::GetInstance()->GetRadialTolerance();
371    // static G4int timerid = -1;                  577    // static G4int timerid = -1;
372    // G4Timer timer(timerid, "G4TwistedTubs",     578    // G4Timer timer(timerid, "G4TwistedTubs", "Inside");
373    // timer.Start();                              579    // timer.Start();
374                                                   580 
                                                   >> 581    G4ThreeVector *tmpp;
                                                   >> 582    EInside       *tmpinside;
                                                   >> 583    if (fLastInside.p == p)
                                                   >> 584    {
                                                   >> 585      return fLastInside.inside;
                                                   >> 586    }
                                                   >> 587    else
                                                   >> 588    {
                                                   >> 589       tmpp      = const_cast<G4ThreeVector*>(&(fLastInside.p));
                                                   >> 590       tmpinside = const_cast<EInside*>(&(fLastInside.inside));
                                                   >> 591       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 592    }
375                                                   593    
376    EInside  outerhypearea = ((G4TwistTubsHypeS    594    EInside  outerhypearea = ((G4TwistTubsHypeSide *)fOuterHype)->Inside(p);
377    G4double innerhyperho  = ((G4TwistTubsHypeS    595    G4double innerhyperho  = ((G4TwistTubsHypeSide *)fInnerHype)->GetRhoAtPZ(p);
378    G4double distanceToOut = p.getRho() - inner    596    G4double distanceToOut = p.getRho() - innerhyperho; // +ve: inside
379    EInside       tmpinside;                    << 597 
380    if ((outerhypearea == kOutside) || (distanc    598    if ((outerhypearea == kOutside) || (distanceToOut < -halftol))
381    {                                              599    {
382       tmpinside = kOutside;                    << 600       *tmpinside = kOutside;
383    }                                              601    }
384    else if (outerhypearea == kSurface)            602    else if (outerhypearea == kSurface)
385    {                                              603    {
386       tmpinside = kSurface;                    << 604       *tmpinside = kSurface;
387    }                                              605    }
388    else                                           606    else
389    {                                              607    {
390       if (distanceToOut <= halftol)               608       if (distanceToOut <= halftol)
391       {                                           609       {
392          tmpinside = kSurface;                 << 610          *tmpinside = kSurface;
393       }                                           611       }
394       else                                        612       else
395       {                                           613       {
396          tmpinside = kInside;                  << 614          *tmpinside = kInside;
397       }                                           615       }
398    }                                              616    }
399                                                   617 
400    return tmpinside;                           << 618    return fLastInside.inside;
401 }                                                 619 }
402                                                   620 
403 //============================================    621 //=====================================================================
404 //* SurfaceNormal ----------------------------    622 //* SurfaceNormal -----------------------------------------------------
405                                                   623 
406 G4ThreeVector G4TwistedTubs::SurfaceNormal(con    624 G4ThreeVector G4TwistedTubs::SurfaceNormal(const G4ThreeVector& p) const
407 {                                                 625 {
408    //                                             626    //
409    // return the normal unit vector to the Hyp    627    // return the normal unit vector to the Hyperbolical Surface at a point 
410    // p on (or nearly on) the surface             628    // p on (or nearly on) the surface
411    //                                             629    //
412    // Which of the three or four surfaces are     630    // Which of the three or four surfaces are we closest to?
413    //                                             631    //
414                                                   632 
                                                   >> 633    if (fLastNormal.p == p)
                                                   >> 634    {
                                                   >> 635       return fLastNormal.vec;
                                                   >> 636    }    
                                                   >> 637    G4ThreeVector *tmpp          =
                                                   >> 638      const_cast<G4ThreeVector*>(&(fLastNormal.p));
                                                   >> 639    G4ThreeVector *tmpnormal     =
                                                   >> 640      const_cast<G4ThreeVector*>(&(fLastNormal.vec));
                                                   >> 641    G4VTwistSurface **tmpsurface =
                                                   >> 642      const_cast<G4VTwistSurface**>(fLastNormal.surface);
                                                   >> 643    tmpp->set(p.x(), p.y(), p.z());
415                                                   644 
416    G4double      distance = kInfinity;            645    G4double      distance = kInfinity;
417                                                   646 
418    G4VTwistSurface *surfaces[6];                  647    G4VTwistSurface *surfaces[6];
419    surfaces[0] = fLatterTwisted;                  648    surfaces[0] = fLatterTwisted;
420    surfaces[1] = fFormerTwisted;                  649    surfaces[1] = fFormerTwisted;
421    surfaces[2] = fInnerHype;                      650    surfaces[2] = fInnerHype;
422    surfaces[3] = fOuterHype;                      651    surfaces[3] = fOuterHype;
423    surfaces[4] = fLowerEndcap;                    652    surfaces[4] = fLowerEndcap;
424    surfaces[5] = fUpperEndcap;                    653    surfaces[5] = fUpperEndcap;
425                                                   654 
426    G4ThreeVector xx;                              655    G4ThreeVector xx;
427    G4ThreeVector bestxx;                          656    G4ThreeVector bestxx;
                                                   >> 657    G4int i;
428    G4int besti = -1;                              658    G4int besti = -1;
429    for (auto i=0; i<6; ++i)                    << 659    for (i=0; i< 6; i++)
430    {                                              660    {
431       G4double tmpdistance = surfaces[i]->Dist    661       G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
432       if (tmpdistance < distance)                 662       if (tmpdistance < distance)
433       {                                           663       {
434          distance = tmpdistance;                  664          distance = tmpdistance;
435          bestxx = xx;                             665          bestxx = xx;
436          besti = i;                               666          besti = i; 
437       }                                           667       }
438    }                                              668    }
439                                                   669 
440   return surfaces[besti]->GetNormal(bestxx, tr << 670    tmpsurface[0] = surfaces[besti];
                                                   >> 671    *tmpnormal = tmpsurface[0]->GetNormal(bestxx, true);
                                                   >> 672    
                                                   >> 673    return fLastNormal.vec;
441 }                                                 674 }
442                                                   675 
443 //============================================    676 //=====================================================================
444 //* DistanceToIn (p, v) ----------------------    677 //* DistanceToIn (p, v) -----------------------------------------------
445                                                   678 
446 G4double G4TwistedTubs::DistanceToIn (const G4    679 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p,
447                                       const G4    680                                       const G4ThreeVector& v ) const
448 {                                                 681 {
449                                                   682 
450    // DistanceToIn (p, v):                        683    // DistanceToIn (p, v):
451    // Calculate distance to surface of shape f    684    // Calculate distance to surface of shape from `outside' 
452    // along with the v, allowing for tolerance    685    // along with the v, allowing for tolerance.
453    // The function returns kInfinity if no int    686    // The function returns kInfinity if no intersection or
454    // just grazing within tolerance.              687    // just grazing within tolerance.
455                                                   688 
456    //                                             689    //
                                                   >> 690    // checking last value
                                                   >> 691    //
                                                   >> 692    
                                                   >> 693    G4ThreeVector *tmpp;
                                                   >> 694    G4ThreeVector *tmpv;
                                                   >> 695    G4double      *tmpdist;
                                                   >> 696    if ((fLastDistanceToInWithV.p == p) && (fLastDistanceToInWithV.vec == v))
                                                   >> 697    {
                                                   >> 698      return fLastDistanceToIn.value;
                                                   >> 699    }
                                                   >> 700    else
                                                   >> 701    {
                                                   >> 702       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.p));
                                                   >> 703       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.vec));
                                                   >> 704       tmpdist = const_cast<G4double*>(&(fLastDistanceToInWithV.value));
                                                   >> 705       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 706       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 707    }
                                                   >> 708 
                                                   >> 709    //
457    // Calculate DistanceToIn(p,v)                 710    // Calculate DistanceToIn(p,v)
458    //                                             711    //
459                                                   712    
460    EInside currentside = Inside(p);               713    EInside currentside = Inside(p);
461                                                   714 
462    if (currentside == kInside)                    715    if (currentside == kInside)
463    {                                              716    {
464    }                                              717    }
465    else                                           718    else
466    {                                              719    {
467      if (currentside == kSurface)                 720      if (currentside == kSurface)
468      {                                            721      {
469        // particle is just on a boundary.         722        // particle is just on a boundary.
470        // If the particle is entering to the v    723        // If the particle is entering to the volume, return 0.
471        //                                         724        //
472        G4ThreeVector normal = SurfaceNormal(p)    725        G4ThreeVector normal = SurfaceNormal(p);
473        if (normal*v < 0)                          726        if (normal*v < 0)
474        {                                          727        {
475          return 0;                             << 728          *tmpdist = 0;
                                                   >> 729          return fLastDistanceToInWithV.value;
476        }                                          730        } 
477      }                                            731      }
478    }                                              732    }
479                                                   733       
480    // now, we can take smallest positive dista    734    // now, we can take smallest positive distance.
481                                                   735    
482    // Initialize                                  736    // Initialize
483    //                                             737    //
484    G4double      distance = kInfinity;            738    G4double      distance = kInfinity;   
485                                                   739 
486    // find intersections and choose nearest on    740    // find intersections and choose nearest one.
487    //                                             741    //
488    G4VTwistSurface* surfaces[6];               << 742    G4VTwistSurface *surfaces[6];
489    surfaces[0] = fLowerEndcap;                    743    surfaces[0] = fLowerEndcap;
490    surfaces[1] = fUpperEndcap;                    744    surfaces[1] = fUpperEndcap;
491    surfaces[2] = fLatterTwisted;                  745    surfaces[2] = fLatterTwisted;
492    surfaces[3] = fFormerTwisted;                  746    surfaces[3] = fFormerTwisted;
493    surfaces[4] = fInnerHype;                      747    surfaces[4] = fInnerHype;
494    surfaces[5] = fOuterHype;                      748    surfaces[5] = fOuterHype;
495                                                   749    
496    G4ThreeVector xx;                              750    G4ThreeVector xx;
497    G4ThreeVector bestxx;                          751    G4ThreeVector bestxx;
498    for (const auto & surface : surfaces)       << 752    G4int i;
                                                   >> 753    for (i=0; i< 6; i++)
499    {                                              754    {
500       G4double tmpdistance = surface->Distance << 755       G4double tmpdistance = surfaces[i]->DistanceToIn(p, v, xx);
501       if (tmpdistance < distance)                 756       if (tmpdistance < distance)
502       {                                           757       {
503          distance = tmpdistance;                  758          distance = tmpdistance;
504          bestxx = xx;                             759          bestxx = xx;
505       }                                           760       }
506    }                                              761    }
507    return distance;                            << 762    *tmpdist = distance;
                                                   >> 763 
                                                   >> 764    return fLastDistanceToInWithV.value;
508 }                                                 765 }
509                                                   766  
510 //============================================    767 //=====================================================================
511 //* DistanceToIn (p) -------------------------    768 //* DistanceToIn (p) --------------------------------------------------
512                                                   769 
513 G4double G4TwistedTubs::DistanceToIn (const G4    770 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p) const
514 {                                                 771 {
515    // DistanceToIn(p):                            772    // DistanceToIn(p):
516    // Calculate distance to surface of shape f    773    // Calculate distance to surface of shape from `outside',
517    // allowing for tolerance                      774    // allowing for tolerance
                                                   >> 775    
                                                   >> 776    //
                                                   >> 777    // checking last value
                                                   >> 778    //
                                                   >> 779    
                                                   >> 780    G4ThreeVector *tmpp;
                                                   >> 781    G4double      *tmpdist;
                                                   >> 782    if (fLastDistanceToIn.p == p)
                                                   >> 783    {
                                                   >> 784      return fLastDistanceToIn.value;
                                                   >> 785    }
                                                   >> 786    else
                                                   >> 787    {
                                                   >> 788       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToIn.p));
                                                   >> 789       tmpdist = const_cast<G4double*>(&(fLastDistanceToIn.value));
                                                   >> 790       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 791    }
518                                                   792 
519    //                                             793    //
520    // Calculate DistanceToIn(p)                   794    // Calculate DistanceToIn(p) 
521    //                                             795    //
522                                                   796    
523    EInside currentside = Inside(p);               797    EInside currentside = Inside(p);
524                                                   798 
525    switch (currentside)                           799    switch (currentside)
526    {                                              800    {
527       case (kInside) :                            801       case (kInside) :
528       {}                                          802       {}
529       case (kSurface) :                           803       case (kSurface) :
530       {                                           804       {
531          return 0;                             << 805          *tmpdist = 0.;
                                                   >> 806          return fLastDistanceToIn.value;
532       }                                           807       }
533       case (kOutside) :                           808       case (kOutside) :
534       {                                           809       {
535          // Initialize                            810          // Initialize
536          G4double distance = kInfinity;        << 811          G4double      distance = kInfinity;   
537                                                   812 
538          // find intersections and choose near    813          // find intersections and choose nearest one.
539          G4VTwistSurface *surfaces[6];            814          G4VTwistSurface *surfaces[6];
540          surfaces[0] = fLowerEndcap;              815          surfaces[0] = fLowerEndcap;
541          surfaces[1] = fUpperEndcap;              816          surfaces[1] = fUpperEndcap;
542          surfaces[2] = fLatterTwisted;            817          surfaces[2] = fLatterTwisted;
543          surfaces[3] = fFormerTwisted;            818          surfaces[3] = fFormerTwisted;
544          surfaces[4] = fInnerHype;                819          surfaces[4] = fInnerHype;
545          surfaces[5] = fOuterHype;                820          surfaces[5] = fOuterHype;
546                                                   821 
                                                   >> 822          G4int i;
547          G4ThreeVector xx;                        823          G4ThreeVector xx;
548          G4ThreeVector bestxx;                    824          G4ThreeVector bestxx;
549          for (const auto & surface : surfaces) << 825          for (i=0; i< 6; i++)
550          {                                        826          {
551             G4double tmpdistance = surface->Di << 827             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
552             if (tmpdistance < distance)           828             if (tmpdistance < distance)
553             {                                     829             {
554                distance = tmpdistance;            830                distance = tmpdistance;
555                bestxx = xx;                       831                bestxx = xx;
556             }                                     832             }
557          }                                        833          }
558          return distance;                      << 834          *tmpdist = distance;
                                                   >> 835          return fLastDistanceToIn.value;
559       }                                           836       }
560       default :                                   837       default :
561       {                                           838       {
562          G4Exception("G4TwistedTubs::DistanceT    839          G4Exception("G4TwistedTubs::DistanceToIn(p)", "GeomSolids0003",
563                      FatalException, "Unknown     840                      FatalException, "Unknown point location!");
564       }                                           841       }
565    } // switch end                                842    } // switch end
566                                                   843 
567    return kInfinity;                              844    return kInfinity;
568 }                                                 845 }
569                                                   846 
570 //============================================    847 //=====================================================================
571 //* DistanceToOut (p, v) ---------------------    848 //* DistanceToOut (p, v) ----------------------------------------------
572                                                   849 
573 G4double G4TwistedTubs::DistanceToOut( const G    850 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p,
574                                        const G    851                                        const G4ThreeVector& v,
575                                        const G    852                                        const G4bool calcNorm,
576                                        G4bool     853                                        G4bool *validNorm,
577                                        G4Three    854                                        G4ThreeVector *norm ) const
578 {                                                 855 {
579    // DistanceToOut (p, v):                       856    // DistanceToOut (p, v):
580    // Calculate distance to surface of shape f    857    // Calculate distance to surface of shape from `inside'
581    // along with the v, allowing for tolerance    858    // along with the v, allowing for tolerance.
582    // The function returns kInfinity if no int    859    // The function returns kInfinity if no intersection or
583    // just grazing within tolerance.              860    // just grazing within tolerance.
584                                                   861 
585    //                                             862    //
                                                   >> 863    // checking last value
                                                   >> 864    //
                                                   >> 865    
                                                   >> 866    G4ThreeVector *tmpp;
                                                   >> 867    G4ThreeVector *tmpv;
                                                   >> 868    G4double      *tmpdist;
                                                   >> 869    if ((fLastDistanceToOutWithV.p == p) && (fLastDistanceToOutWithV.vec == v) )
                                                   >> 870    {
                                                   >> 871      return fLastDistanceToOutWithV.value;
                                                   >> 872    }
                                                   >> 873    else
                                                   >> 874    {
                                                   >> 875       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.p));
                                                   >> 876       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.vec));
                                                   >> 877       tmpdist = const_cast<G4double*>(&(fLastDistanceToOutWithV.value));
                                                   >> 878       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 879       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 880    }
                                                   >> 881 
                                                   >> 882    //
586    // Calculate DistanceToOut(p,v)                883    // Calculate DistanceToOut(p,v)
587    //                                             884    //
588                                                   885    
589    EInside currentside = Inside(p);               886    EInside currentside = Inside(p);
                                                   >> 887 
590    if (currentside == kOutside)                   888    if (currentside == kOutside)
591    {                                              889    {
592    }                                              890    }
593    else                                           891    else
594    {                                              892    {
595      if (currentside == kSurface)                 893      if (currentside == kSurface)
596      {                                            894      {
597        // particle is just on a boundary.         895        // particle is just on a boundary.
598        // If the particle is exiting from the     896        // If the particle is exiting from the volume, return 0.
599        //                                         897        //
600        G4ThreeVector normal = SurfaceNormal(p)    898        G4ThreeVector normal = SurfaceNormal(p);
                                                   >> 899        G4VTwistSurface *blockedsurface = fLastNormal.surface[0];
601        if (normal*v > 0)                          900        if (normal*v > 0)
602        {                                          901        {
603          if (calcNorm)                            902          if (calcNorm)
604          {                                        903          {
605            *norm = normal;                     << 904            *norm = (blockedsurface->GetNormal(p, true));
606            *validNorm = true;                  << 905            *validNorm = blockedsurface->IsValidNorm();
607          }                                        906          }
608          return 0;                             << 907          *tmpdist = 0.;
                                                   >> 908          return fLastDistanceToOutWithV.value;
609        }                                          909        }
610      }                                            910      }
611    }                                              911    }
612                                                   912       
613    // now, we can take smallest positive dista    913    // now, we can take smallest positive distance.
614                                                   914    
615    // Initialize                                  915    // Initialize
616    //                                             916    //
617    G4double distance = kInfinity;              << 917    G4double      distance = kInfinity;
618                                                   918        
619    // find intersections and choose nearest on    919    // find intersections and choose nearest one.
620    //                                             920    //
621    G4VTwistSurface* surfaces[6];               << 921    G4VTwistSurface *surfaces[6];
622    surfaces[0] = fLatterTwisted;                  922    surfaces[0] = fLatterTwisted;
623    surfaces[1] = fFormerTwisted;                  923    surfaces[1] = fFormerTwisted;
624    surfaces[2] = fInnerHype;                      924    surfaces[2] = fInnerHype;
625    surfaces[3] = fOuterHype;                      925    surfaces[3] = fOuterHype;
626    surfaces[4] = fLowerEndcap;                    926    surfaces[4] = fLowerEndcap;
627    surfaces[5] = fUpperEndcap;                    927    surfaces[5] = fUpperEndcap;
628                                                   928    
                                                   >> 929    G4int i;
629    G4int besti = -1;                              930    G4int besti = -1;
630    G4ThreeVector xx;                              931    G4ThreeVector xx;
631    G4ThreeVector bestxx;                          932    G4ThreeVector bestxx;
632    for (auto i=0; i<6; ++i)                    << 933    for (i=0; i< 6; i++)
633    {                                              934    {
634       G4double tmpdistance = surfaces[i]->Dist    935       G4double tmpdistance = surfaces[i]->DistanceToOut(p, v, xx);
635       if (tmpdistance < distance)                 936       if (tmpdistance < distance)
636       {                                           937       {
637          distance = tmpdistance;                  938          distance = tmpdistance;
638          bestxx = xx;                             939          bestxx = xx; 
639          besti = i;                               940          besti = i;
640       }                                           941       }
641    }                                              942    }
642                                                   943 
643    if (calcNorm)                                  944    if (calcNorm)
644    {                                              945    {
645       if (besti != -1)                            946       if (besti != -1)
646       {                                           947       {
647          *norm = (surfaces[besti]->GetNormal(p    948          *norm = (surfaces[besti]->GetNormal(p, true));
648          *validNorm = surfaces[besti]->IsValid    949          *validNorm = surfaces[besti]->IsValidNorm();
649       }                                           950       }
650    }                                              951    }
651                                                   952 
652    return distance;                            << 953    *tmpdist = distance;
                                                   >> 954 
                                                   >> 955    return fLastDistanceToOutWithV.value;
653 }                                                 956 }
654                                                   957 
655                                                   958 
656 //============================================    959 //=====================================================================
657 //* DistanceToOut (p) ------------------------    960 //* DistanceToOut (p) ----------------------------------------------
658                                                   961 
659 G4double G4TwistedTubs::DistanceToOut( const G    962 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p ) const
660 {                                                 963 {
661    // DistanceToOut(p):                           964    // DistanceToOut(p):
662    // Calculate distance to surface of shape f    965    // Calculate distance to surface of shape from `inside', 
663    // allowing for tolerance                      966    // allowing for tolerance
664                                                   967 
665    //                                             968    //
                                                   >> 969    // checking last value
                                                   >> 970    //
                                                   >> 971    
                                                   >> 972    G4ThreeVector *tmpp;
                                                   >> 973    G4double      *tmpdist;
                                                   >> 974    if (fLastDistanceToOut.p == p)
                                                   >> 975    {
                                                   >> 976       return fLastDistanceToOut.value;
                                                   >> 977    }
                                                   >> 978    else
                                                   >> 979    {
                                                   >> 980       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOut.p));
                                                   >> 981       tmpdist = const_cast<G4double*>(&(fLastDistanceToOut.value));
                                                   >> 982       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 983    }
                                                   >> 984    
                                                   >> 985    //
666    // Calculate DistanceToOut(p)                  986    // Calculate DistanceToOut(p)
667    //                                             987    //
668                                                   988    
669    EInside currentside = Inside(p);               989    EInside currentside = Inside(p);
670                                                   990 
671    switch (currentside)                           991    switch (currentside)
672    {                                              992    {
673       case (kOutside) :                           993       case (kOutside) :
674       {                                           994       {
675       }                                           995       }
676       case (kSurface) :                           996       case (kSurface) :
677       {                                           997       {
678          return 0;                             << 998         *tmpdist = 0.;
                                                   >> 999          return fLastDistanceToOut.value;
679       }                                           1000       }
680       case (kInside) :                            1001       case (kInside) :
681       {                                           1002       {
682          // Initialize                            1003          // Initialize
683          G4double      distance = kInfinity;      1004          G4double      distance = kInfinity;
684                                                   1005    
685          // find intersections and choose near    1006          // find intersections and choose nearest one.
686          G4VTwistSurface* surfaces[6];         << 1007          G4VTwistSurface *surfaces[6];
687          surfaces[0] = fLatterTwisted;            1008          surfaces[0] = fLatterTwisted;
688          surfaces[1] = fFormerTwisted;            1009          surfaces[1] = fFormerTwisted;
689          surfaces[2] = fInnerHype;                1010          surfaces[2] = fInnerHype;
690          surfaces[3] = fOuterHype;                1011          surfaces[3] = fOuterHype;
691          surfaces[4] = fLowerEndcap;              1012          surfaces[4] = fLowerEndcap;
692          surfaces[5] = fUpperEndcap;              1013          surfaces[5] = fUpperEndcap;
693                                                   1014 
                                                   >> 1015          G4int i;
694          G4ThreeVector xx;                        1016          G4ThreeVector xx;
695          G4ThreeVector bestxx;                    1017          G4ThreeVector bestxx;
696          for (const auto & surface : surfaces) << 1018          for (i=0; i< 6; i++)
697          {                                        1019          {
698             G4double tmpdistance = surface->Di << 1020             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
699             if (tmpdistance < distance)           1021             if (tmpdistance < distance)
700             {                                     1022             {
701                distance = tmpdistance;            1023                distance = tmpdistance;
702                bestxx = xx;                       1024                bestxx = xx;
703             }                                     1025             }
704          }                                        1026          }
705          return distance;                      << 1027          *tmpdist = distance;
                                                   >> 1028    
                                                   >> 1029          return fLastDistanceToOut.value;
706       }                                           1030       }
707       default :                                   1031       default :
708       {                                           1032       {
709          G4Exception("G4TwistedTubs::DistanceT    1033          G4Exception("G4TwistedTubs::DistanceToOut(p)", "GeomSolids0003",
710                      FatalException, "Unknown     1034                      FatalException, "Unknown point location!");
711       }                                           1035       }
712    } // switch end                                1036    } // switch end
713                                                   1037 
714    return 0.;                                  << 1038    return 0;
715 }                                                 1039 }
716                                                   1040 
717 //============================================    1041 //=====================================================================
718 //* StreamInfo -------------------------------    1042 //* StreamInfo --------------------------------------------------------
719                                                   1043 
720 std::ostream& G4TwistedTubs::StreamInfo(std::o    1044 std::ostream& G4TwistedTubs::StreamInfo(std::ostream& os) const
721 {                                                 1045 {
722   //                                              1046   //
723   // Stream object contents to an output strea    1047   // Stream object contents to an output stream
724   //                                              1048   //
725   G4long oldprc = os.precision(16);            << 1049   G4int oldprc = os.precision(16);
726   os << "-------------------------------------    1050   os << "-----------------------------------------------------------\n"
727      << "    *** Dump for solid - " << GetName    1051      << "    *** Dump for solid - " << GetName() << " ***\n"
728      << "    =================================    1052      << "    ===================================================\n"
729      << " Solid type: G4TwistedTubs\n"            1053      << " Solid type: G4TwistedTubs\n"
730      << " Parameters: \n"                         1054      << " Parameters: \n"
731      << "    -ve end Z              : " << fEn    1055      << "    -ve end Z              : " << fEndZ[0]/mm << " mm \n"
732      << "    +ve end Z              : " << fEn    1056      << "    +ve end Z              : " << fEndZ[1]/mm << " mm \n"
733      << "    inner end radius(-ve z): " << fEn    1057      << "    inner end radius(-ve z): " << fEndInnerRadius[0]/mm << " mm \n"
734      << "    inner end radius(+ve z): " << fEn    1058      << "    inner end radius(+ve z): " << fEndInnerRadius[1]/mm << " mm \n"
735      << "    outer end radius(-ve z): " << fEn    1059      << "    outer end radius(-ve z): " << fEndOuterRadius[0]/mm << " mm \n"
736      << "    outer end radius(+ve z): " << fEn    1060      << "    outer end radius(+ve z): " << fEndOuterRadius[1]/mm << " mm \n"
737      << "    inner radius (z=0)     : " << fIn    1061      << "    inner radius (z=0)     : " << fInnerRadius/mm << " mm \n"
738      << "    outer radius (z=0)     : " << fOu    1062      << "    outer radius (z=0)     : " << fOuterRadius/mm << " mm \n"
739      << "    twisted angle          : " << fPh    1063      << "    twisted angle          : " << fPhiTwist/degree << " degrees \n"
740      << "    inner stereo angle     : " << fIn    1064      << "    inner stereo angle     : " << fInnerStereo/degree << " degrees \n"
741      << "    outer stereo angle     : " << fOu    1065      << "    outer stereo angle     : " << fOuterStereo/degree << " degrees \n"
742      << "    phi-width of a piece   : " << fDP    1066      << "    phi-width of a piece   : " << fDPhi/degree << " degrees \n"
743      << "-------------------------------------    1067      << "-----------------------------------------------------------\n";
744   os.precision(oldprc);                           1068   os.precision(oldprc);
745                                                   1069 
746   return os;                                      1070   return os;
747 }                                                 1071 }
748                                                   1072 
749                                                   1073 
750 //============================================    1074 //=====================================================================
751 //* DiscribeYourselfTo -----------------------    1075 //* DiscribeYourselfTo ------------------------------------------------
752                                                   1076 
753 void G4TwistedTubs::DescribeYourselfTo (G4VGra    1077 void G4TwistedTubs::DescribeYourselfTo (G4VGraphicsScene& scene) const 
754 {                                                 1078 {
755   scene.AddSolid (*this);                         1079   scene.AddSolid (*this);
756 }                                                 1080 }
757                                                   1081 
758 //============================================    1082 //=====================================================================
759 //* GetExtent --------------------------------    1083 //* GetExtent ---------------------------------------------------------
760                                                   1084 
761 G4VisExtent G4TwistedTubs::GetExtent() const   << 1085 G4VisExtent G4TwistedTubs::GetExtent() const 
762 {                                                 1086 {
763   // Define the sides of the box into which th    1087   // Define the sides of the box into which the G4Tubs instance would fit.
764   //                                           << 1088 
765   G4ThreeVector pmin,pmax;                     << 1089   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ? 0 : 1);
766   BoundingLimits(pmin,pmax);                   << 1090   return G4VisExtent( -maxEndOuterRad, maxEndOuterRad, 
767   return { pmin.x(),pmax.x(),                  << 1091                       -maxEndOuterRad, maxEndOuterRad, 
768            pmin.y(),pmax.y(),                  << 1092                       -fZHalfLength, fZHalfLength );
769            pmin.z(),pmax.z() };                << 
770 }                                                 1093 }
771                                                   1094 
772 //============================================    1095 //=====================================================================
773 //* CreatePolyhedron -------------------------    1096 //* CreatePolyhedron --------------------------------------------------
774                                                   1097 
775 G4Polyhedron* G4TwistedTubs::CreatePolyhedron     1098 G4Polyhedron* G4TwistedTubs::CreatePolyhedron () const 
776 {                                                 1099 {
777   // number of meshes                             1100   // number of meshes
778   //                                              1101   //
779   G4double absPhiTwist = std::abs(fPhiTwist);  << 1102   G4double dA = std::max(fDPhi,fPhiTwist);
780   G4double dA = std::max(fDPhi,absPhiTwist);   << 
781   const G4int k =                                 1103   const G4int k =
782     G4int(G4Polyhedron::GetNumberOfRotationSte    1104     G4int(G4Polyhedron::GetNumberOfRotationSteps() * dA / twopi) + 2;
783   const G4int n =                                 1105   const G4int n =
784     G4int(G4Polyhedron::GetNumberOfRotationSte << 1106     G4int(G4Polyhedron::GetNumberOfRotationSteps() * fPhiTwist / twopi) + 2;
785                                                   1107 
786   const G4int nnodes = 4*(k-1)*(n-2) + 2*k*k ;    1108   const G4int nnodes = 4*(k-1)*(n-2) + 2*k*k ;
787   const G4int nfaces = 4*(k-1)*(n-1) + 2*(k-1)    1109   const G4int nfaces = 4*(k-1)*(n-1) + 2*(k-1)*(k-1) ;
788                                                   1110 
789   auto ph = new G4Polyhedron;                  << 1111   G4Polyhedron *ph=new G4Polyhedron;
790   typedef G4double G4double3[3];                  1112   typedef G4double G4double3[3];
791   typedef G4int G4int4[4];                        1113   typedef G4int G4int4[4];
792   auto xyz = new G4double3[nnodes];  // number << 1114   G4double3* xyz = new G4double3[nnodes];  // number of nodes 
793   auto faces = new G4int4[nfaces] ;  // number << 1115   G4int4*  faces = new G4int4[nfaces] ;    // number of faces
794   fLowerEndcap->GetFacets(k,k,xyz,faces,0) ;      1116   fLowerEndcap->GetFacets(k,k,xyz,faces,0) ;
795   fUpperEndcap->GetFacets(k,k,xyz,faces,1) ;      1117   fUpperEndcap->GetFacets(k,k,xyz,faces,1) ;
796   fInnerHype->GetFacets(k,n,xyz,faces,2) ;        1118   fInnerHype->GetFacets(k,n,xyz,faces,2) ;
797   fFormerTwisted->GetFacets(k,n,xyz,faces,3) ;    1119   fFormerTwisted->GetFacets(k,n,xyz,faces,3) ;
798   fOuterHype->GetFacets(k,n,xyz,faces,4) ;        1120   fOuterHype->GetFacets(k,n,xyz,faces,4) ;
799   fLatterTwisted->GetFacets(k,n,xyz,faces,5) ;    1121   fLatterTwisted->GetFacets(k,n,xyz,faces,5) ;
800                                                   1122 
801   ph->createPolyhedron(nnodes,nfaces,xyz,faces    1123   ph->createPolyhedron(nnodes,nfaces,xyz,faces);
802                                                   1124 
803   delete[] xyz;                                   1125   delete[] xyz;
804   delete[] faces;                                 1126   delete[] faces;
805                                                   1127 
806   return ph;                                      1128   return ph;
807 }                                                 1129 }
808                                                   1130 
809 //============================================    1131 //=====================================================================
810 //* GetPolyhedron ----------------------------    1132 //* GetPolyhedron -----------------------------------------------------
811                                                   1133 
812 G4Polyhedron* G4TwistedTubs::GetPolyhedron ()     1134 G4Polyhedron* G4TwistedTubs::GetPolyhedron () const
813 {                                                 1135 {
814   if (fpPolyhedron == nullptr ||               << 1136   if (!fpPolyhedron ||
815       fRebuildPolyhedron ||                       1137       fRebuildPolyhedron ||
816       fpPolyhedron->GetNumberOfRotationStepsAt    1138       fpPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
817       fpPolyhedron->GetNumberOfRotationSteps()    1139       fpPolyhedron->GetNumberOfRotationSteps())
818   {                                               1140   {
819     G4AutoLock l(&polyhedronMutex);               1141     G4AutoLock l(&polyhedronMutex);
820     delete fpPolyhedron;                          1142     delete fpPolyhedron;
821     fpPolyhedron = CreatePolyhedron();            1143     fpPolyhedron = CreatePolyhedron();
822     fRebuildPolyhedron = false;                   1144     fRebuildPolyhedron = false;
823     l.unlock();                                   1145     l.unlock();
824   }                                               1146   }
825   return fpPolyhedron;                            1147   return fpPolyhedron;
826 }                                                 1148 }
827                                                   1149 
828 //============================================    1150 //=====================================================================
829 //* CreateSurfaces ---------------------------    1151 //* CreateSurfaces ----------------------------------------------------
830                                                   1152 
831 void G4TwistedTubs::CreateSurfaces()              1153 void G4TwistedTubs::CreateSurfaces() 
832 {                                                 1154 {
833    // create 6 surfaces of TwistedTub             1155    // create 6 surfaces of TwistedTub
834                                                   1156 
835    G4ThreeVector x0(0, 0, fEndZ[0]);              1157    G4ThreeVector x0(0, 0, fEndZ[0]);
836    G4ThreeVector n (0, 0, -1);                    1158    G4ThreeVector n (0, 0, -1);
837                                                   1159 
838    fLowerEndcap = new G4TwistTubsFlatSide("Low    1160    fLowerEndcap = new G4TwistTubsFlatSide("LowerEndcap",
839                                     fEndInnerR    1161                                     fEndInnerRadius, fEndOuterRadius,
840                                     fDPhi, fEn    1162                                     fDPhi, fEndPhi, fEndZ, -1) ;
841                                                   1163 
842    fUpperEndcap = new G4TwistTubsFlatSide("Upp    1164    fUpperEndcap = new G4TwistTubsFlatSide("UpperEndcap",  
843                                     fEndInnerR    1165                                     fEndInnerRadius, fEndOuterRadius,
844                                     fDPhi, fEn    1166                                     fDPhi, fEndPhi, fEndZ, 1) ;
845                                                   1167 
846    G4RotationMatrix    rotHalfDPhi;               1168    G4RotationMatrix    rotHalfDPhi;
847    rotHalfDPhi.rotateZ(0.5*fDPhi);                1169    rotHalfDPhi.rotateZ(0.5*fDPhi);
848                                                   1170 
849    fLatterTwisted = new G4TwistTubsSide("Latte    1171    fLatterTwisted = new G4TwistTubsSide("LatterTwisted",
850                                          fEndI    1172                                          fEndInnerRadius, fEndOuterRadius,
851                                          fDPhi    1173                                          fDPhi, fEndPhi, fEndZ, 
852                                          fInne    1174                                          fInnerRadius, fOuterRadius, fKappa,
853                                          1 ) ;    1175                                          1 ) ; 
854    fFormerTwisted = new G4TwistTubsSide("Forme    1176    fFormerTwisted = new G4TwistTubsSide("FormerTwisted", 
855                                          fEndI    1177                                          fEndInnerRadius, fEndOuterRadius,
856                                          fDPhi    1178                                          fDPhi, fEndPhi, fEndZ, 
857                                          fInne    1179                                          fInnerRadius, fOuterRadius, fKappa,
858                                          -1 )     1180                                          -1 ) ; 
859                                                   1181 
860    fInnerHype = new G4TwistTubsHypeSide("Inner    1182    fInnerHype = new G4TwistTubsHypeSide("InnerHype",
861                                         fEndIn    1183                                         fEndInnerRadius, fEndOuterRadius,
862                                         fDPhi,    1184                                         fDPhi, fEndPhi, fEndZ, 
863                                         fInner    1185                                         fInnerRadius, fOuterRadius,fKappa,
864                                         fTanIn    1186                                         fTanInnerStereo, fTanOuterStereo, -1) ;
865    fOuterHype = new G4TwistTubsHypeSide("Outer    1187    fOuterHype = new G4TwistTubsHypeSide("OuterHype", 
866                                         fEndIn    1188                                         fEndInnerRadius, fEndOuterRadius,
867                                         fDPhi,    1189                                         fDPhi, fEndPhi, fEndZ, 
868                                         fInner    1190                                         fInnerRadius, fOuterRadius,fKappa,
869                                         fTanIn    1191                                         fTanInnerStereo, fTanOuterStereo, 1) ;
870                                                   1192 
871                                                   1193 
872    // set neighbour surfaces                      1194    // set neighbour surfaces
873    //                                             1195    //
874    fLowerEndcap->SetNeighbours(fInnerHype, fLa    1196    fLowerEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
875                                fOuterHype, fFo    1197                                fOuterHype, fFormerTwisted);
876    fUpperEndcap->SetNeighbours(fInnerHype, fLa    1198    fUpperEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
877                                fOuterHype, fFo    1199                                fOuterHype, fFormerTwisted);
878    fLatterTwisted->SetNeighbours(fInnerHype, f    1200    fLatterTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
879                                  fOuterHype, f    1201                                  fOuterHype, fUpperEndcap);
880    fFormerTwisted->SetNeighbours(fInnerHype, f    1202    fFormerTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
881                                  fOuterHype, f    1203                                  fOuterHype, fUpperEndcap);
882    fInnerHype->SetNeighbours(fLatterTwisted, f    1204    fInnerHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
883                              fFormerTwisted, f    1205                              fFormerTwisted, fUpperEndcap);
884    fOuterHype->SetNeighbours(fLatterTwisted, f    1206    fOuterHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
885                              fFormerTwisted, f    1207                              fFormerTwisted, fUpperEndcap);
886 }                                                 1208 }
887                                                   1209 
888                                                   1210 
889 //============================================    1211 //=====================================================================
890 //* GetEntityType ----------------------------    1212 //* GetEntityType -----------------------------------------------------
891                                                   1213 
892 G4GeometryType G4TwistedTubs::GetEntityType()     1214 G4GeometryType G4TwistedTubs::GetEntityType() const
893 {                                                 1215 {
894   return {"G4TwistedTubs"};                    << 1216   return G4String("G4TwistedTubs");
895 }                                                 1217 }
896                                                   1218 
897 //============================================    1219 //=====================================================================
898 //* Clone ------------------------------------    1220 //* Clone -------------------------------------------------------------
899                                                   1221 
900 G4VSolid* G4TwistedTubs::Clone() const            1222 G4VSolid* G4TwistedTubs::Clone() const
901 {                                                 1223 {
902   return new G4TwistedTubs(*this);                1224   return new G4TwistedTubs(*this);
903 }                                                 1225 }
904                                                   1226 
905 //============================================    1227 //=====================================================================
906 //* GetCubicVolume ---------------------------    1228 //* GetCubicVolume ----------------------------------------------------
907                                                   1229 
908 G4double G4TwistedTubs::GetCubicVolume()          1230 G4double G4TwistedTubs::GetCubicVolume()
909 {                                                 1231 {
910   if (fCubicVolume == 0.)                      << 1232   if(fCubicVolume != 0.) {;}
911   {                                            << 1233   else   { fCubicVolume = fDPhi*fZHalfLength*(fOuterRadius*fOuterRadius
912     G4double DPhi  = GetDPhi();                << 1234                                              -fInnerRadius*fInnerRadius); }
913     G4double Z0    = GetEndZ(0);               << 
914     G4double Z1    = GetEndZ(1);               << 
915     G4double Ain   = GetInnerRadius();         << 
916     G4double Aout  = GetOuterRadius();         << 
917     G4double R0in  = GetEndInnerRadius(0);     << 
918     G4double R1in  = GetEndInnerRadius(1);     << 
919     G4double R0out = GetEndOuterRadius(0);     << 
920     G4double R1out = GetEndOuterRadius(1);     << 
921                                                << 
922     // V_hyperboloid = pi*h*(2*a*a + R*R)/3    << 
923     fCubicVolume = (2.*(Z1 - Z0)*(Aout + Ain)* << 
924                     + Z1*(R1out + R1in)*(R1out << 
925                     - Z0*(R0out + R0in)*(R0out << 
926   }                                            << 
927   return fCubicVolume;                            1235   return fCubicVolume;
928 }                                                 1236 }
929                                                   1237 
930 //============================================    1238 //=====================================================================
931 //* GetLateralArea --------------------------- << 
932                                                << 
933 G4double                                       << 
934 G4TwistedTubs::GetLateralArea(G4double a, G4do << 
935 {                                              << 
936   if (z == 0) return 0.;                       << 
937   G4double h = std::abs(z);                    << 
938   G4double area = h*a;                         << 
939   if (std::abs(a - r) > kCarTolerance)         << 
940   {                                            << 
941     G4double aa = a*a;                         << 
942     G4double hh = h*h;                         << 
943     G4double rr = r*r;                         << 
944     G4double cc = aa*hh/(rr - aa);             << 
945     G4double k  = std::sqrt(aa + cc)/cc;       << 
946     G4double kh = k*h;                         << 
947     area = 0.5*a*(h*std::sqrt(1. + kh*kh) + st << 
948   }                                            << 
949   return GetDPhi()*area;                       << 
950 }                                              << 
951                                                << 
952 //============================================ << 
953 //* GetPhiCutArea ---------------------------- << 
954                                                << 
955 G4double                                       << 
956 G4TwistedTubs::GetPhiCutArea(G4double a, G4dou << 
957 {                                              << 
958   if (GetDPhi() >= CLHEP::twopi || r <= 0 || z << 
959   G4double h = std::abs(z);                    << 
960   G4double area = h*a;                         << 
961   if (GetPhiTwist() > kCarTolerance)           << 
962   {                                            << 
963     G4double sinw = std::sin(0.5*GetPhiTwist() << 
964     G4double p = sinw*r/h;                     << 
965     G4double q = sinw*r/a;                     << 
966     G4double pp = p*p;                         << 
967     G4double qq = q*q;                         << 
968     G4double pq = p*q;                         << 
969     G4double sqroot = std::sqrt(pp + qq + 1);  << 
970     area = (pq*sqroot +                        << 
971             0.5*p*(pp + 3.)*std::atanh(q/sqroo << 
972             0.5*q*(qq + 3.)*std::atanh(p/sqroo << 
973             std::atan(sqroot/(pq)) - CLHEP::ha << 
974   }                                            << 
975   return area;                                 << 
976 }                                              << 
977                                                << 
978 //============================================ << 
979 //* GetSurfaceArea ---------------------------    1239 //* GetSurfaceArea ----------------------------------------------------
980                                                   1240 
981 G4double G4TwistedTubs::GetSurfaceArea()          1241 G4double G4TwistedTubs::GetSurfaceArea()
982 {                                                 1242 {
983   if (fSurfaceArea == 0.)                      << 1243   if(fSurfaceArea != 0.) {;}
984   {                                            << 1244   else   { fSurfaceArea = G4VSolid::GetSurfaceArea(); }
985     G4double dphi = GetDPhi();                 << 
986     G4double Ainn = GetInnerRadius();          << 
987     G4double Aout = GetOuterRadius();          << 
988     G4double Rinn0 = GetEndInnerRadius(0);     << 
989     G4double Rout0 = GetEndOuterRadius(0);     << 
990     G4double Rinn1 = GetEndInnerRadius(1);     << 
991     G4double Rout1 = GetEndOuterRadius(1);     << 
992     G4double z0 = GetEndZ(0);                  << 
993     G4double z1 = GetEndZ(1);                  << 
994                                                << 
995     G4double base0 = 0.5*dphi*(Rout0*Rout0 - R << 
996     G4double inner0 = GetLateralArea(Ainn, Rin << 
997     G4double outer0 = GetLateralArea(Aout, Rou << 
998     G4double cut0 =                            << 
999       GetPhiCutArea(Aout, Rout0, z0) - GetPhiC << 
1000                                               << 
1001     G4double base1 = base0;                   << 
1002     G4double inner1 = inner0;                 << 
1003     G4double outer1 = outer0;                 << 
1004     G4double cut1 = cut0;                     << 
1005     if (std::abs(z0) != std::abs(z1))         << 
1006     {                                         << 
1007       base1 = 0.5*dphi*(Rout1*Rout1 - Rinn1*R << 
1008       inner1 = GetLateralArea(Ainn, Rinn1, z1 << 
1009       outer1 = GetLateralArea(Aout, Rout1, z1 << 
1010       cut1 =                                  << 
1011       GetPhiCutArea(Aout, Rout1, z1) - GetPhi << 
1012     }                                         << 
1013     fSurfaceArea = base0 + base1 +            << 
1014       ((z0*z1 < 0) ?                          << 
1015       (inner0 + inner1 + outer0 + outer1 + 2. << 
1016       std::abs(inner0 - inner1 + outer0 - out << 
1017   }                                           << 
1018   return fSurfaceArea;                           1245   return fSurfaceArea;
1019 }                                                1246 }
1020                                                  1247 
1021 //===========================================    1248 //=====================================================================
1022 //* GetPointOnSurface -----------------------    1249 //* GetPointOnSurface -------------------------------------------------
1023                                                  1250 
1024 G4ThreeVector G4TwistedTubs::GetPointOnSurfac    1251 G4ThreeVector G4TwistedTubs::GetPointOnSurface() const
1025 {                                                1252 {
1026                                                  1253 
1027   G4double z = G4RandFlat::shoot(fEndZ[0],fEn << 1254   G4double  z = G4RandFlat::shoot(fEndZ[0],fEndZ[1]);
1028   G4double phi , phimin, phimax ;                1255   G4double phi , phimin, phimax ;
1029   G4double x   , xmin,   xmax ;                  1256   G4double x   , xmin,   xmax ;
1030   G4double r   , rmin,   rmax ;                  1257   G4double r   , rmin,   rmax ;
1031                                                  1258 
1032   G4double a1 = fOuterHype->GetSurfaceArea()     1259   G4double a1 = fOuterHype->GetSurfaceArea() ;
1033   G4double a2 = fInnerHype->GetSurfaceArea()     1260   G4double a2 = fInnerHype->GetSurfaceArea() ;
1034   G4double a3 = fLatterTwisted->GetSurfaceAre    1261   G4double a3 = fLatterTwisted->GetSurfaceArea() ;
1035   G4double a4 = fFormerTwisted->GetSurfaceAre    1262   G4double a4 = fFormerTwisted->GetSurfaceArea() ;
1036   G4double a5 = fLowerEndcap->GetSurfaceArea(    1263   G4double a5 = fLowerEndcap->GetSurfaceArea()  ;
1037   G4double a6 = fUpperEndcap->GetSurfaceArea(    1264   G4double a6 = fUpperEndcap->GetSurfaceArea() ;
1038                                                  1265 
1039   G4double chose = G4RandFlat::shoot(0.,a1 +     1266   G4double chose = G4RandFlat::shoot(0.,a1 + a2 + a3 + a4 + a5 + a6) ;
1040                                                  1267 
1041   if(chose < a1)                                 1268   if(chose < a1)
1042   {                                              1269   {
1043                                                  1270 
1044     phimin = fOuterHype->GetBoundaryMin(z) ;     1271     phimin = fOuterHype->GetBoundaryMin(z) ;
1045     phimax = fOuterHype->GetBoundaryMax(z) ;     1272     phimax = fOuterHype->GetBoundaryMax(z) ;
1046     phi = G4RandFlat::shoot(phimin,phimax) ;     1273     phi = G4RandFlat::shoot(phimin,phimax) ;
1047                                                  1274 
1048     return fOuterHype->SurfacePoint(phi,z,tru    1275     return fOuterHype->SurfacePoint(phi,z,true) ;
1049                                                  1276 
1050   }                                              1277   }
1051   else if ( (chose >= a1) && (chose < a1 + a2    1278   else if ( (chose >= a1) && (chose < a1 + a2 ) )
1052   {                                              1279   {
1053                                                  1280 
1054     phimin = fInnerHype->GetBoundaryMin(z) ;     1281     phimin = fInnerHype->GetBoundaryMin(z) ;
1055     phimax = fInnerHype->GetBoundaryMax(z) ;     1282     phimax = fInnerHype->GetBoundaryMax(z) ;
1056     phi = G4RandFlat::shoot(phimin,phimax) ;     1283     phi = G4RandFlat::shoot(phimin,phimax) ;
1057                                                  1284 
1058     return fInnerHype->SurfacePoint(phi,z,tru    1285     return fInnerHype->SurfacePoint(phi,z,true) ;
1059                                                  1286 
1060   }                                              1287   }
1061   else if ( (chose >= a1 + a2 ) && (chose < a    1288   else if ( (chose >= a1 + a2 ) && (chose < a1 + a2 + a3 ) ) 
1062   {                                              1289   {
1063                                                  1290 
1064     xmin = fLatterTwisted->GetBoundaryMin(z)     1291     xmin = fLatterTwisted->GetBoundaryMin(z) ; 
1065     xmax = fLatterTwisted->GetBoundaryMax(z)     1292     xmax = fLatterTwisted->GetBoundaryMax(z) ;
1066     x = G4RandFlat::shoot(xmin,xmax) ;           1293     x = G4RandFlat::shoot(xmin,xmax) ;
1067                                                  1294     
1068     return fLatterTwisted->SurfacePoint(x,z,t    1295     return fLatterTwisted->SurfacePoint(x,z,true) ;
1069                                                  1296 
1070   }                                              1297   }
1071   else if ( (chose >= a1 + a2 + a3  ) && (cho    1298   else if ( (chose >= a1 + a2 + a3  ) && (chose < a1 + a2 + a3 + a4  ) )
1072   {                                              1299   {
1073                                                  1300 
1074     xmin = fFormerTwisted->GetBoundaryMin(z)     1301     xmin = fFormerTwisted->GetBoundaryMin(z) ; 
1075     xmax = fFormerTwisted->GetBoundaryMax(z)     1302     xmax = fFormerTwisted->GetBoundaryMax(z) ;
1076     x = G4RandFlat::shoot(xmin,xmax) ;           1303     x = G4RandFlat::shoot(xmin,xmax) ;
1077                                                  1304 
1078     return fFormerTwisted->SurfacePoint(x,z,t    1305     return fFormerTwisted->SurfacePoint(x,z,true) ;
1079    }                                             1306    }
1080   else if( (chose >= a1 + a2 + a3 + a4  )&&(c    1307   else if( (chose >= a1 + a2 + a3 + a4  )&&(chose < a1 + a2 + a3 + a4 + a5 ) )
1081   {                                              1308   {
1082     rmin = GetEndInnerRadius(0) ;                1309     rmin = GetEndInnerRadius(0) ;
1083     rmax = GetEndOuterRadius(0) ;                1310     rmax = GetEndOuterRadius(0) ;
1084     r = std::sqrt(G4RandFlat::shoot()*(sqr(rm    1311     r = std::sqrt(G4RandFlat::shoot()*(sqr(rmax)-sqr(rmin))+sqr(rmin));
1085                                                  1312 
1086     phimin = fLowerEndcap->GetBoundaryMin(r)     1313     phimin = fLowerEndcap->GetBoundaryMin(r) ; 
1087     phimax = fLowerEndcap->GetBoundaryMax(r)     1314     phimax = fLowerEndcap->GetBoundaryMax(r) ;
1088     phi    = G4RandFlat::shoot(phimin,phimax)    1315     phi    = G4RandFlat::shoot(phimin,phimax) ;
1089                                                  1316 
1090     return fLowerEndcap->SurfacePoint(phi,r,t    1317     return fLowerEndcap->SurfacePoint(phi,r,true) ;
1091   }                                              1318   }
1092   else                                           1319   else
1093   {                                              1320   {
1094     rmin = GetEndInnerRadius(1) ;                1321     rmin = GetEndInnerRadius(1) ;
1095     rmax = GetEndOuterRadius(1) ;                1322     rmax = GetEndOuterRadius(1) ;
1096     r = rmin + (rmax-rmin)*std::sqrt(G4RandFl    1323     r = rmin + (rmax-rmin)*std::sqrt(G4RandFlat::shoot());
1097                                                  1324 
1098     phimin = fUpperEndcap->GetBoundaryMin(r)     1325     phimin = fUpperEndcap->GetBoundaryMin(r) ; 
1099     phimax = fUpperEndcap->GetBoundaryMax(r)     1326     phimax = fUpperEndcap->GetBoundaryMax(r) ;
1100     phi    = G4RandFlat::shoot(phimin,phimax)    1327     phi    = G4RandFlat::shoot(phimin,phimax) ;
1101                                                  1328 
1102     return fUpperEndcap->SurfacePoint(phi,r,t    1329     return fUpperEndcap->SurfacePoint(phi,r,true) ;
1103   }                                              1330   }
1104 }                                                1331 }
1105                                                  1332