Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/solids/specific/src/G4TwistedTubs.cc

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Differences between /geometry/solids/specific/src/G4TwistedTubs.cc (Version 11.3.0) and /geometry/solids/specific/src/G4TwistedTubs.cc (Version 10.0)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4TwistedTubs implementation                << 
 27 //                                                 26 //
 28 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu <<  27 // $Id: G4TwistedTubs.cc 72937 2013-08-14 13:20:38Z gcosmo $
 29 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), <<  28 //
 30 //               from original version in Jupi <<  29 // 
                                                   >>  30 // --------------------------------------------------------------------
                                                   >>  31 // GEANT 4 class source file
                                                   >>  32 //
                                                   >>  33 //
                                                   >>  34 // G4TwistTubsSide.cc
                                                   >>  35 //
                                                   >>  36 // Author: 
                                                   >>  37 //   01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
                                                   >>  38 //
                                                   >>  39 // History:
                                                   >>  40 //   13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
                                                   >>  41 //                 from original version in Jupiter-2.5.02 application.
 31 // -------------------------------------------     42 // --------------------------------------------------------------------
 32                                                    43 
 33 #include "G4TwistedTubs.hh"                        44 #include "G4TwistedTubs.hh"
 34                                                    45 
 35 #include "G4GeomTools.hh"                      << 
 36 #include "G4PhysicalConstants.hh"                  46 #include "G4PhysicalConstants.hh"
 37 #include "G4SystemOfUnits.hh"                      47 #include "G4SystemOfUnits.hh"
 38 #include "G4GeometryTolerance.hh"                  48 #include "G4GeometryTolerance.hh"
 39 #include "G4VoxelLimits.hh"                        49 #include "G4VoxelLimits.hh"
 40 #include "G4AffineTransform.hh"                    50 #include "G4AffineTransform.hh"
 41 #include "G4BoundingEnvelope.hh"               <<  51 #include "G4SolidExtentList.hh"
 42 #include "G4ClippablePolygon.hh"                   52 #include "G4ClippablePolygon.hh"
 43 #include "G4VPVParameterisation.hh"                53 #include "G4VPVParameterisation.hh"
 44 #include "meshdefs.hh"                             54 #include "meshdefs.hh"
 45                                                    55 
 46 #include "G4VGraphicsScene.hh"                     56 #include "G4VGraphicsScene.hh"
 47 #include "G4Polyhedron.hh"                         57 #include "G4Polyhedron.hh"
 48 #include "G4VisExtent.hh"                          58 #include "G4VisExtent.hh"
 49                                                    59 
 50 #include "Randomize.hh"                            60 #include "Randomize.hh"
 51                                                    61 
 52 #include "G4AutoLock.hh"                       << 
 53                                                << 
 54 namespace                                      << 
 55 {                                              << 
 56   G4Mutex polyhedronMutex = G4MUTEX_INITIALIZE << 
 57 }                                              << 
 58                                                << 
 59                                                << 
 60 //============================================     62 //=====================================================================
 61 //* constructors -----------------------------     63 //* constructors ------------------------------------------------------
 62                                                    64 
 63 G4TwistedTubs::G4TwistedTubs(const G4String& p <<  65 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
 64                                    G4double  t     66                                    G4double  twistedangle,
 65                                    G4double  e     67                                    G4double  endinnerrad,
 66                                    G4double  e     68                                    G4double  endouterrad,
 67                                    G4double  h     69                                    G4double  halfzlen,
 68                                    G4double  d     70                                    G4double  dphi)
 69    : G4VSolid(pname), fDPhi(dphi),                 71    : G4VSolid(pname), fDPhi(dphi), 
 70      fLowerEndcap(nullptr), fUpperEndcap(nullp <<  72      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
 71      fFormerTwisted(nullptr), fInnerHype(nullp <<  73      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >>  74      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
 72 {                                                  75 {
 73    if (endinnerrad < DBL_MIN)                      76    if (endinnerrad < DBL_MIN)
 74    {                                               77    {
 75       G4Exception("G4TwistedTubs::G4TwistedTub     78       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
 76                   FatalErrorInArgument, "Inval     79                   FatalErrorInArgument, "Invalid end-inner-radius!");
 77    }                                               80    }
 78                                                    81             
 79    G4double sinhalftwist = std::sin(0.5 * twis     82    G4double sinhalftwist = std::sin(0.5 * twistedangle);
 80                                                    83 
 81    G4double endinnerradX = endinnerrad * sinha     84    G4double endinnerradX = endinnerrad * sinhalftwist;
 82    G4double innerrad     = std::sqrt( endinner     85    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
 83                                  - endinnerrad     86                                  - endinnerradX * endinnerradX );
 84                                                    87 
 85    G4double endouterradX = endouterrad * sinha     88    G4double endouterradX = endouterrad * sinhalftwist;
 86    G4double outerrad     = std::sqrt( endouter     89    G4double outerrad     = std::sqrt( endouterrad * endouterrad
 87                                  - endouterrad     90                                  - endouterradX * endouterradX );
 88                                                    91    
 89    // temporary treatment!!                        92    // temporary treatment!!
 90    SetFields(twistedangle, innerrad, outerrad,     93    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
 91    CreateSurfaces();                               94    CreateSurfaces();
 92 }                                                  95 }
 93                                                    96 
 94 G4TwistedTubs::G4TwistedTubs(const G4String& p <<  97 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
 95                                    G4double  t     98                                    G4double  twistedangle,    
 96                                    G4double  e     99                                    G4double  endinnerrad,  
 97                                    G4double  e    100                                    G4double  endouterrad,  
 98                                    G4double  h    101                                    G4double  halfzlen,
 99                                    G4int     n    102                                    G4int     nseg,
100                                    G4double  t    103                                    G4double  totphi)
101    : G4VSolid(pname),                             104    : G4VSolid(pname),
102      fLowerEndcap(nullptr), fUpperEndcap(nullp << 105      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
103      fFormerTwisted(nullptr), fInnerHype(nullp << 106      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 107      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
104 {                                                 108 {
105                                                   109 
106    if (nseg == 0)                              << 110    if (!nseg)
107    {                                              111    {
108       std::ostringstream message;                 112       std::ostringstream message;
109       message << "Invalid number of segments."    113       message << "Invalid number of segments." << G4endl
110               << "        nseg = " << nseg;       114               << "        nseg = " << nseg;
111       G4Exception("G4TwistedTubs::G4TwistedTub    115       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
112                   FatalErrorInArgument, messag    116                   FatalErrorInArgument, message);
113    }                                              117    }
114    if (totphi == DBL_MIN || endinnerrad < DBL_    118    if (totphi == DBL_MIN || endinnerrad < DBL_MIN)
115    {                                              119    {
116       G4Exception("G4TwistedTubs::G4TwistedTub    120       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
117                 FatalErrorInArgument, "Invalid    121                 FatalErrorInArgument, "Invalid total-phi or end-inner-radius!");
118    }                                              122    }
119                                                   123          
120    G4double sinhalftwist = std::sin(0.5 * twis    124    G4double sinhalftwist = std::sin(0.5 * twistedangle);
121                                                   125 
122    G4double endinnerradX = endinnerrad * sinha    126    G4double endinnerradX = endinnerrad * sinhalftwist;
123    G4double innerrad     = std::sqrt( endinner    127    G4double innerrad     = std::sqrt( endinnerrad * endinnerrad
124                                  - endinnerrad    128                                  - endinnerradX * endinnerradX );
125                                                   129 
126    G4double endouterradX = endouterrad * sinha    130    G4double endouterradX = endouterrad * sinhalftwist;
127    G4double outerrad     = std::sqrt( endouter    131    G4double outerrad     = std::sqrt( endouterrad * endouterrad
128                                  - endouterrad    132                                  - endouterradX * endouterradX );
129                                                   133    
130    // temporary treatment!!                       134    // temporary treatment!!
131    fDPhi = totphi / nseg;                         135    fDPhi = totphi / nseg;
132    SetFields(twistedangle, innerrad, outerrad,    136    SetFields(twistedangle, innerrad, outerrad, -halfzlen, halfzlen);
133    CreateSurfaces();                              137    CreateSurfaces();
134 }                                                 138 }
135                                                   139 
136 G4TwistedTubs::G4TwistedTubs(const G4String& p << 140 G4TwistedTubs::G4TwistedTubs(const G4String &pname,
137                                    G4double  t    141                                    G4double  twistedangle,
138                                    G4double  i    142                                    G4double  innerrad,
139                                    G4double  o    143                                    G4double  outerrad,
140                                    G4double  n    144                                    G4double  negativeEndz,
141                                    G4double  p    145                                    G4double  positiveEndz,
142                                    G4double  d    146                                    G4double  dphi)
143    : G4VSolid(pname), fDPhi(dphi),                147    : G4VSolid(pname), fDPhi(dphi),
144      fLowerEndcap(nullptr), fUpperEndcap(nullp << 148      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
145      fFormerTwisted(nullptr), fInnerHype(nullp << 149      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 150      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
146 {                                                 151 {
147    if (innerrad < DBL_MIN)                        152    if (innerrad < DBL_MIN)
148    {                                              153    {
149       G4Exception("G4TwistedTubs::G4TwistedTub    154       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
150                   FatalErrorInArgument, "Inval    155                   FatalErrorInArgument, "Invalid end-inner-radius!");
151    }                                              156    }
152                                                   157                  
153    SetFields(twistedangle, innerrad, outerrad,    158    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
154    CreateSurfaces();                              159    CreateSurfaces();
155 }                                                 160 }
156                                                   161 
157 G4TwistedTubs::G4TwistedTubs(const G4String& p << 162 G4TwistedTubs::G4TwistedTubs(const G4String &pname,     
158                                    G4double  t    163                                    G4double  twistedangle,    
159                                    G4double  i    164                                    G4double  innerrad,  
160                                    G4double  o    165                                    G4double  outerrad,  
161                                    G4double  n    166                                    G4double  negativeEndz,
162                                    G4double  p    167                                    G4double  positiveEndz,
163                                    G4int     n    168                                    G4int     nseg,
164                                    G4double  t    169                                    G4double  totphi)
165    : G4VSolid(pname),                             170    : G4VSolid(pname),
166      fLowerEndcap(nullptr), fUpperEndcap(nullp << 171      fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0),
167      fFormerTwisted(nullptr), fInnerHype(nullp << 172      fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 173      fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
168 {                                                 174 {
169    if (nseg == 0)                              << 175    if (!nseg)
170    {                                              176    {
171       std::ostringstream message;                 177       std::ostringstream message;
172       message << "Invalid number of segments."    178       message << "Invalid number of segments." << G4endl
173               << "        nseg = " << nseg;       179               << "        nseg = " << nseg;
174       G4Exception("G4TwistedTubs::G4TwistedTub    180       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
175                   FatalErrorInArgument, messag    181                   FatalErrorInArgument, message);
176    }                                              182    }
177    if (totphi == DBL_MIN || innerrad < DBL_MIN    183    if (totphi == DBL_MIN || innerrad < DBL_MIN)
178    {                                              184    {
179       G4Exception("G4TwistedTubs::G4TwistedTub    185       G4Exception("G4TwistedTubs::G4TwistedTubs()", "GeomSolids0002",
180                 FatalErrorInArgument, "Invalid    186                 FatalErrorInArgument, "Invalid total-phi or end-inner-radius!");
181    }                                              187    }
182                                                   188             
183    fDPhi = totphi / nseg;                         189    fDPhi = totphi / nseg;
184    SetFields(twistedangle, innerrad, outerrad,    190    SetFields(twistedangle, innerrad, outerrad, negativeEndz, positiveEndz);
185    CreateSurfaces();                              191    CreateSurfaces();
186 }                                                 192 }
187                                                   193 
188 //============================================    194 //=====================================================================
189 //* Fake default constructor -----------------    195 //* Fake default constructor ------------------------------------------
190                                                   196 
191 G4TwistedTubs::G4TwistedTubs( __void__& a )       197 G4TwistedTubs::G4TwistedTubs( __void__& a )
192   : G4VSolid(a),                               << 198   : G4VSolid(a), fPhiTwist(0.), fInnerRadius(0.), fOuterRadius(0.), fDPhi(0.),
193     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 199     fZHalfLength(0.), fInnerStereo(0.), fOuterStereo(0.), fTanInnerStereo(0.),
194     fLatterTwisted(nullptr), fFormerTwisted(nu << 200     fTanOuterStereo(0.), fKappa(0.), fInnerRadius2(0.), fOuterRadius2(0.),
195     fInnerHype(nullptr), fOuterHype(nullptr)   << 201     fTanInnerStereo2(0.), fTanOuterStereo2(0.), fLowerEndcap(0), fUpperEndcap(0),
196 {                                              << 202     fLatterTwisted(0), fFormerTwisted(0), fInnerHype(0), fOuterHype(0),
                                                   >> 203     fCubicVolume(0.), fSurfaceArea(0.), fpPolyhedron(0)
                                                   >> 204 {
                                                   >> 205   fEndZ[0] = 0.; fEndZ[1] = 0.;
                                                   >> 206   fEndInnerRadius[0] = 0.; fEndInnerRadius[1] = 0.;
                                                   >> 207   fEndOuterRadius[0] = 0.; fEndOuterRadius[1] = 0.;
                                                   >> 208   fEndPhi[0] = 0.; fEndPhi[1] = 0.;
                                                   >> 209   fEndZ2[0] = 0.; fEndZ2[1] = 0.;
197 }                                                 210 }
198                                                   211 
199 //============================================    212 //=====================================================================
200 //* destructor -------------------------------    213 //* destructor --------------------------------------------------------
201                                                   214 
202 G4TwistedTubs::~G4TwistedTubs()                   215 G4TwistedTubs::~G4TwistedTubs()
203 {                                                 216 {
204    delete fLowerEndcap;                        << 217    if (fLowerEndcap)   { delete fLowerEndcap;   }
205    delete fUpperEndcap;                        << 218    if (fUpperEndcap)   { delete fUpperEndcap;   }
206    delete fLatterTwisted;                      << 219    if (fLatterTwisted) { delete fLatterTwisted; }
207    delete fFormerTwisted;                      << 220    if (fFormerTwisted) { delete fFormerTwisted; }
208    delete fInnerHype;                          << 221    if (fInnerHype)     { delete fInnerHype;     }
209    delete fOuterHype;                          << 222    if (fOuterHype)     { delete fOuterHype;     }
210    delete fpPolyhedron; fpPolyhedron = nullptr << 223    if (fpPolyhedron)   { delete fpPolyhedron;   }
211 }                                                 224 }
212                                                   225 
213 //============================================    226 //=====================================================================
214 //* Copy constructor -------------------------    227 //* Copy constructor --------------------------------------------------
215                                                   228 
216 G4TwistedTubs::G4TwistedTubs(const G4TwistedTu    229 G4TwistedTubs::G4TwistedTubs(const G4TwistedTubs& rhs)
217   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),      230   : G4VSolid(rhs), fPhiTwist(rhs.fPhiTwist),
218     fInnerRadius(rhs.fInnerRadius), fOuterRadi    231     fInnerRadius(rhs.fInnerRadius), fOuterRadius(rhs.fOuterRadius),
219     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfL    232     fDPhi(rhs.fDPhi), fZHalfLength(rhs.fZHalfLength),
220     fInnerStereo(rhs.fInnerStereo), fOuterSter    233     fInnerStereo(rhs.fInnerStereo), fOuterStereo(rhs.fOuterStereo),
221     fTanInnerStereo(rhs.fTanInnerStereo), fTan    234     fTanInnerStereo(rhs.fTanInnerStereo), fTanOuterStereo(rhs.fTanOuterStereo),
222     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInn    235     fKappa(rhs.fKappa), fInnerRadius2(rhs.fInnerRadius2), 
223     fOuterRadius2(rhs.fOuterRadius2), fTanInne    236     fOuterRadius2(rhs.fOuterRadius2), fTanInnerStereo2(rhs.fTanInnerStereo2),
224     fTanOuterStereo2(rhs.fTanOuterStereo2),       237     fTanOuterStereo2(rhs.fTanOuterStereo2),
225     fLowerEndcap(nullptr), fUpperEndcap(nullpt << 238     fLowerEndcap(0), fUpperEndcap(0), fLatterTwisted(0), fFormerTwisted(0),
226     fInnerHype(nullptr), fOuterHype(nullptr),  << 239     fInnerHype(0), fOuterHype(0),
227     fCubicVolume(rhs.fCubicVolume), fSurfaceAr << 240     fCubicVolume(rhs.fCubicVolume), fSurfaceArea(rhs.fSurfaceArea),
                                                   >> 241     fpPolyhedron(0), fLastInside(rhs.fLastInside), fLastNormal(rhs.fLastNormal),
                                                   >> 242     fLastDistanceToIn(rhs.fLastDistanceToIn),
                                                   >> 243     fLastDistanceToOut(rhs.fLastDistanceToOut),
                                                   >> 244     fLastDistanceToInWithV(rhs.fLastDistanceToInWithV),
                                                   >> 245     fLastDistanceToOutWithV(rhs.fLastDistanceToOutWithV)
228 {                                                 246 {
229   for (auto i=0; i<2; ++i)                     << 247   for (size_t i=0; i<2; ++i)
230   {                                               248   {
231     fEndZ[i] = rhs.fEndZ[i];                      249     fEndZ[i] = rhs.fEndZ[i];
232     fEndInnerRadius[i] = rhs.fEndInnerRadius[i    250     fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
233     fEndOuterRadius[i] = rhs.fEndOuterRadius[i    251     fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
234     fEndPhi[i] = rhs.fEndPhi[i];                  252     fEndPhi[i] = rhs.fEndPhi[i];
235     fEndZ2[i] = rhs.fEndZ2[i];                    253     fEndZ2[i] = rhs.fEndZ2[i];
236   }                                               254   }
237   CreateSurfaces();                               255   CreateSurfaces();
238 }                                                 256 }
239                                                   257 
240                                                   258 
241 //============================================    259 //=====================================================================
242 //* Assignment operator ----------------------    260 //* Assignment operator -----------------------------------------------
243                                                   261 
244 G4TwistedTubs& G4TwistedTubs::operator = (cons    262 G4TwistedTubs& G4TwistedTubs::operator = (const G4TwistedTubs& rhs) 
245 {                                                 263 {
246    // Check assignment to self                    264    // Check assignment to self
247    //                                             265    //
248    if (this == &rhs)  { return *this; }           266    if (this == &rhs)  { return *this; }
249                                                   267 
250    // Copy base class data                        268    // Copy base class data
251    //                                             269    //
252    G4VSolid::operator=(rhs);                      270    G4VSolid::operator=(rhs);
253                                                   271 
254    // Copy data                                   272    // Copy data
255    //                                             273    //
256    fPhiTwist= rhs.fPhiTwist;                      274    fPhiTwist= rhs.fPhiTwist;
257    fInnerRadius= rhs.fInnerRadius; fOuterRadiu    275    fInnerRadius= rhs.fInnerRadius; fOuterRadius= rhs.fOuterRadius;
258    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfL    276    fDPhi= rhs.fDPhi; fZHalfLength= rhs.fZHalfLength;
259    fInnerStereo= rhs.fInnerStereo; fOuterStere    277    fInnerStereo= rhs.fInnerStereo; fOuterStereo= rhs.fOuterStereo;
260    fTanInnerStereo= rhs.fTanInnerStereo; fTanO    278    fTanInnerStereo= rhs.fTanInnerStereo; fTanOuterStereo= rhs.fTanOuterStereo;
261    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInn    279    fKappa= rhs.fKappa; fInnerRadius2= rhs.fInnerRadius2; 
262    fOuterRadius2= rhs.fOuterRadius2; fTanInner    280    fOuterRadius2= rhs.fOuterRadius2; fTanInnerStereo2= rhs.fTanInnerStereo2;
263    fTanOuterStereo2= rhs.fTanOuterStereo2;        281    fTanOuterStereo2= rhs.fTanOuterStereo2;
264    fLowerEndcap= fUpperEndcap= fLatterTwisted= << 282    fLowerEndcap= fUpperEndcap= fLatterTwisted= fFormerTwisted= 0;
265    fInnerHype= fOuterHype= nullptr;            << 283    fInnerHype= fOuterHype= 0;
266    fCubicVolume= rhs.fCubicVolume; fSurfaceAre    284    fCubicVolume= rhs.fCubicVolume; fSurfaceArea= rhs.fSurfaceArea;
                                                   >> 285    fpPolyhedron= 0;
                                                   >> 286    fLastInside= rhs.fLastInside; fLastNormal= rhs.fLastNormal;
                                                   >> 287    fLastDistanceToIn= rhs.fLastDistanceToIn;
                                                   >> 288    fLastDistanceToOut= rhs.fLastDistanceToOut;
                                                   >> 289    fLastDistanceToInWithV= rhs.fLastDistanceToInWithV;
                                                   >> 290    fLastDistanceToOutWithV= rhs.fLastDistanceToOutWithV;
267                                                   291  
268    for (auto i=0; i<2; ++i)                    << 292    for (size_t i=0; i<2; ++i)
269    {                                              293    {
270      fEndZ[i] = rhs.fEndZ[i];                     294      fEndZ[i] = rhs.fEndZ[i];
271      fEndInnerRadius[i] = rhs.fEndInnerRadius[    295      fEndInnerRadius[i] = rhs.fEndInnerRadius[i];
272      fEndOuterRadius[i] = rhs.fEndOuterRadius[    296      fEndOuterRadius[i] = rhs.fEndOuterRadius[i];
273      fEndPhi[i] = rhs.fEndPhi[i];                 297      fEndPhi[i] = rhs.fEndPhi[i];
274      fEndZ2[i] = rhs.fEndZ2[i];                   298      fEndZ2[i] = rhs.fEndZ2[i];
275    }                                              299    }
276                                                   300  
277    CreateSurfaces();                              301    CreateSurfaces();
278    fRebuildPolyhedron = false;                 << 
279    delete fpPolyhedron; fpPolyhedron = nullptr << 
280                                                   302 
281    return *this;                                  303    return *this;
282 }                                                 304 }
283                                                   305 
284 //============================================    306 //=====================================================================
285 //* ComputeDimensions ------------------------    307 //* ComputeDimensions -------------------------------------------------
286                                                   308 
287 void G4TwistedTubs::ComputeDimensions(G4VPVPar    309 void G4TwistedTubs::ComputeDimensions(G4VPVParameterisation* /* p */ ,
288                                       const G4    310                                       const G4int            /* n  */ ,
289                                       const G4    311                                       const G4VPhysicalVolume* /* pRep */ )
290 {                                                 312 {
291   G4Exception("G4TwistedTubs::ComputeDimension    313   G4Exception("G4TwistedTubs::ComputeDimensions()",
292               "GeomSolids0001", FatalException    314               "GeomSolids0001", FatalException,
293               "G4TwistedTubs does not support     315               "G4TwistedTubs does not support Parameterisation.");
294 }                                                 316 }
295                                                   317 
                                                   >> 318 
296 //============================================    319 //=====================================================================
297 //* BoundingLimits --------------------------- << 320 //* CalculateExtent ---------------------------------------------------
298                                                   321 
299 void G4TwistedTubs::BoundingLimits(G4ThreeVect << 322 G4bool G4TwistedTubs::CalculateExtent( const EAxis              axis,
300                                    G4ThreeVect << 323                                        const G4VoxelLimits     &voxelLimit,
                                                   >> 324                                        const G4AffineTransform &transform,
                                                   >> 325                                              G4double          &min,
                                                   >> 326                                              G4double          &max ) const
301 {                                                 327 {
302   // Find bounding tube                        << 
303   G4double rmin = GetInnerRadius();            << 
304   G4double rmax = GetEndOuterRadius();         << 
305                                                   328 
306   G4double zmin = std::min(GetEndZ(0), GetEndZ << 329   G4SolidExtentList  extentList( axis, voxelLimit );
307   G4double zmax = std::max(GetEndZ(0), GetEndZ << 330   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ?
                                                   >> 331                              fEndOuterRadius[0] : fEndOuterRadius[1]);
                                                   >> 332   G4double maxEndInnerRad = (fEndInnerRadius[0] > fEndInnerRadius[1] ?
                                                   >> 333                              fEndInnerRadius[0] : fEndInnerRadius[1]);
                                                   >> 334   G4double maxphi         = (std::fabs(fEndPhi[0]) > std::fabs(fEndPhi[1]) ?
                                                   >> 335                              std::fabs(fEndPhi[0]) : std::fabs(fEndPhi[1]));
                                                   >> 336    
                                                   >> 337   //
                                                   >> 338   // Choose phi size of our segment(s) based on constants as
                                                   >> 339   // defined in meshdefs.hh
                                                   >> 340   //
                                                   >> 341   // G4int numPhi = kMaxMeshSections;
                                                   >> 342   G4double sigPhi = 2*maxphi + fDPhi;
                                                   >> 343   G4double rFudge = 1.0/std::cos(0.5*sigPhi);
                                                   >> 344   G4double fudgeEndOuterRad = rFudge * maxEndOuterRad;
                                                   >> 345   
                                                   >> 346   //
                                                   >> 347   // We work around in phi building polygons along the way.
                                                   >> 348   // As a reasonable compromise between accuracy and
                                                   >> 349   // complexity (=cpu time), the following facets are chosen:
                                                   >> 350   //
                                                   >> 351   //   1. If fOuterRadius/maxEndOuterRad > 0.95, approximate
                                                   >> 352   //      the outer surface as a cylinder, and use one
                                                   >> 353   //      rectangular polygon (0-1) to build its mesh.
                                                   >> 354   //
                                                   >> 355   //      Otherwise, use two trapazoidal polygons that 
                                                   >> 356   //      meet at z = 0 (0-4-1)
                                                   >> 357   //
                                                   >> 358   //   2. If there is no inner surface, then use one
                                                   >> 359   //      polygon for each entire endcap.  (0) and (1)
                                                   >> 360   //
                                                   >> 361   //      Otherwise, use a trapazoidal polygon for each
                                                   >> 362   //      phi segment of each endcap.    (0-2) and (1-3)
                                                   >> 363   //
                                                   >> 364   //   3. For the inner surface, if fInnerRadius/maxEndInnerRad > 0.95,
                                                   >> 365   //      approximate the inner surface as a cylinder of
                                                   >> 366   //      radius fInnerRadius and use one rectangular polygon
                                                   >> 367   //      to build each phi segment of its mesh.   (2-3)
                                                   >> 368   //
                                                   >> 369   //      Otherwise, use one rectangular polygon centered
                                                   >> 370   //      at z = 0 (5-6) and two connecting trapazoidal polygons
                                                   >> 371   //      for each phi segment (2-5) and (3-6).
                                                   >> 372   //
                                                   >> 373 
                                                   >> 374   G4bool splitOuter = (fOuterRadius/maxEndOuterRad < 0.95);
                                                   >> 375   G4bool splitInner = (fInnerRadius/maxEndInnerRad < 0.95);
                                                   >> 376   
                                                   >> 377   //
                                                   >> 378   // Vertex assignments (v and w arrays)
                                                   >> 379   // [0] and [1] are mandatory
                                                   >> 380   // the rest are optional
                                                   >> 381   //
                                                   >> 382   //     +                     -
                                                   >> 383   //      [0]------[4]------[1]      <--- outer radius
                                                   >> 384   //       |                 |       
                                                   >> 385   //       |                 |       
                                                   >> 386   //      [2]---[5]---[6]---[3]      <--- inner radius
                                                   >> 387   //
                                                   >> 388 
                                                   >> 389   G4ClippablePolygon endPoly1, endPoly2;
                                                   >> 390   
                                                   >> 391   G4double phimax   = maxphi + 0.5*fDPhi;
                                                   >> 392   if ( phimax > pi/2)  { phimax = pi-phimax; }
                                                   >> 393   G4double phimin   = - phimax;
                                                   >> 394 
                                                   >> 395   G4ThreeVector v0, v1, v2, v3, v4, v5, v6;   // -ve phi verticies for polygon
                                                   >> 396   G4ThreeVector w0, w1, w2, w3, w4, w5, w6;   // +ve phi verticies for polygon
                                                   >> 397 
                                                   >> 398   //
                                                   >> 399   // decide verticies of -ve phi boundary
                                                   >> 400   //
                                                   >> 401   
                                                   >> 402   G4double cosPhi = std::cos(phimin);
                                                   >> 403   G4double sinPhi = std::sin(phimin);
                                                   >> 404  
                                                   >> 405   // Outer hyperbolic surface  
308                                                   406 
309   G4double dphi = 0.5*GetDPhi();               << 407   v0 = transform.TransformPoint( 
310   G4double sphi = std::min(GetEndPhi(0), GetEn << 408        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
311   G4double ephi = std::max(GetEndPhi(0), GetEn << 409                      + fZHalfLength));
312   G4double totalphi = ephi - sphi;             << 410   v1 = transform.TransformPoint( 
                                                   >> 411        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 
                                                   >> 412                      - fZHalfLength));
                                                   >> 413   if (splitOuter)
                                                   >> 414   {
                                                   >> 415      v4 = transform.TransformPoint(
                                                   >> 416           G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi, 0));
                                                   >> 417   }
                                                   >> 418   
                                                   >> 419   // Inner hyperbolic surface  
313                                                   420 
314   // Find bounding box                         << 421   G4double zInnerSplit = 0.;
315   if (dphi <= 0 || totalphi >= CLHEP::twopi)   << 422   if (splitInner)
316   {                                               423   {
317     pMin.set(-rmax,-rmax, zmin);               << 424      v2 = transform.TransformPoint( 
318     pMax.set( rmax, rmax, zmax);               << 425           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 426                         + fZHalfLength));
                                                   >> 427      v3 = transform.TransformPoint( 
                                                   >> 428           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 429                         - fZHalfLength));
                                                   >> 430       
                                                   >> 431      // Find intersection of tangential line of inner
                                                   >> 432      // surface at z = fZHalfLength and line r=fInnerRadius.
                                                   >> 433      G4double dr = fZHalfLength * fTanInnerStereo2;
                                                   >> 434      G4double dz = maxEndInnerRad;
                                                   >> 435      zInnerSplit = fZHalfLength + (fInnerRadius - maxEndInnerRad) * dz / dr;
                                                   >> 436 
                                                   >> 437      // Build associated vertices
                                                   >> 438      v5 = transform.TransformPoint( 
                                                   >> 439           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 440                         + zInnerSplit));
                                                   >> 441      v6 = transform.TransformPoint( 
                                                   >> 442           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 443                         - zInnerSplit));
319   }                                               444   }
320   else                                            445   else
321   {                                               446   {
322     G4TwoVector vmin,vmax;                     << 447      v2 = transform.TransformPoint(
323     G4GeomTools::DiskExtent(rmin, rmax, sphi,  << 448           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
324     pMin.set(vmin.x(), vmin.y(), zmin);        << 449                         + fZHalfLength));
325     pMax.set(vmax.x(), vmax.y(), zmax);        << 450      v3 = transform.TransformPoint(
                                                   >> 451           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi, 
                                                   >> 452                         - fZHalfLength));
326   }                                               453   }
327                                                   454 
328   // Check correctness of the bounding box     << 
329   //                                              455   //
330   if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 456   // decide vertices of +ve phi boundary
                                                   >> 457   // 
                                                   >> 458 
                                                   >> 459   cosPhi = std::cos(phimax);
                                                   >> 460   sinPhi = std::sin(phimax);
                                                   >> 461    
                                                   >> 462   // Outer hyperbolic surface  
                                                   >> 463   
                                                   >> 464   w0 = transform.TransformPoint(
                                                   >> 465        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 466                      + fZHalfLength));
                                                   >> 467   w1 = transform.TransformPoint(
                                                   >> 468        G4ThreeVector(fudgeEndOuterRad*cosPhi, fudgeEndOuterRad*sinPhi,
                                                   >> 469                      - fZHalfLength));
                                                   >> 470   if (splitOuter)
331   {                                               471   {
332     std::ostringstream message;                << 472      G4double r = rFudge*fOuterRadius;
333     message << "Bad bounding box (min >= max)  << 473      
334             << GetName() << " !"               << 474      w4 = transform.TransformPoint(G4ThreeVector( r*cosPhi, r*sinPhi, 0 ));
335             << "\npMin = " << pMin             << 475       
336             << "\npMax = " << pMax;            << 476      AddPolyToExtent( v0, v4, w4, w0, voxelLimit, axis, extentList );
337     G4Exception("G4TwistedTubs::BoundingLimits << 477      AddPolyToExtent( v4, v1, w1, w4, voxelLimit, axis, extentList );
338                 JustWarning, message);         << 
339     DumpInfo();                                << 
340   }                                               478   }
                                                   >> 479   else
                                                   >> 480   {
                                                   >> 481      AddPolyToExtent( v0, v1, w1, w0, voxelLimit, axis, extentList );
                                                   >> 482   }
                                                   >> 483   
                                                   >> 484   // Inner hyperbolic surface
                                                   >> 485   
                                                   >> 486   if (splitInner)
                                                   >> 487   {
                                                   >> 488      w2 = transform.TransformPoint(
                                                   >> 489           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 490                         + fZHalfLength));
                                                   >> 491      w3 = transform.TransformPoint(
                                                   >> 492           G4ThreeVector(maxEndInnerRad*cosPhi, maxEndInnerRad*sinPhi, 
                                                   >> 493                         - fZHalfLength));
                                                   >> 494           
                                                   >> 495      w5 = transform.TransformPoint(
                                                   >> 496           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 497                         + zInnerSplit));
                                                   >> 498      w6 = transform.TransformPoint(
                                                   >> 499           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 500                         - zInnerSplit));
                                                   >> 501                                    
                                                   >> 502      AddPolyToExtent( v3, v6, w6, w3, voxelLimit, axis, extentList );
                                                   >> 503      AddPolyToExtent( v6, v5, w5, w6, voxelLimit, axis, extentList );
                                                   >> 504      AddPolyToExtent( v5, v2, w2, w5, voxelLimit, axis, extentList );
                                                   >> 505      
                                                   >> 506   }
                                                   >> 507   else
                                                   >> 508   {
                                                   >> 509      w2 = transform.TransformPoint(
                                                   >> 510           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 511                         + fZHalfLength));
                                                   >> 512      w3 = transform.TransformPoint(
                                                   >> 513           G4ThreeVector(fInnerRadius*cosPhi, fInnerRadius*sinPhi,
                                                   >> 514                         - fZHalfLength));
                                                   >> 515 
                                                   >> 516      AddPolyToExtent( v3, v2, w2, w3, voxelLimit, axis, extentList );
                                                   >> 517   }
                                                   >> 518 
                                                   >> 519   //
                                                   >> 520   // Endplate segments
                                                   >> 521   //
                                                   >> 522   AddPolyToExtent( v1, v3, w3, w1, voxelLimit, axis, extentList );
                                                   >> 523   AddPolyToExtent( v2, v0, w0, w2, voxelLimit, axis, extentList );
                                                   >> 524   
                                                   >> 525   //
                                                   >> 526   // Return min/max value
                                                   >> 527   //
                                                   >> 528   return extentList.GetExtent( min, max );
341 }                                                 529 }
342                                                   530 
                                                   >> 531 
343 //============================================    532 //=====================================================================
344 //* CalculateExtent -------------------------- << 533 //* AddPolyToExtent ---------------------------------------------------
                                                   >> 534 
                                                   >> 535 void G4TwistedTubs::AddPolyToExtent( const G4ThreeVector &v0,
                                                   >> 536                                      const G4ThreeVector &v1,
                                                   >> 537                                      const G4ThreeVector &w1,
                                                   >> 538                                      const G4ThreeVector &w0,
                                                   >> 539                                      const G4VoxelLimits &voxelLimit,
                                                   >> 540                                      const EAxis          axis,
                                                   >> 541                                      G4SolidExtentList   &extentList ) 
                                                   >> 542 {
                                                   >> 543     // Utility function for CalculateExtent
                                                   >> 544     //
                                                   >> 545     G4ClippablePolygon phiPoly;
                                                   >> 546 
                                                   >> 547     phiPoly.AddVertexInOrder( v0 );
                                                   >> 548     phiPoly.AddVertexInOrder( v1 );
                                                   >> 549     phiPoly.AddVertexInOrder( w1 );
                                                   >> 550     phiPoly.AddVertexInOrder( w0 );
345                                                   551 
346 G4bool                                         << 552     if (phiPoly.PartialClip( voxelLimit, axis ))
347 G4TwistedTubs::CalculateExtent(const EAxis pAx << 553     {
348                                const G4VoxelLi << 554         phiPoly.SetNormal( (v1-v0).cross(w0-v0).unit() );
349                                const G4AffineT << 555         extentList.AddSurface( phiPoly );
350                                      G4double& << 556     }
351 {                                              << 
352   G4ThreeVector bmin, bmax;                    << 
353                                                << 
354   // Get bounding box                          << 
355   BoundingLimits(bmin,bmax);                   << 
356                                                << 
357   // Find extent                               << 
358   G4BoundingEnvelope bbox(bmin,bmax);          << 
359   return bbox.CalculateExtent(pAxis,pVoxelLimi << 
360 }                                                 557 }
361                                                   558 
362                                                   559 
363 //============================================    560 //=====================================================================
364 //* Inside -----------------------------------    561 //* Inside ------------------------------------------------------------
365                                                   562 
366 EInside G4TwistedTubs::Inside(const G4ThreeVec    563 EInside G4TwistedTubs::Inside(const G4ThreeVector& p) const
367 {                                                 564 {
368                                                   565 
369    const G4double halftol                         566    const G4double halftol
370      = 0.5 * G4GeometryTolerance::GetInstance(    567      = 0.5 * G4GeometryTolerance::GetInstance()->GetRadialTolerance();
371    // static G4int timerid = -1;                  568    // static G4int timerid = -1;
372    // G4Timer timer(timerid, "G4TwistedTubs",     569    // G4Timer timer(timerid, "G4TwistedTubs", "Inside");
373    // timer.Start();                              570    // timer.Start();
374                                                   571 
                                                   >> 572    G4ThreeVector *tmpp;
                                                   >> 573    EInside       *tmpinside;
                                                   >> 574    if (fLastInside.p == p)
                                                   >> 575    {
                                                   >> 576      return fLastInside.inside;
                                                   >> 577    }
                                                   >> 578    else
                                                   >> 579    {
                                                   >> 580       tmpp      = const_cast<G4ThreeVector*>(&(fLastInside.p));
                                                   >> 581       tmpinside = const_cast<EInside*>(&(fLastInside.inside));
                                                   >> 582       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 583    }
375                                                   584    
376    EInside  outerhypearea = ((G4TwistTubsHypeS    585    EInside  outerhypearea = ((G4TwistTubsHypeSide *)fOuterHype)->Inside(p);
377    G4double innerhyperho  = ((G4TwistTubsHypeS    586    G4double innerhyperho  = ((G4TwistTubsHypeSide *)fInnerHype)->GetRhoAtPZ(p);
378    G4double distanceToOut = p.getRho() - inner    587    G4double distanceToOut = p.getRho() - innerhyperho; // +ve: inside
379    EInside       tmpinside;                    << 588 
380    if ((outerhypearea == kOutside) || (distanc    589    if ((outerhypearea == kOutside) || (distanceToOut < -halftol))
381    {                                              590    {
382       tmpinside = kOutside;                    << 591       *tmpinside = kOutside;
383    }                                              592    }
384    else if (outerhypearea == kSurface)            593    else if (outerhypearea == kSurface)
385    {                                              594    {
386       tmpinside = kSurface;                    << 595       *tmpinside = kSurface;
387    }                                              596    }
388    else                                           597    else
389    {                                              598    {
390       if (distanceToOut <= halftol)               599       if (distanceToOut <= halftol)
391       {                                           600       {
392          tmpinside = kSurface;                 << 601          *tmpinside = kSurface;
393       }                                           602       }
394       else                                        603       else
395       {                                           604       {
396          tmpinside = kInside;                  << 605          *tmpinside = kInside;
397       }                                           606       }
398    }                                              607    }
399                                                   608 
400    return tmpinside;                           << 609    return fLastInside.inside;
401 }                                                 610 }
402                                                   611 
403 //============================================    612 //=====================================================================
404 //* SurfaceNormal ----------------------------    613 //* SurfaceNormal -----------------------------------------------------
405                                                   614 
406 G4ThreeVector G4TwistedTubs::SurfaceNormal(con    615 G4ThreeVector G4TwistedTubs::SurfaceNormal(const G4ThreeVector& p) const
407 {                                                 616 {
408    //                                             617    //
409    // return the normal unit vector to the Hyp    618    // return the normal unit vector to the Hyperbolical Surface at a point 
410    // p on (or nearly on) the surface             619    // p on (or nearly on) the surface
411    //                                             620    //
412    // Which of the three or four surfaces are     621    // Which of the three or four surfaces are we closest to?
413    //                                             622    //
414                                                   623 
                                                   >> 624    if (fLastNormal.p == p)
                                                   >> 625    {
                                                   >> 626       return fLastNormal.vec;
                                                   >> 627    }    
                                                   >> 628    G4ThreeVector *tmpp          =
                                                   >> 629      const_cast<G4ThreeVector*>(&(fLastNormal.p));
                                                   >> 630    G4ThreeVector *tmpnormal     =
                                                   >> 631      const_cast<G4ThreeVector*>(&(fLastNormal.vec));
                                                   >> 632    G4VTwistSurface **tmpsurface =
                                                   >> 633      const_cast<G4VTwistSurface**>(fLastNormal.surface);
                                                   >> 634    tmpp->set(p.x(), p.y(), p.z());
415                                                   635 
416    G4double      distance = kInfinity;            636    G4double      distance = kInfinity;
417                                                   637 
418    G4VTwistSurface *surfaces[6];                  638    G4VTwistSurface *surfaces[6];
419    surfaces[0] = fLatterTwisted;                  639    surfaces[0] = fLatterTwisted;
420    surfaces[1] = fFormerTwisted;                  640    surfaces[1] = fFormerTwisted;
421    surfaces[2] = fInnerHype;                      641    surfaces[2] = fInnerHype;
422    surfaces[3] = fOuterHype;                      642    surfaces[3] = fOuterHype;
423    surfaces[4] = fLowerEndcap;                    643    surfaces[4] = fLowerEndcap;
424    surfaces[5] = fUpperEndcap;                    644    surfaces[5] = fUpperEndcap;
425                                                   645 
426    G4ThreeVector xx;                              646    G4ThreeVector xx;
427    G4ThreeVector bestxx;                          647    G4ThreeVector bestxx;
                                                   >> 648    G4int i;
428    G4int besti = -1;                              649    G4int besti = -1;
429    for (auto i=0; i<6; ++i)                    << 650    for (i=0; i< 6; i++)
430    {                                              651    {
431       G4double tmpdistance = surfaces[i]->Dist    652       G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
432       if (tmpdistance < distance)                 653       if (tmpdistance < distance)
433       {                                           654       {
434          distance = tmpdistance;                  655          distance = tmpdistance;
435          bestxx = xx;                             656          bestxx = xx;
436          besti = i;                               657          besti = i; 
437       }                                           658       }
438    }                                              659    }
439                                                   660 
440   return surfaces[besti]->GetNormal(bestxx, tr << 661    tmpsurface[0] = surfaces[besti];
                                                   >> 662    *tmpnormal = tmpsurface[0]->GetNormal(bestxx, true);
                                                   >> 663    
                                                   >> 664    return fLastNormal.vec;
441 }                                                 665 }
442                                                   666 
443 //============================================    667 //=====================================================================
444 //* DistanceToIn (p, v) ----------------------    668 //* DistanceToIn (p, v) -----------------------------------------------
445                                                   669 
446 G4double G4TwistedTubs::DistanceToIn (const G4    670 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p,
447                                       const G4    671                                       const G4ThreeVector& v ) const
448 {                                                 672 {
449                                                   673 
450    // DistanceToIn (p, v):                        674    // DistanceToIn (p, v):
451    // Calculate distance to surface of shape f    675    // Calculate distance to surface of shape from `outside' 
452    // along with the v, allowing for tolerance    676    // along with the v, allowing for tolerance.
453    // The function returns kInfinity if no int    677    // The function returns kInfinity if no intersection or
454    // just grazing within tolerance.              678    // just grazing within tolerance.
455                                                   679 
456    //                                             680    //
                                                   >> 681    // checking last value
                                                   >> 682    //
                                                   >> 683    
                                                   >> 684    G4ThreeVector *tmpp;
                                                   >> 685    G4ThreeVector *tmpv;
                                                   >> 686    G4double      *tmpdist;
                                                   >> 687    if ((fLastDistanceToInWithV.p == p) && (fLastDistanceToInWithV.vec == v))
                                                   >> 688    {
                                                   >> 689      return fLastDistanceToIn.value;
                                                   >> 690    }
                                                   >> 691    else
                                                   >> 692    {
                                                   >> 693       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.p));
                                                   >> 694       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToInWithV.vec));
                                                   >> 695       tmpdist = const_cast<G4double*>(&(fLastDistanceToInWithV.value));
                                                   >> 696       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 697       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 698    }
                                                   >> 699 
                                                   >> 700    //
457    // Calculate DistanceToIn(p,v)                 701    // Calculate DistanceToIn(p,v)
458    //                                             702    //
459                                                   703    
460    EInside currentside = Inside(p);               704    EInside currentside = Inside(p);
461                                                   705 
462    if (currentside == kInside)                    706    if (currentside == kInside)
463    {                                              707    {
464    }                                              708    }
465    else                                           709    else
466    {                                              710    {
467      if (currentside == kSurface)                 711      if (currentside == kSurface)
468      {                                            712      {
469        // particle is just on a boundary.         713        // particle is just on a boundary.
470        // If the particle is entering to the v    714        // If the particle is entering to the volume, return 0.
471        //                                         715        //
472        G4ThreeVector normal = SurfaceNormal(p)    716        G4ThreeVector normal = SurfaceNormal(p);
473        if (normal*v < 0)                          717        if (normal*v < 0)
474        {                                          718        {
475          return 0;                             << 719          *tmpdist = 0;
                                                   >> 720          return fLastDistanceToInWithV.value;
476        }                                          721        } 
477      }                                            722      }
478    }                                              723    }
479                                                   724       
480    // now, we can take smallest positive dista    725    // now, we can take smallest positive distance.
481                                                   726    
482    // Initialize                                  727    // Initialize
483    //                                             728    //
484    G4double      distance = kInfinity;            729    G4double      distance = kInfinity;   
485                                                   730 
486    // find intersections and choose nearest on    731    // find intersections and choose nearest one.
487    //                                             732    //
488    G4VTwistSurface* surfaces[6];               << 733    G4VTwistSurface *surfaces[6];
489    surfaces[0] = fLowerEndcap;                    734    surfaces[0] = fLowerEndcap;
490    surfaces[1] = fUpperEndcap;                    735    surfaces[1] = fUpperEndcap;
491    surfaces[2] = fLatterTwisted;                  736    surfaces[2] = fLatterTwisted;
492    surfaces[3] = fFormerTwisted;                  737    surfaces[3] = fFormerTwisted;
493    surfaces[4] = fInnerHype;                      738    surfaces[4] = fInnerHype;
494    surfaces[5] = fOuterHype;                      739    surfaces[5] = fOuterHype;
495                                                   740    
496    G4ThreeVector xx;                              741    G4ThreeVector xx;
497    G4ThreeVector bestxx;                          742    G4ThreeVector bestxx;
498    for (const auto & surface : surfaces)       << 743    G4int i;
                                                   >> 744    for (i=0; i< 6; i++)
499    {                                              745    {
500       G4double tmpdistance = surface->Distance << 746       G4double tmpdistance = surfaces[i]->DistanceToIn(p, v, xx);
501       if (tmpdistance < distance)                 747       if (tmpdistance < distance)
502       {                                           748       {
503          distance = tmpdistance;                  749          distance = tmpdistance;
504          bestxx = xx;                             750          bestxx = xx;
505       }                                           751       }
506    }                                              752    }
507    return distance;                            << 753    *tmpdist = distance;
                                                   >> 754 
                                                   >> 755    return fLastDistanceToInWithV.value;
508 }                                                 756 }
509                                                   757  
510 //============================================    758 //=====================================================================
511 //* DistanceToIn (p) -------------------------    759 //* DistanceToIn (p) --------------------------------------------------
512                                                   760 
513 G4double G4TwistedTubs::DistanceToIn (const G4    761 G4double G4TwistedTubs::DistanceToIn (const G4ThreeVector& p) const
514 {                                                 762 {
515    // DistanceToIn(p):                            763    // DistanceToIn(p):
516    // Calculate distance to surface of shape f    764    // Calculate distance to surface of shape from `outside',
517    // allowing for tolerance                      765    // allowing for tolerance
                                                   >> 766    
                                                   >> 767    //
                                                   >> 768    // checking last value
                                                   >> 769    //
                                                   >> 770    
                                                   >> 771    G4ThreeVector *tmpp;
                                                   >> 772    G4double      *tmpdist;
                                                   >> 773    if (fLastDistanceToIn.p == p)
                                                   >> 774    {
                                                   >> 775      return fLastDistanceToIn.value;
                                                   >> 776    }
                                                   >> 777    else
                                                   >> 778    {
                                                   >> 779       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToIn.p));
                                                   >> 780       tmpdist = const_cast<G4double*>(&(fLastDistanceToIn.value));
                                                   >> 781       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 782    }
518                                                   783 
519    //                                             784    //
520    // Calculate DistanceToIn(p)                   785    // Calculate DistanceToIn(p) 
521    //                                             786    //
522                                                   787    
523    EInside currentside = Inside(p);               788    EInside currentside = Inside(p);
524                                                   789 
525    switch (currentside)                           790    switch (currentside)
526    {                                              791    {
527       case (kInside) :                            792       case (kInside) :
528       {}                                          793       {}
529       case (kSurface) :                           794       case (kSurface) :
530       {                                           795       {
531          return 0;                             << 796          *tmpdist = 0.;
                                                   >> 797          return fLastDistanceToIn.value;
532       }                                           798       }
533       case (kOutside) :                           799       case (kOutside) :
534       {                                           800       {
535          // Initialize                            801          // Initialize
536          G4double distance = kInfinity;        << 802          G4double      distance = kInfinity;   
537                                                   803 
538          // find intersections and choose near    804          // find intersections and choose nearest one.
539          G4VTwistSurface *surfaces[6];            805          G4VTwistSurface *surfaces[6];
540          surfaces[0] = fLowerEndcap;              806          surfaces[0] = fLowerEndcap;
541          surfaces[1] = fUpperEndcap;              807          surfaces[1] = fUpperEndcap;
542          surfaces[2] = fLatterTwisted;            808          surfaces[2] = fLatterTwisted;
543          surfaces[3] = fFormerTwisted;            809          surfaces[3] = fFormerTwisted;
544          surfaces[4] = fInnerHype;                810          surfaces[4] = fInnerHype;
545          surfaces[5] = fOuterHype;                811          surfaces[5] = fOuterHype;
546                                                   812 
                                                   >> 813          G4int i;
547          G4ThreeVector xx;                        814          G4ThreeVector xx;
548          G4ThreeVector bestxx;                    815          G4ThreeVector bestxx;
549          for (const auto & surface : surfaces) << 816          for (i=0; i< 6; i++)
550          {                                        817          {
551             G4double tmpdistance = surface->Di << 818             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
552             if (tmpdistance < distance)           819             if (tmpdistance < distance)
553             {                                     820             {
554                distance = tmpdistance;            821                distance = tmpdistance;
555                bestxx = xx;                       822                bestxx = xx;
556             }                                     823             }
557          }                                        824          }
558          return distance;                      << 825          *tmpdist = distance;
                                                   >> 826          return fLastDistanceToIn.value;
559       }                                           827       }
560       default :                                   828       default :
561       {                                           829       {
562          G4Exception("G4TwistedTubs::DistanceT    830          G4Exception("G4TwistedTubs::DistanceToIn(p)", "GeomSolids0003",
563                      FatalException, "Unknown     831                      FatalException, "Unknown point location!");
564       }                                           832       }
565    } // switch end                                833    } // switch end
566                                                   834 
567    return kInfinity;                              835    return kInfinity;
568 }                                                 836 }
569                                                   837 
570 //============================================    838 //=====================================================================
571 //* DistanceToOut (p, v) ---------------------    839 //* DistanceToOut (p, v) ----------------------------------------------
572                                                   840 
573 G4double G4TwistedTubs::DistanceToOut( const G    841 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p,
574                                        const G    842                                        const G4ThreeVector& v,
575                                        const G    843                                        const G4bool calcNorm,
576                                        G4bool     844                                        G4bool *validNorm,
577                                        G4Three    845                                        G4ThreeVector *norm ) const
578 {                                                 846 {
579    // DistanceToOut (p, v):                       847    // DistanceToOut (p, v):
580    // Calculate distance to surface of shape f    848    // Calculate distance to surface of shape from `inside'
581    // along with the v, allowing for tolerance    849    // along with the v, allowing for tolerance.
582    // The function returns kInfinity if no int    850    // The function returns kInfinity if no intersection or
583    // just grazing within tolerance.              851    // just grazing within tolerance.
584                                                   852 
585    //                                             853    //
                                                   >> 854    // checking last value
                                                   >> 855    //
                                                   >> 856    
                                                   >> 857    G4ThreeVector *tmpp;
                                                   >> 858    G4ThreeVector *tmpv;
                                                   >> 859    G4double      *tmpdist;
                                                   >> 860    if ((fLastDistanceToOutWithV.p == p) && (fLastDistanceToOutWithV.vec == v) )
                                                   >> 861    {
                                                   >> 862      return fLastDistanceToOutWithV.value;
                                                   >> 863    }
                                                   >> 864    else
                                                   >> 865    {
                                                   >> 866       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.p));
                                                   >> 867       tmpv    = const_cast<G4ThreeVector*>(&(fLastDistanceToOutWithV.vec));
                                                   >> 868       tmpdist = const_cast<G4double*>(&(fLastDistanceToOutWithV.value));
                                                   >> 869       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 870       tmpv->set(v.x(), v.y(), v.z());
                                                   >> 871    }
                                                   >> 872 
                                                   >> 873    //
586    // Calculate DistanceToOut(p,v)                874    // Calculate DistanceToOut(p,v)
587    //                                             875    //
588                                                   876    
589    EInside currentside = Inside(p);               877    EInside currentside = Inside(p);
                                                   >> 878 
590    if (currentside == kOutside)                   879    if (currentside == kOutside)
591    {                                              880    {
592    }                                              881    }
593    else                                           882    else
594    {                                              883    {
595      if (currentside == kSurface)                 884      if (currentside == kSurface)
596      {                                            885      {
597        // particle is just on a boundary.         886        // particle is just on a boundary.
598        // If the particle is exiting from the     887        // If the particle is exiting from the volume, return 0.
599        //                                         888        //
600        G4ThreeVector normal = SurfaceNormal(p)    889        G4ThreeVector normal = SurfaceNormal(p);
                                                   >> 890        G4VTwistSurface *blockedsurface = fLastNormal.surface[0];
601        if (normal*v > 0)                          891        if (normal*v > 0)
602        {                                          892        {
603          if (calcNorm)                            893          if (calcNorm)
604          {                                        894          {
605            *norm = normal;                     << 895            *norm = (blockedsurface->GetNormal(p, true));
606            *validNorm = true;                  << 896            *validNorm = blockedsurface->IsValidNorm();
607          }                                        897          }
608          return 0;                             << 898          *tmpdist = 0.;
                                                   >> 899          return fLastDistanceToOutWithV.value;
609        }                                          900        }
610      }                                            901      }
611    }                                              902    }
612                                                   903       
613    // now, we can take smallest positive dista    904    // now, we can take smallest positive distance.
614                                                   905    
615    // Initialize                                  906    // Initialize
616    //                                             907    //
617    G4double distance = kInfinity;              << 908    G4double      distance = kInfinity;
618                                                   909        
619    // find intersections and choose nearest on    910    // find intersections and choose nearest one.
620    //                                             911    //
621    G4VTwistSurface* surfaces[6];               << 912    G4VTwistSurface *surfaces[6];
622    surfaces[0] = fLatterTwisted;                  913    surfaces[0] = fLatterTwisted;
623    surfaces[1] = fFormerTwisted;                  914    surfaces[1] = fFormerTwisted;
624    surfaces[2] = fInnerHype;                      915    surfaces[2] = fInnerHype;
625    surfaces[3] = fOuterHype;                      916    surfaces[3] = fOuterHype;
626    surfaces[4] = fLowerEndcap;                    917    surfaces[4] = fLowerEndcap;
627    surfaces[5] = fUpperEndcap;                    918    surfaces[5] = fUpperEndcap;
628                                                   919    
                                                   >> 920    G4int i;
629    G4int besti = -1;                              921    G4int besti = -1;
630    G4ThreeVector xx;                              922    G4ThreeVector xx;
631    G4ThreeVector bestxx;                          923    G4ThreeVector bestxx;
632    for (auto i=0; i<6; ++i)                    << 924    for (i=0; i< 6; i++)
633    {                                              925    {
634       G4double tmpdistance = surfaces[i]->Dist    926       G4double tmpdistance = surfaces[i]->DistanceToOut(p, v, xx);
635       if (tmpdistance < distance)                 927       if (tmpdistance < distance)
636       {                                           928       {
637          distance = tmpdistance;                  929          distance = tmpdistance;
638          bestxx = xx;                             930          bestxx = xx; 
639          besti = i;                               931          besti = i;
640       }                                           932       }
641    }                                              933    }
642                                                   934 
643    if (calcNorm)                                  935    if (calcNorm)
644    {                                              936    {
645       if (besti != -1)                            937       if (besti != -1)
646       {                                           938       {
647          *norm = (surfaces[besti]->GetNormal(p    939          *norm = (surfaces[besti]->GetNormal(p, true));
648          *validNorm = surfaces[besti]->IsValid    940          *validNorm = surfaces[besti]->IsValidNorm();
649       }                                           941       }
650    }                                              942    }
651                                                   943 
652    return distance;                            << 944    *tmpdist = distance;
                                                   >> 945 
                                                   >> 946    return fLastDistanceToOutWithV.value;
653 }                                                 947 }
654                                                   948 
655                                                   949 
656 //============================================    950 //=====================================================================
657 //* DistanceToOut (p) ------------------------    951 //* DistanceToOut (p) ----------------------------------------------
658                                                   952 
659 G4double G4TwistedTubs::DistanceToOut( const G    953 G4double G4TwistedTubs::DistanceToOut( const G4ThreeVector& p ) const
660 {                                                 954 {
661    // DistanceToOut(p):                           955    // DistanceToOut(p):
662    // Calculate distance to surface of shape f    956    // Calculate distance to surface of shape from `inside', 
663    // allowing for tolerance                      957    // allowing for tolerance
664                                                   958 
665    //                                             959    //
                                                   >> 960    // checking last value
                                                   >> 961    //
                                                   >> 962    
                                                   >> 963    G4ThreeVector *tmpp;
                                                   >> 964    G4double      *tmpdist;
                                                   >> 965    if (fLastDistanceToOut.p == p)
                                                   >> 966    {
                                                   >> 967       return fLastDistanceToOut.value;
                                                   >> 968    }
                                                   >> 969    else
                                                   >> 970    {
                                                   >> 971       tmpp    = const_cast<G4ThreeVector*>(&(fLastDistanceToOut.p));
                                                   >> 972       tmpdist = const_cast<G4double*>(&(fLastDistanceToOut.value));
                                                   >> 973       tmpp->set(p.x(), p.y(), p.z());
                                                   >> 974    }
                                                   >> 975    
                                                   >> 976    //
666    // Calculate DistanceToOut(p)                  977    // Calculate DistanceToOut(p)
667    //                                             978    //
668                                                   979    
669    EInside currentside = Inside(p);               980    EInside currentside = Inside(p);
670                                                   981 
671    switch (currentside)                           982    switch (currentside)
672    {                                              983    {
673       case (kOutside) :                           984       case (kOutside) :
674       {                                           985       {
675       }                                           986       }
676       case (kSurface) :                           987       case (kSurface) :
677       {                                           988       {
678          return 0;                             << 989         *tmpdist = 0.;
                                                   >> 990          return fLastDistanceToOut.value;
679       }                                           991       }
680       case (kInside) :                            992       case (kInside) :
681       {                                           993       {
682          // Initialize                            994          // Initialize
683          G4double      distance = kInfinity;      995          G4double      distance = kInfinity;
684                                                   996    
685          // find intersections and choose near    997          // find intersections and choose nearest one.
686          G4VTwistSurface* surfaces[6];         << 998          G4VTwistSurface *surfaces[6];
687          surfaces[0] = fLatterTwisted;            999          surfaces[0] = fLatterTwisted;
688          surfaces[1] = fFormerTwisted;            1000          surfaces[1] = fFormerTwisted;
689          surfaces[2] = fInnerHype;                1001          surfaces[2] = fInnerHype;
690          surfaces[3] = fOuterHype;                1002          surfaces[3] = fOuterHype;
691          surfaces[4] = fLowerEndcap;              1003          surfaces[4] = fLowerEndcap;
692          surfaces[5] = fUpperEndcap;              1004          surfaces[5] = fUpperEndcap;
693                                                   1005 
                                                   >> 1006          G4int i;
694          G4ThreeVector xx;                        1007          G4ThreeVector xx;
695          G4ThreeVector bestxx;                    1008          G4ThreeVector bestxx;
696          for (const auto & surface : surfaces) << 1009          for (i=0; i< 6; i++)
697          {                                        1010          {
698             G4double tmpdistance = surface->Di << 1011             G4double tmpdistance = surfaces[i]->DistanceTo(p, xx);
699             if (tmpdistance < distance)           1012             if (tmpdistance < distance)
700             {                                     1013             {
701                distance = tmpdistance;            1014                distance = tmpdistance;
702                bestxx = xx;                       1015                bestxx = xx;
703             }                                     1016             }
704          }                                        1017          }
705          return distance;                      << 1018          *tmpdist = distance;
                                                   >> 1019    
                                                   >> 1020          return fLastDistanceToOut.value;
706       }                                           1021       }
707       default :                                   1022       default :
708       {                                           1023       {
709          G4Exception("G4TwistedTubs::DistanceT    1024          G4Exception("G4TwistedTubs::DistanceToOut(p)", "GeomSolids0003",
710                      FatalException, "Unknown     1025                      FatalException, "Unknown point location!");
711       }                                           1026       }
712    } // switch end                                1027    } // switch end
713                                                   1028 
714    return 0.;                                  << 1029    return 0;
715 }                                                 1030 }
716                                                   1031 
717 //============================================    1032 //=====================================================================
718 //* StreamInfo -------------------------------    1033 //* StreamInfo --------------------------------------------------------
719                                                   1034 
720 std::ostream& G4TwistedTubs::StreamInfo(std::o    1035 std::ostream& G4TwistedTubs::StreamInfo(std::ostream& os) const
721 {                                                 1036 {
722   //                                              1037   //
723   // Stream object contents to an output strea    1038   // Stream object contents to an output stream
724   //                                              1039   //
725   G4long oldprc = os.precision(16);            << 1040   G4int oldprc = os.precision(16);
726   os << "-------------------------------------    1041   os << "-----------------------------------------------------------\n"
727      << "    *** Dump for solid - " << GetName    1042      << "    *** Dump for solid - " << GetName() << " ***\n"
728      << "    =================================    1043      << "    ===================================================\n"
729      << " Solid type: G4TwistedTubs\n"            1044      << " Solid type: G4TwistedTubs\n"
730      << " Parameters: \n"                         1045      << " Parameters: \n"
731      << "    -ve end Z              : " << fEn    1046      << "    -ve end Z              : " << fEndZ[0]/mm << " mm \n"
732      << "    +ve end Z              : " << fEn    1047      << "    +ve end Z              : " << fEndZ[1]/mm << " mm \n"
733      << "    inner end radius(-ve z): " << fEn    1048      << "    inner end radius(-ve z): " << fEndInnerRadius[0]/mm << " mm \n"
734      << "    inner end radius(+ve z): " << fEn    1049      << "    inner end radius(+ve z): " << fEndInnerRadius[1]/mm << " mm \n"
735      << "    outer end radius(-ve z): " << fEn    1050      << "    outer end radius(-ve z): " << fEndOuterRadius[0]/mm << " mm \n"
736      << "    outer end radius(+ve z): " << fEn    1051      << "    outer end radius(+ve z): " << fEndOuterRadius[1]/mm << " mm \n"
737      << "    inner radius (z=0)     : " << fIn    1052      << "    inner radius (z=0)     : " << fInnerRadius/mm << " mm \n"
738      << "    outer radius (z=0)     : " << fOu    1053      << "    outer radius (z=0)     : " << fOuterRadius/mm << " mm \n"
739      << "    twisted angle          : " << fPh    1054      << "    twisted angle          : " << fPhiTwist/degree << " degrees \n"
740      << "    inner stereo angle     : " << fIn    1055      << "    inner stereo angle     : " << fInnerStereo/degree << " degrees \n"
741      << "    outer stereo angle     : " << fOu    1056      << "    outer stereo angle     : " << fOuterStereo/degree << " degrees \n"
742      << "    phi-width of a piece   : " << fDP    1057      << "    phi-width of a piece   : " << fDPhi/degree << " degrees \n"
743      << "-------------------------------------    1058      << "-----------------------------------------------------------\n";
744   os.precision(oldprc);                           1059   os.precision(oldprc);
745                                                   1060 
746   return os;                                      1061   return os;
747 }                                                 1062 }
748                                                   1063 
749                                                   1064 
750 //============================================    1065 //=====================================================================
751 //* DiscribeYourselfTo -----------------------    1066 //* DiscribeYourselfTo ------------------------------------------------
752                                                   1067 
753 void G4TwistedTubs::DescribeYourselfTo (G4VGra    1068 void G4TwistedTubs::DescribeYourselfTo (G4VGraphicsScene& scene) const 
754 {                                                 1069 {
755   scene.AddSolid (*this);                         1070   scene.AddSolid (*this);
756 }                                                 1071 }
757                                                   1072 
758 //============================================    1073 //=====================================================================
759 //* GetExtent --------------------------------    1074 //* GetExtent ---------------------------------------------------------
760                                                   1075 
761 G4VisExtent G4TwistedTubs::GetExtent() const   << 1076 G4VisExtent G4TwistedTubs::GetExtent() const 
762 {                                                 1077 {
763   // Define the sides of the box into which th    1078   // Define the sides of the box into which the G4Tubs instance would fit.
764   //                                           << 1079 
765   G4ThreeVector pmin,pmax;                     << 1080   G4double maxEndOuterRad = (fEndOuterRadius[0] > fEndOuterRadius[1] ? 0 : 1);
766   BoundingLimits(pmin,pmax);                   << 1081   return G4VisExtent( -maxEndOuterRad, maxEndOuterRad, 
767   return { pmin.x(),pmax.x(),                  << 1082                       -maxEndOuterRad, maxEndOuterRad, 
768            pmin.y(),pmax.y(),                  << 1083                       -fZHalfLength, fZHalfLength );
769            pmin.z(),pmax.z() };                << 
770 }                                                 1084 }
771                                                   1085 
772 //============================================    1086 //=====================================================================
773 //* CreatePolyhedron -------------------------    1087 //* CreatePolyhedron --------------------------------------------------
774                                                   1088 
775 G4Polyhedron* G4TwistedTubs::CreatePolyhedron     1089 G4Polyhedron* G4TwistedTubs::CreatePolyhedron () const 
776 {                                                 1090 {
777   // number of meshes                             1091   // number of meshes
778   //                                              1092   //
779   G4double absPhiTwist = std::abs(fPhiTwist);  << 1093   G4double dA = std::max(fDPhi,fPhiTwist);
780   G4double dA = std::max(fDPhi,absPhiTwist);   << 
781   const G4int k =                                 1094   const G4int k =
782     G4int(G4Polyhedron::GetNumberOfRotationSte    1095     G4int(G4Polyhedron::GetNumberOfRotationSteps() * dA / twopi) + 2;
783   const G4int n =                                 1096   const G4int n =
784     G4int(G4Polyhedron::GetNumberOfRotationSte << 1097     G4int(G4Polyhedron::GetNumberOfRotationSteps() * fPhiTwist / twopi) + 2;
785                                                   1098 
786   const G4int nnodes = 4*(k-1)*(n-2) + 2*k*k ;    1099   const G4int nnodes = 4*(k-1)*(n-2) + 2*k*k ;
787   const G4int nfaces = 4*(k-1)*(n-1) + 2*(k-1)    1100   const G4int nfaces = 4*(k-1)*(n-1) + 2*(k-1)*(k-1) ;
788                                                   1101 
789   auto ph = new G4Polyhedron;                  << 1102   G4Polyhedron *ph=new G4Polyhedron;
790   typedef G4double G4double3[3];                  1103   typedef G4double G4double3[3];
791   typedef G4int G4int4[4];                        1104   typedef G4int G4int4[4];
792   auto xyz = new G4double3[nnodes];  // number << 1105   G4double3* xyz = new G4double3[nnodes];  // number of nodes 
793   auto faces = new G4int4[nfaces] ;  // number << 1106   G4int4*  faces = new G4int4[nfaces] ;    // number of faces
794   fLowerEndcap->GetFacets(k,k,xyz,faces,0) ;      1107   fLowerEndcap->GetFacets(k,k,xyz,faces,0) ;
795   fUpperEndcap->GetFacets(k,k,xyz,faces,1) ;      1108   fUpperEndcap->GetFacets(k,k,xyz,faces,1) ;
796   fInnerHype->GetFacets(k,n,xyz,faces,2) ;        1109   fInnerHype->GetFacets(k,n,xyz,faces,2) ;
797   fFormerTwisted->GetFacets(k,n,xyz,faces,3) ;    1110   fFormerTwisted->GetFacets(k,n,xyz,faces,3) ;
798   fOuterHype->GetFacets(k,n,xyz,faces,4) ;        1111   fOuterHype->GetFacets(k,n,xyz,faces,4) ;
799   fLatterTwisted->GetFacets(k,n,xyz,faces,5) ;    1112   fLatterTwisted->GetFacets(k,n,xyz,faces,5) ;
800                                                   1113 
801   ph->createPolyhedron(nnodes,nfaces,xyz,faces    1114   ph->createPolyhedron(nnodes,nfaces,xyz,faces);
802                                                   1115 
803   delete[] xyz;                                   1116   delete[] xyz;
804   delete[] faces;                                 1117   delete[] faces;
805                                                   1118 
806   return ph;                                      1119   return ph;
807 }                                                 1120 }
808                                                   1121 
809 //============================================    1122 //=====================================================================
810 //* GetPolyhedron ----------------------------    1123 //* GetPolyhedron -----------------------------------------------------
811                                                   1124 
812 G4Polyhedron* G4TwistedTubs::GetPolyhedron ()     1125 G4Polyhedron* G4TwistedTubs::GetPolyhedron () const
813 {                                                 1126 {
814   if (fpPolyhedron == nullptr ||               << 1127   if ((!fpPolyhedron) ||
815       fRebuildPolyhedron ||                    << 1128       (fpPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
816       fpPolyhedron->GetNumberOfRotationStepsAt << 1129        fpPolyhedron->GetNumberOfRotationSteps()))
817       fpPolyhedron->GetNumberOfRotationSteps() << 
818   {                                               1130   {
819     G4AutoLock l(&polyhedronMutex);            << 
820     delete fpPolyhedron;                          1131     delete fpPolyhedron;
821     fpPolyhedron = CreatePolyhedron();            1132     fpPolyhedron = CreatePolyhedron();
822     fRebuildPolyhedron = false;                << 
823     l.unlock();                                << 
824   }                                               1133   }
825   return fpPolyhedron;                            1134   return fpPolyhedron;
826 }                                                 1135 }
827                                                   1136 
828 //============================================    1137 //=====================================================================
829 //* CreateSurfaces ---------------------------    1138 //* CreateSurfaces ----------------------------------------------------
830                                                   1139 
831 void G4TwistedTubs::CreateSurfaces()              1140 void G4TwistedTubs::CreateSurfaces() 
832 {                                                 1141 {
833    // create 6 surfaces of TwistedTub             1142    // create 6 surfaces of TwistedTub
834                                                   1143 
835    G4ThreeVector x0(0, 0, fEndZ[0]);              1144    G4ThreeVector x0(0, 0, fEndZ[0]);
836    G4ThreeVector n (0, 0, -1);                    1145    G4ThreeVector n (0, 0, -1);
837                                                   1146 
838    fLowerEndcap = new G4TwistTubsFlatSide("Low    1147    fLowerEndcap = new G4TwistTubsFlatSide("LowerEndcap",
839                                     fEndInnerR    1148                                     fEndInnerRadius, fEndOuterRadius,
840                                     fDPhi, fEn    1149                                     fDPhi, fEndPhi, fEndZ, -1) ;
841                                                   1150 
842    fUpperEndcap = new G4TwistTubsFlatSide("Upp    1151    fUpperEndcap = new G4TwistTubsFlatSide("UpperEndcap",  
843                                     fEndInnerR    1152                                     fEndInnerRadius, fEndOuterRadius,
844                                     fDPhi, fEn    1153                                     fDPhi, fEndPhi, fEndZ, 1) ;
845                                                   1154 
846    G4RotationMatrix    rotHalfDPhi;               1155    G4RotationMatrix    rotHalfDPhi;
847    rotHalfDPhi.rotateZ(0.5*fDPhi);                1156    rotHalfDPhi.rotateZ(0.5*fDPhi);
848                                                   1157 
849    fLatterTwisted = new G4TwistTubsSide("Latte    1158    fLatterTwisted = new G4TwistTubsSide("LatterTwisted",
850                                          fEndI    1159                                          fEndInnerRadius, fEndOuterRadius,
851                                          fDPhi    1160                                          fDPhi, fEndPhi, fEndZ, 
852                                          fInne    1161                                          fInnerRadius, fOuterRadius, fKappa,
853                                          1 ) ;    1162                                          1 ) ; 
854    fFormerTwisted = new G4TwistTubsSide("Forme    1163    fFormerTwisted = new G4TwistTubsSide("FormerTwisted", 
855                                          fEndI    1164                                          fEndInnerRadius, fEndOuterRadius,
856                                          fDPhi    1165                                          fDPhi, fEndPhi, fEndZ, 
857                                          fInne    1166                                          fInnerRadius, fOuterRadius, fKappa,
858                                          -1 )     1167                                          -1 ) ; 
859                                                   1168 
860    fInnerHype = new G4TwistTubsHypeSide("Inner    1169    fInnerHype = new G4TwistTubsHypeSide("InnerHype",
861                                         fEndIn    1170                                         fEndInnerRadius, fEndOuterRadius,
862                                         fDPhi,    1171                                         fDPhi, fEndPhi, fEndZ, 
863                                         fInner    1172                                         fInnerRadius, fOuterRadius,fKappa,
864                                         fTanIn    1173                                         fTanInnerStereo, fTanOuterStereo, -1) ;
865    fOuterHype = new G4TwistTubsHypeSide("Outer    1174    fOuterHype = new G4TwistTubsHypeSide("OuterHype", 
866                                         fEndIn    1175                                         fEndInnerRadius, fEndOuterRadius,
867                                         fDPhi,    1176                                         fDPhi, fEndPhi, fEndZ, 
868                                         fInner    1177                                         fInnerRadius, fOuterRadius,fKappa,
869                                         fTanIn    1178                                         fTanInnerStereo, fTanOuterStereo, 1) ;
870                                                   1179 
871                                                   1180 
872    // set neighbour surfaces                      1181    // set neighbour surfaces
873    //                                             1182    //
874    fLowerEndcap->SetNeighbours(fInnerHype, fLa    1183    fLowerEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
875                                fOuterHype, fFo    1184                                fOuterHype, fFormerTwisted);
876    fUpperEndcap->SetNeighbours(fInnerHype, fLa    1185    fUpperEndcap->SetNeighbours(fInnerHype, fLatterTwisted,
877                                fOuterHype, fFo    1186                                fOuterHype, fFormerTwisted);
878    fLatterTwisted->SetNeighbours(fInnerHype, f    1187    fLatterTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
879                                  fOuterHype, f    1188                                  fOuterHype, fUpperEndcap);
880    fFormerTwisted->SetNeighbours(fInnerHype, f    1189    fFormerTwisted->SetNeighbours(fInnerHype, fLowerEndcap,
881                                  fOuterHype, f    1190                                  fOuterHype, fUpperEndcap);
882    fInnerHype->SetNeighbours(fLatterTwisted, f    1191    fInnerHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
883                              fFormerTwisted, f    1192                              fFormerTwisted, fUpperEndcap);
884    fOuterHype->SetNeighbours(fLatterTwisted, f    1193    fOuterHype->SetNeighbours(fLatterTwisted, fLowerEndcap,
885                              fFormerTwisted, f    1194                              fFormerTwisted, fUpperEndcap);
886 }                                                 1195 }
887                                                   1196 
888                                                   1197 
889 //============================================    1198 //=====================================================================
890 //* GetEntityType ----------------------------    1199 //* GetEntityType -----------------------------------------------------
891                                                   1200 
892 G4GeometryType G4TwistedTubs::GetEntityType()     1201 G4GeometryType G4TwistedTubs::GetEntityType() const
893 {                                                 1202 {
894   return {"G4TwistedTubs"};                    << 1203   return G4String("G4TwistedTubs");
895 }                                                 1204 }
896                                                   1205 
897 //============================================    1206 //=====================================================================
898 //* Clone ------------------------------------    1207 //* Clone -------------------------------------------------------------
899                                                   1208 
900 G4VSolid* G4TwistedTubs::Clone() const            1209 G4VSolid* G4TwistedTubs::Clone() const
901 {                                                 1210 {
902   return new G4TwistedTubs(*this);                1211   return new G4TwistedTubs(*this);
903 }                                                 1212 }
904                                                   1213 
905 //============================================    1214 //=====================================================================
906 //* GetCubicVolume ---------------------------    1215 //* GetCubicVolume ----------------------------------------------------
907                                                   1216 
908 G4double G4TwistedTubs::GetCubicVolume()          1217 G4double G4TwistedTubs::GetCubicVolume()
909 {                                                 1218 {
910   if (fCubicVolume == 0.)                      << 1219   if(fCubicVolume != 0.) {;}
911   {                                            << 1220   else   { fCubicVolume = fDPhi*fZHalfLength*(fOuterRadius*fOuterRadius
912     G4double DPhi  = GetDPhi();                << 1221                                              -fInnerRadius*fInnerRadius); }
913     G4double Z0    = GetEndZ(0);               << 
914     G4double Z1    = GetEndZ(1);               << 
915     G4double Ain   = GetInnerRadius();         << 
916     G4double Aout  = GetOuterRadius();         << 
917     G4double R0in  = GetEndInnerRadius(0);     << 
918     G4double R1in  = GetEndInnerRadius(1);     << 
919     G4double R0out = GetEndOuterRadius(0);     << 
920     G4double R1out = GetEndOuterRadius(1);     << 
921                                                << 
922     // V_hyperboloid = pi*h*(2*a*a + R*R)/3    << 
923     fCubicVolume = (2.*(Z1 - Z0)*(Aout + Ain)* << 
924                     + Z1*(R1out + R1in)*(R1out << 
925                     - Z0*(R0out + R0in)*(R0out << 
926   }                                            << 
927   return fCubicVolume;                            1222   return fCubicVolume;
928 }                                                 1223 }
929                                                   1224 
930 //============================================    1225 //=====================================================================
931 //* GetLateralArea --------------------------- << 
932                                                << 
933 G4double                                       << 
934 G4TwistedTubs::GetLateralArea(G4double a, G4do << 
935 {                                              << 
936   if (z == 0) return 0.;                       << 
937   G4double h = std::abs(z);                    << 
938   G4double area = h*a;                         << 
939   if (std::abs(a - r) > kCarTolerance)         << 
940   {                                            << 
941     G4double aa = a*a;                         << 
942     G4double hh = h*h;                         << 
943     G4double rr = r*r;                         << 
944     G4double cc = aa*hh/(rr - aa);             << 
945     G4double k  = std::sqrt(aa + cc)/cc;       << 
946     G4double kh = k*h;                         << 
947     area = 0.5*a*(h*std::sqrt(1. + kh*kh) + st << 
948   }                                            << 
949   return GetDPhi()*area;                       << 
950 }                                              << 
951                                                << 
952 //============================================ << 
953 //* GetPhiCutArea ---------------------------- << 
954                                                << 
955 G4double                                       << 
956 G4TwistedTubs::GetPhiCutArea(G4double a, G4dou << 
957 {                                              << 
958   if (GetDPhi() >= CLHEP::twopi || r <= 0 || z << 
959   G4double h = std::abs(z);                    << 
960   G4double area = h*a;                         << 
961   if (GetPhiTwist() > kCarTolerance)           << 
962   {                                            << 
963     G4double sinw = std::sin(0.5*GetPhiTwist() << 
964     G4double p = sinw*r/h;                     << 
965     G4double q = sinw*r/a;                     << 
966     G4double pp = p*p;                         << 
967     G4double qq = q*q;                         << 
968     G4double pq = p*q;                         << 
969     G4double sqroot = std::sqrt(pp + qq + 1);  << 
970     area = (pq*sqroot +                        << 
971             0.5*p*(pp + 3.)*std::atanh(q/sqroo << 
972             0.5*q*(qq + 3.)*std::atanh(p/sqroo << 
973             std::atan(sqroot/(pq)) - CLHEP::ha << 
974   }                                            << 
975   return area;                                 << 
976 }                                              << 
977                                                << 
978 //============================================ << 
979 //* GetSurfaceArea ---------------------------    1226 //* GetSurfaceArea ----------------------------------------------------
980                                                   1227 
981 G4double G4TwistedTubs::GetSurfaceArea()          1228 G4double G4TwistedTubs::GetSurfaceArea()
982 {                                                 1229 {
983   if (fSurfaceArea == 0.)                      << 1230   if(fSurfaceArea != 0.) {;}
984   {                                            << 1231   else   { fSurfaceArea = G4VSolid::GetSurfaceArea(); }
985     G4double dphi = GetDPhi();                 << 
986     G4double Ainn = GetInnerRadius();          << 
987     G4double Aout = GetOuterRadius();          << 
988     G4double Rinn0 = GetEndInnerRadius(0);     << 
989     G4double Rout0 = GetEndOuterRadius(0);     << 
990     G4double Rinn1 = GetEndInnerRadius(1);     << 
991     G4double Rout1 = GetEndOuterRadius(1);     << 
992     G4double z0 = GetEndZ(0);                  << 
993     G4double z1 = GetEndZ(1);                  << 
994                                                << 
995     G4double base0 = 0.5*dphi*(Rout0*Rout0 - R << 
996     G4double inner0 = GetLateralArea(Ainn, Rin << 
997     G4double outer0 = GetLateralArea(Aout, Rou << 
998     G4double cut0 =                            << 
999       GetPhiCutArea(Aout, Rout0, z0) - GetPhiC << 
1000                                               << 
1001     G4double base1 = base0;                   << 
1002     G4double inner1 = inner0;                 << 
1003     G4double outer1 = outer0;                 << 
1004     G4double cut1 = cut0;                     << 
1005     if (std::abs(z0) != std::abs(z1))         << 
1006     {                                         << 
1007       base1 = 0.5*dphi*(Rout1*Rout1 - Rinn1*R << 
1008       inner1 = GetLateralArea(Ainn, Rinn1, z1 << 
1009       outer1 = GetLateralArea(Aout, Rout1, z1 << 
1010       cut1 =                                  << 
1011       GetPhiCutArea(Aout, Rout1, z1) - GetPhi << 
1012     }                                         << 
1013     fSurfaceArea = base0 + base1 +            << 
1014       ((z0*z1 < 0) ?                          << 
1015       (inner0 + inner1 + outer0 + outer1 + 2. << 
1016       std::abs(inner0 - inner1 + outer0 - out << 
1017   }                                           << 
1018   return fSurfaceArea;                           1232   return fSurfaceArea;
1019 }                                                1233 }
1020                                                  1234 
1021 //===========================================    1235 //=====================================================================
1022 //* GetPointOnSurface -----------------------    1236 //* GetPointOnSurface -------------------------------------------------
1023                                                  1237 
1024 G4ThreeVector G4TwistedTubs::GetPointOnSurfac    1238 G4ThreeVector G4TwistedTubs::GetPointOnSurface() const
1025 {                                                1239 {
1026                                                  1240 
1027   G4double z = G4RandFlat::shoot(fEndZ[0],fEn << 1241   G4double  z = G4RandFlat::shoot(fEndZ[0],fEndZ[1]);
1028   G4double phi , phimin, phimax ;                1242   G4double phi , phimin, phimax ;
1029   G4double x   , xmin,   xmax ;                  1243   G4double x   , xmin,   xmax ;
1030   G4double r   , rmin,   rmax ;                  1244   G4double r   , rmin,   rmax ;
1031                                                  1245 
1032   G4double a1 = fOuterHype->GetSurfaceArea()     1246   G4double a1 = fOuterHype->GetSurfaceArea() ;
1033   G4double a2 = fInnerHype->GetSurfaceArea()     1247   G4double a2 = fInnerHype->GetSurfaceArea() ;
1034   G4double a3 = fLatterTwisted->GetSurfaceAre    1248   G4double a3 = fLatterTwisted->GetSurfaceArea() ;
1035   G4double a4 = fFormerTwisted->GetSurfaceAre    1249   G4double a4 = fFormerTwisted->GetSurfaceArea() ;
1036   G4double a5 = fLowerEndcap->GetSurfaceArea(    1250   G4double a5 = fLowerEndcap->GetSurfaceArea()  ;
1037   G4double a6 = fUpperEndcap->GetSurfaceArea(    1251   G4double a6 = fUpperEndcap->GetSurfaceArea() ;
1038                                                  1252 
1039   G4double chose = G4RandFlat::shoot(0.,a1 +     1253   G4double chose = G4RandFlat::shoot(0.,a1 + a2 + a3 + a4 + a5 + a6) ;
1040                                                  1254 
1041   if(chose < a1)                                 1255   if(chose < a1)
1042   {                                              1256   {
1043                                                  1257 
1044     phimin = fOuterHype->GetBoundaryMin(z) ;     1258     phimin = fOuterHype->GetBoundaryMin(z) ;
1045     phimax = fOuterHype->GetBoundaryMax(z) ;     1259     phimax = fOuterHype->GetBoundaryMax(z) ;
1046     phi = G4RandFlat::shoot(phimin,phimax) ;     1260     phi = G4RandFlat::shoot(phimin,phimax) ;
1047                                                  1261 
1048     return fOuterHype->SurfacePoint(phi,z,tru    1262     return fOuterHype->SurfacePoint(phi,z,true) ;
1049                                                  1263 
1050   }                                              1264   }
1051   else if ( (chose >= a1) && (chose < a1 + a2    1265   else if ( (chose >= a1) && (chose < a1 + a2 ) )
1052   {                                              1266   {
1053                                                  1267 
1054     phimin = fInnerHype->GetBoundaryMin(z) ;     1268     phimin = fInnerHype->GetBoundaryMin(z) ;
1055     phimax = fInnerHype->GetBoundaryMax(z) ;     1269     phimax = fInnerHype->GetBoundaryMax(z) ;
1056     phi = G4RandFlat::shoot(phimin,phimax) ;     1270     phi = G4RandFlat::shoot(phimin,phimax) ;
1057                                                  1271 
1058     return fInnerHype->SurfacePoint(phi,z,tru    1272     return fInnerHype->SurfacePoint(phi,z,true) ;
1059                                                  1273 
1060   }                                              1274   }
1061   else if ( (chose >= a1 + a2 ) && (chose < a    1275   else if ( (chose >= a1 + a2 ) && (chose < a1 + a2 + a3 ) ) 
1062   {                                              1276   {
1063                                                  1277 
1064     xmin = fLatterTwisted->GetBoundaryMin(z)     1278     xmin = fLatterTwisted->GetBoundaryMin(z) ; 
1065     xmax = fLatterTwisted->GetBoundaryMax(z)     1279     xmax = fLatterTwisted->GetBoundaryMax(z) ;
1066     x = G4RandFlat::shoot(xmin,xmax) ;           1280     x = G4RandFlat::shoot(xmin,xmax) ;
1067                                                  1281     
1068     return fLatterTwisted->SurfacePoint(x,z,t    1282     return fLatterTwisted->SurfacePoint(x,z,true) ;
1069                                                  1283 
1070   }                                              1284   }
1071   else if ( (chose >= a1 + a2 + a3  ) && (cho    1285   else if ( (chose >= a1 + a2 + a3  ) && (chose < a1 + a2 + a3 + a4  ) )
1072   {                                              1286   {
1073                                                  1287 
1074     xmin = fFormerTwisted->GetBoundaryMin(z)     1288     xmin = fFormerTwisted->GetBoundaryMin(z) ; 
1075     xmax = fFormerTwisted->GetBoundaryMax(z)     1289     xmax = fFormerTwisted->GetBoundaryMax(z) ;
1076     x = G4RandFlat::shoot(xmin,xmax) ;           1290     x = G4RandFlat::shoot(xmin,xmax) ;
1077                                                  1291 
1078     return fFormerTwisted->SurfacePoint(x,z,t    1292     return fFormerTwisted->SurfacePoint(x,z,true) ;
1079    }                                             1293    }
1080   else if( (chose >= a1 + a2 + a3 + a4  )&&(c    1294   else if( (chose >= a1 + a2 + a3 + a4  )&&(chose < a1 + a2 + a3 + a4 + a5 ) )
1081   {                                              1295   {
1082     rmin = GetEndInnerRadius(0) ;                1296     rmin = GetEndInnerRadius(0) ;
1083     rmax = GetEndOuterRadius(0) ;                1297     rmax = GetEndOuterRadius(0) ;
1084     r = std::sqrt(G4RandFlat::shoot()*(sqr(rm    1298     r = std::sqrt(G4RandFlat::shoot()*(sqr(rmax)-sqr(rmin))+sqr(rmin));
1085                                                  1299 
1086     phimin = fLowerEndcap->GetBoundaryMin(r)     1300     phimin = fLowerEndcap->GetBoundaryMin(r) ; 
1087     phimax = fLowerEndcap->GetBoundaryMax(r)     1301     phimax = fLowerEndcap->GetBoundaryMax(r) ;
1088     phi    = G4RandFlat::shoot(phimin,phimax)    1302     phi    = G4RandFlat::shoot(phimin,phimax) ;
1089                                                  1303 
1090     return fLowerEndcap->SurfacePoint(phi,r,t    1304     return fLowerEndcap->SurfacePoint(phi,r,true) ;
1091   }                                              1305   }
1092   else                                           1306   else
1093   {                                              1307   {
1094     rmin = GetEndInnerRadius(1) ;                1308     rmin = GetEndInnerRadius(1) ;
1095     rmax = GetEndOuterRadius(1) ;                1309     rmax = GetEndOuterRadius(1) ;
1096     r = rmin + (rmax-rmin)*std::sqrt(G4RandFl    1310     r = rmin + (rmax-rmin)*std::sqrt(G4RandFlat::shoot());
1097                                                  1311 
1098     phimin = fUpperEndcap->GetBoundaryMin(r)     1312     phimin = fUpperEndcap->GetBoundaryMin(r) ; 
1099     phimax = fUpperEndcap->GetBoundaryMax(r)     1313     phimax = fUpperEndcap->GetBoundaryMax(r) ;
1100     phi    = G4RandFlat::shoot(phimin,phimax)    1314     phi    = G4RandFlat::shoot(phimin,phimax) ;
1101                                                  1315 
1102     return fUpperEndcap->SurfacePoint(phi,r,t    1316     return fUpperEndcap->SurfacePoint(phi,r,true) ;
1103   }                                              1317   }
1104 }                                                1318 }
1105                                                  1319