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Geant4/examples/extended/medical/DICOM2/src/Dicom2PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/medical/DICOM2/src/Dicom2PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/medical/DICOM2/src/Dicom2PrimaryGeneratorAction.cc (Version 11.0.p4)


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 26 //                                                 26 //
 27 /// \file Dicom2PrimaryGeneratorAction.cc          27 /// \file Dicom2PrimaryGeneratorAction.cc
 28 /// \brief Implementation of the Dicom2Primary     28 /// \brief Implementation of the Dicom2PrimaryGeneratorAction class
 29                                                    29 
 30 #include "Dicom2PrimaryGeneratorAction.hh"         30 #include "Dicom2PrimaryGeneratorAction.hh"
 31                                                << 
 32 #include "DicomDetectorConstruction.hh"            31 #include "DicomDetectorConstruction.hh"
 33                                                    32 
 34 #include "G4Box.hh"                            << 
 35 #include "G4LogicalVolume.hh"                  << 
 36 #include "G4LogicalVolumeStore.hh"                 33 #include "G4LogicalVolumeStore.hh"
 37 #include "G4ParticleDefinition.hh"             << 
 38 #include "G4ParticleGun.hh"                    << 
 39 #include "G4ParticleTable.hh"                  << 
 40 #include "G4PhysicalVolumeStore.hh"                34 #include "G4PhysicalVolumeStore.hh"
 41 #include "G4RandomDirection.hh"                <<  35 #include "G4LogicalVolume.hh"
                                                   >>  36 #include "G4VPhysicalVolume.hh"
                                                   >>  37 #include "G4Box.hh"
 42 #include "G4RunManager.hh"                         38 #include "G4RunManager.hh"
                                                   >>  39 #include "G4ParticleGun.hh"
                                                   >>  40 #include "G4ParticleTable.hh"
                                                   >>  41 #include "G4ParticleDefinition.hh"
 43 #include "G4SystemOfUnits.hh"                      42 #include "G4SystemOfUnits.hh"
 44 #include "G4UnitsTable.hh"                     << 
 45 #include "G4VPhysicalVolume.hh"                << 
 46 #include "Randomize.hh"                            43 #include "Randomize.hh"
                                                   >>  44 #include "G4RandomDirection.hh"
                                                   >>  45 #include "G4UnitsTable.hh"
 47                                                    46 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    48 
 50 Dicom2PrimaryGeneratorAction::Dicom2PrimaryGen     49 Dicom2PrimaryGeneratorAction::Dicom2PrimaryGeneratorAction()
 51   : G4VUserPrimaryGeneratorAction(),           <<  50 : G4VUserPrimaryGeneratorAction(),
 52     fParticleGun(new G4ParticleGun(1)),        <<  51   fParticleGun(new G4ParticleGun(1)),
 53     fEnvelopeBox(nullptr),                     <<  52   fEnvelopeBox(nullptr),
 54     fEnvelopeVol(nullptr),                     <<  53   fEnvelopeVol(nullptr),
 55     fPosCenter(G4ThreeVector(0.0)),            <<  54   fPosCenter(G4ThreeVector(0.0)),
 56     fPosDelta(G4ThreeVector(0.0)),             <<  55   fPosDelta(G4ThreeVector(0.0)),
 57     fGeomFactor(0.8)                           <<  56   fGeomFactor(0.8)
 58 {                                                  57 {
 59   // default particle kinematic                <<  58     // default particle kinematic
 60   G4ParticleTable* particleTable = G4ParticleT <<  59     G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 61   G4String particleName;                       <<  60     G4String particleName;
 62   G4ParticleDefinition* particle = particleTab <<  61     G4ParticleDefinition* particle
 63   fParticleGun->SetParticleDefinition(particle <<  62             = particleTable->FindParticle(particleName="e-");
 64   fParticleGun->SetParticleMomentumDirection(G <<  63     fParticleGun->SetParticleDefinition(particle);
 65   fParticleGun->SetParticleEnergy(10. * MeV);  <<  64     fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
                                                   >>  65     fParticleGun->SetParticleEnergy(10.*MeV);
 66 }                                                  66 }
 67                                                    67 
 68 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69                                                    69 
 70 Dicom2PrimaryGeneratorAction::~Dicom2PrimaryGe     70 Dicom2PrimaryGeneratorAction::~Dicom2PrimaryGeneratorAction()
 71 {                                                  71 {
 72   delete fParticleGun;                         <<  72     delete fParticleGun;
 73 }                                                  73 }
 74                                                    74 
 75 //....oooOO0OOooo........oooOO0OOooo........oo     75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 76                                                    76 
 77 void Dicom2PrimaryGeneratorAction::GeneratePri     77 void Dicom2PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 78 {                                                  78 {
 79   // this function is called at the begining o <<  79     //this function is called at the begining of ecah event
 80   //                                           <<  80     //
 81                                                    81 
 82   // In order to avoid dependence of PrimaryGe <<  82     // In order to avoid dependence of PrimaryGeneratorAction
 83   // on DetectorConstruction class we get phan <<  83     // on DetectorConstruction class we get phantomContainer volume
 84   // from G4LogicalVolumeStore.                <<  84     // from G4LogicalVolumeStore.
 85   if (!fEnvelopeBox) {                         <<  85     if (!fEnvelopeBox)
 86     G4LogicalVolume* envLV = G4LogicalVolumeSt <<  86     {
 87     if (envLV) fEnvelopeBox = dynamic_cast<G4B <<  87         G4LogicalVolume* envLV
 88   }                                            <<  88                 = G4LogicalVolumeStore::GetInstance()->GetVolume("phantomContainer");
 89                                                <<  89         if(envLV)
 90   if (!fEnvelopeVol) {                         <<  90             fEnvelopeBox = dynamic_cast<G4Box*>(envLV->GetSolid());
 91     fEnvelopeVol = G4PhysicalVolumeStore::GetI <<  91     }
 92   }                                            <<  92 
 93                                                <<  93     if(!fEnvelopeVol)
 94   // get the center of the phantom             <<  94     {
 95   if (fEnvelopeVol) {                          <<  95         fEnvelopeVol = G4PhysicalVolumeStore::GetInstance()->GetVolume("phantomContainer");
 96     fPosCenter = fEnvelopeVol->GetObjectTransl <<  96     }
 97   }                                            <<  97 
 98   else {                                       <<  98     // get the center of the phantom
 99     G4ExceptionDescription msg;                <<  99     if(fEnvelopeVol)
100     msg << "Envelope physical volume not found << 100     {
101     msg << "The gun will be place at the cente << 101         fPosCenter = fEnvelopeVol->GetObjectTranslation();
102     G4Exception("Dicom2PrimaryGeneratorAction: << 102     }
103                 msg);                          << 103     else
104   }                                            << 104     {
105                                                << 105         G4ExceptionDescription msg;
106   // get the size of the phantom               << 106         msg << "Envelope physical volume not found.\n";
107   if (fEnvelopeBox) {                          << 107         msg << "The gun will be place at the center.";
108     fPosDelta =                                << 108         G4Exception("Dicom2PrimaryGeneratorAction::GeneratePrimaries()",
109       G4ThreeVector(2.0 * fEnvelopeBox->GetXHa << 109                     "DICOM20002",JustWarning, msg);
110                     2.0 * fEnvelopeBox->GetZHa << 110     }
111   }                                            << 111 
112   else {                                       << 112     // get the size of the phantom
113     G4ExceptionDescription msg;                << 113     if(fEnvelopeBox)
114     msg << "Envelope volume of box shape not f << 114     {
115     msg << "The gun will be place at the cente << 115         fPosDelta = G4ThreeVector(2.0 * fEnvelopeBox->GetXHalfLength(),
116     G4Exception("Dicom2PrimaryGeneratorAction: << 116                                   2.0 * fEnvelopeBox->GetYHalfLength(),
117                 msg);                          << 117                                   2.0 * fEnvelopeBox->GetZHalfLength());
118   }                                            << 118     }
119                                                << 119     else
120   // start at center                           << 120     {
121   G4ThreeVector pos = fPosCenter;              << 121         G4ExceptionDescription msg;
122   // get a random displacement                 << 122         msg << "Envelope volume of box shape not found.\n";
123   G4ThreeVector delta(fPosDelta.x() * (G4Unifo << 123         msg << "The gun will be place at the center.";
124                       fPosDelta.y() * (G4Unifo << 124         G4Exception("Dicom2PrimaryGeneratorAction::GeneratePrimaries()",
125                       fPosDelta.z() * (G4Unifo << 125                     "DICOM20003",JustWarning, msg);
126   // scale by geom factor                      << 126     }
127   delta *= fGeomFactor;                        << 127 
128                                                << 128     // start at center
129   // G4cout << "Starting position: " << G4Best << 129     G4ThreeVector pos = fPosCenter;
130   //        << ", pos = " << G4BestUnit(fPosCe << 130     // get a random displacement
131   //        << ", size = " << G4BestUnit(fPosD << 131     G4ThreeVector delta(fPosDelta.x() * (G4UniformRand()-0.5),
132   //        << ", delta = " << G4BestUnit(delt << 132                         fPosDelta.y() * (G4UniformRand()-0.5),
133   //        << G4endl;                         << 133                         fPosDelta.z() * (G4UniformRand()-0.5));
134                                                << 134     // scale by geom factor
135   fParticleGun->SetParticlePosition(pos + delt << 135     delta *= fGeomFactor;
136   fParticleGun->SetParticleMomentumDirection(G << 136 
137   fParticleGun->GeneratePrimaryVertex(anEvent) << 137     //G4cout << "Starting position: " << G4BestUnit(pos + delta, "Length")
                                                   >> 138     //       << ", pos = " << G4BestUnit(fPosCenter, "Length")
                                                   >> 139     //       << ", size = " << G4BestUnit(fPosDelta, "Length")
                                                   >> 140     //       << ", delta = " << G4BestUnit(delta, "Length")
                                                   >> 141     //       << G4endl;
                                                   >> 142 
                                                   >> 143     fParticleGun->SetParticlePosition(pos + delta);
                                                   >> 144     fParticleGun->SetParticleMomentumDirection(G4RandomDirection());
                                                   >> 145     fParticleGun->GeneratePrimaryVertex(anEvent);
138 }                                                 146 }
139                                                   147 
140 //....oooOO0OOooo........oooOO0OOooo........oo    148 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 149 
141                                                   150