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Geant4/examples/extended/medical/DICOM/include/DicomDetectorConstruction.hh

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 26 //
 27 /// \file medical/DICOM/include/DicomDetectorConstruction.hh
 28 /// \brief Definition of the DicomDetectorConstruction class
 29 //
 30 
 31 #ifndef DicomDetectorConstruction_h
 32 #define DicomDetectorConstruction_h 1
 33 
 34 #include "DicomPhantomZSliceHeader.hh"
 35 
 36 #include "G4ThreeVector.hh"
 37 #include "G4VUserDetectorConstruction.hh"
 38 #include "globals.hh"
 39 
 40 #include <map>
 41 #include <set>
 42 
 43 class G4Material;
 44 class G4Box;
 45 class G4LogicalVolume;
 46 class DicomPhantomZSliceMerged;
 47 
 48 //*******************************************************
 49 /// Dicom detector construction
 50 ///
 51 ///      - Start the building of the geometry
 52 ///      - Initialisation of materials
 53 ///      - Creation of the world
 54 ///      - Reading of the DICOM data
 55 ///
 56 /// History: 30.11.07  First version
 57 /// \author  P. Arce
 58 //*******************************************************
 59 
 60 struct matInfo
 61 {
 62     G4double fSumdens;
 63     G4int fNvoxels;
 64     G4int fId;
 65 };
 66 
 67 class DicomDetectorConstruction : public G4VUserDetectorConstruction
 68 {
 69   public:
 70     DicomDetectorConstruction();
 71     ~DicomDetectorConstruction();
 72 
 73     virtual G4VPhysicalVolume* Construct();
 74     // trigger the construction of the geometry
 75 
 76     G4int GetTotalVoxels() const;
 77 
 78   protected:
 79     void InitialisationOfMaterials();
 80     // create the original materials
 81 
 82     void ReadPhantomData();
 83     void ReadPhantomDataNew();
 84     // read the DICOM files describing the phantom
 85     void ReadVoxelDensities(std::ifstream& fin);
 86 
 87     void ReadPhantomDataFile(const G4String& fname);
 88     // read one of the DICOM files describing the phantom
 89     // (usually one per Z slice).
 90     //  Build a DicomPhantomZSliceHeader for each file
 91 
 92     void MergeZSliceHeaders();
 93     // merge the slice headers of all the files
 94 
 95     G4Material* BuildMaterialWithChangingDensity(const G4Material* origMate, G4float density,
 96                                                  G4String newMateName);
 97     // build a new material if the density of the voxel is different
 98     // to the other voxels
 99 
100     void ConstructPhantomContainer();
101     void ConstructPhantomContainerNew();
102     virtual void ConstructPhantom() = 0;
103     // construct the phantom volumes.
104     //  This method should be implemented for each of the derived classes
105 
106     void SetScorer(G4LogicalVolume* voxel_logic);
107 
108     virtual void ConstructSDandField();
109 
110   protected:
111     G4Material* fAir;
112 
113     // World ...
114     G4Box* fWorld_solid;
115     G4LogicalVolume* fWorld_logic;
116     G4VPhysicalVolume* fWorld_phys;
117 
118     G4Box* fContainer_solid;
119     G4LogicalVolume* fContainer_logic;
120     G4VPhysicalVolume* fContainer_phys;
121 
122     G4int fNoFiles;  // number of DICOM files
123     std::vector<G4Material*> fOriginalMaterials;  // list of original materials
124     std::vector<G4Material*> fMaterials;
125     // list of new materials created to distinguish different density
126     //  voxels that have the same original materials
127     size_t* fMateIDs;  // index of material of each voxel
128     // unsigned int* fMateIDs; // index of material of each voxel
129 
130     std::map<G4int, G4double> fDensityDiffs;
131     // Density difference to distinguish material for each original
132     // material (by index)
133 
134     std::vector<DicomPhantomZSliceHeader*> fZSliceHeaders;
135     // list of z slice header (one per DICOM files)
136     DicomPhantomZSliceHeader* fZSliceHeaderMerged;
137     // z slice header resulted from merging all z slice headers
138 
139     G4int fNoVoxelsX, fNoVoxelsY, fNoVoxelsZ;
140     G4double fVoxelHalfDimX, fVoxelHalfDimY, fVoxelHalfDimZ;
141     G4double fMinX, fMinY, fMinZ;  // minimum extension of voxels (position wall)
142     G4double fMaxX, fMaxY, fMaxZ;  // maximum extension of voxels (position wall)
143 
144     std::map<G4int, G4Material*> fPhantomMaterialsOriginal;
145     // map numberOfMaterial to G4Material. They are the list of materials as
146     // built from .geom file
147 
148     DicomPhantomZSliceMerged* fMergedSlices;
149 
150     std::set<G4LogicalVolume*> fScorers;
151 
152     G4bool fConstructed;
153 };
154 
155 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
156 
157 inline G4int DicomDetectorConstruction::GetTotalVoxels() const
158 {
159   return fNoVoxelsX * fNoVoxelsY * fNoVoxelsZ;
160 }
161 
162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
163 
164 #endif
165