Geant4 Cross Reference

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Geant4/examples/advanced/underground_physics/src/DMXScintHit.cc

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Diff markup

Differences between /examples/advanced/underground_physics/src/DMXScintHit.cc (Version 11.3.0) and /examples/advanced/underground_physics/src/DMXScintHit.cc (Version 3.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 // -------------------------------------------    
 28 //   GEANT 4 - Underground Dark Matter Detecto    
 29 //                                                
 30 //      For information related to this code c    
 31 //      e-mail: alexander.howard@cern.ch          
 32 // -------------------------------------------    
 33 // Comments                                       
 34 //                                                
 35 //                  Underground Advanced          
 36 //               by A. Howard and H. Araujo       
 37 //                    (27th November 2001)        
 38 //                                                
 39 // ScintHit (scintillator sensitive detector d    
 40 // -------------------------------------------    
 41                                                   
 42 #include "DMXScintHit.hh"                         
 43 #include "G4UnitsTable.hh"                        
 44 #include "G4VVisManager.hh"                       
 45 #include "G4Circle.hh"                            
 46 #include "G4Colour.hh"                            
 47 #include "G4VisAttributes.hh"                     
 48 #include <iomanip>                                
 49                                                   
 50 G4ThreadLocal G4Allocator<DMXScintHit> *DMXSci    
 51                                                   
 52 //....oooOO0OOooo........oooOO0OOooo........oo    
 53                                                   
 54 DMXScintHit::DMXScintHit()                        
 55 {                                                 
 56   edep=0.;                                        
 57   pos = G4ThreeVector(0., 0., 0.);                
 58   time = 0.;                                      
 59   particleEnergy = 0.;                            
 60 }                                                 
 61                                                   
 62 //....oooOO0OOooo........oooOO0OOooo........oo    
 63                                                   
 64 DMXScintHit::~DMXScintHit()                       
 65 {;}                                               
 66                                                   
 67 //....oooOO0OOooo........oooOO0OOooo........oo    
 68                                                   
 69 DMXScintHit::DMXScintHit(const DMXScintHit& ri    
 70   : G4VHit(right)                                 
 71 {                                                 
 72   edep      = right.edep;                         
 73   pos       = right.pos;                          
 74   time           = right.time;                    
 75   particleName   = right.particleName;            
 76   particleEnergy = right.particleEnergy;          
 77 }                                                 
 78                                                   
 79 //....oooOO0OOooo........oooOO0OOooo........oo    
 80                                                   
 81 const DMXScintHit& DMXScintHit::operator=(cons    
 82 {                                                 
 83   edep      = right.edep;                         
 84   pos       = right.pos;                          
 85   time            = right.time;                   
 86   particleName    = right.particleName;           
 87   particleEnergy  = right.particleEnergy;         
 88   return *this;                                   
 89 }                                                 
 90                                                   
 91 //....oooOO0OOooo........oooOO0OOooo........oo    
 92                                                   
 93 G4bool DMXScintHit::operator==(const DMXScintH    
 94 {                                                 
 95   return (this==&right) ? true : false;           
 96 }                                                 
 97                                                   
 98 //....oooOO0OOooo........oooOO0OOooo........oo    
 99 void DMXScintHit::Draw()                          
100 {;}                                               
101                                                   
102 //....oooOO0OOooo........oooOO0OOooo........oo    
103                                                   
104 void DMXScintHit::Print()                         
105 {                                                 
106                                                   
107   G4cout << "      LXe hit ENERGY: " << std::s    
108    << ", at " << G4BestUnit(pos,"Length") << G    
109 }                                                 
110                                                   
111 //....oooOO0OOooo........oooOO0OOooo........oo    
112                                                   
113                                                   
114