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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // -------------------------------------------------------------- 28 // GEANT 4 - Underground Dark Matter Detector Advanced Example 29 // 30 // For information related to this code contact: Alex Howard 31 // e-mail: alexander.howard@cern.ch 32 // -------------------------------------------------------------- 33 // Comments 34 // 35 // Underground Advanced 36 // by A. Howard and H. Araujo 37 // (27th November 2001) 38 // 39 // DetectorConstruction header 40 // -------------------------------------------------------------- 41 42 #ifndef DMXScintHit_h 43 #define DMXScintHit_h 1 44 45 #include "G4VHit.hh" 46 #include "G4THitsCollection.hh" 47 #include "G4Allocator.hh" 48 #include "G4ThreeVector.hh" 49 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 51 52 class DMXScintHit : public G4VHit 53 { 54 public: 55 56 DMXScintHit(); 57 ~DMXScintHit(); 58 DMXScintHit(const DMXScintHit&); 59 const DMXScintHit& operator=(const DMXScintHit&); 60 G4bool operator==(const DMXScintHit&) const; 61 62 inline void* operator new(size_t); 63 inline void operator delete(void*); 64 65 void Draw(); 66 void Print(); 67 68 public: 69 70 void SetEdep (G4double de) { edep = de; }; 71 void SetPos (G4ThreeVector xyz) { pos = xyz; }; 72 void SetParticle (G4String name) { particleName = name; }; 73 void SetParticleEnergy (G4double e1) { particleEnergy = e1; }; 74 void SetTime (G4double t2) { time = t2; }; 75 76 77 G4double GetEdep() { return edep; }; 78 G4ThreeVector GetPos() { return pos; }; 79 G4String GetParticle() { return particleName;}; 80 G4double GetParticleEnergy() { return particleEnergy;}; 81 G4double GetTime() { return time; }; 82 83 84 private: 85 G4double edep; 86 G4ThreeVector pos; 87 G4double time; 88 G4String particleName; 89 G4double particleEnergy; 90 91 92 }; 93 94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 95 96 typedef G4THitsCollection<DMXScintHit> DMXScintHitsCollection; 97 98 extern G4ThreadLocal G4Allocator<DMXScintHit> *DMXScintHitAllocator; 99 100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 101 102 inline void* DMXScintHit::operator new(size_t) 103 { 104 if (!DMXScintHitAllocator) 105 DMXScintHitAllocator = new G4Allocator<DMXScintHit>; 106 return (void*) DMXScintHitAllocator->MallocSingle(); 107 } 108 109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 110 111 inline void DMXScintHit::operator delete(void* aHit) 112 { 113 DMXScintHitAllocator->FreeSingle((DMXScintHit*) aHit); 114 } 115 116 #endif 117 118