Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4VHit 27 // 28 // Class description: 29 // 30 // This is the base class of hit object. The user should derive this 31 // base class to make his/her own hit class. Two virtual method Draw() 32 // and Print() can be implemented if the user wants these functionalities. 33 // If a concrete hit class is used as a transient class, G4Allocator 34 // must be used. 35 // 36 // Author: Makoto Asai 37 // -------------------------------------------------------------------- 38 #ifndef G4VHit_h 39 #define G4VHit_h 1 40 41 #include "globals.hh" 42 43 #include <map> 44 #include <vector> 45 46 class G4AttDef; 47 class G4AttValue; 48 49 class G4VHit 50 { 51 public: 52 53 G4VHit() = default; 54 virtual ~G4VHit() = default; 55 56 G4bool operator==(const G4VHit&) const { return false; } 57 58 virtual void Draw() {} 59 virtual void Print() {} 60 61 // Returns pointer to map of attribute definitions for this hit 62 // Caller is responsible for checking validity of returned pointer. 63 // See `G4Trajectory` for a concrete implementation. 64 virtual const std::map<G4String, G4AttDef>* GetAttDefs() const { return nullptr; } 65 66 // Returns pointer to list of attributes for this hit 67 // Each attribute must correspond to a definition returned by `GetAffDefs`. 68 // Caller is responsible for checking validity of returned pointer. 69 // See `G4Trajectory` for a concrete implementation, and 70 // `G4VTrajectory::ShowTrajectory` for an example of its use. 71 virtual std::vector<G4AttValue>* CreateAttValues() const { return nullptr; } 72 }; 73 74 #endif 75