Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 26 #include "G4VtkQtSceneHandler.hh" 27 28 #include "G4Box.hh" 29 #include "G4Circle.hh" 30 #include "G4LogicalVolume.hh" 31 #include "G4LogicalVolumeModel.hh" 32 #include "G4Material.hh" 33 #include "G4PhysicalVolumeModel.hh" 34 #include "G4Polyhedron.hh" 35 #include "G4Polyline.hh" 36 #include "G4Square.hh" 37 #include "G4SystemOfUnits.hh" 38 #include "G4Text.hh" 39 #include "G4UnitsTable.hh" 40 #include "G4VPhysicalVolume.hh" 41 42 G4int G4VtkQtSceneHandler::fSceneIdCount = 0; 43 // Counter for XXX scene handlers. 44 45 G4VtkQtSceneHandler::G4VtkQtSceneHandler(G4VGraphicsSystem& system, const G4String& name) 46 : G4VtkSceneHandler(system, name) 47 {} 48 49 void G4VtkQtSceneHandler::AddPrimitive(const G4Polyline& polyline) 50 { 51 #ifdef G4VTKDEBUG 52 G4cout << fpModel->GetGlobalDescription() << " " << fpModel->GetType() << G4endl; 53 #endif 54 55 // Normal base class behaviour 56 G4VtkSceneHandler::AddPrimitive(polyline); 57 } 58 59 void G4VtkQtSceneHandler::AddPrimitive(const G4Text& text) 60 { 61 #ifdef G4VTKDEBUG 62 G4cout << fpModel->GetGlobalDescription() << " " << fpModel->GetType() << G4endl; 63 #endif 64 65 // Normal base class behaviour 66 G4VtkSceneHandler::AddPrimitive(text); 67 } 68 69 void G4VtkQtSceneHandler::AddPrimitive(const G4Circle& circle) 70 { 71 #ifdef G4VTKDEBUG 72 G4cout << fpModel->GetGlobalDescription() << " " << fpModel->GetType() << G4endl; 73 #endif 74 75 // Normal base class behaviour 76 G4VtkSceneHandler::AddPrimitive(circle); 77 } 78 79 void G4VtkQtSceneHandler::AddPrimitive(const G4Square& square) 80 { 81 #ifdef G4VTKDEBUG 82 G4cout << fpModel->GetGlobalDescription() << " " << fpModel->GetType() << G4endl; 83 #endif 84 85 // Normal base class behaviour 86 G4VtkSceneHandler::AddPrimitive(square); 87 } 88 89 void G4VtkQtSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) 90 { 91 #ifdef G4VTKDEBUG 92 G4cout << fpModel->GetGlobalDescription() << " " << fpModel->GetType() << G4endl; 93 #endif 94 95 // Normal base class behaviour 96 G4VtkSceneHandler::AddPrimitive(polyhedron); 97 } 98