Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // John Allison 26th July 1999. 30 // 31 // Class Description: 32 // 33 // Model for logical volumes. It describes a logical volume and its 34 // daughters to any depth - usually only the first by default. 35 // 36 // Inherits from G4PhysicalVolumeModel; for more information see that 37 // class description. 38 39 #ifndef G4LOGICALVOLUMEMODEL_HH 40 #define G4LOGICALVOLUMEMODEL_HH 41 42 #include "G4PhysicalVolumeModel.hh" 43 44 #include "globals.hh" 45 #include "G4Transform3D.hh" 46 47 class G4LogicalVolume; 48 class G4ModelingParameters; 49 50 class G4LogicalVolumeModel: public G4PhysicalVolumeModel { 51 52 public: // With description 53 54 G4LogicalVolumeModel 55 (G4LogicalVolume*, 56 G4int soughtDepth = 1, 57 G4bool booleans = true, 58 G4bool voxels = true, 59 G4bool readout = true, 60 G4bool checkOverlaps = true, 61 const G4Transform3D& modelTransformation = G4Transform3D(), 62 const G4ModelingParameters* = 0); 63 64 virtual ~G4LogicalVolumeModel (); 65 66 void DescribeYourselfTo (G4VGraphicsScene&); 67 68 G4bool Validate (G4bool) {return true;} 69 70 protected: 71 72 // This called from G4PhysicalVolumeModel::DescribeAndDescend by the 73 // virtual function mechanism. 74 void DescribeSolid 75 (const G4Transform3D& theAT, 76 G4VSolid* pSol, 77 const G4VisAttributes* pVisAttribs, 78 G4VGraphicsScene& sceneHandler); 79 80 ///////////////////////////////////////////////////////// 81 // Data members... 82 83 G4LogicalVolume* fpLV; 84 G4bool fBooleans; // Flag for drawing boolean components. 85 G4bool fVoxels; // Flag for drawing voxels. 86 G4bool fReadout; // Flag for drawing readout geometry. 87 G4bool fCheckOverlaps; // Flag for checking overlaps. 88 G4bool fOverlapsPrinted; // To avoid multiple printing. 89 90 }; 91 92 #endif 93