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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // G4VRML2FileSceneHandler.cc 29 // Satoshi Tanaka & Yasuhide Sawada 30 31 //#define DEBUG_FR_SCENE 32 33 #include <fstream> 34 #include <stdio.h> 35 #include <string.h> 36 #include <stdlib.h> 37 #include <cmath> 38 #include <sstream> 39 #include <iomanip> 40 41 #include "globals.hh" 42 #include "G4VPhysicalVolume.hh" 43 #include "G4LogicalVolume.hh" 44 #include "G4VisManager.hh" 45 #include "G4VisAttributes.hh" 46 #include "G4VModel.hh" 47 #include "G4Scene.hh" 48 #include "G4Polyhedron.hh" 49 #include "G4Box.hh" 50 #include "G4Cons.hh" 51 #include "G4Polyline.hh" 52 #include "G4Trd.hh" 53 #include "G4Tubs.hh" 54 #include "G4Text.hh" 55 #include "G4Circle.hh" 56 #include "G4Square.hh" 57 58 #include "G4VRML2FileSceneHandler.hh" 59 #include "G4VRML2FileViewer.hh" 60 #include "G4VRML2File.hh" 61 62 // CONST 63 64 const char WRL_FILE_HEADER[] = "g4_"; 65 const char ENV_WRL_FILE_HEADER[] = "G4VRMLFILE_HEADER"; 66 const char ENV_WRL_FILE_NAME[] = "G4VRMLFILE_FILE_NAME"; 67 const char ENV_VRML_VIEWER[] = "G4VRMLFILE_VIEWER"; 68 const char NO_VRML_VIEWER[] = "NONE"; 69 const char VRMLFILE_DEST_DIR[] = "G4VRMLFILE_DEST_DIR"; 70 const int DEFAULT_MAX_WRL_FILE_NUM = 100; 71 72 G4VRML2FileSceneHandler::G4VRML2FileSceneHandler(G4VRML2File& system, 73 const G4String& name) 74 : G4VSceneHandler(system, fSceneIdCount++, name) 75 , fSystem(system) 76 , fFlagDestOpen(false) 77 , fPVPickable(false) 78 , fDest() 79 { 80 // output file name 81 strcpy(fVRMLFileName, ""); 82 83 // destination directory 84 if(std::getenv(VRMLFILE_DEST_DIR) == NULL) 85 { 86 strcpy(fVRMLFileDestDir, ""); 87 } 88 else 89 { 90 strcpy(fVRMLFileDestDir, std::getenv(VRMLFILE_DEST_DIR)); 91 } 92 93 // maximum number of g4.prim files in the dest directory 94 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM; // initialization 95 if(std::getenv("G4VRMLFILE_MAX_FILE_NUM") != NULL) 96 { 97 sscanf(std::getenv("G4VRMLFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum); 98 } 99 else 100 { 101 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM; 102 } 103 if(fMaxFileNum < 1) 104 { 105 fMaxFileNum = 1; 106 } 107 108 // PV name pickability 109 if(std::getenv("G4VRML_PV_PICKABLE") != NULL) 110 { 111 int is_pickable; 112 sscanf(std::getenv("G4VRML_PV_PICKABLE"), "%d", &is_pickable); 113 114 if(is_pickable) 115 { 116 SetPVPickability(true); 117 } 118 } 119 120 // PV Transparency 121 SetPVTransparency(); 122 } 123 124 G4VRML2FileSceneHandler::~G4VRML2FileSceneHandler() 125 { 126 #if defined DEBUG_FR_SCENE 127 if(G4VisManager::GetVerbosity() >= G4VisManager::errors) 128 G4cout << "***** ~G4VRML2FileSceneHandler" << G4endl; 129 #endif 130 VRMLEndModeling(); 131 } 132 133 #define G4VRML2SCENEHANDLER G4VRML2FileSceneHandler 134 #define IS_CONNECTED this->isConnected() 135 #include "G4VRML2SceneHandlerFunc.icc" 136 #undef IS_CONNECTED 137 #undef G4VRML2SCENEHANDLER 138 139 void G4VRML2FileSceneHandler::connectPort() 140 { 141 // g4_00.wrl, g4_01.wrl, ..., g4_MAX_FILE_INDEX.wrl 142 const int MAX_FILE_INDEX = fMaxFileNum - 1; 143 144 // dest directory (null if no environmental variables is set) 145 strcpy(fVRMLFileName, fVRMLFileDestDir); 146 // add filename if environment variable supplied 147 if(std::getenv(ENV_WRL_FILE_NAME)) 148 { 149 strcat(fVRMLFileName, std::getenv(ENV_WRL_FILE_NAME)); 150 } 151 else 152 { 153 // Determine VRML file name 154 for(int i = 0; i < fMaxFileNum; i++) 155 { 156 // Message in the final execution 157 if(i == MAX_FILE_INDEX) 158 { 159 if(G4VisManager::GetVerbosity() >= G4VisManager::errors) 160 { 161 G4cout << "===========================================" << G4endl; 162 G4cout << "WARNING MESSAGE from VRML2FILE driver: " << G4endl; 163 G4cout << " This file name is the final one in the " << G4endl; 164 G4cout << " automatic updation of the output file name." << G4endl; 165 G4cout << " You may overwrite existing files, i.e. " << G4endl; 166 G4cout << " g4_XX.wrl. " << G4endl; 167 G4cout << "===========================================" << G4endl; 168 } 169 } 170 171 // re-determine file name as G4VRMLFILE_DEST_DIR/g4_XX.wrl 172 std::ostringstream filename; 173 filename << fVRMLFileDestDir; 174 if(std::getenv(ENV_WRL_FILE_HEADER) == NULL) 175 { 176 filename << WRL_FILE_HEADER; 177 } 178 else 179 { 180 filename << std::getenv(ENV_WRL_FILE_HEADER) << '_'; 181 } 182 filename << std::setw(2) << std::setfill('0') << i << ".wrl"; 183 strncpy(fVRMLFileName, filename.str().c_str(), sizeof(fVRMLFileName) - 1); 184 fVRMLFileName[sizeof(fVRMLFileName) - 1] = '\0'; 185 186 // check validity of the file name 187 std::ifstream fin; 188 fin.open(fVRMLFileName); 189 if(!fin) 190 { 191 // new file 192 fin.close(); 193 break; 194 } 195 else 196 { 197 // already exists (try next) 198 fin.close(); 199 } 200 201 } // for 202 } 203 204 // open a VRML 2.0 file with determined file name 205 if(G4VisManager::GetVerbosity() >= G4VisManager::errors) 206 { 207 G4cout << "===========================================" << G4endl; 208 G4cout << "Output VRML 2.0 file: " << fVRMLFileName << G4endl; 209 G4cout << "Maximum number of files in the destination directory: " 210 << fMaxFileNum << G4endl; 211 G4cout << " (Customizable with the environment variable: " 212 "G4VRMLFILE_MAX_FILE_NUM) " 213 << G4endl; 214 G4cout << "===========================================" << G4endl; 215 } 216 fDest.open(fVRMLFileName); 217 fFlagDestOpen = true; 218 } 219 220 void G4VRML2FileSceneHandler::closePort() 221 { 222 char command[256]; 223 char viewer[256]; 224 strcpy(viewer, NO_VRML_VIEWER); // initialization 225 if(std::getenv(ENV_VRML_VIEWER)) 226 { 227 strcpy(viewer, std::getenv(ENV_VRML_VIEWER)); 228 } 229 230 // close VRML file 231 fDest.close(); 232 fFlagDestOpen = false; 233 if(G4VisManager::GetVerbosity() >= G4VisManager::errors) 234 G4cout << "*** VRML 2.0 File " << fVRMLFileName << " is generated." 235 << G4endl; 236 237 // Invoke viewer 238 239 if(!strcmp(viewer, NO_VRML_VIEWER)) 240 { 241 if(G4VisManager::GetVerbosity() >= G4VisManager::errors) 242 { 243 G4cout << "MESSAGE from VRML2FILE driver:" << G4endl; 244 G4cout << " Set an environmental variable "; 245 G4cout << ENV_VRML_VIEWER << G4endl; 246 G4cout << " if you want to visualize the generated VRML file" 247 << G4endl; 248 G4cout << " automatically. For example, " << G4endl; 249 G4cout << " setenv " << ENV_VRML_VIEWER << " vrwave " << G4endl; 250 G4cout << "ALSO you may change the file header with " 251 << ENV_WRL_FILE_HEADER << G4endl; 252 G4cout << " or the whole filename with " << ENV_WRL_FILE_NAME 253 << G4endl; 254 } 255 } 256 else 257 { 258 std::ostringstream ossCommand; 259 ossCommand << viewer << ' ' << fVRMLFileName; 260 strncpy(command, ossCommand.str().c_str(), sizeof(command) - 1); 261 command[sizeof(command) - 1] = '\0'; 262 int iErr = system(command); 263 if(iErr != 0) 264 { 265 G4ExceptionDescription ed; 266 ed << "Error " << iErr << " when calling system with \"" << command 267 << "\"."; 268 G4Exception("G4VRML2FileSceneHandler::closePort()", "VRML-2006", 269 JustWarning, ed); 270 } 271 } 272 } 273 274 G4int G4VRML2FileSceneHandler::fSceneIdCount = 0; 275