Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/parameterisation/src/G4GlobalFastSimulationManager.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 //
 29 //---------------------------------------------------------------
 30 //
 31 //  G4GlobalFastSimulationManager.cc
 32 //
 33 //  Description:
 34 //    A singleton class which manages the Fast Simulation managers
 35 //    attached to envelopes. Implementation.
 36 //
 37 //  History:
 38 //    June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
 39 //             "G4FlavoredParallelWorld"; some method name changes;
 40 //             GetFlavoredWorldForThis now returns a
 41 //             G4FlavoredParallelWorld pointer.
 42 //    Feb 98: Verderi && MoraDeFreitas - First Implementation.
 43 //    March 98: correction to instanciate dynamically the manager
 44 //    May 07: Move to parallel world scheme
 45 //
 46 //---------------------------------------------------------------
 47 
 48 #include "G4GlobalFastSimulationManager.hh"
 49 
 50 #include "G4FastSimulationMessenger.hh"
 51 #include "G4Material.hh"
 52 #include "G4PVPlacement.hh"
 53 #include "G4ParticleDefinition.hh"
 54 #include "G4ParticleTable.hh"
 55 #include "G4PhysicalVolumeStore.hh"
 56 #include "G4ProcessManager.hh"
 57 #include "G4ProcessVector.hh"
 58 #include "G4RegionStore.hh"
 59 #include "G4ThreadLocalSingleton.hh"
 60 #include "G4ThreeVector.hh"
 61 #include "G4TransportationManager.hh"
 62 
 63 // --------------------------------------------------
 64 // -- static methods to retrieve the manager pointer:
 65 // --------------------------------------------------
 66 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
 67 {
 68   static G4ThreadLocalSingleton<G4GlobalFastSimulationManager> instance;
 69   return instance.Instance();
 70 }
 71 
 72 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetInstance()
 73 {
 74   return G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
 75 }
 76 
 77 // ---------------
 78 // -- constructor
 79 // ---------------
 80 G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
 81 {
 82   fTheFastSimulationMessenger = new G4FastSimulationMessenger(this);
 83 }
 84 
 85 // -------------
 86 // -- destructor
 87 // -------------
 88 G4GlobalFastSimulationManager::~G4GlobalFastSimulationManager()
 89 {
 90   delete fTheFastSimulationMessenger;
 91 }
 92 
 93 // ----------------------
 94 // -- management methods:
 95 // ----------------------
 96 void G4GlobalFastSimulationManager::AddFastSimulationManager(G4FastSimulationManager* fsmanager)
 97 {
 98   ManagedManagers.push_back(fsmanager);
 99 }
100 
101 void G4GlobalFastSimulationManager::RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
102 {
103   ManagedManagers.remove(fsmanager);
104 }
105 
106 void G4GlobalFastSimulationManager::AddFSMP(G4FastSimulationManagerProcess* fp)
107 {
108   fFSMPVector.push_back(fp);
109 }
110 
111 void G4GlobalFastSimulationManager::RemoveFSMP(G4FastSimulationManagerProcess* fp)
112 {
113   fFSMPVector.remove(fp);
114 }
115 
116 void G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
117 {
118   G4bool result = false;
119   for (auto& ManagedManager : ManagedManagers)
120     result = result || ManagedManager->ActivateFastSimulationModel(aName);
121 
122   G4cout << "Model " << aName << (result ? " activated." : " not found.") << G4endl;
123 }
124 
125 void G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
126 {
127   G4bool result = false;
128   for (auto& ManagedManager : ManagedManagers)
129     result = result || ManagedManager->InActivateFastSimulationModel(aName);
130 
131   G4cout << "Model " << aName << (result ? " inactivated." : " not found.") << G4endl;
132 }
133 
134 void G4GlobalFastSimulationManager::Flush()
135 {
136   // loop over all models (that need flushing?) and flush
137   for (auto& ManagedManager : ManagedManagers)
138     ManagedManager->FlushModels();
139 }
140 
141 // ---------------------------------
142 // -- display fast simulation setup:
143 // ---------------------------------
144 void G4GlobalFastSimulationManager::ShowSetup()
145 {
146   std::vector<G4VPhysicalVolume*> worldDone;
147   G4VPhysicalVolume* world;
148   G4RegionStore* regions = G4RegionStore::GetInstance();
149   // ----------------------------------------------------
150   // -- loop on regions to get the list of world volumes:
151   // ----------------------------------------------------
152   G4cout << "\nFast simulation setup:" << G4endl;
153   for (auto& region : *regions) {
154     world = region->GetWorldPhysical();
155     if (world == nullptr)  // region does not belong to any (existing) world
156     {
157       continue;
158     }
159     G4bool newWorld = true;
160     for (auto& ii : worldDone)
161       if (ii == world) {
162         newWorld = false;
163         break;
164       }
165     if (newWorld) {
166       worldDone.push_back(world);
167       G4Region* worldRegion = world->GetLogicalVolume()->GetRegion();
168       // -- preambule: print physical volume and region names...
169       if (world
170           == G4TransportationManager::GetTransportationManager()
171                ->GetNavigatorForTracking()
172                ->GetWorldVolume())
173         G4cout << "\n    * Mass Geometry with ";
174       else
175         G4cout << "\n    * Parallel Geometry with ";
176       G4cout << "world volume: `" << world->GetName() << "' [region : `" << worldRegion->GetName()
177              << "']" << G4endl;
178       // -- ... and print G4FSMP(s) attached to this world volume:
179       G4bool findG4FSMP(false);
180       // -- show to what particles this G4FSMP is attached to:
181       std::vector<G4ParticleDefinition*> particlesKnown;
182       for (auto& ip : fFSMPVector)
183         if (ip->GetWorldVolume() == world) {
184           G4cout << "        o G4FastSimulationProcess: '" << ip->GetProcessName() << "'" << G4endl;
185           G4cout << "                      Attached to:";
186           G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
187           for (G4int iParticle = 0; iParticle < particles->entries(); iParticle++) {
188             G4ParticleDefinition* particle = particles->GetParticle(iParticle);
189             G4ProcessVector* processes = particle->GetProcessManager()->GetProcessList();
190             if (processes->contains(ip)) {
191               G4cout << " " << particle->GetParticleName();
192               findG4FSMP = true;
193               particlesKnown.push_back(particle);
194             }
195           }
196           G4cout << G4endl;
197         }
198       if (!findG4FSMP) G4cout << "        o G4FastSimulationProcess: (none)" << G4endl;
199       // -- now display the regions in this world volume, with mother<->daughter link shown by
200       // indentation:
201       G4cout << "        o Region(s) and model(s) setup:" << G4endl;
202       DisplayRegion(worldRegion, 1, particlesKnown);
203     }
204   }
205 }
206 
207 void G4GlobalFastSimulationManager::DisplayRegion(
208   G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>& particlesKnown) const
209 {
210   G4String indent = "        ";
211   for (G4int I = 0; I < depth; I++)
212     indent += "    ";
213   G4cout << indent << "Region: `" << region->GetName() << "'" << G4endl;
214   G4FastSimulationManager* fastSimManager = region->GetFastSimulationManager();
215   if (fastSimManager != nullptr) {
216     indent += "    ";
217     G4cout << indent << "Model(s):" << G4endl;
218     indent += "    ";
219     for (auto im : fastSimManager->GetFastSimulationModelList()) {
220       G4cout << indent << "`" << im->GetName() << "'";
221       G4cout << " ; applicable to:";
222       G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
223       for (G4int iParticle = 0; iParticle < particles->entries(); iParticle++) {
224         if (im->IsApplicable(*(particles->GetParticle(iParticle)))) {
225           G4cout << " " << particles->GetParticle(iParticle)->GetParticleName();
226           G4bool known(false);
227           for (auto& l : particlesKnown)
228             if (l == particles->GetParticle(iParticle)) {
229               known = true;
230               break;
231             }
232           if (!known) G4cout << "[!!]";
233         }
234       }
235       G4cout << G4endl;
236     }
237   }
238 
239   // -- all that to check mothership of "region"
240   G4PhysicalVolumeStore* physVolStore = G4PhysicalVolumeStore::GetInstance();
241   for (auto physVol : *physVolStore) {
242     if (physVol->GetLogicalVolume()->IsRootRegion())
243       if (physVol->GetMotherLogical() != nullptr) {
244         G4Region* thisVolMotherRegion = physVol->GetMotherLogical()->GetRegion();
245         if (thisVolMotherRegion == region)
246           DisplayRegion(physVol->GetLogicalVolume()->GetRegion(), depth + 1, particlesKnown);
247       }
248   }
249 }
250 
251 // ----------------------------
252 // -- management methods : list
253 // ----------------------------
254 
255 void G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName, listType theType)
256 {
257   if (theType == ISAPPLICABLE) {
258     for (auto& ManagedManager : ManagedManagers)
259       ManagedManager->ListModels(aName);
260     return;
261   }
262 
263   if (aName == "all") {
264     G4int titled = 0;
265     for (auto& ManagedManager : ManagedManagers) {
266       if (theType == NAMES_ONLY) {
267         if ((titled++) == 0) G4cout << "Current Envelopes for Fast Simulation:\n";
268         G4cout << "   ";
269         ManagedManager->ListTitle();
270         G4cout << G4endl;
271       }
272       else
273         ManagedManager->ListModels();
274     }
275   }
276   else {
277     for (auto& ManagedManager : ManagedManagers)
278       if (aName == ManagedManager->GetEnvelope()->GetName()) {
279         ManagedManager->ListModels();
280         break;
281       }
282   }
283 }
284 
285 void G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
286 {
287   for (auto& ManagedManager : ManagedManagers)
288     ManagedManager->ListModels(aPD);
289 }
290 
291 G4VFastSimulationModel* G4GlobalFastSimulationManager::GetFastSimulationModel(
292   const G4String& modelName, const G4VFastSimulationModel* previousFound) const
293 {
294   G4VFastSimulationModel* model = nullptr;
295   // -- flag used to navigate accross the various managers;
296   bool foundPrevious(false);
297   for (auto ManagedManager : ManagedManagers) {
298     model = ManagedManager->GetFastSimulationModel(modelName, previousFound, foundPrevious);
299     if (model != nullptr) break;
300   }
301   return model;
302 }
303