Geant4 Cross Reference

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Geant4/examples/extended/runAndEvent/RE05/src/RE05MuonHit.cc

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  1 //
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 25 //
 26 //
 27 /// \file RE05/src/RE05MuonHit.cc
 28 /// \brief Implementation of the RE05MuonHit class
 29 //
 30 
 31 #include "RE05MuonHit.hh"
 32 
 33 #include "G4AttCheck.hh"
 34 #include "G4AttDef.hh"
 35 #include "G4AttValue.hh"
 36 #include "G4Circle.hh"
 37 #include "G4Colour.hh"
 38 #include "G4UnitsTable.hh"
 39 #include "G4VVisManager.hh"
 40 #include "G4VisAttributes.hh"
 41 
 42 G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator = 0;
 43 
 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 45 
 46 RE05MuonHit::RE05MuonHit() : G4VHit(), fEdep(0.), fPos() {}
 47 
 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49 
 50 RE05MuonHit::~RE05MuonHit() {}
 51 
 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53 
 54 RE05MuonHit::RE05MuonHit(const RE05MuonHit& right) : G4VHit()
 55 {
 56   fEdep = right.fEdep;
 57   fPos = right.fPos;
 58 }
 59 
 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 61 
 62 const RE05MuonHit& RE05MuonHit::operator=(const RE05MuonHit& right)
 63 {
 64   fEdep = right.fEdep;
 65   fPos = right.fPos;
 66   return *this;
 67 }
 68 
 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70 
 71 G4bool RE05MuonHit::operator==(const RE05MuonHit& right) const
 72 {
 73   return (this == &right) ? true : false;
 74 }
 75 
 76 std::map<G4String, G4AttDef> RE05MuonHit::fAttDefs;
 77 
 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 79 
 80 void RE05MuonHit::Draw()
 81 {
 82   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
 83   if (pVVisManager) {
 84     G4Circle circle(fPos);
 85     circle.SetScreenSize(0.04);
 86     circle.SetFillStyle(G4Circle::filled);
 87     G4Colour colour(1., 0., 0.);
 88     G4VisAttributes attribs(colour);
 89     circle.SetVisAttributes(attribs);
 90     pVVisManager->Draw(circle);
 91   }
 92 }
 93 
 94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 95 
 96 const std::map<G4String, G4AttDef>* RE05MuonHit::GetAttDefs() const
 97 {
 98   // G4AttDefs have to have long life.  Use static member...
 99   if (fAttDefs.empty()) {
100     fAttDefs["HitType"] = G4AttDef("HitType", "Type of hit", "Physics", "", "G4String");
101   }
102   return &fAttDefs;
103 }
104 
105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
106 
107 std::vector<G4AttValue>* RE05MuonHit::CreateAttValues() const
108 {
109   // Create expendable G4AttsValues for picking...
110   std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>;
111   attValues->push_back(G4AttValue("HitType", "RE05MuonHit", ""));
112   // G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs());
113   return attValues;
114 }
115 
116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
117 
118 void RE05MuonHit::Print() {}
119 
120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
121