Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file RE05/src/RE05MuonHit.cc 28 /// \brief Implementation of the RE05MuonHit class 29 // 30 31 #include "RE05MuonHit.hh" 32 33 #include "G4AttCheck.hh" 34 #include "G4AttDef.hh" 35 #include "G4AttValue.hh" 36 #include "G4Circle.hh" 37 #include "G4Colour.hh" 38 #include "G4UnitsTable.hh" 39 #include "G4VVisManager.hh" 40 #include "G4VisAttributes.hh" 41 42 G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator = 0; 43 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 46 RE05MuonHit::RE05MuonHit() : G4VHit(), fEdep(0.), fPos() {} 47 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 50 RE05MuonHit::~RE05MuonHit() {} 51 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 54 RE05MuonHit::RE05MuonHit(const RE05MuonHit& right) : G4VHit() 55 { 56 fEdep = right.fEdep; 57 fPos = right.fPos; 58 } 59 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 62 const RE05MuonHit& RE05MuonHit::operator=(const RE05MuonHit& right) 63 { 64 fEdep = right.fEdep; 65 fPos = right.fPos; 66 return *this; 67 } 68 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 71 G4bool RE05MuonHit::operator==(const RE05MuonHit& right) const 72 { 73 return (this == &right) ? true : false; 74 } 75 76 std::map<G4String, G4AttDef> RE05MuonHit::fAttDefs; 77 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 80 void RE05MuonHit::Draw() 81 { 82 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); 83 if (pVVisManager) { 84 G4Circle circle(fPos); 85 circle.SetScreenSize(0.04); 86 circle.SetFillStyle(G4Circle::filled); 87 G4Colour colour(1., 0., 0.); 88 G4VisAttributes attribs(colour); 89 circle.SetVisAttributes(attribs); 90 pVVisManager->Draw(circle); 91 } 92 } 93 94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 95 96 const std::map<G4String, G4AttDef>* RE05MuonHit::GetAttDefs() const 97 { 98 // G4AttDefs have to have long life. Use static member... 99 if (fAttDefs.empty()) { 100 fAttDefs["HitType"] = G4AttDef("HitType", "Type of hit", "Physics", "", "G4String"); 101 } 102 return &fAttDefs; 103 } 104 105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 106 107 std::vector<G4AttValue>* RE05MuonHit::CreateAttValues() const 108 { 109 // Create expendable G4AttsValues for picking... 110 std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>; 111 attValues->push_back(G4AttValue("HitType", "RE05MuonHit", "")); 112 // G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs()); 113 return attValues; 114 } 115 116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 117 118 void RE05MuonHit::Print() {} 119 120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 121