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Geant4/examples/extended/parameterisations/Par03/src/Par03Hit.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
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 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 24 // ********************************************************************
 25 //
 26 #include "Par03Hit.hh"
 27 
 28 #include "G4AttDef.hh"
 29 #include "G4AttDefStore.hh"
 30 #include "G4AttValue.hh"
 31 #include "G4Colour.hh"
 32 #include "G4LogicalVolume.hh"
 33 #include "G4SystemOfUnits.hh"
 34 #include "G4Tubs.hh"
 35 #include "G4UnitsTable.hh"
 36 #include "G4VVisManager.hh"
 37 #include "G4VisAttributes.hh"
 38 
 39 G4ThreadLocal G4Allocator<Par03Hit>* Par03HitAllocator;
 40 
 41 Par03Hit::Par03Hit() : G4VHit() {}
 42 
 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44 
 45 Par03Hit::~Par03Hit() = default;
 46 
 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48 
 49 Par03Hit::Par03Hit(const Par03Hit& aRight) : G4VHit()
 50 {
 51   fEdep = aRight.fEdep;
 52   fZId = aRight.fZId;
 53   fRhoId = aRight.fRhoId;
 54   fPhiId = aRight.fPhiId;
 55   fTime = aRight.fTime;
 56   fPos = aRight.fPos;
 57   fRot = aRight.fRot;
 58   fType = aRight.fType;
 59   fLogVol = aRight.fLogVol;
 60 }
 61 
 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63 
 64 const Par03Hit& Par03Hit::operator=(const Par03Hit& aRight)
 65 {
 66   fEdep = aRight.fEdep;
 67   fZId = aRight.fZId;
 68   fRhoId = aRight.fRhoId;
 69   fPhiId = aRight.fPhiId;
 70   fTime = aRight.fTime;
 71   fPos = aRight.fPos;
 72   fRot = aRight.fRot;
 73   fType = aRight.fType;
 74   fLogVol = aRight.fLogVol;
 75   return *this;
 76 }
 77 
 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 79 
 80 int Par03Hit::operator==(const Par03Hit& aRight) const
 81 {
 82   return (fRhoId == aRight.fRhoId && fPhiId == aRight.fPhiId && fZId == aRight.fZId);
 83 }
 84 
 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 86 
 87 void Par03Hit::Draw()
 88 {
 89   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
 90   // Hits can be filtered out in visualisation
 91   if (!pVVisManager->FilterHit(*this)) return;
 92   // Do not draw empty hits
 93   if (fEdep < 0) return;
 94   if (pVVisManager) {
 95     G4Transform3D trans(fRot, fPos);
 96     G4VisAttributes attribs;
 97     // Create default dimensions
 98     G4Tubs solid("draw", 0, 1 * cm, 1 * cm, 0, 0.05 * CLHEP::pi);
 99     if (fLogVol) {
100       const G4VisAttributes* pVA = fLogVol->GetVisAttributes();
101       if (pVA) attribs = *pVA;
102       // Cannot use directly fLogVol due to rho parametrisation (change of
103       // solid!) Recalculation of radius is needed
104       solid = *dynamic_cast<G4Tubs*>(fLogVol->GetSolid());
105       double dR = solid.GetOuterRadius() - solid.GetInnerRadius();
106       solid.SetInnerRadius(solid.GetInnerRadius() + fRhoId * dR);
107       solid.SetOuterRadius(solid.GetOuterRadius() + fRhoId * dR);
108     }
109     // Set colours depending on type of hit (full/fast sim)
110     G4double colR = fType == 0 ? 0 : 1;
111     G4double colG = fType == 0 ? 1 : 0;
112     G4double colB = 0;
113     G4Colour colour(colR, colG, colB, 0.5);
114     attribs.SetColour(colour);
115     attribs.SetForceSolid(true);
116     pVVisManager->Draw(solid, attribs, trans);
117   }
118 }
119 
120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
121 
122 const std::map<G4String, G4AttDef>* Par03Hit::GetAttDefs() const
123 {
124   G4bool isNew;
125   std::map<G4String, G4AttDef>* store = G4AttDefStore::GetInstance("Par03Hit", isNew);
126   if (isNew) {
127     (*store)["HitType"] = G4AttDef("HitType", "Hit Type", "Physics", "", "G4String");
128     (*store)["Energy"] =
129       G4AttDef("Energy", "Energy Deposited", "Physics", "G4BestUnit", "G4double");
130     (*store)["Time"] = G4AttDef("Time", "Time", "Physics", "G4BestUnit", "G4double");
131     (*store)["Pos"] = G4AttDef("Pos", "Position", "Physics", "G4BestUnit", "G4ThreeVector");
132   }
133   return store;
134 }
135 
136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
137 
138 std::vector<G4AttValue>* Par03Hit::CreateAttValues() const
139 {
140   std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
141   values->push_back(G4AttValue("HitType", "HadPar03Hit", ""));
142   values->push_back(G4AttValue("Energy", G4BestUnit(fEdep, "Energy"), ""));
143   values->push_back(G4AttValue("Time", G4BestUnit(fTime, "Time"), ""));
144   values->push_back(G4AttValue("Pos", G4BestUnit(fPos, "Length"), ""));
145   return values;
146 }
147 
148 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
149 
150 void Par03Hit::Print()
151 {
152   std::cout << "\tHit " << fEdep / MeV << " MeV at " << fPos / cm << " cm (R,phi,z)= (" << fRhoId
153             << ", " << fPhiId << ", " << fZId << "), " << fTime << " ns" << std::endl;
154 }
155