Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/medical/dna/scavenger/src/DetectorConstruction.cc

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  1 //
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 25 //
 26 /// \file scavenger/src/DetectorConstruction.cc
 27 /// \brief Implementation of the scavenger::DetectorConstruction class
 28 
 29 #include "DetectorConstruction.hh"
 30 
 31 #include "PrimaryKiller.hh"
 32 #include "ScoreSpecies.hh"
 33 
 34 #include "G4Box.hh"
 35 #include "G4LogicalVolume.hh"
 36 #include "G4MultiFunctionalDetector.hh"
 37 #include "G4NistManager.hh"
 38 #include "G4PVPlacement.hh"
 39 #include "G4SDManager.hh"
 40 #include "G4SystemOfUnits.hh"
 41 #include "G4VPrimitiveScorer.hh"
 42 #include "G4VisAttributes.hh"
 43 
 44 namespace scavenger
 45 {
 46 
 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
 48 
 49 DetectorConstruction::DetectorConstruction() : G4VUserDetectorConstruction() {}
 50 
 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
 52 
 53 G4VPhysicalVolume* DetectorConstruction::Construct()
 54 {
 55   // Water is defined from NIST material database
 56   auto* man = G4NistManager::Instance();
 57   auto* water = man->FindOrBuildMaterial("G4_WATER");
 58 
 59   // World
 60   G4double world_sizeXYZ = 1. * km;
 61   auto solidWorld =
 62     new G4Box("World", 0.5 * world_sizeXYZ, 0.5 * world_sizeXYZ, 0.5 * world_sizeXYZ);
 63 
 64   auto logicWorld = new G4LogicalVolume(solidWorld, water, "World");
 65 
 66   G4VPhysicalVolume* physWorld = new G4PVPlacement(nullptr,  // no rotation
 67                                                    G4ThreeVector(),  // its position at (0,0,0)
 68                                                    logicWorld,  // its logical volume
 69                                                    "World",  // its name
 70                                                    nullptr,  // its mother  volume
 71                                                    false,  // no boolean operation
 72                                                    0,  // copy number
 73                                                    true);  // checking overlaps
 74 
 75   // Visualization attributes
 76   auto worldVisAtt = new G4VisAttributes(G4Colour(.5, 1.0, .5));
 77   worldVisAtt->SetVisibility(true);
 78   logicWorld->SetVisAttributes(worldVisAtt);
 79   return physWorld;
 80 }
 81 
 82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
 83 
 84 void DetectorConstruction::ConstructSDandField()
 85 {
 86   G4SDManager::GetSDMpointer()->SetVerboseLevel(1);
 87   /**
 88    * declare World as a MultiFunctionalDetector scorer
 89    */
 90   auto mfDetector = new G4MultiFunctionalDetector("mfDetector");
 91 
 92   // Kill primary track after a chosen energy loss OR under a chosen
 93   // kinetic energy
 94   auto primaryKiller = new PrimaryKiller("PrimaryKiller");
 95   primaryKiller->SetMinLossEnergyLimit(500. * eV);  // default value
 96   primaryKiller->SetMaxLossEnergyLimit(1. * keV);  // default value
 97   mfDetector->RegisterPrimitive(primaryKiller);
 98 
 99   // Record Species scorer:
100   //  - score number of species over time
101   //  - score the total energy deposition
102   //  - compute the radiochemical yields (G values)
103   G4VPrimitiveScorer* gValues = new ScoreSpecies("Species");
104   mfDetector->RegisterPrimitive(gValues);
105   G4SDManager::GetSDMpointer()->AddNewDetector(mfDetector);
106   SetSensitiveDetector("World", mfDetector);
107 }
108 
109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
110 
111 }  // namespace scavenger