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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file hadronic/Hadr01/src/DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConstruction class 28 // 29 // 30 ///////////////////////////////////////////////////////////////////////// 31 // 32 // DetectorConstruction 33 // 34 // Created: 31.01.2003 V.Ivanchenko 35 // 36 // Modified: 37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchenko) 38 // 39 //////////////////////////////////////////////////////////////////////// 40 // 41 42 #include "DetectorConstruction.hh" 43 44 #include "CheckVolumeSD.hh" 45 #include "DetectorMessenger.hh" 46 #include "HistoManager.hh" 47 #include "TargetSD.hh" 48 49 #include "G4Colour.hh" 50 #include "G4GeometryManager.hh" 51 #include "G4LogicalVolume.hh" 52 #include "G4LogicalVolumeStore.hh" 53 #include "G4NistManager.hh" 54 #include "G4PVPlacement.hh" 55 #include "G4PhysicalConstants.hh" 56 #include "G4PhysicalVolumeStore.hh" 57 #include "G4RunManager.hh" 58 #include "G4SDManager.hh" 59 #include "G4SolidStore.hh" 60 #include "G4SystemOfUnits.hh" 61 #include "G4Tubs.hh" 62 #include "G4UnitsTable.hh" 63 #include "G4VisAttributes.hh" 64 #include "G4ios.hh" 65 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 68 DetectorConstruction::DetectorConstruction() 69 : G4VUserDetectorConstruction(), 70 fTargetMaterial(nullptr), 71 fWorldMaterial(nullptr), 72 fSolidW(nullptr), 73 fSolidA(nullptr), 74 fSolidC(nullptr), 75 fLogicTarget(nullptr), 76 fLogicCheck(nullptr), 77 fLogicWorld(nullptr), 78 fPhysWorld(nullptr), 79 fInitialized(false) 80 { 81 fDetectorMessenger = new DetectorMessenger(this); 82 G4NistManager* nist = G4NistManager::Instance(); 83 fTargetMaterial = nist->FindOrBuildMaterial("G4_Al"); 84 fWorldMaterial = nist->FindOrBuildMaterial("G4_Galactic"); 85 // 86 // define battery material using Bugzilla 2175 data 87 // 88 G4Element* elH = nist->FindOrBuildElement(1); 89 G4Element* elLi = nist->FindOrBuildElement(3); 90 G4Element* elC = nist->FindOrBuildElement(6); 91 G4Element* elO = nist->FindOrBuildElement(8); 92 G4Element* elAl = nist->FindOrBuildElement(13); 93 G4Element* elTi = nist->FindOrBuildElement(22); 94 G4Element* elCo = nist->FindOrBuildElement(27); 95 G4Element* elCu = nist->FindOrBuildElement(29); 96 G4Material* bat = new G4Material("Battery", 2.165 * CLHEP::g / CLHEP::cm3, 8); 97 bat->AddElement(elC, 0.19518445618745); 98 bat->AddElement(elAl, 0.398); 99 bat->AddElement(elTi, 0.02); 100 bat->AddElement(elCu, 0.084); 101 bat->AddElement(elLi, 0.0170098229419813); 102 bat->AddElement(elCo, 0.144570016541753); 103 bat->AddElement(elO, 0.134206611504321); 104 bat->AddElement(elH, 0.0070290928244947); 105 bat->GetIonisation()->SetMeanExcitationEnergy(144.88 * eV); 106 107 ComputeGeomParameters(); 108 } 109 110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 111 112 DetectorConstruction::~DetectorConstruction() 113 { 114 delete fDetectorMessenger; 115 } 116 117 void DetectorConstruction::ComputeGeomParameters() 118 { 119 HistoManager* histo = HistoManager::GetPointer(); 120 // Sizes 121 fRadius = histo->Radius(); 122 fCheckR = fRadius + CLHEP::mm; 123 fWorldR = fRadius + CLHEP::cm; 124 fTargetZ = histo->Length() * 0.5; 125 fCheckZ = fTargetZ + CLHEP::mm; 126 fWorldZ = fTargetZ + CLHEP::cm; 127 128 fSlices = histo->NumberOfSlices(); 129 fSliceZ = fTargetZ / G4double(fSlices); 130 if (fPhysWorld) { 131 fSolidW->SetOuterRadius(fWorldR); 132 fSolidW->SetZHalfLength(fWorldZ); 133 fSolidA->SetOuterRadius(fRadius); 134 fSolidA->SetZHalfLength(fSliceZ); 135 fSolidC->SetOuterRadius(fCheckR); 136 fSolidC->SetZHalfLength(fCheckZ); 137 } 138 } 139 140 G4VPhysicalVolume* DetectorConstruction::Construct() 141 { 142 if (nullptr != fPhysWorld) { 143 return fPhysWorld; 144 } 145 ComputeGeomParameters(); 146 147 // 148 // World 149 // 150 fSolidW = new G4Tubs("World", 0., fWorldR, fWorldZ, 0., twopi); 151 fLogicWorld = new G4LogicalVolume(fSolidW, fWorldMaterial, "World"); 152 fPhysWorld = 153 new G4PVPlacement(nullptr, G4ThreeVector(0., 0., 0.), fLogicWorld, "World", nullptr, false, 0); 154 // 155 // Check volume 156 // 157 fSolidC = new G4Tubs("Check", 0., fCheckR, fCheckZ, 0., twopi); 158 fLogicCheck = new G4LogicalVolume(fSolidC, fWorldMaterial, "Check"); 159 new G4PVPlacement(nullptr, G4ThreeVector(0., 0., 0.), fLogicCheck, "Check", fLogicWorld, false, 160 0); 161 162 // 163 // Target volume 164 // 165 fSolidA = new G4Tubs("Target", 0., fRadius, fSliceZ, 0., twopi); 166 fLogicTarget = new G4LogicalVolume(fSolidA, fTargetMaterial, "Target"); 167 168 G4double z = fSliceZ - fTargetZ; 169 170 for (G4int i = 0; i < fSlices; ++i) { 171 // physC = 172 new G4PVPlacement(nullptr, G4ThreeVector(0.0, 0.0, z), fLogicTarget, "Target", fLogicCheck, 173 false, i); 174 z += 2.0 * fSliceZ; 175 } 176 G4cout << "### Target consist of " << fSlices << " disks of " << fTargetMaterial->GetName() 177 << " with R(mm)= " << fRadius / mm << " Width(mm)= " << 2.0 * fSliceZ / mm 178 << " Total Length(mm)= " << 2.0 * fTargetZ / mm << " ###" << G4endl; 179 180 // colors 181 G4VisAttributes zero = G4VisAttributes::GetInvisible(); 182 fLogicWorld->SetVisAttributes(zero); 183 184 G4VisAttributes regWcolor(G4Colour(0.3, 0.3, 0.3)); 185 fLogicCheck->SetVisAttributes(regWcolor); 186 187 G4VisAttributes regCcolor(G4Colour(0., 0.3, 0.7)); 188 fLogicTarget->SetVisAttributes(regCcolor); 189 190 G4cout << *(G4Material::GetMaterialTable()) << G4endl; 191 192 return fPhysWorld; 193 } 194 195 void DetectorConstruction::ConstructSDandField() 196 { 197 if (!fInitialized) { 198 // Prepare sensitive detectors 199 CheckVolumeSD* fCheckSD = new CheckVolumeSD("checkSD"); 200 (G4SDManager::GetSDMpointer())->AddNewDetector(fCheckSD); 201 fLogicCheck->SetSensitiveDetector(fCheckSD); 202 203 TargetSD* fTargetSD = new TargetSD("targetSD"); 204 (G4SDManager::GetSDMpointer())->AddNewDetector(fTargetSD); 205 fLogicTarget->SetSensitiveDetector(fTargetSD); 206 fInitialized = true; 207 } 208 } 209 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 210 211 void DetectorConstruction::SetTargetMaterial(const G4String& mat) 212 { 213 // search the material by its name 214 G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat); 215 216 if (material && material != fTargetMaterial) { 217 fTargetMaterial = material; 218 if (fLogicTarget) { 219 fLogicTarget->SetMaterial(fTargetMaterial); 220 } 221 G4RunManager::GetRunManager()->PhysicsHasBeenModified(); 222 } 223 } 224 225 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 226 227 void DetectorConstruction::SetWorldMaterial(const G4String& mat) 228 { 229 // search the material by its name 230 G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat); 231 232 if (material && material != fWorldMaterial) { 233 fWorldMaterial = material; 234 if (fLogicWorld) { 235 fLogicWorld->SetMaterial(fWorldMaterial); 236 } 237 G4RunManager::GetRunManager()->PhysicsHasBeenModified(); 238 } 239 } 240 241 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 242