Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/underground_physics/src/DMXScintSD.cc

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  1 //
  2 // ********************************************************************
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 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 24 // ********************************************************************
 25 //
 26 //
 27 // --------------------------------------------------------------
 28 //   GEANT 4 - Underground Dark Matter Detector Advanced Example
 29 //
 30 //      For information related to this code contact: Alex Howard
 31 //      e-mail: alexander.howard@cern.ch
 32 // --------------------------------------------------------------
 33 // Comments
 34 //
 35 //                  Underground Advanced
 36 //               by A. Howard and H. Araujo 
 37 //                    (27th November 2001)
 38 //
 39 // ScintSD (scintillator sensitive detector definition) program
 40 // --------------------------------------------------------------
 41 
 42 #include "DMXScintSD.hh"
 43 
 44 #include "DMXScintHit.hh"
 45 #include "DMXDetectorConstruction.hh"
 46 
 47 #include "G4VPhysicalVolume.hh"
 48 #include "G4HCofThisEvent.hh"
 49 #include "G4Step.hh"
 50 #include "G4SDManager.hh"
 51 #include "G4ParticleDefinition.hh"
 52 #include "G4ParticleTypes.hh"
 53 #include "G4Ions.hh"
 54 #include "G4ios.hh"
 55 
 56 #include "G4OpticalPhoton.hh"
 57 
 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 59 
 60 DMXScintSD::DMXScintSD(G4String name) 
 61   :G4VSensitiveDetector(name)
 62 {
 63   G4String HCname="scintillatorCollection";
 64   collectionName.insert(HCname);
 65 }
 66 
 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 68 
 69 DMXScintSD::~DMXScintSD(){ }
 70 
 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 72 
 73 void DMXScintSD::Initialize(G4HCofThisEvent*)
 74 {
 75   scintillatorCollection = new DMXScintHitsCollection
 76     (SensitiveDetectorName,collectionName[0]);
 77 
 78   HitID = -1;
 79 }
 80 
 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 82 
 83 G4bool DMXScintSD::ProcessHits(G4Step* aStep, G4TouchableHistory*)
 84 {
 85 
 86   //need to know if this is an optical photon and exclude it:
 87   if(aStep->GetTrack()->GetDefinition()
 88      == G4OpticalPhoton::OpticalPhotonDefinition()) return false;
 89 
 90   
 91   G4double edep = aStep->GetTotalEnergyDeposit();
 92   G4ParticleDefinition* particleType = aStep->GetTrack()->GetDefinition();
 93   G4String particleName = particleType->GetParticleName();
 94 
 95   G4double stepl = 0.;
 96   if (particleType->GetPDGCharge() != 0.)
 97     stepl = aStep->GetStepLength();
 98   
 99   if ((edep==0.)&&(stepl==0.)) return false;      
100 
101 
102   // fill in hit
103   DMXScintHit* newHit = new DMXScintHit();
104   newHit->SetEdep(edep);
105   newHit->SetPos(aStep->GetPostStepPoint()->GetPosition());
106   newHit->SetTime(aStep->GetPreStepPoint()->GetGlobalTime());
107   newHit->SetParticle(particleName);
108   newHit->SetParticleEnergy(aStep->GetPreStepPoint()->GetKineticEnergy() );
109 
110   HitID = scintillatorCollection->insert(newHit);
111   
112   return true;
113 }
114 
115 
116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
117 
118 void DMXScintSD::EndOfEvent(G4HCofThisEvent* HCE)
119 {
120 
121   G4String HCname = collectionName[0];
122   static G4int HCID = -1;
123   if(HCID<0)
124     HCID = G4SDManager::GetSDMpointer()->GetCollectionID(HCname);
125   HCE->AddHitsCollection(HCID,scintillatorCollection);
126 
127   G4int nHits = scintillatorCollection->entries();
128   if (verboseLevel>=1)
129     G4cout << "     LXe collection: " <<  nHits << " hits" << G4endl;
130   if (verboseLevel>=2)
131     scintillatorCollection->PrintAllHits();
132 
133 }
134 
135 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
136 
137 void DMXScintSD::clear()
138 {} 
139 
140 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
141 
142 void DMXScintSD::DrawAll()
143 {} 
144 
145 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
146 
147 void DMXScintSD::PrintAll()
148 {} 
149 
150 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
151 
152