Geant4 Cross Reference

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Geant4/visualization/modeling/src/G4TrajectoryDrawerUtils.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawerUtils.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawerUtils.cc (Version 8.1)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4TrajectoryDrawerUtils.cc,v 1.6 2006/06/29 21:33:12 gunter Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-08-01 $
 26 //                                                 28 //
 27 // Jane Tinslay, John Allison, Joseph Perl Nov     29 // Jane Tinslay, John Allison, Joseph Perl November 2005
 28 //                                                 30 //
 29 #include "G4TrajectoryDrawerUtils.hh"              31 #include "G4TrajectoryDrawerUtils.hh"
 30 #include "G4Colour.hh"                             32 #include "G4Colour.hh"
 31 #include "G4Polyline.hh"                           33 #include "G4Polyline.hh"
 32 #include "G4Polymarker.hh"                         34 #include "G4Polymarker.hh"
 33 #include "G4VTrajectory.hh"                        35 #include "G4VTrajectory.hh"
 34 #include "G4VTrajectoryPoint.hh"                   36 #include "G4VTrajectoryPoint.hh"
 35 #include "G4VisAttributes.hh"                      37 #include "G4VisAttributes.hh"
 36 #include "G4VisTrajContext.hh"                     38 #include "G4VisTrajContext.hh"
 37 #include "G4VVisManager.hh"                        39 #include "G4VVisManager.hh"
 38 #include "G4UIcommand.hh"                      << 
 39 #include "G4AttValue.hh"                       << 
 40                                                << 
 41 #include <utility>                             << 
 42                                                << 
 43 #define G4warn G4cout                          << 
 44                                                    40 
 45 namespace G4TrajectoryDrawerUtils {                41 namespace G4TrajectoryDrawerUtils {
 46                                                    42 
 47   enum TimesValidity {InvalidTimes, ValidTimes <<  43   
 48                                                <<  44   void GetPoints(const G4VTrajectory& traj, G4Polyline& trajectoryLine,
 49   TimesValidity GetPointsAndTimes              <<  45      G4Polymarker& auxiliaryPoints, G4Polymarker& stepPoints) 
 50   (const G4VTrajectory& traj,                  << 
 51    const G4VisTrajContext& context,            << 
 52    G4Polyline& trajectoryLine,                 << 
 53    G4Polymarker& auxiliaryPoints,              << 
 54    G4Polymarker& stepPoints,                   << 
 55    std::vector<G4double>& trajectoryLineTimes, << 
 56    std::vector<G4double>& auxiliaryPointTimes, << 
 57    std::vector<G4double>& stepPointTimes)      << 
 58   {                                                46   {
 59     TimesValidity validity = InvalidTimes;     <<  47     for (G4int i=0; i<traj.GetPointEntries(); i++) {
 60     if (context.GetTimeSliceInterval()) validi <<  48       G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(i);
 61                                                <<  49       
 62     // Memory for last trajectory point positi <<  50       const std::vector<G4ThreeVector>* auxiliaries
 63     // time interpolation algorithm.  There ar <<  51   = aTrajectoryPoint->GetAuxiliaryPoints();
 64     // for the first trajectory point, so its  <<  52       
 65     // immaterial.                             <<  53       if (0 != auxiliaries) {
 66     G4ThreeVector lastTrajectoryPointPosition; <<  54   for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) {
 67                                                <<  55     const G4ThreeVector pos((*auxiliaries)[iAux]);
 68     // Keep positions.  Don't store unless fir <<  56     trajectoryLine.push_back(pos);
 69     std::vector<G4ThreeVector> positions;      <<  57     auxiliaryPoints.push_back(pos);
 70                                                << 
 71     for (G4int iPoint=0; iPoint<traj.GetPointE << 
 72                                                << 
 73       G4VTrajectoryPoint* aTrajectoryPoint = t << 
 74       const G4ThreeVector& trajectoryPointPosi << 
 75   aTrajectoryPoint->GetPosition();             << 
 76                                                << 
 77       // Only store if first or if different   << 
 78       if (positions.size() == 0 ||             << 
 79     trajectoryPointPosition != positions[posit << 
 80                                                << 
 81   // Pre- and Post-Point times from the trajec << 
 82   G4double trajectoryPointPreTime = -std::nume << 
 83   G4double trajectoryPointPostTime = std::nume << 
 84                                                << 
 85   if (context.GetTimeSliceInterval() && validi << 
 86                                                << 
 87     std::vector<G4AttValue>* trajectoryPointAt << 
 88       aTrajectoryPoint->CreateAttValues();     << 
 89     if (!trajectoryPointAttValues) {           << 
 90       static G4bool warnedNoAttValues = false; << 
 91       if (!warnedNoAttValues) {                << 
 92         G4warn <<                              << 
 93   "******************************************* << 
 94   "\n*  WARNING: G4TrajectoryDrawerUtils::GetP << 
 95   "\n***************************************** << 
 96          << G4endl;                            << 
 97         warnedNoAttValues = true;              << 
 98       }                                        << 
 99       validity = InvalidTimes;                 << 
100     } else {                                   << 
101       G4bool foundPreTime = false, foundPostTi << 
102       for (std::vector<G4AttValue>::iterator i << 
103        trajectoryPointAttValues->begin();      << 
104      i != trajectoryPointAttValues->end(); ++i << 
105         if (i->GetName() == "PreT") {          << 
106     trajectoryPointPreTime =                   << 
107       G4UIcommand::ConvertToDimensionedDouble( << 
108     foundPreTime = true;                       << 
109         }                                      << 
110         if (i->GetName() == "PostT") {         << 
111     trajectoryPointPostTime =                  << 
112       G4UIcommand::ConvertToDimensionedDouble( << 
113     foundPostTime = true;                      << 
114         }                                      << 
115       }                                        << 
116       if (!foundPreTime || !foundPostTime) {   << 
117         static G4bool warnedTimesNotFound = fa << 
118         if (!warnedTimesNotFound) {            << 
119     G4warn <<                                  << 
120   "******************************************* << 
121   "\n*  WARNING: G4TrajectoryDrawerUtils::GetP << 
122   "\n You need to specify \"/vis/scene/add/tra << 
123   "\n***************************************** << 
124            << G4endl;                          << 
125     warnedTimesNotFound = true;                << 
126         }                                      << 
127         validity = InvalidTimes;               << 
128       }                                        << 
129     }                                          << 
130           delete trajectoryPointAttValues;  // << 
131   }                                                58   }
132                                                << 
133   const std::vector<G4ThreeVector>* auxiliarie << 
134     = aTrajectoryPoint->GetAuxiliaryPoints();  << 
135   if (0 != auxiliaries) {                      << 
136     for (size_t iAux=0; iAux<auxiliaries->size << 
137       const G4ThreeVector& auxPointPosition =  << 
138       if (positions.size() == 0 ||             << 
139     auxPointPosition != positions[positions.si << 
140         // Only store if first or if different << 
141         positions.push_back(trajectoryPointPos << 
142         trajectoryLine.push_back(auxPointPosit << 
143         auxiliaryPoints.push_back(auxPointPosi << 
144         if (validity == ValidTimes) {          << 
145     // Interpolate time for auxiliary points.. << 
146     G4double s1 =                              << 
147       (auxPointPosition - lastTrajectoryPointP << 
148     G4double s2 =                              << 
149       (trajectoryPointPosition - auxPointPosit << 
150     G4double t = trajectoryPointPreTime +      << 
151       (trajectoryPointPostTime - trajectoryPoi << 
152       (s1 / (s1 + s2));                        << 
153     trajectoryLineTimes.push_back(t);          << 
154     auxiliaryPointTimes.push_back(t);          << 
155         }                                      << 
156       }                                        << 
157     }                                          << 
158   }                                            << 
159                                                << 
160   positions.push_back(trajectoryPointPosition) << 
161   trajectoryLine.push_back(trajectoryPointPosi << 
162   stepPoints.push_back(trajectoryPointPosition << 
163   if (validity == ValidTimes) {                << 
164     trajectoryLineTimes.push_back(trajectoryPo << 
165     stepPointTimes.push_back(trajectoryPointPo << 
166   }                                            << 
167         lastTrajectoryPointPosition = trajecto << 
168       }                                            59       }
169     }                                          <<  60       const G4ThreeVector pos(aTrajectoryPoint->GetPosition());
170     return validity;                           <<  61       trajectoryLine.push_back(pos);
                                                   >>  62       stepPoints.push_back(pos);
                                                   >>  63     }    
171   }                                                64   }
172                                                    65 
173   static void SliceLine(G4double timeIncrement <<  66   void DrawLineAndPoints(const G4VTrajectory& traj, const G4int& i_mode, const G4Colour& colour, const G4bool& visible) {
174       G4Polyline& trajectoryLine,              <<  67     // If i_mode>=0, draws a trajectory as a polyline (default is blue for
175       std::vector<G4double>& trajectoryLineTim <<  68     // positive, red for negative, green for neutral) and, if i_mode!=0,
176   {                                            <<  69     // adds markers - yellow circles for step points and magenta squares
177     // Assumes valid arguments from GetPoints  <<  70     // for auxiliary points, if any - whose screen size in pixels is     
178                                                <<  71     // given by std::abs(i_mode)/1000.  E.g: i_mode = 5000 gives easily 
179     G4Polyline newTrajectoryLine;              <<  72     // visible markers.
180     std::vector<G4double> newTrajectoryLineTim <<  73     
181                                                << 
182     newTrajectoryLine.push_back(trajectoryLine << 
183     newTrajectoryLineTimes.push_back(trajector << 
184     size_t lineSize = trajectoryLine.size();   << 
185     if (lineSize > 1) {                        << 
186       for (size_t i = 1; i < trajectoryLine.si << 
187   G4double deltaT = trajectoryLineTimes[i] - t << 
188   if (deltaT > 0.) {                           << 
189     G4double practicalTimeIncrement =          << 
190       std::max(timeIncrement, deltaT / 100.);  << 
191     for (G4double t =                          << 
192      (int(trajectoryLineTimes[i - 1]/practical << 
193      practicalTimeIncrement;                   << 
194          t <= trajectoryLineTimes[i];          << 
195          t += practicalTimeIncrement) {        << 
196       G4ThreeVector pos = trajectoryLine[i - 1 << 
197         (trajectoryLine[i] - trajectoryLine[i  << 
198         ((t - trajectoryLineTimes[i - 1]) / de << 
199       newTrajectoryLine.push_back(pos);        << 
200       newTrajectoryLineTimes.push_back(t);     << 
201     }                                          << 
202   }                                            << 
203   newTrajectoryLine.push_back(trajectoryLine[i << 
204   newTrajectoryLineTimes.push_back(trajectoryL << 
205       }                                        << 
206     }                                          << 
207                                                << 
208     trajectoryLine = std::move(newTrajectoryLi << 
209     trajectoryLineTimes = std::move(newTraject << 
210   }                                            << 
211                                                << 
212   static void DrawWithoutTime(const G4VisTrajC << 
213             G4Polyline& trajectoryLine,        << 
214             G4Polymarker& auxiliaryPoints,     << 
215             G4Polymarker& stepPoints)          << 
216   {                                            << 
217     // Draw without time slice information     << 
218                                                << 
219     G4VVisManager* pVVisManager = G4VVisManage     74     G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
220     if (0 == pVVisManager) return;                 75     if (0 == pVVisManager) return;
221                                                    76     
222     if (myContext.GetDrawLine() && myContext.G <<  77     const G4double markerSize = std::abs(i_mode)/1000;
223       G4VisAttributes trajectoryLineAttribs(my <<  78     G4bool lineRequired (i_mode >= 0);
224       trajectoryLineAttribs.SetLineWidth(myCon <<  79     G4bool markersRequired (markerSize > 0.);   
                                                   >>  80     
                                                   >>  81     // Return if don't need to do anything
                                                   >>  82     if (!lineRequired && !markersRequired) return;
                                                   >>  83     
                                                   >>  84     // Get points to draw
                                                   >>  85     G4Polyline trajectoryLine;
                                                   >>  86     G4Polymarker stepPoints;
                                                   >>  87     G4Polymarker auxiliaryPoints;
                                                   >>  88     
                                                   >>  89     GetPoints(traj, trajectoryLine, auxiliaryPoints, stepPoints);
                                                   >>  90     
                                                   >>  91     if (lineRequired) {
                                                   >>  92       G4VisAttributes trajectoryLineAttribs(colour);
                                                   >>  93       trajectoryLineAttribs.SetVisibility(visible);
225       trajectoryLine.SetVisAttributes(&traject     94       trajectoryLine.SetVisAttributes(&trajectoryLineAttribs);
226                                                << 
227       pVVisManager->Draw(trajectoryLine);          95       pVVisManager->Draw(trajectoryLine);
228     }                                              96     }
229                                                <<  97     
230     if (myContext.GetDrawAuxPts() && myContext <<  98     if (markersRequired) {
231         && (auxiliaryPoints.size() > 0)) {     <<  99       auxiliaryPoints.SetMarkerType(G4Polymarker::squares);
232       auxiliaryPoints.SetMarkerType(myContext. << 100       auxiliaryPoints.SetScreenSize(markerSize);
233       auxiliaryPoints.SetSize(myContext.GetAux << 101       auxiliaryPoints.SetFillStyle(G4VMarker::filled);
234       auxiliaryPoints.SetFillStyle(myContext.G << 102       G4VisAttributes auxiliaryPointsAttribs(G4Colour(0.,1.,1.));  // Magenta
235                                                << 103       auxiliaryPointsAttribs.SetVisibility(visible);
236       G4VisAttributes auxiliaryPointsAttribs(m << 
237       auxiliaryPoints.SetVisAttributes(&auxili    104       auxiliaryPoints.SetVisAttributes(&auxiliaryPointsAttribs);
238                                                << 
239       pVVisManager->Draw(auxiliaryPoints);        105       pVVisManager->Draw(auxiliaryPoints);
240     }                                          << 106       
241                                                << 107       stepPoints.SetMarkerType(G4Polymarker::circles);
242     if (myContext.GetDrawStepPts() && myContex << 108       stepPoints.SetScreenSize(markerSize);
243         && (stepPoints.size() > 0)) {          << 109       stepPoints.SetFillStyle(G4VMarker::filled);  
244       stepPoints.SetMarkerType(myContext.GetSt << 110       G4VisAttributes stepPointsAttribs(G4Colour(1.,1.,0.));  // Yellow.
245       stepPoints.SetSize(myContext.GetStepPtsS << 
246       stepPoints.SetFillStyle(myContext.GetSte << 
247                                                << 
248       G4VisAttributes stepPointsAttribs(myCont << 
249       stepPoints.SetVisAttributes(&stepPointsA    111       stepPoints.SetVisAttributes(&stepPointsAttribs);
250                                                << 
251       pVVisManager->Draw(stepPoints);             112       pVVisManager->Draw(stepPoints);
252     }                                             113     }
                                                   >> 114     
253   }                                               115   }
254                                                << 116   
255   static void DrawWithTime(const G4VisTrajCont << 117   void DrawLineAndPoints(const G4VTrajectory& traj, const G4VisTrajContext& context, const G4int& i_mode) 
256          G4Polyline& trajectoryLine,           << 
257          G4Polymarker& auxiliaryPoints,        << 
258          G4Polymarker& stepPoints,             << 
259          std::vector<G4double>& trajectoryLine << 
260          std::vector<G4double>& auxiliaryPoint << 
261          std::vector<G4double>& stepPointTimes << 
262   {                                               118   {
263     // Draw with time slice information        << 
264                                                << 
265     G4VVisManager* pVVisManager = G4VVisManage    119     G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
266     if (0 == pVVisManager) return;                120     if (0 == pVVisManager) return;
267                                                << 121     
268     if (myContext.GetDrawLine() && myContext.G << 122     // Extra copy while i_mode is still around
269       G4VisAttributes trajectoryLineAttribs(my << 123     G4VisTrajContext myContext(context);
270       trajectoryLineAttribs.SetLineWidth(myCon << 124     
271                                                << 125     if (i_mode != 0) {
272       for (size_t i = 1; i < trajectoryLine.si << 126       const G4double markerSize = std::abs(i_mode)/1000;
273   G4Polyline slice;                            << 127       G4bool lineRequired (i_mode >= 0);
274   slice.push_back(trajectoryLine[i -1]);       << 128       G4bool markersRequired (markerSize > 0.);        
275   slice.push_back(trajectoryLine[i]);          << 129       
276   trajectoryLineAttribs.SetStartTime(trajector << 130       myContext.SetDrawLine(lineRequired);
277   trajectoryLineAttribs.SetEndTime(trajectoryL << 131       myContext.SetDrawAuxPts(markersRequired);
278   slice.SetVisAttributes(&trajectoryLineAttrib << 132       myContext.SetDrawStepPts(markersRequired);
279   pVVisManager->Draw(slice);                   << 133 
280       }                                        << 134       myContext.SetAuxPtsSize(markerSize);
281     }                                          << 135       myContext.SetStepPtsSize(markerSize);
282                                                << 136 
283     if (myContext.GetDrawAuxPts() && myContext << 137       if (!warnedAboutIMode) {
284         && (auxiliaryPoints.size() > 0)) {     << 138   G4cout<<"Trajectory drawing configuration will be based on imode value of "<<i_mode<<G4endl;
285       G4VisAttributes auxiliaryPointsAttribs(m << 139   warnedAboutIMode = true;
286                                                << 
287       for (size_t i = 0; i < auxiliaryPoints.s << 
288   G4Polymarker point;                          << 
289   point.push_back(auxiliaryPoints[i]);         << 
290   point.SetMarkerType(myContext.GetAuxPtsType( << 
291   point.SetSize(myContext.GetAuxPtsSizeType(), << 
292   point.SetFillStyle(myContext.GetAuxPtsFillSt << 
293   auxiliaryPointsAttribs.SetStartTime(auxiliar << 
294   auxiliaryPointsAttribs.SetEndTime(auxiliaryP << 
295   point.SetVisAttributes(&auxiliaryPointsAttri << 
296   pVVisManager->Draw(point);                   << 
297       }                                        << 
298     }                                          << 
299                                                << 
300     if (myContext.GetDrawStepPts() && myContex << 
301         && (stepPoints.size() > 0)) {          << 
302       G4VisAttributes stepPointsAttribs(myCont << 
303                                                << 
304       for (size_t i = 0; i < stepPoints.size() << 
305   G4Polymarker point;                          << 
306   point.push_back(stepPoints[i]);              << 
307   point.SetMarkerType(myContext.GetStepPtsType << 
308   point.SetSize(myContext.GetStepPtsSizeType() << 
309   point.SetFillStyle(myContext.GetStepPtsFillS << 
310   stepPointsAttribs.SetStartTime(stepPointTime << 
311   stepPointsAttribs.SetEndTime(stepPointTimes[ << 
312   point.SetVisAttributes(&stepPointsAttribs);  << 
313   pVVisManager->Draw(point);                   << 
314       }                                           140       }
315     }                                             141     }
316   }                                            << 
317                                                   142 
318   void DrawLineAndPoints(const G4VTrajectory&  << 
319   {                                            << 
320     // Return if don't need to do anything        143     // Return if don't need to do anything
321     if (!context.GetDrawLine() && !context.Get << 144     if (!myContext.GetDrawLine() && !myContext.GetDrawAuxPts() && !myContext.GetDrawStepPts()) return;
322                                                   145     
323     // Get points and times (times are returne << 146     // Get points to draw
324     // is requested).                          << 
325     G4Polyline trajectoryLine;                    147     G4Polyline trajectoryLine;
326     G4Polymarker stepPoints;                      148     G4Polymarker stepPoints;
327     G4Polymarker auxiliaryPoints;                 149     G4Polymarker auxiliaryPoints;
328     std::vector<G4double> trajectoryLineTimes; << 
329     std::vector<G4double> stepPointTimes;      << 
330     std::vector<G4double> auxiliaryPointTimes; << 
331                                                << 
332     TimesValidity validity = GetPointsAndTimes << 
333       (traj, context,                          << 
334        trajectoryLine, auxiliaryPoints, stepPo << 
335        trajectoryLineTimes, auxiliaryPointTime << 
336                                                   150     
337     if (validity == ValidTimes) {              << 151     GetPoints(traj, trajectoryLine, auxiliaryPoints, stepPoints);
338                                                << 152     
339       SliceLine(context.GetTimeSliceInterval() << 153     if (myContext.GetDrawLine()) {
340     trajectoryLine, trajectoryLineTimes);      << 154       G4VisAttributes trajectoryLineAttribs(myContext.GetLineColour());
341                                                << 155       trajectoryLineAttribs.SetVisibility(myContext.GetLineVisible());
342       DrawWithTime(context,                    << 156       trajectoryLine.SetVisAttributes(&trajectoryLineAttribs);
343        trajectoryLine, auxiliaryPoints, stepPo << 157       
344        trajectoryLineTimes, auxiliaryPointTime << 158       pVVisManager->Draw(trajectoryLine);
345                                                << 159     }
346     } else {                                   << 160     
347                                                << 161     if (myContext.GetDrawAuxPts() && (auxiliaryPoints.size() > 0)) {
348       DrawWithoutTime(context, trajectoryLine, << 162       auxiliaryPoints.SetMarkerType(myContext.GetAuxPtsType());
349                                                << 163       auxiliaryPoints.SetScreenSize(myContext.GetAuxPtsSize());
                                                   >> 164       auxiliaryPoints.SetFillStyle(myContext.GetAuxPtsFillStyle());
                                                   >> 165       
                                                   >> 166       G4VisAttributes auxiliaryPointsAttribs(myContext.GetAuxPtsColour());  
                                                   >> 167       auxiliaryPointsAttribs.SetVisibility(myContext.GetAuxPtsVisible());
                                                   >> 168       auxiliaryPoints.SetVisAttributes(&auxiliaryPointsAttribs);
                                                   >> 169       
                                                   >> 170       pVVisManager->Draw(auxiliaryPoints);
                                                   >> 171     }
                                                   >> 172     
                                                   >> 173     if (myContext.GetDrawStepPts() && (stepPoints.size() > 0)) {
                                                   >> 174       stepPoints.SetMarkerType(myContext.GetStepPtsType());
                                                   >> 175       stepPoints.SetScreenSize(myContext.GetStepPtsSize());
                                                   >> 176       stepPoints.SetFillStyle(myContext.GetStepPtsFillStyle());
                                                   >> 177       
                                                   >> 178       G4VisAttributes stepPointsAttribs(myContext.GetStepPtsColour()); 
                                                   >> 179       stepPointsAttribs.SetVisibility(myContext.GetStepPtsVisible());
                                                   >> 180       stepPoints.SetVisAttributes(&stepPointsAttribs);
                                                   >> 181       
                                                   >> 182       pVVisManager->Draw(stepPoints);
350     }                                             183     }
351   }                                               184   }
352 }                                                 185 }
353                                                   186