Geant4 Cross Reference

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Geant4/visualization/modeling/src/G4TrajectoryDrawerUtils.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawerUtils.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawerUtils.cc (Version 10.0.p3)


  1 //                                                  1 //
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 25 //                                                 25 //
                                                   >>  26 // $Id: G4TrajectoryDrawerUtils.cc 66870 2013-01-14 23:38:59Z adotti $
 26 //                                                 27 //
 27 // Jane Tinslay, John Allison, Joseph Perl Nov     28 // Jane Tinslay, John Allison, Joseph Perl November 2005
 28 //                                                 29 //
 29 #include "G4TrajectoryDrawerUtils.hh"              30 #include "G4TrajectoryDrawerUtils.hh"
 30 #include "G4Colour.hh"                             31 #include "G4Colour.hh"
 31 #include "G4Polyline.hh"                           32 #include "G4Polyline.hh"
 32 #include "G4Polymarker.hh"                         33 #include "G4Polymarker.hh"
 33 #include "G4VTrajectory.hh"                        34 #include "G4VTrajectory.hh"
 34 #include "G4VTrajectoryPoint.hh"                   35 #include "G4VTrajectoryPoint.hh"
 35 #include "G4VisAttributes.hh"                      36 #include "G4VisAttributes.hh"
 36 #include "G4VisTrajContext.hh"                     37 #include "G4VisTrajContext.hh"
 37 #include "G4VVisManager.hh"                        38 #include "G4VVisManager.hh"
 38 #include "G4UIcommand.hh"                          39 #include "G4UIcommand.hh"
 39 #include "G4AttValue.hh"                           40 #include "G4AttValue.hh"
 40                                                    41 
 41 #include <utility>                             << 
 42                                                << 
 43 #define G4warn G4cout                          << 
 44                                                << 
 45 namespace G4TrajectoryDrawerUtils {                42 namespace G4TrajectoryDrawerUtils {
 46                                                    43 
 47   enum TimesValidity {InvalidTimes, ValidTimes     44   enum TimesValidity {InvalidTimes, ValidTimes};
 48                                                    45 
 49   TimesValidity GetPointsAndTimes                  46   TimesValidity GetPointsAndTimes
 50   (const G4VTrajectory& traj,                      47   (const G4VTrajectory& traj,
 51    const G4VisTrajContext& context,                48    const G4VisTrajContext& context,
 52    G4Polyline& trajectoryLine,                     49    G4Polyline& trajectoryLine,
 53    G4Polymarker& auxiliaryPoints,                  50    G4Polymarker& auxiliaryPoints,
 54    G4Polymarker& stepPoints,                       51    G4Polymarker& stepPoints,
 55    std::vector<G4double>& trajectoryLineTimes,     52    std::vector<G4double>& trajectoryLineTimes,
 56    std::vector<G4double>& auxiliaryPointTimes,     53    std::vector<G4double>& auxiliaryPointTimes,
 57    std::vector<G4double>& stepPointTimes)          54    std::vector<G4double>& stepPointTimes)
 58   {                                                55   {
 59     TimesValidity validity = InvalidTimes;         56     TimesValidity validity = InvalidTimes;
 60     if (context.GetTimeSliceInterval()) validi     57     if (context.GetTimeSliceInterval()) validity = ValidTimes;
 61                                                    58 
 62     // Memory for last trajectory point positi     59     // Memory for last trajectory point position for auxiliary point
 63     // time interpolation algorithm.  There ar     60     // time interpolation algorithm.  There are no auxiliary points
 64     // for the first trajectory point, so its      61     // for the first trajectory point, so its initial value is
 65     // immaterial.                                 62     // immaterial.
 66     G4ThreeVector lastTrajectoryPointPosition;     63     G4ThreeVector lastTrajectoryPointPosition;
 67                                                    64 
 68     // Keep positions.  Don't store unless fir     65     // Keep positions.  Don't store unless first or different.
 69     std::vector<G4ThreeVector> positions;          66     std::vector<G4ThreeVector> positions;
 70                                                    67 
 71     for (G4int iPoint=0; iPoint<traj.GetPointE     68     for (G4int iPoint=0; iPoint<traj.GetPointEntries(); iPoint++) {
 72                                                    69 
 73       G4VTrajectoryPoint* aTrajectoryPoint = t     70       G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(iPoint);
 74       const G4ThreeVector& trajectoryPointPosi     71       const G4ThreeVector& trajectoryPointPosition =
 75   aTrajectoryPoint->GetPosition();                 72   aTrajectoryPoint->GetPosition();
 76                                                    73 
 77       // Only store if first or if different       74       // Only store if first or if different
 78       if (positions.size() == 0 ||                 75       if (positions.size() == 0 ||
 79     trajectoryPointPosition != positions[posit     76     trajectoryPointPosition != positions[positions.size()-1]) {
 80                                                    77 
 81   // Pre- and Post-Point times from the trajec     78   // Pre- and Post-Point times from the trajectory point...
 82   G4double trajectoryPointPreTime = -std::nume     79   G4double trajectoryPointPreTime = -std::numeric_limits<double>::max();
 83   G4double trajectoryPointPostTime = std::nume     80   G4double trajectoryPointPostTime = std::numeric_limits<double>::max();
 84                                                    81 
 85   if (context.GetTimeSliceInterval() && validi     82   if (context.GetTimeSliceInterval() && validity == ValidTimes) {
 86                                                    83 
 87     std::vector<G4AttValue>* trajectoryPointAt     84     std::vector<G4AttValue>* trajectoryPointAttValues =
 88       aTrajectoryPoint->CreateAttValues();         85       aTrajectoryPoint->CreateAttValues();
 89     if (!trajectoryPointAttValues) {               86     if (!trajectoryPointAttValues) {
 90       static G4bool warnedNoAttValues = false;     87       static G4bool warnedNoAttValues = false;
 91       if (!warnedNoAttValues) {                    88       if (!warnedNoAttValues) {
 92         G4warn <<                              <<  89         G4cout <<
 93   "*******************************************     90   "*************************************************************************"
 94   "\n*  WARNING: G4TrajectoryDrawerUtils::GetP     91   "\n*  WARNING: G4TrajectoryDrawerUtils::GetPointsAndTimes: no att values."
 95   "\n*****************************************     92   "\n*************************************************************************"
 96          << G4endl;                                93          << G4endl;
 97         warnedNoAttValues = true;                  94         warnedNoAttValues = true;
 98       }                                            95       }
 99       validity = InvalidTimes;                     96       validity = InvalidTimes;
100     } else {                                       97     } else {
101       G4bool foundPreTime = false, foundPostTi     98       G4bool foundPreTime = false, foundPostTime = false;
102       for (std::vector<G4AttValue>::iterator i     99       for (std::vector<G4AttValue>::iterator i =
103        trajectoryPointAttValues->begin();         100        trajectoryPointAttValues->begin();
104      i != trajectoryPointAttValues->end(); ++i    101      i != trajectoryPointAttValues->end(); ++i) {
105         if (i->GetName() == "PreT") {             102         if (i->GetName() == "PreT") {
106     trajectoryPointPreTime =                      103     trajectoryPointPreTime =
107       G4UIcommand::ConvertToDimensionedDouble(    104       G4UIcommand::ConvertToDimensionedDouble(i->GetValue());
108     foundPreTime = true;                          105     foundPreTime = true;
109         }                                         106         }
110         if (i->GetName() == "PostT") {            107         if (i->GetName() == "PostT") {
111     trajectoryPointPostTime =                     108     trajectoryPointPostTime =
112       G4UIcommand::ConvertToDimensionedDouble(    109       G4UIcommand::ConvertToDimensionedDouble(i->GetValue());
113     foundPostTime = true;                         110     foundPostTime = true;
114         }                                         111         }
115       }                                           112       }
116       if (!foundPreTime || !foundPostTime) {      113       if (!foundPreTime || !foundPostTime) {
117         static G4bool warnedTimesNotFound = fa    114         static G4bool warnedTimesNotFound = false;
118         if (!warnedTimesNotFound) {               115         if (!warnedTimesNotFound) {
119     G4warn <<                                  << 116     G4cout <<
120   "*******************************************    117   "*************************************************************************"
121   "\n*  WARNING: G4TrajectoryDrawerUtils::GetP    118   "\n*  WARNING: G4TrajectoryDrawerUtils::GetPointsAndTimes: times not found."
122   "\n You need to specify \"/vis/scene/add/tra << 
123   "\n*****************************************    119   "\n*************************************************************************"
124            << G4endl;                             120            << G4endl;
125     warnedTimesNotFound = true;                   121     warnedTimesNotFound = true;
126         }                                         122         }
127         validity = InvalidTimes;                  123         validity = InvalidTimes;
128       }                                           124       }
129     }                                             125     }
130           delete trajectoryPointAttValues;  // << 
131   }                                               126   }
132                                                   127 
133   const std::vector<G4ThreeVector>* auxiliarie    128   const std::vector<G4ThreeVector>* auxiliaries
134     = aTrajectoryPoint->GetAuxiliaryPoints();     129     = aTrajectoryPoint->GetAuxiliaryPoints();
135   if (0 != auxiliaries) {                         130   if (0 != auxiliaries) {
136     for (size_t iAux=0; iAux<auxiliaries->size    131     for (size_t iAux=0; iAux<auxiliaries->size(); ++iAux) {
137       const G4ThreeVector& auxPointPosition =     132       const G4ThreeVector& auxPointPosition = (*auxiliaries)[iAux];
138       if (positions.size() == 0 ||                133       if (positions.size() == 0 ||
139     auxPointPosition != positions[positions.si    134     auxPointPosition != positions[positions.size()-1]) {
140         // Only store if first or if different    135         // Only store if first or if different
141         positions.push_back(trajectoryPointPos    136         positions.push_back(trajectoryPointPosition);
142         trajectoryLine.push_back(auxPointPosit    137         trajectoryLine.push_back(auxPointPosition);
143         auxiliaryPoints.push_back(auxPointPosi    138         auxiliaryPoints.push_back(auxPointPosition);
144         if (validity == ValidTimes) {             139         if (validity == ValidTimes) {
145     // Interpolate time for auxiliary points..    140     // Interpolate time for auxiliary points...
146     G4double s1 =                                 141     G4double s1 =
147       (auxPointPosition - lastTrajectoryPointP    142       (auxPointPosition - lastTrajectoryPointPosition).mag();
148     G4double s2 =                                 143     G4double s2 =
149       (trajectoryPointPosition - auxPointPosit    144       (trajectoryPointPosition - auxPointPosition).mag();
150     G4double t = trajectoryPointPreTime +         145     G4double t = trajectoryPointPreTime +
151       (trajectoryPointPostTime - trajectoryPoi    146       (trajectoryPointPostTime - trajectoryPointPreTime) *
152       (s1 / (s1 + s2));                           147       (s1 / (s1 + s2));
153     trajectoryLineTimes.push_back(t);             148     trajectoryLineTimes.push_back(t);
154     auxiliaryPointTimes.push_back(t);             149     auxiliaryPointTimes.push_back(t);
155         }                                         150         }
156       }                                           151       }
157     }                                             152     }
158   }                                               153   }
159                                                   154 
160   positions.push_back(trajectoryPointPosition)    155   positions.push_back(trajectoryPointPosition);
161   trajectoryLine.push_back(trajectoryPointPosi    156   trajectoryLine.push_back(trajectoryPointPosition);
162   stepPoints.push_back(trajectoryPointPosition    157   stepPoints.push_back(trajectoryPointPosition);
163   if (validity == ValidTimes) {                   158   if (validity == ValidTimes) {
164     trajectoryLineTimes.push_back(trajectoryPo    159     trajectoryLineTimes.push_back(trajectoryPointPostTime);
165     stepPointTimes.push_back(trajectoryPointPo    160     stepPointTimes.push_back(trajectoryPointPostTime);
166   }                                               161   }
167         lastTrajectoryPointPosition = trajecto    162         lastTrajectoryPointPosition = trajectoryPointPosition;
168       }                                           163       }
169     }                                             164     }
170     return validity;                              165     return validity;    
171   }                                               166   }
172                                                   167 
173   static void SliceLine(G4double timeIncrement    168   static void SliceLine(G4double timeIncrement,
174       G4Polyline& trajectoryLine,                 169       G4Polyline& trajectoryLine,
175       std::vector<G4double>& trajectoryLineTim    170       std::vector<G4double>& trajectoryLineTimes)
176   {                                               171   {
177     // Assumes valid arguments from GetPoints     172     // Assumes valid arguments from GetPoints and GetTimes.
178                                                   173 
179     G4Polyline newTrajectoryLine;                 174     G4Polyline newTrajectoryLine;
180     std::vector<G4double> newTrajectoryLineTim    175     std::vector<G4double> newTrajectoryLineTimes;
181                                                   176 
182     newTrajectoryLine.push_back(trajectoryLine    177     newTrajectoryLine.push_back(trajectoryLine[0]);
183     newTrajectoryLineTimes.push_back(trajector    178     newTrajectoryLineTimes.push_back(trajectoryLineTimes[0]);
184     size_t lineSize = trajectoryLine.size();      179     size_t lineSize = trajectoryLine.size();
185     if (lineSize > 1) {                           180     if (lineSize > 1) {
186       for (size_t i = 1; i < trajectoryLine.si    181       for (size_t i = 1; i < trajectoryLine.size(); ++i) {
187   G4double deltaT = trajectoryLineTimes[i] - t    182   G4double deltaT = trajectoryLineTimes[i] - trajectoryLineTimes[i - 1];
188   if (deltaT > 0.) {                              183   if (deltaT > 0.) {
189     G4double practicalTimeIncrement =             184     G4double practicalTimeIncrement = 
190       std::max(timeIncrement, deltaT / 100.);     185       std::max(timeIncrement, deltaT / 100.);
191     for (G4double t =                             186     for (G4double t =
192      (int(trajectoryLineTimes[i - 1]/practical    187      (int(trajectoryLineTimes[i - 1]/practicalTimeIncrement) + 1) *
193      practicalTimeIncrement;                      188      practicalTimeIncrement;
194          t <= trajectoryLineTimes[i];             189          t <= trajectoryLineTimes[i];
195          t += practicalTimeIncrement) {           190          t += practicalTimeIncrement) {
196       G4ThreeVector pos = trajectoryLine[i - 1    191       G4ThreeVector pos = trajectoryLine[i - 1] +
197         (trajectoryLine[i] - trajectoryLine[i     192         (trajectoryLine[i] - trajectoryLine[i - 1]) *
198         ((t - trajectoryLineTimes[i - 1]) / de    193         ((t - trajectoryLineTimes[i - 1]) / deltaT);
199       newTrajectoryLine.push_back(pos);           194       newTrajectoryLine.push_back(pos);
200       newTrajectoryLineTimes.push_back(t);        195       newTrajectoryLineTimes.push_back(t);
201     }                                             196     }
202   }                                               197   }
203   newTrajectoryLine.push_back(trajectoryLine[i    198   newTrajectoryLine.push_back(trajectoryLine[i]);
204   newTrajectoryLineTimes.push_back(trajectoryL    199   newTrajectoryLineTimes.push_back(trajectoryLineTimes[i]);
205       }                                           200       }
206     }                                             201     }
207                                                   202 
208     trajectoryLine = std::move(newTrajectoryLi << 203     trajectoryLine = newTrajectoryLine;
209     trajectoryLineTimes = std::move(newTraject << 204     trajectoryLineTimes = newTrajectoryLineTimes;
210   }                                               205   }
211                                                   206 
212   static void DrawWithoutTime(const G4VisTrajC    207   static void DrawWithoutTime(const G4VisTrajContext& myContext,
213             G4Polyline& trajectoryLine,           208             G4Polyline& trajectoryLine,
214             G4Polymarker& auxiliaryPoints,        209             G4Polymarker& auxiliaryPoints,
215             G4Polymarker& stepPoints)             210             G4Polymarker& stepPoints)
216   {                                               211   {
217     // Draw without time slice information        212     // Draw without time slice information
218                                                   213 
219     G4VVisManager* pVVisManager = G4VVisManage    214     G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
220     if (0 == pVVisManager) return;                215     if (0 == pVVisManager) return;
221                                                   216     
222     if (myContext.GetDrawLine() && myContext.G << 217     if (myContext.GetDrawLine()) {
223       G4VisAttributes trajectoryLineAttribs(my    218       G4VisAttributes trajectoryLineAttribs(myContext.GetLineColour());
224       trajectoryLineAttribs.SetLineWidth(myCon << 219       trajectoryLineAttribs.SetVisibility(myContext.GetLineVisible());
225       trajectoryLine.SetVisAttributes(&traject    220       trajectoryLine.SetVisAttributes(&trajectoryLineAttribs);
226                                                   221 
227       pVVisManager->Draw(trajectoryLine);         222       pVVisManager->Draw(trajectoryLine);
228     }                                             223     }
229                                                   224   
230     if (myContext.GetDrawAuxPts() && myContext << 225     if (myContext.GetDrawAuxPts() && (auxiliaryPoints.size() > 0)) {
231         && (auxiliaryPoints.size() > 0)) {     << 
232       auxiliaryPoints.SetMarkerType(myContext.    226       auxiliaryPoints.SetMarkerType(myContext.GetAuxPtsType());
233       auxiliaryPoints.SetSize(myContext.GetAux    227       auxiliaryPoints.SetSize(myContext.GetAuxPtsSizeType(), myContext.GetAuxPtsSize());
234       auxiliaryPoints.SetFillStyle(myContext.G    228       auxiliaryPoints.SetFillStyle(myContext.GetAuxPtsFillStyle());
235                                                   229 
236       G4VisAttributes auxiliaryPointsAttribs(m    230       G4VisAttributes auxiliaryPointsAttribs(myContext.GetAuxPtsColour());  
                                                   >> 231       auxiliaryPointsAttribs.SetVisibility(myContext.GetAuxPtsVisible());
237       auxiliaryPoints.SetVisAttributes(&auxili    232       auxiliaryPoints.SetVisAttributes(&auxiliaryPointsAttribs);
238                                                   233 
239       pVVisManager->Draw(auxiliaryPoints);        234       pVVisManager->Draw(auxiliaryPoints);
240     }                                             235     }
241                                                   236   
242     if (myContext.GetDrawStepPts() && myContex << 237     if (myContext.GetDrawStepPts() && (stepPoints.size() > 0)) {
243         && (stepPoints.size() > 0)) {          << 
244       stepPoints.SetMarkerType(myContext.GetSt    238       stepPoints.SetMarkerType(myContext.GetStepPtsType());
245       stepPoints.SetSize(myContext.GetStepPtsS    239       stepPoints.SetSize(myContext.GetStepPtsSizeType(), myContext.GetStepPtsSize());
246       stepPoints.SetFillStyle(myContext.GetSte    240       stepPoints.SetFillStyle(myContext.GetStepPtsFillStyle());
247                                                   241 
248       G4VisAttributes stepPointsAttribs(myCont    242       G4VisAttributes stepPointsAttribs(myContext.GetStepPtsColour()); 
                                                   >> 243       stepPointsAttribs.SetVisibility(myContext.GetStepPtsVisible());
249       stepPoints.SetVisAttributes(&stepPointsA    244       stepPoints.SetVisAttributes(&stepPointsAttribs);
250                                                   245 
251       pVVisManager->Draw(stepPoints);             246       pVVisManager->Draw(stepPoints);
252     }                                             247     }
253   }                                               248   }
254                                                   249 
255   static void DrawWithTime(const G4VisTrajCont    250   static void DrawWithTime(const G4VisTrajContext& myContext,
256          G4Polyline& trajectoryLine,              251          G4Polyline& trajectoryLine,
257          G4Polymarker& auxiliaryPoints,           252          G4Polymarker& auxiliaryPoints,
258          G4Polymarker& stepPoints,                253          G4Polymarker& stepPoints,
259          std::vector<G4double>& trajectoryLine    254          std::vector<G4double>& trajectoryLineTimes,
260          std::vector<G4double>& auxiliaryPoint    255          std::vector<G4double>& auxiliaryPointTimes,
261          std::vector<G4double>& stepPointTimes    256          std::vector<G4double>& stepPointTimes)
262   {                                               257   {
263     // Draw with time slice information           258     // Draw with time slice information
264                                                   259 
265     G4VVisManager* pVVisManager = G4VVisManage    260     G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
266     if (0 == pVVisManager) return;                261     if (0 == pVVisManager) return;
267                                                   262 
268     if (myContext.GetDrawLine() && myContext.G << 263     if (myContext.GetDrawLine()) {
269       G4VisAttributes trajectoryLineAttribs(my    264       G4VisAttributes trajectoryLineAttribs(myContext.GetLineColour());
270       trajectoryLineAttribs.SetLineWidth(myCon << 265       trajectoryLineAttribs.SetVisibility(myContext.GetLineVisible());
271                                                   266 
272       for (size_t i = 1; i < trajectoryLine.si    267       for (size_t i = 1; i < trajectoryLine.size(); ++i ) {
273   G4Polyline slice;                               268   G4Polyline slice;
274   slice.push_back(trajectoryLine[i -1]);          269   slice.push_back(trajectoryLine[i -1]);
275   slice.push_back(trajectoryLine[i]);             270   slice.push_back(trajectoryLine[i]);
276   trajectoryLineAttribs.SetStartTime(trajector    271   trajectoryLineAttribs.SetStartTime(trajectoryLineTimes[i - 1]);
277   trajectoryLineAttribs.SetEndTime(trajectoryL    272   trajectoryLineAttribs.SetEndTime(trajectoryLineTimes[i]);
278   slice.SetVisAttributes(&trajectoryLineAttrib    273   slice.SetVisAttributes(&trajectoryLineAttribs);
279   pVVisManager->Draw(slice);                      274   pVVisManager->Draw(slice);
280       }                                           275       }
281     }                                             276     }
282                                                   277 
283     if (myContext.GetDrawAuxPts() && myContext << 278     if (myContext.GetDrawAuxPts() && (auxiliaryPoints.size() > 0)) {
284         && (auxiliaryPoints.size() > 0)) {     << 
285       G4VisAttributes auxiliaryPointsAttribs(m    279       G4VisAttributes auxiliaryPointsAttribs(myContext.GetAuxPtsColour());  
                                                   >> 280       auxiliaryPointsAttribs.SetVisibility(myContext.GetAuxPtsVisible());
286                                                   281 
287       for (size_t i = 0; i < auxiliaryPoints.s    282       for (size_t i = 0; i < auxiliaryPoints.size(); ++i ) {
288   G4Polymarker point;                             283   G4Polymarker point;
289   point.push_back(auxiliaryPoints[i]);            284   point.push_back(auxiliaryPoints[i]);
290   point.SetMarkerType(myContext.GetAuxPtsType(    285   point.SetMarkerType(myContext.GetAuxPtsType());
291   point.SetSize(myContext.GetAuxPtsSizeType(),    286   point.SetSize(myContext.GetAuxPtsSizeType(), myContext.GetAuxPtsSize());
292   point.SetFillStyle(myContext.GetAuxPtsFillSt    287   point.SetFillStyle(myContext.GetAuxPtsFillStyle());
293   auxiliaryPointsAttribs.SetStartTime(auxiliar    288   auxiliaryPointsAttribs.SetStartTime(auxiliaryPointTimes[i]);
294   auxiliaryPointsAttribs.SetEndTime(auxiliaryP    289   auxiliaryPointsAttribs.SetEndTime(auxiliaryPointTimes[i]);
295   point.SetVisAttributes(&auxiliaryPointsAttri    290   point.SetVisAttributes(&auxiliaryPointsAttribs);
296   pVVisManager->Draw(point);                      291   pVVisManager->Draw(point);
297       }                                           292       }
298     }                                             293     }
299                                                   294 
300     if (myContext.GetDrawStepPts() && myContex << 295     if (myContext.GetDrawStepPts() && (stepPoints.size() > 0)) {
301         && (stepPoints.size() > 0)) {          << 
302       G4VisAttributes stepPointsAttribs(myCont    296       G4VisAttributes stepPointsAttribs(myContext.GetStepPtsColour()); 
                                                   >> 297       stepPointsAttribs.SetVisibility(myContext.GetStepPtsVisible());
303                                                   298 
304       for (size_t i = 0; i < stepPoints.size()    299       for (size_t i = 0; i < stepPoints.size(); ++i ) {
305   G4Polymarker point;                             300   G4Polymarker point;
306   point.push_back(stepPoints[i]);                 301   point.push_back(stepPoints[i]);
307   point.SetMarkerType(myContext.GetStepPtsType    302   point.SetMarkerType(myContext.GetStepPtsType());
308   point.SetSize(myContext.GetStepPtsSizeType()    303   point.SetSize(myContext.GetStepPtsSizeType(), myContext.GetStepPtsSize());
309   point.SetFillStyle(myContext.GetStepPtsFillS    304   point.SetFillStyle(myContext.GetStepPtsFillStyle());
310   stepPointsAttribs.SetStartTime(stepPointTime    305   stepPointsAttribs.SetStartTime(stepPointTimes[i]);
311   stepPointsAttribs.SetEndTime(stepPointTimes[    306   stepPointsAttribs.SetEndTime(stepPointTimes[i]);
312   point.SetVisAttributes(&stepPointsAttribs);     307   point.SetVisAttributes(&stepPointsAttribs);
313   pVVisManager->Draw(point);                      308   pVVisManager->Draw(point);
314       }                                           309       }
315     }                                             310     }
316   }                                               311   }
317                                                   312 
318   void DrawLineAndPoints(const G4VTrajectory&     313   void DrawLineAndPoints(const G4VTrajectory& traj, const G4VisTrajContext& context) 
319   {                                               314   {
320     // Return if don't need to do anything        315     // Return if don't need to do anything
321     if (!context.GetDrawLine() && !context.Get    316     if (!context.GetDrawLine() && !context.GetDrawAuxPts() && !context.GetDrawStepPts()) return;
322                                                   317     
323     // Get points and times (times are returne    318     // Get points and times (times are returned only if time-slicing
324     // is requested).                             319     // is requested).
325     G4Polyline trajectoryLine;                    320     G4Polyline trajectoryLine;
326     G4Polymarker stepPoints;                      321     G4Polymarker stepPoints;
327     G4Polymarker auxiliaryPoints;                 322     G4Polymarker auxiliaryPoints;
328     std::vector<G4double> trajectoryLineTimes;    323     std::vector<G4double> trajectoryLineTimes;
329     std::vector<G4double> stepPointTimes;         324     std::vector<G4double> stepPointTimes;
330     std::vector<G4double> auxiliaryPointTimes;    325     std::vector<G4double> auxiliaryPointTimes;
331                                                   326 
332     TimesValidity validity = GetPointsAndTimes    327     TimesValidity validity = GetPointsAndTimes
333       (traj, context,                             328       (traj, context,
334        trajectoryLine, auxiliaryPoints, stepPo    329        trajectoryLine, auxiliaryPoints, stepPoints,
335        trajectoryLineTimes, auxiliaryPointTime    330        trajectoryLineTimes, auxiliaryPointTimes, stepPointTimes);
336                                                   331     
337     if (validity == ValidTimes) {                 332     if (validity == ValidTimes) {
338                                                   333 
339       SliceLine(context.GetTimeSliceInterval()    334       SliceLine(context.GetTimeSliceInterval(),
340     trajectoryLine, trajectoryLineTimes);         335     trajectoryLine, trajectoryLineTimes);
341                                                   336 
342       DrawWithTime(context,                       337       DrawWithTime(context,
343        trajectoryLine, auxiliaryPoints, stepPo    338        trajectoryLine, auxiliaryPoints, stepPoints,
344        trajectoryLineTimes, auxiliaryPointTime    339        trajectoryLineTimes, auxiliaryPointTimes, stepPointTimes);
345                                                   340 
346     } else {                                      341     } else {
347                                                   342 
348       DrawWithoutTime(context, trajectoryLine,    343       DrawWithoutTime(context, trajectoryLine, auxiliaryPoints, stepPoints);
349                                                   344 
350     }                                             345     }
351   }                                               346   }
352 }                                                 347 }
353                                                   348