Geant4 Cross Reference

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Geant4/processes/parameterisation/src/G4GlobalFastSimulationManager.cc

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Differences between /processes/parameterisation/src/G4GlobalFastSimulationManager.cc (Version 11.3.0) and /processes/parameterisation/src/G4GlobalFastSimulationManager.cc (Version 11.2.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                                 28 //
 29 //--------------------------------------------     29 //---------------------------------------------------------------
 30 //                                                 30 //
 31 //  G4GlobalFastSimulationManager.cc               31 //  G4GlobalFastSimulationManager.cc
 32 //                                                 32 //
 33 //  Description:                                   33 //  Description:
 34 //    A singleton class which manages the Fast     34 //    A singleton class which manages the Fast Simulation managers
 35 //    attached to envelopes. Implementation.       35 //    attached to envelopes. Implementation.
 36 //                                                 36 //
 37 //  History:                                       37 //  History:
 38 //    June 98: Verderi && MoraDeFreitas - "G4P     38 //    June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
 39 //             "G4FlavoredParallelWorld"; some     39 //             "G4FlavoredParallelWorld"; some method name changes;
 40 //             GetFlavoredWorldForThis now ret     40 //             GetFlavoredWorldForThis now returns a
 41 //             G4FlavoredParallelWorld pointer     41 //             G4FlavoredParallelWorld pointer.
 42 //    Feb 98: Verderi && MoraDeFreitas - First     42 //    Feb 98: Verderi && MoraDeFreitas - First Implementation.
 43 //    March 98: correction to instanciate dyna     43 //    March 98: correction to instanciate dynamically the manager
 44 //    May 07: Move to parallel world scheme        44 //    May 07: Move to parallel world scheme
 45 //                                                 45 //
 46 //--------------------------------------------     46 //---------------------------------------------------------------
 47                                                    47 
 48 #include "G4GlobalFastSimulationManager.hh"        48 #include "G4GlobalFastSimulationManager.hh"
 49                                                    49 
 50 #include "G4FastSimulationMessenger.hh"            50 #include "G4FastSimulationMessenger.hh"
 51 #include "G4Material.hh"                           51 #include "G4Material.hh"
 52 #include "G4PVPlacement.hh"                        52 #include "G4PVPlacement.hh"
 53 #include "G4ParticleDefinition.hh"                 53 #include "G4ParticleDefinition.hh"
 54 #include "G4ParticleTable.hh"                      54 #include "G4ParticleTable.hh"
 55 #include "G4PhysicalVolumeStore.hh"                55 #include "G4PhysicalVolumeStore.hh"
 56 #include "G4ProcessManager.hh"                     56 #include "G4ProcessManager.hh"
 57 #include "G4ProcessVector.hh"                      57 #include "G4ProcessVector.hh"
 58 #include "G4RegionStore.hh"                        58 #include "G4RegionStore.hh"
 59 #include "G4ThreadLocalSingleton.hh"               59 #include "G4ThreadLocalSingleton.hh"
 60 #include "G4ThreeVector.hh"                        60 #include "G4ThreeVector.hh"
 61 #include "G4TransportationManager.hh"              61 #include "G4TransportationManager.hh"
 62                                                    62 
 63 // -------------------------------------------     63 // --------------------------------------------------
 64 // -- static methods to retrieve the manager p     64 // -- static methods to retrieve the manager pointer:
 65 // -------------------------------------------     65 // --------------------------------------------------
 66 G4GlobalFastSimulationManager* G4GlobalFastSim     66 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
 67 {                                                  67 {
 68   static G4ThreadLocalSingleton<G4GlobalFastSi     68   static G4ThreadLocalSingleton<G4GlobalFastSimulationManager> instance;
 69   return instance.Instance();                      69   return instance.Instance();
 70 }                                                  70 }
 71                                                    71 
 72 G4GlobalFastSimulationManager* G4GlobalFastSim     72 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetInstance()
 73 {                                                  73 {
 74   return G4GlobalFastSimulationManager::GetGlo     74   return G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
 75 }                                                  75 }
 76                                                    76 
 77 // ---------------                                 77 // ---------------
 78 // -- constructor                                  78 // -- constructor
 79 // ---------------                                 79 // ---------------
 80 G4GlobalFastSimulationManager::G4GlobalFastSim     80 G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
 81 {                                                  81 {
 82   fTheFastSimulationMessenger = new G4FastSimu     82   fTheFastSimulationMessenger = new G4FastSimulationMessenger(this);
 83 }                                                  83 }
 84                                                    84 
 85 // -------------                                   85 // -------------
 86 // -- destructor                                   86 // -- destructor
 87 // -------------                                   87 // -------------
 88 G4GlobalFastSimulationManager::~G4GlobalFastSi     88 G4GlobalFastSimulationManager::~G4GlobalFastSimulationManager()
 89 {                                                  89 {
 90   delete fTheFastSimulationMessenger;              90   delete fTheFastSimulationMessenger;
 91 }                                                  91 }
 92                                                    92 
 93 // ----------------------                          93 // ----------------------
 94 // -- management methods:                          94 // -- management methods:
 95 // ----------------------                          95 // ----------------------
 96 void G4GlobalFastSimulationManager::AddFastSim     96 void G4GlobalFastSimulationManager::AddFastSimulationManager(G4FastSimulationManager* fsmanager)
 97 {                                                  97 {
 98   ManagedManagers.push_back(fsmanager);            98   ManagedManagers.push_back(fsmanager);
 99 }                                                  99 }
100                                                   100 
101 void G4GlobalFastSimulationManager::RemoveFast    101 void G4GlobalFastSimulationManager::RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
102 {                                                 102 {
103   ManagedManagers.remove(fsmanager);              103   ManagedManagers.remove(fsmanager);
104 }                                                 104 }
105                                                   105 
106 void G4GlobalFastSimulationManager::AddFSMP(G4    106 void G4GlobalFastSimulationManager::AddFSMP(G4FastSimulationManagerProcess* fp)
107 {                                                 107 {
108   fFSMPVector.push_back(fp);                      108   fFSMPVector.push_back(fp);
109 }                                                 109 }
110                                                   110 
111 void G4GlobalFastSimulationManager::RemoveFSMP    111 void G4GlobalFastSimulationManager::RemoveFSMP(G4FastSimulationManagerProcess* fp)
112 {                                                 112 {
113   fFSMPVector.remove(fp);                         113   fFSMPVector.remove(fp);
114 }                                                 114 }
115                                                   115 
116 void G4GlobalFastSimulationManager::ActivateFa    116 void G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
117 {                                                 117 {
118   G4bool result = false;                          118   G4bool result = false;
119   for (auto& ManagedManager : ManagedManagers)    119   for (auto& ManagedManager : ManagedManagers)
120     result = result || ManagedManager->Activat    120     result = result || ManagedManager->ActivateFastSimulationModel(aName);
121                                                   121 
122   G4cout << "Model " << aName << (result ? " a    122   G4cout << "Model " << aName << (result ? " activated." : " not found.") << G4endl;
123 }                                                 123 }
124                                                   124 
125 void G4GlobalFastSimulationManager::InActivate    125 void G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
126 {                                                 126 {
127   G4bool result = false;                          127   G4bool result = false;
128   for (auto& ManagedManager : ManagedManagers)    128   for (auto& ManagedManager : ManagedManagers)
129     result = result || ManagedManager->InActiv    129     result = result || ManagedManager->InActivateFastSimulationModel(aName);
130                                                   130 
131   G4cout << "Model " << aName << (result ? " i    131   G4cout << "Model " << aName << (result ? " inactivated." : " not found.") << G4endl;
132 }                                                 132 }
133                                                   133 
134 void G4GlobalFastSimulationManager::Flush()       134 void G4GlobalFastSimulationManager::Flush()
135 {                                                 135 {
136   // loop over all models (that need flushing?    136   // loop over all models (that need flushing?) and flush
137   for (auto& ManagedManager : ManagedManagers)    137   for (auto& ManagedManager : ManagedManagers)
138     ManagedManager->FlushModels();                138     ManagedManager->FlushModels();
139 }                                                 139 }
140                                                   140 
141 // ---------------------------------              141 // ---------------------------------
142 // -- display fast simulation setup:              142 // -- display fast simulation setup:
143 // ---------------------------------              143 // ---------------------------------
144 void G4GlobalFastSimulationManager::ShowSetup(    144 void G4GlobalFastSimulationManager::ShowSetup()
145 {                                                 145 {
146   std::vector<G4VPhysicalVolume*> worldDone;      146   std::vector<G4VPhysicalVolume*> worldDone;
147   G4VPhysicalVolume* world;                       147   G4VPhysicalVolume* world;
148   G4RegionStore* regions = G4RegionStore::GetI    148   G4RegionStore* regions = G4RegionStore::GetInstance();
149   // -----------------------------------------    149   // ----------------------------------------------------
150   // -- loop on regions to get the list of wor    150   // -- loop on regions to get the list of world volumes:
151   // -----------------------------------------    151   // ----------------------------------------------------
152   G4cout << "\nFast simulation setup:" << G4en    152   G4cout << "\nFast simulation setup:" << G4endl;
153   for (auto& region : *regions) {                 153   for (auto& region : *regions) {
154     world = region->GetWorldPhysical();           154     world = region->GetWorldPhysical();
155     if (world == nullptr)  // region does not     155     if (world == nullptr)  // region does not belong to any (existing) world
156     {                                             156     {
157       continue;                                   157       continue;
158     }                                             158     }
159     G4bool newWorld = true;                       159     G4bool newWorld = true;
160     for (auto& ii : worldDone)                    160     for (auto& ii : worldDone)
161       if (ii == world) {                          161       if (ii == world) {
162         newWorld = false;                         162         newWorld = false;
163         break;                                    163         break;
164       }                                           164       }
165     if (newWorld) {                               165     if (newWorld) {
166       worldDone.push_back(world);                 166       worldDone.push_back(world);
167       G4Region* worldRegion = world->GetLogica    167       G4Region* worldRegion = world->GetLogicalVolume()->GetRegion();
168       // -- preambule: print physical volume a    168       // -- preambule: print physical volume and region names...
169       if (world                                   169       if (world
170           == G4TransportationManager::GetTrans    170           == G4TransportationManager::GetTransportationManager()
171                ->GetNavigatorForTracking()        171                ->GetNavigatorForTracking()
172                ->GetWorldVolume())                172                ->GetWorldVolume())
173         G4cout << "\n    * Mass Geometry with     173         G4cout << "\n    * Mass Geometry with ";
174       else                                        174       else
175         G4cout << "\n    * Parallel Geometry w    175         G4cout << "\n    * Parallel Geometry with ";
176       G4cout << "world volume: `" << world->Ge    176       G4cout << "world volume: `" << world->GetName() << "' [region : `" << worldRegion->GetName()
177              << "']" << G4endl;                   177              << "']" << G4endl;
178       // -- ... and print G4FSMP(s) attached t    178       // -- ... and print G4FSMP(s) attached to this world volume:
179       G4bool findG4FSMP(false);                   179       G4bool findG4FSMP(false);
180       // -- show to what particles this G4FSMP    180       // -- show to what particles this G4FSMP is attached to:
181       std::vector<G4ParticleDefinition*> parti    181       std::vector<G4ParticleDefinition*> particlesKnown;
182       for (auto& ip : fFSMPVector)                182       for (auto& ip : fFSMPVector)
183         if (ip->GetWorldVolume() == world) {      183         if (ip->GetWorldVolume() == world) {
184           G4cout << "        o G4FastSimulatio    184           G4cout << "        o G4FastSimulationProcess: '" << ip->GetProcessName() << "'" << G4endl;
185           G4cout << "                      Att    185           G4cout << "                      Attached to:";
186           G4ParticleTable* particles = G4Parti    186           G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
187           for (G4int iParticle = 0; iParticle     187           for (G4int iParticle = 0; iParticle < particles->entries(); iParticle++) {
188             G4ParticleDefinition* particle = p    188             G4ParticleDefinition* particle = particles->GetParticle(iParticle);
189             G4ProcessVector* processes = parti    189             G4ProcessVector* processes = particle->GetProcessManager()->GetProcessList();
190             if (processes->contains(ip)) {        190             if (processes->contains(ip)) {
191               G4cout << " " << particle->GetPa    191               G4cout << " " << particle->GetParticleName();
192               findG4FSMP = true;                  192               findG4FSMP = true;
193               particlesKnown.push_back(particl    193               particlesKnown.push_back(particle);
194             }                                     194             }
195           }                                       195           }
196           G4cout << G4endl;                       196           G4cout << G4endl;
197         }                                         197         }
198       if (!findG4FSMP) G4cout << "        o G4    198       if (!findG4FSMP) G4cout << "        o G4FastSimulationProcess: (none)" << G4endl;
199       // -- now display the regions in this wo    199       // -- now display the regions in this world volume, with mother<->daughter link shown by
200       // indentation:                             200       // indentation:
201       G4cout << "        o Region(s) and model    201       G4cout << "        o Region(s) and model(s) setup:" << G4endl;
202       DisplayRegion(worldRegion, 1, particlesK    202       DisplayRegion(worldRegion, 1, particlesKnown);
203     }                                             203     }
204   }                                               204   }
205 }                                                 205 }
206                                                   206 
207 void G4GlobalFastSimulationManager::DisplayReg    207 void G4GlobalFastSimulationManager::DisplayRegion(
208   G4Region* region, G4int depth, std::vector<G    208   G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>& particlesKnown) const
209 {                                                 209 {
210   G4String indent = "        ";                   210   G4String indent = "        ";
211   for (G4int I = 0; I < depth; I++)               211   for (G4int I = 0; I < depth; I++)
212     indent += "    ";                             212     indent += "    ";
213   G4cout << indent << "Region: `" << region->G    213   G4cout << indent << "Region: `" << region->GetName() << "'" << G4endl;
214   G4FastSimulationManager* fastSimManager = re    214   G4FastSimulationManager* fastSimManager = region->GetFastSimulationManager();
215   if (fastSimManager != nullptr) {                215   if (fastSimManager != nullptr) {
216     indent += "    ";                             216     indent += "    ";
217     G4cout << indent << "Model(s):" << G4endl;    217     G4cout << indent << "Model(s):" << G4endl;
218     indent += "    ";                             218     indent += "    ";
219     for (auto im : fastSimManager->GetFastSimu    219     for (auto im : fastSimManager->GetFastSimulationModelList()) {
220       G4cout << indent << "`" << im->GetName()    220       G4cout << indent << "`" << im->GetName() << "'";
221       G4cout << " ; applicable to:";              221       G4cout << " ; applicable to:";
222       G4ParticleTable* particles = G4ParticleT    222       G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
223       for (G4int iParticle = 0; iParticle < pa    223       for (G4int iParticle = 0; iParticle < particles->entries(); iParticle++) {
224         if (im->IsApplicable(*(particles->GetP    224         if (im->IsApplicable(*(particles->GetParticle(iParticle)))) {
225           G4cout << " " << particles->GetParti    225           G4cout << " " << particles->GetParticle(iParticle)->GetParticleName();
226           G4bool known(false);                    226           G4bool known(false);
227           for (auto& l : particlesKnown)          227           for (auto& l : particlesKnown)
228             if (l == particles->GetParticle(iP    228             if (l == particles->GetParticle(iParticle)) {
229               known = true;                       229               known = true;
230               break;                              230               break;
231             }                                     231             }
232           if (!known) G4cout << "[!!]";           232           if (!known) G4cout << "[!!]";
233         }                                         233         }
234       }                                           234       }
235       G4cout << G4endl;                           235       G4cout << G4endl;
236     }                                             236     }
237   }                                               237   }
238                                                   238 
239   // -- all that to check mothership of "regio    239   // -- all that to check mothership of "region"
240   G4PhysicalVolumeStore* physVolStore = G4Phys    240   G4PhysicalVolumeStore* physVolStore = G4PhysicalVolumeStore::GetInstance();
241   for (auto physVol : *physVolStore) {            241   for (auto physVol : *physVolStore) {
242     if (physVol->GetLogicalVolume()->IsRootReg    242     if (physVol->GetLogicalVolume()->IsRootRegion())
243       if (physVol->GetMotherLogical() != nullp    243       if (physVol->GetMotherLogical() != nullptr) {
244         G4Region* thisVolMotherRegion = physVo    244         G4Region* thisVolMotherRegion = physVol->GetMotherLogical()->GetRegion();
245         if (thisVolMotherRegion == region)        245         if (thisVolMotherRegion == region)
246           DisplayRegion(physVol->GetLogicalVol    246           DisplayRegion(physVol->GetLogicalVolume()->GetRegion(), depth + 1, particlesKnown);
247       }                                           247       }
248   }                                               248   }
249 }                                                 249 }
250                                                   250 
251 // ----------------------------                   251 // ----------------------------
252 // -- management methods : list                   252 // -- management methods : list
253 // ----------------------------                   253 // ----------------------------
254                                                   254 
255 void G4GlobalFastSimulationManager::ListEnvelo    255 void G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName, listType theType)
256 {                                                 256 {
257   if (theType == ISAPPLICABLE) {                  257   if (theType == ISAPPLICABLE) {
258     for (auto& ManagedManager : ManagedManager    258     for (auto& ManagedManager : ManagedManagers)
259       ManagedManager->ListModels(aName);          259       ManagedManager->ListModels(aName);
260     return;                                       260     return;
261   }                                               261   }
262                                                   262 
263   if (aName == "all") {                           263   if (aName == "all") {
264     G4int titled = 0;                             264     G4int titled = 0;
265     for (auto& ManagedManager : ManagedManager    265     for (auto& ManagedManager : ManagedManagers) {
266       if (theType == NAMES_ONLY) {                266       if (theType == NAMES_ONLY) {
267         if ((titled++) == 0) G4cout << "Curren    267         if ((titled++) == 0) G4cout << "Current Envelopes for Fast Simulation:\n";
268         G4cout << "   ";                          268         G4cout << "   ";
269         ManagedManager->ListTitle();              269         ManagedManager->ListTitle();
270         G4cout << G4endl;                         270         G4cout << G4endl;
271       }                                           271       }
272       else                                        272       else
273         ManagedManager->ListModels();             273         ManagedManager->ListModels();
274     }                                             274     }
275   }                                               275   }
276   else {                                          276   else {
277     for (auto& ManagedManager : ManagedManager    277     for (auto& ManagedManager : ManagedManagers)
278       if (aName == ManagedManager->GetEnvelope    278       if (aName == ManagedManager->GetEnvelope()->GetName()) {
279         ManagedManager->ListModels();             279         ManagedManager->ListModels();
280         break;                                    280         break;
281       }                                           281       }
282   }                                               282   }
283 }                                                 283 }
284                                                   284 
285 void G4GlobalFastSimulationManager::ListEnvelo    285 void G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
286 {                                                 286 {
287   for (auto& ManagedManager : ManagedManagers)    287   for (auto& ManagedManager : ManagedManagers)
288     ManagedManager->ListModels(aPD);              288     ManagedManager->ListModels(aPD);
289 }                                                 289 }
290                                                   290 
291 G4VFastSimulationModel* G4GlobalFastSimulation    291 G4VFastSimulationModel* G4GlobalFastSimulationManager::GetFastSimulationModel(
292   const G4String& modelName, const G4VFastSimu    292   const G4String& modelName, const G4VFastSimulationModel* previousFound) const
293 {                                                 293 {
294   G4VFastSimulationModel* model = nullptr;        294   G4VFastSimulationModel* model = nullptr;
295   // -- flag used to navigate accross the vari    295   // -- flag used to navigate accross the various managers;
296   bool foundPrevious(false);                      296   bool foundPrevious(false);
297   for (auto ManagedManager : ManagedManagers)     297   for (auto ManagedManager : ManagedManagers) {
298     model = ManagedManager->GetFastSimulationM    298     model = ManagedManager->GetFastSimulationModel(modelName, previousFound, foundPrevious);
299     if (model != nullptr) break;                  299     if (model != nullptr) break;
300   }                                               300   }
301   return model;                                   301   return model;
302 }                                                 302 }
303                                                   303