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Geant4/processes/parameterisation/src/G4GlobalFastSimulationManager.cc

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Differences between /processes/parameterisation/src/G4GlobalFastSimulationManager.cc (Version 11.3.0) and /processes/parameterisation/src/G4GlobalFastSimulationManager.cc (Version 10.7.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
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  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                             <<  28 //  
 29 //--------------------------------------------     29 //---------------------------------------------------------------
 30 //                                                 30 //
 31 //  G4GlobalFastSimulationManager.cc               31 //  G4GlobalFastSimulationManager.cc
 32 //                                                 32 //
 33 //  Description:                                   33 //  Description:
 34 //    A singleton class which manages the Fast <<  34 //    A singleton class which manages the Fast Simulation managers 
 35 //    attached to envelopes. Implementation.       35 //    attached to envelopes. Implementation.
 36 //                                                 36 //
 37 //  History:                                       37 //  History:
 38 //    June 98: Verderi && MoraDeFreitas - "G4P     38 //    June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
 39 //             "G4FlavoredParallelWorld"; some     39 //             "G4FlavoredParallelWorld"; some method name changes;
 40 //             GetFlavoredWorldForThis now ret <<  40 //             GetFlavoredWorldForThis now returns a 
 41 //             G4FlavoredParallelWorld pointer     41 //             G4FlavoredParallelWorld pointer.
 42 //    Feb 98: Verderi && MoraDeFreitas - First     42 //    Feb 98: Verderi && MoraDeFreitas - First Implementation.
 43 //    March 98: correction to instanciate dyna     43 //    March 98: correction to instanciate dynamically the manager
 44 //    May 07: Move to parallel world scheme        44 //    May 07: Move to parallel world scheme
 45 //                                                 45 //
 46 //--------------------------------------------     46 //---------------------------------------------------------------
 47                                                    47 
 48 #include "G4GlobalFastSimulationManager.hh"        48 #include "G4GlobalFastSimulationManager.hh"
 49                                                << 
 50 #include "G4FastSimulationMessenger.hh"        << 
 51 #include "G4Material.hh"                       << 
 52 #include "G4PVPlacement.hh"                    << 
 53 #include "G4ParticleDefinition.hh"             << 
 54 #include "G4ParticleTable.hh"                      49 #include "G4ParticleTable.hh"
 55 #include "G4PhysicalVolumeStore.hh"            <<  50 #include "G4ParticleDefinition.hh"
 56 #include "G4ProcessManager.hh"                 <<  51 #include "G4Material.hh"
 57 #include "G4ProcessVector.hh"                  << 
 58 #include "G4RegionStore.hh"                    << 
 59 #include "G4ThreadLocalSingleton.hh"           << 
 60 #include "G4ThreeVector.hh"                        52 #include "G4ThreeVector.hh"
                                                   >>  53 #include "G4PVPlacement.hh"
 61 #include "G4TransportationManager.hh"              54 #include "G4TransportationManager.hh"
                                                   >>  55 #include "G4FastSimulationMessenger.hh"
                                                   >>  56 #include "G4RegionStore.hh"
                                                   >>  57 #include "G4ProcessVector.hh"
                                                   >>  58 #include "G4ProcessManager.hh"
                                                   >>  59 #include "G4PhysicalVolumeStore.hh"
                                                   >>  60 
                                                   >>  61 
                                                   >>  62 // ------------------------------------------
                                                   >>  63 // -- static instance pointer initialisation:
                                                   >>  64 // ------------------------------------------
                                                   >>  65 G4ThreadLocal G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::fGlobalFastSimulationManager = 0;
 62                                                    66 
 63 // -------------------------------------------     67 // --------------------------------------------------
 64 // -- static methods to retrieve the manager p     68 // -- static methods to retrieve the manager pointer:
 65 // -------------------------------------------     69 // --------------------------------------------------
 66 G4GlobalFastSimulationManager* G4GlobalFastSim     70 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()
 67 {                                                  71 {
 68   static G4ThreadLocalSingleton<G4GlobalFastSi <<  72   if(!fGlobalFastSimulationManager)
 69   return instance.Instance();                  <<  73     fGlobalFastSimulationManager = new G4GlobalFastSimulationManager;
                                                   >>  74   
                                                   >>  75   return fGlobalFastSimulationManager;
 70 }                                                  76 }
 71                                                    77 
                                                   >>  78 
 72 G4GlobalFastSimulationManager* G4GlobalFastSim     79 G4GlobalFastSimulationManager* G4GlobalFastSimulationManager::GetInstance()
 73 {                                                  80 {
 74   return G4GlobalFastSimulationManager::GetGlo     81   return G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
 75 }                                                  82 }
 76                                                    83 
 77 // ---------------                                 84 // ---------------
 78 // -- constructor                                  85 // -- constructor
 79 // ---------------                                 86 // ---------------
 80 G4GlobalFastSimulationManager::G4GlobalFastSim     87 G4GlobalFastSimulationManager::G4GlobalFastSimulationManager()
 81 {                                                  88 {
 82   fTheFastSimulationMessenger = new G4FastSimu     89   fTheFastSimulationMessenger = new G4FastSimulationMessenger(this);
 83 }                                                  90 }
 84                                                    91 
 85 // -------------                                   92 // -------------
 86 // -- destructor                                   93 // -- destructor
 87 // -------------                                   94 // -------------
 88 G4GlobalFastSimulationManager::~G4GlobalFastSi     95 G4GlobalFastSimulationManager::~G4GlobalFastSimulationManager()
 89 {                                                  96 {
 90   delete fTheFastSimulationMessenger;              97   delete fTheFastSimulationMessenger;
                                                   >>  98   fTheFastSimulationMessenger = 0;
 91 }                                                  99 }
 92                                                   100 
 93 // ----------------------                         101 // ----------------------
 94 // -- management methods:                         102 // -- management methods:
 95 // ----------------------                         103 // ----------------------
 96 void G4GlobalFastSimulationManager::AddFastSim << 104 void G4GlobalFastSimulationManager::
                                                   >> 105 AddFastSimulationManager(G4FastSimulationManager* fsmanager)
 97 {                                                 106 {
 98   ManagedManagers.push_back(fsmanager);           107   ManagedManagers.push_back(fsmanager);
 99 }                                                 108 }
100                                                   109 
101 void G4GlobalFastSimulationManager::RemoveFast << 110 void G4GlobalFastSimulationManager::
                                                   >> 111 RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
102 {                                                 112 {
103   ManagedManagers.remove(fsmanager);              113   ManagedManagers.remove(fsmanager);
104 }                                                 114 }
105                                                   115 
106 void G4GlobalFastSimulationManager::AddFSMP(G4    116 void G4GlobalFastSimulationManager::AddFSMP(G4FastSimulationManagerProcess* fp)
107 {                                                 117 {
108   fFSMPVector.push_back(fp);                      118   fFSMPVector.push_back(fp);
109 }                                                 119 }
110                                                   120 
111 void G4GlobalFastSimulationManager::RemoveFSMP    121 void G4GlobalFastSimulationManager::RemoveFSMP(G4FastSimulationManagerProcess* fp)
112 {                                                 122 {
113   fFSMPVector.remove(fp);                         123   fFSMPVector.remove(fp);
114 }                                                 124 }
115                                                   125 
116 void G4GlobalFastSimulationManager::ActivateFa    126 void G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
117 {                                                 127 {
118   G4bool result = false;                          128   G4bool result = false;
119   for (auto& ManagedManager : ManagedManagers) << 129   for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
120     result = result || ManagedManager->Activat << 130     result = result || ManagedManagers[ifsm]->
121                                                << 131                        ActivateFastSimulationModel(aName);
122   G4cout << "Model " << aName << (result ? " a << 132   if(result) 
                                                   >> 133     G4cout << "Model " << aName << " activated.";
                                                   >> 134   else
                                                   >> 135     G4cout << "Model " << aName << " not found.";
                                                   >> 136   G4cout << G4endl;
123 }                                                 137 }
124                                                   138 
125 void G4GlobalFastSimulationManager::InActivate    139 void G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
126 {                                                 140 {
127   G4bool result = false;                          141   G4bool result = false;
128   for (auto& ManagedManager : ManagedManagers) << 142   for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
129     result = result || ManagedManager->InActiv << 143     result = result || ManagedManagers[ifsm]->
130                                                << 144                        InActivateFastSimulationModel(aName);
131   G4cout << "Model " << aName << (result ? " i << 145   if (result) G4cout << "Model " << aName << " inactivated.";
                                                   >> 146   else        G4cout << "Model " << aName << " not found.";
                                                   >> 147   G4cout << G4endl;
132 }                                                 148 }
133                                                   149 
134 void G4GlobalFastSimulationManager::Flush()    << 
135 {                                              << 
136   // loop over all models (that need flushing? << 
137   for (auto& ManagedManager : ManagedManagers) << 
138     ManagedManager->FlushModels();             << 
139 }                                              << 
140                                                   150 
141 // ---------------------------------              151 // ---------------------------------
142 // -- display fast simulation setup:              152 // -- display fast simulation setup:
143 // ---------------------------------              153 // ---------------------------------
144 void G4GlobalFastSimulationManager::ShowSetup(    154 void G4GlobalFastSimulationManager::ShowSetup()
145 {                                                 155 {
146   std::vector<G4VPhysicalVolume*> worldDone;      156   std::vector<G4VPhysicalVolume*> worldDone;
147   G4VPhysicalVolume* world;                       157   G4VPhysicalVolume* world;
148   G4RegionStore* regions = G4RegionStore::GetI    158   G4RegionStore* regions = G4RegionStore::GetInstance();
149   // -----------------------------------------    159   // ----------------------------------------------------
150   // -- loop on regions to get the list of wor    160   // -- loop on regions to get the list of world volumes:
151   // -----------------------------------------    161   // ----------------------------------------------------
152   G4cout << "\nFast simulation setup:" << G4en    162   G4cout << "\nFast simulation setup:" << G4endl;
153   for (auto& region : *regions) {              << 163   for (size_t i=0; i<regions->size(); i++)
154     world = region->GetWorldPhysical();        << 
155     if (world == nullptr)  // region does not  << 
156     {                                             164     {
157       continue;                                << 165       world = (*regions)[i]->GetWorldPhysical();
158     }                                          << 166       if (world == nullptr) // region does not belong to any (existing) world
159     G4bool newWorld = true;                    << 167         {
160     for (auto& ii : worldDone)                 << 168           continue;
161       if (ii == world) {                       << 
162         newWorld = false;                      << 
163         break;                                 << 
164       }                                        << 
165     if (newWorld) {                            << 
166       worldDone.push_back(world);              << 
167       G4Region* worldRegion = world->GetLogica << 
168       // -- preambule: print physical volume a << 
169       if (world                                << 
170           == G4TransportationManager::GetTrans << 
171                ->GetNavigatorForTracking()     << 
172                ->GetWorldVolume())             << 
173         G4cout << "\n    * Mass Geometry with  << 
174       else                                     << 
175         G4cout << "\n    * Parallel Geometry w << 
176       G4cout << "world volume: `" << world->Ge << 
177              << "']" << G4endl;                << 
178       // -- ... and print G4FSMP(s) attached t << 
179       G4bool findG4FSMP(false);                << 
180       // -- show to what particles this G4FSMP << 
181       std::vector<G4ParticleDefinition*> parti << 
182       for (auto& ip : fFSMPVector)             << 
183         if (ip->GetWorldVolume() == world) {   << 
184           G4cout << "        o G4FastSimulatio << 
185           G4cout << "                      Att << 
186           G4ParticleTable* particles = G4Parti << 
187           for (G4int iParticle = 0; iParticle  << 
188             G4ParticleDefinition* particle = p << 
189             G4ProcessVector* processes = parti << 
190             if (processes->contains(ip)) {     << 
191               G4cout << " " << particle->GetPa << 
192               findG4FSMP = true;               << 
193               particlesKnown.push_back(particl << 
194             }                                  << 
195           }                                    << 
196           G4cout << G4endl;                    << 
197         }                                         169         }
198       if (!findG4FSMP) G4cout << "        o G4 << 170       G4bool newWorld = true;
199       // -- now display the regions in this wo << 171       for (size_t ii=0; ii<worldDone.size(); ii++) if (worldDone[ii] == world) {newWorld = false; break;}
200       // indentation:                          << 172       if (newWorld)
201       G4cout << "        o Region(s) and model << 173   {
202       DisplayRegion(worldRegion, 1, particlesK << 174     worldDone.push_back(world);
                                                   >> 175     G4Region* worldRegion = world->GetLogicalVolume()->GetRegion();
                                                   >> 176     // -- preambule: print physical volume and region names...
                                                   >> 177     if (world == G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume())
                                                   >> 178       G4cout << "\n    * Mass Geometry with ";
                                                   >> 179     else
                                                   >> 180       G4cout << "\n    * Parallel Geometry with ";
                                                   >> 181     G4cout << "world volume: `" << world->GetName() << "' [region : `" << worldRegion->GetName() << "']"  << G4endl;
                                                   >> 182     // -- ... and print G4FSMP(s) attached to this world volume:
                                                   >> 183     G4bool findG4FSMP(false);
                                                   >> 184     // -- show to what particles this G4FSMP is attached to:
                                                   >> 185     std::vector<G4ParticleDefinition*> particlesKnown;
                                                   >> 186     for (size_t ip=0; ip<fFSMPVector.size(); ip++)
                                                   >> 187       if (fFSMPVector[ip]->GetWorldVolume() == world)
                                                   >> 188         {
                                                   >> 189     G4cout << "        o G4FastSimulationProcess: '" << fFSMPVector[ip]->GetProcessName() << "'" << G4endl;
                                                   >> 190     G4cout << "                      Attached to:";
                                                   >> 191     G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
                                                   >> 192     for (G4int iParticle=0; iParticle<particles->entries(); iParticle++)
                                                   >> 193       {
                                                   >> 194         G4ParticleDefinition*  particle = particles->GetParticle(iParticle);
                                                   >> 195         G4ProcessVector*      processes = particle->GetProcessManager()->GetProcessList();
                                                   >> 196         if (processes->contains(fFSMPVector[ip])) {G4cout << " " << particle->GetParticleName(); findG4FSMP = true; particlesKnown.push_back(particle);}
                                                   >> 197       }
                                                   >> 198     G4cout << G4endl;
                                                   >> 199         }
                                                   >> 200     if (!findG4FSMP) G4cout << "        o G4FastSimulationProcess: (none)" << G4endl;
                                                   >> 201     // -- now display the regions in this world volume, with mother<->daughter link shown by indentation:
                                                   >> 202     G4cout << "        o Region(s) and model(s) setup:" << G4endl;
                                                   >> 203     DisplayRegion(worldRegion, 1, particlesKnown);
                                                   >> 204   }
203     }                                             205     }
204   }                                            << 
205 }                                                 206 }
206                                                   207 
207 void G4GlobalFastSimulationManager::DisplayReg << 208 
208   G4Region* region, G4int depth, std::vector<G << 209 void G4GlobalFastSimulationManager::DisplayRegion(G4Region* region, G4int depth, std::vector<G4ParticleDefinition*>& particlesKnown) const
209 {                                                 210 {
210   G4String indent = "        ";                   211   G4String indent = "        ";
211   for (G4int I = 0; I < depth; I++)            << 212   for (G4int I=0; I<depth; I++) indent += "    ";
212     indent += "    ";                          << 213   G4cout << indent << "Region: `" << region->GetName() <<"'"  << G4endl;
213   G4cout << indent << "Region: `" << region->G << 
214   G4FastSimulationManager* fastSimManager = re    214   G4FastSimulationManager* fastSimManager = region->GetFastSimulationManager();
215   if (fastSimManager != nullptr) {             << 215   if (fastSimManager)
216     indent += "    ";                          << 216     {
217     G4cout << indent << "Model(s):" << G4endl; << 217       indent += "    ";
218     indent += "    ";                          << 218       G4cout << indent << "Model(s):" << G4endl;
219     for (auto im : fastSimManager->GetFastSimu << 219       indent += "    ";
220       G4cout << indent << "`" << im->GetName() << 220       for (size_t im=0; im<fastSimManager->GetFastSimulationModelList().size(); im++)
221       G4cout << " ; applicable to:";           << 221   {
222       G4ParticleTable* particles = G4ParticleT << 222     G4cout << indent << "`" << (fastSimManager->GetFastSimulationModelList())[im]->GetName() << "'";
223       for (G4int iParticle = 0; iParticle < pa << 223     G4cout << " ; applicable to:";
224         if (im->IsApplicable(*(particles->GetP << 224     G4ParticleTable* particles = G4ParticleTable::GetParticleTable();
225           G4cout << " " << particles->GetParti << 225     for (G4int iParticle=0; iParticle<particles->entries(); iParticle++)
226           G4bool known(false);                 << 226       {
227           for (auto& l : particlesKnown)       << 227         if ((fastSimManager->GetFastSimulationModelList())[im]->IsApplicable(*(particles->GetParticle(iParticle))))
228             if (l == particles->GetParticle(iP << 228     {
229               known = true;                    << 229       G4cout << " " << particles->GetParticle(iParticle)->GetParticleName();
230               break;                           << 230       G4bool known(false);
231             }                                  << 231       for (size_t l=0; l<particlesKnown.size();l++) if(particlesKnown[l] == particles->GetParticle(iParticle)) {known = true; break;}
232           if (!known) G4cout << "[!!]";        << 232       if (!known) G4cout << "[!!]";
233         }                                      << 233     }
234       }                                        << 234       }
235       G4cout << G4endl;                        << 235     G4cout << G4endl;
                                                   >> 236   }
236     }                                             237     }
237   }                                            << 238   
238                                                << 
239   // -- all that to check mothership of "regio    239   // -- all that to check mothership of "region"
240   G4PhysicalVolumeStore* physVolStore = G4Phys    240   G4PhysicalVolumeStore* physVolStore = G4PhysicalVolumeStore::GetInstance();
241   for (auto physVol : *physVolStore) {         << 241   for (size_t ip=0; ip<physVolStore->size(); ip++)
242     if (physVol->GetLogicalVolume()->IsRootReg << 242     {
243       if (physVol->GetMotherLogical() != nullp << 243       G4VPhysicalVolume* physVol = (*physVolStore)[ip];
244         G4Region* thisVolMotherRegion = physVo << 244       if (physVol->GetLogicalVolume()->IsRootRegion())
245         if (thisVolMotherRegion == region)     << 245   if (physVol->GetMotherLogical())
246           DisplayRegion(physVol->GetLogicalVol << 246     {
247       }                                        << 247       G4Region* thisVolMotherRegion = physVol->GetMotherLogical()->GetRegion();
248   }                                            << 248       if (thisVolMotherRegion == region)
                                                   >> 249         DisplayRegion(physVol->GetLogicalVolume()->GetRegion(), depth+1, particlesKnown);
                                                   >> 250     }
                                                   >> 251     }
249 }                                                 252 }
250                                                   253 
                                                   >> 254 
251 // ----------------------------                   255 // ----------------------------
252 // -- management methods : list                   256 // -- management methods : list
253 // ----------------------------                   257 // ----------------------------
254                                                   258 
255 void G4GlobalFastSimulationManager::ListEnvelo << 259 void G4GlobalFastSimulationManager::ListEnvelopes(const G4String&   aName,
                                                   >> 260               listType        theType)
256 {                                                 261 {
257   if (theType == ISAPPLICABLE) {               << 262   if (theType == ISAPPLICABLE)
258     for (auto& ManagedManager : ManagedManager << 263     {
259       ManagedManager->ListModels(aName);       << 264       for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++) ManagedManagers[ifsm]->ListModels(aName);
260     return;                                    << 265       return;
261   }                                            << 266     }
262                                                << 267   
263   if (aName == "all") {                        << 268   if(aName == "all")
264     G4int titled = 0;                          << 269     {
265     for (auto& ManagedManager : ManagedManager << 270       G4int titled = 0;
266       if (theType == NAMES_ONLY) {             << 271       for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
267         if ((titled++) == 0) G4cout << "Curren << 272   {
268         G4cout << "   ";                       << 273     if(theType == NAMES_ONLY)
269         ManagedManager->ListTitle();           << 274       {
270         G4cout << G4endl;                      << 275         if(!(titled++))
271       }                                        << 276     G4cout << "Current Envelopes for Fast Simulation:\n";
272       else                                     << 277         G4cout << "   "; 
273         ManagedManager->ListModels();          << 278         ManagedManagers[ifsm]->ListTitle();
                                                   >> 279         G4cout << G4endl;
                                                   >> 280       }
                                                   >> 281     else ManagedManagers[ifsm]->ListModels();
                                                   >> 282   }
                                                   >> 283     }
                                                   >> 284   else
                                                   >> 285     {
                                                   >> 286       for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
                                                   >> 287   if(aName == ManagedManagers[ifsm]-> GetEnvelope()->GetName())
                                                   >> 288     {
                                                   >> 289       ManagedManagers[ifsm]->ListModels();
                                                   >> 290       break;
                                                   >> 291     }
274     }                                             292     }
275   }                                            << 
276   else {                                       << 
277     for (auto& ManagedManager : ManagedManager << 
278       if (aName == ManagedManager->GetEnvelope << 
279         ManagedManager->ListModels();          << 
280         break;                                 << 
281       }                                        << 
282   }                                            << 
283 }                                                 293 }
284                                                   294 
285 void G4GlobalFastSimulationManager::ListEnvelo    295 void G4GlobalFastSimulationManager::ListEnvelopes(const G4ParticleDefinition* aPD)
286 {                                                 296 {
287   for (auto& ManagedManager : ManagedManagers) << 297   for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
288     ManagedManager->ListModels(aPD);           << 298     ManagedManagers[ifsm]->ListModels(aPD);
289 }                                                 299 }
290                                                   300 
291 G4VFastSimulationModel* G4GlobalFastSimulation << 301 
292   const G4String& modelName, const G4VFastSimu << 302 G4VFastSimulationModel* G4GlobalFastSimulationManager::GetFastSimulationModel(const G4String&                   modelName,
                                                   >> 303                         const G4VFastSimulationModel* previousFound) const
293 {                                                 304 {
294   G4VFastSimulationModel* model = nullptr;     << 305   G4VFastSimulationModel* model = 0;
295   // -- flag used to navigate accross the vari    306   // -- flag used to navigate accross the various managers;
296   bool foundPrevious(false);                      307   bool foundPrevious(false);
297   for (auto ManagedManager : ManagedManagers)  << 308   for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
298     model = ManagedManager->GetFastSimulationM << 309     {
299     if (model != nullptr) break;               << 310       model = ManagedManagers[ifsm]->
300   }                                            << 311               GetFastSimulationModel(modelName, previousFound, foundPrevious);
                                                   >> 312       if (model) break;
                                                   >> 313     }
301   return model;                                   314   return model;
302 }                                                 315 }
303                                                   316