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Geant4/processes/parameterisation/src/G4FastSimulationManager.cc

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Differences between /processes/parameterisation/src/G4FastSimulationManager.cc (Version 11.3.0) and /processes/parameterisation/src/G4FastSimulationManager.cc (Version 9.5)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4FastSimulationManager.cc,v 1.13 2007-05-11 13:50:20 mverderi Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
 27 //                                                 29 //
 28 //--------------------------------------------     30 //---------------------------------------------------------------
 29 //                                                 31 //
 30 //  G4FastSimulationManager.cc                     32 //  G4FastSimulationManager.cc
 31 //                                                 33 //
 32 //  Description:                                   34 //  Description:
 33 //    Manages the Fast Simulation models attac     35 //    Manages the Fast Simulation models attached to a envelope.
 34 //                                                 36 //
 35 //  History:                                       37 //  History:
 36 //    Oct 97: Verderi && MoraDeFreitas - First     38 //    Oct 97: Verderi && MoraDeFreitas - First Implementation.
 37 //    ...                                          39 //    ...
 38 //    May 07: Move to parallel world scheme        40 //    May 07: Move to parallel world scheme
 39 //                                                 41 //
 40 //--------------------------------------------     42 //---------------------------------------------------------------
 41                                                    43 
 42 #include "G4FastSimulationManager.hh"              44 #include "G4FastSimulationManager.hh"
 43                                                << 
 44 #include "G4GlobalFastSimulationManager.hh"        45 #include "G4GlobalFastSimulationManager.hh"
 45 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 46 #include "G4TransportationManager.hh"              47 #include "G4TransportationManager.hh"
 47                                                    48 
 48 // -------------------------------------------     49 // --------------------------------------------------
 49 // Constructor with envelope and IsUnique flag     50 // Constructor with envelope and IsUnique flag :
 50 // -------------------------------------------     51 // --------------------------------------------------
 51 //                                                 52 //
 52 G4FastSimulationManager::G4FastSimulationManag <<  53 G4FastSimulationManager::
 53   : fFastTrack(anEnvelope, IsUnique)           <<  54 G4FastSimulationManager(G4Envelope *anEnvelope,
                                                   >>  55       G4bool IsUnique) :
                                                   >>  56   fFastTrack(anEnvelope,IsUnique),fTriggedFastSimulationModel(0),
                                                   >>  57   fLastCrossedParticle(0)
 54 {                                                  58 {
 55   // Communicates to the region that it become     59   // Communicates to the region that it becomes a
 56   // envelope and with this fast simulation ma     60   // envelope and with this fast simulation manager.
 57   anEnvelope->SetFastSimulationManager(this);      61   anEnvelope->SetFastSimulationManager(this);
 58                                                    62 
 59   // Add itself to the GlobalFastSimulationMan <<  63   // Add itself to the GlobalFastSimulationManager 
 60   G4GlobalFastSimulationManager::GetGlobalFast <<  64   G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->
                                                   >>  65     AddFastSimulationManager(this);
 61 }                                                  66 }
 62                                                    67 
 63 // -----------                                     68 // -----------
 64 // Destructor:                                     69 // Destructor:
 65 // -----------                                     70 // -----------
 66 G4FastSimulationManager::~G4FastSimulationMana     71 G4FastSimulationManager::~G4FastSimulationManager()
 67 {                                                  72 {
 68   //                                               73   //
 69   // Check out the Envelope about this pointer <<  74   // Check out the Envelope about this pointer. If in use, 
 70   // resets the Logical Volume IsEnvelope flag     75   // resets the Logical Volume IsEnvelope flag to avoid clash.
 71   //                                               76   //
 72   if (fFastTrack.GetEnvelope()->GetFastSimulat <<  77   if(fFastTrack.GetEnvelope()->GetFastSimulationManager()==this)
 73     fFastTrack.GetEnvelope()->ClearFastSimulat     78     fFastTrack.GetEnvelope()->ClearFastSimulationManager();
 74   // Remove itself from the GlobalFastSimulati <<  79   // Remove itself from the GlobalFastSimulationManager 
 75   G4GlobalFastSimulationManager::GetGlobalFast <<  80   G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->
 76     this);                                     <<  81     RemoveFastSimulationManager(this);
 77 }                                                  82 }
 78                                                    83 
 79 // ---------------------------------------         84 // ---------------------------------------
 80 // Methods to activate/inactivate models           85 // Methods to activate/inactivate models
 81 //----------------------------------------         86 //----------------------------------------
 82                                                    87 
 83 G4bool G4FastSimulationManager::ActivateFastSi <<  88 G4bool
                                                   >>  89 G4FastSimulationManager::ActivateFastSimulationModel(const G4String& aName) 
 84 {                                                  90 {
 85   G4int iModel;                                <<  91   size_t iModel;
 86                                                    92 
 87   // If the model is already active, do nothin     93   // If the model is already active, do nothing.
 88   for (iModel = 0; iModel < (G4int)ModelList.s <<  94   for (iModel=0; iModel<ModelList.size(); iModel++)
 89     if (ModelList[iModel]->GetName() == aName) <<  95     if(ModelList[iModel]->GetName() == aName)
 90                                                <<  96       return true;
 91   // Look for in the fInactivatedModels list,  <<  97   
                                                   >>  98   // Look for in the fInactivatedModels list, if found push_back it back to 
 92   // the ModelList                                 99   // the ModelList
 93   for (iModel = 0; iModel < (G4int)fInactivate << 100   for (iModel=0; iModel<fInactivatedModels.size(); iModel++)
 94     if (fInactivatedModels[iModel]->GetName()  << 101     if(fInactivatedModels[iModel]->GetName() == aName) {
 95       ModelList.push_back(fInactivatedModels.r << 102       ModelList.
                                                   >> 103   push_back (fInactivatedModels.removeAt(iModel));
 96       // forces the fApplicableModelList to be    104       // forces the fApplicableModelList to be rebuild
 97       fLastCrossedParticle = nullptr;          << 105       fLastCrossedParticle=0;
 98       return true;                                106       return true;
 99     }                                             107     }
100   return false;                                   108   return false;
101 }                                                 109 }
102                                                   110 
103 G4bool G4FastSimulationManager::InActivateFast << 111 G4bool
                                                   >> 112 G4FastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
104 {                                                 113 {
105   // Look for in the ModelList, if found remov << 114   // Look for in the ModelList, if found remove from it and keep the pointer 
106   // on the fInactivatedModels list.              115   // on the fInactivatedModels list.
107   for (G4int iModel = 0; iModel < (G4int)Model << 116   for (size_t iModel=0; iModel<ModelList.size(); iModel++)
108     if (ModelList[iModel]->GetName() == aName) << 117     if(ModelList[iModel]->GetName() == aName) {
109       fInactivatedModels.push_back(ModelList.r << 118       fInactivatedModels.
                                                   >> 119   push_back (ModelList.removeAt(iModel));
110       // forces the fApplicableModelList to be    120       // forces the fApplicableModelList to be rebuild
111       fLastCrossedParticle = nullptr;          << 121       fLastCrossedParticle=0;
112       return true;                                122       return true;
113     }                                             123     }
114   return false;                                   124   return false;
115 }                                                 125 }
116                                                   126 
117 G4VFastSimulationModel*                        << 127 G4VFastSimulationModel* 
118 G4FastSimulationManager::GetFastSimulationMode    128 G4FastSimulationManager::GetFastSimulationModel(const G4String& modelName,
119                                                << 129             const G4VFastSimulationModel* previousFound,
120                                                << 130             bool &foundPrevious) const
121 {                                                 131 {
122   G4VFastSimulationModel* model = nullptr;     << 132   G4VFastSimulationModel* model = 0;
123   for (auto iModel : ModelList) {              << 133   for (size_t iModel=0; iModel<ModelList.size(); iModel++)
124     if (iModel->GetName() == modelName) {      << 134     {
125       if (previousFound == nullptr) {          << 135       if(ModelList[iModel]->GetName() == modelName)
126         model = iModel;                        << 136   {
127         break;                                 << 137     if (previousFound == 0)
128       }                                        << 138       {
129       if (iModel == previousFound) {           << 139         model = ModelList[iModel];
130         foundPrevious = true;                  << 140         break;
131         continue;                              << 141       }
132       }                                        << 142     else
133       if (foundPrevious) {                     << 143       {
134         model = iModel;                        << 144         if (ModelList[iModel] == previousFound)
135         break;                                 << 145     {
136       }                                        << 146       foundPrevious = true;
                                                   >> 147       continue;
                                                   >> 148     }
                                                   >> 149         if (foundPrevious)
                                                   >> 150     {
                                                   >> 151       model = ModelList[iModel];
                                                   >> 152       break;
                                                   >> 153     }
                                                   >> 154       }
                                                   >> 155   }
137     }                                             156     }
138   }                                            << 
139   return model;                                   157   return model;
140 }                                                 158 }
141                                                   159 
142 void G4FastSimulationManager::FlushModels()    << 
143 {                                              << 
144   for (auto& iModel : ModelList) {             << 
145     iModel->Flush();                           << 
146   }                                            << 
147 }                                              << 
148                                                   160 
149 //--------------------------------------------    161 //------------------------------------------------------------------
150 // Interface trigger method for the G4Paramete    162 // Interface trigger method for the G4ParameterisationManagerProcess
151 //--------------------------------------------    163 //------------------------------------------------------------------
152 //   G4bool GetFastSimulationManagerTrigger(co    164 //   G4bool GetFastSimulationManagerTrigger(const G4Track &);
153 //                                                165 //
154 //    This method is used to interface the G4F    166 //    This method is used to interface the G4FastSimulationManagerProcess
155 //    with the user Fast Simulation Models. It << 167 //    with the user Fast Simulation Models. It's called when the particle 
156 //    is inside the envelope.                     168 //    is inside the envelope.
157 //                                                169 //
158 //    It :                                        170 //    It :
159 //                                                171 //
160 //      1) initialises the private members (fF    172 //      1) initialises the private members (fFastTrack and so
161 //         on);                                   173 //         on);
162 //      2) loops on the IsApplicable() methods    174 //      2) loops on the IsApplicable() methods to find out the
163 //         ones should be applied.                175 //         ones should be applied.
164 //      2) for these, loops on the ModelTrigge << 176 //      2) for these, loops on the ModelTrigger() methods to find out 
165 //         perhaps one that must be applied ju    177 //         perhaps one that must be applied just now.
166 //                                                178 //
167 //    If the a Fast Simulation Model is trigge << 179 //    If the a Fast Simulation Model is triggered then it returns 
168 //    true, false otherwise.                      180 //    true, false otherwise.
169 //                                                181 //
170 //--------------------------------------------    182 //-----------------------------------------------------------
171 G4bool                                         << 183 G4bool 
172 G4FastSimulationManager::PostStepGetFastSimula << 184 G4FastSimulationManager::
173                                                << 185 PostStepGetFastSimulationManagerTrigger(const G4Track& track,
                                                   >> 186           const G4Navigator* theNavigator)
174 {                                                 187 {
                                                   >> 188   size_t iModel;
                                                   >> 189   
175   // If particle type changed re-build the fAp    190   // If particle type changed re-build the fApplicableModelList.
176   if (fLastCrossedParticle != track.GetDefinit << 191   if(fLastCrossedParticle!=track.GetDefinition()) {
177     fLastCrossedParticle = track.GetDefinition << 192     fLastCrossedParticle=track.GetDefinition();
178     fApplicableModelList.clear();                 193     fApplicableModelList.clear();
179     // If Model List is empty, do nothing !       194     // If Model List is empty, do nothing !
180     if (ModelList.empty()) return false;       << 195     if(ModelList.size()==0) return false;
181                                                << 196     for (iModel=0; iModel<ModelList.size(); iModel++)
182     for (auto iModel : ModelList) {            << 197       if(ModelList[iModel]->IsApplicable(*(track.GetDefinition())))
183       if (iModel->IsApplicable(*(track.GetDefi << 198   fApplicableModelList.push_back (ModelList[iModel]);
184         fApplicableModelList.push_back(iModel) << 
185       }                                        << 
186     }                                          << 
187   }                                               199   }
188                                                   200 
189   // If Applicable Model List is empty, do not    201   // If Applicable Model List is empty, do nothing !
190   if (fApplicableModelList.empty()) return fal << 202   if(fApplicableModelList.size()==0) return false;
191                                                   203 
192   // -- Register current track                    204   // -- Register current track
193   fFastTrack.SetCurrentTrack(track, theNavigat << 205   fFastTrack.SetCurrentTrack(track,theNavigator);
194                                                   206 
195   // tests if particle are on the boundary and    207   // tests if particle are on the boundary and leaving,
196   // in this case do nothing !                    208   // in this case do nothing !
197   if (fFastTrack.OnTheBoundaryButExiting()) re << 209   if(fFastTrack.OnTheBoundaryButExiting()) return false;
198                                                << 210   
199   // Loops on the ModelTrigger() methods          211   // Loops on the ModelTrigger() methods
200   for (auto iModel : fApplicableModelList)     << 212   for (iModel=0; iModel<fApplicableModelList.size(); iModel++)
                                                   >> 213     
201     //----------------------------------------    214     //---------------------------------------------------
202     // Asks the ModelTrigger method if it must    215     // Asks the ModelTrigger method if it must be trigged now.
203     //----------------------------------------    216     //---------------------------------------------------
204                                                << 217     
205     if (iModel->ModelTrigger(fFastTrack)) {    << 218     if(fApplicableModelList[iModel]->ModelTrigger(fFastTrack)) {
206       //--------------------------------------    219       //--------------------------------------------------
207       // The model will be applied. Initialize << 220       // The model will be applied. Initializes the G4FastStep 
208       // with the current state of the G4Track << 221       // with the current state of the G4Track and 
209       // same usefull parameters.                 222       // same usefull parameters.
210       // In particular it does SetLocalEnergyD    223       // In particular it does SetLocalEnergyDeposit(0.0).
211       //-------------------------------------- << 224       //--------------------------------------------------  
212       fFastStep.Initialize(fFastTrack);           225       fFastStep.Initialize(fFastTrack);
213                                                << 226       
214       // Keeps the FastSimulationModel pointer    227       // Keeps the FastSimulationModel pointer to call the
215       // DoIt() method.                           228       // DoIt() method.
216       fTriggedFastSimulationModel = iModel;    << 229       fTriggedFastSimulationModel=fApplicableModelList[iModel];
217       return true;                                230       return true;
218     }                                             231     }
219                                                   232 
220   //------------------------------------------    233   //--------------------------------------------
221   // Nobody asks to gain control, returns fals    234   // Nobody asks to gain control, returns false
222   //------------------------------------------    235   //--------------------------------------------
223   return false;                                   236   return false;
224 }                                                 237 }
225                                                   238 
226 G4VParticleChange* G4FastSimulationManager::In << 239 G4VParticleChange* G4FastSimulationManager::InvokePostStepDoIt() 
227 {                                                 240 {
228   fTriggedFastSimulationModel->DoIt(fFastTrack << 241   //  const G4FastTrack& parFastTrack=fFastTrack;
                                                   >> 242   fTriggedFastSimulationModel->DoIt(fFastTrack,fFastStep);
229   return &fFastStep;                              243   return &fFastStep;
230 }                                                 244 }
231                                                   245 
232 // -------------------------------------------    246 // -------------------------------------------------------------
233 // -- Mostly the same as above, in the case of    247 // -- Mostly the same as above, in the case of AtRest particles:
234 // -------------------------------------------    248 // -------------------------------------------------------------
235 G4bool                                         << 249 G4bool 
236 G4FastSimulationManager::AtRestGetFastSimulati    250 G4FastSimulationManager::AtRestGetFastSimulationManagerTrigger(const G4Track& track,
237                                                << 251                      const G4Navigator* theNavigator)
238 {                                                 252 {
                                                   >> 253   size_t iModel;
                                                   >> 254   
239   // If particle type changed re-build the fAp    255   // If particle type changed re-build the fApplicableModelList.
240   if (fLastCrossedParticle != track.GetDefinit << 256   if(fLastCrossedParticle!=track.GetDefinition()) {
241     fLastCrossedParticle = track.GetDefinition << 257     fLastCrossedParticle=track.GetDefinition();
242     fApplicableModelList.clear();                 258     fApplicableModelList.clear();
243     // If Model List is empty, do nothing !       259     // If Model List is empty, do nothing !
244     if (ModelList.empty()) return false;       << 260     if(ModelList.size()==0) return false;
245                                                << 261     for (iModel=0; iModel<ModelList.size(); iModel++)
246     for (auto iModel : ModelList) {            << 262       if(ModelList[iModel]->IsApplicable(*(track.GetDefinition())))
247       if (iModel->IsApplicable(*(track.GetDefi << 263   fApplicableModelList.push_back (ModelList[iModel]);
248         fApplicableModelList.push_back(iModel) << 
249       }                                        << 
250     }                                          << 
251   }                                               264   }
252                                                << 265   
253   // If Applicable Model List is empty, do not    266   // If Applicable Model List is empty, do nothing !
254   if (fApplicableModelList.empty()) return fal << 267   if(fApplicableModelList.size()==0) return false;
255                                                   268 
256   // -- Register current track                    269   // -- Register current track
257   fFastTrack.SetCurrentTrack(track, theNavigat << 270   fFastTrack.SetCurrentTrack(track,theNavigator);
258                                                << 271   
259   // -- (note: compared to the PostStepGetFast    272   // -- (note: compared to the PostStepGetFastSimulationManagerTrigger,
260   // --  the test to see if the particle is on    273   // --  the test to see if the particle is on the boundary but leaving
261   // --  is irrelevant here)                      274   // --  is irrelevant here)
262                                                << 275   
263   // Loops on the models to see if one of them    276   // Loops on the models to see if one of them wants to trigger:
264   for (auto iModel : fApplicableModelList) {   << 277   for (iModel=0; iModel < fApplicableModelList.size(); iModel++)
265     if (iModel->AtRestModelTrigger(fFastTrack) << 278     if(fApplicableModelList[iModel]->AtRestModelTrigger(fFastTrack))
266       fFastStep.Initialize(fFastTrack);        << 279       {
267       fTriggedFastSimulationModel = iModel;    << 280   fFastStep.Initialize(fFastTrack);
268       return true;                             << 281   fTriggedFastSimulationModel=fApplicableModelList[iModel];
269     }                                          << 282   return true;
270   }                                            << 283       }
                                                   >> 284   
271   //------------------------------------------    285   //--------------------------------------------
272   // Nobody asks to gain control, returns fals    286   // Nobody asks to gain control, returns false
273   //------------------------------------------    287   //--------------------------------------------
274   return false;                                   288   return false;
275 }                                                 289 }
276                                                   290 
277 G4VParticleChange* G4FastSimulationManager::In << 291 G4VParticleChange* G4FastSimulationManager::InvokeAtRestDoIt() 
278 {                                                 292 {
279   fTriggedFastSimulationModel->AtRestDoIt(fFas << 293   fTriggedFastSimulationModel->AtRestDoIt(fFastTrack,fFastStep);
280   return &fFastStep;                              294   return &fFastStep;
281 }                                                 295 }
282                                                   296 
283 void G4FastSimulationManager::ListTitle() cons << 297 void 
                                                   >> 298 G4FastSimulationManager::ListTitle() const
284 {                                                 299 {
285   G4cout << fFastTrack.GetEnvelope()->GetName(    300   G4cout << fFastTrack.GetEnvelope()->GetName();
286   if (fFastTrack.GetEnvelope()->GetWorldPhysic << 301   //  if(GhostPlacements.size()!=0) G4cout << " (ghost)";
287       == G4TransportationManager::GetTransport << 302   if (fFastTrack.GetEnvelope()->GetWorldPhysical() == G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume()) G4cout << " (mass geom.)";
288            ->GetNavigatorForTracking()         << 303   else G4cout << " (// geom.)";
289            ->GetWorldVolume())                 << 304                                         
290     G4cout << " (mass geom.)";                 << 
291   else                                         << 
292     G4cout << " (// geom.)";                   << 
293 }                                                 305 }
294                                                   306 
295 void G4FastSimulationManager::ListModels() con << 307 void 
                                                   >> 308 G4FastSimulationManager::ListModels() const
296 {                                                 309 {
                                                   >> 310   size_t iModel;
                                                   >> 311 
297   G4cout << "Current Models for the ";            312   G4cout << "Current Models for the ";
298   ListTitle();                                    313   ListTitle();
299   G4cout << " envelope:\n";                       314   G4cout << " envelope:\n";
300                                                   315 
301   for (auto iModel : ModelList)                << 316   for (iModel=0; iModel<ModelList.size(); iModel++) 
302     G4cout << "   " << iModel->GetName() << "\ << 317     G4cout << "   " << ModelList[iModel]->GetName() << "\n";
303                                                   318 
304   for (auto iModel : fInactivatedModels)       << 319   for (iModel=0; iModel<fInactivatedModels.size(); iModel++)
305     G4cout << "   " << iModel->GetName() << "( << 320     G4cout << "   " << fInactivatedModels[iModel]->GetName() 
                                                   >> 321      << "(inactivated)\n";
306 }                                                 322 }
307                                                   323 
308 void G4FastSimulationManager::ListModels(const << 324 void 
                                                   >> 325 G4FastSimulationManager::ListModels(const G4String& aName) const
309 {                                                 326 {
310   std::size_t iModel;                          << 327   size_t iModel;
311   G4int titled = 0;                               328   G4int titled = 0;
312   G4ParticleTable* theParticleTable = G4Partic << 329   G4ParticleTable* theParticleTable=
313                                                << 330     G4ParticleTable::GetParticleTable();
                                                   >> 331   
314   // Active Models                                332   // Active Models
315   for (iModel = 0; iModel < ModelList.size();  << 333   for (iModel=0; iModel<ModelList.size(); iModel++)
316     if (ModelList[iModel]->GetName() == modelN << 334     if(ModelList[iModel]->GetName() == aName ||
317       if ((titled++) == 0) {                   << 335        aName == "all" ) {
318         G4cout << "In the envelope ";          << 336       if(!(titled++)){
319         ListTitle();                           << 337   G4cout << "In the envelope ";
320         G4cout << ",\n";                       << 338   ListTitle();
                                                   >> 339   G4cout << ",\n";
321       }                                           340       }
322       G4cout << "  the model " << ModelList[iM << 341       G4cout << "  the model " << ModelList[iModel]->GetName()
323                                                << 342        << " is applicable for :\n     ";
324       G4int list_started = 0;                  << 343       
325       for (G4int iParticle = 0; iParticle < th << 344       G4int list_started=0;
326         if (ModelList[iModel]->IsApplicable(*( << 345       for (G4int iParticle=0; iParticle<theParticleTable->entries(); 
327           if ((list_started++) != 0) G4cout << << 346      iParticle++)
328           G4cout << theParticleTable->GetParti << 347   if(ModelList[iModel]->
329         }                                      << 348      IsApplicable(*(theParticleTable->
330       G4cout << G4endl;                        << 349         GetParticle(iParticle)))) {
                                                   >> 350     if(list_started++) G4cout << ", ";
                                                   >> 351     G4cout << theParticleTable->
                                                   >> 352       GetParticle(iParticle)->GetParticleName();
                                                   >> 353   }
                                                   >> 354       G4cout <<G4endl;
331     }                                             355     }
332                                                << 356   
333   // Inactive Models                              357   // Inactive Models
334   for (iModel = 0; iModel < fInactivatedModels << 358   for (iModel=0; iModel<fInactivatedModels.size(); iModel++)
335     if (fInactivatedModels[iModel]->GetName()  << 359     if(fInactivatedModels[iModel]->GetName() == aName ||
336       if ((titled++) == 0) {                   << 360        aName == "all" ) {
337         G4cout << "In the envelope ";          << 361       if(!(titled++)){
338         ListTitle();                           << 362   G4cout << "In the envelope ";
339         G4cout << ",\n";                       << 363   ListTitle();
                                                   >> 364   G4cout << ",\n";
340       }                                           365       }
341       G4cout << "  the model " << fInactivated    366       G4cout << "  the model " << fInactivatedModels[iModel]->GetName()
342              << " (inactivated) is applicable  << 367        << " (inactivated) is applicable for :\n     ";
343                                                << 368       
344       G4int list_started = 0;                  << 369       G4int list_started=0;
345       for (G4int iParticle = 0; iParticle < th << 370       for (G4int iParticle=0; iParticle<theParticleTable->entries(); 
346         if (fInactivatedModels[iModel]->IsAppl << 371      iParticle++)
347           if ((list_started++) != 0) G4cout << << 372   if(fInactivatedModels[iModel]->
348           G4cout << theParticleTable->GetParti << 373      IsApplicable(*(theParticleTable->
349         }                                      << 374         GetParticle(iParticle)))) {
350       G4cout << G4endl;                        << 375     if(list_started++) G4cout << ", ";
                                                   >> 376     G4cout << theParticleTable->
                                                   >> 377       GetParticle(iParticle)->GetParticleName();
                                                   >> 378   }
                                                   >> 379       G4cout <<G4endl;
351     }                                             380     }
352 }                                                 381 }
353                                                   382 
354 void G4FastSimulationManager::ListModels(const << 383 void 
355 {                                              << 384 G4FastSimulationManager::ListModels(const G4ParticleDefinition* aPD) const
356   std::size_t iModel;                          << 385 {
357   G4bool unique = true;                        << 386   size_t iModel;
358                                                << 387   G4bool unique=true;
                                                   >> 388   
359   // Active Models                                389   // Active Models
360   for (iModel = 0; iModel < ModelList.size();  << 390   for (iModel=0; iModel<ModelList.size(); iModel++)
361     if (ModelList[iModel]->IsApplicable(*parti << 391     if(ModelList[iModel]->IsApplicable(*aPD)) {
362       G4cout << "Envelope ";                      392       G4cout << "Envelope ";
363       ListTitle();                                393       ListTitle();
364       G4cout << ", Model " << ModelList[iModel << 394       G4cout << ", Model " 
365       // -- Verify unicity of model attached t << 395        << ModelList[iModel]->GetName() 
366       for (auto jModel = iModel + 1; jModel <  << 396        << "." << G4endl;
367         if (ModelList[jModel]->IsApplicable(*p << 397     }
368     }                                          << 398   // inactive Models
369                                                << 399   for (iModel=0; iModel<fInactivatedModels.size(); iModel++)
370   // Inactive Models                           << 400     if(fInactivatedModels[iModel]->IsApplicable(*aPD)) {
371   for (iModel = 0; iModel < fInactivatedModels << 
372     if (fInactivatedModels[iModel]->IsApplicab << 
373       G4cout << "Envelope ";                      401       G4cout << "Envelope ";
374       ListTitle();                                402       ListTitle();
375       G4cout << ", Model " << fInactivatedMode << 403       G4cout << ", Model " 
                                                   >> 404        << fInactivatedModels[iModel]->GetName() 
                                                   >> 405        << " (inactivated)." << G4endl;
                                                   >> 406     }
                                                   >> 407   
                                                   >> 408   if( !unique )
                                                   >> 409     {
                                                   >> 410       G4ExceptionDescription ed;
                                                   >> 411       ed << "Two or more Models are available for the same particle type, in the same envelope/region." << G4endl;
                                                   >> 412       G4Exception("G4FastSimulationManager::ListModels(const G4ParticleDefinition* aPD) const",
                                                   >> 413       "FastSim001",
                                                   >> 414       JustWarning, ed,
                                                   >> 415       "Models risk to exclude each other.");
376     }                                             416     }
377                                                << 417   unique=false;
378   if (!unique) {                               << 
379     G4ExceptionDescription ed;                 << 
380     ed << "Two or more active Models are avail << 
381           "envelope/region."                   << 
382        << G4endl;                              << 
383     G4Exception(                               << 
384       "G4FastSimulationManager::ListModels(con << 
385       "FastSim001", JustWarning, ed, "Models r << 
386   }                                            << 
387   unique = false;                              << 
388 }                                                 418 }
389                                                   419