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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Implementation of G4UGenericPolycone wrappe 26 // Implementation of G4UGenericPolycone wrapper class 27 // 27 // 28 // 30.10.13 G.Cosmo, CERN 28 // 30.10.13 G.Cosmo, CERN 29 // ------------------------------------------- 29 // -------------------------------------------------------------------- 30 30 31 #include "G4GenericPolycone.hh" 31 #include "G4GenericPolycone.hh" 32 #include "G4UGenericPolycone.hh" 32 #include "G4UGenericPolycone.hh" 33 33 34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G 34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) ) 35 35 36 #include "G4GeomTools.hh" 36 #include "G4GeomTools.hh" 37 #include "G4AffineTransform.hh" 37 #include "G4AffineTransform.hh" 38 #include "G4VPVParameterisation.hh" 38 #include "G4VPVParameterisation.hh" 39 #include "G4BoundingEnvelope.hh" 39 #include "G4BoundingEnvelope.hh" 40 40 41 #include "G4Polyhedron.hh" 41 #include "G4Polyhedron.hh" 42 42 43 using namespace CLHEP; 43 using namespace CLHEP; 44 44 45 ////////////////////////////////////////////// 45 //////////////////////////////////////////////////////////////////////// 46 // 46 // 47 // Constructor (generic parameters) 47 // Constructor (generic parameters) 48 // 48 // 49 G4UGenericPolycone::G4UGenericPolycone(const G << 49 G4UGenericPolycone::G4UGenericPolycone(const G4String& name, 50 G 50 G4double phiStart, 51 G 51 G4double phiTotal, 52 G 52 G4int numRZ, 53 const G 53 const G4double r[], 54 const G 54 const G4double z[] ) 55 : Base_t(name, phiStart, phiTotal, numRZ, r, 55 : Base_t(name, phiStart, phiTotal, numRZ, r, z) 56 { << 56 { 57 wrStart = phiStart; while (wrStart < 0) wrSt 57 wrStart = phiStart; while (wrStart < 0) wrStart += twopi; 58 wrDelta = phiTotal; 58 wrDelta = phiTotal; 59 if (wrDelta <= 0 || wrDelta >= twopi*(1-DBL_ 59 if (wrDelta <= 0 || wrDelta >= twopi*(1-DBL_EPSILON)) 60 { 60 { 61 wrStart = 0; 61 wrStart = 0; 62 wrDelta = twopi; 62 wrDelta = twopi; 63 } 63 } 64 rzcorners.resize(0); 64 rzcorners.resize(0); 65 for (G4int i=0; i<numRZ; ++i) 65 for (G4int i=0; i<numRZ; ++i) 66 { 66 { 67 rzcorners.emplace_back(r[i],z[i]); << 67 rzcorners.push_back(G4TwoVector(r[i],z[i])); 68 } 68 } 69 std::vector<G4int> iout; 69 std::vector<G4int> iout; 70 G4GeomTools::RemoveRedundantVertices(rzcorne 70 G4GeomTools::RemoveRedundantVertices(rzcorners,iout,2*kCarTolerance); 71 } 71 } 72 72 73 73 74 ////////////////////////////////////////////// 74 //////////////////////////////////////////////////////////////////////// 75 // 75 // 76 // Fake default constructor - sets only member 76 // Fake default constructor - sets only member data and allocates memory 77 // for usage restri 77 // for usage restricted to object persistency. 78 // 78 // 79 G4UGenericPolycone::G4UGenericPolycone(__void_ 79 G4UGenericPolycone::G4UGenericPolycone(__void__& a) 80 : Base_t(a) 80 : Base_t(a) 81 { 81 { 82 } 82 } 83 83 84 84 85 ////////////////////////////////////////////// 85 ////////////////////////////////////////////////////////////////////////// 86 // 86 // 87 // Destructor 87 // Destructor 88 // 88 // 89 G4UGenericPolycone::~G4UGenericPolycone() = de << 89 G4UGenericPolycone::~G4UGenericPolycone() >> 90 { >> 91 } 90 92 91 93 92 ////////////////////////////////////////////// 94 ////////////////////////////////////////////////////////////////////////// 93 // 95 // 94 // Copy constructor 96 // Copy constructor 95 // 97 // 96 G4UGenericPolycone::G4UGenericPolycone(const G 98 G4UGenericPolycone::G4UGenericPolycone(const G4UGenericPolycone& source) 97 : Base_t(source) 99 : Base_t(source) 98 { 100 { 99 wrStart = source.wrStart; 101 wrStart = source.wrStart; 100 wrDelta = source.wrDelta; 102 wrDelta = source.wrDelta; 101 rzcorners = source.rzcorners; 103 rzcorners = source.rzcorners; 102 } 104 } 103 105 104 106 105 ////////////////////////////////////////////// 107 ////////////////////////////////////////////////////////////////////////// 106 // 108 // 107 // Assignment operator 109 // Assignment operator 108 // 110 // 109 G4UGenericPolycone& 111 G4UGenericPolycone& 110 G4UGenericPolycone::operator=(const G4UGeneric 112 G4UGenericPolycone::operator=(const G4UGenericPolycone& source) 111 { 113 { 112 if (this == &source) return *this; 114 if (this == &source) return *this; 113 << 115 114 Base_t::operator=( source ); 116 Base_t::operator=( source ); 115 wrStart = source.wrStart; 117 wrStart = source.wrStart; 116 wrDelta = source.wrDelta; 118 wrDelta = source.wrDelta; 117 rzcorners = source.rzcorners; 119 rzcorners = source.rzcorners; 118 120 119 return *this; 121 return *this; 120 } 122 } 121 123 122 G4double G4UGenericPolycone::GetStartPhi() con 124 G4double G4UGenericPolycone::GetStartPhi() const 123 { 125 { 124 return wrStart; 126 return wrStart; 125 } 127 } 126 G4double G4UGenericPolycone::GetEndPhi() const 128 G4double G4UGenericPolycone::GetEndPhi() const 127 { 129 { 128 return (wrStart + wrDelta); 130 return (wrStart + wrDelta); 129 } 131 } 130 G4double G4UGenericPolycone::GetSinStartPhi() 132 G4double G4UGenericPolycone::GetSinStartPhi() const 131 { 133 { 132 if (IsOpen()) return 0.; 134 if (IsOpen()) return 0.; 133 G4double phi = GetStartPhi(); 135 G4double phi = GetStartPhi(); 134 return std::sin(phi); 136 return std::sin(phi); 135 } 137 } 136 G4double G4UGenericPolycone::GetCosStartPhi() 138 G4double G4UGenericPolycone::GetCosStartPhi() const 137 { 139 { 138 if (IsOpen()) return 1.; 140 if (IsOpen()) return 1.; 139 G4double phi = GetStartPhi(); 141 G4double phi = GetStartPhi(); 140 return std::cos(phi); 142 return std::cos(phi); 141 } 143 } 142 G4double G4UGenericPolycone::GetSinEndPhi() co 144 G4double G4UGenericPolycone::GetSinEndPhi() const 143 { 145 { 144 if (IsOpen()) return 0.; 146 if (IsOpen()) return 0.; 145 G4double phi = GetEndPhi(); 147 G4double phi = GetEndPhi(); 146 return std::sin(phi); 148 return std::sin(phi); 147 } 149 } 148 G4double G4UGenericPolycone::GetCosEndPhi() co 150 G4double G4UGenericPolycone::GetCosEndPhi() const 149 { 151 { 150 if (IsOpen()) return 1.; 152 if (IsOpen()) return 1.; 151 G4double phi = GetEndPhi(); 153 G4double phi = GetEndPhi(); 152 return std::cos(phi); 154 return std::cos(phi); 153 } 155 } 154 G4bool G4UGenericPolycone::IsOpen() const 156 G4bool G4UGenericPolycone::IsOpen() const 155 { 157 { 156 return (wrDelta < twopi); 158 return (wrDelta < twopi); 157 } 159 } 158 G4int G4UGenericPolycone::GetNumRZCorner() con 160 G4int G4UGenericPolycone::GetNumRZCorner() const 159 { 161 { 160 return rzcorners.size(); 162 return rzcorners.size(); 161 } 163 } 162 G4PolyconeSideRZ G4UGenericPolycone::GetCorner 164 G4PolyconeSideRZ G4UGenericPolycone::GetCorner(G4int index) const 163 { 165 { 164 G4TwoVector rz = rzcorners.at(index); 166 G4TwoVector rz = rzcorners.at(index); 165 G4PolyconeSideRZ psiderz = { rz.x(), rz.y() 167 G4PolyconeSideRZ psiderz = { rz.x(), rz.y() }; 166 168 167 return psiderz; 169 return psiderz; 168 } 170 } 169 171 170 ////////////////////////////////////////////// 172 ////////////////////////////////////////////////////////////////////////// 171 // 173 // 172 // Make a clone of the object 174 // Make a clone of the object 173 175 174 G4VSolid* G4UGenericPolycone::Clone() const 176 G4VSolid* G4UGenericPolycone::Clone() const 175 { 177 { 176 return new G4UGenericPolycone(*this); 178 return new G4UGenericPolycone(*this); 177 } 179 } 178 180 179 ////////////////////////////////////////////// 181 ////////////////////////////////////////////////////////////////////////// 180 // 182 // 181 // Get bounding box 183 // Get bounding box 182 184 183 void 185 void 184 G4UGenericPolycone::BoundingLimits(G4ThreeVect 186 G4UGenericPolycone::BoundingLimits(G4ThreeVector& pMin, 185 G4ThreeVect 187 G4ThreeVector& pMax) const 186 { 188 { 187 G4double rmin = kInfinity, rmax = -kInfinity 189 G4double rmin = kInfinity, rmax = -kInfinity; 188 G4double zmin = kInfinity, zmax = -kInfinity 190 G4double zmin = kInfinity, zmax = -kInfinity; 189 191 190 for (G4int i=0; i<GetNumRZCorner(); ++i) 192 for (G4int i=0; i<GetNumRZCorner(); ++i) 191 { 193 { 192 G4PolyconeSideRZ corner = GetCorner(i); 194 G4PolyconeSideRZ corner = GetCorner(i); 193 if (corner.r < rmin) rmin = corner.r; 195 if (corner.r < rmin) rmin = corner.r; 194 if (corner.r > rmax) rmax = corner.r; 196 if (corner.r > rmax) rmax = corner.r; 195 if (corner.z < zmin) zmin = corner.z; 197 if (corner.z < zmin) zmin = corner.z; 196 if (corner.z > zmax) zmax = corner.z; 198 if (corner.z > zmax) zmax = corner.z; 197 } 199 } 198 200 199 if (IsOpen()) 201 if (IsOpen()) 200 { 202 { 201 G4TwoVector vmin,vmax; 203 G4TwoVector vmin,vmax; 202 G4GeomTools::DiskExtent(rmin,rmax, 204 G4GeomTools::DiskExtent(rmin,rmax, 203 GetSinStartPhi(),G 205 GetSinStartPhi(),GetCosStartPhi(), 204 GetSinEndPhi(),Get 206 GetSinEndPhi(),GetCosEndPhi(), 205 vmin,vmax); 207 vmin,vmax); 206 pMin.set(vmin.x(),vmin.y(),zmin); 208 pMin.set(vmin.x(),vmin.y(),zmin); 207 pMax.set(vmax.x(),vmax.y(),zmax); 209 pMax.set(vmax.x(),vmax.y(),zmax); 208 } 210 } 209 else 211 else 210 { 212 { 211 pMin.set(-rmax,-rmax, zmin); 213 pMin.set(-rmax,-rmax, zmin); 212 pMax.set( rmax, rmax, zmax); 214 pMax.set( rmax, rmax, zmax); 213 } 215 } 214 216 215 // Check correctness of the bounding box 217 // Check correctness of the bounding box 216 // 218 // 217 if (pMin.x() >= pMax.x() || pMin.y() >= pMax 219 if (pMin.x() >= pMax.x() || pMin.y() >= pMax.y() || pMin.z() >= pMax.z()) 218 { 220 { 219 std::ostringstream message; 221 std::ostringstream message; 220 message << "Bad bounding box (min >= max) 222 message << "Bad bounding box (min >= max) for solid: " 221 << GetName() << " !" 223 << GetName() << " !" 222 << "\npMin = " << pMin 224 << "\npMin = " << pMin 223 << "\npMax = " << pMax; 225 << "\npMax = " << pMax; 224 G4Exception("G4UGenericPolycone::BoundingL 226 G4Exception("G4UGenericPolycone::BoundingLimits()", "GeomMgt0001", 225 JustWarning, message); 227 JustWarning, message); 226 StreamInfo(G4cout); 228 StreamInfo(G4cout); 227 } 229 } 228 } 230 } 229 231 230 ////////////////////////////////////////////// 232 ////////////////////////////////////////////////////////////////////////// 231 // 233 // 232 // Calculate extent under transform and specif 234 // Calculate extent under transform and specified limit 233 235 234 G4bool 236 G4bool 235 G4UGenericPolycone::CalculateExtent(const EAxi 237 G4UGenericPolycone::CalculateExtent(const EAxis pAxis, 236 const G4Vo 238 const G4VoxelLimits& pVoxelLimit, 237 const G4Af 239 const G4AffineTransform& pTransform, 238 G4do 240 G4double& pMin, G4double& pMax) const 239 { 241 { 240 G4ThreeVector bmin, bmax; 242 G4ThreeVector bmin, bmax; 241 G4bool exist; 243 G4bool exist; 242 244 243 // Check bounding box (bbox) 245 // Check bounding box (bbox) 244 // 246 // 245 BoundingLimits(bmin,bmax); 247 BoundingLimits(bmin,bmax); 246 G4BoundingEnvelope bbox(bmin,bmax); 248 G4BoundingEnvelope bbox(bmin,bmax); 247 #ifdef G4BBOX_EXTENT 249 #ifdef G4BBOX_EXTENT 248 return bbox.CalculateExtent(pAxis,pVoxelLimi 250 return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax); 249 #endif 251 #endif 250 if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVox 252 if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVoxelLimit,pTransform,pMin,pMax)) 251 { 253 { 252 return exist = pMin < pMax; << 254 return exist = (pMin < pMax) ? true : false; 253 } 255 } 254 256 255 // To find the extent, RZ contour of the pol 257 // To find the extent, RZ contour of the polycone is subdivided 256 // in triangles. The extent is calculated as 258 // in triangles. The extent is calculated as cumulative extent of 257 // all sub-polycones formed by rotation of t 259 // all sub-polycones formed by rotation of triangles around Z 258 // 260 // 259 G4TwoVectorList contourRZ; 261 G4TwoVectorList contourRZ; 260 G4TwoVectorList triangles; 262 G4TwoVectorList triangles; 261 G4double eminlim = pVoxelLimit.GetMinExtent( 263 G4double eminlim = pVoxelLimit.GetMinExtent(pAxis); 262 G4double emaxlim = pVoxelLimit.GetMaxExtent( 264 G4double emaxlim = pVoxelLimit.GetMaxExtent(pAxis); 263 265 264 // get RZ contour, ensure anticlockwise orde 266 // get RZ contour, ensure anticlockwise order of corners 265 for (G4int i=0; i<GetNumRZCorner(); ++i) 267 for (G4int i=0; i<GetNumRZCorner(); ++i) 266 { 268 { 267 G4PolyconeSideRZ corner = GetCorner(i); 269 G4PolyconeSideRZ corner = GetCorner(i); 268 contourRZ.emplace_back(corner.r,corner.z); << 270 contourRZ.push_back(G4TwoVector(corner.r,corner.z)); 269 } 271 } 270 G4double area = G4GeomTools::PolygonArea(con 272 G4double area = G4GeomTools::PolygonArea(contourRZ); 271 if (area < 0.) std::reverse(contourRZ.begin( 273 if (area < 0.) std::reverse(contourRZ.begin(),contourRZ.end()); 272 274 273 // triangulate RZ countour 275 // triangulate RZ countour 274 if (!G4GeomTools::TriangulatePolygon(contour 276 if (!G4GeomTools::TriangulatePolygon(contourRZ,triangles)) 275 { 277 { 276 std::ostringstream message; 278 std::ostringstream message; 277 message << "Triangulation of RZ contour ha 279 message << "Triangulation of RZ contour has failed for solid: " 278 << GetName() << " !" 280 << GetName() << " !" 279 << "\nExtent has been calculated u 281 << "\nExtent has been calculated using boundary box"; 280 G4Exception("G4UGenericPolycone::Calculate 282 G4Exception("G4UGenericPolycone::CalculateExtent()", 281 "GeomMgt1002", JustWarning, me 283 "GeomMgt1002", JustWarning, message); 282 return bbox.CalculateExtent(pAxis,pVoxelLi 284 return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax); 283 } 285 } 284 286 285 // set trigonometric values 287 // set trigonometric values 286 const G4int NSTEPS = 24; // numbe 288 const G4int NSTEPS = 24; // number of steps for whole circle 287 G4double astep = twopi/NSTEPS; // max a 289 G4double astep = twopi/NSTEPS; // max angle for one step 288 290 289 G4double sphi = GetStartPhi(); 291 G4double sphi = GetStartPhi(); 290 G4double ephi = GetEndPhi(); 292 G4double ephi = GetEndPhi(); 291 G4double dphi = IsOpen() ? ephi-sphi : two 293 G4double dphi = IsOpen() ? ephi-sphi : twopi; 292 G4int ksteps = (dphi <= astep) ? 1 : (G4i 294 G4int ksteps = (dphi <= astep) ? 1 : (G4int)((dphi-deg)/astep) + 1; 293 G4double ang = dphi/ksteps; 295 G4double ang = dphi/ksteps; 294 296 295 G4double sinHalf = std::sin(0.5*ang); 297 G4double sinHalf = std::sin(0.5*ang); 296 G4double cosHalf = std::cos(0.5*ang); 298 G4double cosHalf = std::cos(0.5*ang); 297 G4double sinStep = 2.*sinHalf*cosHalf; 299 G4double sinStep = 2.*sinHalf*cosHalf; 298 G4double cosStep = 1. - 2.*sinHalf*sinHalf; 300 G4double cosStep = 1. - 2.*sinHalf*sinHalf; 299 301 300 G4double sinStart = GetSinStartPhi(); 302 G4double sinStart = GetSinStartPhi(); 301 G4double cosStart = GetCosStartPhi(); 303 G4double cosStart = GetCosStartPhi(); 302 G4double sinEnd = GetSinEndPhi(); 304 G4double sinEnd = GetSinEndPhi(); 303 G4double cosEnd = GetCosEndPhi(); 305 G4double cosEnd = GetCosEndPhi(); 304 306 305 // define vectors and arrays 307 // define vectors and arrays 306 std::vector<const G4ThreeVectorList *> polyg 308 std::vector<const G4ThreeVectorList *> polygons; 307 polygons.resize(ksteps+2); 309 polygons.resize(ksteps+2); 308 G4ThreeVectorList pols[NSTEPS+2]; 310 G4ThreeVectorList pols[NSTEPS+2]; 309 for (G4int k=0; k<ksteps+2; ++k) pols[k].res 311 for (G4int k=0; k<ksteps+2; ++k) pols[k].resize(6); 310 for (G4int k=0; k<ksteps+2; ++k) polygons[k] 312 for (G4int k=0; k<ksteps+2; ++k) polygons[k] = &pols[k]; 311 G4double r0[6],z0[6]; // contour with origin 313 G4double r0[6],z0[6]; // contour with original edges of triangle 312 G4double r1[6]; // shifted radii of ex 314 G4double r1[6]; // shifted radii of external edges of triangle 313 315 314 // main loop along triangles 316 // main loop along triangles 315 pMin = kInfinity; 317 pMin = kInfinity; 316 pMax =-kInfinity; 318 pMax =-kInfinity; 317 G4int ntria = triangles.size()/3; 319 G4int ntria = triangles.size()/3; 318 for (G4int i=0; i<ntria; ++i) 320 for (G4int i=0; i<ntria; ++i) 319 { 321 { 320 G4int i3 = i*3; 322 G4int i3 = i*3; 321 for (G4int k=0; k<3; ++k) 323 for (G4int k=0; k<3; ++k) 322 { 324 { 323 G4int e0 = i3+k, e1 = (k<2) ? e0+1 : i3; 325 G4int e0 = i3+k, e1 = (k<2) ? e0+1 : i3; 324 G4int k2 = k*2; 326 G4int k2 = k*2; 325 // set contour with original edges of tr 327 // set contour with original edges of triangle 326 r0[k2+0] = triangles[e0].x(); z0[k2+0] = 328 r0[k2+0] = triangles[e0].x(); z0[k2+0] = triangles[e0].y(); 327 r0[k2+1] = triangles[e1].x(); z0[k2+1] = 329 r0[k2+1] = triangles[e1].x(); z0[k2+1] = triangles[e1].y(); 328 // set shifted radii 330 // set shifted radii 329 r1[k2+0] = r0[k2+0]; 331 r1[k2+0] = r0[k2+0]; 330 r1[k2+1] = r0[k2+1]; 332 r1[k2+1] = r0[k2+1]; 331 if (z0[k2+1] - z0[k2+0] <= 0) continue; 333 if (z0[k2+1] - z0[k2+0] <= 0) continue; 332 r1[k2+0] /= cosHalf; 334 r1[k2+0] /= cosHalf; 333 r1[k2+1] /= cosHalf; 335 r1[k2+1] /= cosHalf; 334 } 336 } 335 337 336 // rotate countour, set sequence of 6-side 338 // rotate countour, set sequence of 6-sided polygons 337 G4double sinCur = sinStart*cosHalf + cosSt 339 G4double sinCur = sinStart*cosHalf + cosStart*sinHalf; 338 G4double cosCur = cosStart*cosHalf - sinSt 340 G4double cosCur = cosStart*cosHalf - sinStart*sinHalf; 339 for (G4int j=0; j<6; ++j) 341 for (G4int j=0; j<6; ++j) 340 { 342 { 341 pols[0][j].set(r0[j]*cosStart,r0[j]*sinS 343 pols[0][j].set(r0[j]*cosStart,r0[j]*sinStart,z0[j]); 342 } 344 } 343 for (G4int k=1; k<ksteps+1; ++k) 345 for (G4int k=1; k<ksteps+1; ++k) 344 { 346 { 345 for (G4int j=0; j<6; ++j) 347 for (G4int j=0; j<6; ++j) 346 { 348 { 347 pols[k][j].set(r1[j]*cosCur,r1[j]*sinC 349 pols[k][j].set(r1[j]*cosCur,r1[j]*sinCur,z0[j]); 348 } 350 } 349 G4double sinTmp = sinCur; 351 G4double sinTmp = sinCur; 350 sinCur = sinCur*cosStep + cosCur*sinStep 352 sinCur = sinCur*cosStep + cosCur*sinStep; 351 cosCur = cosCur*cosStep - sinTmp*sinStep 353 cosCur = cosCur*cosStep - sinTmp*sinStep; 352 } 354 } 353 for (G4int j=0; j<6; ++j) 355 for (G4int j=0; j<6; ++j) 354 { 356 { 355 pols[ksteps+1][j].set(r0[j]*cosEnd,r0[j] 357 pols[ksteps+1][j].set(r0[j]*cosEnd,r0[j]*sinEnd,z0[j]); 356 } 358 } 357 359 358 // set sub-envelope and adjust extent 360 // set sub-envelope and adjust extent 359 G4double emin,emax; 361 G4double emin,emax; 360 G4BoundingEnvelope benv(polygons); 362 G4BoundingEnvelope benv(polygons); 361 if (!benv.CalculateExtent(pAxis,pVoxelLimi 363 if (!benv.CalculateExtent(pAxis,pVoxelLimit,pTransform,emin,emax)) continue; 362 if (emin < pMin) pMin = emin; 364 if (emin < pMin) pMin = emin; 363 if (emax > pMax) pMax = emax; 365 if (emax > pMax) pMax = emax; 364 if (eminlim > pMin && emaxlim < pMax) retu 366 if (eminlim > pMin && emaxlim < pMax) return true; // max possible extent 365 } 367 } 366 return (pMin < pMax); 368 return (pMin < pMax); 367 } 369 } 368 370 369 ////////////////////////////////////////////// 371 //////////////////////////////////////////////////////////////////////// 370 // 372 // 371 // CreatePolyhedron 373 // CreatePolyhedron 372 374 373 G4Polyhedron* G4UGenericPolycone::CreatePolyhe 375 G4Polyhedron* G4UGenericPolycone::CreatePolyhedron() const 374 { 376 { 375 return new G4PolyhedronPcon(wrStart, wrDelta << 377 >> 378 >> 379 // The following code prepares for: >> 380 // HepPolyhedron::createPolyhedron(int Nnodes, int Nfaces, >> 381 // const double xyz[][3], >> 382 // const int faces_vec[][4]) >> 383 // Here is an extract from the header file HepPolyhedron.h: >> 384 /** >> 385 * Creates user defined polyhedron. >> 386 * This function allows one to the user to define arbitrary polyhedron. >> 387 * The faces of the polyhedron should be either triangles or planar >> 388 * quadrilateral. Nodes of a face are defined by indexes pointing to >> 389 * the elements in the xyz array. Numeration of the elements in the >> 390 * array starts from 1 (like in fortran). The indexes can be positive >> 391 * or negative. Negative sign means that the corresponding edge is >> 392 * invisible. The normal of the face should be directed to exterior >> 393 * of the polyhedron. >> 394 * >> 395 * @param Nnodes number of nodes >> 396 * @param Nfaces number of faces >> 397 * @param xyz nodes >> 398 * @param faces_vec faces (quadrilaterals or triangles) >> 399 * @return status of the operation - is non-zero in case of problem >> 400 */ >> 401 const G4int numSide = >> 402 G4int(G4Polyhedron::GetNumberOfRotationSteps() >> 403 * (GetEndPhi() - GetStartPhi()) / twopi) + 1; >> 404 G4int nNodes; >> 405 G4int nFaces; >> 406 typedef G4double double3[3]; >> 407 double3* xyz; >> 408 typedef G4int int4[4]; >> 409 int4* faces_vec; >> 410 if (IsOpen()) >> 411 { >> 412 // Triangulate open ends. Simple ear-chopping algorithm... >> 413 // I'm not sure how robust this algorithm is (J.Allison). >> 414 // >> 415 std::vector<G4bool> chopped(GetNumRZCorner(), false); >> 416 std::vector<G4int*> triQuads; >> 417 G4int remaining = GetNumRZCorner(); >> 418 G4int iStarter = 0; >> 419 while (remaining >= 3) // Loop checking, 13.08.2015, G.Cosmo >> 420 { >> 421 // Find unchopped corners... >> 422 // >> 423 G4int A = -1, B = -1, C = -1; >> 424 G4int iStepper = iStarter; >> 425 do // Loop checking, 13.08.2015, G.Cosmo >> 426 { >> 427 if (A < 0) { A = iStepper; } >> 428 else if (B < 0) { B = iStepper; } >> 429 else if (C < 0) { C = iStepper; } >> 430 do // Loop checking, 13.08.2015, G.Cosmo >> 431 { >> 432 if (++iStepper >= GetNumRZCorner()) { iStepper = 0; } >> 433 } >> 434 while (chopped[iStepper]); >> 435 } >> 436 while (C < 0 && iStepper != iStarter); >> 437 >> 438 // Check triangle at B is pointing outward (an "ear"). >> 439 // Sign of z cross product determines... >> 440 // >> 441 G4double BAr = GetCorner(A).r - GetCorner(B).r; >> 442 G4double BAz = GetCorner(A).z - GetCorner(B).z; >> 443 G4double BCr = GetCorner(C).r - GetCorner(B).r; >> 444 G4double BCz = GetCorner(C).z - GetCorner(B).z; >> 445 if (BAr * BCz - BAz * BCr < kCarTolerance) >> 446 { >> 447 G4int* tq = new G4int[3]; >> 448 tq[0] = A + 1; >> 449 tq[1] = B + 1; >> 450 tq[2] = C + 1; >> 451 triQuads.push_back(tq); >> 452 chopped[B] = true; >> 453 --remaining; >> 454 } >> 455 else >> 456 { >> 457 do // Loop checking, 13.08.2015, G.Cosmo >> 458 { >> 459 if (++iStarter >= GetNumRZCorner()) { iStarter = 0; } >> 460 } >> 461 while (chopped[iStarter]); >> 462 } >> 463 } >> 464 // Transfer to faces... >> 465 // >> 466 nNodes = (numSide + 1) * GetNumRZCorner(); >> 467 nFaces = numSide * GetNumRZCorner() + 2 * triQuads.size(); >> 468 faces_vec = new int4[nFaces]; >> 469 G4int iface = 0; >> 470 G4int addition = GetNumRZCorner() * numSide; >> 471 G4int d = GetNumRZCorner() - 1; >> 472 for (G4int iEnd = 0; iEnd < 2; ++iEnd) >> 473 { >> 474 for (size_t i = 0; i < triQuads.size(); ++i) >> 475 { >> 476 // Negative for soft/auxiliary/normally invisible edges... >> 477 // >> 478 G4int a, b, c; >> 479 if (iEnd == 0) >> 480 { >> 481 a = triQuads[i][0]; >> 482 b = triQuads[i][1]; >> 483 c = triQuads[i][2]; >> 484 } >> 485 else >> 486 { >> 487 a = triQuads[i][0] + addition; >> 488 b = triQuads[i][2] + addition; >> 489 c = triQuads[i][1] + addition; >> 490 } >> 491 G4int ab = std::abs(b - a); >> 492 G4int bc = std::abs(c - b); >> 493 G4int ca = std::abs(a - c); >> 494 faces_vec[iface][0] = (ab == 1 || ab == d)? a: -a; >> 495 faces_vec[iface][1] = (bc == 1 || bc == d)? b: -b; >> 496 faces_vec[iface][2] = (ca == 1 || ca == d)? c: -c; >> 497 faces_vec[iface][3] = 0; >> 498 ++iface; >> 499 } >> 500 } >> 501 >> 502 // Continue with sides... >> 503 >> 504 xyz = new double3[nNodes]; >> 505 const G4double dPhi = (GetEndPhi() - GetStartPhi()) / numSide; >> 506 G4double phi = GetStartPhi(); >> 507 G4int ixyz = 0; >> 508 for (G4int iSide = 0; iSide < numSide; ++iSide) >> 509 { >> 510 for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner) >> 511 { >> 512 xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi); >> 513 xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi); >> 514 xyz[ixyz][2] = GetCorner(iCorner).z; >> 515 if (iSide == 0) // startPhi >> 516 { >> 517 if (iCorner < GetNumRZCorner() - 1) >> 518 { >> 519 faces_vec[iface][0] = ixyz + 1; >> 520 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 521 faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2; >> 522 faces_vec[iface][3] = ixyz + 2; >> 523 } >> 524 else >> 525 { >> 526 faces_vec[iface][0] = ixyz + 1; >> 527 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 528 faces_vec[iface][2] = ixyz + 2; >> 529 faces_vec[iface][3] = ixyz - GetNumRZCorner() + 2; >> 530 } >> 531 } >> 532 else if (iSide == numSide - 1) // endPhi >> 533 { >> 534 if (iCorner < GetNumRZCorner() - 1) >> 535 { >> 536 faces_vec[iface][0] = ixyz + 1; >> 537 faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1; >> 538 faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2; >> 539 faces_vec[iface][3] = -(ixyz + 2); >> 540 } >> 541 else >> 542 { >> 543 faces_vec[iface][0] = ixyz + 1; >> 544 faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1; >> 545 faces_vec[iface][2] = ixyz + 2; >> 546 faces_vec[iface][3] = -(ixyz - GetNumRZCorner() + 2); >> 547 } >> 548 } >> 549 else >> 550 { >> 551 if (iCorner < GetNumRZCorner() - 1) >> 552 { >> 553 faces_vec[iface][0] = ixyz + 1; >> 554 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 555 faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2; >> 556 faces_vec[iface][3] = -(ixyz + 2); >> 557 } >> 558 else >> 559 { >> 560 faces_vec[iface][0] = ixyz + 1; >> 561 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 562 faces_vec[iface][2] = ixyz + 2; >> 563 faces_vec[iface][3] = -(ixyz - GetNumRZCorner() + 2); >> 564 } >> 565 } >> 566 ++iface; >> 567 ++ixyz; >> 568 } >> 569 phi += dPhi; >> 570 } >> 571 >> 572 // Last corners... >> 573 >> 574 for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner) >> 575 { >> 576 xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi); >> 577 xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi); >> 578 xyz[ixyz][2] = GetCorner(iCorner).z; >> 579 ++ixyz; >> 580 } >> 581 } >> 582 else // !phiIsOpen - i.e., a complete 360 degrees. >> 583 { >> 584 nNodes = numSide * GetNumRZCorner(); >> 585 nFaces = numSide * GetNumRZCorner();; >> 586 xyz = new double3[nNodes]; >> 587 faces_vec = new int4[nFaces]; >> 588 const G4double dPhi = (GetEndPhi() - GetStartPhi()) / numSide; >> 589 G4double phi = GetStartPhi(); >> 590 G4int ixyz = 0, iface = 0; >> 591 for (G4int iSide = 0; iSide < numSide; ++iSide) >> 592 { >> 593 for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner) >> 594 { >> 595 xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi); >> 596 xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi); >> 597 xyz[ixyz][2] = GetCorner(iCorner).z; >> 598 >> 599 if (iSide < numSide - 1) >> 600 { >> 601 if (iCorner < GetNumRZCorner() - 1) >> 602 { >> 603 faces_vec[iface][0] = ixyz + 1; >> 604 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 605 faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2; >> 606 faces_vec[iface][3] = -(ixyz + 2); >> 607 } >> 608 else >> 609 { >> 610 faces_vec[iface][0] = ixyz + 1; >> 611 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() + 1); >> 612 faces_vec[iface][2] = ixyz + 2; >> 613 faces_vec[iface][3] = -(ixyz - GetNumRZCorner() + 2); >> 614 } >> 615 } >> 616 else // Last side joins ends... >> 617 { >> 618 if (iCorner < GetNumRZCorner() - 1) >> 619 { >> 620 faces_vec[iface][0] = ixyz + 1; >> 621 faces_vec[iface][1] = -(ixyz + GetNumRZCorner() - nFaces + 1); >> 622 faces_vec[iface][2] = ixyz + GetNumRZCorner() - nFaces + 2; >> 623 faces_vec[iface][3] = -(ixyz + 2); >> 624 } >> 625 else >> 626 { >> 627 faces_vec[iface][0] = ixyz + 1; >> 628 faces_vec[iface][1] = -(ixyz - nFaces + GetNumRZCorner() + 1); >> 629 faces_vec[iface][2] = ixyz - nFaces + 2; >> 630 faces_vec[iface][3] = -(ixyz - GetNumRZCorner() + 2); >> 631 } >> 632 } >> 633 ++ixyz; >> 634 ++iface; >> 635 } >> 636 phi += dPhi; >> 637 } >> 638 } >> 639 G4Polyhedron* polyhedron = new G4Polyhedron; >> 640 G4int prob = polyhedron->createPolyhedron(nNodes, nFaces, xyz, faces_vec); >> 641 delete [] faces_vec; >> 642 delete [] xyz; >> 643 if (prob) >> 644 { >> 645 std::ostringstream message; >> 646 message << "Problem creating G4Polyhedron for: " << GetName(); >> 647 G4Exception("G4GenericPolycone::CreatePolyhedron()", "GeomSolids1002", >> 648 JustWarning, message); >> 649 delete polyhedron; >> 650 return nullptr; >> 651 } >> 652 else >> 653 { >> 654 return polyhedron; >> 655 } 376 } 656 } 377 657 378 #endif // G4GEOM_USE_USOLIDS 658 #endif // G4GEOM_USE_USOLIDS 379 659