Geant4 Cross Reference

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Geant4/geometry/solids/CSG/src/G4USphere.cc

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Differences between /geometry/solids/CSG/src/G4USphere.cc (Version 11.3.0) and /geometry/solids/CSG/src/G4USphere.cc (Version 11.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Implementation for G4USphere wrapper class      26 // Implementation for G4USphere wrapper class
 27 //                                                 27 //
 28 // 13.09.13 G.Cosmo, CERN/PH                       28 // 13.09.13 G.Cosmo, CERN/PH
 29 // -------------------------------------------     29 // --------------------------------------------------------------------
 30                                                    30 
 31 #include "G4Sphere.hh"                             31 #include "G4Sphere.hh"
 32 #include "G4USphere.hh"                            32 #include "G4USphere.hh"
 33                                                    33 
 34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G     34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
 35                                                    35 
 36 #include "G4GeomTools.hh"                          36 #include "G4GeomTools.hh"
 37 #include "G4AffineTransform.hh"                    37 #include "G4AffineTransform.hh"
 38 #include "G4VPVParameterisation.hh"                38 #include "G4VPVParameterisation.hh"
 39 #include "G4BoundingEnvelope.hh"                   39 #include "G4BoundingEnvelope.hh"
 40                                                    40 
 41 using namespace CLHEP;                             41 using namespace CLHEP;
 42                                                    42 
 43 //////////////////////////////////////////////     43 ////////////////////////////////////////////////////////////////////////
 44 //                                                 44 //
 45 // constructor - check parameters, convert ang     45 // constructor - check parameters, convert angles so 0<sphi+dpshi<=2_PI
 46 //             - note if pDPhi>2PI then reset      46 //             - note if pDPhi>2PI then reset to 2PI
 47                                                    47 
 48 G4USphere::G4USphere( const G4String& pName,       48 G4USphere::G4USphere( const G4String& pName,
 49                             G4double pRmin, G4     49                             G4double pRmin, G4double pRmax,
 50                             G4double pSPhi, G4     50                             G4double pSPhi, G4double pDPhi,
 51                             G4double pSTheta,      51                             G4double pSTheta, G4double pDTheta )
 52   : Base_t(pName, pRmin, pRmax, pSPhi, pDPhi,      52   : Base_t(pName, pRmin, pRmax, pSPhi, pDPhi, pSTheta, pDTheta)
 53 {                                                  53 {
 54 }                                                  54 }
 55                                                    55 
 56 //////////////////////////////////////////////     56 ///////////////////////////////////////////////////////////////////////
 57 //                                                 57 //
 58 // Fake default constructor - sets only member     58 // Fake default constructor - sets only member data and allocates memory
 59 //                            for usage restri     59 //                            for usage restricted to object persistency.
 60 //                                                 60 //
 61 G4USphere::G4USphere( __void__& a )                61 G4USphere::G4USphere( __void__& a )
 62   : Base_t(a)                                      62   : Base_t(a)
 63 {                                                  63 {
 64 }                                                  64 }
 65                                                    65 
 66 //////////////////////////////////////////////     66 /////////////////////////////////////////////////////////////////////
 67 //                                                 67 //
 68 // Destructor                                      68 // Destructor
 69                                                    69 
 70 G4USphere::~G4USphere() = default;             <<  70 G4USphere::~G4USphere()
                                                   >>  71 {
                                                   >>  72 }
 71                                                    73 
 72 //////////////////////////////////////////////     74 //////////////////////////////////////////////////////////////////////////
 73 //                                                 75 //
 74 // Copy constructor                                76 // Copy constructor
 75                                                    77 
 76 G4USphere::G4USphere(const G4USphere& rhs)         78 G4USphere::G4USphere(const G4USphere& rhs)
 77   : Base_t(rhs)                                    79   : Base_t(rhs)
 78 {                                                  80 {
 79 }                                                  81 }
 80                                                    82 
 81 //////////////////////////////////////////////     83 //////////////////////////////////////////////////////////////////////////
 82 //                                                 84 //
 83 // Assignment operator                             85 // Assignment operator
 84                                                    86 
 85 G4USphere& G4USphere::operator = (const G4USph     87 G4USphere& G4USphere::operator = (const G4USphere& rhs) 
 86 {                                                  88 {
 87    // Check assignment to self                     89    // Check assignment to self
 88    //                                              90    //
 89    if (this == &rhs)  { return *this; }            91    if (this == &rhs)  { return *this; }
 90                                                    92 
 91    // Copy base class data                         93    // Copy base class data
 92    //                                              94    //
 93    Base_t::operator=(rhs);                         95    Base_t::operator=(rhs);
 94                                                    96 
 95    return *this;                                   97    return *this;
 96 }                                                  98 }
 97                                                    99 
 98 //////////////////////////////////////////////    100 //////////////////////////////////////////////////////////////////////////
 99 //                                                101 //
100 // Accessors & modifiers                          102 // Accessors & modifiers
101                                                   103 
102 G4double G4USphere::GetInnerRadius() const        104 G4double G4USphere::GetInnerRadius() const
103 {                                                 105 {
104   return Base_t::GetInnerRadius();                106   return Base_t::GetInnerRadius();
105 }                                                 107 }
106 G4double G4USphere::GetOuterRadius() const        108 G4double G4USphere::GetOuterRadius() const
107 {                                                 109 {
108   return Base_t::GetOuterRadius();                110   return Base_t::GetOuterRadius();
109 }                                                 111 }
110 G4double G4USphere::GetStartPhiAngle() const      112 G4double G4USphere::GetStartPhiAngle() const
111 {                                                 113 {
112   return Base_t::GetStartPhiAngle();              114   return Base_t::GetStartPhiAngle();
113 }                                                 115 }
114 G4double G4USphere::GetDeltaPhiAngle() const      116 G4double G4USphere::GetDeltaPhiAngle() const
115 {                                                 117 {
116   return Base_t::GetDeltaPhiAngle();              118   return Base_t::GetDeltaPhiAngle();
117 }                                                 119 }
118 G4double G4USphere::GetStartThetaAngle() const    120 G4double G4USphere::GetStartThetaAngle() const
119 {                                                 121 {
120   return Base_t::GetStartThetaAngle();            122   return Base_t::GetStartThetaAngle();
121 }                                                 123 }
122 G4double G4USphere::GetDeltaThetaAngle() const    124 G4double G4USphere::GetDeltaThetaAngle() const
123 {                                                 125 {
124   return Base_t::GetDeltaThetaAngle();            126   return Base_t::GetDeltaThetaAngle();
125 }                                                 127 }
126 G4double G4USphere::GetSinStartPhi() const        128 G4double G4USphere::GetSinStartPhi() const
127 {                                                 129 {
128   return Base_t::GetSinSPhi();                    130   return Base_t::GetSinSPhi();
129 }                                                 131 }
130 G4double G4USphere::GetCosStartPhi() const        132 G4double G4USphere::GetCosStartPhi() const
131 {                                                 133 {
132   return Base_t::GetCosSPhi();                    134   return Base_t::GetCosSPhi();
133 }                                                 135 }
134 G4double G4USphere::GetSinEndPhi() const          136 G4double G4USphere::GetSinEndPhi() const
135 {                                                 137 {
136   return Base_t::GetSinEPhi();                    138   return Base_t::GetSinEPhi();
137 }                                                 139 }
138 G4double G4USphere::GetCosEndPhi() const          140 G4double G4USphere::GetCosEndPhi() const
139 {                                                 141 {
140   return Base_t::GetCosEPhi();                    142   return Base_t::GetCosEPhi();
141 }                                                 143 }
142 G4double G4USphere::GetSinStartTheta() const      144 G4double G4USphere::GetSinStartTheta() const
143 {                                                 145 {
144   return Base_t::GetSinSTheta();                  146   return Base_t::GetSinSTheta();
145 }                                                 147 }
146 G4double G4USphere::GetCosStartTheta() const      148 G4double G4USphere::GetCosStartTheta() const
147 {                                                 149 {
148   return Base_t::GetCosSTheta();                  150   return Base_t::GetCosSTheta();
149 }                                                 151 }
150 G4double G4USphere::GetSinEndTheta() const        152 G4double G4USphere::GetSinEndTheta() const
151 {                                                 153 {
152   return Base_t::GetSinETheta();                  154   return Base_t::GetSinETheta();
153 }                                                 155 }
154 G4double G4USphere::GetCosEndTheta() const        156 G4double G4USphere::GetCosEndTheta() const
155 {                                                 157 {
156   return Base_t::GetCosETheta();                  158   return Base_t::GetCosETheta();
157 }                                                 159 }
158                                                   160 
159 void G4USphere::SetInnerRadius(G4double newRMi    161 void G4USphere::SetInnerRadius(G4double newRMin)
160 {                                                 162 {
161   Base_t::SetInnerRadius(newRMin);                163   Base_t::SetInnerRadius(newRMin);
162   fRebuildPolyhedron = true;                      164   fRebuildPolyhedron = true;
163 }                                                 165 }
164 void G4USphere::SetOuterRadius(G4double newRma    166 void G4USphere::SetOuterRadius(G4double newRmax)
165 {                                                 167 {
166   Base_t::SetOuterRadius(newRmax);                168   Base_t::SetOuterRadius(newRmax);
167   fRebuildPolyhedron = true;                      169   fRebuildPolyhedron = true;
168 }                                                 170 }
169 void G4USphere::SetStartPhiAngle(G4double newS    171 void G4USphere::SetStartPhiAngle(G4double newSphi, G4bool trig)
170 {                                                 172 {
171   Base_t::SetStartPhiAngle(newSphi, trig);        173   Base_t::SetStartPhiAngle(newSphi, trig);
172   fRebuildPolyhedron = true;                      174   fRebuildPolyhedron = true;
173 }                                                 175 }
174 void G4USphere::SetDeltaPhiAngle(G4double newD    176 void G4USphere::SetDeltaPhiAngle(G4double newDphi)
175 {                                                 177 {
176   Base_t::SetDeltaPhiAngle(newDphi);              178   Base_t::SetDeltaPhiAngle(newDphi);
177   fRebuildPolyhedron = true;                      179   fRebuildPolyhedron = true;
178 }                                                 180 }
179 void G4USphere::SetStartThetaAngle(G4double ne    181 void G4USphere::SetStartThetaAngle(G4double newSTheta)
180 {                                                 182 {
181   Base_t::SetStartThetaAngle(newSTheta);          183   Base_t::SetStartThetaAngle(newSTheta);
182   fRebuildPolyhedron = true;                      184   fRebuildPolyhedron = true;
183 }                                                 185 }
184 void G4USphere::SetDeltaThetaAngle(G4double ne    186 void G4USphere::SetDeltaThetaAngle(G4double newDTheta)
185 {                                                 187 {
186   Base_t::SetDeltaThetaAngle(newDTheta);          188   Base_t::SetDeltaThetaAngle(newDTheta);
187   fRebuildPolyhedron = true;                      189   fRebuildPolyhedron = true;
188 }                                                 190 }
189                                                   191 
190 //////////////////////////////////////////////    192 //////////////////////////////////////////////////////////////////////////
191 //                                                193 //
192 // Dispatch to parameterisation for replicatio    194 // Dispatch to parameterisation for replication mechanism dimension
193 // computation & modification.                    195 // computation & modification.
194                                                   196 
195 void G4USphere::ComputeDimensions(      G4VPVP    197 void G4USphere::ComputeDimensions(      G4VPVParameterisation* p,
196                                   const G4int     198                                   const G4int n,
197                                   const G4VPhy    199                                   const G4VPhysicalVolume* pRep)
198 {                                                 200 {
199   p->ComputeDimensions(*(G4Sphere*)this,n,pRep    201   p->ComputeDimensions(*(G4Sphere*)this,n,pRep);
200 }                                                 202 }
201                                                   203 
202 //////////////////////////////////////////////    204 //////////////////////////////////////////////////////////////////////////
203 //                                                205 //
204 // Make a clone of the object                     206 // Make a clone of the object
205                                                   207 
206 G4VSolid* G4USphere::Clone() const                208 G4VSolid* G4USphere::Clone() const
207 {                                                 209 {
208   return new G4USphere(*this);                    210   return new G4USphere(*this);
209 }                                                 211 }
210                                                   212 
211 //////////////////////////////////////////////    213 //////////////////////////////////////////////////////////////////////////
212 //                                                214 //
213 // Get bounding box                               215 // Get bounding box
214                                                   216 
215 void G4USphere::BoundingLimits(G4ThreeVector&     217 void G4USphere::BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const
216 {                                                 218 {
217   static G4bool checkBBox = true;                 219   static G4bool checkBBox = true;
218                                                   220 
219   G4double rmin = GetInnerRadius();               221   G4double rmin = GetInnerRadius();
220   G4double rmax = GetOuterRadius();               222   G4double rmax = GetOuterRadius();
221                                                   223 
222   // Find bounding box                            224   // Find bounding box
223   //                                              225   //
224   if (GetDeltaThetaAngle() >= pi && GetDeltaPh    226   if (GetDeltaThetaAngle() >= pi && GetDeltaPhiAngle() >= twopi)
225   {                                               227   {
226     pMin.set(-rmax,-rmax,-rmax);                  228     pMin.set(-rmax,-rmax,-rmax);
227     pMax.set( rmax, rmax, rmax);                  229     pMax.set( rmax, rmax, rmax);
228   }                                               230   }
229   else                                            231   else
230   {                                               232   {
231     G4double sinStart = GetSinStartTheta();       233     G4double sinStart = GetSinStartTheta();
232     G4double cosStart = GetCosStartTheta();       234     G4double cosStart = GetCosStartTheta();
233     G4double sinEnd   = GetSinEndTheta();         235     G4double sinEnd   = GetSinEndTheta();
234     G4double cosEnd   = GetCosEndTheta();         236     G4double cosEnd   = GetCosEndTheta();
235                                                   237 
236     G4double stheta = GetStartThetaAngle();       238     G4double stheta = GetStartThetaAngle();
237     G4double etheta = stheta + GetDeltaThetaAn    239     G4double etheta = stheta + GetDeltaThetaAngle();
238     G4double rhomin = rmin*std::min(sinStart,s    240     G4double rhomin = rmin*std::min(sinStart,sinEnd);
239     G4double rhomax = rmax;                       241     G4double rhomax = rmax;
240     if (stheta > halfpi) rhomax = rmax*sinStar    242     if (stheta > halfpi) rhomax = rmax*sinStart;
241     if (etheta < halfpi) rhomax = rmax*sinEnd;    243     if (etheta < halfpi) rhomax = rmax*sinEnd;
242                                                   244 
243     G4TwoVector xymin,xymax;                      245     G4TwoVector xymin,xymax;
244     G4GeomTools::DiskExtent(rhomin,rhomax,        246     G4GeomTools::DiskExtent(rhomin,rhomax,
245                             GetSinStartPhi(),G    247                             GetSinStartPhi(),GetCosStartPhi(),
246                             GetSinEndPhi(),Get    248                             GetSinEndPhi(),GetCosEndPhi(),
247                             xymin,xymax);         249                             xymin,xymax);
248                                                   250 
249     G4double zmin = std::min(rmin*cosEnd,rmax*    251     G4double zmin = std::min(rmin*cosEnd,rmax*cosEnd);
250     G4double zmax = std::max(rmin*cosStart,rma    252     G4double zmax = std::max(rmin*cosStart,rmax*cosStart);
251     pMin.set(xymin.x(),xymin.y(),zmin);           253     pMin.set(xymin.x(),xymin.y(),zmin);
252     pMax.set(xymax.x(),xymax.y(),zmax);           254     pMax.set(xymax.x(),xymax.y(),zmax);
253   }                                               255   }
254                                                   256 
255   // Check correctness of the bounding box        257   // Check correctness of the bounding box
256   //                                              258   //
257   if (pMin.x() >= pMax.x() || pMin.y() >= pMax    259   if (pMin.x() >= pMax.x() || pMin.y() >= pMax.y() || pMin.z() >= pMax.z())
258   {                                               260   {
259     std::ostringstream message;                   261     std::ostringstream message;
260     message << "Bad bounding box (min >= max)     262     message << "Bad bounding box (min >= max) for solid: "
261             << GetName() << " !"                  263             << GetName() << " !"
262             << "\npMin = " << pMin                264             << "\npMin = " << pMin
263             << "\npMax = " << pMax;               265             << "\npMax = " << pMax;
264     G4Exception("G4USphere::BoundingLimits()",    266     G4Exception("G4USphere::BoundingLimits()", "GeomMgt0001",
265                 JustWarning, message);            267                 JustWarning, message);
266     StreamInfo(G4cout);                           268     StreamInfo(G4cout);
267   }                                               269   }
268                                                   270 
269   // Check consistency of bounding boxes          271   // Check consistency of bounding boxes
270   //                                              272   //
271   if (checkBBox)                                  273   if (checkBBox)
272   {                                               274   {
273     U3Vector vmin, vmax;                          275     U3Vector vmin, vmax;
274     Extent(vmin,vmax);                            276     Extent(vmin,vmax);
275     if (std::abs(pMin.x()-vmin.x()) > kCarTole    277     if (std::abs(pMin.x()-vmin.x()) > kCarTolerance ||
276         std::abs(pMin.y()-vmin.y()) > kCarTole    278         std::abs(pMin.y()-vmin.y()) > kCarTolerance ||
277         std::abs(pMin.z()-vmin.z()) > kCarTole    279         std::abs(pMin.z()-vmin.z()) > kCarTolerance ||
278         std::abs(pMax.x()-vmax.x()) > kCarTole    280         std::abs(pMax.x()-vmax.x()) > kCarTolerance ||
279         std::abs(pMax.y()-vmax.y()) > kCarTole    281         std::abs(pMax.y()-vmax.y()) > kCarTolerance ||
280         std::abs(pMax.z()-vmax.z()) > kCarTole    282         std::abs(pMax.z()-vmax.z()) > kCarTolerance)
281     {                                             283     {
282       std::ostringstream message;                 284       std::ostringstream message;
283       message << "Inconsistency in bounding bo    285       message << "Inconsistency in bounding boxes for solid: "
284               << GetName() << " !"                286               << GetName() << " !"
285               << "\nBBox min: wrapper = " << p    287               << "\nBBox min: wrapper = " << pMin << " solid = " << vmin
286               << "\nBBox max: wrapper = " << p    288               << "\nBBox max: wrapper = " << pMax << " solid = " << vmax;
287       G4Exception("G4USphere::BoundingLimits()    289       G4Exception("G4USphere::BoundingLimits()", "GeomMgt0001",
288                   JustWarning, message);          290                   JustWarning, message);
289       checkBBox = false;                          291       checkBBox = false;
290     }                                             292     }
291   }                                               293   }
292 }                                                 294 }
293                                                   295 
294 //////////////////////////////////////////////    296 //////////////////////////////////////////////////////////////////////////
295 //                                                297 //
296 // Calculate extent under transform and specif    298 // Calculate extent under transform and specified limit
297                                                   299 
298 G4bool G4USphere::CalculateExtent(const EAxis     300 G4bool G4USphere::CalculateExtent(const EAxis pAxis,
299                                   const G4Voxe    301                                   const G4VoxelLimits& pVoxelLimit,
300                                   const G4Affi    302                                   const G4AffineTransform& pTransform,
301                                         G4doub    303                                         G4double& pMin, G4double& pMax) const
302 {                                                 304 {
303   G4ThreeVector bmin, bmax;                       305   G4ThreeVector bmin, bmax;
304                                                   306 
305   // Get bounding box                             307   // Get bounding box
306   BoundingLimits(bmin,bmax);                      308   BoundingLimits(bmin,bmax);
307                                                   309 
308   // Find extent                                  310   // Find extent
309   G4BoundingEnvelope bbox(bmin,bmax);             311   G4BoundingEnvelope bbox(bmin,bmax);
310   return bbox.CalculateExtent(pAxis,pVoxelLimi    312   return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
311 }                                                 313 }
312                                                   314 
313 //////////////////////////////////////////////    315 //////////////////////////////////////////////////////////////////////////
314 //                                                316 //
315 // Create polyhedron for visualization            317 // Create polyhedron for visualization
316                                                   318 
317 G4Polyhedron* G4USphere::CreatePolyhedron() co    319 G4Polyhedron* G4USphere::CreatePolyhedron() const
318 {                                                 320 {
319   return new G4PolyhedronSphere(GetInnerRadius    321   return new G4PolyhedronSphere(GetInnerRadius(),
320                                 GetOuterRadius    322                                 GetOuterRadius(),
321                                 GetStartPhiAng    323                                 GetStartPhiAngle(),
322                                 GetDeltaPhiAng    324                                 GetDeltaPhiAngle(),
323                                 GetStartThetaA    325                                 GetStartThetaAngle(),
324                                 GetDeltaThetaA    326                                 GetDeltaThetaAngle());
325 }                                                 327 }
326                                                   328 
327 #endif  // G4GEOM_USE_USOLIDS                     329 #endif  // G4GEOM_USE_USOLIDS
328                                                   330