Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/solids/CSG/src/G4UCutTubs.cc

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Differences between /geometry/solids/CSG/src/G4UCutTubs.cc (Version 11.3.0) and /geometry/solids/CSG/src/G4UCutTubs.cc (Version 9.4.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // Implementation for G4UCutTubs wrapper class    
 27 //                                                
 28 // 07.07.17 G.Cosmo, CERN/PH                      
 29 // -------------------------------------------    
 30                                                   
 31 #include "G4CutTubs.hh"                           
 32 #include "G4UCutTubs.hh"                          
 33                                                   
 34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G    
 35                                                   
 36 #include "G4GeomTools.hh"                         
 37 #include "G4AffineTransform.hh"                   
 38 #include "G4VPVParameterisation.hh"               
 39 #include "G4BoundingEnvelope.hh"                  
 40                                                   
 41 using namespace CLHEP;                            
 42                                                   
 43 //////////////////////////////////////////////    
 44 //                                                
 45 // Constructor - check parameters, convert ang    
 46 //             - note if pdphi>2PI then reset     
 47                                                   
 48 G4UCutTubs::G4UCutTubs( const G4String& pName,    
 49                               G4double pRMin,     
 50                               G4double pDz,       
 51                               G4double pSPhi,     
 52                               const G4ThreeVec    
 53                               const G4ThreeVec    
 54   : Base_t(pName, pRMin, pRMax, pDz, pSPhi, pD    
 55            pLowNorm.x(), pLowNorm.y(), pLowNor    
 56            pHighNorm.x(), pHighNorm.y(), pHigh    
 57 {                                                 
 58 }                                                 
 59                                                   
 60 //////////////////////////////////////////////    
 61 //                                                
 62 // Fake default constructor - sets only member    
 63 //                            for usage restri    
 64 //                                                
 65 G4UCutTubs::G4UCutTubs( __void__& a )             
 66   : Base_t(a)                                     
 67 {                                                 
 68 }                                                 
 69                                                   
 70 //////////////////////////////////////////////    
 71 //                                                
 72 // Destructor                                     
 73                                                   
 74 G4UCutTubs::~G4UCutTubs() = default;              
 75                                                   
 76 //////////////////////////////////////////////    
 77 //                                                
 78 // Copy constructor                               
 79                                                   
 80 G4UCutTubs::G4UCutTubs(const G4UCutTubs& rhs)     
 81   : Base_t(rhs)                                   
 82 {                                                 
 83 }                                                 
 84                                                   
 85 //////////////////////////////////////////////    
 86 //                                                
 87 // Assignment operator                            
 88                                                   
 89 G4UCutTubs& G4UCutTubs::operator = (const G4UC    
 90 {                                                 
 91    // Check assignment to self                    
 92    //                                             
 93    if (this == &rhs)  { return *this; }           
 94                                                   
 95    // Copy base class data                        
 96    //                                             
 97    Base_t::operator=(rhs);                        
 98                                                   
 99    return *this;                                  
100 }                                                 
101                                                   
102 //////////////////////////////////////////////    
103 //                                                
104 // Accessors and modifiers                        
105                                                   
106 G4double G4UCutTubs::GetInnerRadius() const       
107 {                                                 
108   return rmin();                                  
109 }                                                 
110 G4double G4UCutTubs::GetOuterRadius() const       
111 {                                                 
112   return rmax();                                  
113 }                                                 
114 G4double G4UCutTubs::GetZHalfLength() const       
115 {                                                 
116   return z();                                     
117 }                                                 
118 G4double G4UCutTubs::GetStartPhiAngle() const     
119 {                                                 
120   return sphi();                                  
121 }                                                 
122 G4double G4UCutTubs::GetDeltaPhiAngle() const     
123 {                                                 
124   return dphi();                                  
125 }                                                 
126 G4double G4UCutTubs::GetSinStartPhi() const       
127 {                                                 
128   return std::sin(GetStartPhiAngle());            
129 }                                                 
130 G4double G4UCutTubs::GetCosStartPhi() const       
131 {                                                 
132   return std::cos(GetStartPhiAngle());            
133 }                                                 
134 G4double G4UCutTubs::GetSinEndPhi() const         
135 {                                                 
136   return std::sin(GetStartPhiAngle()+GetDeltaP    
137 }                                                 
138 G4double G4UCutTubs::GetCosEndPhi() const         
139 {                                                 
140   return std::cos(GetStartPhiAngle()+GetDeltaP    
141 }                                                 
142 G4ThreeVector G4UCutTubs::GetLowNorm  () const    
143 {                                                 
144   U3Vector lc = BottomNormal();                   
145   return {lc.x(), lc.y(), lc.z()};                
146 }                                                 
147 G4ThreeVector G4UCutTubs::GetHighNorm () const    
148 {                                                 
149   U3Vector hc = TopNormal();                      
150   return {hc.x(), hc.y(), hc.z()};                
151 }                                                 
152                                                   
153 void G4UCutTubs::SetInnerRadius(G4double newRM    
154 {                                                 
155   SetRMin(newRMin);                               
156   fRebuildPolyhedron = true;                      
157 }                                                 
158 void G4UCutTubs::SetOuterRadius(G4double newRM    
159 {                                                 
160   SetRMax(newRMax);                               
161   fRebuildPolyhedron = true;                      
162 }                                                 
163 void G4UCutTubs::SetZHalfLength(G4double newDz    
164 {                                                 
165   SetDz(newDz);                                   
166   fRebuildPolyhedron = true;                      
167 }                                                 
168 void G4UCutTubs::SetStartPhiAngle(G4double new    
169 {                                                 
170   SetSPhi(newSPhi);                               
171   fRebuildPolyhedron = true;                      
172 }                                                 
173 void G4UCutTubs::SetDeltaPhiAngle(G4double new    
174 {                                                 
175   SetDPhi(newDPhi);                               
176   fRebuildPolyhedron = true;                      
177 }                                                 
178                                                   
179 //////////////////////////////////////////////    
180 //                                                
181 // Make a clone of the object                     
182                                                   
183 G4VSolid* G4UCutTubs::Clone() const               
184 {                                                 
185   return new G4UCutTubs(*this);                   
186 }                                                 
187                                                   
188 //////////////////////////////////////////////    
189 //                                                
190 // Get bounding box                               
191                                                   
192 void G4UCutTubs::BoundingLimits(G4ThreeVector&    
193 {                                                 
194   static G4bool checkBBox = true;                 
195                                                   
196   G4double rmin = GetInnerRadius();               
197   G4double rmax = GetOuterRadius();               
198   G4double dz   = GetZHalfLength();               
199   G4double dphi = GetDeltaPhiAngle();             
200                                                   
201   G4double sinSphi = GetSinStartPhi();            
202   G4double cosSphi = GetCosStartPhi();            
203   G4double sinEphi = GetSinEndPhi();              
204   G4double cosEphi = GetCosEndPhi();              
205                                                   
206   G4ThreeVector norm;                             
207   G4double mag, topx, topy, dists, diste;         
208   G4bool iftop;                                   
209                                                   
210   // Find Zmin                                    
211   //                                              
212   G4double zmin;                                  
213   norm = GetLowNorm();                            
214   mag  = std::sqrt(norm.x()*norm.x() + norm.y(    
215   topx = (mag == 0) ? 0 : -rmax*norm.x()/mag;     
216   topy = (mag == 0) ? 0 : -rmax*norm.y()/mag;     
217   dists =  sinSphi*topx - cosSphi*topy;           
218   diste = -sinEphi*topx + cosEphi*topy;           
219   if (dphi > pi)                                  
220   {                                               
221     iftop = true;                                 
222     if (dists > 0 && diste > 0)iftop = false;     
223   }                                               
224   else                                            
225   {                                               
226     iftop = false;                                
227     if (dists <= 0 && diste <= 0) iftop = true    
228   }                                               
229   if (iftop)                                      
230   {                                               
231     zmin = -(norm.x()*topx + norm.y()*topy)/no    
232   }                                               
233   else                                            
234   {                                               
235     G4double z1 = -rmin*(norm.x()*cosSphi + no    
236     G4double z2 = -rmin*(norm.x()*cosEphi + no    
237     G4double z3 = -rmax*(norm.x()*cosSphi + no    
238     G4double z4 = -rmax*(norm.x()*cosEphi + no    
239     zmin = std::min(std::min(std::min(z1,z2),z    
240   }                                               
241                                                   
242   // Find Zmax                                    
243   //                                              
244   G4double zmax;                                  
245   norm = GetHighNorm();                           
246   mag  = std::sqrt(norm.x()*norm.x() + norm.y(    
247   topx = (mag == 0) ? 0 : -rmax*norm.x()/mag;     
248   topy = (mag == 0) ? 0 : -rmax*norm.y()/mag;     
249   dists =  sinSphi*topx - cosSphi*topy;           
250   diste = -sinEphi*topx + cosEphi*topy;           
251   if (dphi > pi)                                  
252   {                                               
253     iftop = true;                                 
254     if (dists > 0 && diste > 0) iftop = false;    
255   }                                               
256   else                                            
257   {                                               
258     iftop = false;                                
259     if (dists <= 0 && diste <= 0) iftop = true    
260   }                                               
261   if (iftop)                                      
262   {                                               
263     zmax = -(norm.x()*topx + norm.y()*topy)/no    
264   }                                               
265   else                                            
266   {                                               
267     G4double z1 = -rmin*(norm.x()*cosSphi + no    
268     G4double z2 = -rmin*(norm.x()*cosEphi + no    
269     G4double z3 = -rmax*(norm.x()*cosSphi + no    
270     G4double z4 = -rmax*(norm.x()*cosEphi + no    
271     zmax = std::max(std::max(std::max(z1,z2),z    
272   }                                               
273                                                   
274   // Find bounding box                            
275   //                                              
276   if (GetDeltaPhiAngle() < twopi)                 
277   {                                               
278     G4TwoVector vmin,vmax;                        
279     G4GeomTools::DiskExtent(rmin,rmax,            
280                             GetSinStartPhi(),G    
281                             GetSinEndPhi(),Get    
282                             vmin,vmax);           
283     pMin.set(vmin.x(),vmin.y(), zmin);            
284     pMax.set(vmax.x(),vmax.y(), zmax);            
285   }                                               
286   else                                            
287   {                                               
288     pMin.set(-rmax,-rmax, zmin);                  
289     pMax.set( rmax, rmax, zmax);                  
290   }                                               
291                                                   
292   // Check correctness of the bounding box        
293   //                                              
294   if (pMin.x() >= pMax.x() || pMin.y() >= pMax    
295   {                                               
296     std::ostringstream message;                   
297     message << "Bad bounding box (min >= max)     
298             << GetName() << " !"                  
299             << "\npMin = " << pMin                
300             << "\npMax = " << pMax;               
301     G4Exception("G4CUutTubs::BoundingLimits()"    
302                 JustWarning, message);            
303     StreamInfo(G4cout);                           
304   }                                               
305                                                   
306   // Check consistency of bounding boxes          
307   //                                              
308   if (checkBBox)                                  
309   {                                               
310     U3Vector vmin, vmax;                          
311     Extent(vmin,vmax);                            
312     if (std::abs(pMin.x()-vmin.x()) > kCarTole    
313         std::abs(pMin.y()-vmin.y()) > kCarTole    
314         std::abs(pMin.z()-vmin.z()) > kCarTole    
315         std::abs(pMax.x()-vmax.x()) > kCarTole    
316         std::abs(pMax.y()-vmax.y()) > kCarTole    
317         std::abs(pMax.z()-vmax.z()) > kCarTole    
318     {                                             
319       std::ostringstream message;                 
320       message << "Inconsistency in bounding bo    
321               << GetName() << " !"                
322               << "\nBBox min: wrapper = " << p    
323               << "\nBBox max: wrapper = " << p    
324       G4Exception("G4UCutTubs::BoundingLimits(    
325                   JustWarning, message);          
326       checkBBox = false;                          
327     }                                             
328   }                                               
329 }                                                 
330                                                   
331 //////////////////////////////////////////////    
332 //                                                
333 // Calculate extent under transform and specif    
334                                                   
335 G4bool                                            
336 G4UCutTubs::CalculateExtent(const EAxis pAxis,    
337                             const G4VoxelLimit    
338                             const G4AffineTran    
339                                   G4double& pM    
340 {                                                 
341   G4ThreeVector bmin, bmax;                       
342   G4bool exist;                                   
343                                                   
344   // Get bounding box                             
345   BoundingLimits(bmin,bmax);                      
346                                                   
347   // Check bounding box                           
348   G4BoundingEnvelope bbox(bmin,bmax);             
349 #ifdef G4BBOX_EXTENT                              
350   if (true) return bbox.CalculateExtent(pAxis,    
351 #endif                                            
352   if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVox    
353   {                                               
354     return exist = pMin < pMax;                   
355   }                                               
356                                                   
357   // Get parameters of the solid                  
358   G4double rmin = GetInnerRadius();               
359   G4double rmax = GetOuterRadius();               
360   G4double dphi = GetDeltaPhiAngle();             
361   G4double zmin = bmin.z();                       
362   G4double zmax = bmax.z();                       
363                                                   
364   // Find bounding envelope and calculate exte    
365   //                                              
366   const G4int NSTEPS = 24;            // numbe    
367   G4double astep  = twopi/NSTEPS;     // max a    
368   G4int    ksteps = (dphi <= astep) ? 1 : (G4i    
369   G4double ang    = dphi/ksteps;                  
370                                                   
371   G4double sinHalf = std::sin(0.5*ang);           
372   G4double cosHalf = std::cos(0.5*ang);           
373   G4double sinStep = 2.*sinHalf*cosHalf;          
374   G4double cosStep = 1. - 2.*sinHalf*sinHalf;     
375   G4double rext    = rmax/cosHalf;                
376                                                   
377   // bounding envelope for full cylinder consi    
378   // in other cases it is a sequence of quadri    
379   if (rmin == 0 && dphi == twopi)                 
380   {                                               
381     G4double sinCur = sinHalf;                    
382     G4double cosCur = cosHalf;                    
383                                                   
384     G4ThreeVectorList baseA(NSTEPS),baseB(NSTE    
385     for (G4int k=0; k<NSTEPS; ++k)                
386     {                                             
387       baseA[k].set(rext*cosCur,rext*sinCur,zmi    
388       baseB[k].set(rext*cosCur,rext*sinCur,zma    
389                                                   
390       G4double sinTmp = sinCur;                   
391       sinCur = sinCur*cosStep + cosCur*sinStep    
392       cosCur = cosCur*cosStep - sinTmp*sinStep    
393     }                                             
394     std::vector<const G4ThreeVectorList *> pol    
395     polygons[0] = &baseA;                         
396     polygons[1] = &baseB;                         
397     G4BoundingEnvelope benv(bmin,bmax,polygons    
398     exist = benv.CalculateExtent(pAxis,pVoxelL    
399   }                                               
400   else                                            
401   {                                               
402     G4double sinStart = GetSinStartPhi();         
403     G4double cosStart = GetCosStartPhi();         
404     G4double sinEnd   = GetSinEndPhi();           
405     G4double cosEnd   = GetCosEndPhi();           
406     G4double sinCur   = sinStart*cosHalf + cos    
407     G4double cosCur   = cosStart*cosHalf - sin    
408                                                   
409     // set quadrilaterals                         
410     G4ThreeVectorList pols[NSTEPS+2];             
411     for (G4int k=0; k<ksteps+2; ++k) pols[k].r    
412     pols[0][0].set(rmin*cosStart,rmin*sinStart    
413     pols[0][1].set(rmin*cosStart,rmin*sinStart    
414     pols[0][2].set(rmax*cosStart,rmax*sinStart    
415     pols[0][3].set(rmax*cosStart,rmax*sinStart    
416     for (G4int k=1; k<ksteps+1; ++k)              
417     {                                             
418       pols[k][0].set(rmin*cosCur,rmin*sinCur,z    
419       pols[k][1].set(rmin*cosCur,rmin*sinCur,z    
420       pols[k][2].set(rext*cosCur,rext*sinCur,z    
421       pols[k][3].set(rext*cosCur,rext*sinCur,z    
422                                                   
423       G4double sinTmp = sinCur;                   
424       sinCur = sinCur*cosStep + cosCur*sinStep    
425       cosCur = cosCur*cosStep - sinTmp*sinStep    
426     }                                             
427     pols[ksteps+1][0].set(rmin*cosEnd,rmin*sin    
428     pols[ksteps+1][1].set(rmin*cosEnd,rmin*sin    
429     pols[ksteps+1][2].set(rmax*cosEnd,rmax*sin    
430     pols[ksteps+1][3].set(rmax*cosEnd,rmax*sin    
431                                                   
432     // set envelope and calculate extent          
433     std::vector<const G4ThreeVectorList *> pol    
434     polygons.resize(ksteps+2);                    
435     for (G4int k=0; k<ksteps+2; ++k) polygons[    
436     G4BoundingEnvelope benv(bmin,bmax,polygons    
437     exist = benv.CalculateExtent(pAxis,pVoxelL    
438   }                                               
439   return exist;                                   
440 }                                                 
441                                                   
442 //////////////////////////////////////////////    
443 //                                                
444 // Return real Z coordinate of point on Cutted    
445                                                   
446 G4double G4UCutTubs::GetCutZ(const G4ThreeVect    
447 {                                                 
448   G4double newz = p.z();  // p.z() should be e    
449   G4ThreeVector fLowNorm = GetLowNorm();          
450   G4ThreeVector fHighNorm = GetHighNorm();        
451                                                   
452   if (p.z()<0)                                    
453   {                                               
454     if(fLowNorm.z()!=0.)                          
455     {                                             
456        newz = -GetZHalfLength()                   
457             - (p.x()*fLowNorm.x()+p.y()*fLowNo    
458     }                                             
459   }                                               
460   else                                            
461   {                                               
462     if(fHighNorm.z()!=0.)                         
463     {                                             
464        newz = GetZHalfLength()                    
465             - (p.x()*fHighNorm.x()+p.y()*fHigh    
466     }                                             
467   }                                               
468   return newz;                                    
469 }                                                 
470                                                   
471 //////////////////////////////////////////////    
472 //                                                
473 // Create polyhedron for visualization            
474 //                                                
475 G4Polyhedron* G4UCutTubs::CreatePolyhedron() c    
476 {                                                 
477   typedef G4double G4double3[3];                  
478   typedef G4int G4int4[4];                        
479                                                   
480   auto ph = new G4Polyhedron;                     
481   G4Polyhedron *ph1 = new G4PolyhedronTubs(Get    
482                                            Get    
483                                            Get    
484                                            Get    
485                                            Get    
486   G4int nn=ph1->GetNoVertices();                  
487   G4int nf=ph1->GetNoFacets();                    
488   auto xyz = new G4double3[nn];  // number of     
489   auto faces = new G4int4[nf] ;  // number of     
490   G4double fDz = GetZHalfLength();                
491                                                   
492   for(G4int i=0; i<nn; ++i)                       
493   {                                               
494     xyz[i][0]=ph1->GetVertex(i+1).x();            
495     xyz[i][1]=ph1->GetVertex(i+1).y();            
496     G4double tmpZ=ph1->GetVertex(i+1).z();        
497     if (tmpZ>=fDz-kCarTolerance)                  
498     {                                             
499       xyz[i][2]=GetCutZ(G4ThreeVector(xyz[i][0    
500     }                                             
501     else if(tmpZ<=-fDz+kCarTolerance)             
502     {                                             
503       xyz[i][2]=GetCutZ(G4ThreeVector(xyz[i][0    
504     }                                             
505     else                                          
506     {                                             
507       xyz[i][2]=tmpZ;                             
508     }                                             
509   }                                               
510   G4int iNodes[4];                                
511   G4int* iEdge=nullptr;                           
512   G4int n;                                        
513   for(G4int i=0; i<nf; ++i)                       
514   {                                               
515     ph1->GetFacet(i+1,n,iNodes,iEdge);            
516     for(G4int k=0; k<n; ++k)                      
517     {                                             
518       faces[i][k]=iNodes[k];                      
519     }                                             
520     for(G4int k=n; k<4; ++k)                      
521     {                                             
522       faces[i][k]=0;                              
523     }                                             
524   }                                               
525   ph->createPolyhedron(nn,nf,xyz,faces);          
526                                                   
527   delete [] xyz;                                  
528   delete [] faces;                                
529   delete ph1;                                     
530                                                   
531   return ph;                                      
532 }                                                 
533                                                   
534 #endif  // G4GEOM_USE_USOLIDS                     
535