Geant4 Cross Reference

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Geant4/geometry/solids/CSG/src/G4Trap.cc

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Differences between /geometry/solids/CSG/src/G4Trap.cc (Version 11.3.0) and /geometry/solids/CSG/src/G4Trap.cc (Version 5.2.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
                                                   >>  23 //
                                                   >>  24 // $Id: G4Trap.cc,v 1.17 2003/06/16 16:53:42 gunter Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-05-02-patch-01 $
                                                   >>  26 //
                                                   >>  27 // class G4Trap
                                                   >>  28 //
 26 // Implementation for G4Trap class                 29 // Implementation for G4Trap class
 27 //                                                 30 //
                                                   >>  31 // History:
 28 // 21.03.95 P.Kent: Modified for `tolerant' ge     32 // 21.03.95 P.Kent: Modified for `tolerant' geometry
 29 // 09.09.96 V.Grichine: Final modifications be <<  33 // 09.09.96 V. Grichine: Final modifications before to commit
 30 // 08.12.97 J.Allison: Added "nominal" constru <<  34 // 01.11.96 V.Grichine: Costructor for Right Angular Wedge from STEP, G4Trd/Para
 31 // 28.04.05 V.Grichine: new SurfaceNormal acco <<  35 // 08.12.97 J.Allison: Added "nominal" constructor and method SetAllParameters.
 32 // 18.04.17 E.Tcherniaev: complete revision, s <<  36 // 04.06.99 S.Giani: Fixed CalculateExtent in rotated case. 
 33 // ------------------------------------------- <<  37 // 19.11.99 V.Grichine: kUndef was added to Eside enum
                                                   >>  38 // 13.12.99 V.Grichine: bug fixed in DistanceToIn(p,v)
                                                   >>  39 //
                                                   >>  40 // ********************************************************************
 34                                                    41 
 35 #include "G4Trap.hh"                               42 #include "G4Trap.hh"
 36                                                    43 
 37 #if !defined(G4GEOM_USE_UTRAP)                 << 
 38                                                << 
 39 #include "globals.hh"                          << 
 40 #include "G4GeomTools.hh"                      << 
 41                                                << 
 42 #include "G4VoxelLimits.hh"                        44 #include "G4VoxelLimits.hh"
 43 #include "G4AffineTransform.hh"                    45 #include "G4AffineTransform.hh"
 44 #include "G4BoundingEnvelope.hh"               << 
 45                                                    46 
 46 #include "G4VPVParameterisation.hh"                47 #include "G4VPVParameterisation.hh"
 47                                                    48 
 48 #include "G4QuickRand.hh"                      << 
 49                                                << 
 50 #include "G4VGraphicsScene.hh"                     49 #include "G4VGraphicsScene.hh"
 51 #include "G4Polyhedron.hh"                         50 #include "G4Polyhedron.hh"
                                                   >>  51 #include "G4NURBS.hh"
                                                   >>  52 #include "G4NURBSbox.hh"
                                                   >>  53 
                                                   >>  54 ////////////////////////////////////////////////////////////////////////
                                                   >>  55 //
                                                   >>  56 // Accuracy of coplanarity
                                                   >>  57 
                                                   >>  58 const G4double kCoplanar_Tolerance = 1E-4 ;
                                                   >>  59 
                                                   >>  60 //////////////////////////////////////////////////////////////////////////
                                                   >>  61 //
                                                   >>  62 // Private enum: Not for external use 
                                                   >>  63     
                                                   >>  64 enum Eside {kUndef,ks0,ks1,ks2,ks3,kPZ,kMZ};
                                                   >>  65 
                                                   >>  66 ////////////////////////////////////////////////////////////////////////
                                                   >>  67 //
                                                   >>  68 // Destructor
 52                                                    69 
 53 using namespace CLHEP;                         <<  70 G4Trap::~G4Trap()
                                                   >>  71 {
                                                   >>  72 }
 54                                                    73 
 55 //////////////////////////////////////////////     74 //////////////////////////////////////////////////////////////////////////
 56 //                                                 75 //
 57 // Constructor - check and set half-widths as  <<  76 // Constructor - check and set half-widths as well as angles: 
 58 // final check of coplanarity                      77 // final check of coplanarity
 59                                                    78 
 60 G4Trap::G4Trap( const G4String& pName,             79 G4Trap::G4Trap( const G4String& pName,
 61                       G4double pDz,                80                       G4double pDz,
 62                       G4double pTheta, G4doubl     81                       G4double pTheta, G4double pPhi,
 63                       G4double pDy1, G4double      82                       G4double pDy1, G4double pDx1, G4double pDx2,
 64                       G4double pAlp1,              83                       G4double pAlp1,
 65                       G4double pDy2, G4double      84                       G4double pDy2, G4double pDx3, G4double pDx4,
 66                       G4double pAlp2 )         <<  85                       G4double pAlp2)
 67   : G4CSGSolid(pName), halfCarTolerance(0.5*kC <<  86   : G4CSGSolid(pName)
 68 {                                                  87 {
 69   fDz = pDz;                                   <<  88   if ( pDz > 0 && pDy1 > 0 && pDx1 > 0 && 
 70   fTthetaCphi = std::tan(pTheta)*std::cos(pPhi <<  89        pDx2 > 0 && pDy2 > 0 && pDx3 > 0 && pDx4 > 0 )
 71   fTthetaSphi = std::tan(pTheta)*std::sin(pPhi <<  90   {
 72                                                <<  91     fDz=pDz;
 73   fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx2; fTalp <<  92     fTthetaCphi=tan(pTheta)*cos(pPhi);
 74   fDy2 = pDy2; fDx3 = pDx3; fDx4 = pDx4; fTalp <<  93     fTthetaSphi=tan(pTheta)*sin(pPhi);
                                                   >>  94       
                                                   >>  95     fDy1=pDy1;
                                                   >>  96     fDx1=pDx1;
                                                   >>  97     fDx2=pDx2;
                                                   >>  98     fTalpha1=tan(pAlp1);
                                                   >>  99      
                                                   >> 100     fDy2=pDy2;
                                                   >> 101     fDx3=pDx3;
                                                   >> 102     fDx4=pDx4;
                                                   >> 103     fTalpha2=tan(pAlp2);
 75                                                   104 
 76   CheckParameters();                           << 105     MakePlanes();
 77   MakePlanes();                                << 106   }
                                                   >> 107   else
                                                   >> 108   {
                                                   >> 109     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl
                                                   >> 110            << "        Invalid dimensions !" << G4endl
                                                   >> 111            << "          X - "
                                                   >> 112            << pDx1 << ", " << pDx2 << ", " << pDx3 << ", " << pDx4 << G4endl
                                                   >> 113            << "          Y - " << pDy1 << ", " << pDy2 << G4endl
                                                   >> 114            << "          Z - " << pDz << G4endl;
                                                   >> 115     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl
                                                   >> 116            << "        Invalid dimensions !" << G4endl
                                                   >> 117            << "          X - "
                                                   >> 118            << pDx1 << ", " << pDx2 << ", " << pDx3 << ", " << pDx4 << G4endl
                                                   >> 119            << "          Y - " << pDy1 << ", " << pDy2 << G4endl
                                                   >> 120            << "          Z - " << pDz << G4endl;
                                                   >> 121     G4Exception("G4Trap::G4Trap() - Invalid length G4Trap parameters");
                                                   >> 122   }
 78 }                                                 123 }
 79                                                   124 
 80 ////////////////////////////////////////////// << 125 ////////////////////////////////////////////////////////////////////////////
 81 //                                                126 //
 82 // Constructor - Design of trapezoid based on  << 127 // Constructor - Design of trapezoid based on 8 G4ThreeVector parameters, 
 83 // which are its vertices. Checking of planari << 128 // which are its vertices. Checking of planarity with preparation of 
 84 // fPlanes[] and than calculation of other mem    129 // fPlanes[] and than calculation of other members
 85                                                   130 
 86 G4Trap::G4Trap( const G4String& pName,            131 G4Trap::G4Trap( const G4String& pName,
 87                 const G4ThreeVector pt[8] )       132                 const G4ThreeVector pt[8] )
 88   : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 133   : G4CSGSolid(pName)
 89 {                                                 134 {
 90   // Start with check of centering - the cente << 135   if ( pt[0].z()<0 && pt[0].z()==pt[1].z()
 91   // should cross the origin of frame          << 136     && pt[0].z()==pt[2].z() && pt[0].z()==pt[3].z()
 92   //                                           << 137     && pt[4].z()>0 && pt[4].z()==pt[5].z()
 93   if (  pt[0].z() >= 0                         << 138     && pt[4].z()==pt[6].z() && pt[4].z()==pt[7].z()
 94         || pt[0].z() != pt[1].z()              << 139     && (pt[0].z()+pt[4].z())== 0
 95         || pt[0].z() != pt[2].z()              << 140     && pt[0].y()==pt[1].y() && pt[2].y()==pt[3].y()
 96         || pt[0].z() != pt[3].z()              << 141     && pt[4].y()==pt[5].y() && pt[6].y()==pt[7].y()
 97                                                << 142     && (pt[0].y()+pt[2].y()+pt[4].y()+pt[6].y())==0 )
 98         || pt[4].z() <= 0                      << 143   {
 99         || pt[4].z() != pt[5].z()              << 144     G4bool good;
100         || pt[4].z() != pt[6].z()              << 145     
101         || pt[4].z() != pt[7].z()              << 146     // Bottom side with normal approx. -Y
102                                                << 147     //
103         || std::fabs( pt[0].z() + pt[4].z() )  << 148     good=MakePlane(pt[0],pt[4],pt[5],pt[1],fPlanes[0]);
104                                                << 149     if (!good)
105         || pt[0].y() != pt[1].y()              << 150     {
106         || pt[2].y() != pt[3].y()              << 151       DumpInfo();
107         || pt[4].y() != pt[5].y()              << 152       G4Exception("G4Trap::G4Trap() - face at ~-Y not planar");
108         || pt[6].y() != pt[7].y()              << 153     }
109                                                << 
110         || std::fabs(pt[0].y()+pt[2].y()+pt[4] << 
111         || std::fabs(pt[0].x()+pt[1].x()+pt[4] << 
112                      pt[2].x()+pt[3].x()+pt[6] << 
113   {                                            << 
114     std::ostringstream message;                << 
115     message << "Invalid vertice coordinates fo << 
116     G4Exception("G4Trap::G4Trap()", "GeomSolid << 
117                 FatalException, message);      << 
118   }                                            << 
119                                                   154 
120   // Set parameters                            << 155     // Top side with normal approx. +Y
121   //                                           << 156     //
122   fDz = (pt[7]).z();                           << 157     good=MakePlane(pt[2],pt[3],pt[7],pt[6],fPlanes[1]);
                                                   >> 158     if (!good)
                                                   >> 159     {
                                                   >> 160       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 161       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 162       G4Exception("G4Trap::G4Trap() - face at ~+Y not planar");
                                                   >> 163     }
123                                                   164 
124   fDy1     = ((pt[2]).y()-(pt[1]).y())*0.5;    << 165     // Front side with normal approx. -X
125   fDx1     = ((pt[1]).x()-(pt[0]).x())*0.5;    << 166     //
126   fDx2     = ((pt[3]).x()-(pt[2]).x())*0.5;    << 167     good=MakePlane(pt[0],pt[2],pt[6],pt[4],fPlanes[2]);
127   fTalpha1 = ((pt[2]).x()+(pt[3]).x()-(pt[1]). << 168     if (!good)
128                                                << 169     {
129   fDy2     = ((pt[6]).y()-(pt[5]).y())*0.5;    << 170       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
130   fDx3     = ((pt[5]).x()-(pt[4]).x())*0.5;    << 171       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
131   fDx4     = ((pt[7]).x()-(pt[6]).x())*0.5;    << 172       G4Exception("G4Trap::G4Trap() - face at ~-X not planar");
132   fTalpha2 = ((pt[6]).x()+(pt[7]).x()-(pt[5]). << 173     }
133                                                   174 
134   fTthetaCphi = ((pt[4]).x()+fDy2*fTalpha2+fDx << 175     // Back side iwth normal approx. +X
135   fTthetaSphi = ((pt[4]).y()+fDy2)/fDz;        << 176     //
                                                   >> 177     good=MakePlane(pt[1],pt[5],pt[7],pt[3],fPlanes[3]);
                                                   >> 178     if (!good)
                                                   >> 179     {
                                                   >> 180       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 181       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 182       G4Exception("G4Trap::G4Trap() - face at ~+X not planar");
                                                   >> 183     }
                                                   >> 184 
                                                   >> 185     fDz = (pt[7]).z() ;
                                                   >> 186       
                                                   >> 187     fDy1 = ((pt[2]).y()-(pt[1]).y())*0.5 ;
                                                   >> 188     fDx1 = ((pt[1]).x()-(pt[0]).x())*0.5 ;
                                                   >> 189     fDx2 = ((pt[3]).x()-(pt[2]).x())*0.5 ;
                                                   >> 190     fTalpha1 = ((pt[2]).x()+(pt[3]).x()-(pt[1]).x()-(pt[0]).x())*0.25/fDy1 ;
                                                   >> 191 
                                                   >> 192     fDy2 = ((pt[6]).y()-(pt[5]).y())*0.5 ;
                                                   >> 193     fDx3 = ((pt[5]).x()-(pt[4]).x())*0.5 ;
                                                   >> 194     fDx4 = ((pt[7]).x()-(pt[6]).x())*0.5 ;
                                                   >> 195     fTalpha2 = ((pt[6]).x()+(pt[7]).x()-(pt[5]).x()-(pt[4]).x())*0.25/fDy2 ;
136                                                   196 
137   CheckParameters();                           << 197     fTthetaCphi = ((pt[4]).x()+fDy2*fTalpha2+fDx3)/fDz ;
138   MakePlanes(pt);                              << 198     fTthetaSphi = ((pt[4]).y()+fDy2)/fDz ;
                                                   >> 199   }
                                                   >> 200   else
                                                   >> 201   {
                                                   >> 202     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 203     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 204     G4Exception("G4Trap::G4Trap() - Invalid vertice coordinates");
                                                   >> 205   }
139 }                                                 206 }
140                                                   207 
141 ////////////////////////////////////////////// << 208 //////////////////////////////////////////////////////////////////////////////
142 //                                                209 //
143 // Constructor for Right Angular Wedge from ST    210 // Constructor for Right Angular Wedge from STEP
144                                                   211 
145 G4Trap::G4Trap( const G4String& pName,            212 G4Trap::G4Trap( const G4String& pName,
146                       G4double pZ,                213                       G4double pZ,
147                       G4double pY,                214                       G4double pY,
148                       G4double pX, G4double pL    215                       G4double pX, G4double pLTX )
149   : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 216   : G4CSGSolid(pName) 
                                                   >> 217          
150 {                                                 218 {
151   fDz  = 0.5*pZ; fTthetaCphi = 0; fTthetaSphi  << 219   G4bool good;
152   fDy1 = 0.5*pY; fDx1 = 0.5*pX; fDx2 = 0.5*pLT << 220 
153   fDy2 = fDy1;   fDx3 = fDx1;   fDx4 = fDx2;   << 221   if ( pZ>0 && pY>0 && pX>0 && pLTX>0 && pLTX<=pX )
                                                   >> 222   {
                                                   >> 223     fDz = 0.5*pZ ;
                                                   >> 224     fTthetaCphi = 0 ;
                                                   >> 225     fTthetaSphi = 0 ;
                                                   >> 226 
                                                   >> 227     fDy1 = 0.5*pY;
                                                   >> 228     fDx1 = 0.5*pX ;
                                                   >> 229     fDx2 = 0.5*pLTX;
                                                   >> 230     fTalpha1 =  0.5*(pLTX - pX)/pY;
                                                   >> 231 
                                                   >> 232     fDy2 = fDy1 ;
                                                   >> 233     fDx3 = fDx1;
                                                   >> 234     fDx4 = fDx2 ;
                                                   >> 235     fTalpha2 = fTalpha1 ;
                                                   >> 236 
                                                   >> 237     G4ThreeVector pt[8] ;
                                                   >> 238 
                                                   >> 239     pt[0]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
                                                   >> 240                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 241     pt[1]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
                                                   >> 242                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 243     pt[2]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
                                                   >> 244                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 245     pt[3]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
                                                   >> 246                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 247     pt[4]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
                                                   >> 248                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 249     pt[5]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
                                                   >> 250                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 251     pt[6]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
                                                   >> 252                         +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 253     pt[7]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
                                                   >> 254                         +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 255 
                                                   >> 256     // Bottom side with normal approx. -Y
                                                   >> 257     //
                                                   >> 258     good=MakePlane(pt[0],pt[4],pt[5],pt[1],fPlanes[0]);
                                                   >> 259     if (!good)
                                                   >> 260     {
                                                   >> 261       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 262       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 263       G4Exception("G4Trap::G4Trap() - face at ~-Y not planar");
                                                   >> 264     }
154                                                   265 
155   CheckParameters();                           << 266     // Top side with normal approx. +Y
156   MakePlanes();                                << 267     //
                                                   >> 268     good=MakePlane(pt[2],pt[3],pt[7],pt[6],fPlanes[1]);
                                                   >> 269     if (!good)
                                                   >> 270     {
                                                   >> 271       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 272       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 273       G4Exception("G4Trap::G4Trap() - face at ~+Y not planar");
                                                   >> 274     }
                                                   >> 275 
                                                   >> 276     // Front side with normal approx. -X
                                                   >> 277     //
                                                   >> 278     good=MakePlane(pt[0],pt[2],pt[6],pt[4],fPlanes[2]);
                                                   >> 279     if (!good)
                                                   >> 280     {
                                                   >> 281       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 282       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 283       G4Exception("G4Trap::G4Trap() - face at ~-X not planar");
                                                   >> 284     }
                                                   >> 285 
                                                   >> 286     // Back side iwth normal approx. +X
                                                   >> 287     //
                                                   >> 288     good=MakePlane(pt[1],pt[5],pt[7],pt[3],fPlanes[3]);
                                                   >> 289     if (!good)
                                                   >> 290     {
                                                   >> 291       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 292       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 293       G4Exception("G4Trap::G4Trap() - face at ~+X not planar");
                                                   >> 294     }
                                                   >> 295   }
                                                   >> 296     else
                                                   >> 297   {
                                                   >> 298     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 299     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 300     G4Exception("G4Trap::G4Trap() - Invalid length G4Trap parameters");
                                                   >> 301   }
157 }                                                 302 }
158                                                   303 
159 ////////////////////////////////////////////// << 304 ///////////////////////////////////////////////////////////////////////////////
160 //                                                305 //
161 // Constructor for G4Trd                          306 // Constructor for G4Trd
162                                                   307 
163 G4Trap::G4Trap( const G4String& pName,            308 G4Trap::G4Trap( const G4String& pName,
164                       G4double pDx1,  G4double    309                       G4double pDx1,  G4double pDx2,
165                       G4double pDy1,  G4double    310                       G4double pDy1,  G4double pDy2,
166                       G4double pDz )              311                       G4double pDz )
167   : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 312   : G4CSGSolid(pName)
168 {                                                 313 {
169   fDz  = pDz;  fTthetaCphi = 0; fTthetaSphi =  << 314   G4bool good;
170   fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx1; fTalp << 
171   fDy2 = pDy2; fDx3 = pDx2; fDx4 = pDx2; fTalp << 
172                                                   315 
173   CheckParameters();                           << 316   if ( pDz>0 && pDy1>0 && pDx1>0 && pDx2>0 && pDy2>0 )
174   MakePlanes();                                << 317   {
                                                   >> 318     fDz = pDz;
                                                   >> 319     fTthetaCphi = 0 ;
                                                   >> 320     fTthetaSphi = 0 ;
                                                   >> 321       
                                                   >> 322     fDy1 = pDy1 ;
                                                   >> 323     fDx1 = pDx1 ;
                                                   >> 324     fDx2 = pDx1 ;
                                                   >> 325     fTalpha1 = 0 ;
                                                   >> 326      
                                                   >> 327     fDy2 = pDy2 ;
                                                   >> 328     fDx3 = pDx2 ;
                                                   >> 329     fDx4 = pDx2 ;
                                                   >> 330     fTalpha2 = 0 ;
                                                   >> 331 
                                                   >> 332     G4ThreeVector pt[8] ;
                                                   >> 333      
                                                   >> 334     pt[0]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
                                                   >> 335                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 336     pt[1]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
                                                   >> 337                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 338     pt[2]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
                                                   >> 339                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 340     pt[3]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
                                                   >> 341                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 342     pt[4]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
                                                   >> 343                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 344     pt[5]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
                                                   >> 345                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 346     pt[6]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
                                                   >> 347                         +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 348     pt[7]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
                                                   >> 349                         +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 350 
                                                   >> 351     // Bottom side with normal approx. -Y
                                                   >> 352     //
                                                   >> 353     good=MakePlane(pt[0],pt[4],pt[5],pt[1],fPlanes[0]);
                                                   >> 354     if (!good)
                                                   >> 355     {
                                                   >> 356       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 357       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 358       G4Exception("G4Trap::G4Trap() - face at ~-Y not planar");
                                                   >> 359     }
                                                   >> 360 
                                                   >> 361     // Top side with normal approx. +Y
                                                   >> 362     //
                                                   >> 363     good=MakePlane(pt[2],pt[3],pt[7],pt[6],fPlanes[1]);
                                                   >> 364     if (!good)
                                                   >> 365     {
                                                   >> 366       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 367       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 368       G4Exception("G4Trap::G4Trap() - face at ~+Y not planar");
                                                   >> 369     }
                                                   >> 370 
                                                   >> 371     // Front side with normal approx. -X
                                                   >> 372     //
                                                   >> 373     good=MakePlane(pt[0],pt[2],pt[6],pt[4],fPlanes[2]);
                                                   >> 374     if (!good)
                                                   >> 375     {
                                                   >> 376       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 377       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 378       G4Exception("G4Trap::G4Trap() - face at ~-X not planar");
                                                   >> 379     }
                                                   >> 380 
                                                   >> 381     // Back side iwth normal approx. +X
                                                   >> 382     //
                                                   >> 383     good=MakePlane(pt[1],pt[5],pt[7],pt[3],fPlanes[3]);
                                                   >> 384     if (!good)
                                                   >> 385     {
                                                   >> 386       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 387       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 388       G4Exception("G4Trap::G4Trap() - face at ~+X not planar");
                                                   >> 389     }
                                                   >> 390   }
                                                   >> 391   else
                                                   >> 392   {
                                                   >> 393     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 394     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 395     G4Exception("G4Trap::G4Trap() - Invalid length G4Trap parameters");
                                                   >> 396   }
175 }                                                 397 }
176                                                   398 
177 ////////////////////////////////////////////// << 399 ////////////////////////////////////////////////////////////////////////////
178 //                                                400 //
179 // Constructor for G4Para                         401 // Constructor for G4Para
180                                                   402 
181 G4Trap::G4Trap( const G4String& pName,            403 G4Trap::G4Trap( const G4String& pName,
182                       G4double pDx, G4double p    404                       G4double pDx, G4double pDy,
183                       G4double pDz,               405                       G4double pDz,
184                       G4double pAlpha,            406                       G4double pAlpha,
185                       G4double pTheta, G4doubl << 407                       G4double pTheta, G4double pPhi)
186   : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 408   : G4CSGSolid(pName)       
187 {                                                 409 {
188   fDz = pDz;                                   << 410   G4bool good;
189   fTthetaCphi = std::tan(pTheta)*std::cos(pPhi << 
190   fTthetaSphi = std::tan(pTheta)*std::sin(pPhi << 
191                                                   411 
192   fDy1 = pDy; fDx1 = pDx; fDx2 = pDx; fTalpha1 << 412   if ( pDz>0 && pDy>0 && pDx>0 )
193   fDy2 = pDy; fDx3 = pDx; fDx4 = pDx; fTalpha2 << 413   {
                                                   >> 414     fDz = pDz ;
                                                   >> 415     fTthetaCphi = tan(pTheta)*cos(pPhi) ;
                                                   >> 416     fTthetaSphi = tan(pTheta)*sin(pPhi) ;
                                                   >> 417      
                                                   >> 418     fDy1 = pDy ;
                                                   >> 419     fDx1 = pDx ;
                                                   >> 420     fDx2 = pDx ;
                                                   >> 421     fTalpha1 = tan(pAlpha) ;
                                                   >> 422     
                                                   >> 423     fDy2 = pDy ;
                                                   >> 424     fDx3 = pDx ;
                                                   >> 425     fDx4 = pDx ;
                                                   >> 426     fTalpha2 = fTalpha1 ;
                                                   >> 427 
                                                   >> 428     G4ThreeVector pt[8] ;
                                                   >> 429      
                                                   >> 430     pt[0]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
                                                   >> 431                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 432     pt[1]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
                                                   >> 433                         -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 434     pt[2]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
                                                   >> 435                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 436     pt[3]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
                                                   >> 437                         -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 438     pt[4]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
                                                   >> 439                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 440     pt[5]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
                                                   >> 441                         +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 442     pt[6]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
                                                   >> 443                         +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 444     pt[7]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
                                                   >> 445                         +fDz*fTthetaSphi+fDy2,+fDz);
194                                                   446 
195   CheckParameters();                           << 447     // Bottom side with normal approx. -Y
196   MakePlanes();                                << 448     //
                                                   >> 449     good=MakePlane(pt[0],pt[4],pt[5],pt[1],fPlanes[0]);
                                                   >> 450     if (!good)
                                                   >> 451     {
                                                   >> 452       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 453       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 454       G4Exception("G4Trap::G4Trap() - face at ~-Y not planar");
                                                   >> 455     }
                                                   >> 456 
                                                   >> 457     // Top side with normal approx. +Y
                                                   >> 458     //
                                                   >> 459     good=MakePlane(pt[2],pt[3],pt[7],pt[6],fPlanes[1]);
                                                   >> 460     if (!good)
                                                   >> 461     {
                                                   >> 462       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 463       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 464       G4Exception("G4Trap::G4Trap() - face at ~+Y not planar");
                                                   >> 465     }
                                                   >> 466 
                                                   >> 467     // Front side with normal approx. -X
                                                   >> 468     //
                                                   >> 469     good=MakePlane(pt[0],pt[2],pt[6],pt[4],fPlanes[2]);
                                                   >> 470     if (!good)
                                                   >> 471     {
                                                   >> 472       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 473       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 474       G4Exception("G4Trap::G4Trap() - face at ~-X not planar");
                                                   >> 475     }
                                                   >> 476 
                                                   >> 477     // Back side iwth normal approx. +X
                                                   >> 478     //
                                                   >> 479     good=MakePlane(pt[1],pt[5],pt[7],pt[3],fPlanes[3]);
                                                   >> 480     if (!good)
                                                   >> 481     {
                                                   >> 482       G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 483       G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 484       G4Exception("G4Trap::G4Trap() - face at ~+X not planar");
                                                   >> 485     }
                                                   >> 486   }
                                                   >> 487   else
                                                   >> 488   {
                                                   >> 489     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 490     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 491     G4Exception("G4Trap::G4Trap() - Invalid length G4Trap parameters");
                                                   >> 492   }
197 }                                                 493 }
198                                                   494 
199 ////////////////////////////////////////////// << 495 ///////////////////////////////////////////////////////////////////////////
200 //                                                496 //
201 // Nominal constructor for G4Trap whose parame    497 // Nominal constructor for G4Trap whose parameters are to be set by
202 // a G4VParamaterisation later.  Check and set    498 // a G4VParamaterisation later.  Check and set half-widths as well as
203 // angles: final check of coplanarity             499 // angles: final check of coplanarity
204                                                   500 
205 G4Trap::G4Trap( const G4String& pName )           501 G4Trap::G4Trap( const G4String& pName )
206   : G4CSGSolid (pName), halfCarTolerance(0.5*k << 502   : G4CSGSolid (pName),
207     fDz(1.), fTthetaCphi(0.), fTthetaSphi(0.), << 503     fDz         (1.),
208     fDy1(1.), fDx1(1.), fDx2(1.), fTalpha1(0.) << 504     fTthetaCphi (0.),
209     fDy2(1.), fDx3(1.), fDx4(1.), fTalpha2(0.) << 505     fTthetaSphi (0.),
                                                   >> 506     fDy1        (1.),
                                                   >> 507     fDx1        (1.),
                                                   >> 508     fDx2        (1.),
                                                   >> 509     fTalpha1    (0.),
                                                   >> 510     fDy2        (1.),
                                                   >> 511     fDx3        (1.),
                                                   >> 512     fDx4        (1.),
                                                   >> 513     fTalpha2    (0.)
210 {                                                 514 {
211   MakePlanes();                                << 
212 }                                                 515 }
213                                                   516 
214 ////////////////////////////////////////////// << 517 ///////////////////////////////////////////////////////////////////////
215 //                                             << 
216 // Fake default constructor - sets only member << 
217 //                            for usage restri << 
218 //                                             << 
219 G4Trap::G4Trap( __void__& a )                  << 
220   : G4CSGSolid(a), halfCarTolerance(0.5*kCarTo << 
221     fDz(1.), fTthetaCphi(0.), fTthetaSphi(0.), << 
222     fDy1(1.), fDx1(1.), fDx2(1.), fTalpha1(0.) << 
223     fDy2(1.), fDx3(1.), fDx4(1.), fTalpha2(0.) << 
224 {                                              << 
225   MakePlanes();                                << 
226 }                                              << 
227                                                << 
228 ////////////////////////////////////////////// << 
229 //                                             << 
230 // Destructor                                  << 
231                                                << 
232 G4Trap::~G4Trap() = default;                   << 
233                                                << 
234 ////////////////////////////////////////////// << 
235 //                                             << 
236 // Copy constructor                            << 
237                                                << 
238 G4Trap::G4Trap(const G4Trap& rhs)              << 
239   : G4CSGSolid(rhs), halfCarTolerance(rhs.half << 
240     fDz(rhs.fDz), fTthetaCphi(rhs.fTthetaCphi) << 
241     fDy1(rhs.fDy1), fDx1(rhs.fDx1), fDx2(rhs.f << 
242     fDy2(rhs.fDy2), fDx3(rhs.fDx3), fDx4(rhs.f << 
243 {                                              << 
244   for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs << 
245   for (G4int i=0; i<6; ++i) { fAreas[i] = rhs. << 
246   fTrapType = rhs.fTrapType;                   << 
247 }                                              << 
248                                                << 
249 ////////////////////////////////////////////// << 
250 //                                             << 
251 // Assignment operator                         << 
252                                                << 
253 G4Trap& G4Trap::operator = (const G4Trap& rhs) << 
254 {                                              << 
255   // Check assignment to self                  << 
256   //                                           << 
257   if (this == &rhs)  { return *this; }         << 
258                                                << 
259   // Copy base class data                      << 
260   //                                           << 
261   G4CSGSolid::operator=(rhs);                  << 
262                                                << 
263   // Copy data                                 << 
264   //                                           << 
265   halfCarTolerance = rhs.halfCarTolerance;     << 
266   fDz = rhs.fDz; fTthetaCphi = rhs.fTthetaCphi << 
267   fDy1 = rhs.fDy1; fDx1 = rhs.fDx1; fDx2 = rhs << 
268   fDy2 = rhs.fDy2; fDx3 = rhs.fDx3; fDx4 = rhs << 
269   for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs << 
270   for (G4int i=0; i<6; ++i) { fAreas[i] = rhs. << 
271   fTrapType = rhs.fTrapType;                   << 
272   return *this;                                << 
273 }                                              << 
274                                                << 
275 ////////////////////////////////////////////// << 
276 //                                                518 //
277 // Set all parameters, as for constructor - ch    519 // Set all parameters, as for constructor - check and set half-widths
278 // as well as angles: final check of coplanari    520 // as well as angles: final check of coplanarity
279                                                   521 
280 void G4Trap::SetAllParameters ( G4double pDz,     522 void G4Trap::SetAllParameters ( G4double pDz,
281                                 G4double pThet    523                                 G4double pTheta,
282                                 G4double pPhi,    524                                 G4double pPhi,
283                                 G4double pDy1,    525                                 G4double pDy1,
284                                 G4double pDx1,    526                                 G4double pDx1,
285                                 G4double pDx2,    527                                 G4double pDx2,
286                                 G4double pAlp1    528                                 G4double pAlp1,
287                                 G4double pDy2,    529                                 G4double pDy2,
288                                 G4double pDx3,    530                                 G4double pDx3,
289                                 G4double pDx4,    531                                 G4double pDx4,
290                                 G4double pAlp2    532                                 G4double pAlp2 )
291 {                                                 533 {
292   // Reset data of the base class              << 534   if ( pDz>0 && pDy1>0 && pDx1>0 && pDx2>0 && pDy2>0 && pDx3>0 && pDx4>0 )
293   fCubicVolume = 0;                            << 535   {
294   fSurfaceArea = 0;                            << 536     fDz=pDz;
295   fRebuildPolyhedron = true;                   << 537     fTthetaCphi=tan(pTheta)*cos(pPhi);
296                                                << 538     fTthetaSphi=tan(pTheta)*sin(pPhi);
297   // Set parameters                            << 539      
298   fDz = pDz;                                   << 540     fDy1=pDy1;
299   fTthetaCphi = std::tan(pTheta)*std::cos(pPhi << 541     fDx1=pDx1;
300   fTthetaSphi = std::tan(pTheta)*std::sin(pPhi << 542     fDx2=pDx2;
301                                                << 543     fTalpha1=tan(pAlp1);
302   fDy1 = pDy1; fDx1 = pDx1; fDx2 = pDx2; fTalp << 544     
303   fDy2 = pDy2; fDx3 = pDx3; fDx4 = pDx4; fTalp << 545     fDy2=pDy2;
304                                                << 546     fDx3=pDx3;
305   CheckParameters();                           << 547     fDx4=pDx4;
306   MakePlanes();                                << 548     fTalpha2=tan(pAlp2);
307 }                                              << 
308                                                << 
309 ////////////////////////////////////////////// << 
310 //                                             << 
311 // Check length parameters                     << 
312                                                   549 
313 void G4Trap::CheckParameters()                 << 550     MakePlanes();
314 {                                              << 551   }
315   if (fDz<=0 ||                                << 552   else
316       fDy1<=0 || fDx1<=0 || fDx2<=0 ||         << 553   {
317       fDy2<=0 || fDx3<=0 || fDx4<=0)           << 554     G4cout << "ERROR - G4Trap()::SetAllParameters(): " << GetName() << G4endl
318   {                                            << 555            << "        Invalid dimensions !" << G4endl
319     std::ostringstream message;                << 556            << "          X - "
320     message << "Invalid Length Parameters for  << 557            << pDx1 << ", " << pDx2 << ", " << pDx3 << ", " << pDx4 << G4endl
321             << "\n  X - " <<fDx1<<", "<<fDx2<< << 558            << "          Y - " << pDy1 << ", " << pDy2 << G4endl
322             << "\n  Y - " <<fDy1<<", "<<fDy2   << 559            << "          Z - " << pDz << G4endl;
323             << "\n  Z - " <<fDz;               << 560     G4cerr << "ERROR - G4Trap()::SetAllParameters(): " << GetName() << G4endl
324     G4Exception("G4Trap::CheckParameters()", " << 561            << "        Invalid dimensions !" << G4endl
325                 FatalException, message);      << 562            << "          X - "
                                                   >> 563            << pDx1 << ", " << pDx2 << ", " << pDx3 << ", " << pDx4 << G4endl
                                                   >> 564            << "          Y - " << pDy1 << ", " << pDy2 << G4endl
                                                   >> 565            << "          Z - " << pDz << G4endl;
                                                   >> 566     G4Exception("G4Trap::SetAllParameters() - Invalid Length Parameters");
326   }                                               567   }
327 }                                                 568 }
328                                                   569 
329 //////////////////////////////////////////////    570 //////////////////////////////////////////////////////////////////////////
330 //                                                571 //
331 // Compute vertices and set side planes        << 572 // Checking of coplanarity
332                                                << 573 
333 void G4Trap::MakePlanes()                      << 574 G4bool G4Trap::MakePlanes()
334 {                                              << 575 {
335   G4double DzTthetaCphi = fDz*fTthetaCphi;     << 576   G4bool good = true;
336   G4double DzTthetaSphi = fDz*fTthetaSphi;     << 577 
337   G4double Dy1Talpha1   = fDy1*fTalpha1;       << 578   G4ThreeVector pt[8] ;
338   G4double Dy2Talpha2   = fDy2*fTalpha2;       << 579      
339                                                << 580   pt[0]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
340   G4ThreeVector pt[8] =                        << 581                       -fDz*fTthetaSphi-fDy1,-fDz);
341   {                                            << 582   pt[1]=G4ThreeVector(-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
342     G4ThreeVector(-DzTthetaCphi-Dy1Talpha1-fDx << 583                       -fDz*fTthetaSphi-fDy1,-fDz);
343     G4ThreeVector(-DzTthetaCphi-Dy1Talpha1+fDx << 584   pt[2]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
344     G4ThreeVector(-DzTthetaCphi+Dy1Talpha1-fDx << 585                       -fDz*fTthetaSphi+fDy1,-fDz);
345     G4ThreeVector(-DzTthetaCphi+Dy1Talpha1+fDx << 586   pt[3]=G4ThreeVector(-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
346     G4ThreeVector( DzTthetaCphi-Dy2Talpha2-fDx << 587                       -fDz*fTthetaSphi+fDy1,-fDz);
347     G4ThreeVector( DzTthetaCphi-Dy2Talpha2+fDx << 588   pt[4]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
348     G4ThreeVector( DzTthetaCphi+Dy2Talpha2-fDx << 589                       +fDz*fTthetaSphi-fDy2,+fDz);
349     G4ThreeVector( DzTthetaCphi+Dy2Talpha2+fDx << 590   pt[5]=G4ThreeVector(+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
350   };                                           << 591                       +fDz*fTthetaSphi-fDy2,+fDz);
351                                                << 592   pt[6]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
352   MakePlanes(pt);                              << 593                       +fDz*fTthetaSphi+fDy2,+fDz);
353 }                                              << 594   pt[7]=G4ThreeVector(+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
354                                                << 595                       +fDz*fTthetaSphi+fDy2,+fDz);
355 ////////////////////////////////////////////// << 
356 //                                             << 
357 // Set side planes, check planarity            << 
358                                                   596 
359 void G4Trap::MakePlanes(const G4ThreeVector pt << 597   // Bottom side with normal approx. -Y
360 {                                              << 598   //
361   constexpr G4int iface[4][4] = { {0,4,5,1}, { << 599   good=MakePlane(pt[0],pt[4],pt[5],pt[1],fPlanes[0]) ;
362   const static G4String side[4] = { "~-Y", "~+ << 600   if (!good)
                                                   >> 601   {
                                                   >> 602     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 603     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 604     G4Exception("G4Trap::G4Trap() - face at ~-Y not planar");
                                                   >> 605   }
363                                                   606 
364   for (G4int i=0; i<4; ++i)                    << 607   // Top side with normal approx. +Y
                                                   >> 608   //
                                                   >> 609   good=MakePlane(pt[2],pt[3],pt[7],pt[6],fPlanes[1]);
                                                   >> 610   if (!good)
365   {                                               611   {
366     if (MakePlane(pt[iface[i][0]],             << 612     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
367                   pt[iface[i][1]],             << 613     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
368                   pt[iface[i][2]],             << 614     G4Exception("G4Trap::G4Trap() - face at ~+Y not planar");
369                   pt[iface[i][3]],             << 615   }
370                   fPlanes[i])) continue;       << 
371                                                   616 
372     // Non planar side face                    << 617   // Front side with normal approx. -X
373     G4ThreeVector normal(fPlanes[i].a,fPlanes[ << 618   //
374     G4double dmax = 0;                         << 619   good=MakePlane(pt[0],pt[2],pt[6],pt[4],fPlanes[2]);
375     for (G4int k=0; k<4; ++k)                  << 620   if (!good)
376     {                                          << 621   {
377       G4double dist = normal.dot(pt[iface[i][k << 622     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
378       if (std::abs(dist) > std::abs(dmax)) dma << 623     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
379     }                                          << 624     G4Exception("G4Trap::G4Trap() - face at ~-X not planar");
380     std::ostringstream message;                << 625   }
381     message << "Side face " << side[i] << " is << 626    
382             << GetName() << "\nDiscrepancy: "  << 627   // Back side iwth normal approx. +X
383     StreamInfo(message);                       << 628   //
384     G4Exception("G4Trap::MakePlanes()", "GeomS << 629   good=MakePlane(pt[1],pt[5],pt[7],pt[3],fPlanes[3]);
385                 FatalException, message);      << 630   if (!good)
                                                   >> 631   {
                                                   >> 632     G4cout << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 633     G4cerr << "ERROR - G4Trap()::G4Trap(): " << GetName() << G4endl;
                                                   >> 634     G4Exception("G4Trap::G4Trap() - face at ~+X not planar");
386   }                                               635   }
387                                                   636 
388   // Re-compute parameters                     << 637   return good;
389   SetCachedValues();                           << 
390 }                                                 638 }
391                                                   639 
392 ////////////////////////////////////////////// << 640 //////////////////////////////////////////////////////////////////////////////
393 //                                                641 //
394 // Calculate the coef's of the plane p1->p2->p    642 // Calculate the coef's of the plane p1->p2->p3->p4->p1
395 // where the ThreeVectors 1-4 are in anti-cloc << 643 // where the ThreeVectors 1-4 are in anti-clockwise order when viewed from
396 // from infront of the plane (i.e. from normal << 644 // infront of the plane.
397 //                                                645 //
398 // Return true if the points are coplanar, fal << 646 // Return true if the ThreeVectors are coplanar + set coef;s
                                                   >> 647 //        false if ThreeVectors are not coplanar
399                                                   648 
400 G4bool G4Trap::MakePlane( const G4ThreeVector&    649 G4bool G4Trap::MakePlane( const G4ThreeVector& p1,
401                           const G4ThreeVector&    650                           const G4ThreeVector& p2,
402                           const G4ThreeVector&    651                           const G4ThreeVector& p3,
403                           const G4ThreeVector&    652                           const G4ThreeVector& p4,
404                                 TrapSidePlane&    653                                 TrapSidePlane& plane )
405 {                                                 654 {
406   G4ThreeVector normal = ((p4 - p2).cross(p3 - << 655   G4double a,b,c,s;
407   if (std::abs(normal.x()) < DBL_EPSILON) norm << 656   G4ThreeVector v12,v13,v14,Vcross;
408   if (std::abs(normal.y()) < DBL_EPSILON) norm << 
409   if (std::abs(normal.z()) < DBL_EPSILON) norm << 
410   normal = normal.unit();                      << 
411                                                << 
412   G4ThreeVector centre = (p1 + p2 + p3 + p4)*0 << 
413   plane.a =  normal.x();                       << 
414   plane.b =  normal.y();                       << 
415   plane.c =  normal.z();                       << 
416   plane.d = -normal.dot(centre);               << 
417                                                << 
418   // compute distances and check planarity     << 
419   G4double d1 = std::abs(normal.dot(p1) + plan << 
420   G4double d2 = std::abs(normal.dot(p2) + plan << 
421   G4double d3 = std::abs(normal.dot(p3) + plan << 
422   G4double d4 = std::abs(normal.dot(p4) + plan << 
423   G4double dmax = std::max(std::max(std::max(d << 
424                                                   657 
425   return dmax <= 1000 * kCarTolerance;         << 658   G4bool good;
426 }                                              << 
427                                                   659 
428 ////////////////////////////////////////////// << 660   v12 = p2-p1;
429 //                                             << 661   v13 = p3-p1;
430 // Recompute parameters using planes           << 662   v14 = p4-p1;
                                                   >> 663   Vcross=v12.cross(v13);
431                                                   664 
432 void G4Trap::SetCachedValues()                 << 665   if (fabs(Vcross.dot(v14)/(Vcross.mag()*v14.mag())) > kCoplanar_Tolerance)
433 {                                              << 
434   // Set indeces                               << 
435   constexpr  G4int iface[6][4] =               << 
436       { {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2, << 
437                                                << 
438   // Get vertices                              << 
439   G4ThreeVector pt[8];                         << 
440   GetVertices(pt);                             << 
441                                                << 
442   // Set face areas                            << 
443   for (G4int i=0; i<6; ++i)                    << 
444   {                                            << 
445     fAreas[i] = G4GeomTools::QuadAreaNormal(pt << 
446                                             pt << 
447                                             pt << 
448                                             pt << 
449   }                                            << 
450   for (G4int i=1; i<6; ++i) { fAreas[i] += fAr << 
451                                                << 
452   // Define type of trapezoid                  << 
453   fTrapType = 0;                               << 
454   if (fPlanes[0].b  == -1 && fPlanes[1].b == 1 << 
455       std::abs(fPlanes[0].a) < DBL_EPSILON &&  << 
456       std::abs(fPlanes[0].c) < DBL_EPSILON &&  << 
457       std::abs(fPlanes[1].a) < DBL_EPSILON &&  << 
458       std::abs(fPlanes[1].c) < DBL_EPSILON)    << 
459   {                                            << 
460     fTrapType = 1; // YZ section is a rectangl << 
461     if (std::abs(fPlanes[2].a + fPlanes[3].a)  << 
462         std::abs(fPlanes[2].c - fPlanes[3].c)  << 
463         fPlanes[2].b == 0 &&                   << 
464         fPlanes[3].b == 0)                     << 
465     {                                          << 
466       fTrapType = 2; // ... and XZ section is  << 
467       fPlanes[2].a = -fPlanes[3].a;            << 
468       fPlanes[2].c =  fPlanes[3].c;            << 
469     }                                          << 
470     if (std::abs(fPlanes[2].a + fPlanes[3].a)  << 
471         std::abs(fPlanes[2].b - fPlanes[3].b)  << 
472         fPlanes[2].c == 0 &&                   << 
473         fPlanes[3].c == 0)                     << 
474     {                                          << 
475       fTrapType = 3; // ... and XY section is  << 
476       fPlanes[2].a = -fPlanes[3].a;            << 
477       fPlanes[2].b =  fPlanes[3].b;            << 
478     }                                          << 
479   }                                            << 
480 }                                              << 
481                                                << 
482 ////////////////////////////////////////////// << 
483 //                                             << 
484 // Get volume                                  << 
485                                                << 
486 G4double G4Trap::GetCubicVolume()              << 
487 {                                              << 
488   if (fCubicVolume == 0)                       << 
489   {                                               666   {
490     G4ThreeVector pt[8];                       << 667     good=false;
491     GetVertices(pt);                           << 
492                                                << 
493     G4double dz  = pt[4].z() - pt[0].z();      << 
494     G4double dy1 = pt[2].y() - pt[0].y();      << 
495     G4double dx1 = pt[1].x() - pt[0].x();      << 
496     G4double dx2 = pt[3].x() - pt[2].x();      << 
497     G4double dy2 = pt[6].y() - pt[4].y();      << 
498     G4double dx3 = pt[5].x() - pt[4].x();      << 
499     G4double dx4 = pt[7].x() - pt[6].x();      << 
500                                                << 
501     fCubicVolume = ((dx1 + dx2 + dx3 + dx4)*(d << 
502                     (dx4 + dx3 - dx2 - dx1)*(d << 
503   }                                               668   }
504   return fCubicVolume;                         << 669   else
505 }                                              << 
506                                                << 
507 ////////////////////////////////////////////// << 
508 //                                             << 
509 // Get surface area                            << 
510                                                << 
511 G4double G4Trap::GetSurfaceArea()              << 
512 {                                              << 
513   if (fSurfaceArea == 0)                       << 
514   {                                               670   {
515     G4ThreeVector pt[8];                       << 671     // a,b,c correspond to the x/y/z components of the
516     G4int iface [6][4] =                       << 672     // normal vector to the plane
517       { {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2, << 673      
518                                                << 674     a=(p2.y()-p1.y())*(p1.z()+p2.z())+(p3.y()-p2.y())*(p2.z()+p3.z());
519     GetVertices(pt);                           << 675     a+=(p4.y()-p3.y())*(p3.z()+p4.z())+(p1.y()-p4.y())*(p4.z()+p1.z()); // ?
520     for (const auto & i : iface)               << 676     
                                                   >> 677     b=(p2.z()-p1.z())*(p1.x()+p2.x())+(p3.z()-p2.z())*(p2.x()+p3.x());
                                                   >> 678     b+=(p4.z()-p3.z())*(p3.x()+p4.x())+(p1.z()-p4.z())*(p4.x()+p1.x()); // ?
                                                   >> 679       
                                                   >> 680     c=(p2.x()-p1.x())*(p1.y()+p2.y())+(p3.x()-p2.x())*(p2.y()+p3.y());
                                                   >> 681     c+=(p4.x()-p3.x())*(p3.y()+p4.y())+(p1.x()-p4.x())*(p4.y()+p1.y()); // ?
                                                   >> 682 
                                                   >> 683     // Let create diagonals 4-2 and 3-1 than (4-2)x(3-1) provides
                                                   >> 684     // vector perpendicular to the plane directed to outside !!!
                                                   >> 685     // and a,b,c, = f(1,2,3,4)
                                                   >> 686 
                                                   >> 687     // a = +(p4.y() - p2.y())*(p3.z() - p1.z())
                                                   >> 688     //     - (p3.y() - p1.y())*(p4.z() - p2.z()) ;
                                                   >> 689     // b = -(p4.x() - p2.x())*(p3.z() - p1.z())
                                                   >> 690     //     + (p3.x() - p1.x())*(p4.z() - p2.z()) ; 
                                                   >> 691     // c = +(p4.x() - p2.x())*(p3.y() - p1.y())
                                                   >> 692     //     - (p3.x() - p1.x())*(p4.y() - p2.y()) ;
                                                   >> 693 
                                                   >> 694     s=sqrt(a*a+b*b+c*c);   // so now vector plane.(a,b,c) is unit 
                                                   >> 695 
                                                   >> 696     if( s > 0 )
                                                   >> 697     {
                                                   >> 698       plane.a=a/s;
                                                   >> 699       plane.b=b/s;
                                                   >> 700       plane.c=c/s;
                                                   >> 701     }
                                                   >> 702     else
521     {                                             703     {
522       fSurfaceArea += G4GeomTools::QuadAreaNor << 704       G4cout << "ERROR - G4Trap()::MakePlane(): " << GetName() << G4endl;
523                                                << 705       G4cerr << "ERROR - G4Trap()::MakePlane(): " << GetName() << G4endl;
524                                                << 706       G4Exception("G4Trap::MakePlane() - Invalid parameters") ;
525                                                << 
526     }                                             707     }
                                                   >> 708 
                                                   >> 709     // Calculate D: p1 in in plane so D=-n.p1.Vect()
                                                   >> 710     //
                                                   >> 711     plane.d=-(plane.a*p1.x()+plane.b*p1.y()+plane.c*p1.z());
                                                   >> 712 
                                                   >> 713     good=true;
527   }                                               714   }
528   return fSurfaceArea;                         << 715   return good;
529 }                                                 716 }
530                                                   717 
531 ////////////////////////////////////////////// << 718 //////////////////////////////////////////////////////////////////////////////
532 //                                                719 //
533 // Dispatch to parameterisation for replicatio    720 // Dispatch to parameterisation for replication mechanism dimension
534 // computation & modification.                    721 // computation & modification.
535                                                   722 
536 void G4Trap::ComputeDimensions(       G4VPVPar    723 void G4Trap::ComputeDimensions(       G4VPVParameterisation* p,
537                                 const G4int n,    724                                 const G4int n,
538                                 const G4VPhysi    725                                 const G4VPhysicalVolume* pRep )
539 {                                                 726 {
540   p->ComputeDimensions(*this,n,pRep);             727   p->ComputeDimensions(*this,n,pRep);
541 }                                                 728 }
542                                                   729 
543 ////////////////////////////////////////////// << 
544 //                                             << 
545 // Get bounding box                            << 
546                                                   730 
547 void G4Trap::BoundingLimits(G4ThreeVector& pMi << 731 ////////////////////////////////////////////////////////////////////////
548 {                                              << 
549   G4ThreeVector pt[8];                         << 
550   GetVertices(pt);                             << 
551                                                << 
552   G4double xmin = kInfinity, xmax = -kInfinity << 
553   G4double ymin = kInfinity, ymax = -kInfinity << 
554   for (const auto & i : pt)                    << 
555   {                                            << 
556     G4double x = i.x();                        << 
557     if (x < xmin) xmin = x;                    << 
558     if (x > xmax) xmax = x;                    << 
559     G4double y = i.y();                        << 
560     if (y < ymin) ymin = y;                    << 
561     if (y > ymax) ymax = y;                    << 
562   }                                            << 
563                                                << 
564   G4double dz   = GetZHalfLength();            << 
565   pMin.set(xmin,ymin,-dz);                     << 
566   pMax.set(xmax,ymax, dz);                     << 
567                                                << 
568   // Check correctness of the bounding box     << 
569   //                                           << 
570   if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 
571   {                                            << 
572     std::ostringstream message;                << 
573     message << "Bad bounding box (min >= max)  << 
574             << GetName() << " !"               << 
575             << "\npMin = " << pMin             << 
576             << "\npMax = " << pMax;            << 
577     G4Exception("G4Trap::BoundingLimits()", "G << 
578                 JustWarning, message);         << 
579     DumpInfo();                                << 
580   }                                            << 
581 }                                              << 
582                                                << 
583 ////////////////////////////////////////////// << 
584 //                                                732 //
585 // Calculate extent under transform and specif    733 // Calculate extent under transform and specified limit
586                                                   734 
587 G4bool G4Trap::CalculateExtent( const EAxis pA    735 G4bool G4Trap::CalculateExtent( const EAxis pAxis,
588                                 const G4VoxelL    736                                 const G4VoxelLimits& pVoxelLimit,
589                                 const G4Affine    737                                 const G4AffineTransform& pTransform,
590                                       G4double    738                                       G4double& pMin, G4double& pMax) const
591 {                                                 739 {
592   G4ThreeVector bmin, bmax;                    << 740   G4double xMin, xMax, yMin, yMax, zMin, zMax;
593   G4bool exist;                                << 741   G4bool flag;
594                                                   742 
595   // Check bounding box (bbox)                 << 743   if (!pTransform.IsRotated())
596   //                                           << 744   {  
597   BoundingLimits(bmin,bmax);                   << 745     // Special case handling for unrotated trapezoids
598   G4BoundingEnvelope bbox(bmin,bmax);          << 746     // Compute z/x/y/ mins and maxs respecting limits, with early returns
599 #ifdef G4BBOX_EXTENT                           << 747     // if outside limits. Then switch() on pAxis
600   return bbox.CalculateExtent(pAxis,pVoxelLimi << 748 
601 #endif                                         << 749     G4int i ; 
602   if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVox << 750     G4double xoffset;
603   {                                            << 751     G4double yoffset;
604     return exist = pMin < pMax;                << 752     G4double zoffset;
605   }                                            << 753     G4double temp[8] ;     // some points for intersection with zMin/zMax
                                                   >> 754     G4ThreeVector pt[8];   // vertices after translation
                                                   >> 755     
                                                   >> 756     xoffset=pTransform.NetTranslation().x();      
                                                   >> 757     yoffset=pTransform.NetTranslation().y();
                                                   >> 758     zoffset=pTransform.NetTranslation().z();
                                                   >> 759  
                                                   >> 760     pt[0]=G4ThreeVector(xoffset-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
                                                   >> 761                         yoffset-fDz*fTthetaSphi-fDy1,zoffset-fDz);
                                                   >> 762     pt[1]=G4ThreeVector(xoffset-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
                                                   >> 763                         yoffset-fDz*fTthetaSphi-fDy1,zoffset-fDz);
                                                   >> 764     pt[2]=G4ThreeVector(xoffset-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
                                                   >> 765                         yoffset-fDz*fTthetaSphi+fDy1,zoffset-fDz);
                                                   >> 766     pt[3]=G4ThreeVector(xoffset-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
                                                   >> 767                         yoffset-fDz*fTthetaSphi+fDy1,zoffset-fDz);
                                                   >> 768     pt[4]=G4ThreeVector(xoffset+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
                                                   >> 769                         yoffset+fDz*fTthetaSphi-fDy2,zoffset+fDz);
                                                   >> 770     pt[5]=G4ThreeVector(xoffset+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
                                                   >> 771                         yoffset+fDz*fTthetaSphi-fDy2,zoffset+fDz);
                                                   >> 772     pt[6]=G4ThreeVector(xoffset+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
                                                   >> 773                         yoffset+fDz*fTthetaSphi+fDy2,zoffset+fDz);
                                                   >> 774     pt[7]=G4ThreeVector(xoffset+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
                                                   >> 775                         yoffset+fDz*fTthetaSphi+fDy2,zoffset+fDz);
                                                   >> 776     zMin=zoffset-fDz;
                                                   >> 777     zMax=zoffset+fDz;
606                                                   778 
607   // Set bounding envelope (benv) and calculat << 779     if ( pVoxelLimit.IsZLimited() )
608   //                                           << 
609   G4ThreeVector pt[8];                         << 
610   GetVertices(pt);                             << 
611                                                << 
612   G4ThreeVectorList baseA(4), baseB(4);        << 
613   baseA[0] = pt[0];                            << 
614   baseA[1] = pt[1];                            << 
615   baseA[2] = pt[3];                            << 
616   baseA[3] = pt[2];                            << 
617                                                << 
618   baseB[0] = pt[4];                            << 
619   baseB[1] = pt[5];                            << 
620   baseB[2] = pt[7];                            << 
621   baseB[3] = pt[6];                            << 
622                                                << 
623   std::vector<const G4ThreeVectorList *> polyg << 
624   polygons[0] = &baseA;                        << 
625   polygons[1] = &baseB;                        << 
626                                                << 
627   G4BoundingEnvelope benv(bmin,bmax,polygons); << 
628   exist = benv.CalculateExtent(pAxis,pVoxelLim << 
629   return exist;                                << 
630 }                                              << 
631                                                << 
632 ////////////////////////////////////////////// << 
633 //                                             << 
634 // Return whether point is inside/outside/on_s << 
635                                                << 
636 EInside G4Trap::Inside( const G4ThreeVector& p << 
637 {                                              << 
638   switch (fTrapType)                           << 
639   {                                            << 
640     case 0: // General case                    << 
641     {                                             780     {
642       G4double dz = std::abs(p.z())-fDz;       << 781       if ( (zMin > pVoxelLimit.GetMaxZExtent() + kCarTolerance)
643       G4double dy1 = fPlanes[0].b*p.y()+fPlane << 782         || (zMax < pVoxelLimit.GetMinZExtent() - kCarTolerance) )
644       G4double dy2 = fPlanes[1].b*p.y()+fPlane << 783       {
645       G4double dy = std::max(dz,std::max(dy1,d << 784         return false;
646                                                << 785       }
647       G4double dx1 = fPlanes[2].a*p.x()+fPlane << 786       else
648                    + fPlanes[2].c*p.z()+fPlane << 787       {
649       G4double dx2 = fPlanes[3].a*p.x()+fPlane << 788         if ( zMin < pVoxelLimit.GetMinZExtent() )
650                    + fPlanes[3].c*p.z()+fPlane << 789         {
651       G4double dist = std::max(dy,std::max(dx1 << 790           zMin = pVoxelLimit.GetMinZExtent() ;
652                                                << 791         }
653       return (dist > halfCarTolerance) ? kOuts << 792         if ( zMax > pVoxelLimit.GetMaxZExtent() )
654         ((dist > -halfCarTolerance) ? kSurface << 793         {
655     }                                          << 794           zMax = pVoxelLimit.GetMaxZExtent() ;
656     case 1: // YZ section is a rectangle       << 795         }
657     {                                          << 796       }
658       G4double dz = std::abs(p.z())-fDz;       << 
659       G4double dy = std::max(dz,std::abs(p.y() << 
660       G4double dx1 = fPlanes[2].a*p.x()+fPlane << 
661                    + fPlanes[2].c*p.z()+fPlane << 
662       G4double dx2 = fPlanes[3].a*p.x()+fPlane << 
663                    + fPlanes[3].c*p.z()+fPlane << 
664       G4double dist = std::max(dy,std::max(dx1 << 
665                                                << 
666       return (dist > halfCarTolerance) ? kOuts << 
667         ((dist > -halfCarTolerance) ? kSurface << 
668     }                                          << 
669     case 2: // YZ section is a rectangle and   << 
670     {       // XZ section is an isosceles trap << 
671       G4double dz = std::abs(p.z())-fDz;       << 
672       G4double dy = std::max(dz,std::abs(p.y() << 
673       G4double dx = fPlanes[3].a*std::abs(p.x( << 
674                   + fPlanes[3].c*p.z()+fPlanes << 
675       G4double dist = std::max(dy,dx);         << 
676                                                << 
677       return (dist > halfCarTolerance) ? kOuts << 
678         ((dist > -halfCarTolerance) ? kSurface << 
679     }                                          << 
680     case 3: // YZ section is a rectangle and   << 
681     {       // XY section is an isosceles trap << 
682       G4double dz = std::abs(p.z())-fDz;       << 
683       G4double dy = std::max(dz,std::abs(p.y() << 
684       G4double dx = fPlanes[3].a*std::abs(p.x( << 
685                   + fPlanes[3].b*p.y()+fPlanes << 
686       G4double dist = std::max(dy,dx);         << 
687                                                << 
688       return (dist > halfCarTolerance) ? kOuts << 
689         ((dist > -halfCarTolerance) ? kSurface << 
690     }                                             797     }
691   }                                            << 798     temp[0] = pt[0].y()+(pt[4].y()-pt[0].y())*(zMin-pt[0].z())
692   return kOutside;                             << 799                        /(pt[4].z()-pt[0].z()) ;
693 }                                              << 800     temp[1] = pt[0].y()+(pt[4].y()-pt[0].y())*(zMax-pt[0].z())
                                                   >> 801                        /(pt[4].z()-pt[0].z()) ;
                                                   >> 802     temp[2] = pt[2].y()+(pt[6].y()-pt[2].y())*(zMin-pt[2].z())
                                                   >> 803                        /(pt[6].z()-pt[2].z()) ;
                                                   >> 804     temp[3] = pt[2].y()+(pt[6].y()-pt[2].y())*(zMax-pt[2].z())
                                                   >> 805                        /(pt[6].z()-pt[2].z()) ;
                                                   >> 806 
                                                   >> 807     yMax = yoffset - fabs(fDz*fTthetaSphi) - fDy1 - fDy2 ;
                                                   >> 808     yMin = -yMax ;
                                                   >> 809 
                                                   >> 810     for( i = 0 ; i < 4 ; i++ )
                                                   >> 811     {
                                                   >> 812       if( temp[i] > yMax ) yMax = temp[i] ;
                                                   >> 813       if( temp[i] < yMin ) yMin = temp[i] ;
                                                   >> 814     }    
                                                   >> 815     if ( pVoxelLimit.IsYLimited() )
                                                   >> 816     {
                                                   >> 817       if ( (yMin > pVoxelLimit.GetMaxYExtent() + kCarTolerance)
                                                   >> 818         || (yMax < pVoxelLimit.GetMinYExtent() - kCarTolerance) )
                                                   >> 819       {
                                                   >> 820         return false;
                                                   >> 821       }
                                                   >> 822       else
                                                   >> 823       {
                                                   >> 824         if ( yMin < pVoxelLimit.GetMinYExtent() )
                                                   >> 825         {
                                                   >> 826           yMin = pVoxelLimit.GetMinYExtent() ;
                                                   >> 827         }
                                                   >> 828         if ( yMax > pVoxelLimit.GetMaxYExtent() )
                                                   >> 829         {
                                                   >> 830           yMax = pVoxelLimit.GetMaxYExtent() ;
                                                   >> 831         }
                                                   >> 832       }
                                                   >> 833     }
                                                   >> 834     temp[0] = pt[0].x()+(pt[4].x()-pt[0].x())
                                                   >> 835                        *(zMin-pt[0].z())/(pt[4].z()-pt[0].z()) ;
                                                   >> 836     temp[1] = pt[0].x()+(pt[4].x()-pt[0].x())
                                                   >> 837                        *(zMax-pt[0].z())/(pt[4].z()-pt[0].z()) ;
                                                   >> 838     temp[2] = pt[2].x()+(pt[6].x()-pt[2].x())
                                                   >> 839                        *(zMin-pt[2].z())/(pt[6].z()-pt[2].z()) ;
                                                   >> 840     temp[3] = pt[2].x()+(pt[6].x()-pt[2].x())
                                                   >> 841                        *(zMax-pt[2].z())/(pt[6].z()-pt[2].z()) ;
                                                   >> 842     temp[4] = pt[3].x()+(pt[7].x()-pt[3].x())
                                                   >> 843                        *(zMin-pt[3].z())/(pt[7].z()-pt[3].z()) ;
                                                   >> 844     temp[5] = pt[3].x()+(pt[7].x()-pt[3].x())
                                                   >> 845                        *(zMax-pt[3].z())/(pt[7].z()-pt[3].z()) ;
                                                   >> 846     temp[6] = pt[1].x()+(pt[5].x()-pt[1].x())
                                                   >> 847                        *(zMin-pt[1].z())/(pt[5].z()-pt[1].z()) ;
                                                   >> 848     temp[7] = pt[1].x()+(pt[5].x()-pt[1].x())
                                                   >> 849                        *(zMax-pt[1].z())/(pt[5].z()-pt[1].z()) ;
                                                   >> 850       
                                                   >> 851     xMax = xoffset - fabs(fDz*fTthetaCphi) - fDx1 - fDx2 -fDx3 - fDx4 ;
                                                   >> 852     xMin = -xMax ;
                                                   >> 853 
                                                   >> 854     for( i = 0 ; i < 8 ; i++ )
                                                   >> 855     {
                                                   >> 856       if( temp[i] > xMax) xMax = temp[i] ;
                                                   >> 857       if( temp[i] < xMin) xMin = temp[i] ;
                                                   >> 858     }                                            
                                                   >> 859     if (pVoxelLimit.IsXLimited())   // xMax/Min = f(yMax/Min) ?
                                                   >> 860     {
                                                   >> 861       if ( (xMin > pVoxelLimit.GetMaxXExtent() + kCarTolerance)
                                                   >> 862         || (xMax < pVoxelLimit.GetMinXExtent() - kCarTolerance) )
                                                   >> 863       {
                                                   >> 864         return false;
                                                   >> 865       }
                                                   >> 866       else
                                                   >> 867       {
                                                   >> 868         if ( xMin < pVoxelLimit.GetMinXExtent() )
                                                   >> 869         {
                                                   >> 870           xMin = pVoxelLimit.GetMinXExtent() ;
                                                   >> 871         }
                                                   >> 872         if ( xMax > pVoxelLimit.GetMaxXExtent() )
                                                   >> 873         {
                                                   >> 874           xMax = pVoxelLimit.GetMaxXExtent() ;
                                                   >> 875         }
                                                   >> 876       }
                                                   >> 877     }
                                                   >> 878     switch (pAxis)
                                                   >> 879     {
                                                   >> 880       case kXAxis:
                                                   >> 881         pMin=xMin;
                                                   >> 882         pMax=xMax;
                                                   >> 883         break;
694                                                   884 
695 ////////////////////////////////////////////// << 885       case kYAxis:
696 //                                             << 886         pMin=yMin;
697 // Determine side, and return corresponding no << 887         pMax=yMax;
                                                   >> 888         break;
698                                                   889 
699 G4ThreeVector G4Trap::SurfaceNormal( const G4T << 890       case kZAxis:
700 {                                              << 891         pMin=zMin;
701   G4double nx = 0, ny = 0, nz = 0;             << 892         pMax=zMax;
702   G4double dz = std::abs(p.z()) - fDz;         << 893         break;
703   nz = std::copysign(G4double(std::abs(dz) <=  << 894 
                                                   >> 895       default:
                                                   >> 896         break;
                                                   >> 897     }
                                                   >> 898     pMin -= kCarTolerance;
                                                   >> 899     pMax += kCarTolerance;
704                                                   900 
705   switch (fTrapType)                           << 901     flag = true;
                                                   >> 902   }
                                                   >> 903   else    // General rotated case -
706   {                                               904   {
707     case 0: // General case                    << 905     G4bool existsAfterClip = false ;
                                                   >> 906     G4ThreeVectorList*       vertices;
                                                   >> 907     pMin                   = +kInfinity;
                                                   >> 908     pMax                   = -kInfinity;
                                                   >> 909       
                                                   >> 910     // Calculate rotated vertex coordinates. Operator 'new' is called
                                                   >> 911 
                                                   >> 912     vertices = CreateRotatedVertices(pTransform);
                                                   >> 913       
                                                   >> 914     xMin = +kInfinity; yMin = +kInfinity; zMin = +kInfinity;
                                                   >> 915     xMax = -kInfinity; yMax = -kInfinity; zMax = -kInfinity;
                                                   >> 916       
                                                   >> 917     for( G4int nv = 0 ; nv < 8 ; nv++ )
                                                   >> 918     { 
                                                   >> 919       if( (*vertices)[nv].x() > xMax ) xMax = (*vertices)[nv].x();
                                                   >> 920       if( (*vertices)[nv].y() > yMax ) yMax = (*vertices)[nv].y();
                                                   >> 921       if( (*vertices)[nv].z() > zMax ) zMax = (*vertices)[nv].z();
                                                   >> 922       
                                                   >> 923       if( (*vertices)[nv].x() < xMin ) xMin = (*vertices)[nv].x();
                                                   >> 924       if( (*vertices)[nv].y() < yMin ) yMin = (*vertices)[nv].y();
                                                   >> 925       if( (*vertices)[nv].z() < zMin ) zMin = (*vertices)[nv].z();
                                                   >> 926     }
                                                   >> 927     if ( pVoxelLimit.IsZLimited() )
708     {                                             928     {
709       for (G4int i=0; i<2; ++i)                << 929       if ( (zMin > pVoxelLimit.GetMaxZExtent() + kCarTolerance)
                                                   >> 930         || (zMax < pVoxelLimit.GetMinZExtent() - kCarTolerance) )
710       {                                           931       {
711         G4double dy = fPlanes[i].b*p.y() + fPl << 932         delete vertices ;    //  'new' in the function called
712         if (std::abs(dy) > halfCarTolerance) c << 933         return false;
713         ny  = fPlanes[i].b;                    << 
714         nz += fPlanes[i].c;                    << 
715         break;                                 << 
716       }                                           934       }
717       for (G4int i=2; i<4; ++i)                << 935       else
718       {                                           936       {
719         G4double dx = fPlanes[i].a*p.x() +     << 937         if ( zMin < pVoxelLimit.GetMinZExtent() )
720                       fPlanes[i].b*p.y() + fPl << 938         {
721         if (std::abs(dx) > halfCarTolerance) c << 939           zMin = pVoxelLimit.GetMinZExtent() ;
722         nx  = fPlanes[i].a;                    << 940         }
723         ny += fPlanes[i].b;                    << 941         if ( zMax > pVoxelLimit.GetMaxZExtent() )
724         nz += fPlanes[i].c;                    << 942         {
725         break;                                 << 943           zMax = pVoxelLimit.GetMaxZExtent() ;
                                                   >> 944         }
                                                   >> 945       }
                                                   >> 946     } 
                                                   >> 947     if ( pVoxelLimit.IsYLimited() )
                                                   >> 948     {
                                                   >> 949       if ( (yMin > pVoxelLimit.GetMaxYExtent() + kCarTolerance)
                                                   >> 950         || (yMax < pVoxelLimit.GetMinYExtent() - kCarTolerance) )
                                                   >> 951       {
                                                   >> 952         delete vertices ;    //  'new' in the function called
                                                   >> 953         return false;
                                                   >> 954       }
                                                   >> 955       else
                                                   >> 956       {
                                                   >> 957         if ( yMin < pVoxelLimit.GetMinYExtent() )
                                                   >> 958         {
                                                   >> 959           yMin = pVoxelLimit.GetMinYExtent() ;
                                                   >> 960         }
                                                   >> 961         if ( yMax > pVoxelLimit.GetMaxYExtent() )
                                                   >> 962         {
                                                   >> 963           yMax = pVoxelLimit.GetMaxYExtent() ;
                                                   >> 964         }
726       }                                           965       }
727       break;                                   << 
728     }                                             966     }
729     case 1: // YZ section - rectangle          << 967     if ( pVoxelLimit.IsXLimited() )
730     {                                             968     {
731       G4double dy = std::abs(p.y()) + fPlanes[ << 969       if ( (xMin > pVoxelLimit.GetMaxXExtent() + kCarTolerance)
732       ny = std::copysign(G4double(std::abs(dy) << 970         || (xMax < pVoxelLimit.GetMinXExtent() - kCarTolerance) )
733       for (G4int i=2; i<4; ++i)                << 971       {
734       {                                        << 972         delete vertices ;    //  'new' in the function called
735         G4double dx = fPlanes[i].a*p.x() +     << 973         return false ;
736                       fPlanes[i].b*p.y() + fPl << 974       } 
737         if (std::abs(dx) > halfCarTolerance) c << 975       else
738         nx  = fPlanes[i].a;                    << 976       {
739         ny += fPlanes[i].b;                    << 977         if ( xMin < pVoxelLimit.GetMinXExtent() )
740         nz += fPlanes[i].c;                    << 978         {
741         break;                                 << 979           xMin = pVoxelLimit.GetMinXExtent() ;
                                                   >> 980         }
                                                   >> 981         if ( xMax > pVoxelLimit.GetMaxXExtent() )
                                                   >> 982         {
                                                   >> 983           xMax = pVoxelLimit.GetMaxXExtent() ;
                                                   >> 984         }
742       }                                           985       }
743       break;                                   << 
744     }                                             986     }
745     case 2: // YZ section - rectangle, XZ sect << 987     switch (pAxis)
746     {                                             988     {
747       G4double dy = std::abs(p.y()) + fPlanes[ << 989       case kXAxis:
748       ny = std::copysign(G4double(std::abs(dy) << 990         pMin=xMin;
749       G4double dx = fPlanes[3].a*std::abs(p.x( << 991         pMax=xMax;
750                     fPlanes[3].c*p.z() + fPlan << 992         break;
751       G4double k = std::abs(dx) <= halfCarTole << 993 
752       nx  = std::copysign(k, p.x())*fPlanes[3] << 994       case kYAxis:
753       nz += k*fPlanes[3].c;                    << 995         pMin=yMin;
754       break;                                   << 996         pMax=yMax;
                                                   >> 997         break;
                                                   >> 998 
                                                   >> 999       case kZAxis:
                                                   >> 1000         pMin=zMin;
                                                   >> 1001         pMax=zMax;
                                                   >> 1002         break;
                                                   >> 1003 
                                                   >> 1004       default:
                                                   >> 1005         break;
755     }                                             1006     }
756     case 3: // YZ section - rectangle, XY sect << 1007     if ( (pMin != kInfinity) || (pMax != -kInfinity) )
757     {                                             1008     {
758       G4double dy = std::abs(p.y()) + fPlanes[ << 1009       existsAfterClip=true;
759       ny = std::copysign(G4double(std::abs(dy) << 1010         
760       G4double dx = fPlanes[3].a*std::abs(p.x( << 1011       // Add tolerance to avoid precision troubles
761                     fPlanes[3].b*p.y() + fPlan << 1012       //
762       G4double k = std::abs(dx) <= halfCarTole << 1013       pMin -= kCarTolerance ;
763       nx  = std::copysign(k, p.x())*fPlanes[3] << 1014       pMax += kCarTolerance ;      
764       ny += k*fPlanes[3].b;                    << 
765       break;                                   << 
766     }                                             1015     }
                                                   >> 1016     delete vertices ;          //  'new' in the function called
                                                   >> 1017     flag = existsAfterClip ;
767   }                                               1018   }
                                                   >> 1019   return flag;
                                                   >> 1020 }
768                                                   1021 
769   // Return normal                             << 1022 
770   //                                           << 1023 ////////////////////////////////////////////////////////////////////////
771   G4double mag2 = nx*nx + ny*ny + nz*nz;       << 1024 //
772   if (mag2 == 1)      return { nx,ny,nz };     << 1025 // Return whether point inside/outside/on surface, using tolerance
773   else if (mag2 != 0) return G4ThreeVector(nx, << 1026 
                                                   >> 1027 EInside G4Trap::Inside( const G4ThreeVector& p ) const
                                                   >> 1028 {
                                                   >> 1029   EInside in;
                                                   >> 1030   G4double Dist;
                                                   >> 1031   G4int i;
                                                   >> 1032   if (fabs(p.z())<=fDz-kCarTolerance/2)
                                                   >> 1033   {
                                                   >> 1034     in=kInside;
                                                   >> 1035     for (i=0;i<4;i++)
                                                   >> 1036     {
                                                   >> 1037       Dist=fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
                                                   >> 1038           +fPlanes[i].c*p.z()+fPlanes[i].d;
                                                   >> 1039       if (Dist>kCarTolerance/2)
                                                   >> 1040       {
                                                   >> 1041         return in=kOutside;
                                                   >> 1042       }
                                                   >> 1043       else if (Dist>-kCarTolerance/2)
                                                   >> 1044       {
                                                   >> 1045         in=kSurface;
                                                   >> 1046       } 
                                                   >> 1047     }
                                                   >> 1048   }
                                                   >> 1049   else if (fabs(p.z())<=fDz+kCarTolerance/2)
                                                   >> 1050   {
                                                   >> 1051     in=kSurface;
                                                   >> 1052     for (i=0;i<4;i++)
                                                   >> 1053     {
                                                   >> 1054       Dist=fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
                                                   >> 1055           +fPlanes[i].c*p.z()+fPlanes[i].d;
                                                   >> 1056       if (Dist>kCarTolerance/2)
                                                   >> 1057       {
                                                   >> 1058         return in=kOutside;
                                                   >> 1059       }
                                                   >> 1060     }
                                                   >> 1061   }
774   else                                            1062   else
775   {                                               1063   {
776     // Point is not on the surface             << 1064     in=kOutside;
777     //                                         << 
778 #ifdef G4CSGDEBUG                              << 
779     std::ostringstream message;                << 
780     G4long oldprc = message.precision(16);     << 
781     message << "Point p is not on surface (!?) << 
782             << GetName() << G4endl;            << 
783     message << "Position:\n";                  << 
784     message << "   p.x() = " << p.x()/mm << "  << 
785     message << "   p.y() = " << p.y()/mm << "  << 
786     message << "   p.z() = " << p.z()/mm << "  << 
787     G4cout.precision(oldprc) ;                 << 
788     G4Exception("G4Trap::SurfaceNormal(p)", "G << 
789                 JustWarning, message );        << 
790     DumpInfo();                                << 
791 #endif                                         << 
792     return ApproxSurfaceNormal(p);             << 
793   }                                               1065   }
                                                   >> 1066   return in;
794 }                                                 1067 }
795                                                   1068 
796 ////////////////////////////////////////////// << 1069 /////////////////////////////////////////////////////////////////////////////
797 //                                                1070 //
798 // Algorithm for SurfaceNormal() following the << 1071 // Calculate side nearest to p, and return normal
799 // for points not on the surface               << 1072 // If 2+ sides equidistant, first side's normal returned (arbitrarily)
800                                                   1073 
801 G4ThreeVector G4Trap::ApproxSurfaceNormal( con << 1074 G4ThreeVector G4Trap::SurfaceNormal( const G4ThreeVector& p ) const
802 {                                                 1075 {
803   G4double dist = -DBL_MAX;                    << 1076   G4double safe=kInfinity,Dist,safez;
804   G4int iside = 0;                             << 1077   G4int i,imin=0;
805   for (G4int i=0; i<4; ++i)                    << 1078   for (i=0;i<4;i++)
                                                   >> 1079   {
                                                   >> 1080     Dist=fabs(fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
                                                   >> 1081         +fPlanes[i].c*p.z()+fPlanes[i].d);
                                                   >> 1082     if (Dist<safe)
                                                   >> 1083     {
                                                   >> 1084       safe=Dist;
                                                   >> 1085       imin=i;
                                                   >> 1086     }
                                                   >> 1087   }
                                                   >> 1088   safez=fabs(fabs(p.z())-fDz);
                                                   >> 1089   if (safe<safez)
806   {                                               1090   {
807     G4double d = fPlanes[i].a*p.x() +          << 1091     return G4ThreeVector(fPlanes[imin].a,fPlanes[imin].b,fPlanes[imin].c);
808                  fPlanes[i].b*p.y() +          << 
809                  fPlanes[i].c*p.z() + fPlanes[ << 
810     if (d > dist) { dist = d; iside = i; }     << 
811   }                                               1092   }
812                                                << 
813   G4double distz = std::abs(p.z()) - fDz;      << 
814   if (dist > distz)                            << 
815     return { fPlanes[iside].a, fPlanes[iside]. << 
816   else                                            1093   else
817     return { 0, 0, (G4double)((p.z() < 0) ? -1 << 1094   {
                                                   >> 1095     if (p.z()>0)
                                                   >> 1096     {
                                                   >> 1097       return G4ThreeVector(0,0,1);
                                                   >> 1098     }
                                                   >> 1099     else
                                                   >> 1100     {
                                                   >> 1101       return G4ThreeVector(0,0,-1);
                                                   >> 1102     }
                                                   >> 1103   }
818 }                                                 1104 }
819                                                   1105 
820 ////////////////////////////////////////////// << 1106 ////////////////////////////////////////////////////////////////////////////
821 //                                                1107 //
822 // Calculate distance to shape from outside    << 1108 // Calculate distance to shape from outside - return kInfinity if no intersection
823 //  - return kInfinity if no intersection      << 1109 //
                                                   >> 1110 // ALGORITHM:
                                                   >> 1111 // For each component, calculate pair of minimum and maximum intersection
                                                   >> 1112 // values for which the particle is in the extent of the shape
                                                   >> 1113 // - The smallest (MAX minimum) allowed distance of the pairs is intersect
824                                                   1114 
825 G4double G4Trap::DistanceToIn(const G4ThreeVec << 1115 G4double G4Trap::DistanceToIn( const G4ThreeVector& p,
826                               const G4ThreeVec << 1116                                const G4ThreeVector& v ) const
827 {                                                 1117 {
828   // Z intersections                           << 
829   //                                           << 
830   if ((std::abs(p.z()) - fDz) >= -halfCarToler << 
831     return kInfinity;                          << 
832   G4double invz = (-v.z() == 0) ? DBL_MAX : -1 << 
833   G4double dz = (invz < 0) ? fDz : -fDz;       << 
834   G4double tzmin = (p.z() + dz)*invz;          << 
835   G4double tzmax = (p.z() - dz)*invz;          << 
836                                                   1118 
837   // Y intersections                           << 1119   G4double snxt;    // snxt = default return value
                                                   >> 1120   G4double max,smax,smin;
                                                   >> 1121   G4double pdist,Comp,vdist;
                                                   >> 1122   G4int i;
838   //                                              1123   //
839   G4double tymin = 0, tymax = DBL_MAX;         << 1124   // Z Intersection range
840   G4int i = 0;                                 << 1125   //
841   for ( ; i<2; ++i)                            << 1126   if ( v.z() > 0 )
842   {                                               1127   {
843     G4double cosa = fPlanes[i].b*v.y() + fPlan << 1128     max = fDz - p.z() ;
844     G4double dist = fPlanes[i].b*p.y() + fPlan << 1129     if (max > 0.5*kCarTolerance)
845     if (dist >= -halfCarTolerance)             << 
846     {                                             1130     {
847       if (cosa >= 0) return kInfinity;         << 1131       smax = max/v.z();
848       G4double tmp  = -dist/cosa;              << 1132       smin = (-fDz-p.z())/v.z();
849       if (tymin < tmp) tymin = tmp;            << 
850     }                                             1133     }
851     else if (cosa > 0)                         << 1134     else
852     {                                             1135     {
853       G4double tmp  = -dist/cosa;              << 1136       return snxt=kInfinity;
854       if (tymax > tmp) tymax = tmp;            << 
855     }                                             1137     }
856   }                                               1138   }
857                                                << 1139   else if (v.z() < 0 )
858   // Z intersections                           << 1140   {
859   //                                           << 1141     max = - fDz - p.z() ;
860   G4double txmin = 0, txmax = DBL_MAX;         << 1142     if (max < -0.5*kCarTolerance )
861   for ( ; i<4; ++i)                            << 1143     {
                                                   >> 1144       smax=max/v.z();
                                                   >> 1145       smin=(fDz-p.z())/v.z();
                                                   >> 1146     }
                                                   >> 1147     else
                                                   >> 1148     {
                                                   >> 1149       return snxt=kInfinity;
                                                   >> 1150     }
                                                   >> 1151   }
                                                   >> 1152   else
862   {                                               1153   {
863     G4double cosa = fPlanes[i].a*v.x()+fPlanes << 1154     if (fabs(p.z())<fDz - 0.5*kCarTolerance) // Inside was <=fDz
864     G4double dist = fPlanes[i].a*p.x()+fPlanes << 
865                     fPlanes[i].d;              << 
866     if (dist >= -halfCarTolerance)             << 
867     {                                             1155     {
868       if (cosa >= 0) return kInfinity;         << 1156       smin=0;
869       G4double tmp  = -dist/cosa;              << 1157       smax=kInfinity;
870       if (txmin < tmp) txmin = tmp;            << 
871     }                                             1158     }
872     else if (cosa > 0)                         << 1159     else
873     {                                             1160     {
874       G4double tmp  = -dist/cosa;              << 1161       return snxt=kInfinity;
875       if (txmax > tmp) txmax = tmp;            << 
876     }                                             1162     }
877   }                                               1163   }
878                                                   1164 
879   // Find distance                             << 1165   for (i=0;i<4;i++)
                                                   >> 1166   {
                                                   >> 1167     pdist=fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
                                                   >> 1168          +fPlanes[i].c*p.z()+fPlanes[i].d;
                                                   >> 1169     Comp=fPlanes[i].a*v.x()+fPlanes[i].b*v.y()+fPlanes[i].c*v.z();
                                                   >> 1170     if ( pdist >= -0.5*kCarTolerance )      // was >0
                                                   >> 1171     {
                                                   >> 1172       //
                                                   >> 1173       // Outside the plane -> this is an extent entry distance
                                                   >> 1174       //
                                                   >> 1175       if (Comp >= 0)   // was >0
                                                   >> 1176       {
                                                   >> 1177         return snxt=kInfinity ;
                                                   >> 1178       }
                                                   >> 1179       else 
                                                   >> 1180       {
                                                   >> 1181         vdist=-pdist/Comp;
                                                   >> 1182         if (vdist>smin)
                                                   >> 1183         {
                                                   >> 1184           if (vdist<smax)
                                                   >> 1185           {
                                                   >> 1186             smin = vdist;
                                                   >> 1187           }
                                                   >> 1188           else
                                                   >> 1189           {
                                                   >> 1190             return snxt=kInfinity;
                                                   >> 1191           }
                                                   >> 1192         }
                                                   >> 1193       }
                                                   >> 1194     }
                                                   >> 1195     else
                                                   >> 1196     {
                                                   >> 1197       //
                                                   >> 1198       // Inside the plane -> couble  be an extent exit distance (smax)
                                                   >> 1199       //
                                                   >> 1200       if (Comp>0)  // Will leave extent
                                                   >> 1201       {
                                                   >> 1202         vdist=-pdist/Comp;
                                                   >> 1203         if (vdist<smax)
                                                   >> 1204         {
                                                   >> 1205           if (vdist>smin)
                                                   >> 1206           {
                                                   >> 1207             smax=vdist;
                                                   >> 1208           }
                                                   >> 1209           else
                                                   >> 1210           {
                                                   >> 1211             return snxt=kInfinity;
                                                   >> 1212           }
                                                   >> 1213         }  
                                                   >> 1214       }
                                                   >> 1215     }
                                                   >> 1216   }
880   //                                              1217   //
881   G4double tmin = std::max(std::max(txmin,tymi << 1218   // Checks in non z plane intersections ensure smin<smax
882   G4double tmax = std::min(std::min(txmax,tyma << 1219   //
883                                                << 1220   if (smin >=0 )
884   if (tmax <= tmin + halfCarTolerance) return  << 1221   {
885   return (tmin < halfCarTolerance ) ? 0. : tmi << 1222     snxt = smin ;
                                                   >> 1223   }
                                                   >> 1224   else
                                                   >> 1225   {
                                                   >> 1226     snxt = 0 ;
                                                   >> 1227   }
                                                   >> 1228   return snxt;
886 }                                                 1229 }
887                                                   1230 
888 ////////////////////////////////////////////// << 1231 ///////////////////////////////////////////////////////////////////////////
889 //                                                1232 //
890 // Calculate exact shortest distance to any bo    1233 // Calculate exact shortest distance to any boundary from outside
891 // This is the best fast estimation of the sho    1234 // This is the best fast estimation of the shortest distance to trap
892 // - return 0 if point is inside               << 1235 // - Returns 0 is ThreeVector inside
893                                                   1236 
894 G4double G4Trap::DistanceToIn( const G4ThreeVe    1237 G4double G4Trap::DistanceToIn( const G4ThreeVector& p ) const
895 {                                                 1238 {
896   switch (fTrapType)                           << 1239   G4double safe,Dist;
                                                   >> 1240   G4int i;
                                                   >> 1241   safe=fabs(p.z())-fDz;
                                                   >> 1242   for (i=0;i<4;i++)
897   {                                               1243   {
898     case 0: // General case                    << 1244     Dist=fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
899     {                                          << 1245         +fPlanes[i].c*p.z()+fPlanes[i].d;
900       G4double dz = std::abs(p.z())-fDz;       << 1246     if (Dist > safe) safe=Dist;
901       G4double dy1 = fPlanes[0].b*p.y()+fPlane << 
902       G4double dy2 = fPlanes[1].b*p.y()+fPlane << 
903       G4double dy = std::max(dz,std::max(dy1,d << 
904                                                << 
905       G4double dx1 = fPlanes[2].a*p.x()+fPlane << 
906                    + fPlanes[2].c*p.z()+fPlane << 
907       G4double dx2 = fPlanes[3].a*p.x()+fPlane << 
908                    + fPlanes[3].c*p.z()+fPlane << 
909       G4double dist = std::max(dy,std::max(dx1 << 
910       return (dist > 0) ? dist : 0.;           << 
911     }                                          << 
912     case 1: // YZ section is a rectangle       << 
913     {                                          << 
914       G4double dz = std::abs(p.z())-fDz;       << 
915       G4double dy = std::max(dz,std::abs(p.y() << 
916       G4double dx1 = fPlanes[2].a*p.x()+fPlane << 
917                    + fPlanes[2].c*p.z()+fPlane << 
918       G4double dx2 = fPlanes[3].a*p.x()+fPlane << 
919                    + fPlanes[3].c*p.z()+fPlane << 
920       G4double dist = std::max(dy,std::max(dx1 << 
921       return (dist > 0) ? dist : 0.;           << 
922     }                                          << 
923     case 2: // YZ section is a rectangle and   << 
924     {       // XZ section is an isosceles trap << 
925       G4double dz = std::abs(p.z())-fDz;       << 
926       G4double dy = std::max(dz,std::abs(p.y() << 
927       G4double dx = fPlanes[3].a*std::abs(p.x( << 
928                   + fPlanes[3].c*p.z()+fPlanes << 
929       G4double dist = std::max(dy,dx);         << 
930       return (dist > 0) ? dist : 0.;           << 
931     }                                          << 
932     case 3: // YZ section is a rectangle and   << 
933     {       // XY section is an isosceles trap << 
934       G4double dz = std::abs(p.z())-fDz;       << 
935       G4double dy = std::max(dz,std::abs(p.y() << 
936       G4double dx = fPlanes[3].a*std::abs(p.x( << 
937                   + fPlanes[3].b*p.y()+fPlanes << 
938       G4double dist = std::max(dy,dx);         << 
939       return (dist > 0) ? dist : 0.;           << 
940     }                                          << 
941   }                                               1247   }
942   return 0.;                                   << 1248   if (safe<0) safe=0;
                                                   >> 1249   return safe;  
943 }                                                 1250 }
944                                                   1251 
945 ////////////////////////////////////////////// << 1252 /////////////////////////////////////////////////////////////////////////////////
946 //                                                1253 //
947 // Calculate distance to surface of shape from << 1254 // Calculate distance to surface of shape from inside
948 // find normal at exit point, if required      << 1255 // Calculate distance to x/y/z planes - smallest is exiting distance
949 // - when leaving the surface, return 0        << 
950                                                   1256 
951 G4double G4Trap::DistanceToOut(const G4ThreeVe    1257 G4double G4Trap::DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v,
952                                const G4bool ca    1258                                const G4bool calcNorm,
953                                      G4bool* v << 1259                                      G4bool *validNorm, G4ThreeVector *n) const
954 {                                                 1260 {
955   // Z intersections                           << 1261   Eside side = kUndef;
                                                   >> 1262   G4double snxt;    // snxt = return value
                                                   >> 1263   G4double pdist,Comp,vdist,max;
956   //                                              1264   //
957   if ((std::abs(p.z()) - fDz) >= -halfCarToler << 1265   // Z Intersections
                                                   >> 1266   //
                                                   >> 1267   if (v.z()>0)
958   {                                               1268   {
959     if (calcNorm)                              << 1269     max=fDz-p.z();
                                                   >> 1270     if (max>kCarTolerance/2)
                                                   >> 1271     {
                                                   >> 1272       snxt=max/v.z();
                                                   >> 1273       side=kPZ;
                                                   >> 1274     }
                                                   >> 1275     else
960     {                                             1276     {
961       *validNorm = true;                       << 1277       if (calcNorm)
962       n->set(0, 0, (p.z() < 0) ? -1 : 1);      << 1278       {
                                                   >> 1279         *validNorm=true;
                                                   >> 1280         *n=G4ThreeVector(0,0,1);
                                                   >> 1281       }
                                                   >> 1282       return snxt=0;
963     }                                             1283     }
964     return 0;                                  << 
965   }                                               1284   }
966   G4double vz = v.z();                         << 1285   else if (v.z()<0)
967   G4double tmax = (vz == 0) ? DBL_MAX : (std:: << 1286   {
968   G4int iside = (vz < 0) ? -4 : -2; // little  << 1287     max=-fDz-p.z();
                                                   >> 1288     if (max<-kCarTolerance/2)
                                                   >> 1289     {
                                                   >> 1290       snxt=max/v.z();
                                                   >> 1291       side=kMZ;
                                                   >> 1292     }
                                                   >> 1293     else
                                                   >> 1294     {
                                                   >> 1295       if (calcNorm)
                                                   >> 1296       {
                                                   >> 1297         *validNorm=true;
                                                   >> 1298         *n=G4ThreeVector(0,0,-1);
                                                   >> 1299       }
                                                   >> 1300       return snxt=0;
                                                   >> 1301     }
                                                   >> 1302   }
                                                   >> 1303   else
                                                   >> 1304   {
                                                   >> 1305     snxt=kInfinity;
                                                   >> 1306   }
969                                                   1307 
970   // Y intersections                           << 
971   //                                              1308   //
972   G4int i = 0;                                 << 1309   // Intersections with planes[0] (expanded because of setting enum)
973   for ( ; i<2; ++i)                            << 1310   //
                                                   >> 1311   pdist=fPlanes[0].a*p.x()+fPlanes[0].b*p.y()+fPlanes[0].c*p.z()+fPlanes[0].d;
                                                   >> 1312   Comp=fPlanes[0].a*v.x()+fPlanes[0].b*v.y()+fPlanes[0].c*v.z();
                                                   >> 1313   if (pdist>0)
974   {                                               1314   {
975     G4double cosa = fPlanes[i].b*v.y() + fPlan << 1315     // Outside the plane
976     if (cosa > 0)                              << 1316     if (Comp>0)
977     {                                             1317     {
978       G4double dist = fPlanes[i].b*p.y() + fPl << 1318       // Leaving immediately
979       if (dist >= -halfCarTolerance)           << 1319       if (calcNorm)
980       {                                           1320       {
981         if (calcNorm)                          << 1321         *validNorm=true;
982         {                                      << 1322         *n=G4ThreeVector(fPlanes[0].a,fPlanes[0].b,fPlanes[0].c);
983           *validNorm = true;                   << 
984           n->set(0, fPlanes[i].b, fPlanes[i].c << 
985         }                                      << 
986         return 0;                              << 
987       }                                           1323       }
988       G4double tmp = -dist/cosa;               << 1324       return snxt=0;
989       if (tmax > tmp) { tmax = tmp; iside = i; << 1325     }
                                                   >> 1326   }
                                                   >> 1327   else if (pdist<-kCarTolerance/2)
                                                   >> 1328   {
                                                   >> 1329     // Inside the plane
                                                   >> 1330     if (Comp>0)
                                                   >> 1331     {
                                                   >> 1332       // Will leave extent
                                                   >> 1333       vdist=-pdist/Comp;
                                                   >> 1334       if (vdist<snxt)
                                                   >> 1335       {
                                                   >> 1336         snxt=vdist;
                                                   >> 1337         side=ks0;
                                                   >> 1338       }
                                                   >> 1339     }
                                                   >> 1340   }
                                                   >> 1341   else
                                                   >> 1342   {
                                                   >> 1343     // On surface
                                                   >> 1344     if (Comp>0)
                                                   >> 1345     {
                                                   >> 1346       if (calcNorm)
                                                   >> 1347       {
                                                   >> 1348         *validNorm=true;
                                                   >> 1349         *n=G4ThreeVector(fPlanes[0].a,fPlanes[0].b,fPlanes[0].c);
                                                   >> 1350       }
                                                   >> 1351       return snxt=0;
990     }                                             1352     }
991   }                                               1353   }
992                                                   1354 
993   // X intersections                           << 
994   //                                              1355   //
995   for ( ; i<4; ++i)                            << 1356   // Intersections with planes[1] (expanded because of setting enum)
                                                   >> 1357   //
                                                   >> 1358   pdist=fPlanes[1].a*p.x()+fPlanes[1].b*p.y()+fPlanes[1].c*p.z()+fPlanes[1].d;
                                                   >> 1359   Comp=fPlanes[1].a*v.x()+fPlanes[1].b*v.y()+fPlanes[1].c*v.z();
                                                   >> 1360   if (pdist>0)
996   {                                               1361   {
997     G4double cosa = fPlanes[i].a*v.x()+fPlanes << 1362     // Outside the plane
998     if (cosa > 0)                              << 1363     if (Comp>0)
999     {                                             1364     {
1000       G4double dist = fPlanes[i].a*p.x() +    << 1365       // Leaving immediately
1001                       fPlanes[i].b*p.y() + fP << 1366       if (calcNorm)
1002       if (dist >= -halfCarTolerance)          << 
1003       {                                          1367       {
1004         if (calcNorm)                         << 1368         *validNorm=true;
1005         {                                     << 1369         *n=G4ThreeVector(fPlanes[1].a,fPlanes[1].b,fPlanes[1].c);
1006            *validNorm = true;                 << 1370       }
1007            n->set(fPlanes[i].a, fPlanes[i].b, << 1371       return snxt=0;
1008         }                                     << 1372     }
1009         return 0;                             << 1373   }
                                                   >> 1374   else if (pdist<-kCarTolerance/2)
                                                   >> 1375   {
                                                   >> 1376     // Inside the plane
                                                   >> 1377     if (Comp>0)
                                                   >> 1378     {
                                                   >> 1379       // Will leave extent
                                                   >> 1380       vdist=-pdist/Comp;
                                                   >> 1381       if (vdist<snxt)
                                                   >> 1382       {
                                                   >> 1383         snxt=vdist;
                                                   >> 1384         side=ks1;
1010       }                                          1385       }
1011       G4double tmp = -dist/cosa;              << 1386     }
1012       if (tmax > tmp) { tmax = tmp; iside = i << 1387   }
                                                   >> 1388   else
                                                   >> 1389   {
                                                   >> 1390     // On surface
                                                   >> 1391     if (Comp>0)
                                                   >> 1392     {
                                                   >> 1393       if (calcNorm)
                                                   >> 1394       {
                                                   >> 1395         *validNorm=true;
                                                   >> 1396         *n=G4ThreeVector(fPlanes[1].a,fPlanes[1].b,fPlanes[1].c);
                                                   >> 1397       }
                                                   >> 1398       return snxt=0;
1013     }                                            1399     }
1014   }                                              1400   }
1015                                                  1401 
1016   // Set normal, if required, and return dist << 
1017   //                                             1402   //
                                                   >> 1403   // Intersections with planes[2] (expanded because of setting enum)
                                                   >> 1404   //
                                                   >> 1405   pdist=fPlanes[2].a*p.x()+fPlanes[2].b*p.y()+fPlanes[2].c*p.z()+fPlanes[2].d;
                                                   >> 1406   Comp=fPlanes[2].a*v.x()+fPlanes[2].b*v.y()+fPlanes[2].c*v.z();
                                                   >> 1407   if (pdist>0)
                                                   >> 1408   {
                                                   >> 1409     // Outside the plane
                                                   >> 1410     if (Comp>0)
                                                   >> 1411     {
                                                   >> 1412       // Leaving immediately
                                                   >> 1413       if (calcNorm)
                                                   >> 1414       {
                                                   >> 1415         *validNorm=true;
                                                   >> 1416         *n=G4ThreeVector(fPlanes[2].a,fPlanes[2].b,fPlanes[2].c);
                                                   >> 1417       }
                                                   >> 1418       return snxt=0;
                                                   >> 1419     }
                                                   >> 1420   }
                                                   >> 1421   else if (pdist<-kCarTolerance/2)
                                                   >> 1422   {
                                                   >> 1423     // Inside the plane
                                                   >> 1424     if (Comp>0)
                                                   >> 1425     {
                                                   >> 1426       // Will leave extent
                                                   >> 1427       vdist=-pdist/Comp;
                                                   >> 1428       if (vdist<snxt)
                                                   >> 1429       {
                                                   >> 1430         snxt=vdist;
                                                   >> 1431         side=ks2;
                                                   >> 1432       }
                                                   >> 1433     }
                                                   >> 1434   }
                                                   >> 1435   else
                                                   >> 1436   {
                                                   >> 1437     // On surface
                                                   >> 1438     if (Comp>0)
                                                   >> 1439     {
                                                   >> 1440       if (calcNorm)
                                                   >> 1441       {
                                                   >> 1442         *validNorm=true;
                                                   >> 1443         *n=G4ThreeVector(fPlanes[2].a,fPlanes[2].b,fPlanes[2].c);
                                                   >> 1444       }
                                                   >> 1445       return snxt=0;
                                                   >> 1446     }
                                                   >> 1447   }
                                                   >> 1448 
                                                   >> 1449   //
                                                   >> 1450   // Intersections with planes[3] (expanded because of setting enum)
                                                   >> 1451   //
                                                   >> 1452   pdist=fPlanes[3].a*p.x()+fPlanes[3].b*p.y()+fPlanes[3].c*p.z()+fPlanes[3].d;
                                                   >> 1453   Comp=fPlanes[3].a*v.x()+fPlanes[3].b*v.y()+fPlanes[3].c*v.z();
                                                   >> 1454   if (pdist>0)
                                                   >> 1455   {
                                                   >> 1456     // Outside the plane
                                                   >> 1457     if (Comp>0)
                                                   >> 1458     {
                                                   >> 1459       // Leaving immediately
                                                   >> 1460       if (calcNorm)
                                                   >> 1461       {
                                                   >> 1462         *validNorm=true;
                                                   >> 1463         *n=G4ThreeVector(fPlanes[3].a,fPlanes[3].b,fPlanes[3].c);
                                                   >> 1464       }
                                                   >> 1465       return snxt=0;
                                                   >> 1466     }
                                                   >> 1467   }
                                                   >> 1468   else if (pdist<-kCarTolerance/2)
                                                   >> 1469   {
                                                   >> 1470     // Inside the plane
                                                   >> 1471     if (Comp>0)
                                                   >> 1472     {
                                                   >> 1473       // Will leave extent
                                                   >> 1474       vdist=-pdist/Comp;
                                                   >> 1475       if (vdist<snxt)
                                                   >> 1476       {
                                                   >> 1477         snxt=vdist;
                                                   >> 1478         side=ks3;
                                                   >> 1479       }
                                                   >> 1480     }
                                                   >> 1481   }
                                                   >> 1482   else
                                                   >> 1483   {
                                                   >> 1484     // On surface
                                                   >> 1485     if (Comp>0)
                                                   >> 1486     {
                                                   >> 1487       if (calcNorm)
                                                   >> 1488       {
                                                   >> 1489         *validNorm=true;
                                                   >> 1490         *n=G4ThreeVector(fPlanes[3].a,fPlanes[3].b,fPlanes[3].c);
                                                   >> 1491       }
                                                   >> 1492       return snxt=0;
                                                   >> 1493     }
                                                   >> 1494   }
                                                   >> 1495 
                                                   >> 1496   // set normal
1018   if (calcNorm)                                  1497   if (calcNorm)
1019   {                                              1498   {
1020     *validNorm = true;                        << 1499     *validNorm=true;
1021     if (iside < 0)                            << 1500     switch(side)
1022       n->set(0, 0, iside + 3); // (-4+3)=-1,  << 1501     {
1023     else                                      << 1502       case ks0:
1024       n->set(fPlanes[iside].a, fPlanes[iside] << 1503         *n=G4ThreeVector(fPlanes[0].a,fPlanes[0].b,fPlanes[0].c);
                                                   >> 1504         break;
                                                   >> 1505       case ks1:
                                                   >> 1506         *n=G4ThreeVector(fPlanes[1].a,fPlanes[1].b,fPlanes[1].c);
                                                   >> 1507         break;
                                                   >> 1508       case ks2:
                                                   >> 1509         *n=G4ThreeVector(fPlanes[2].a,fPlanes[2].b,fPlanes[2].c);
                                                   >> 1510         break;
                                                   >> 1511       case ks3:
                                                   >> 1512         *n=G4ThreeVector(fPlanes[3].a,fPlanes[3].b,fPlanes[3].c);
                                                   >> 1513         break;
                                                   >> 1514       case kMZ:
                                                   >> 1515         *n=G4ThreeVector(0,0,-1);
                                                   >> 1516         break;
                                                   >> 1517       case kPZ:
                                                   >> 1518         *n=G4ThreeVector(0,0,1);
                                                   >> 1519         break;
                                                   >> 1520       default:
                                                   >> 1521         break;
                                                   >> 1522     }
1025   }                                              1523   }
1026   return tmax;                                << 1524   return snxt;
1027 }                                                1525 }
1028                                                  1526 
1029 ///////////////////////////////////////////// << 1527 //////////////////////////////////////////////////////////////////////////////
1030 //                                               1528 //
1031 // Calculate exact shortest distance to any b    1529 // Calculate exact shortest distance to any boundary from inside
1032 // - Returns 0 is ThreeVector outside            1530 // - Returns 0 is ThreeVector outside
1033                                                  1531 
1034 G4double G4Trap::DistanceToOut( const G4Three    1532 G4double G4Trap::DistanceToOut( const G4ThreeVector& p ) const
1035 {                                                1533 {
                                                   >> 1534   G4double safe,Dist;
                                                   >> 1535   G4int i;
                                                   >> 1536 
1036 #ifdef G4CSGDEBUG                                1537 #ifdef G4CSGDEBUG
1037   if( Inside(p) == kOutside )                    1538   if( Inside(p) == kOutside )
1038   {                                              1539   {
1039     std::ostringstream message;               << 1540      G4cout.precision(16) ;
1040     G4long oldprc = message.precision(16);    << 1541      G4cout << G4endl ;
1041     message << "Point p is outside (!?) of so << 1542      DumpInfo();
1042     message << "Position:\n";                 << 1543      G4cout << "Position:"  << G4endl << G4endl ;
1043     message << "   p.x() = " << p.x()/mm << " << 1544      G4cout << "p.x() = "   << p.x()/mm << " mm" << G4endl ;
1044     message << "   p.y() = " << p.y()/mm << " << 1545      G4cout << "p.y() = "   << p.y()/mm << " mm" << G4endl ;
1045     message << "   p.z() = " << p.z()/mm << " << 1546      G4cout << "p.z() = "   << p.z()/mm << " mm" << G4endl << G4endl ;
1046     G4cout.precision(oldprc);                 << 1547      G4cout << "G4Trap::DistanceToOut(p) - point p is outside ?!" << G4endl ;
1047     G4Exception("G4Trap::DistanceToOut(p)", " << 1548      G4cerr << "G4Trap::DistanceToOut(p) - point p is outside ?!" << G4endl ;
1048                 JustWarning, message );       << 
1049     DumpInfo();                               << 
1050   }                                              1549   }
1051 #endif                                           1550 #endif
1052   switch (fTrapType)                          << 1551 
                                                   >> 1552   safe=fDz-fabs(p.z());
                                                   >> 1553   if (safe<0) safe=0;
                                                   >> 1554   else
1053   {                                              1555   {
1054     case 0: // General case                   << 1556     for (i=0;i<4;i++)
1055     {                                            1557     {
1056       G4double dz = std::abs(p.z())-fDz;      << 1558       Dist=-(fPlanes[i].a*p.x()+fPlanes[i].b*p.y()
1057       G4double dy1 = fPlanes[0].b*p.y()+fPlan << 1559             +fPlanes[i].c*p.z()+fPlanes[i].d);
1058       G4double dy2 = fPlanes[1].b*p.y()+fPlan << 1560       if (Dist<safe) safe=Dist;
1059       G4double dy = std::max(dz,std::max(dy1, << 1561     }
1060                                               << 1562     if (safe<0) safe=0;
1061       G4double dx1 = fPlanes[2].a*p.x()+fPlan << 1563   }
1062                    + fPlanes[2].c*p.z()+fPlan << 1564   return safe;  
1063       G4double dx2 = fPlanes[3].a*p.x()+fPlan << 
1064                    + fPlanes[3].c*p.z()+fPlan << 
1065       G4double dist = std::max(dy,std::max(dx << 
1066       return (dist < 0) ? -dist : 0.;         << 
1067     }                                         << 
1068     case 1: // YZ section is a rectangle      << 
1069     {                                         << 
1070       G4double dz = std::abs(p.z())-fDz;      << 
1071       G4double dy = std::max(dz,std::abs(p.y( << 
1072       G4double dx1 = fPlanes[2].a*p.x()+fPlan << 
1073                    + fPlanes[2].c*p.z()+fPlan << 
1074       G4double dx2 = fPlanes[3].a*p.x()+fPlan << 
1075                    + fPlanes[3].c*p.z()+fPlan << 
1076       G4double dist = std::max(dy,std::max(dx << 
1077       return (dist < 0) ? -dist : 0.;         << 
1078     }                                         << 
1079     case 2: // YZ section is a rectangle and  << 
1080     {       // XZ section is an isosceles tra << 
1081       G4double dz = std::abs(p.z())-fDz;      << 
1082       G4double dy = std::max(dz,std::abs(p.y( << 
1083       G4double dx = fPlanes[3].a*std::abs(p.x << 
1084                   + fPlanes[3].c*p.z()+fPlane << 
1085       G4double dist = std::max(dy,dx);        << 
1086       return (dist < 0) ? -dist : 0.;         << 
1087     }                                         << 
1088     case 3: // YZ section is a rectangle and  << 
1089     {       // XY section is an isosceles tra << 
1090       G4double dz = std::abs(p.z())-fDz;      << 
1091       G4double dy = std::max(dz,std::abs(p.y( << 
1092       G4double dx = fPlanes[3].a*std::abs(p.x << 
1093                   + fPlanes[3].b*p.y()+fPlane << 
1094       G4double dist = std::max(dy,dx);        << 
1095       return (dist < 0) ? -dist : 0.;         << 
1096     }                                         << 
1097   }                                           << 
1098   return 0.;                                  << 
1099 }                                                1565 }
1100                                                  1566 
1101 /////////////////////////////////////////////    1567 //////////////////////////////////////////////////////////////////////////
1102 //                                               1568 //
1103 // GetEntityType                              << 1569 // Create a List containing the transformed vertices
1104                                               << 1570 // Ordering [0-3] -fDz cross section
1105 G4GeometryType G4Trap::GetEntityType() const  << 1571 //          [4-7] +fDz cross section such that [0] is below [4],
1106 {                                             << 1572 //                                             [1] below [5] etc.
1107   return {"G4Trap"};                          << 1573 // Note:
                                                   >> 1574 //  Caller has deletion resposibility
                                                   >> 1575 
                                                   >> 1576 G4ThreeVectorList*
                                                   >> 1577 G4Trap::CreateRotatedVertices( const G4AffineTransform& pTransform ) const
                                                   >> 1578 {
                                                   >> 1579   G4ThreeVectorList *vertices;
                                                   >> 1580   vertices=new G4ThreeVectorList();
                                                   >> 1581   vertices->reserve(8);
                                                   >> 1582   if (vertices)
                                                   >> 1583   {
                                                   >> 1584     G4ThreeVector vertex0(-fDz*fTthetaCphi-fDy1*fTalpha1-fDx1,
                                                   >> 1585                           -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 1586     G4ThreeVector vertex1(-fDz*fTthetaCphi-fDy1*fTalpha1+fDx1,
                                                   >> 1587                           -fDz*fTthetaSphi-fDy1,-fDz);
                                                   >> 1588     G4ThreeVector vertex2(-fDz*fTthetaCphi+fDy1*fTalpha1-fDx2,
                                                   >> 1589                           -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 1590     G4ThreeVector vertex3(-fDz*fTthetaCphi+fDy1*fTalpha1+fDx2,
                                                   >> 1591                           -fDz*fTthetaSphi+fDy1,-fDz);
                                                   >> 1592     G4ThreeVector vertex4(+fDz*fTthetaCphi-fDy2*fTalpha2-fDx3,
                                                   >> 1593                           +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 1594     G4ThreeVector vertex5(+fDz*fTthetaCphi-fDy2*fTalpha2+fDx3,
                                                   >> 1595                           +fDz*fTthetaSphi-fDy2,+fDz);
                                                   >> 1596     G4ThreeVector vertex6(+fDz*fTthetaCphi+fDy2*fTalpha2-fDx4,
                                                   >> 1597                           +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 1598     G4ThreeVector vertex7(+fDz*fTthetaCphi+fDy2*fTalpha2+fDx4,
                                                   >> 1599                           +fDz*fTthetaSphi+fDy2,+fDz);
                                                   >> 1600 
                                                   >> 1601     vertices->push_back(pTransform.TransformPoint(vertex0));
                                                   >> 1602     vertices->push_back(pTransform.TransformPoint(vertex1));
                                                   >> 1603     vertices->push_back(pTransform.TransformPoint(vertex2));
                                                   >> 1604     vertices->push_back(pTransform.TransformPoint(vertex3));
                                                   >> 1605     vertices->push_back(pTransform.TransformPoint(vertex4));
                                                   >> 1606     vertices->push_back(pTransform.TransformPoint(vertex5));
                                                   >> 1607     vertices->push_back(pTransform.TransformPoint(vertex6));
                                                   >> 1608     vertices->push_back(pTransform.TransformPoint(vertex7));
                                                   >> 1609   }
                                                   >> 1610   else
                                                   >> 1611   {
                                                   >> 1612     DumpInfo();
                                                   >> 1613     G4Exception("G4Trap::CreateRotatedVertices() - Out of memory !");
                                                   >> 1614   }
                                                   >> 1615   return vertices;
1108 }                                                1616 }
1109                                                  1617 
1110 /////////////////////////////////////////////    1618 //////////////////////////////////////////////////////////////////////////
1111 //                                               1619 //
1112 // IsFaceted                                  << 1620 // GetEntityType
1113                                               << 
1114 G4bool G4Trap::IsFaceted() const              << 
1115 {                                             << 
1116   return true;                                << 
1117 }                                             << 
1118                                                  1621 
1119 ///////////////////////////////////////////// << 1622 G4GeometryType G4Trap::GetEntityType() const
1120 //                                            << 
1121 // Make a clone of the object                 << 
1122 //                                            << 
1123 G4VSolid* G4Trap::Clone() const               << 
1124 {                                                1623 {
1125   return new G4Trap(*this);                   << 1624   return G4String("G4Trap");
1126 }                                                1625 }
1127                                                  1626 
1128 /////////////////////////////////////////////    1627 //////////////////////////////////////////////////////////////////////////
1129 //                                               1628 //
1130 // Stream object contents to an output stream    1629 // Stream object contents to an output stream
1131                                                  1630 
1132 std::ostream& G4Trap::StreamInfo( std::ostrea    1631 std::ostream& G4Trap::StreamInfo( std::ostream& os ) const
1133 {                                                1632 {
1134   G4double phi    = GetPhi();                 << 
1135   G4double theta  = GetTheta();               << 
1136   G4double alpha1 = GetAlpha1();              << 
1137   G4double alpha2 = GetAlpha2();              << 
1138                                               << 
1139   G4long oldprc = os.precision(16);           << 
1140   os << "------------------------------------    1633   os << "-----------------------------------------------------------\n"
1141      << "    *** Dump for solid: " << GetName << 1634      << "    *** Dump for solid - " << GetName() << " ***\n"
1142      << "    ================================    1635      << "    ===================================================\n"
1143      << " Solid type: G4Trap\n"                  1636      << " Solid type: G4Trap\n"
1144      << " Parameters:\n"                      << 1637      << " Parameters: \n"
1145      << "    half length Z: " << fDz/mm << "  << 1638      << "    half length Z: " << fDz/mm << " mm \n"
1146      << "    half length Y, face -Dz: " << fD << 1639      << "    half length Y of face -fDz: " << fDy1/mm << " mm \n"
1147      << "    half length X, face -Dz, side -D << 1640      << "    half length X of side -fDy1, face -fDz: " << fDx1/mm << " mm \n"
1148      << "    half length X, face -Dz, side +D << 1641      << "    half length X of side +fDy1, face -fDz: " << fDx2/mm << " mm \n"
1149      << "    half length Y, face +Dz: " << fD << 1642      << "    half length Y of face +fDz: " << fDy2/mm << " mm \n"
1150      << "    half length X, face +Dz, side -D << 1643      << "    half length X of side -fDy2, face +fDz: " << fDx3/mm << " mm \n"
1151      << "    half length X, face +Dz, side +D << 1644      << "    half length X of side +fDy2, face +fDz: " << fDx4/mm << " mm \n"
1152      << "    theta: " << theta/degree << " de << 1645      << "    tan(theta)*cos(phi): " << fTthetaCphi/degree << " degrees \n"
1153      << "    phi:   " << phi/degree << " degr << 1646      << "    tan(theta)*sin(phi): " << fTthetaSphi/degree << " degrees \n"
1154      << "    alpha, face -Dz: " << alpha1/deg << 1647      << "    tan(alpha), -fDz: " << fTalpha1/degree << " degrees \n"
1155      << "    alpha, face +Dz: " << alpha2/deg << 1648      << "    tan(alpha), +fDz: " << fTalpha2/degree << " degrees \n"
                                                   >> 1649      << "    trap side plane equations:\n"
                                                   >> 1650      << "        " << fPlanes[0].a << " X + " << fPlanes[0].b << " Y + "
                                                   >> 1651                    << fPlanes[0].c << " Z + " << fPlanes[0].d << " = 0\n"
                                                   >> 1652      << "        " << fPlanes[1].a << " X + " << fPlanes[1].b << " Y + "
                                                   >> 1653                    << fPlanes[1].c << " Z + " << fPlanes[1].d << " = 0\n"
                                                   >> 1654      << "        " << fPlanes[2].a << " X + " << fPlanes[2].b << " Y + "
                                                   >> 1655                    << fPlanes[2].c << " Z + " << fPlanes[2].d << " = 0\n"
                                                   >> 1656      << "        " << fPlanes[3].a << " X + " << fPlanes[3].b << " Y + "
                                                   >> 1657                    << fPlanes[3].c << " Z + " << fPlanes[3].d << " = 0\n"
1156      << "------------------------------------    1658      << "-----------------------------------------------------------\n";
1157   os.precision(oldprc);                       << 
1158                                                  1659 
1159   return os;                                     1660   return os;
1160 }                                                1661 }
1161                                                  1662 
1162 ///////////////////////////////////////////// << 1663 ///////////////////////////////////////////////////////////////////////////////
1163 //                                            << 
1164 // Compute vertices from planes               << 
1165                                               << 
1166 void G4Trap::GetVertices(G4ThreeVector pt[8]) << 
1167 {                                             << 
1168   for (G4int i=0; i<8; ++i)                   << 
1169   {                                           << 
1170     G4int iy = (i==0 || i==1 || i==4 || i==5) << 
1171     G4int ix = (i==0 || i==2 || i==4 || i==6) << 
1172     G4double z = (i < 4) ? -fDz : fDz;        << 
1173     G4double y = -(fPlanes[iy].c*z + fPlanes[ << 
1174     G4double x = -(fPlanes[ix].b*y + fPlanes[ << 
1175                    + fPlanes[ix].d)/fPlanes[i << 
1176     pt[i].set(x,y,z);                         << 
1177   }                                           << 
1178 }                                             << 
1179                                               << 
1180 ///////////////////////////////////////////// << 
1181 //                                            << 
1182 // Generate random point on the surface       << 
1183                                               << 
1184 G4ThreeVector G4Trap::GetPointOnSurface() con << 
1185 {                                             << 
1186   // Set indeces                              << 
1187   constexpr G4int iface [6][4] =              << 
1188     { {0,1,3,2}, {0,4,5,1}, {2,3,7,6}, {0,2,6 << 
1189                                               << 
1190   // Set vertices                             << 
1191   G4ThreeVector pt[8];                        << 
1192   GetVertices(pt);                            << 
1193                                               << 
1194   // Select face                              << 
1195   //                                          << 
1196   G4double select = fAreas[5]*G4QuickRand();  << 
1197   G4int k = 5;                                << 
1198   k -= (G4int)(select <= fAreas[4]);          << 
1199   k -= (G4int)(select <= fAreas[3]);          << 
1200   k -= (G4int)(select <= fAreas[2]);          << 
1201   k -= (G4int)(select <= fAreas[1]);          << 
1202   k -= (G4int)(select <= fAreas[0]);          << 
1203                                               << 
1204   // Select sub-triangle                      << 
1205   //                                          << 
1206   G4int i0 = iface[k][0];                     << 
1207   G4int i1 = iface[k][1];                     << 
1208   G4int i2 = iface[k][2];                     << 
1209   G4int i3 = iface[k][3];                     << 
1210   G4double s2 = G4GeomTools::TriangleAreaNorm << 
1211   if (select > fAreas[k] - s2) i0 = i2;       << 
1212                                               << 
1213   // Generate point                           << 
1214   //                                          << 
1215   G4double u = G4QuickRand();                 << 
1216   G4double v = G4QuickRand();                 << 
1217   if (u + v > 1.) { u = 1. - u; v = 1. - v; } << 
1218   return (1.-u-v)*pt[i0] + u*pt[i1] + v*pt[i3 << 
1219 }                                             << 
1220                                               << 
1221 ///////////////////////////////////////////// << 
1222 //                                               1664 //
1223 // Methods for visualisation                     1665 // Methods for visualisation
1224                                                  1666 
1225 void G4Trap::DescribeYourselfTo ( G4VGraphics    1667 void G4Trap::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
1226 {                                                1668 {
1227   scene.AddSolid (*this);                     << 1669   scene.AddThis (*this);
1228 }                                                1670 }
1229                                                  1671 
1230 G4Polyhedron* G4Trap::CreatePolyhedron () con    1672 G4Polyhedron* G4Trap::CreatePolyhedron () const
1231 {                                                1673 {
1232   G4double phi = std::atan2(fTthetaSphi, fTth << 1674   G4double phi = atan2(fTthetaSphi, fTthetaCphi);
1233   G4double alpha1 = std::atan(fTalpha1);      << 1675   G4double alpha1 = atan(fTalpha1);
1234   G4double alpha2 = std::atan(fTalpha2);      << 1676   G4double alpha2 = atan(fTalpha2);
1235   G4double theta = std::atan(std::sqrt(fTthet << 1677   G4double theta = atan(sqrt(fTthetaCphi*fTthetaCphi+fTthetaSphi*fTthetaSphi));
1236                                       +fTthet << 
1237                                                  1678 
1238   return new G4PolyhedronTrap(fDz, theta, phi    1679   return new G4PolyhedronTrap(fDz, theta, phi,
1239                               fDy1, fDx1, fDx    1680                               fDy1, fDx1, fDx2, alpha1,
1240                               fDy2, fDx3, fDx    1681                               fDy2, fDx3, fDx4, alpha2);
1241 }                                                1682 }
1242                                                  1683 
1243 #endif                                        << 1684 G4NURBS* G4Trap::CreateNURBS () const
                                                   >> 1685 {
                                                   >> 1686    // return new G4NURBSbox (fDx, fDy, fDz);
                                                   >> 1687    return 0 ;
                                                   >> 1688 }
                                                   >> 1689 
                                                   >> 1690 
                                                   >> 1691 // ********************************  End of G4Trap.cc   ********************************
1244                                                  1692