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Geant4/examples/extended/runAndEvent/RE04/src/RE04DetectorContruction.cc

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Diff markup

Differences between /examples/extended/runAndEvent/RE04/src/RE04DetectorContruction.cc (Version 11.3.0) and /examples/extended/runAndEvent/RE04/src/RE04DetectorContruction.cc (Version 9.1.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file runAndEvent/RE04/src/RE04DetectorCon    
 27 /// \brief Implementation of the RE04DetectorC    
 28 //                                                
 29 //                                                
 30 #include "RE04DetectorConstruction.hh"            
 31                                                   
 32 #include "G4Box.hh"                               
 33 #include "G4Colour.hh"                            
 34 #include "G4FieldManager.hh"                      
 35 #include "G4LogicalVolume.hh"                     
 36 #include "G4Material.hh"                          
 37 #include "G4NistManager.hh"                       
 38 #include "G4PVPlacement.hh"                       
 39 #include "G4SystemOfUnits.hh"                     
 40 #include "G4TransportationManager.hh"             
 41 #include "G4UniformMagField.hh"                   
 42 #include "G4VisAttributes.hh"                     
 43 #include "G4ios.hh"                               
 44                                                   
 45 //....oooOO0OOooo........oooOO0OOooo........oo    
 46 RE04DetectorConstruction::RE04DetectorConstruc    
 47   : G4VUserDetectorConstruction(), fAir(0), fW    
 48 {                                                 
 49   ;                                               
 50 }                                                 
 51                                                   
 52 //....oooOO0OOooo........oooOO0OOooo........oo    
 53 RE04DetectorConstruction::~RE04DetectorConstru    
 54 {                                                 
 55   ;                                               
 56 }                                                 
 57                                                   
 58 //....oooOO0OOooo........oooOO0OOooo........oo    
 59 G4VPhysicalVolume* RE04DetectorConstruction::C    
 60 {                                                 
 61   if (!fConstructed) {                            
 62     fConstructed = true;                          
 63     DefineMaterials();                            
 64     SetupGeometry();                              
 65   }                                               
 66   return fWorldPhys;                              
 67 }                                                 
 68                                                   
 69 //....oooOO0OOooo........oooOO0OOooo........oo    
 70 void RE04DetectorConstruction::DefineMaterials    
 71 {                                                 
 72   //=====================                         
 73   // Material Definitions                         
 74   //=====================                         
 75   //                                              
 76   //-------- NIST Materials ------------------    
 77   //  Material Information imported from NIST     
 78   //                                              
 79   G4NistManager* pNISTman = G4NistManager::Ins    
 80   fAir = pNISTman->FindOrBuildMaterial("G4_AIR    
 81   fWater = pNISTman->FindOrBuildMaterial("G4_W    
 82   fPb = pNISTman->FindOrBuildMaterial("G4_Pb")    
 83                                                   
 84   //                                              
 85   // Print all the materials defined.             
 86   G4cout << G4endl << "The materials defined a    
 87   G4cout << *(G4Material::GetMaterialTable())     
 88 }                                                 
 89                                                   
 90 //....oooOO0OOooo........oooOO0OOooo........oo    
 91 void RE04DetectorConstruction::SetupGeometry()    
 92 {                                                 
 93   //                                              
 94   // World                                        
 95   //                                              
 96   G4VSolid* worldSolid = new G4Box("World", 1.    
 97   G4LogicalVolume* worldLogical = new G4Logica    
 98   fWorldPhys = new G4PVPlacement(0, G4ThreeVec    
 99                                                   
100   //                                              
101   // Phantom                                      
102   //                                              
103   G4VSolid* phantomSolid = new G4Box("Phantom"    
104   G4LogicalVolume* phantomLogical = new G4Logi    
105   new G4PVPlacement(0, G4ThreeVector(), phanto    
106                                                   
107   //                                              
108   // Visualization attributes                     
109   //                                              
110   worldLogical->SetVisAttributes(G4VisAttribut    
111   G4VisAttributes* simpleBoxVisAtt = new G4Vis    
112   simpleBoxVisAtt->SetVisibility(true);           
113   phantomLogical->SetVisAttributes(simpleBoxVi    
114 }                                                 
115