Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file B2TrackerHit.cc 27 /// \file B2TrackerHit.cc 28 /// \brief Implementation of the B2TrackerHit 28 /// \brief Implementation of the B2TrackerHit class 29 29 30 #include "B2TrackerHit.hh" 30 #include "B2TrackerHit.hh" 31 << 32 #include "G4Circle.hh" << 33 #include "G4Colour.hh" << 34 #include "G4UnitsTable.hh" 31 #include "G4UnitsTable.hh" 35 #include "G4VVisManager.hh" 32 #include "G4VVisManager.hh" >> 33 #include "G4Circle.hh" >> 34 #include "G4Colour.hh" 36 #include "G4VisAttributes.hh" 35 #include "G4VisAttributes.hh" 37 36 38 #include <iomanip> 37 #include <iomanip> 39 38 40 G4ThreadLocal G4Allocator<B2TrackerHit>* B2Tra << 39 G4ThreadLocal G4Allocator<B2TrackerHit>* B2TrackerHitAllocator=0; 41 40 42 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 42 44 B2TrackerHit::B2TrackerHit() 43 B2TrackerHit::B2TrackerHit() 45 : G4VHit(), fTrackID(-1), fChamberNb(-1), fE << 44 : G4VHit(), >> 45 fTrackID(-1), >> 46 fChamberNb(-1), >> 47 fEdep(0.), >> 48 fPos(G4ThreeVector()) 46 {} 49 {} 47 50 48 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 52 50 B2TrackerHit::~B2TrackerHit() {} 53 B2TrackerHit::~B2TrackerHit() {} 51 54 52 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 56 54 B2TrackerHit::B2TrackerHit(const B2TrackerHit& << 57 B2TrackerHit::B2TrackerHit(const B2TrackerHit& right) >> 58 : G4VHit() 55 { 59 { 56 fTrackID = right.fTrackID; << 60 fTrackID = right.fTrackID; 57 fChamberNb = right.fChamberNb; 61 fChamberNb = right.fChamberNb; 58 fEdep = right.fEdep; << 62 fEdep = right.fEdep; 59 fPos = right.fPos; << 63 fPos = right.fPos; 60 } 64 } 61 65 62 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 67 64 const B2TrackerHit& B2TrackerHit::operator=(co 68 const B2TrackerHit& B2TrackerHit::operator=(const B2TrackerHit& right) 65 { 69 { 66 fTrackID = right.fTrackID; << 70 fTrackID = right.fTrackID; 67 fChamberNb = right.fChamberNb; 71 fChamberNb = right.fChamberNb; 68 fEdep = right.fEdep; << 72 fEdep = right.fEdep; 69 fPos = right.fPos; << 73 fPos = right.fPos; 70 74 71 return *this; 75 return *this; 72 } 76 } 73 77 74 //....oooOO0OOooo........oooOO0OOooo........oo 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 79 76 G4bool B2TrackerHit::operator==(const B2Tracke 80 G4bool B2TrackerHit::operator==(const B2TrackerHit& right) const 77 { 81 { 78 return (this == &right) ? true : false; << 82 return ( this == &right ) ? true : false; 79 } 83 } 80 84 81 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 86 83 void B2TrackerHit::Draw() 87 void B2TrackerHit::Draw() 84 { 88 { 85 G4VVisManager* pVVisManager = G4VVisManager: 89 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); 86 if (pVVisManager) { << 90 if(pVVisManager) >> 91 { 87 G4Circle circle(fPos); 92 G4Circle circle(fPos); 88 circle.SetScreenSize(4.); 93 circle.SetScreenSize(4.); 89 circle.SetFillStyle(G4Circle::filled); 94 circle.SetFillStyle(G4Circle::filled); 90 G4Colour colour(1., 0., 0.); << 95 G4Colour colour(1.,0.,0.); 91 G4VisAttributes attribs(colour); 96 G4VisAttributes attribs(colour); 92 circle.SetVisAttributes(attribs); 97 circle.SetVisAttributes(attribs); 93 pVVisManager->Draw(circle); 98 pVVisManager->Draw(circle); 94 } 99 } 95 } 100 } 96 101 97 //....oooOO0OOooo........oooOO0OOooo........oo 102 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 98 103 99 void B2TrackerHit::Print() 104 void B2TrackerHit::Print() 100 { 105 { 101 G4cout << " trackID: " << fTrackID << " cha << 106 G4cout 102 << G4BestUnit(fEdep, "Energy") << " P << 107 << " trackID: " << fTrackID << " chamberNb: " << fChamberNb 103 << G4BestUnit(fPos, "Length") << G4en << 108 << "Edep: " >> 109 << std::setw(7) << G4BestUnit(fEdep,"Energy") >> 110 << " Position: " >> 111 << std::setw(7) << G4BestUnit( fPos,"Length") >> 112 << G4endl; 104 } 113 } 105 114 106 //....oooOO0OOooo........oooOO0OOooo........oo 115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 107 116