Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: B2TrackerHit.cc 69505 2013-05-07 01:57:27Z asaim $ 26 // 27 // 27 /// \file B2TrackerHit.cc 28 /// \file B2TrackerHit.cc 28 /// \brief Implementation of the B2TrackerHit 29 /// \brief Implementation of the B2TrackerHit class 29 30 30 #include "B2TrackerHit.hh" 31 #include "B2TrackerHit.hh" 31 << 32 #include "G4Circle.hh" << 33 #include "G4Colour.hh" << 34 #include "G4UnitsTable.hh" 32 #include "G4UnitsTable.hh" 35 #include "G4VVisManager.hh" 33 #include "G4VVisManager.hh" >> 34 #include "G4Circle.hh" >> 35 #include "G4Colour.hh" 36 #include "G4VisAttributes.hh" 36 #include "G4VisAttributes.hh" 37 37 38 #include <iomanip> 38 #include <iomanip> 39 39 40 G4ThreadLocal G4Allocator<B2TrackerHit>* B2Tra << 40 G4ThreadLocal G4Allocator<B2TrackerHit>* B2TrackerHitAllocator=0; 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 B2TrackerHit::B2TrackerHit() 44 B2TrackerHit::B2TrackerHit() 45 : G4VHit(), fTrackID(-1), fChamberNb(-1), fE << 45 : G4VHit(), >> 46 fTrackID(-1), >> 47 fChamberNb(-1), >> 48 fEdep(0.), >> 49 fPos(G4ThreeVector()) 46 {} 50 {} 47 51 48 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 53 50 B2TrackerHit::~B2TrackerHit() {} 54 B2TrackerHit::~B2TrackerHit() {} 51 55 52 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 57 54 B2TrackerHit::B2TrackerHit(const B2TrackerHit& << 58 B2TrackerHit::B2TrackerHit(const B2TrackerHit& right) >> 59 : G4VHit() 55 { 60 { 56 fTrackID = right.fTrackID; << 61 fTrackID = right.fTrackID; 57 fChamberNb = right.fChamberNb; 62 fChamberNb = right.fChamberNb; 58 fEdep = right.fEdep; << 63 fEdep = right.fEdep; 59 fPos = right.fPos; << 64 fPos = right.fPos; 60 } 65 } 61 66 62 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 68 64 const B2TrackerHit& B2TrackerHit::operator=(co 69 const B2TrackerHit& B2TrackerHit::operator=(const B2TrackerHit& right) 65 { 70 { 66 fTrackID = right.fTrackID; << 71 fTrackID = right.fTrackID; 67 fChamberNb = right.fChamberNb; 72 fChamberNb = right.fChamberNb; 68 fEdep = right.fEdep; << 73 fEdep = right.fEdep; 69 fPos = right.fPos; << 74 fPos = right.fPos; 70 75 71 return *this; 76 return *this; 72 } 77 } 73 78 74 //....oooOO0OOooo........oooOO0OOooo........oo 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 80 76 G4bool B2TrackerHit::operator==(const B2Tracke << 81 G4int B2TrackerHit::operator==(const B2TrackerHit& right) const 77 { 82 { 78 return (this == &right) ? true : false; << 83 return ( this == &right ) ? 1 : 0; 79 } 84 } 80 85 81 //....oooOO0OOooo........oooOO0OOooo........oo 86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 87 83 void B2TrackerHit::Draw() 88 void B2TrackerHit::Draw() 84 { 89 { 85 G4VVisManager* pVVisManager = G4VVisManager: 90 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); 86 if (pVVisManager) { << 91 if(pVVisManager) >> 92 { 87 G4Circle circle(fPos); 93 G4Circle circle(fPos); 88 circle.SetScreenSize(4.); 94 circle.SetScreenSize(4.); 89 circle.SetFillStyle(G4Circle::filled); 95 circle.SetFillStyle(G4Circle::filled); 90 G4Colour colour(1., 0., 0.); << 96 G4Colour colour(1.,0.,0.); 91 G4VisAttributes attribs(colour); 97 G4VisAttributes attribs(colour); 92 circle.SetVisAttributes(attribs); 98 circle.SetVisAttributes(attribs); 93 pVVisManager->Draw(circle); 99 pVVisManager->Draw(circle); 94 } 100 } 95 } 101 } 96 102 97 //....oooOO0OOooo........oooOO0OOooo........oo 103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 98 104 99 void B2TrackerHit::Print() 105 void B2TrackerHit::Print() 100 { 106 { 101 G4cout << " trackID: " << fTrackID << " cha << 107 G4cout 102 << G4BestUnit(fEdep, "Energy") << " P << 108 << " trackID: " << fTrackID << " chamberNb: " << fChamberNb 103 << G4BestUnit(fPos, "Length") << G4en << 109 << "Edep: " >> 110 << std::setw(7) << G4BestUnit(fEdep,"Energy") >> 111 << " Position: " >> 112 << std::setw(7) << G4BestUnit( fPos,"Length") >> 113 << G4endl; 104 } 114 } 105 115 106 //....oooOO0OOooo........oooOO0OOooo........oo 116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 107 117