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Geant4/examples/extended/optical/LXe/src/LXeTrajectory.cc

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Differences between /examples/extended/optical/LXe/src/LXeTrajectory.cc (Version 11.3.0) and /examples/extended/optical/LXe/src/LXeTrajectory.cc (Version 11.1.3)


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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file optical/LXe/src/LXeTrajectory.cc         27 /// \file optical/LXe/src/LXeTrajectory.cc
 28 /// \brief Implementation of the LXeTrajectory     28 /// \brief Implementation of the LXeTrajectory class
 29 //                                                 29 //
 30 //                                                 30 //
 31 #include "LXeTrajectory.hh"                        31 #include "LXeTrajectory.hh"
 32                                                    32 
 33 #include "G4Circle.hh"                             33 #include "G4Circle.hh"
 34 #include "G4Colour.hh"                             34 #include "G4Colour.hh"
 35 #include "G4ParticleTable.hh"                      35 #include "G4ParticleTable.hh"
 36 #include "G4ParticleTypes.hh"                      36 #include "G4ParticleTypes.hh"
 37 #include "G4Polyline.hh"                           37 #include "G4Polyline.hh"
 38 #include "G4Polymarker.hh"                         38 #include "G4Polymarker.hh"
 39 #include "G4ThreeVector.hh"                        39 #include "G4ThreeVector.hh"
 40 #include "G4Trajectory.hh"                         40 #include "G4Trajectory.hh"
 41 #include "G4TrajectoryPoint.hh"                    41 #include "G4TrajectoryPoint.hh"
 42 #include "G4VVisManager.hh"                    << 
 43 #include "G4VisAttributes.hh"                      42 #include "G4VisAttributes.hh"
                                                   >>  43 #include "G4VVisManager.hh"
 44                                                    44 
 45 G4ThreadLocal G4Allocator<LXeTrajectory>* LXeT     45 G4ThreadLocal G4Allocator<LXeTrajectory>* LXeTrajectoryAllocator = nullptr;
 46                                                    46 
 47 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48                                                    48 
 49 LXeTrajectory::LXeTrajectory(const G4Track* aT <<  49 LXeTrajectory::LXeTrajectory()
                                                   >>  50   : G4Trajectory()
                                                   >>  51   , fWls(false)
                                                   >>  52   , fDrawit(false)
                                                   >>  53   , fForceNoDraw(false)
                                                   >>  54   , fForceDraw(false)
                                                   >>  55 {
                                                   >>  56   fParticleDefinition = nullptr;
                                                   >>  57 }
                                                   >>  58 
                                                   >>  59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  60 
                                                   >>  61 LXeTrajectory::LXeTrajectory(const G4Track* aTrack)
                                                   >>  62   : G4Trajectory(aTrack)
                                                   >>  63   , fWls(false)
                                                   >>  64   , fDrawit(false)
 50 {                                                  65 {
 51   fParticleDefinition = aTrack->GetDefinition(     66   fParticleDefinition = aTrack->GetDefinition();
 52 }                                                  67 }
 53                                                    68 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    70 
 56 LXeTrajectory::LXeTrajectory(LXeTrajectory& ri     71 LXeTrajectory::LXeTrajectory(LXeTrajectory& right)
 57   : G4Trajectory(right), fWls(right.fWls), fDr <<  72   : G4Trajectory(right)
                                                   >>  73   , fWls(right.fWls)
                                                   >>  74   , fDrawit(right.fDrawit)
 58 {                                                  75 {
 59   fParticleDefinition = right.fParticleDefinit     76   fParticleDefinition = right.fParticleDefinition;
 60 }                                                  77 }
 61                                                    78 
 62 //....oooOO0OOooo........oooOO0OOooo........oo     79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63                                                    80 
                                                   >>  81 LXeTrajectory::~LXeTrajectory() {}
                                                   >>  82 
                                                   >>  83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  84 
 64 void LXeTrajectory::DrawTrajectory() const         85 void LXeTrajectory::DrawTrajectory() const
 65 {                                                  86 {
 66   // Taken from G4VTrajectory and modified to      87   // Taken from G4VTrajectory and modified to select colours based on particle
 67   // type and to selectively eliminate drawing     88   // type and to selectively eliminate drawing of certain trajectories.
 68                                                    89 
 69   if (!fForceDraw && (!fDrawit || fForceNoDraw <<  90   if(!fForceDraw && (!fDrawit || fForceNoDraw))
                                                   >>  91     return;
 70                                                    92 
 71   G4VVisManager* pVVisManager = G4VVisManager:     93   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
 72   if (!pVVisManager) return;                   <<  94   if(!pVVisManager)
                                                   >>  95     return;
 73                                                    96 
 74   const G4double markerSize = 0.05;                97   const G4double markerSize = 0.05;
 75   G4bool lineRequired = true;                  <<  98   G4bool lineRequired       = true;
 76   G4bool markersRequired = true;               <<  99   G4bool markersRequired    = true;
 77                                                   100 
 78   G4Polyline trajectoryLine;                      101   G4Polyline trajectoryLine;
 79   G4Polymarker stepPoints;                        102   G4Polymarker stepPoints;
 80   G4Polymarker auxiliaryPoints;                   103   G4Polymarker auxiliaryPoints;
 81                                                   104 
 82   for (G4int i = 0; i < GetPointEntries(); ++i << 105   for(G4int i = 0; i < GetPointEntries(); ++i)
                                                   >> 106   {
 83     G4VTrajectoryPoint* aTrajectoryPoint = Get    107     G4VTrajectoryPoint* aTrajectoryPoint = GetPoint(i);
 84     const std::vector<G4ThreeVector>* auxiliar << 108     const std::vector<G4ThreeVector>* auxiliaries =
 85     if (auxiliaries) {                         << 109       aTrajectoryPoint->GetAuxiliaryPoints();
 86       for (size_t iAux = 0; iAux < auxiliaries << 110     if(auxiliaries)
                                                   >> 111     {
                                                   >> 112       for(size_t iAux = 0; iAux < auxiliaries->size(); ++iAux)
                                                   >> 113       {
 87         const G4ThreeVector pos((*auxiliaries)    114         const G4ThreeVector pos((*auxiliaries)[iAux]);
 88         if (lineRequired) {                    << 115         if(lineRequired)
                                                   >> 116         {
 89           trajectoryLine.push_back(pos);          117           trajectoryLine.push_back(pos);
 90         }                                         118         }
 91         if (markersRequired) {                 << 119         if(markersRequired)
                                                   >> 120         {
 92           auxiliaryPoints.push_back(pos);         121           auxiliaryPoints.push_back(pos);
 93         }                                         122         }
 94       }                                           123       }
 95     }                                             124     }
 96     const G4ThreeVector pos(aTrajectoryPoint->    125     const G4ThreeVector pos(aTrajectoryPoint->GetPosition());
 97     if (lineRequired) {                        << 126     if(lineRequired)
                                                   >> 127     {
 98       trajectoryLine.push_back(pos);              128       trajectoryLine.push_back(pos);
 99     }                                             129     }
100     if (markersRequired) {                     << 130     if(markersRequired)
                                                   >> 131     {
101       stepPoints.push_back(pos);                  132       stepPoints.push_back(pos);
102     }                                             133     }
103   }                                               134   }
104                                                   135 
105   if (lineRequired) {                          << 136   if(lineRequired)
                                                   >> 137   {
106     G4Colour colour;                              138     G4Colour colour;
107                                                   139 
108     if (fParticleDefinition == G4OpticalPhoton << 140     if(fParticleDefinition == G4OpticalPhoton::OpticalPhotonDefinition())
109       if (fWls)  // WLS photons are red        << 141     {
                                                   >> 142       if(fWls)  // WLS photons are red
110         colour = G4Colour(1., 0., 0.);            143         colour = G4Colour(1., 0., 0.);
111       else {  // Scintillation and Cerenkov ph << 144       else
                                                   >> 145       {  // Scintillation and Cerenkov photons are green
112         colour = G4Colour(0., 1., 0.);            146         colour = G4Colour(0., 1., 0.);
113       }                                           147       }
114     }                                             148     }
115     else  // All other particles are blue         149     else  // All other particles are blue
116       colour = G4Colour(0., 0., 1.);              150       colour = G4Colour(0., 0., 1.);
117                                                   151 
118     G4VisAttributes trajectoryLineAttribs(colo    152     G4VisAttributes trajectoryLineAttribs(colour);
119     trajectoryLine.SetVisAttributes(&trajector    153     trajectoryLine.SetVisAttributes(&trajectoryLineAttribs);
120     pVVisManager->Draw(trajectoryLine);           154     pVVisManager->Draw(trajectoryLine);
121   }                                               155   }
122   if (markersRequired) {                       << 156   if(markersRequired)
                                                   >> 157   {
123     auxiliaryPoints.SetMarkerType(G4Polymarker    158     auxiliaryPoints.SetMarkerType(G4Polymarker::squares);
124     auxiliaryPoints.SetScreenSize(markerSize);    159     auxiliaryPoints.SetScreenSize(markerSize);
125     auxiliaryPoints.SetFillStyle(G4VMarker::fi    160     auxiliaryPoints.SetFillStyle(G4VMarker::filled);
126     G4VisAttributes auxiliaryPointsAttribs(G4C    161     G4VisAttributes auxiliaryPointsAttribs(G4Colour(0., 1., 1.));  // Magenta
127     auxiliaryPoints.SetVisAttributes(&auxiliar    162     auxiliaryPoints.SetVisAttributes(&auxiliaryPointsAttribs);
128     pVVisManager->Draw(auxiliaryPoints);          163     pVVisManager->Draw(auxiliaryPoints);
129                                                   164 
130     stepPoints.SetMarkerType(G4Polymarker::cir    165     stepPoints.SetMarkerType(G4Polymarker::circles);
131     stepPoints.SetScreenSize(markerSize);         166     stepPoints.SetScreenSize(markerSize);
132     stepPoints.SetFillStyle(G4VMarker::filled)    167     stepPoints.SetFillStyle(G4VMarker::filled);
133     G4VisAttributes stepPointsAttribs(G4Colour    168     G4VisAttributes stepPointsAttribs(G4Colour(1., 1., 0.));  // Yellow
134     stepPoints.SetVisAttributes(&stepPointsAtt    169     stepPoints.SetVisAttributes(&stepPointsAttribs);
135     pVVisManager->Draw(stepPoints);               170     pVVisManager->Draw(stepPoints);
136   }                                               171   }
137 }                                                 172 }
138                                                   173