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Geant4/examples/extended/hadronic/Hadr01/src/DetectorConstruction.cc

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Differences between /examples/extended/hadronic/Hadr01/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr01/src/DetectorConstruction.cc (Version 11.2.2)


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 26 /// \file hadronic/Hadr01/src/DetectorConstruc     26 /// \file hadronic/Hadr01/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //////////////////////////////////////////////     30 /////////////////////////////////////////////////////////////////////////
 31 //                                                 31 //
 32 // DetectorConstruction                            32 // DetectorConstruction
 33 //                                                 33 //
 34 // Created: 31.01.2003 V.Ivanchenko                34 // Created: 31.01.2003 V.Ivanchenko
 35 //                                                 35 //
 36 // Modified:                                       36 // Modified:
 37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchen     37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchenko)
 38 //                                                 38 //
 39 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 40 //                                             <<  40 // 
 41                                                    41 
 42 #include "DetectorConstruction.hh"                 42 #include "DetectorConstruction.hh"
 43                                                << 
 44 #include "CheckVolumeSD.hh"                    << 
 45 #include "DetectorMessenger.hh"                    43 #include "DetectorMessenger.hh"
 46 #include "HistoManager.hh"                     << 
 47 #include "TargetSD.hh"                         << 
 48                                                    44 
 49 #include "G4Colour.hh"                         <<  45 #include "G4Tubs.hh"
 50 #include "G4GeometryManager.hh"                << 
 51 #include "G4LogicalVolume.hh"                      46 #include "G4LogicalVolume.hh"
 52 #include "G4LogicalVolumeStore.hh"             << 
 53 #include "G4NistManager.hh"                    << 
 54 #include "G4PVPlacement.hh"                        47 #include "G4PVPlacement.hh"
 55 #include "G4PhysicalConstants.hh"              <<  48 
 56 #include "G4PhysicalVolumeStore.hh"            << 
 57 #include "G4RunManager.hh"                         49 #include "G4RunManager.hh"
 58 #include "G4SDManager.hh"                      <<  50 
                                                   >>  51 #include "G4GeometryManager.hh"
                                                   >>  52 #include "G4PhysicalVolumeStore.hh"
                                                   >>  53 #include "G4LogicalVolumeStore.hh"
 59 #include "G4SolidStore.hh"                         54 #include "G4SolidStore.hh"
 60 #include "G4SystemOfUnits.hh"                  <<  55 
 61 #include "G4Tubs.hh"                           << 
 62 #include "G4UnitsTable.hh"                     << 
 63 #include "G4VisAttributes.hh"                      56 #include "G4VisAttributes.hh"
                                                   >>  57 #include "G4Colour.hh"
                                                   >>  58 
                                                   >>  59 #include "G4UnitsTable.hh"
 64 #include "G4ios.hh"                                60 #include "G4ios.hh"
 65                                                    61 
                                                   >>  62 #include "TargetSD.hh"
                                                   >>  63 #include "CheckVolumeSD.hh"
                                                   >>  64 #include "G4SDManager.hh"
                                                   >>  65 #include "HistoManager.hh"
                                                   >>  66 #include "G4NistManager.hh"
                                                   >>  67 
                                                   >>  68 #include "G4PhysicalConstants.hh"
                                                   >>  69 #include "G4SystemOfUnits.hh"
                                                   >>  70 
                                                   >>  71 
 66 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 67                                                    73 
 68 DetectorConstruction::DetectorConstruction()       74 DetectorConstruction::DetectorConstruction()
 69   : G4VUserDetectorConstruction(),             <<  75  : G4VUserDetectorConstruction(),
 70     fTargetMaterial(nullptr),                  <<  76    fTargetMaterial(nullptr),
 71     fWorldMaterial(nullptr),                   <<  77    fWorldMaterial(nullptr),
 72     fSolidW(nullptr),                          <<  78    fSolidW(nullptr),
 73     fSolidA(nullptr),                          <<  79    fSolidA(nullptr),
 74     fSolidC(nullptr),                          <<  80    fSolidC(nullptr),
 75     fLogicTarget(nullptr),                     <<  81    fLogicTarget(nullptr),
 76     fLogicCheck(nullptr),                      <<  82    fLogicCheck(nullptr),
 77     fLogicWorld(nullptr),                      <<  83    fLogicWorld(nullptr),
 78     fPhysWorld(nullptr),                       <<  84    fPhysWorld(nullptr),
 79     fInitialized(false)                        <<  85    fInitialized(false)
 80 {                                                  86 {
 81   fDetectorMessenger = new DetectorMessenger(t     87   fDetectorMessenger = new DetectorMessenger(this);
 82   G4NistManager* nist = G4NistManager::Instanc     88   G4NistManager* nist = G4NistManager::Instance();
 83   fTargetMaterial = nist->FindOrBuildMaterial(     89   fTargetMaterial = nist->FindOrBuildMaterial("G4_Al");
 84   fWorldMaterial = nist->FindOrBuildMaterial(" <<  90   fWorldMaterial  = nist->FindOrBuildMaterial("G4_Galactic");
 85   //                                               91   //
 86   // define battery material using Bugzilla 21     92   // define battery material using Bugzilla 2175 data
 87   //                                               93   //
 88   G4Element* elH = nist->FindOrBuildElement(1) <<  94   G4Element* elH  = nist->FindOrBuildElement(1);
 89   G4Element* elLi = nist->FindOrBuildElement(3     95   G4Element* elLi = nist->FindOrBuildElement(3);
 90   G4Element* elC = nist->FindOrBuildElement(6) <<  96   G4Element* elC  = nist->FindOrBuildElement(6);
 91   G4Element* elO = nist->FindOrBuildElement(8) <<  97   G4Element* elO  = nist->FindOrBuildElement(8);
 92   G4Element* elAl = nist->FindOrBuildElement(1     98   G4Element* elAl = nist->FindOrBuildElement(13);
 93   G4Element* elTi = nist->FindOrBuildElement(2     99   G4Element* elTi = nist->FindOrBuildElement(22);
 94   G4Element* elCo = nist->FindOrBuildElement(2    100   G4Element* elCo = nist->FindOrBuildElement(27);
 95   G4Element* elCu = nist->FindOrBuildElement(2    101   G4Element* elCu = nist->FindOrBuildElement(29);
 96   G4Material* bat = new G4Material("Battery",  << 102   G4Material* bat = new G4Material("Battery",2.165*CLHEP::g/CLHEP::cm3,8);
 97   bat->AddElement(elC, 0.19518445618745);      << 103   bat->AddElement(elC,  0.19518445618745);
 98   bat->AddElement(elAl, 0.398);                   104   bat->AddElement(elAl, 0.398);
 99   bat->AddElement(elTi, 0.02);                    105   bat->AddElement(elTi, 0.02);
100   bat->AddElement(elCu, 0.084);                   106   bat->AddElement(elCu, 0.084);
101   bat->AddElement(elLi, 0.0170098229419813);      107   bat->AddElement(elLi, 0.0170098229419813);
102   bat->AddElement(elCo, 0.144570016541753);       108   bat->AddElement(elCo, 0.144570016541753);
103   bat->AddElement(elO, 0.134206611504321);     << 109   bat->AddElement(elO,  0.134206611504321);
104   bat->AddElement(elH, 0.0070290928244947);    << 110   bat->AddElement(elH,  0.0070290928244947);
105   bat->GetIonisation()->SetMeanExcitationEnerg << 111   bat->GetIonisation()->SetMeanExcitationEnergy(144.88*eV);
106                                                   112 
107   ComputeGeomParameters();                        113   ComputeGeomParameters();
108 }                                                 114 }
109                                                   115 
110 //....oooOO0OOooo........oooOO0OOooo........oo    116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
111                                                   117 
112 DetectorConstruction::~DetectorConstruction()     118 DetectorConstruction::~DetectorConstruction()
113 {                                              << 119 { 
114   delete fDetectorMessenger;                      120   delete fDetectorMessenger;
115 }                                                 121 }
116                                                   122 
117 void DetectorConstruction::ComputeGeomParamete    123 void DetectorConstruction::ComputeGeomParameters()
118 {                                                 124 {
119   HistoManager* histo = HistoManager::GetPoint    125   HistoManager* histo = HistoManager::GetPointer();
120   // Sizes                                        126   // Sizes
121   fRadius = histo->Radius();                   << 127   fRadius  = histo->Radius();
122   fCheckR = fRadius + CLHEP::mm;               << 128   fCheckR  = fRadius + CLHEP::mm;
123   fWorldR = fRadius + CLHEP::cm;               << 129   fWorldR  = fRadius + CLHEP::cm;
124   fTargetZ = histo->Length() * 0.5;            << 130   fTargetZ = histo->Length()*0.5; 
125   fCheckZ = fTargetZ + CLHEP::mm;              << 131   fCheckZ  = fTargetZ + CLHEP::mm;
126   fWorldZ = fTargetZ + CLHEP::cm;              << 132   fWorldZ  = fTargetZ + CLHEP::cm;
127                                                << 133 
128   fSlices = histo->NumberOfSlices();           << 134   fSlices  = histo->NumberOfSlices();
129   fSliceZ = fTargetZ / G4double(fSlices);      << 135   fSliceZ  = fTargetZ/G4double(fSlices);
130   if (fPhysWorld) {                            << 136   if(fPhysWorld) {
131     fSolidW->SetOuterRadius(fWorldR);             137     fSolidW->SetOuterRadius(fWorldR);
132     fSolidW->SetZHalfLength(fWorldZ);             138     fSolidW->SetZHalfLength(fWorldZ);
133     fSolidA->SetOuterRadius(fRadius);             139     fSolidA->SetOuterRadius(fRadius);
134     fSolidA->SetZHalfLength(fSliceZ);             140     fSolidA->SetZHalfLength(fSliceZ);
135     fSolidC->SetOuterRadius(fCheckR);             141     fSolidC->SetOuterRadius(fCheckR);
136     fSolidC->SetZHalfLength(fCheckZ);             142     fSolidC->SetZHalfLength(fCheckZ);
137   }                                               143   }
138 }                                                 144 }
139                                                   145 
140 G4VPhysicalVolume* DetectorConstruction::Const    146 G4VPhysicalVolume* DetectorConstruction::Construct()
141 {                                                 147 {
142   if (nullptr != fPhysWorld) {                 << 148   if(nullptr != fPhysWorld) { return fPhysWorld; }
143     return fPhysWorld;                         << 
144   }                                            << 
145   ComputeGeomParameters();                        149   ComputeGeomParameters();
146                                                   150 
147   //                                              151   //
148   // World                                        152   // World
149   //                                              153   //
150   fSolidW = new G4Tubs("World", 0., fWorldR, f << 154   fSolidW = new G4Tubs("World",0.,fWorldR,fWorldZ,0.,twopi);
151   fLogicWorld = new G4LogicalVolume(fSolidW, f    155   fLogicWorld = new G4LogicalVolume(fSolidW, fWorldMaterial, "World");
152   fPhysWorld =                                 << 156   fPhysWorld = new G4PVPlacement(nullptr,G4ThreeVector(0.,0.,0.),
153     new G4PVPlacement(nullptr, G4ThreeVector(0 << 157                                  fLogicWorld,"World",nullptr,false,0);
154   //                                              158   //
155   // Check volume                                 159   // Check volume
156   //                                              160   //
157   fSolidC = new G4Tubs("Check", 0., fCheckR, f << 161   fSolidC = new G4Tubs("Check",0.,fCheckR,fCheckZ,0.,twopi);
158   fLogicCheck = new G4LogicalVolume(fSolidC, f << 162   fLogicCheck = new G4LogicalVolume(fSolidC, fWorldMaterial, "Check"); 
159   new G4PVPlacement(nullptr, G4ThreeVector(0., << 163   new G4PVPlacement(nullptr,G4ThreeVector(0.,0.,0.),fLogicCheck,"Check",
160                     0);                        << 164                     fLogicWorld,false,0);
161                                                   165 
162   //                                              166   //
163   // Target volume                                167   // Target volume
164   //                                              168   //
165   fSolidA = new G4Tubs("Target", 0., fRadius,  << 169   fSolidA = new G4Tubs("Target",0.,fRadius,fSliceZ,0.,twopi);
166   fLogicTarget = new G4LogicalVolume(fSolidA,  << 170   fLogicTarget = new G4LogicalVolume(fSolidA,fTargetMaterial,"Target");
167                                                   171 
168   G4double z = fSliceZ - fTargetZ;                172   G4double z = fSliceZ - fTargetZ;
169                                                   173 
170   for (G4int i = 0; i < fSlices; ++i) {        << 174   for(G4int i=0; i<fSlices; ++i) {
171     // physC =                                 << 175     // physC = 
172     new G4PVPlacement(nullptr, G4ThreeVector(0 << 176     new G4PVPlacement(nullptr,G4ThreeVector(0.0,0.0,z),fLogicTarget,"Target",
173                       false, i);               << 177                       fLogicCheck,false,i);
174     z += 2.0 * fSliceZ;                        << 178     z += 2.0*fSliceZ;
175   }                                               179   }
176   G4cout << "### Target consist of " << fSlice << 180   G4cout << "### Target consist of " << fSlices
177          << " with R(mm)= " << fRadius / mm << << 181          << " disks of " << fTargetMaterial->GetName() 
178          << "  Total Length(mm)= " << 2.0 * fT << 182          << " with R(mm)= " << fRadius/mm
                                                   >> 183          << "  Width(mm)= " << 2.0*fSliceZ/mm
                                                   >> 184          << "  Total Length(mm)= " << 2.0*fTargetZ/mm
                                                   >> 185          <<  "  ###" << G4endl;
179                                                   186 
180   // colors                                       187   // colors
181   G4VisAttributes zero = G4VisAttributes::GetI    188   G4VisAttributes zero = G4VisAttributes::GetInvisible();
182   fLogicWorld->SetVisAttributes(zero);            189   fLogicWorld->SetVisAttributes(zero);
183                                                   190 
184   G4VisAttributes regWcolor(G4Colour(0.3, 0.3,    191   G4VisAttributes regWcolor(G4Colour(0.3, 0.3, 0.3));
185   fLogicCheck->SetVisAttributes(regWcolor);       192   fLogicCheck->SetVisAttributes(regWcolor);
186                                                   193 
187   G4VisAttributes regCcolor(G4Colour(0., 0.3,     194   G4VisAttributes regCcolor(G4Colour(0., 0.3, 0.7));
188   fLogicTarget->SetVisAttributes(regCcolor);      195   fLogicTarget->SetVisAttributes(regCcolor);
189                                                   196 
190   G4cout << *(G4Material::GetMaterialTable())     197   G4cout << *(G4Material::GetMaterialTable()) << G4endl;
191                                                   198 
192   return fPhysWorld;                              199   return fPhysWorld;
193 }                                                 200 }
194                                                   201 
195 void DetectorConstruction::ConstructSDandField    202 void DetectorConstruction::ConstructSDandField()
196 {                                                 203 {
197   if (!fInitialized) {                            204   if (!fInitialized) {
198     // Prepare sensitive detectors                205     // Prepare sensitive detectors
199     CheckVolumeSD* fCheckSD = new CheckVolumeS    206     CheckVolumeSD* fCheckSD = new CheckVolumeSD("checkSD");
200     (G4SDManager::GetSDMpointer())->AddNewDete << 207     (G4SDManager::GetSDMpointer())->AddNewDetector( fCheckSD );
201     fLogicCheck->SetSensitiveDetector(fCheckSD    208     fLogicCheck->SetSensitiveDetector(fCheckSD);
202                                                   209 
203     TargetSD* fTargetSD = new TargetSD("target    210     TargetSD* fTargetSD = new TargetSD("targetSD");
204     (G4SDManager::GetSDMpointer())->AddNewDete << 211     (G4SDManager::GetSDMpointer())->AddNewDetector( fTargetSD );
205     fLogicTarget->SetSensitiveDetector(fTarget    212     fLogicTarget->SetSensitiveDetector(fTargetSD);
206     fInitialized = true;                          213     fInitialized = true;
207   }                                               214   }
208 }                                                 215 }
209 //....oooOO0OOooo........oooOO0OOooo........oo    216 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
210                                                   217 
211 void DetectorConstruction::SetTargetMaterial(c    218 void DetectorConstruction::SetTargetMaterial(const G4String& mat)
212 {                                                 219 {
213   // search the material by its name              220   // search the material by its name
214   G4Material* material = G4NistManager::Instan    221   G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
215                                                   222 
216   if (material && material != fTargetMaterial)    223   if (material && material != fTargetMaterial) {
217     fTargetMaterial = material;                   224     fTargetMaterial = material;
218     if (fLogicTarget) {                        << 225     if(fLogicTarget) { fLogicTarget->SetMaterial(fTargetMaterial); }
219       fLogicTarget->SetMaterial(fTargetMateria << 
220     }                                          << 
221     G4RunManager::GetRunManager()->PhysicsHasB    226     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
222   }                                               227   }
223 }                                                 228 }
224                                                   229 
225 //....oooOO0OOooo........oooOO0OOooo........oo    230 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
226                                                   231 
227 void DetectorConstruction::SetWorldMaterial(co    232 void DetectorConstruction::SetWorldMaterial(const G4String& mat)
228 {                                                 233 {
229   // search the material by its name              234   // search the material by its name
230   G4Material* material = G4NistManager::Instan    235   G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
231                                                   236 
232   if (material && material != fWorldMaterial)     237   if (material && material != fWorldMaterial) {
233     fWorldMaterial = material;                    238     fWorldMaterial = material;
234     if (fLogicWorld) {                         << 239     if(fLogicWorld) { fLogicWorld->SetMaterial(fWorldMaterial); }
235       fLogicWorld->SetMaterial(fWorldMaterial) << 
236     }                                          << 
237     G4RunManager::GetRunManager()->PhysicsHasB    240     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
238   }                                               241   }
239 }                                                 242 }
240                                                   243 
241 //....oooOO0OOooo........oooOO0OOooo........oo    244 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
242                                                   245