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Geant4/examples/extended/hadronic/Hadr00/src/DetectorConstruction.cc

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Differences between /examples/extended/hadronic/Hadr00/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr00/src/DetectorConstruction.cc (Version 11.1)


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 25 //                                                 25 //
 26 /// \file hadronic/Hadr00/src/DetectorConstruc     26 /// \file hadronic/Hadr00/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //////////////////////////////////////////////     30 /////////////////////////////////////////////////////////////////////////
 31 //                                                 31 //
 32 // DetectorConstruction                            32 // DetectorConstruction
 33 //                                                 33 //
 34 // Created: 20.06.2008 V.Ivanchenko                34 // Created: 20.06.2008 V.Ivanchenko
 35 //                                                 35 //
 36 // Modified:                                       36 // Modified:
 37 //                                                 37 //
 38 //////////////////////////////////////////////     38 ////////////////////////////////////////////////////////////////////////
 39 //                                             <<  39 // 
 40                                                    40 
 41 #include "DetectorConstruction.hh"                 41 #include "DetectorConstruction.hh"
 42                                                << 
 43 #include "DetectorMessenger.hh"                    42 #include "DetectorMessenger.hh"
 44                                                    43 
 45 #include "G4Colour.hh"                         <<  44 #include "G4Tubs.hh"
 46 #include "G4GeometryManager.hh"                << 
 47 #include "G4LogicalVolume.hh"                      45 #include "G4LogicalVolume.hh"
 48 #include "G4LogicalVolumeStore.hh"             << 
 49 #include "G4NistManager.hh"                    << 
 50 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 51 #include "G4PhysicalConstants.hh"              <<  47 
 52 #include "G4PhysicalVolumeStore.hh"            << 
 53 #include "G4RunManager.hh"                         48 #include "G4RunManager.hh"
                                                   >>  49 
                                                   >>  50 #include "G4GeometryManager.hh"
                                                   >>  51 #include "G4PhysicalVolumeStore.hh"
                                                   >>  52 #include "G4LogicalVolumeStore.hh"
 54 #include "G4SolidStore.hh"                         53 #include "G4SolidStore.hh"
 55 #include "G4SystemOfUnits.hh"                  <<  54 
 56 #include "G4Tubs.hh"                           << 
 57 #include "G4UnitsTable.hh"                     << 
 58 #include "G4VisAttributes.hh"                      55 #include "G4VisAttributes.hh"
                                                   >>  56 #include "G4Colour.hh"
                                                   >>  57 
                                                   >>  58 #include "G4UnitsTable.hh"
 59 #include "G4ios.hh"                                59 #include "G4ios.hh"
 60                                                    60 
                                                   >>  61 #include "G4NistManager.hh"
                                                   >>  62 
                                                   >>  63 #include "G4PhysicalConstants.hh"
                                                   >>  64 #include "G4SystemOfUnits.hh"
                                                   >>  65 
 61 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 62                                                    67 
 63 DetectorConstruction::DetectorConstruction()       68 DetectorConstruction::DetectorConstruction()
 64   : G4VUserDetectorConstruction(),             <<  69 : G4VUserDetectorConstruction(),
 65     fTargetMaterial(nullptr),                  <<  70   fTargetMaterial(nullptr), fWorldMaterial(nullptr),
 66     fWorldMaterial(nullptr),                   <<  71   fSolidW(nullptr), fSolidA(nullptr),
 67     fSolidW(nullptr),                          <<  72   fLogicTarget(nullptr), fLogicWorld(nullptr),
 68     fSolidA(nullptr),                          <<  73   fPhysWorld(nullptr), fPhysList(nullptr)
 69     fLogicTarget(nullptr),                     << 
 70     fLogicWorld(nullptr),                      << 
 71     fPhysWorld(nullptr),                       << 
 72     fPhysList(nullptr)                         << 
 73 {                                                  74 {
 74   fDetectorMessenger = new DetectorMessenger(t     75   fDetectorMessenger = new DetectorMessenger(this);
 75                                                    76 
 76   fRadius = 5. * cm;                           <<  77   fRadius = 5.*cm;
 77   fLength = 10. * cm;                          <<  78   fLength = 10.*cm;
 78                                                    79 
 79   fTargetMaterial = G4NistManager::Instance()-     80   fTargetMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Al");
 80   fWorldMaterial = G4NistManager::Instance()-> <<  81   fWorldMaterial = 
                                                   >>  82     G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
 81                                                    83 
 82   ComputeGeomParameters();                         84   ComputeGeomParameters();
 83 }                                                  85 }
 84                                                    86 
 85 //....oooOO0OOooo........oooOO0OOooo........oo     87 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 86                                                    88 
 87 DetectorConstruction::~DetectorConstruction()      89 DetectorConstruction::~DetectorConstruction()
 88 {                                              <<  90 { 
 89   delete fDetectorMessenger;                       91   delete fDetectorMessenger;
 90 }                                                  92 }
 91                                                    93 
 92 void DetectorConstruction::ComputeGeomParamete     94 void DetectorConstruction::ComputeGeomParameters()
 93 {                                                  95 {
 94   // Sizes                                         96   // Sizes
 95   fWorldR = fRadius + CLHEP::cm;               <<  97   fWorldR  = fRadius + CLHEP::cm;
 96   fWorldZ = fLength + CLHEP::cm;               <<  98   fWorldZ  = fLength + CLHEP::cm;
 97   if (fPhysWorld) {                            <<  99   if(fPhysWorld) {
 98     fSolidW->SetOuterRadius(fWorldR);             100     fSolidW->SetOuterRadius(fWorldR);
 99     fSolidW->SetZHalfLength(fWorldZ * 0.5);    << 101     fSolidW->SetZHalfLength(fWorldZ*0.5);
100     fSolidA->SetOuterRadius(fRadius);             102     fSolidA->SetOuterRadius(fRadius);
101     fSolidA->SetZHalfLength(fLength * 0.5);    << 103     fSolidA->SetZHalfLength(fLength*0.5);
102   }                                               104   }
103 }                                                 105 }
104                                                   106 
105 G4VPhysicalVolume* DetectorConstruction::Const    107 G4VPhysicalVolume* DetectorConstruction::Construct()
106 {                                                 108 {
107   if (fPhysWorld) {                            << 109   if(fPhysWorld) { return fPhysWorld; }
108     return fPhysWorld;                         << 
109   }                                            << 
110   ComputeGeomParameters();                        110   ComputeGeomParameters();
111                                                   111 
112   //                                              112   //
113   // World                                        113   // World
114   //                                              114   //
115   fSolidW = new G4Tubs("World", 0., fWorldR, 0 << 115   fSolidW = new G4Tubs("World", 0., fWorldR, 0.5*fWorldZ, 0., twopi);
116   fLogicWorld = new G4LogicalVolume(fSolidW, f << 116   fLogicWorld = new G4LogicalVolume(fSolidW, fWorldMaterial,"World");
117   fPhysWorld =                                 << 117   fPhysWorld  = new G4PVPlacement(nullptr, G4ThreeVector(0.,0.,0.),
118     new G4PVPlacement(nullptr, G4ThreeVector(0 << 118                                   fLogicWorld, "World", 
                                                   >> 119                                   nullptr, false, 0);
119                                                   120 
120   //                                              121   //
121   // Target volume                                122   // Target volume
122   //                                              123   //
123   fSolidA = new G4Tubs("Target", 0., fRadius,  << 124   fSolidA = new G4Tubs("Target", 0., fRadius, 0.5*fLength, 0.,twopi);
124   fLogicTarget = new G4LogicalVolume(fSolidA,     125   fLogicTarget = new G4LogicalVolume(fSolidA, fTargetMaterial, "Target");
125   new G4PVPlacement(nullptr, G4ThreeVector(),  << 126   new G4PVPlacement(nullptr, G4ThreeVector(), fLogicTarget, "Target",
                                                   >> 127                     fLogicWorld, false, 0);
126                                                   128 
127   G4cout << "### Target consist of " << fTarge << 129   G4cout << "### Target consist of " 
128          << " disks with R(mm)= " << fRadius / << 130          << fTargetMaterial->GetName() 
129          << G4endl;                            << 131          << " disks with R(mm)= " << fRadius/mm
                                                   >> 132          << "  fLength(mm)= " << fLength/mm
                                                   >> 133          <<  "  ###" << G4endl;
130                                                   134 
131   // colors                                       135   // colors
132   fLogicWorld->SetVisAttributes(G4VisAttribute    136   fLogicWorld->SetVisAttributes(G4VisAttributes::GetInvisible());
133                                                   137 
134   G4VisAttributes* regCcolor = new G4VisAttrib    138   G4VisAttributes* regCcolor = new G4VisAttributes(G4Colour(0., 0.3, 0.7));
135   fLogicTarget->SetVisAttributes(regCcolor);      139   fLogicTarget->SetVisAttributes(regCcolor);
136                                                   140 
137   G4cout << *(G4Material::GetMaterialTable())     141   G4cout << *(G4Material::GetMaterialTable()) << G4endl;
138                                                   142 
139   return fPhysWorld;                              143   return fPhysWorld;
140 }                                                 144 }
141                                                   145 
142 //....oooOO0OOooo........oooOO0OOooo........oo    146 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
143                                                   147 
144 void DetectorConstruction::SetTargetMaterial(c    148 void DetectorConstruction::SetTargetMaterial(const G4String& mat)
145 {                                                 149 {
146   // search the material by its name              150   // search the material by its name
147   G4Material* material = G4NistManager::Instan    151   G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
148                                                   152 
149   if (material && material != fTargetMaterial)    153   if (material && material != fTargetMaterial) {
150     fTargetMaterial = material;                   154     fTargetMaterial = material;
151     if (fLogicTarget) {                        << 155     if(fLogicTarget) { fLogicTarget->SetMaterial(fTargetMaterial); }
152       fLogicTarget->SetMaterial(fTargetMateria << 
153     }                                          << 
154     G4RunManager::GetRunManager()->PhysicsHasB    156     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
155   }                                               157   }
156 }                                                 158 }
157                                                   159 
158 //....oooOO0OOooo........oooOO0OOooo........oo    160 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
159                                                   161 
160 void DetectorConstruction::SetWorldMaterial(co    162 void DetectorConstruction::SetWorldMaterial(const G4String& mat)
161 {                                                 163 {
162   // search the material by its name              164   // search the material by its name
163   G4Material* material = G4NistManager::Instan    165   G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
164                                                   166 
165   if (material && material != fWorldMaterial)     167   if (material && material != fWorldMaterial) {
166     fWorldMaterial = material;                    168     fWorldMaterial = material;
167     if (fLogicWorld) {                         << 169     if(fLogicWorld) { fLogicWorld->SetMaterial(fWorldMaterial); }
168       fLogicWorld->SetMaterial(fWorldMaterial) << 
169     }                                          << 
170     G4RunManager::GetRunManager()->PhysicsHasB    170     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
171   }                                               171   }
172 }                                                 172 }
173                                                   173 
174 void DetectorConstruction::SetTargetRadius(G4d << 174 void DetectorConstruction::SetTargetRadius(G4double val)  
175 {                                                 175 {
176   if (val > 0.0 && val != fRadius) {           << 176   if(val > 0.0 && val != fRadius) {
177     fRadius = val;                                177     fRadius = val;
178     ComputeGeomParameters();                      178     ComputeGeomParameters();
179   }                                            << 179   } 
180 }                                                 180 }
181                                                   181 
182 //....oooOO0OOooo........oooOO0OOooo........oo    182 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
183                                                   183 
184 void DetectorConstruction::SetTargetLength(G4d << 184 void DetectorConstruction::SetTargetLength(G4double val)  
185 {                                                 185 {
186   if (val > 0.0 && val != fLength) {           << 186   if(val > 0.0 && val != fLength) {
187     fLength = val;                                187     fLength = val;
188     ComputeGeomParameters();                      188     ComputeGeomParameters();
189   }                                            << 189   } 
190 }                                                 190 }
191                                                   191 
192 //....oooOO0OOooo........oooOO0OOooo........oo    192 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
193                                                   193