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Geant4/examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc

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Diff markup

Differences between /examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc (Version 11.3.0) and /examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc (Version 4.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file exoticphysics/phonon/src/XAluminumEl    
 27 /// \brief Implementation of the XAluminumElec    
 28 //                                                
 29 //                                                
 30 // 20141008  Allocators must be thread-local,     
 31                                                   
 32 #include "XAluminumElectrodeHit.hh"               
 33                                                   
 34 #include "G4AttDef.hh"                            
 35 #include "G4AttDefStore.hh"                       
 36 #include "G4AttValue.hh"                          
 37 #include "G4Circle.hh"                            
 38 #include "G4Colour.hh"                            
 39 #include "G4LogicalVolume.hh"                     
 40 #include "G4RotationMatrix.hh"                    
 41 #include "G4SystemOfUnits.hh"                     
 42 #include "G4Transform3D.hh"                       
 43 #include "G4UnitsTable.hh"                        
 44 #include "G4VVisManager.hh"                       
 45 #include "G4VisAttributes.hh"                     
 46 #include "G4ios.hh"                               
 47                                                   
 48 G4ThreadLocal G4Allocator<XAluminumElectrodeHi    
 49                                                   
 50 XAluminumElectrodeHit::XAluminumElectrodeHit()    
 51 {                                                 
 52   fTime = 0.;                                     
 53   fEdep = 0.;                                     
 54 }                                                 
 55                                                   
 56 //....oooOO0OOooo........oooOO0OOooo........oo    
 57                                                   
 58 XAluminumElectrodeHit::~XAluminumElectrodeHit(    
 59 {                                                 
 60   ;                                               
 61 }                                                 
 62                                                   
 63 //....oooOO0OOooo........oooOO0OOooo........oo    
 64                                                   
 65 XAluminumElectrodeHit::XAluminumElectrodeHit(c    
 66 {                                                 
 67   fTime = right.fTime;                            
 68   fEdep = right.fEdep;                            
 69   fWorldPos = right.fWorldPos;                    
 70   fLocalPos = right.fLocalPos;                    
 71 }                                                 
 72                                                   
 73 //....oooOO0OOooo........oooOO0OOooo........oo    
 74                                                   
 75 const XAluminumElectrodeHit& XAluminumElectrod    
 76 {                                                 
 77   fTime = right.fTime;                            
 78   fEdep = right.fEdep;                            
 79   fWorldPos = right.fWorldPos;                    
 80   fLocalPos = right.fLocalPos;                    
 81   return *this;                                   
 82 }                                                 
 83                                                   
 84 //....oooOO0OOooo........oooOO0OOooo........oo    
 85                                                   
 86 G4bool XAluminumElectrodeHit::operator==(const    
 87 {                                                 
 88   return false;                                   
 89 }                                                 
 90                                                   
 91 //....oooOO0OOooo........oooOO0OOooo........oo    
 92                                                   
 93 void XAluminumElectrodeHit::Draw()                
 94 {                                                 
 95   G4VVisManager* pVVisManager = G4VVisManager:    
 96   if (pVVisManager) {                             
 97     G4Circle circle(fWorldPos);                   
 98     circle.SetScreenSize(15);                     
 99     circle.SetFillStyle(G4Circle::filled);        
100     G4Colour colour(0.65, 0.65, 0.);              
101     G4VisAttributes attribs(colour);              
102     attribs.SetStartTime(fTime);                  
103     attribs.SetEndTime(fTime + 1 * ms);           
104     circle.SetVisAttributes(attribs);             
105     pVVisManager->Draw(circle);                   
106   }                                               
107 }                                                 
108                                                   
109 //....oooOO0OOooo........oooOO0OOooo........oo    
110                                                   
111 const std::map<G4String, G4AttDef>* XAluminumE    
112 {                                                 
113   G4bool isNew;                                   
114   std::map<G4String, G4AttDef>* store = G4AttD    
115   if (isNew) {                                    
116     G4String HitType("HitType");                  
117     (*store)[HitType] = G4AttDef(HitType, "Hit    
118                                                   
119     G4String Time("Time");                        
120     (*store)[Time] = G4AttDef(Time, "Time", "P    
121                                                   
122     G4String EDep("EDep");                        
123     (*store)[EDep] = G4AttDef(Time, "EDep", "P    
124                                                   
125     G4String Pos("Pos");                          
126     (*store)[Pos] = G4AttDef(Pos, "Position",     
127   }                                               
128   return store;                                   
129 }                                                 
130                                                   
131 //....oooOO0OOooo........oooOO0OOooo........oo    
132                                                   
133 std::vector<G4AttValue>* XAluminumElectrodeHit    
134 {                                                 
135   std::vector<G4AttValue>* values = new std::v    
136                                                   
137   values->push_back(G4AttValue("HitType", "XAl    
138                                                   
139   values->push_back(G4AttValue("Time", G4BestU    
140                                                   
141   values->push_back(G4AttValue("EDep", G4BestU    
142                                                   
143   values->push_back(G4AttValue("Pos", G4BestUn    
144                                                   
145   return values;                                  
146 }                                                 
147                                                   
148 //....oooOO0OOooo........oooOO0OOooo........oo    
149                                                   
150 void XAluminumElectrodeHit::Print()               
151 {                                                 
152   G4cout << "  time " << fTime / ns << " (nsec    
153          << " [eV]" << G4endl;                    
154 }                                                 
155